From be96de8a3ed4e0b3e555a0ab4a894da446b82e43 Mon Sep 17 00:00:00 2001 From: Andrew Date: Fri, 28 Jun 2019 20:21:29 -0500 Subject: [PATCH] Adds Material Scanner to Protolathe (#6235) * Adds Material Scanner to Protolathe Adds the optical material scanner to the protolathe (the ones miners get). Costs 50 steel and 50 glass (same as all the other HUDs) Required tech is 3 magnet and 3 engineering (same as on the HUD) Also adjusts the meson design so it actually uses its parent code like the other HUDs * Changes sorting string --- code/modules/research/designs/misc.dm | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) diff --git a/code/modules/research/designs/misc.dm b/code/modules/research/designs/misc.dm index 29231a7cd9..fc3411319b 100644 --- a/code/modules/research/designs/misc.dm +++ b/code/modules/research/designs/misc.dm @@ -19,23 +19,28 @@ id = "health_hud" req_tech = list(TECH_BIO = 2, TECH_MAGNET = 3) build_path = /obj/item/clothing/glasses/hud/health - sort_string = "GAAAA" + sort_string = "GBAAA" /datum/design/item/hud/security name = "security records" id = "security_hud" req_tech = list(TECH_MAGNET = 3, TECH_COMBAT = 2) build_path = /obj/item/clothing/glasses/hud/security - sort_string = "GAAAB" + sort_string = "GBAAB" /datum/design/item/hud/mesons - name = "Optical meson scanners design" - desc = "Using the meson-scanning technology those glasses allow you to see through walls, floor or anything else." + name = "optical meson scanner" id = "mesons" req_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2) - materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50) build_path = /obj/item/clothing/glasses/meson - sort_string = "GAAAC" + sort_string = "GBAAC" + +/datum/design/item/hud/material + name = "optical material scanner" + id = "material" + req_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 3) + build_path = /obj/item/clothing/glasses/material + sort_string = "GBAAD" /datum/design/item/device/ano_scanner name = "Alden-Saraspova counter"