mirror of
https://github.com/PolarisSS13/Polaris.git
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Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
This commit is contained in:
@@ -51,7 +51,11 @@
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#define FILE_DIR "sound/piano"
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#define FILE_DIR "sound/piano"
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#define FILE_DIR "sound/violin"
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#define FILE_DIR "sound/violin"
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#define FILE_DIR "sound/voice"
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#define FILE_DIR "sound/voice"
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#define FILE_DIR "sound/voice/Serithi"
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#define FILE_DIR "sound/weapons"
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#define FILE_DIR "sound/weapons"
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#define FILE_DIR "tools"
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#define FILE_DIR "tools/AddToChangelog"
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#define FILE_DIR "tools/AddToChangelog/AddToChangelog"
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// END_FILE_DIR
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// END_FILE_DIR
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// BEGIN_PREFERENCES
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// BEGIN_PREFERENCES
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#define DEBUG
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#define DEBUG
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@@ -1,14 +1,6 @@
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//node1, air1, network1 correspond to input
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//node1, air1, network1 correspond to input
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//node2, air2, network2 correspond to output
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//node2, air2, network2 correspond to output
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#define CIRCULATOR_MIN_PRESSURE 10 //KPA to move the mechanism
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#define CIRCULATOR_VOLUME 100 //Litres
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#define CIRCULATOR_EFFICIENCY 0.65 //Out of 1.
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#define TURBINE_EFFICIENCY 0.1 //Uses more power than is generated.
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#define TURBINE_PRESSURE_DIFFERENCE 20 //Simulates a 20KPa difference
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#define GENRATE 800
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/obj/machinery/atmospherics/binary/circulator
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/obj/machinery/atmospherics/binary/circulator
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name = "circulator/heat exchanger"
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name = "circulator/heat exchanger"
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desc = "A gas circulator pump and heat exchanger."
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desc = "A gas circulator pump and heat exchanger."
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@@ -16,97 +8,60 @@
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icon_state = "circ-off"
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icon_state = "circ-off"
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anchored = 0
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anchored = 0
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//var/side = 1 // 1=left 2=right
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var/recent_moles_transferred = 0
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var/status = 0
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var/last_heat_capacity = 0
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var/last_temperature = 0
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var/datum/gas_mixture/gas_contents
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var/last_pressure_delta = 0
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var/last_pressure_delta = 0
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var/turbine_pumping = 0 //For when there is not enough pressure difference and we need to induce one or something.
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var/last_worldtime_transfer = 0
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var/last_power_generation = 0
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density = 1
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density = 1
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/obj/machinery/atmospherics/binary/circulator/New()
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/obj/machinery/atmospherics/binary/circulator/New()
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..()
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..()
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desc = initial(desc) + " Its outlet port is to the [dir2text(dir)]."
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desc = initial(desc) + " Its outlet port is to the [dir2text(dir)]."
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gas_contents = new
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gas_contents.volume = CIRCULATOR_VOLUME
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/obj/machinery/atmospherics/binary/circulator/proc/return_transfer_air()
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/obj/machinery/atmospherics/binary/circulator/proc/return_transfer_air()
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if(!anchored)
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var/datum/gas_mixture/removed
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return null
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if(anchored && !(stat&BROKEN) )
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var/output_starting_pressure = air2.return_pressure()
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var/input_starting_pressure = air1.return_pressure()
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var/input_starting_pressure = air1.return_pressure()
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var/internal_gas_pressure = gas_contents.return_pressure()
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var/output_starting_pressure = air2.return_pressure()
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last_pressure_delta = max(input_starting_pressure - output_starting_pressure + 10, 0)
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var/intake_pressure_delta = input_starting_pressure - internal_gas_pressure
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//only circulate air if there is a pressure difference (plus 10 kPa to represent friction in the machine)
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var/output_pressure_delta = internal_gas_pressure - output_starting_pressure
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if(air1.temperature > 0 && last_pressure_delta > 0)
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var/pressure_delta = max(intake_pressure_delta, output_pressure_delta, 0)
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last_power_generation = 0
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//If the turbine is running, we need to consider that.
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if(turbine_pumping)
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//Make it use powah
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if(pressure_delta < TURBINE_PRESSURE_DIFFERENCE)
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last_power_generation = (pressure_delta - TURBINE_PRESSURE_DIFFERENCE)*(1/TURBINE_EFFICIENCY)
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pressure_delta = TURBINE_PRESSURE_DIFFERENCE
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//If the force is already above what the turbine can do, shut it off and generate power instead!
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else
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turbine_pumping = 0
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//Calculate necessary moles to transfer using PV = nRT
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//Calculate necessary moles to transfer using PV = nRT
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if(air1.temperature > 0)
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recent_moles_transferred = last_pressure_delta*air2.volume/(air1.temperature * R_IDEAL_GAS_EQUATION)
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var/transfer_moles = pressure_delta*gas_contents.volume/(air1.temperature * R_IDEAL_GAS_EQUATION)
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last_pressure_delta = pressure_delta
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//Actually transfer the gas
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//Actually transfer the gas
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//Internal to output.
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removed = air1.remove(recent_moles_transferred)
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air2.merge(gas_contents.remove(transfer_moles))
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if(removed)
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last_heat_capacity = removed.heat_capacity()
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//Intake to internal.
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last_temperature = removed.temperature
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gas_contents.merge(air1.remove(transfer_moles))
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//Update the gas networks.
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//Update the gas networks.
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if(network1)
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if(network1)
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network1.update = 1
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network1.update = 1
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if(network2)
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last_worldtime_transfer = world.time
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network2.update = 1
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else
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else
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last_pressure_delta = 0
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recent_moles_transferred = 0
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//Needs at least 10 KPa difference to move the mechanism and make power
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if(pressure_delta < CIRCULATOR_MIN_PRESSURE)
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last_pressure_delta = 0
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last_power_generation += pressure_delta*CIRCULATOR_EFFICIENCY
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return gas_contents
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//Used by the TEG to know how much power to use/produce.
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/obj/machinery/atmospherics/binary/circulator/proc/ReturnPowerGeneration()
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return GENRATE*last_power_generation
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update_icon()
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return removed
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/obj/machinery/atmospherics/binary/circulator/process()
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/obj/machinery/atmospherics/binary/circulator/process()
|
||||||
..()
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..()
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update_icon()
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if(last_worldtime_transfer < world.time - 50)
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recent_moles_transferred = 0
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update_icon()
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/obj/machinery/atmospherics/binary/circulator/update_icon()
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/obj/machinery/atmospherics/binary/circulator/update_icon()
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if(stat & (BROKEN|NOPOWER) || !anchored)
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if(stat & (BROKEN|NOPOWER) || !anchored)
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icon_state = "circ-p"
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icon_state = "circ-p"
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else if(last_pressure_delta > 0)
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else if(last_pressure_delta > 0 && recent_moles_transferred > 0)
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if(last_pressure_delta > ONE_ATMOSPHERE)
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if(last_pressure_delta > 5*ONE_ATMOSPHERE)
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icon_state = "circ-run"
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icon_state = "circ-run"
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else
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else
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icon_state = "circ-slow"
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icon_state = "circ-slow"
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@@ -130,14 +130,9 @@
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desc = "a mysterious and ancient piece of machinery"
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desc = "a mysterious and ancient piece of machinery"
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||||||
var/list/animal_spawners = list()
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var/list/animal_spawners = list()
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New()
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..()
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Initialise()
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/obj/machinery/jungle_controller/proc/Initialise()
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/obj/machinery/jungle_controller/initialize()
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set background = 1
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world << "\red \b Setting up jungle, this may take a bleeding eternity..."
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spawn(0)
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world << "\red \b Setting up jungle, this may take a moment..."
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//crash dat shuttle
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//crash dat shuttle
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var/area/start_location = locate(/area/jungle/crash_ship_source)
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var/area/start_location = locate(/area/jungle/crash_ship_source)
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@@ -163,11 +163,11 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
|||||||
React()
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React()
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||||||
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||||||
//forcibly radiate any excess energy
|
//forcibly radiate any excess energy
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||||||
var/energy_max = transfer_ratio * 100000
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/*var/energy_max = transfer_ratio * 100000
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||||||
if(mega_energy > energy_max)
|
if(mega_energy > energy_max)
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var/energy_lost = rand( 1.5 * (mega_energy - energy_max), 2.5 * (mega_energy - energy_max) )
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var/energy_lost = rand( 1.5 * (mega_energy - energy_max), 2.5 * (mega_energy - energy_max) )
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||||||
mega_energy -= energy_lost
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mega_energy -= energy_lost
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||||||
radiation += energy_lost
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radiation += energy_lost*/
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|
|
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//change held plasma temp according to energy levels
|
//change held plasma temp according to energy levels
|
||||||
//SPECIFIC_HEAT_TOXIN
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//SPECIFIC_HEAT_TOXIN
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||||||
@@ -200,12 +200,14 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
|||||||
//held_plasma.update_values()
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//held_plasma.update_values()
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||||||
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//handle some reactants formatting
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//handle some reactants formatting
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//helium-4 has no use at the moment, but a buttload of it is produced
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if(dormant_reactant_quantities["Helium-4"] > 1000)
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dormant_reactant_quantities["Helium-4"] = rand(0,dormant_reactant_quantities["Helium-4"])
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for(var/reactant in dormant_reactant_quantities)
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for(var/reactant in dormant_reactant_quantities)
|
||||||
if(!dormant_reactant_quantities[reactant])
|
var/amount = dormant_reactant_quantities[reactant]
|
||||||
|
if(amount < 1)
|
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dormant_reactant_quantities.Remove(reactant)
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dormant_reactant_quantities.Remove(reactant)
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|
else if(amount >= 1000000)
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|
var/radiate = rand(3 * amount / 4, amount / 4)
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|
dormant_reactant_quantities[reactant] -= radiate
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|
radiation += radiate
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return 1
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return 1
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@@ -236,6 +238,10 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
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|||||||
energy += a_energy - a_energy * energy_loss_ratio
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energy += a_energy - a_energy * energy_loss_ratio
|
||||||
mega_energy += a_mega_energy - a_mega_energy * energy_loss_ratio
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mega_energy += a_mega_energy - a_mega_energy * energy_loss_ratio
|
||||||
|
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||||||
|
while(energy > 100000)
|
||||||
|
energy -= 100000
|
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|
mega_energy += 0.1
|
||||||
|
|
||||||
/obj/effect/rust_em_field/proc/AddParticles(var/name, var/quantity = 1)
|
/obj/effect/rust_em_field/proc/AddParticles(var/name, var/quantity = 1)
|
||||||
if(name in dormant_reactant_quantities)
|
if(name in dormant_reactant_quantities)
|
||||||
dormant_reactant_quantities[name] += quantity
|
dormant_reactant_quantities[name] += quantity
|
||||||
@@ -296,9 +302,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
|||||||
return changed
|
return changed
|
||||||
|
|
||||||
//the !!fun!! part
|
//the !!fun!! part
|
||||||
//reactions have to be individually hardcoded, see AttemptReaction() below this
|
|
||||||
/obj/effect/rust_em_field/proc/React()
|
/obj/effect/rust_em_field/proc/React()
|
||||||
//world << "React()"
|
|
||||||
//loop through the reactants in random order
|
//loop through the reactants in random order
|
||||||
var/list/reactants_reacting_pool = dormant_reactant_quantities.Copy()
|
var/list/reactants_reacting_pool = dormant_reactant_quantities.Copy()
|
||||||
/*
|
/*
|
||||||
@@ -316,8 +320,8 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
|||||||
if(!reactants_reacting_pool[reactant])
|
if(!reactants_reacting_pool[reactant])
|
||||||
reactants_reacting_pool -= reactant
|
reactants_reacting_pool -= reactant
|
||||||
|
|
||||||
var/list/produced_reactants = new/list
|
|
||||||
//loop through all the reacting reagents, picking out random reactions for them
|
//loop through all the reacting reagents, picking out random reactions for them
|
||||||
|
var/list/produced_reactants = new/list
|
||||||
var/list/primary_reactant_pool = reactants_reacting_pool.Copy()
|
var/list/primary_reactant_pool = reactants_reacting_pool.Copy()
|
||||||
while(primary_reactant_pool.len)
|
while(primary_reactant_pool.len)
|
||||||
//pick one of the unprocessed reacting reagents randomly
|
//pick one of the unprocessed reacting reagents randomly
|
||||||
@@ -331,95 +335,80 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
|||||||
possible_secondary_reactants[cur_primary_reactant] -= 1
|
possible_secondary_reactants[cur_primary_reactant] -= 1
|
||||||
if(possible_secondary_reactants[cur_primary_reactant] < 1)
|
if(possible_secondary_reactants[cur_primary_reactant] < 1)
|
||||||
possible_secondary_reactants.Remove(cur_primary_reactant)
|
possible_secondary_reactants.Remove(cur_primary_reactant)
|
||||||
var/list/possible_reactions = new/list
|
|
||||||
|
|
||||||
//loop through and work out all the possible reactions
|
//loop through and work out all the possible reactions
|
||||||
while(possible_secondary_reactants.len)
|
var/list/possible_reactions = new/list
|
||||||
var/cur_secondary_reactant = pick(possible_secondary_reactants)
|
for(var/cur_secondary_reactant in possible_secondary_reactants)
|
||||||
if(possible_secondary_reactants[cur_secondary_reactant] < 1)
|
if(possible_secondary_reactants[cur_secondary_reactant] < 1)
|
||||||
possible_secondary_reactants.Remove(cur_secondary_reactant)
|
|
||||||
continue
|
continue
|
||||||
possible_secondary_reactants.Remove(cur_secondary_reactant)
|
var/datum/fusion_reaction/cur_reaction = get_fusion_reaction(cur_primary_reactant, cur_secondary_reactant)
|
||||||
var/list/reaction_products = AttemptReaction(cur_primary_reactant, cur_secondary_reactant)
|
if(cur_reaction)
|
||||||
if(reaction_products.len)
|
|
||||||
//world << "\blue secondary reactant: [cur_secondary_reactant], [reaction_products.len]"
|
//world << "\blue secondary reactant: [cur_secondary_reactant], [reaction_products.len]"
|
||||||
possible_reactions[cur_secondary_reactant] = reaction_products
|
possible_reactions.Add(cur_reaction)
|
||||||
|
|
||||||
//if there are no possible reactions here, abandon this primary reactant and move on
|
//if there are no possible reactions here, abandon this primary reactant and move on
|
||||||
if(!possible_reactions.len)
|
if(!possible_reactions.len)
|
||||||
//world << "\blue no reactions"
|
//world << "\blue no reactions"
|
||||||
continue
|
continue
|
||||||
|
|
||||||
//split up the reacting atoms between the possible reactions
|
//split up the reacting atoms between the possible reactions
|
||||||
//the problem is in this while statement below
|
|
||||||
while(possible_reactions.len)
|
while(possible_reactions.len)
|
||||||
//pick another substance to react with
|
//pick a random substance to react with
|
||||||
var/cur_secondary_reactant = pick(possible_reactions)
|
var/datum/fusion_reaction/cur_reaction = pick(possible_reactions)
|
||||||
if(!reactants_reacting_pool[cur_secondary_reactant])
|
possible_reactions.Remove(cur_reaction)
|
||||||
possible_reactions.Remove(cur_secondary_reactant)
|
|
||||||
continue
|
|
||||||
var/list/cur_reaction_products = possible_reactions[cur_secondary_reactant]
|
|
||||||
|
|
||||||
//set the randmax to be the lower of the two involved reactants
|
//set the randmax to be the lower of the two involved reactants
|
||||||
var/max_num_reactants = reactants_reacting_pool[cur_primary_reactant] > reactants_reacting_pool[cur_secondary_reactant] ? reactants_reacting_pool[cur_secondary_reactant] : reactants_reacting_pool[cur_primary_reactant]
|
var/max_num_reactants = reactants_reacting_pool[cur_reaction.primary_reactant] > reactants_reacting_pool[cur_reaction.secondary_reactant] ? \
|
||||||
|
reactants_reacting_pool[cur_reaction.secondary_reactant] : reactants_reacting_pool[cur_reaction.primary_reactant]
|
||||||
|
if(max_num_reactants < 1)
|
||||||
|
continue
|
||||||
|
|
||||||
//make sure we have enough energy
|
//make sure we have enough energy
|
||||||
if( mega_energy < max_num_reactants*cur_reaction_products["consumption"])
|
if(mega_energy < max_num_reactants * cur_reaction.energy_consumption)
|
||||||
max_num_reactants = round(mega_energy / cur_reaction_products["consumption"])
|
max_num_reactants = round(mega_energy / cur_reaction.energy_consumption)
|
||||||
|
if(max_num_reactants < 1)
|
||||||
|
continue
|
||||||
|
|
||||||
//randomly determined amount to react
|
//randomly determined amount to react
|
||||||
var/amount_reacting = rand(1, max_num_reactants)
|
var/amount_reacting = rand(1, max_num_reactants)
|
||||||
|
|
||||||
//removing the reacting substances from the list of substances that are primed to react this cycle
|
//removing the reacting substances from the list of substances that are primed to react this cycle
|
||||||
//if there aren't enough of that substance (there should be) then modify the reactant amounts accordingly
|
//if there aren't enough of that substance (there should be) then modify the reactant amounts accordingly
|
||||||
if( reactants_reacting_pool[cur_primary_reactant] - amount_reacting > -1 )
|
if( reactants_reacting_pool[cur_reaction.primary_reactant] - amount_reacting >= 0 )
|
||||||
reactants_reacting_pool[cur_primary_reactant] -= amount_reacting
|
reactants_reacting_pool[cur_reaction.primary_reactant] -= amount_reacting
|
||||||
else
|
else
|
||||||
amount_reacting = reactants_reacting_pool[cur_primary_reactant]
|
amount_reacting = reactants_reacting_pool[cur_reaction.primary_reactant]
|
||||||
reactants_reacting_pool[cur_primary_reactant] = 0
|
reactants_reacting_pool[cur_reaction.primary_reactant] = 0
|
||||||
//
|
//same again for secondary reactant
|
||||||
if( reactants_reacting_pool[cur_secondary_reactant] - amount_reacting > -1 )
|
if( reactants_reacting_pool[cur_reaction.secondary_reactant] - amount_reacting >= 0 )
|
||||||
reactants_reacting_pool[cur_secondary_reactant] -= amount_reacting
|
reactants_reacting_pool[cur_reaction.secondary_reactant] -= amount_reacting
|
||||||
else
|
else
|
||||||
reactants_reacting_pool[cur_primary_reactant] += amount_reacting - reactants_reacting_pool[cur_primary_reactant]
|
reactants_reacting_pool[cur_reaction.primary_reactant] += amount_reacting - reactants_reacting_pool[cur_reaction.primary_reactant]
|
||||||
amount_reacting = reactants_reacting_pool[cur_secondary_reactant]
|
amount_reacting = reactants_reacting_pool[cur_reaction.secondary_reactant]
|
||||||
reactants_reacting_pool[cur_secondary_reactant] = 0
|
reactants_reacting_pool[cur_reaction.secondary_reactant] = 0
|
||||||
|
|
||||||
//remove the consumed energy
|
//remove the consumed energy
|
||||||
if(cur_reaction_products["consumption"])
|
mega_energy -= max_num_reactants * cur_reaction.energy_consumption
|
||||||
mega_energy -= max_num_reactants * cur_reaction_products["consumption"]
|
|
||||||
cur_reaction_products.Remove("consumption")
|
|
||||||
|
|
||||||
//grab any radiation and put it separate
|
//add any produced energy
|
||||||
//var/new_radiation = 0
|
mega_energy += max_num_reactants * cur_reaction.energy_production
|
||||||
if("production" in cur_reaction_products)
|
|
||||||
mega_energy += max_num_reactants * cur_reaction_products["production"]
|
//add any produced radiation
|
||||||
cur_reaction_products.Remove("production")
|
radiation += max_num_reactants * cur_reaction.radiation
|
||||||
/*for(var/i=0, i<dormant_reactant_quantities["proton_quantity"], i++)
|
|
||||||
radiation.Add("proton")
|
|
||||||
radiation_charge.Add(dormant_reactant_quantities["proton_charge"])
|
|
||||||
dormant_reactant_quantities.Remove("proton_quantity")
|
|
||||||
dormant_reactant_quantities.Remove("proton_charge")
|
|
||||||
new_radiation = 1*/
|
|
||||||
//
|
|
||||||
if("radiation" in cur_reaction_products)
|
|
||||||
radiation += max_num_reactants * cur_reaction_products["radiation"]
|
|
||||||
cur_reaction_products.Remove("radiation")
|
|
||||||
/*for(var/i=0, i<dormant_reactant_quantities["neutron_quantity"], i++)
|
|
||||||
radiation.Add("neutron")
|
|
||||||
radiation_charge.Add(dormant_reactant_quantities["neutron_charge"])
|
|
||||||
dormant_reactant_quantities.Remove("neutron_quantity")
|
|
||||||
dormant_reactant_quantities.Remove("neutron_charge")
|
|
||||||
new_radiation = 1*/
|
|
||||||
|
|
||||||
//create the reaction products
|
//create the reaction products
|
||||||
for(var/reactant in cur_reaction_products)
|
for(var/reactant in cur_reaction.products)
|
||||||
if(produced_reactants[reactant])
|
var/success = 0
|
||||||
produced_reactants[reactant] += cur_reaction_products[reactant] * amount_reacting
|
for(var/check_reactant in produced_reactants)
|
||||||
else
|
if(check_reactant == reactant)
|
||||||
produced_reactants[reactant] = cur_reaction_products[reactant] * amount_reacting
|
produced_reactants[reactant] += cur_reaction.products[reactant] * amount_reacting
|
||||||
|
success = 1
|
||||||
|
break
|
||||||
|
if(!success)
|
||||||
|
produced_reactants[reactant] = cur_reaction.products[reactant] * amount_reacting
|
||||||
|
|
||||||
//this reaction is done, and can't be repeated this sub-cycle
|
//this reaction is done, and can't be repeated this sub-cycle
|
||||||
possible_reactions.Remove(cur_secondary_reactant)
|
possible_reactions.Remove(cur_reaction.secondary_reactant)
|
||||||
|
|
||||||
//
|
//
|
||||||
/*if(new_radiation)
|
/*if(new_radiation)
|
||||||
@@ -431,7 +420,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
|||||||
//var/list/neutronic_radiation = new
|
//var/list/neutronic_radiation = new
|
||||||
//var/list/protonic_radiation = new
|
//var/list/protonic_radiation = new
|
||||||
for(var/reactant in produced_reactants)
|
for(var/reactant in produced_reactants)
|
||||||
AddParticles(reactant, dormant_reactant_quantities[reactant])
|
AddParticles(reactant, produced_reactants[reactant])
|
||||||
//world << "produced: [reactant], [dormant_reactant_quantities[reactant]]"
|
//world << "produced: [reactant], [dormant_reactant_quantities[reactant]]"
|
||||||
|
|
||||||
//check whether there are reactants left, and add them back to the pool
|
//check whether there are reactants left, and add them back to the pool
|
||||||
@@ -439,213 +428,6 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
|||||||
AddParticles(reactant, reactants_reacting_pool[reactant])
|
AddParticles(reactant, reactants_reacting_pool[reactant])
|
||||||
//world << "retained: [reactant], [reactants_reacting_pool[reactant]]"
|
//world << "retained: [reactant], [reactants_reacting_pool[reactant]]"
|
||||||
|
|
||||||
//default fuel assembly quantities
|
|
||||||
/*
|
|
||||||
//new_assembly_quantities["Helium-3"] = 0
|
|
||||||
//new_assembly_quantities["Deuterium"] = 200
|
|
||||||
//new_assembly_quantities["Tritium"] = 100
|
|
||||||
//new_assembly_quantities["Lithium-6"] = 0
|
|
||||||
//new_assembly_quantities["Silver"] = 0
|
|
||||||
*/
|
|
||||||
|
|
||||||
//reactions involving D-T (hydrogen) need 0.1 MeV of core energy
|
|
||||||
//reactions involving helium require 0.4 MeV of energy
|
|
||||||
//reactions involving lithium require 0.6 MeV of energy
|
|
||||||
//reactions involving boron require 1 MeV of energy
|
|
||||||
//returns a list of products, or an empty list if no reaction possible
|
|
||||||
/obj/effect/rust_em_field/proc/AttemptReaction(var/reactant_one, var/reactant_two)
|
|
||||||
//any charge on the atomic reactants / protons produced is abstracted away to enter the core energy pool straightaway
|
|
||||||
//atomic products remain in the core and produce more reactions next cycle
|
|
||||||
//any charged neutrons escape as radiation
|
|
||||||
var/check = 1
|
|
||||||
recheck_reactions:
|
|
||||||
var/list/products = new/list
|
|
||||||
switch(reactant_one)
|
|
||||||
if("Tritium")
|
|
||||||
switch(reactant_two)
|
|
||||||
if("Tritium")
|
|
||||||
if(mega_energy > 0.1)
|
|
||||||
products["Helium-4"] = 1
|
|
||||||
//
|
|
||||||
products["production"] = 11.3
|
|
||||||
products["radiation"] = 1
|
|
||||||
/*products["photon"] = 11.3
|
|
||||||
//
|
|
||||||
products["neutron_quantity"] = 1
|
|
||||||
products["neutron_charge"] = 0*/
|
|
||||||
//
|
|
||||||
mega_energy -= 0.1
|
|
||||||
if("Deuterium")
|
|
||||||
if(mega_energy > 0.1)
|
|
||||||
products["Helium-4"] = 1
|
|
||||||
//
|
|
||||||
products["production"] = 3.5
|
|
||||||
products["radiation"] = 14.1
|
|
||||||
/*products["photon"] = 3.5
|
|
||||||
//
|
|
||||||
products["neutron_quantity"] = 1
|
|
||||||
products["neutron_charge"] = 14.1
|
|
||||||
//
|
|
||||||
products["consumption"] = 0.1*/
|
|
||||||
if("Helium-3")
|
|
||||||
if(mega_energy > 0.4)
|
|
||||||
if(prob(51))
|
|
||||||
products["Helium-4"] = 1
|
|
||||||
//
|
|
||||||
products["production"] = 13.1
|
|
||||||
products["radiation"] = 1
|
|
||||||
/*products["photon"] = 12.1
|
|
||||||
//
|
|
||||||
products["proton_quantity"] = 1
|
|
||||||
products["proton_charge"] = 0
|
|
||||||
//
|
|
||||||
products["neutron_quantity"] = 1
|
|
||||||
products["neutron_charge"] = 0*/
|
|
||||||
else if (prob(43))
|
|
||||||
products["Helium-4"] = 1
|
|
||||||
products["Deuterium"] = 1
|
|
||||||
//
|
|
||||||
products["production"] = 14.3
|
|
||||||
/*products["photon"] = 4.8 + 9.5//14.3
|
|
||||||
*/
|
|
||||||
else
|
|
||||||
products["Helium-4"] = 1
|
|
||||||
products["production"] = 2.4
|
|
||||||
products["radiation"] = 11.9
|
|
||||||
/*products["photon"] = 0.5//12.4
|
|
||||||
//
|
|
||||||
products["proton_quantity"] = 1
|
|
||||||
products["proton_charge"] = 1.9
|
|
||||||
//
|
|
||||||
products["neutron_quantity"] = 1
|
|
||||||
products["neutron_charge"] = 11.9*/
|
|
||||||
//
|
|
||||||
products["consumption"] = 0.4
|
|
||||||
if("Deuterium")
|
|
||||||
switch(reactant_two)
|
|
||||||
if("Deuterium")
|
|
||||||
if(mega_energy > 0.1)
|
|
||||||
if(prob(50))
|
|
||||||
products["Tritium"] = 1
|
|
||||||
//
|
|
||||||
products["production"] = 4.03
|
|
||||||
/*products["photon"] = 1.01
|
|
||||||
//
|
|
||||||
products["proton_quantity"] = 1
|
|
||||||
products["proton_charge"] = 3.02*/
|
|
||||||
else
|
|
||||||
products["Helium-3"] = 1
|
|
||||||
//
|
|
||||||
products["production"] = 0.82
|
|
||||||
products["radiation"] = 2.45
|
|
||||||
/*products["photon"] = 0.82
|
|
||||||
//
|
|
||||||
products["neutron_quantity"] = 1
|
|
||||||
products["neutron_charge"] = 2.45*/
|
|
||||||
//
|
|
||||||
products["consumption"] = 0.1
|
|
||||||
if("Helium-3")
|
|
||||||
if(mega_energy > 0.4)
|
|
||||||
products["Helium-4"] = 1
|
|
||||||
//
|
|
||||||
products["production"] = 18.3
|
|
||||||
/*products["photon"] = 3.6
|
|
||||||
//
|
|
||||||
products["proton_quantity"] = 1
|
|
||||||
products["proton_charge"] = 14.7*/
|
|
||||||
//
|
|
||||||
products["consumption"] = 0.4
|
|
||||||
if("Lithium-6")
|
|
||||||
if(mega_energy > 0.6)
|
|
||||||
if(prob(25))
|
|
||||||
products["Helium-4"] = 2
|
|
||||||
products["production"] = 1
|
|
||||||
/*products["photon"] = 22.4*/
|
|
||||||
else if(prob(33))
|
|
||||||
products["Helium-3"] = 1
|
|
||||||
products["Helium-4"] = 1
|
|
||||||
//
|
|
||||||
products["radiation"] = 1
|
|
||||||
/*products["neutron_quantity"] = 1
|
|
||||||
products["neutron_charge"] = 0*/
|
|
||||||
else if(prob(50))
|
|
||||||
products["Lithium-7"] = 1
|
|
||||||
//
|
|
||||||
products["production"] = 1
|
|
||||||
/*products["proton_quantity"] = 1
|
|
||||||
products["proton_charge"] = 0*/
|
|
||||||
else
|
|
||||||
products["Beryllium-7"] = 1
|
|
||||||
products["production"] = 3.4
|
|
||||||
products["radiation"] = 1
|
|
||||||
/*products["photon"] = 3.4
|
|
||||||
//
|
|
||||||
products["neutron_quantity"] = 1
|
|
||||||
products["neutron_charge"] = 0*/
|
|
||||||
//
|
|
||||||
products["consumption"] = 0.6
|
|
||||||
if("Helium-3")
|
|
||||||
switch(reactant_two)
|
|
||||||
if("Helium-3")
|
|
||||||
if(mega_energy > 0.4)
|
|
||||||
products["Helium-4"] = 1
|
|
||||||
products["production"] = 14.9
|
|
||||||
/*products["photon"] = 12.9
|
|
||||||
//
|
|
||||||
products["proton_quantity"] = 2
|
|
||||||
products["proton_charge"] = 0*/
|
|
||||||
//
|
|
||||||
products["consumption"] = 0.4
|
|
||||||
if("Lithium-6")
|
|
||||||
if(mega_energy > 0.6)
|
|
||||||
products["Helium-4"] = 2
|
|
||||||
//
|
|
||||||
products["production"] = 17.9
|
|
||||||
/*products["photon"] = 16.9
|
|
||||||
//
|
|
||||||
products["proton_quantity"] = 1
|
|
||||||
products["proton_charge"] = 0*/
|
|
||||||
//
|
|
||||||
products["consumption"] = 0.6
|
|
||||||
/*
|
|
||||||
if("proton")
|
|
||||||
switch(reactant_two)
|
|
||||||
if("Lithium-6")
|
|
||||||
if(mega_energy > 0.6)
|
|
||||||
products["Helium-4"] = 1
|
|
||||||
products["Helium-3"] = 1
|
|
||||||
products["photon"] = 4
|
|
||||||
//
|
|
||||||
mega_energy -= 0.6
|
|
||||||
if("Boron-11")
|
|
||||||
if(mega_energy > 1)
|
|
||||||
products["Helium-4"] = 3
|
|
||||||
products["photon"] = 8.7
|
|
||||||
//
|
|
||||||
mega_energy -= 1
|
|
||||||
*/
|
|
||||||
|
|
||||||
//if no reaction happened, switch the two reactants and try again
|
|
||||||
if(!products.len && check)
|
|
||||||
check = 0
|
|
||||||
var/temp = reactant_one
|
|
||||||
reactant_one = reactant_two
|
|
||||||
reactant_two = temp
|
|
||||||
goto recheck_reactions
|
|
||||||
/*if(products.len)
|
|
||||||
world << "\blue [reactant_one] + [reactant_two] reaction occured"
|
|
||||||
for(var/reagent in products)
|
|
||||||
world << "\blue [reagent]: [products[reagent]]"*/
|
|
||||||
/*if(products["neutron"])
|
|
||||||
products -= "neutron"
|
|
||||||
if(products["proton"])
|
|
||||||
products -= "proton"
|
|
||||||
if(products["photon"])
|
|
||||||
products -= "photon"
|
|
||||||
if(products["radiated charge"])
|
|
||||||
products -= "radiated charge"*/
|
|
||||||
return products
|
|
||||||
|
|
||||||
/obj/effect/rust_em_field/Del()
|
/obj/effect/rust_em_field/Del()
|
||||||
//radiate everything in one giant burst
|
//radiate everything in one giant burst
|
||||||
for(var/obj/effect/rust_particle_catcher/catcher in particle_catchers)
|
for(var/obj/effect/rust_particle_catcher/catcher in particle_catchers)
|
||||||
|
|||||||
@@ -282,6 +282,6 @@ max volume of plasma storeable by the field = the total volume of a number of ti
|
|||||||
return 0
|
return 0
|
||||||
|
|
||||||
/obj/machinery/power/rust_core/bullet_act(var/obj/item/projectile/Proj)
|
/obj/machinery/power/rust_core/bullet_act(var/obj/item/projectile/Proj)
|
||||||
if(Proj.flag != "bullet" && owned_field)
|
if(owned_field)
|
||||||
owned_field.AddEnergy(Proj.damage, 0, 1)
|
return owned_field.bullet_act(Proj)
|
||||||
return 0
|
return 0
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
name = "Fuel Rod Assembly"
|
name = "Fuel Rod Assembly"
|
||||||
var/list/rod_quantities
|
var/list/rod_quantities
|
||||||
var/percent_depleted = 1
|
var/percent_depleted = 1
|
||||||
|
layer = 3.1
|
||||||
//
|
//
|
||||||
New()
|
New()
|
||||||
rod_quantities = new/list
|
rod_quantities = new/list
|
||||||
|
|||||||
@@ -64,14 +64,14 @@
|
|||||||
|
|
||||||
/obj/machinery/rust_fuel_assembly_port/proc/eject_assembly()
|
/obj/machinery/rust_fuel_assembly_port/proc/eject_assembly()
|
||||||
if(cur_assembly)
|
if(cur_assembly)
|
||||||
cur_assembly.loc = get_step(get_turf(src), src.dir)
|
cur_assembly.loc = src.loc//get_step(get_turf(src), src.dir)
|
||||||
cur_assembly = null
|
cur_assembly = null
|
||||||
icon_state = "port0"
|
icon_state = "port0"
|
||||||
return 1
|
return 1
|
||||||
|
|
||||||
/obj/machinery/rust_fuel_assembly_port/proc/try_draw_assembly()
|
/obj/machinery/rust_fuel_assembly_port/proc/try_draw_assembly()
|
||||||
var/success = 0
|
var/success = 0
|
||||||
if(cur_assembly)
|
if(!cur_assembly)
|
||||||
var/turf/check_turf = get_step(get_turf(src), src.dir)
|
var/turf/check_turf = get_step(get_turf(src), src.dir)
|
||||||
check_turf = get_step(check_turf, src.dir)
|
check_turf = get_step(check_turf, src.dir)
|
||||||
for(var/obj/machinery/power/rust_fuel_injector/I in check_turf)
|
for(var/obj/machinery/power/rust_fuel_injector/I in check_turf)
|
||||||
@@ -89,31 +89,14 @@
|
|||||||
I.cur_assembly = null
|
I.cur_assembly = null
|
||||||
icon_state = "port1"
|
icon_state = "port1"
|
||||||
success = 1
|
success = 1
|
||||||
|
break
|
||||||
|
|
||||||
return success
|
return success
|
||||||
|
|
||||||
/*
|
|
||||||
/obj/machinery/rust_fuel_assembly_port/verb/try_insert_assembly_verb()
|
|
||||||
set name = "Attempt to insert assembly from port into injector"
|
|
||||||
set category = "Object"
|
|
||||||
set src in oview(1)
|
|
||||||
|
|
||||||
if(!busy)
|
|
||||||
try_insert_assembly()
|
|
||||||
|
|
||||||
/obj/machinery/rust_fuel_assembly_port/verb/eject_assembly_verb()
|
/obj/machinery/rust_fuel_assembly_port/verb/eject_assembly_verb()
|
||||||
set name = "Attempt to eject assembly from port"
|
set name = "Eject assembly from port"
|
||||||
set category = "Object"
|
set category = "Object"
|
||||||
set src in oview(1)
|
set src in oview(1)
|
||||||
|
|
||||||
if(!busy)
|
|
||||||
eject_assembly()
|
eject_assembly()
|
||||||
|
|
||||||
/obj/machinery/rust_fuel_assembly_port/verb/try_draw_assembly_verb()
|
|
||||||
set name = "Draw assembly from injector"
|
|
||||||
set category = "Object"
|
|
||||||
set src in oview(1)
|
|
||||||
|
|
||||||
if(!busy)
|
|
||||||
try_draw_assembly()
|
|
||||||
*/
|
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ var/const/max_assembly_amount = 300
|
|||||||
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi'
|
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi'
|
||||||
icon_state = "fuel_compressor1"
|
icon_state = "fuel_compressor1"
|
||||||
name = "Fuel Compressor"
|
name = "Fuel Compressor"
|
||||||
var/list/new_assembly_quantities = list("Deuterium" = 200,"Tritium" = 100,"Helium-3" = 0,"Lithium-6" = 0,"Silver" = 0)
|
var/list/new_assembly_quantities = list("Deuterium" = 150,"Tritium" = 150,"Rodinium-6" = 0,"Stravium-7" = 0, "Pergium" = 0, "Dilithium" = 0)
|
||||||
var/compressed_matter = 0
|
var/compressed_matter = 0
|
||||||
anchored = 1
|
anchored = 1
|
||||||
layer = 2.9
|
layer = 2.9
|
||||||
@@ -79,12 +79,16 @@ var/const/max_assembly_amount = 300
|
|||||||
var/fail = 0
|
var/fail = 0
|
||||||
var/old_matter = compressed_matter
|
var/old_matter = compressed_matter
|
||||||
for(var/reagent in new_assembly_quantities)
|
for(var/reagent in new_assembly_quantities)
|
||||||
var/req_matter = new_assembly_quantities[reagent] / 30
|
var/req_matter = round(new_assembly_quantities[reagent] / 30)
|
||||||
//world << "[reagent] matter: [req_matter]/[compressed_matter]"
|
//world << "[reagent] matter: [req_matter]/[compressed_matter]"
|
||||||
if(req_matter <= compressed_matter)
|
if(req_matter <= compressed_matter)
|
||||||
F.rod_quantities[reagent] = new_assembly_quantities[reagent]
|
F.rod_quantities[reagent] = new_assembly_quantities[reagent]
|
||||||
compressed_matter -= req_matter
|
compressed_matter -= req_matter
|
||||||
|
if(compressed_matter < 1)
|
||||||
|
compressed_matter = 0
|
||||||
else
|
else
|
||||||
|
/*world << "bad reagent: [reagent], [req_matter > compressed_matter ? "req_matter > compressed_matter"\
|
||||||
|
: (req_matter < compressed_matter ? "req_matter < compressed_matter" : "req_matter == compressed_matter")]"*/
|
||||||
fail = 1
|
fail = 1
|
||||||
break
|
break
|
||||||
//world << "\blue [reagent]: new_assembly_quantities[reagent]<br>"
|
//world << "\blue [reagent]: new_assembly_quantities[reagent]<br>"
|
||||||
@@ -93,7 +97,7 @@ var/const/max_assembly_amount = 300
|
|||||||
compressed_matter = old_matter
|
compressed_matter = old_matter
|
||||||
usr << "\red \icon[src] [src] flashes red: \'Out of matter.\'"
|
usr << "\red \icon[src] [src] flashes red: \'Out of matter.\'"
|
||||||
else
|
else
|
||||||
F.loc = get_step(get_turf(src), src.dir)
|
F.loc = src.loc//get_step(get_turf(src), src.dir)
|
||||||
F.percent_depleted = 0
|
F.percent_depleted = 0
|
||||||
if(compressed_matter < 0.034)
|
if(compressed_matter < 0.034)
|
||||||
compressed_matter = 0
|
compressed_matter = 0
|
||||||
|
|||||||
@@ -179,11 +179,7 @@
|
|||||||
id_tag = input("Enter new ID tag", "Modifying ID tag") as text|null
|
id_tag = input("Enter new ID tag", "Modifying ID tag") as text|null
|
||||||
|
|
||||||
if( href_list["fuel_assembly"] )
|
if( href_list["fuel_assembly"] )
|
||||||
if(!trying_to_swap_fuel)
|
|
||||||
trying_to_swap_fuel = 1
|
|
||||||
spawn(50)
|
|
||||||
attempt_fuel_swap()
|
attempt_fuel_swap()
|
||||||
trying_to_swap_fuel = 0
|
|
||||||
|
|
||||||
if( href_list["emergency_fuel_assembly"] )
|
if( href_list["emergency_fuel_assembly"] )
|
||||||
if(cur_assembly)
|
if(cur_assembly)
|
||||||
@@ -290,3 +286,23 @@
|
|||||||
updateDialog()
|
updateDialog()
|
||||||
else
|
else
|
||||||
src.visible_message("\red \icon[src] a red light flashes on [src].")
|
src.visible_message("\red \icon[src] a red light flashes on [src].")
|
||||||
|
|
||||||
|
/obj/machinery/power/rust_fuel_injector/verb/rotate_clock()
|
||||||
|
set category = "Object"
|
||||||
|
set name = "Rotate Generator (Clockwise)"
|
||||||
|
set src in view(1)
|
||||||
|
|
||||||
|
if (usr.stat || usr.restrained() || anchored)
|
||||||
|
return
|
||||||
|
|
||||||
|
src.dir = turn(src.dir, 90)
|
||||||
|
|
||||||
|
/obj/machinery/power/rust_fuel_injector/verb/rotate_anticlock()
|
||||||
|
set category = "Object"
|
||||||
|
set name = "Rotate Generator (Counterclockwise)"
|
||||||
|
set src in view(1)
|
||||||
|
|
||||||
|
if (usr.stat || usr.restrained() || anchored)
|
||||||
|
return
|
||||||
|
|
||||||
|
src.dir = turn(src.dir, -90)
|
||||||
160
code/WorkInProgress/Cael_Aislinn/Rust/fusion_reactions.dm
Normal file
160
code/WorkInProgress/Cael_Aislinn/Rust/fusion_reactions.dm
Normal file
@@ -0,0 +1,160 @@
|
|||||||
|
|
||||||
|
datum/fusion_reaction
|
||||||
|
var/primary_reactant = ""
|
||||||
|
var/secondary_reactant = ""
|
||||||
|
var/energy_consumption = 0
|
||||||
|
var/energy_production = 0
|
||||||
|
var/radiation = 0
|
||||||
|
var/list/products = list()
|
||||||
|
|
||||||
|
/datum/controller/game_controller/var/list/fusion_reactions
|
||||||
|
|
||||||
|
proc/get_fusion_reaction(var/primary_reactant, var/secondary_reactant)
|
||||||
|
if(!master_controller.fusion_reactions)
|
||||||
|
populate_fusion_reactions()
|
||||||
|
if(master_controller.fusion_reactions.Find(primary_reactant))
|
||||||
|
var/list/secondary_reactions = master_controller.fusion_reactions[primary_reactant]
|
||||||
|
if(secondary_reactions.Find(secondary_reactant))
|
||||||
|
return master_controller.fusion_reactions[primary_reactant][secondary_reactant]
|
||||||
|
|
||||||
|
proc/populate_fusion_reactions()
|
||||||
|
if(!master_controller.fusion_reactions)
|
||||||
|
master_controller.fusion_reactions = list()
|
||||||
|
for(var/cur_reaction_type in typesof(/datum/fusion_reaction) - /datum/fusion_reaction)
|
||||||
|
var/datum/fusion_reaction/cur_reaction = new cur_reaction_type()
|
||||||
|
if(!master_controller.fusion_reactions[cur_reaction.primary_reactant])
|
||||||
|
master_controller.fusion_reactions[cur_reaction.primary_reactant] = list()
|
||||||
|
master_controller.fusion_reactions[cur_reaction.primary_reactant][cur_reaction.secondary_reactant] = cur_reaction
|
||||||
|
if(!master_controller.fusion_reactions[cur_reaction.secondary_reactant])
|
||||||
|
master_controller.fusion_reactions[cur_reaction.secondary_reactant] = list()
|
||||||
|
master_controller.fusion_reactions[cur_reaction.secondary_reactant][cur_reaction.primary_reactant] = cur_reaction
|
||||||
|
|
||||||
|
//Fake elements and fake reactions, but its nicer gameplay-wise
|
||||||
|
//Deuterium
|
||||||
|
//Tritium
|
||||||
|
//Uridium-3
|
||||||
|
//Obdurium
|
||||||
|
//Solonium
|
||||||
|
//Rodinium-6
|
||||||
|
//Dilithium
|
||||||
|
//Trilithium
|
||||||
|
//Pergium
|
||||||
|
//Stravium-7
|
||||||
|
|
||||||
|
//Primary Production Reactions
|
||||||
|
|
||||||
|
datum/fusion_reaction/tritium_deuterium
|
||||||
|
primary_reactant = "Tritium"
|
||||||
|
secondary_reactant = "Deuterium"
|
||||||
|
energy_consumption = 1
|
||||||
|
energy_production = 5
|
||||||
|
radiation = 0
|
||||||
|
|
||||||
|
//Secondary Production Reactions
|
||||||
|
|
||||||
|
datum/fusion_reaction/deuterium_deuterium
|
||||||
|
primary_reactant = "Deuterium"
|
||||||
|
secondary_reactant = "Deuterium"
|
||||||
|
energy_consumption = 1
|
||||||
|
energy_production = 4
|
||||||
|
radiation = 1
|
||||||
|
products = list("Obdurium" = 2)
|
||||||
|
|
||||||
|
datum/fusion_reaction/tritium_tritium
|
||||||
|
primary_reactant = "Tritium"
|
||||||
|
secondary_reactant = "Tritium"
|
||||||
|
energy_consumption = 1
|
||||||
|
energy_production = 4
|
||||||
|
radiation = 1
|
||||||
|
products = list("Solonium" = 2)
|
||||||
|
|
||||||
|
//Cleanup Reactions
|
||||||
|
|
||||||
|
datum/fusion_reaction/rodinium6_obdurium
|
||||||
|
primary_reactant = "Rodinium-6"
|
||||||
|
secondary_reactant = "Obdurium"
|
||||||
|
energy_consumption = 1
|
||||||
|
energy_production = 2
|
||||||
|
radiation = 2
|
||||||
|
|
||||||
|
datum/fusion_reaction/rodinium6_solonium
|
||||||
|
primary_reactant = "Rodinium-6"
|
||||||
|
secondary_reactant = "Solonium"
|
||||||
|
energy_consumption = 1
|
||||||
|
energy_production = 2
|
||||||
|
radiation = 2
|
||||||
|
|
||||||
|
//Breeder Reactions
|
||||||
|
|
||||||
|
datum/fusion_reaction/dilithium_obdurium
|
||||||
|
primary_reactant = "Dilithium"
|
||||||
|
secondary_reactant = "Obdurium"
|
||||||
|
energy_consumption = 1
|
||||||
|
energy_production = 1
|
||||||
|
radiation = 3
|
||||||
|
products = list("Deuterium" = 1, "Dilithium" = 1)
|
||||||
|
|
||||||
|
datum/fusion_reaction/dilithium_solonium
|
||||||
|
primary_reactant = "Dilithium"
|
||||||
|
secondary_reactant = "Solonium"
|
||||||
|
energy_consumption = 1
|
||||||
|
energy_production = 1
|
||||||
|
radiation = 3
|
||||||
|
products = list("Tritium" = 1, "Dilithium" = 1)
|
||||||
|
|
||||||
|
//Breeder Inhibitor Reactions
|
||||||
|
|
||||||
|
datum/fusion_reaction/stravium7_dilithium
|
||||||
|
primary_reactant = "Stravium-7"
|
||||||
|
secondary_reactant = "Dilithium"
|
||||||
|
energy_consumption = 2
|
||||||
|
energy_production = 1
|
||||||
|
radiation = 4
|
||||||
|
|
||||||
|
//Enhanced Breeder Reactions
|
||||||
|
|
||||||
|
datum/fusion_reaction/trilithium_obdurium
|
||||||
|
primary_reactant = "Trilithium"
|
||||||
|
secondary_reactant = "Obdurium"
|
||||||
|
energy_consumption = 1
|
||||||
|
energy_production = 2
|
||||||
|
radiation = 5
|
||||||
|
products = list("Dilithium" = 1, "Trilithium" = 1, "Deuterium" = 1)
|
||||||
|
|
||||||
|
datum/fusion_reaction/trilithium_solonium
|
||||||
|
primary_reactant = "Trilithium"
|
||||||
|
secondary_reactant = "Solonium"
|
||||||
|
energy_consumption = 1
|
||||||
|
energy_production = 2
|
||||||
|
radiation = 5
|
||||||
|
products = list("Dilithium" = 1, "Trilithium" = 1, "Tritium" = 1)
|
||||||
|
|
||||||
|
//Control Reactions
|
||||||
|
|
||||||
|
datum/fusion_reaction/pergium_deuterium
|
||||||
|
primary_reactant = "Pergium"
|
||||||
|
secondary_reactant = "Deuterium"
|
||||||
|
energy_consumption = 5
|
||||||
|
energy_production = 0
|
||||||
|
radiation = 5
|
||||||
|
|
||||||
|
datum/fusion_reaction/pergium_tritium
|
||||||
|
primary_reactant = "Pergium"
|
||||||
|
secondary_reactant = "Tritium"
|
||||||
|
energy_consumption = 5
|
||||||
|
energy_production = 0
|
||||||
|
radiation = 5
|
||||||
|
|
||||||
|
datum/fusion_reaction/pergium_deuterium
|
||||||
|
primary_reactant = "Pergium"
|
||||||
|
secondary_reactant = "Obdurium"
|
||||||
|
energy_consumption = 5
|
||||||
|
energy_production = 0
|
||||||
|
radiation = 5
|
||||||
|
|
||||||
|
datum/fusion_reaction/pergium_tritium
|
||||||
|
primary_reactant = "Pergium"
|
||||||
|
secondary_reactant = "Solonium"
|
||||||
|
energy_consumption = 5
|
||||||
|
energy_production = 0
|
||||||
|
radiation = 5
|
||||||
@@ -34,16 +34,16 @@
|
|||||||
/obj/effect/rust_particle_catcher/proc/UpdateSize()
|
/obj/effect/rust_particle_catcher/proc/UpdateSize()
|
||||||
if(parent.size >= mysize)
|
if(parent.size >= mysize)
|
||||||
density = 1
|
density = 1
|
||||||
invisibility = 0
|
//invisibility = 0
|
||||||
name = "collector [mysize] ON"
|
name = "collector [mysize] ON"
|
||||||
else
|
else
|
||||||
density = 0
|
density = 0
|
||||||
invisibility = 101
|
//invisibility = 101
|
||||||
name = "collector [mysize] OFF"
|
name = "collector [mysize] OFF"
|
||||||
|
|
||||||
/obj/effect/rust_particle_catcher/bullet_act(var/obj/item/projectile/Proj)
|
/obj/effect/rust_particle_catcher/bullet_act(var/obj/item/projectile/Proj)
|
||||||
if(Proj.flag != "bullet" && parent)
|
if(Proj.flag != "bullet" && parent)
|
||||||
parent.AddEnergy(Proj.damage, 0, 1)
|
parent.AddEnergy(Proj.damage * 20, 0, 1)
|
||||||
update_icon()
|
update_icon()
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
|
|||||||
117
code/WorkInProgress/periodic_news.dm
Normal file
117
code/WorkInProgress/periodic_news.dm
Normal file
@@ -0,0 +1,117 @@
|
|||||||
|
// This system defines news that will be displayed in the course of a round.
|
||||||
|
// Uses BYOND's type system to put everything into a nice format
|
||||||
|
|
||||||
|
/datum/news_announcement
|
||||||
|
var
|
||||||
|
round_time // time of the round at which this should be announced, in seconds
|
||||||
|
message // body of the message
|
||||||
|
author = "NanoTrasen Editor"
|
||||||
|
channel_name = "Tau Ceti Daily"
|
||||||
|
can_be_redacted = 0
|
||||||
|
|
||||||
|
revolution_inciting_event
|
||||||
|
|
||||||
|
paycuts_suspicion
|
||||||
|
round_time = 60*10
|
||||||
|
message = "Reports have leaked that Nanotrasen Inc. is planning to put paycuts into effect on many of its Research Stations in Tau Ceti. Apparently these research stations haven't been able to yield the expected revenue, and thus adjustments have to be made."
|
||||||
|
author = "Unauthorized"
|
||||||
|
|
||||||
|
paycuts_confirmation
|
||||||
|
round_time = 60*40
|
||||||
|
message = "Earlier rumours about paycuts on Research Stations in the Tau Ceti system have been confirmed. Shockingly, however, the cuts will only affect lower tier personnel. Heads of Staff will, according to our sources, not be affected."
|
||||||
|
author = "Unauthorized"
|
||||||
|
|
||||||
|
human_experiments
|
||||||
|
round_time = 60*90
|
||||||
|
message = "Unbelievable reports about human experimentation have reached our ears. According to a refugee from one of the Tau Ceti Research Stations, their station, in order to increase revenue, has refactored several of their facilities to perform experiments on live humans, including virology research, genetic manipulation, and \"feeding them to the slimes to see what happens\". Allegedly, these test subjects were neither humanified monkeys nor volunteers, but rather unqualified staff that were forced into the experiments, and reported to have died in a \"work accident\" by Nanotrasen Inc."
|
||||||
|
author = "Unauthorized"
|
||||||
|
|
||||||
|
bluespace_research
|
||||||
|
|
||||||
|
announcement
|
||||||
|
round_time = 60*20
|
||||||
|
message = "The new field of research trying to explain several interesting spacetime oddities, also known as \"Bluespace Research\", has reached new heights. Of the several hundred space stations now orbiting in Tau Ceti, fifteen are now specially equipped to experiment with and research Bluespace effects. Rumours have it some of these stations even sport functional \"travel gates\" that can instantly move a whole research team to an alternate reality."
|
||||||
|
|
||||||
|
random_junk
|
||||||
|
cheesy_honkers
|
||||||
|
author = "Assistant Editor Carl Ritz"
|
||||||
|
channel_name = "The Gibson Gazzette"
|
||||||
|
message = "Do cheesy honkers increase risk of having a miscarriage? Several health administrations say so!"
|
||||||
|
round_time = 60 * 15
|
||||||
|
|
||||||
|
net_block
|
||||||
|
author = "Assistant Editor Carl Ritz"
|
||||||
|
channel_name = "The Gibson Gazzette"
|
||||||
|
message = "Several corporations banding together to block access to 'wetskrell.nt', site administrators claiming violation of net laws."
|
||||||
|
round_time = 60 * 50
|
||||||
|
|
||||||
|
found_ssd
|
||||||
|
channel_name = "Tau Ceti Daily"
|
||||||
|
author = "Doctor Eric Hanfield"
|
||||||
|
|
||||||
|
message = "Several people have been found unconscious at their terminals. It is thought that it was due to a lack of sleep or of simply migraines from staring at the screen too long. Camera footage reveals that many of them were playing games instead of working and their pay has been docked accordingly."
|
||||||
|
round_time = 60 * 90
|
||||||
|
|
||||||
|
lotus_tree
|
||||||
|
explosions
|
||||||
|
channel_name = "Tau Ceti Daily"
|
||||||
|
author = "Reporter Leland H. Howards"
|
||||||
|
|
||||||
|
message = "The newly-christened civillian transport Lotus Tree suffered two very large explosions near the bridge today, and there are unconfirmed reports that the death toll has passed 50. The cause of the explosions remain unknown, but there is speculation that it might have something to do with the recent change of regulation in the Moore-Lee Corporation, a major funder of the ship, when M-L announced that they were officially acknowledging inter-species marriage and providing couples with marriage tax-benefits."
|
||||||
|
round_time = 60 * 30
|
||||||
|
|
||||||
|
food_riots
|
||||||
|
breaking_news
|
||||||
|
channel_name = "Tau Ceti Daily"
|
||||||
|
author = "Reporter Ro'kii Ar-Raqis"
|
||||||
|
|
||||||
|
message = "Breaking news: Food riots have broken out throughout the Refuge asteroid colony in the Tenebrae Lupus system. This comes only hours after NanoTrasen officials announced they will no longer trade with the colony, citing the increased presence of \"hostile factions\" on the colony has made trade too dangerous to continue. NanoTrasen officials have not given any details about said factions. More on that at the top of the hour."
|
||||||
|
round_time = 60 * 10
|
||||||
|
|
||||||
|
more
|
||||||
|
channel_name = "Tau Ceti Daily"
|
||||||
|
author = "Reporter Ro'kii Ar-Raqis"
|
||||||
|
|
||||||
|
message = "More on the Refuge food riots: The Refuge Council has condemned NanoTrasen's withdrawal from the colony, claiming \"there has been no increase in anti-NanoTrasen activity\", and \"\[the only] reason NanoTrasen withdrew was because the \[Tenebrae Lupus] system's Plasma deposits have been completely mined out. We have little to trade with them now\". NanoTrasen officials have denied these allegations, calling them \"further proof\" of the colony's anti-NanoTrasen stance. Meanwhile, Refuge Security has been unable to quell the riots. More on this at 6."
|
||||||
|
round_time = 60 * 60
|
||||||
|
|
||||||
|
|
||||||
|
var/global/list/newscaster_standard_feeds = list(/datum/news_announcement/bluespace_research, /datum/news_announcement/lotus_tree, /datum/news_announcement/random_junk, /datum/news_announcement/lotus_tree)
|
||||||
|
|
||||||
|
proc/process_newscaster()
|
||||||
|
check_for_newscaster_updates(ticker.mode.newscaster_announcements)
|
||||||
|
|
||||||
|
var/global/tmp/announced_news_types = list()
|
||||||
|
proc/check_for_newscaster_updates(type)
|
||||||
|
for(var/subtype in typesof(type)-type)
|
||||||
|
var/datum/news_announcement/news = new subtype()
|
||||||
|
if(news.round_time * 10 <= world.time && !(subtype in announced_news_types))
|
||||||
|
announced_news_types += subtype
|
||||||
|
announce_newscaster_news(news)
|
||||||
|
|
||||||
|
proc/announce_newscaster_news(datum/news_announcement/news)
|
||||||
|
|
||||||
|
var/datum/feed_message/newMsg = new /datum/feed_message
|
||||||
|
newMsg.author = news.author
|
||||||
|
newMsg.is_admin_message = !news.can_be_redacted
|
||||||
|
|
||||||
|
newMsg.body = news.message
|
||||||
|
|
||||||
|
var/datum/feed_channel/sendto
|
||||||
|
for(var/datum/feed_channel/FC in news_network.network_channels)
|
||||||
|
if(FC.channel_name == news.channel_name)
|
||||||
|
sendto = FC
|
||||||
|
break
|
||||||
|
|
||||||
|
if(!sendto)
|
||||||
|
sendto = new /datum/feed_channel
|
||||||
|
sendto.channel_name = news.channel_name
|
||||||
|
sendto.author = news.author
|
||||||
|
sendto.locked = 1
|
||||||
|
sendto.is_admin_channel = 1
|
||||||
|
news_network.network_channels += sendto
|
||||||
|
|
||||||
|
sendto.messages += newMsg
|
||||||
|
|
||||||
|
for(var/obj/machinery/newscaster/NEWSCASTER in allCasters)
|
||||||
|
NEWSCASTER.newsAlert(news.channel_name)
|
||||||
@@ -21,6 +21,7 @@ connection
|
|||||||
last_updated //The tick at which this was last updated.
|
last_updated //The tick at which this was last updated.
|
||||||
no_zone_count = 0
|
no_zone_count = 0
|
||||||
|
|
||||||
|
|
||||||
New(turf/T,turf/O)
|
New(turf/T,turf/O)
|
||||||
A = T
|
A = T
|
||||||
B = O
|
B = O
|
||||||
@@ -49,51 +50,23 @@ connection
|
|||||||
|
|
||||||
if(A.CanPass(null, B, 0, 0))
|
if(A.CanPass(null, B, 0, 0))
|
||||||
|
|
||||||
if(!A.zone.connected_zones)
|
ConnectZones(A.zone, B.zone, 1)
|
||||||
A.zone.connected_zones = list()
|
|
||||||
if(!B.zone.connected_zones)
|
|
||||||
B.zone.connected_zones = list()
|
|
||||||
|
|
||||||
if(B.zone in A.zone.connected_zones)
|
|
||||||
A.zone.connected_zones[B.zone]++
|
|
||||||
else
|
|
||||||
A.zone.connected_zones += B.zone
|
|
||||||
A.zone.connected_zones[B.zone] = 1
|
|
||||||
|
|
||||||
if(A.zone in B.zone.connected_zones)
|
|
||||||
B.zone.connected_zones[A.zone]++
|
|
||||||
else
|
|
||||||
B.zone.connected_zones += A.zone
|
|
||||||
B.zone.connected_zones[A.zone] = 1
|
|
||||||
|
|
||||||
if(A.HasDoor(B) || B.HasDoor(A))
|
if(A.HasDoor(B) || B.HasDoor(A))
|
||||||
indirect = CONNECTION_INDIRECT
|
indirect = CONNECTION_INDIRECT
|
||||||
|
|
||||||
else
|
else
|
||||||
|
ConnectZones(A.zone, B.zone)
|
||||||
indirect = CONNECTION_CLOSED
|
indirect = CONNECTION_CLOSED
|
||||||
|
|
||||||
|
|
||||||
if(!A.zone.closed_connection_zones)
|
|
||||||
A.zone.closed_connection_zones = list()
|
|
||||||
if(B.zone in A.zone.closed_connection_zones)
|
|
||||||
A.zone.closed_connection_zones[B.zone]++
|
|
||||||
else
|
else
|
||||||
A.zone.closed_connection_zones += B.zone
|
world.log << "Attempted to create connection object for non-zone tiles: [T] ([T.x],[T.y],[T.z]) -> [O] ([O.x],[O.y],[O.z])"
|
||||||
A.zone.closed_connection_zones[B.zone] = 1
|
|
||||||
|
|
||||||
if(!B.zone.closed_connection_zones)
|
|
||||||
B.zone.closed_connection_zones = list()
|
|
||||||
if(A.zone in B.zone.closed_connection_zones)
|
|
||||||
B.zone.closed_connection_zones[A.zone]++
|
|
||||||
else
|
|
||||||
B.zone.closed_connection_zones += A.zone
|
|
||||||
B.zone.closed_connection_zones[A.zone] = 1
|
|
||||||
|
|
||||||
else
|
|
||||||
world.log << "Attempted to create connection object for non-zone tiles: [T] -> [O]"
|
|
||||||
del(src)
|
del(src)
|
||||||
|
|
||||||
|
|
||||||
Del()
|
Del()
|
||||||
|
//remove connections from master lists.
|
||||||
if(ref_B in air_master.turfs_with_connections)
|
if(ref_B in air_master.turfs_with_connections)
|
||||||
var/list/connections = air_master.turfs_with_connections[ref_B]
|
var/list/connections = air_master.turfs_with_connections[ref_B]
|
||||||
connections.Remove(src)
|
connections.Remove(src)
|
||||||
@@ -102,279 +75,203 @@ connection
|
|||||||
var/list/connections = air_master.turfs_with_connections[ref_A]
|
var/list/connections = air_master.turfs_with_connections[ref_A]
|
||||||
connections.Remove(src)
|
connections.Remove(src)
|
||||||
|
|
||||||
|
//Ensure we delete the right values by sanity checkign right before deletion.
|
||||||
|
Sanitize()
|
||||||
|
|
||||||
|
//Remove connection from current zones.
|
||||||
if(A)
|
if(A)
|
||||||
if(A.zone && A.zone.connections)
|
if(A.zone && A.zone.connections)
|
||||||
A.zone.connections.Remove(src)
|
A.zone.connections.Remove(src)
|
||||||
if(!A.zone.connections.len)
|
if(!A.zone.connections.len)
|
||||||
del A.zone.connections
|
A.zone.connections = null
|
||||||
if(B)
|
if(B)
|
||||||
if(B.zone && B.zone.connections)
|
if(B.zone && B.zone.connections)
|
||||||
B.zone.connections.Remove(src)
|
B.zone.connections.Remove(src)
|
||||||
if(!B.zone.connections.len)
|
if(!B.zone.connections.len)
|
||||||
del B.zone.connections
|
B.zone.connections = null
|
||||||
if(zone_A)
|
|
||||||
if(zone_A && zone_A.connections)
|
|
||||||
zone_A.connections.Remove(src)
|
|
||||||
if(!zone_A.connections.len)
|
|
||||||
del zone_A.connections
|
|
||||||
if(zone_B)
|
|
||||||
if(zone_B && zone_B.connections)
|
|
||||||
zone_B.connections.Remove(src)
|
|
||||||
if(!zone_B.connections.len)
|
|
||||||
del zone_B.connections
|
|
||||||
|
|
||||||
if(indirect != CONNECTION_CLOSED)
|
//Disconnect zones while handling unusual conditions.
|
||||||
if(A && A.zone)
|
// e.g. loss of a zone on a turf
|
||||||
if(B && B.zone)
|
if(A && A.zone && B && B.zone)
|
||||||
if(B.zone in A.zone.connected_zones)
|
DisconnectZones(A.zone, B.zone)
|
||||||
if(A.zone.connected_zones[B.zone] > 1)
|
|
||||||
A.zone.connected_zones[B.zone]--
|
//Finally, preform actual deletion.
|
||||||
else
|
|
||||||
A.zone.connected_zones -= B.zone
|
|
||||||
if(A.zone.connected_zones && !A.zone.connected_zones.len)
|
|
||||||
A.zone.connected_zones = null
|
|
||||||
if( zone_B && (!B.zone || zone_B != B.zone) )
|
|
||||||
if(zone_B in A.zone.connected_zones)
|
|
||||||
if(A.zone.connected_zones[zone_B] > 1)
|
|
||||||
A.zone.connected_zones[zone_B]--
|
|
||||||
else
|
|
||||||
A.zone.connected_zones -= zone_B
|
|
||||||
if(A.zone.connected_zones && !A.zone.connected_zones.len)
|
|
||||||
A.zone.connected_zones = null
|
|
||||||
if(zone_A && (!A.zone || zone_A != A.zone))
|
|
||||||
if(B && B.zone)
|
|
||||||
if(B.zone in zone_A.connected_zones)
|
|
||||||
if(zone_A.connected_zones[B.zone] > 1)
|
|
||||||
zone_A.connected_zones[B.zone]--
|
|
||||||
else
|
|
||||||
zone_A.connected_zones -= B.zone
|
|
||||||
if(zone_A.connected_zones && !zone_A.connected_zones.len)
|
|
||||||
zone_A.connected_zones = null
|
|
||||||
if( zone_B && (!B.zone || zone_B != B.zone) )
|
|
||||||
if(zone_B in zone_A.connected_zones)
|
|
||||||
if(zone_A.connected_zones[zone_B] > 1)
|
|
||||||
zone_A.connected_zones[zone_B]--
|
|
||||||
else
|
|
||||||
zone_A.connected_zones -= zone_B
|
|
||||||
if(zone_A.connected_zones && !zone_A.connected_zones.len)
|
|
||||||
zone_A.connected_zones = null
|
|
||||||
if(B && B.zone)
|
|
||||||
if(A && A.zone)
|
|
||||||
if(A.zone in B.zone.connected_zones)
|
|
||||||
if(B.zone.connected_zones[A.zone] > 1)
|
|
||||||
B.zone.connected_zones[A.zone]--
|
|
||||||
else
|
|
||||||
B.zone.connected_zones -= A.zone
|
|
||||||
if(B.zone.connected_zones && !B.zone.connected_zones.len)
|
|
||||||
B.zone.connected_zones = null
|
|
||||||
if( zone_A && (!A.zone || zone_A != A.zone) )
|
|
||||||
if(zone_A in B.zone.connected_zones)
|
|
||||||
if(B.zone.connected_zones[zone_A] > 1)
|
|
||||||
B.zone.connected_zones[zone_A]--
|
|
||||||
else
|
|
||||||
B.zone.connected_zones -= zone_A
|
|
||||||
if(B.zone.connected_zones && !B.zone.connected_zones.len)
|
|
||||||
B.zone.connected_zones = null
|
|
||||||
if(zone_B && (!B.zone || zone_B != B.zone))
|
|
||||||
if(A && A.zone)
|
|
||||||
if(A.zone in zone_B.connected_zones)
|
|
||||||
if(zone_B.connected_zones[A.zone] > 1)
|
|
||||||
zone_B.connected_zones[A.zone]--
|
|
||||||
else
|
|
||||||
zone_B.connected_zones -= A.zone
|
|
||||||
if(zone_B.connected_zones && !zone_B.connected_zones.len)
|
|
||||||
zone_B.connected_zones = null
|
|
||||||
if( zone_A && (!A.zone || zone_A != A.zone) )
|
|
||||||
if(zone_A in zone_B.connected_zones)
|
|
||||||
if(zone_B.connected_zones[zone_A] > 1)
|
|
||||||
zone_B.connected_zones[zone_A]--
|
|
||||||
else
|
|
||||||
zone_B.connected_zones -= zone_A
|
|
||||||
if(zone_B.connected_zones && !zone_B.connected_zones.len)
|
|
||||||
zone_B.connected_zones = null
|
|
||||||
else
|
|
||||||
if(A && A.zone)
|
|
||||||
if(B && B.zone)
|
|
||||||
if(B.zone in A.zone.closed_connection_zones)
|
|
||||||
if(A.zone.closed_connection_zones[B.zone] > 1)
|
|
||||||
A.zone.closed_connection_zones[B.zone]--
|
|
||||||
else
|
|
||||||
A.zone.closed_connection_zones -= B.zone
|
|
||||||
if(A.zone.closed_connection_zones && !A.zone.closed_connection_zones.len)
|
|
||||||
A.zone.closed_connection_zones = null
|
|
||||||
if( zone_B && (!B.zone || zone_B != B.zone) )
|
|
||||||
if(zone_B in A.zone.closed_connection_zones)
|
|
||||||
if(A.zone.closed_connection_zones[zone_B] > 1)
|
|
||||||
A.zone.closed_connection_zones[zone_B]--
|
|
||||||
else
|
|
||||||
A.zone.closed_connection_zones -= zone_B
|
|
||||||
if(A.zone.closed_connection_zones && !A.zone.closed_connection_zones.len)
|
|
||||||
A.zone.closed_connection_zones = null
|
|
||||||
if(zone_A && (!A.zone || zone_A != A.zone))
|
|
||||||
if(B && B.zone)
|
|
||||||
if(B.zone in zone_A.closed_connection_zones)
|
|
||||||
if(zone_A.closed_connection_zones[B.zone] > 1)
|
|
||||||
zone_A.closed_connection_zones[B.zone]--
|
|
||||||
else
|
|
||||||
zone_A.closed_connection_zones -= B.zone
|
|
||||||
if(zone_A.closed_connection_zones && !zone_A.closed_connection_zones.len)
|
|
||||||
zone_A.closed_connection_zones = null
|
|
||||||
if( zone_B && (!B.zone || zone_B != B.zone) )
|
|
||||||
if(zone_B in zone_A.closed_connection_zones)
|
|
||||||
if(zone_A.closed_connection_zones[zone_B] > 1)
|
|
||||||
zone_A.closed_connection_zones[zone_B]--
|
|
||||||
else
|
|
||||||
zone_A.closed_connection_zones -= zone_B
|
|
||||||
if(zone_A.closed_connection_zones && !zone_A.closed_connection_zones.len)
|
|
||||||
zone_A.closed_connection_zones = null
|
|
||||||
if(B && B.zone)
|
|
||||||
if(A && A.zone)
|
|
||||||
if(A.zone in B.zone.closed_connection_zones)
|
|
||||||
if(B.zone.closed_connection_zones[A.zone] > 1)
|
|
||||||
B.zone.closed_connection_zones[A.zone]--
|
|
||||||
else
|
|
||||||
B.zone.closed_connection_zones -= A.zone
|
|
||||||
if(B.zone.closed_connection_zones && !B.zone.closed_connection_zones.len)
|
|
||||||
B.zone.closed_connection_zones = null
|
|
||||||
if( zone_A && (!A.zone || zone_A != A.zone) )
|
|
||||||
if(zone_A in B.zone.closed_connection_zones)
|
|
||||||
if(B.zone.closed_connection_zones[zone_A] > 1)
|
|
||||||
B.zone.closed_connection_zones[zone_A]--
|
|
||||||
else
|
|
||||||
B.zone.closed_connection_zones -= zone_A
|
|
||||||
if(B.zone.closed_connection_zones && !B.zone.closed_connection_zones.len)
|
|
||||||
B.zone.closed_connection_zones = null
|
|
||||||
if(zone_B && (!B.zone || zone_B != B.zone))
|
|
||||||
if(A && A.zone)
|
|
||||||
if(A.zone in zone_B.closed_connection_zones)
|
|
||||||
if(zone_B.closed_connection_zones[A.zone] > 1)
|
|
||||||
zone_B.closed_connection_zones[A.zone]--
|
|
||||||
else
|
|
||||||
zone_B.closed_connection_zones -= A.zone
|
|
||||||
if(zone_B.closed_connection_zones && !zone_B.closed_connection_zones.len)
|
|
||||||
zone_B.closed_connection_zones = null
|
|
||||||
if( zone_A && (!A.zone || zone_A != A.zone) )
|
|
||||||
if(zone_A in zone_B.closed_connection_zones)
|
|
||||||
if(zone_B.closed_connection_zones[zone_A] > 1)
|
|
||||||
zone_B.closed_connection_zones[zone_A]--
|
|
||||||
else
|
|
||||||
zone_B.closed_connection_zones -= zone_A
|
|
||||||
if(zone_B.closed_connection_zones && !zone_B.closed_connection_zones.len)
|
|
||||||
zone_B.closed_connection_zones = null
|
|
||||||
. = ..()
|
. = ..()
|
||||||
|
|
||||||
|
|
||||||
|
proc/ConnectZones(var/zone/zone_1, var/zone/zone_2, open = 0)
|
||||||
|
|
||||||
|
//Sanity checking
|
||||||
|
if(!istype(zone_1) || !istype(zone_2))
|
||||||
|
return
|
||||||
|
|
||||||
|
//Handle zones connecting indirectly/directly.
|
||||||
|
if(open)
|
||||||
|
|
||||||
|
//Create the lists if necessary.
|
||||||
|
if(!zone_1.connected_zones)
|
||||||
|
zone_1.connected_zones = list()
|
||||||
|
|
||||||
|
if(!zone_2.connected_zones)
|
||||||
|
zone_2.connected_zones = list()
|
||||||
|
|
||||||
|
//Increase the number of connections between zones.
|
||||||
|
if(zone_2 in zone_1.connected_zones)
|
||||||
|
zone_1.connected_zones[zone_2]++
|
||||||
|
else
|
||||||
|
zone_1.connected_zones += zone_2
|
||||||
|
zone_1.connected_zones[zone_2] = 1
|
||||||
|
|
||||||
|
if(zone_1 in zone_2.connected_zones)
|
||||||
|
zone_2.connected_zones[zone_1]++
|
||||||
|
else
|
||||||
|
zone_2.connected_zones += zone_1
|
||||||
|
zone_2.connected_zones[zone_1] = 1
|
||||||
|
|
||||||
|
//Handle closed connections.
|
||||||
|
else
|
||||||
|
|
||||||
|
//Create the lists
|
||||||
|
if(!zone_1.closed_connection_zones)
|
||||||
|
zone_1.closed_connection_zones = list()
|
||||||
|
|
||||||
|
if(!zone_2.closed_connection_zones)
|
||||||
|
zone_2.closed_connection_zones = list()
|
||||||
|
|
||||||
|
//Increment the connections.
|
||||||
|
if(zone_2 in zone_1.closed_connection_zones)
|
||||||
|
zone_1.closed_connection_zones[zone_2]++
|
||||||
|
else
|
||||||
|
zone_1.closed_connection_zones += zone_2
|
||||||
|
zone_1.closed_connection_zones[zone_2] = 1
|
||||||
|
|
||||||
|
if(zone_1 in zone_2.closed_connection_zones)
|
||||||
|
zone_2.closed_connection_zones[zone_1]++
|
||||||
|
else
|
||||||
|
zone_2.closed_connection_zones += zone_1
|
||||||
|
zone_2.closed_connection_zones[zone_1] = 1
|
||||||
|
|
||||||
|
|
||||||
|
proc/DisconnectZones(var/zone/zone_1, var/zone/zone_2)
|
||||||
|
|
||||||
|
//Sanity checking
|
||||||
|
if(!istype(zone_1) || !istype(zone_2))
|
||||||
|
return
|
||||||
|
|
||||||
|
//Handle disconnection of indirectly or directly connected zones.
|
||||||
|
if( (zone_1 in zone_2.connected_zones) || (zone_2 in zone_1.connected_zones) )
|
||||||
|
|
||||||
|
//If there are more than one connection, decrement the number of connections
|
||||||
|
//Otherwise, remove all connections between the zones.
|
||||||
|
if(zone_1.connected_zones[zone_2] > 1)
|
||||||
|
zone_1.connected_zones[zone_2]--
|
||||||
|
else
|
||||||
|
zone_1.connected_zones -= zone_2
|
||||||
|
//remove the list if it is empty
|
||||||
|
if(!zone_1.connected_zones.len)
|
||||||
|
zone_1.connected_zones = null
|
||||||
|
|
||||||
|
//Then do the same for the other zone.
|
||||||
|
if(zone_2.connected_zones[zone_1] > 1)
|
||||||
|
zone_2.connected_zones[zone_1]--
|
||||||
|
else
|
||||||
|
zone_2.connected_zones -= zone_1
|
||||||
|
if(!zone_2.connected_zones.len)
|
||||||
|
zone_2.connected_zones = null
|
||||||
|
|
||||||
|
//Handle disconnection of closed zones.
|
||||||
|
if( (zone_1 in zone_2.closed_connection_zones) || (zone_2 in zone_1.closed_connection_zones) )
|
||||||
|
|
||||||
|
//If there are more than one connection, decrement the number of connections
|
||||||
|
//Otherwise, remove all connections between the zones.
|
||||||
|
if(zone_1.closed_connection_zones[zone_2] > 1)
|
||||||
|
zone_1.closed_connection_zones[zone_2]--
|
||||||
|
else
|
||||||
|
zone_1.closed_connection_zones -= zone_2
|
||||||
|
//remove the list if it is empty
|
||||||
|
if(!zone_1.closed_connection_zones.len)
|
||||||
|
zone_1.closed_connection_zones = null
|
||||||
|
|
||||||
|
//Then do the same for the other zone.
|
||||||
|
if(zone_2.closed_connection_zones[zone_1] > 1)
|
||||||
|
zone_2.closed_connection_zones[zone_1]--
|
||||||
|
else
|
||||||
|
zone_2.closed_connection_zones -= zone_1
|
||||||
|
if(!zone_2.closed_connection_zones.len)
|
||||||
|
zone_2.closed_connection_zones = null
|
||||||
|
|
||||||
|
|
||||||
proc/Cleanup()
|
proc/Cleanup()
|
||||||
|
|
||||||
|
//Check sanity: existance of turfs
|
||||||
if(!A || !B)
|
if(!A || !B)
|
||||||
//world.log << "Connection removed: [A] or [B] missing entirely."
|
|
||||||
del src
|
del src
|
||||||
|
|
||||||
|
//Check sanity: zones are different
|
||||||
if(A.zone == B.zone)
|
if(A.zone == B.zone)
|
||||||
//world.log << "Connection removed: Zones now merged."
|
|
||||||
del src
|
del src
|
||||||
|
|
||||||
|
//Check sanity: same turfs as before.
|
||||||
if(ref_A != "\ref[A]" || ref_B != "\ref[B]")
|
if(ref_A != "\ref[A]" || ref_B != "\ref[B]")
|
||||||
del src
|
del src
|
||||||
|
|
||||||
|
//Handle zones changing on a turf.
|
||||||
if((A.zone && A.zone != zone_A) || (B.zone && B.zone != zone_B))
|
if((A.zone && A.zone != zone_A) || (B.zone && B.zone != zone_B))
|
||||||
Sanitize()
|
Sanitize()
|
||||||
|
|
||||||
|
//Manage sudden loss of a turfs zone. (e.g. a wall being built)
|
||||||
if(!A.zone || !B.zone)
|
if(!A.zone || !B.zone)
|
||||||
no_zone_count++
|
no_zone_count++
|
||||||
if(no_zone_count >= 5)
|
if(no_zone_count >= 5)
|
||||||
//world.log << "Connection removed: [A] or [B] missing a zone."
|
//world.log << "Connection removed: [A] or [B] missing a zone."
|
||||||
del src
|
del src
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
return 1
|
return 1
|
||||||
|
|
||||||
|
|
||||||
proc/CheckPassSanity()
|
proc/CheckPassSanity()
|
||||||
|
//Sanity check, first.
|
||||||
Cleanup()
|
Cleanup()
|
||||||
|
|
||||||
if(A.zone && B.zone)
|
if(A.zone && B.zone)
|
||||||
|
|
||||||
|
//If no walls are blocking us...
|
||||||
if(A.ZAirPass(B))
|
if(A.ZAirPass(B))
|
||||||
|
//...we check to see if there is a door in the way...
|
||||||
var/door_pass = A.CanPass(null,B,1.5,1)
|
var/door_pass = A.CanPass(null,B,1.5,1)
|
||||||
|
//...and if it is opened.
|
||||||
if(door_pass || A.CanPass(null,B,0,0))
|
if(door_pass || A.CanPass(null,B,0,0))
|
||||||
|
|
||||||
|
//Make and remove connections to let air pass.
|
||||||
if(indirect == CONNECTION_CLOSED)
|
if(indirect == CONNECTION_CLOSED)
|
||||||
//ADJUST FOR CAN CONNECT
|
DisconnectZones(A.zone, B.zone)
|
||||||
if(!A.zone.connected_zones)
|
ConnectZones(A.zone, B.zone, 1)
|
||||||
A.zone.connected_zones = list()
|
|
||||||
if(B.zone in A.zone.connected_zones)
|
|
||||||
A.zone.connected_zones[B.zone]++
|
|
||||||
else
|
|
||||||
A.zone.connected_zones += B.zone
|
|
||||||
A.zone.connected_zones[B.zone] = 1
|
|
||||||
|
|
||||||
if(!B.zone.connected_zones)
|
|
||||||
B.zone.connected_zones = list()
|
|
||||||
if(A.zone in B.zone.connected_zones)
|
|
||||||
B.zone.connected_zones[A.zone]++
|
|
||||||
else
|
|
||||||
B.zone.connected_zones += A.zone
|
|
||||||
B.zone.connected_zones[A.zone] = 1
|
|
||||||
|
|
||||||
if(A.zone.closed_connection_zones)
|
|
||||||
if(A.zone.closed_connection_zones[B.zone] > 1)
|
|
||||||
A.zone.closed_connection_zones[B.zone]--
|
|
||||||
else
|
|
||||||
A.zone.closed_connection_zones.Remove(B.zone)
|
|
||||||
if(A.zone.closed_connection_zones && !A.zone.closed_connection_zones.len)
|
|
||||||
A.zone.closed_connection_zones = null
|
|
||||||
|
|
||||||
if(B.zone.closed_connection_zones)
|
|
||||||
if(B.zone.closed_connection_zones[A.zone] > 1)
|
|
||||||
B.zone.closed_connection_zones[A.zone]--
|
|
||||||
else
|
|
||||||
B.zone.closed_connection_zones.Remove(A.zone)
|
|
||||||
|
|
||||||
if(B.zone.closed_connection_zones && !B.zone.closed_connection_zones.len)
|
|
||||||
B.zone.closed_connection_zones = null
|
|
||||||
|
|
||||||
if(door_pass)
|
if(door_pass)
|
||||||
indirect = CONNECTION_DIRECT
|
indirect = CONNECTION_DIRECT
|
||||||
else if(!door_pass)
|
else if(!door_pass)
|
||||||
indirect = CONNECTION_INDIRECT
|
indirect = CONNECTION_INDIRECT
|
||||||
|
|
||||||
|
//The door is instead closed.
|
||||||
else if(indirect > CONNECTION_CLOSED)
|
else if(indirect > CONNECTION_CLOSED)
|
||||||
indirect = CONNECTION_CLOSED
|
indirect = CONNECTION_CLOSED
|
||||||
|
|
||||||
//ADJUST FOR CANNOT CONNECT
|
DisconnectZones(A.zone, B.zone)
|
||||||
if(A.zone.connected_zones)
|
ConnectZones(A.zone, B.zone)
|
||||||
if(A.zone.connected_zones[B.zone] > 1)
|
|
||||||
A.zone.connected_zones[B.zone]--
|
//If I can no longer pass air, better delete
|
||||||
else
|
else
|
||||||
A.zone.connected_zones.Remove(B.zone)
|
|
||||||
if(A.zone.connected_zones && !A.zone.connected_zones.len)
|
|
||||||
A.zone.connected_zones = null
|
|
||||||
|
|
||||||
if(B.zone.connected_zones)
|
|
||||||
if(B.zone.connected_zones[A.zone] > 1)
|
|
||||||
B.zone.connected_zones[A.zone]--
|
|
||||||
else
|
|
||||||
B.zone.connected_zones.Remove(A.zone)
|
|
||||||
|
|
||||||
if(B.zone.connected_zones && !B.zone.connected_zones.len)
|
|
||||||
B.zone.connected_zones = null
|
|
||||||
|
|
||||||
//Add to the closed connections list(s)
|
|
||||||
if(!A.zone.closed_connection_zones)
|
|
||||||
A.zone.closed_connection_zones = list()
|
|
||||||
if(B.zone in A.zone.closed_connection_zones)
|
|
||||||
A.zone.closed_connection_zones[B.zone]++
|
|
||||||
else
|
|
||||||
A.zone.closed_connection_zones += B.zone
|
|
||||||
A.zone.closed_connection_zones[B.zone] = 1
|
|
||||||
|
|
||||||
if(!B.zone.closed_connection_zones)
|
|
||||||
B.zone.closed_connection_zones = list()
|
|
||||||
if(A.zone in B.zone.closed_connection_zones)
|
|
||||||
B.zone.closed_connection_zones[A.zone]++
|
|
||||||
else
|
|
||||||
B.zone.closed_connection_zones += A.zone
|
|
||||||
B.zone.closed_connection_zones[A.zone] = 1
|
|
||||||
|
|
||||||
else //If I can no longer pass air, better delete
|
|
||||||
del src
|
del src
|
||||||
|
|
||||||
proc/Sanitize()
|
proc/Sanitize()
|
||||||
//If the zones change on connected turfs, update it.
|
//If the zones change on connected turfs, update it.
|
||||||
if(A.zone && A.zone != zone_A && B.zone && B.zone != zone_B)
|
|
||||||
if(!A.zone || !B.zone)
|
|
||||||
del src
|
|
||||||
|
|
||||||
|
//Both zones changed (wat)
|
||||||
|
if(A.zone && A.zone != zone_A && B.zone && B.zone != zone_B)
|
||||||
|
|
||||||
|
//If the zones have gotten swapped
|
||||||
|
// (do not ask me how, I am just being anal retentive about sanity)
|
||||||
if(A.zone == zone_B && B.zone == zone_A)
|
if(A.zone == zone_B && B.zone == zone_A)
|
||||||
var/turf/temp = B
|
var/turf/temp = B
|
||||||
B = A
|
B = A
|
||||||
@@ -386,208 +283,101 @@ connection
|
|||||||
ref_B = temp_ref
|
ref_B = temp_ref
|
||||||
return
|
return
|
||||||
|
|
||||||
if(zone_A)
|
//Handle removal of connections from archived zones.
|
||||||
if(zone_A.connections)
|
if(zone_A && zone_A.connections)
|
||||||
zone_A.connections.Remove(src)
|
zone_A.connections.Remove(src)
|
||||||
if(!zone_A.connections.len)
|
if(!zone_A.connections.len)
|
||||||
del zone_A.connections
|
zone_A.connections = null
|
||||||
|
|
||||||
if(indirect != CONNECTION_CLOSED)
|
if(zone_B && zone_B.connections)
|
||||||
if(zone_A.connected_zones)
|
|
||||||
if(zone_A.connected_zones[zone_B] > 1)
|
|
||||||
zone_A.connected_zones[zone_B]--
|
|
||||||
else
|
|
||||||
zone_A.connected_zones.Remove(zone_B)
|
|
||||||
if(zone_A.connected_zones && !zone_A.connected_zones.len)
|
|
||||||
zone_A.connected_zones = null
|
|
||||||
|
|
||||||
else
|
|
||||||
if(zone_A.closed_connection_zones)
|
|
||||||
if(zone_A.closed_connection_zones[zone_B] > 1)
|
|
||||||
zone_A.closed_connection_zones[zone_B]--
|
|
||||||
else
|
|
||||||
zone_A.closed_connection_zones.Remove(zone_B)
|
|
||||||
if(zone_A.closed_connection_zones && !zone_A.closed_connection_zones.len)
|
|
||||||
zone_A.closed_connection_zones = null
|
|
||||||
|
|
||||||
|
|
||||||
if(zone_B)
|
|
||||||
if(zone_B.connections)
|
|
||||||
zone_B.connections.Remove(src)
|
zone_B.connections.Remove(src)
|
||||||
if(!zone_B.connections.len)
|
if(!zone_B.connections.len)
|
||||||
del zone_B.connections
|
zone_B.connections = null
|
||||||
|
|
||||||
if(indirect != CONNECTION_CLOSED)
|
if(A.zone)
|
||||||
if(zone_B.connected_zones)
|
|
||||||
if(zone_B.connected_zones[zone_A] > 1)
|
|
||||||
zone_B.connected_zones[zone_A]--
|
|
||||||
else
|
|
||||||
zone_B.connected_zones.Remove(zone_A)
|
|
||||||
if(zone_B.connected_zones && !zone_B.connected_zones.len)
|
|
||||||
zone_B.connected_zones = null
|
|
||||||
|
|
||||||
else
|
|
||||||
if(zone_B.closed_connection_zones)
|
|
||||||
if(zone_B.closed_connection_zones[zone_A] > 1)
|
|
||||||
zone_B.closed_connection_zones[zone_A]--
|
|
||||||
else
|
|
||||||
zone_B.closed_connection_zones.Remove(zone_A)
|
|
||||||
if(zone_B.closed_connection_zones && !zone_B.closed_connection_zones.len)
|
|
||||||
zone_B.closed_connection_zones = null
|
|
||||||
|
|
||||||
if(indirect != CONNECTION_CLOSED)
|
|
||||||
if(!A.zone.connections)
|
if(!A.zone.connections)
|
||||||
A.zone.connections = list()
|
A.zone.connections = list()
|
||||||
A.zone.connections |= src
|
A.zone.connections |= src
|
||||||
|
|
||||||
|
if(B.zone)
|
||||||
if(!B.zone.connections)
|
if(!B.zone.connections)
|
||||||
B.zone.connections = list()
|
B.zone.connections = list()
|
||||||
B.zone.connections |= src
|
B.zone.connections |= src
|
||||||
|
|
||||||
if(!A.zone.connected_zones)
|
//If either zone is null, we disconnect the archived ones after cleaning up the connections.
|
||||||
A.zone.connected_zones = list()
|
if(!A.zone || !B.zone)
|
||||||
if(B.zone in A.zone.connected_zones)
|
if(zone_A && zone_B)
|
||||||
A.zone.connected_zones[B.zone]++
|
DisconnectZones(zone_B, zone_A)
|
||||||
else
|
|
||||||
A.zone.connected_zones += B.zone
|
|
||||||
A.zone.connected_zones[B.zone] = 1
|
|
||||||
|
|
||||||
if(!B.zone.connected_zones)
|
|
||||||
B.zone.connected_zones = list()
|
|
||||||
if(A.zone in B.zone.connected_zones)
|
|
||||||
B.zone.connected_zones[A.zone]++
|
|
||||||
else
|
|
||||||
B.zone.connected_zones += A.zone
|
|
||||||
B.zone.connected_zones[A.zone] = 1
|
|
||||||
|
|
||||||
else
|
|
||||||
|
|
||||||
if(!A.zone.connections)
|
|
||||||
A.zone.connections = list()
|
|
||||||
A.zone.connections |= src
|
|
||||||
if(!B.zone.connections)
|
|
||||||
B.zone.connections = list()
|
|
||||||
B.zone.connections |= src
|
|
||||||
|
|
||||||
if(!A.zone.closed_connection_zones)
|
|
||||||
A.zone.closed_connection_zones = list()
|
|
||||||
if(B.zone in A.zone.closed_connection_zones)
|
|
||||||
A.zone.closed_connection_zones[B.zone]++
|
|
||||||
else
|
|
||||||
A.zone.closed_connection_zones += B.zone
|
|
||||||
A.zone.closed_connection_zones[B.zone] = 1
|
|
||||||
|
|
||||||
if(!B.zone.closed_connection_zones)
|
|
||||||
B.zone.closed_connection_zones = list()
|
|
||||||
if(A.zone in B.zone.closed_connection_zones)
|
|
||||||
B.zone.closed_connection_zones[A.zone]++
|
|
||||||
else
|
|
||||||
B.zone.closed_connection_zones += A.zone
|
|
||||||
B.zone.closed_connection_zones[A.zone] = 1
|
|
||||||
|
|
||||||
zone_B = B.zone
|
|
||||||
|
|
||||||
|
if(!A.zone)
|
||||||
zone_A = A.zone
|
zone_A = A.zone
|
||||||
|
|
||||||
|
if(!B.zone)
|
||||||
|
zone_B = B.zone
|
||||||
|
return
|
||||||
|
|
||||||
|
//Handle diconnection and reconnection of zones.
|
||||||
|
if(zone_A && zone_B)
|
||||||
|
DisconnectZones(zone_A, zone_B)
|
||||||
|
ConnectZones(A.zone, B.zone, indirect)
|
||||||
|
|
||||||
|
//resetting values of archived values.
|
||||||
|
zone_B = B.zone
|
||||||
|
zone_A = A.zone
|
||||||
|
|
||||||
|
//The "A" zone changed.
|
||||||
else if(A.zone && A.zone != zone_A)
|
else if(A.zone && A.zone != zone_A)
|
||||||
if(zone_A)
|
|
||||||
|
|
||||||
|
//Handle connection cleanup
|
||||||
|
if(zone_A)
|
||||||
if(zone_A.connections)
|
if(zone_A.connections)
|
||||||
zone_A.connections.Remove(src)
|
zone_A.connections.Remove(src)
|
||||||
if(!zone_A.connections.len)
|
if(!zone_A.connections.len)
|
||||||
del zone_A.connections
|
zone_A.connections = null
|
||||||
|
|
||||||
|
if(A.zone)
|
||||||
if(!A.zone.connections)
|
if(!A.zone.connections)
|
||||||
A.zone.connections = list()
|
A.zone.connections = list()
|
||||||
A.zone.connections |= src
|
A.zone.connections |= src
|
||||||
|
|
||||||
if(indirect != CONNECTION_CLOSED)
|
//If the "A" zone is null, we disconnect the archived ones after cleaning up the connections.
|
||||||
if(zone_A.connected_zones)
|
if(!A.zone)
|
||||||
if(zone_A.connected_zones[zone_B] > 1)
|
if(zone_A && zone_B)
|
||||||
zone_A.connected_zones[zone_B]--
|
DisconnectZones(zone_A, zone_B)
|
||||||
else
|
|
||||||
zone_A.connected_zones.Remove(zone_B)
|
|
||||||
if(zone_A.connected_zones && !zone_A.connected_zones.len)
|
|
||||||
zone_A.connected_zones = null
|
|
||||||
|
|
||||||
if(!A.zone.connected_zones)
|
|
||||||
A.zone.connected_zones = list()
|
|
||||||
if(!(zone_B in A.zone.connected_zones))
|
|
||||||
A.zone.connected_zones += zone_B
|
|
||||||
A.zone.connected_zones[zone_B] = 1
|
|
||||||
else
|
|
||||||
A.zone.connected_zones[zone_B]++
|
|
||||||
|
|
||||||
else
|
|
||||||
if(zone_A.closed_connection_zones)
|
|
||||||
if(zone_A.closed_connection_zones[zone_B] > 1)
|
|
||||||
zone_A.closed_connection_zones[zone_B]--
|
|
||||||
else
|
|
||||||
zone_A.closed_connection_zones.Remove(zone_B)
|
|
||||||
if(zone_A.closed_connection_zones && !zone_A.closed_connection_zones.len)
|
|
||||||
zone_A.closed_connection_zones = null
|
|
||||||
|
|
||||||
if(!A.zone.closed_connection_zones)
|
|
||||||
A.zone.closed_connection_zones = list()
|
|
||||||
if(!(zone_B in A.zone.closed_connection_zones))
|
|
||||||
A.zone.closed_connection_zones += zone_B
|
|
||||||
A.zone.closed_connection_zones[zone_B] = 1
|
|
||||||
else
|
|
||||||
A.zone.closed_connection_zones[zone_B]++
|
|
||||||
|
|
||||||
zone_A = A.zone
|
zone_A = A.zone
|
||||||
|
return
|
||||||
|
|
||||||
else
|
//Handle diconnection and reconnection of zones.
|
||||||
del src
|
if(zone_A && zone_B)
|
||||||
|
DisconnectZones(zone_A, zone_B)
|
||||||
|
ConnectZones(A.zone, B.zone, indirect)
|
||||||
|
|
||||||
|
//The "B" zone changed.
|
||||||
else if(B.zone && B.zone != zone_B)
|
else if(B.zone && B.zone != zone_B)
|
||||||
if(zone_B)
|
|
||||||
|
|
||||||
|
//Handle connection cleanup
|
||||||
|
if(zone_B)
|
||||||
if(zone_B.connections)
|
if(zone_B.connections)
|
||||||
zone_B.connections.Remove(src)
|
zone_B.connections.Remove(src)
|
||||||
if(!zone_B.connections.len)
|
if(!zone_B.connections.len)
|
||||||
del zone_B.connections
|
zone_B.connections = null
|
||||||
|
|
||||||
|
if(B.zone)
|
||||||
if(!B.zone.connections)
|
if(!B.zone.connections)
|
||||||
B.zone.connections = list()
|
B.zone.connections = list()
|
||||||
B.zone.connections |= src
|
B.zone.connections |= src
|
||||||
|
|
||||||
if(indirect != CONNECTION_CLOSED)
|
//If the "B" zone is null, we disconnect the archived ones after cleaning up the connections.
|
||||||
if(zone_B.connected_zones)
|
if(!B.zone)
|
||||||
if(zone_B.connected_zones[zone_A] > 1)
|
if(zone_A && zone_B)
|
||||||
zone_B.connected_zones[zone_A]--
|
DisconnectZones(zone_A, zone_B)
|
||||||
else
|
|
||||||
zone_B.connected_zones.Remove(zone_A)
|
|
||||||
if(zone_B.connected_zones && !zone_B.connected_zones.len)
|
|
||||||
zone_B.connected_zones = null
|
|
||||||
|
|
||||||
if(!B.zone.connected_zones)
|
|
||||||
B.zone.connected_zones = list()
|
|
||||||
if(!(zone_A in B.zone.connected_zones))
|
|
||||||
B.zone.connected_zones += zone_A
|
|
||||||
B.zone.connected_zones[zone_A] = 1
|
|
||||||
else
|
|
||||||
B.zone.connected_zones[zone_A]++
|
|
||||||
|
|
||||||
else
|
|
||||||
if(zone_B.closed_connection_zones)
|
|
||||||
if(zone_B.closed_connection_zones[zone_A] > 1)
|
|
||||||
zone_B.closed_connection_zones[zone_A]--
|
|
||||||
else
|
|
||||||
zone_B.closed_connection_zones.Remove(zone_A)
|
|
||||||
if(zone_B.closed_connection_zones && !zone_B.closed_connection_zones.len)
|
|
||||||
zone_B.closed_connection_zones = null
|
|
||||||
|
|
||||||
if(!B.zone.closed_connection_zones)
|
|
||||||
B.zone.closed_connection_zones = list()
|
|
||||||
if(!(zone_A in B.zone.closed_connection_zones))
|
|
||||||
B.zone.closed_connection_zones += zone_A
|
|
||||||
B.zone.closed_connection_zones[zone_A] = 1
|
|
||||||
else
|
|
||||||
B.zone.closed_connection_zones[zone_A]++
|
|
||||||
|
|
||||||
zone_B = B.zone
|
zone_B = B.zone
|
||||||
|
return
|
||||||
|
|
||||||
else
|
//Handle diconnection and reconnection of zones.
|
||||||
del src
|
if(zone_A && zone_B)
|
||||||
|
DisconnectZones(zone_A, zone_B)
|
||||||
|
ConnectZones(A.zone, B.zone, indirect)
|
||||||
|
|
||||||
|
|
||||||
#undef CONNECTION_DIRECT
|
#undef CONNECTION_DIRECT
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ client/proc/Test_ZAS_Connection(var/turf/simulated/T as turf)
|
|||||||
if(!istype(other_turf))
|
if(!istype(other_turf))
|
||||||
return
|
return
|
||||||
|
|
||||||
var/pass_directions = T.CanPass(null, other_turf, 0, 0) + 2*other_turf.CanPass(null, T, 0, 0)
|
var/pass_directions = T.CanPass(null, other_turf, 0, 0) + 2 * other_turf.CanPass(null, T, 0, 0)
|
||||||
|
|
||||||
switch(pass_directions)
|
switch(pass_directions)
|
||||||
if(0)
|
if(0)
|
||||||
@@ -80,12 +80,9 @@ zone/proc
|
|||||||
M << "<u>Connections: [length(connections)]</u>"
|
M << "<u>Connections: [length(connections)]</u>"
|
||||||
|
|
||||||
for(var/connection/C in connections)
|
for(var/connection/C in connections)
|
||||||
M << "[C.A] --> [C.B] [(C.indirect?"Indirect":"Direct")]"
|
M << "[C.A] --> [C.B] [(C.indirect?"Open":"Closed")]"
|
||||||
C.A.overlays += 'debug_connect.dmi'
|
C.A.overlays += 'debug_connect.dmi'
|
||||||
C.B.overlays += 'debug_connect.dmi'
|
C.B.overlays += 'debug_connect.dmi'
|
||||||
spawn(50)
|
|
||||||
C.A.overlays -= 'debug_connect.dmi'
|
|
||||||
C.B.overlays -= 'debug_connect.dmi'
|
|
||||||
for(var/C in connections)
|
for(var/C in connections)
|
||||||
if(!istype(C,/connection))
|
if(!istype(C,/connection))
|
||||||
M << "[C] (Not Connection!)"
|
M << "[C] (Not Connection!)"
|
||||||
|
|||||||
@@ -101,12 +101,10 @@ datum
|
|||||||
//Geometry updates lists
|
//Geometry updates lists
|
||||||
var/list/tiles_to_update = list()
|
var/list/tiles_to_update = list()
|
||||||
var/list/connections_to_check = list()
|
var/list/connections_to_check = list()
|
||||||
var/list/rebuilds_to_consider = list()
|
|
||||||
|
|
||||||
var/current_cycle = 0
|
var/current_cycle = 0
|
||||||
var/update_delay = 5 //How long between check should it try to process atmos again.
|
var/update_delay = 5 //How long between check should it try to process atmos again.
|
||||||
var/failed_ticks = 0 //How many ticks have runtimed?
|
var/failed_ticks = 0 //How many ticks have runtimed?
|
||||||
var/next_stat_check = 10
|
|
||||||
|
|
||||||
var/tick_progress = 0
|
var/tick_progress = 0
|
||||||
|
|
||||||
@@ -137,7 +135,10 @@ datum
|
|||||||
|
|
||||||
var/start_time = world.timeofday
|
var/start_time = world.timeofday
|
||||||
|
|
||||||
|
var/simulated_turf_count = 0
|
||||||
|
|
||||||
for(var/turf/simulated/S in world)
|
for(var/turf/simulated/S in world)
|
||||||
|
simulated_turf_count++
|
||||||
if(!S.zone && !S.blocks_air)
|
if(!S.zone && !S.blocks_air)
|
||||||
if(S.CanPass(null, S, 0, 0))
|
if(S.CanPass(null, S, 0, 0))
|
||||||
new/zone(S)
|
new/zone(S)
|
||||||
@@ -145,8 +146,12 @@ datum
|
|||||||
for(var/turf/simulated/S in world)
|
for(var/turf/simulated/S in world)
|
||||||
S.update_air_properties()
|
S.update_air_properties()
|
||||||
|
|
||||||
world << "\red \b Geometry processed in [time2text(world.timeofday-start_time, "mm:ss")] minutes!"
|
world << {"<font color='red'><b>Geometry initialized in [round(0.1*(world.timeofday-start_time),0.1)] seconds.</b>
|
||||||
// spawn start()
|
Total Simulated Turfs: [simulated_turf_count]
|
||||||
|
Total Zones: [zones.len]
|
||||||
|
Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_count]</font>"}
|
||||||
|
/*
|
||||||
|
spawn start()
|
||||||
|
|
||||||
proc/start()
|
proc/start()
|
||||||
//Purpose: This is kicked off by the master controller, and controls the processing of all atmosphere.
|
//Purpose: This is kicked off by the master controller, and controls the processing of all atmosphere.
|
||||||
@@ -154,7 +159,7 @@ datum
|
|||||||
//Inputs: None.
|
//Inputs: None.
|
||||||
//Outputs: None.
|
//Outputs: None.
|
||||||
|
|
||||||
/*
|
|
||||||
set background = 1
|
set background = 1
|
||||||
|
|
||||||
while(1)
|
while(1)
|
||||||
@@ -172,55 +177,30 @@ datum
|
|||||||
proc/tick()
|
proc/tick()
|
||||||
. = 1 //Set the default return value, for runtime detection.
|
. = 1 //Set the default return value, for runtime detection.
|
||||||
|
|
||||||
tick_progress = "next_stat_check (atmos statistics)"
|
|
||||||
if(current_cycle >= next_stat_check)
|
|
||||||
var/zone/z = pick(zones)
|
|
||||||
var/log_file = file("[time2text(world.timeofday, "statistics/DD-MM-YYYY-air.txt")]")
|
|
||||||
log_file << "\"\The [get_area(pick(z.contents))]\",[z.air.oxygen],[z.air.nitrogen],[z.air.carbon_dioxide],[z.air.toxins],[z.air.temperature],[z.air.group_multiplier * z.air.volume]"
|
|
||||||
next_stat_check = current_cycle + (rand(5,7)*60)
|
|
||||||
|
|
||||||
tick_progress = "update_air_properties"
|
tick_progress = "update_air_properties"
|
||||||
if(tiles_to_update.len) //If there are tiles to update, do so.
|
if(tiles_to_update.len) //If there are tiles to update, do so.
|
||||||
for(var/turf/simulated/T in tiles_to_update)
|
for(var/turf/simulated/T in tiles_to_update)
|
||||||
var/output = T.update_air_properties()
|
if(. && T && !T.update_air_properties())
|
||||||
if(. && T && !output)
|
|
||||||
. = 0 //If a runtime occured, make sure we can sense it.
|
. = 0 //If a runtime occured, make sure we can sense it.
|
||||||
//message_admins("ZASALERT: Unable run turf/simualted/update_air_properties()")
|
//message_admins("ZASALERT: Unable run turf/simualted/update_air_properties()")
|
||||||
tiles_to_update = list()
|
tiles_to_update = list()
|
||||||
|
|
||||||
tick_progress = "reconsider_zones"
|
//Check sanity on connection objects.
|
||||||
if(rebuilds_to_consider.len)
|
|
||||||
for(var/turf/T in rebuilds_to_consider)
|
|
||||||
if(istype(T, /turf/simulated) && T.zone && !T.zone.rebuild)
|
|
||||||
var/turf/simulated/other_turf = rebuilds_to_consider[T]
|
|
||||||
if(istype(other_turf))
|
|
||||||
ConsiderRebuild(T,other_turf)
|
|
||||||
else if(istype(other_turf, /list))
|
|
||||||
var/list/temp_turfs = other_turf
|
|
||||||
for(var/turf/NT in temp_turfs)
|
|
||||||
ConsiderRebuild(T,NT)
|
|
||||||
else if (istype(T))
|
|
||||||
var/turf/simulated/other_turf = rebuilds_to_consider[T]
|
|
||||||
if(istype(other_turf))
|
|
||||||
ConsiderRebuild(other_turf,T)
|
|
||||||
else if(istype(other_turf, /list))
|
|
||||||
var/list/temp_turfs = other_turf
|
|
||||||
for(var/turf/simulated/NT in temp_turfs)
|
|
||||||
ConsiderRebuild(NT,T)
|
|
||||||
rebuilds_to_consider = list()
|
|
||||||
|
|
||||||
tick_progress = "connections_to_check"
|
tick_progress = "connections_to_check"
|
||||||
if(connections_to_check.len)
|
if(connections_to_check.len)
|
||||||
for(var/connection/C in connections_to_check)
|
for(var/connection/C in connections_to_check)
|
||||||
C.CheckPassSanity()
|
C.CheckPassSanity()
|
||||||
connections_to_check = list()
|
connections_to_check = list()
|
||||||
|
|
||||||
|
//Ensure tiles still have zones.
|
||||||
tick_progress = "tiles_to_reconsider_zones"
|
tick_progress = "tiles_to_reconsider_zones"
|
||||||
if(tiles_to_reconsider_zones.len)
|
if(tiles_to_reconsider_zones.len)
|
||||||
for(var/turf/simulated/T in tiles_to_reconsider_zones)
|
for(var/turf/simulated/T in tiles_to_reconsider_zones)
|
||||||
if(!T.zone)
|
if(!T.zone)
|
||||||
new /zone(T)
|
new /zone(T)
|
||||||
|
tiles_to_reconsider_zones = list()
|
||||||
|
|
||||||
|
//Process zones.
|
||||||
tick_progress = "zone/process()"
|
tick_progress = "zone/process()"
|
||||||
for(var/zone/Z in zones)
|
for(var/zone/Z in zones)
|
||||||
if(Z.last_update < current_cycle)
|
if(Z.last_update < current_cycle)
|
||||||
@@ -229,150 +209,10 @@ datum
|
|||||||
Z.last_update = current_cycle
|
Z.last_update = current_cycle
|
||||||
if(. && Z && !output)
|
if(. && Z && !output)
|
||||||
. = 0
|
. = 0
|
||||||
log_admin("ZASALERT: unable run zone/process(), [Z.progress]")
|
//Process fires.
|
||||||
message_admins("ZASALERT. ZASALERT: unable run zone/proc/process(), [Z.progress], tell someone about this!")
|
|
||||||
|
|
||||||
tick_progress = "active_hotspots (fire)"
|
tick_progress = "active_hotspots (fire)"
|
||||||
for(var/obj/fire/F in active_hotspots)
|
for(var/obj/fire/F in active_hotspots)
|
||||||
var/output = F.process()
|
if(. && F && !F.process())
|
||||||
if(. && F && !output)
|
|
||||||
. = 0
|
. = 0
|
||||||
//message_admins("ZASALERT: Unable run obj/fire/process()")
|
|
||||||
|
|
||||||
tick_progress = "success"
|
tick_progress = "success"
|
||||||
|
|
||||||
proc/AddToConsiderRebuild(var/turf/simulated/T, var/turf/NT)
|
|
||||||
var/turf/existing_test = rebuilds_to_consider[T]
|
|
||||||
var/turf/existing_test_alternate = rebuilds_to_consider[NT]
|
|
||||||
|
|
||||||
if(existing_test)
|
|
||||||
if(NT == existing_test)
|
|
||||||
return
|
|
||||||
else if(islist(existing_test) && existing_test[NT])
|
|
||||||
return
|
|
||||||
|
|
||||||
else if(existing_test_alternate)
|
|
||||||
if(T == existing_test_alternate)
|
|
||||||
return
|
|
||||||
else if(islist(existing_test_alternate) && existing_test_alternate[T])
|
|
||||||
return
|
|
||||||
|
|
||||||
if(istype(T))
|
|
||||||
if(istype(existing_test))
|
|
||||||
var/list/temp_list = list(NT = 1, existing_test = 1)
|
|
||||||
rebuilds_to_consider[T] = temp_list
|
|
||||||
else if(istype(existing_test, /list))
|
|
||||||
existing_test[NT] = 1
|
|
||||||
else
|
|
||||||
rebuilds_to_consider[T] = NT
|
|
||||||
|
|
||||||
else if(istype(NT, /turf/simulated))
|
|
||||||
if(istype(existing_test_alternate))
|
|
||||||
var/list/temp_list = list(T = 1, existing_test_alternate = 1)
|
|
||||||
rebuilds_to_consider[NT] = temp_list
|
|
||||||
else if(istype(existing_test_alternate, /list))
|
|
||||||
existing_test_alternate[T] = 1
|
|
||||||
else
|
|
||||||
rebuilds_to_consider[NT] = T
|
|
||||||
|
|
||||||
proc/ConsiderRebuild(var/turf/simulated/T, var/turf/NT)
|
|
||||||
|
|
||||||
if(!istype(T)) return
|
|
||||||
//zones should naturally spread to these tiles eventually
|
|
||||||
if(!T.zone || !NT.zone)
|
|
||||||
return
|
|
||||||
|
|
||||||
if(istype(NT, /turf/simulated) && NT.zone != T.zone)
|
|
||||||
T.zone.RemoveTurf(NT)
|
|
||||||
if(NT.zone)
|
|
||||||
NT.zone.RemoveTurf(T)
|
|
||||||
return
|
|
||||||
if(T.zone.rebuild)
|
|
||||||
return
|
|
||||||
|
|
||||||
var/zone/zone = T.zone
|
|
||||||
|
|
||||||
var/target_dir = get_dir(T, NT)
|
|
||||||
if(target_dir in list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
|
|
||||||
T.zone.rebuild = 1
|
|
||||||
return
|
|
||||||
var/test_dir = turn(target_dir, 90)
|
|
||||||
|
|
||||||
var/turf/simulated/current = T
|
|
||||||
var/turf/simulated/next
|
|
||||||
var/stepped_back = 0
|
|
||||||
|
|
||||||
if( !(T.air_check_directions&test_dir || T.air_check_directions&turn(target_dir, 270)) )
|
|
||||||
//Step back, then try to connect.
|
|
||||||
if(!(T.air_check_directions&get_dir(NT, T)))
|
|
||||||
zone.rebuild = 1
|
|
||||||
return
|
|
||||||
current = get_step(T, get_dir(NT, T))
|
|
||||||
if(!istype(current) || !(current.air_check_directions&test_dir || current.air_check_directions&turn(target_dir, 270)) )
|
|
||||||
zone.rebuild = 1
|
|
||||||
return
|
|
||||||
stepped_back = 1
|
|
||||||
|
|
||||||
if ( !(current.air_check_directions&test_dir) && current.air_check_directions&turn(target_dir, 270) )
|
|
||||||
//Try to connect to the right hand side.
|
|
||||||
var/flipped = 0
|
|
||||||
test_dir = turn(target_dir, 270)
|
|
||||||
|
|
||||||
for(var/i = 1, i <= 10, i++)
|
|
||||||
if(get_dir(current, NT) in cardinal)
|
|
||||||
target_dir = get_dir(current, NT)
|
|
||||||
|
|
||||||
if(!istype(current) || !(current.air_check_directions&target_dir || current.air_check_directions&test_dir))
|
|
||||||
if(flipped)
|
|
||||||
zone.rebuild = 1
|
|
||||||
return
|
|
||||||
current = T
|
|
||||||
test_dir = turn(target_dir, 180)
|
|
||||||
i = 0
|
|
||||||
target_dir = get_dir(current, NT)
|
|
||||||
flipped = 1
|
|
||||||
continue
|
|
||||||
|
|
||||||
if(current.air_check_directions&target_dir && !stepped_back)
|
|
||||||
next = get_step(current, target_dir)
|
|
||||||
if(!next.HasDoor())
|
|
||||||
current = next
|
|
||||||
|
|
||||||
if(current.air_check_directions&test_dir && current != next)
|
|
||||||
next = get_step(current, test_dir)
|
|
||||||
if(!next.HasDoor())
|
|
||||||
current = next
|
|
||||||
|
|
||||||
if(current == NT)
|
|
||||||
return //We made it, yaaay~
|
|
||||||
stepped_back = 0
|
|
||||||
zone.rebuild = 1
|
|
||||||
|
|
||||||
else if ( current.air_check_directions&test_dir )
|
|
||||||
//Try to connect to the left hand side.
|
|
||||||
for(var/i = 1, i <= 10, i++)
|
|
||||||
if(get_dir(current, NT) in cardinal)
|
|
||||||
target_dir = get_dir(current, NT)
|
|
||||||
|
|
||||||
if(!istype(current) || !(current.air_check_directions&target_dir || current.air_check_directions&test_dir))
|
|
||||||
zone.rebuild = 1
|
|
||||||
return
|
|
||||||
|
|
||||||
if(current.air_check_directions&target_dir && !stepped_back)
|
|
||||||
next = get_step(current, target_dir)
|
|
||||||
if(!next.HasDoor())
|
|
||||||
current = next
|
|
||||||
|
|
||||||
if(current.air_check_directions&test_dir && current != next)
|
|
||||||
next = get_step(current, test_dir)
|
|
||||||
if(!next.HasDoor())
|
|
||||||
current = next
|
|
||||||
|
|
||||||
if(current == NT)
|
|
||||||
return //We made it, yaaay~
|
|
||||||
stepped_back = 0
|
|
||||||
zone.rebuild = 1
|
|
||||||
|
|
||||||
else
|
|
||||||
//FUCK IT
|
|
||||||
zone.rebuild = 1
|
|
||||||
@@ -1,35 +1,44 @@
|
|||||||
//Global Functions
|
//Global Functions
|
||||||
//Contents: FloodFill, ZMerge, ZConnect
|
//Contents: FloodFill, ZMerge, ZConnect
|
||||||
|
|
||||||
|
//Floods outward from an initial turf to fill everywhere it's zone would reach.
|
||||||
proc/FloodFill(turf/simulated/start)
|
proc/FloodFill(turf/simulated/start)
|
||||||
|
|
||||||
if(!istype(start))
|
if(!istype(start))
|
||||||
return list()
|
return list()
|
||||||
var
|
|
||||||
list
|
|
||||||
open = list(start)
|
|
||||||
closed = list()
|
|
||||||
|
|
||||||
|
//The list of tiles waiting to be evaulated.
|
||||||
|
var/list/open = list(start)
|
||||||
|
//The list of tiles which have been evaulated.
|
||||||
|
var/list/closed = list()
|
||||||
|
|
||||||
|
//Loop through the turfs in the open list in order to find which adjacent turfs should be added to the zone.
|
||||||
while(open.len)
|
while(open.len)
|
||||||
var/turf/simulated/T = pick(open)
|
var/turf/simulated/T = pick(open)
|
||||||
|
|
||||||
|
//sanity!
|
||||||
if(!istype(T))
|
if(!istype(T))
|
||||||
open -= T
|
open -= T
|
||||||
continue
|
continue
|
||||||
|
|
||||||
|
//Check all cardinal directions
|
||||||
for(var/d in cardinal)
|
for(var/d in cardinal)
|
||||||
var/turf/simulated/O = get_step(T,d)
|
var/turf/simulated/O = get_step(T,d)
|
||||||
|
|
||||||
|
//Ensure the turf is of proper type, that it is not in either list, and that air can reach it.
|
||||||
if(istype(O) && !(O in open) && !(O in closed) && O.ZCanPass(T))
|
if(istype(O) && !(O in open) && !(O in closed) && O.ZCanPass(T))
|
||||||
|
|
||||||
|
//Handle connections from a tile with a door.
|
||||||
if(T.HasDoor())
|
if(T.HasDoor())
|
||||||
//If they both have doors, then they are nto able to connect period.
|
//If they both have doors, then they are not able to connect period.
|
||||||
if(O.HasDoor())
|
if(O.HasDoor())
|
||||||
continue
|
continue
|
||||||
|
|
||||||
//connect first to north and west
|
//Connect first to north and west
|
||||||
if(d == NORTH || d == WEST)
|
if(d == NORTH || d == WEST)
|
||||||
open += O
|
open += O
|
||||||
|
|
||||||
|
//If that fails, and north/west cannot be connected to, see if west or south can be connected instead.
|
||||||
else
|
else
|
||||||
var/turf/simulated/W = get_step(O, WEST)
|
var/turf/simulated/W = get_step(O, WEST)
|
||||||
var/turf/simulated/N = get_step(O, NORTH)
|
var/turf/simulated/N = get_step(O, NORTH)
|
||||||
@@ -38,9 +47,11 @@ proc/FloodFill(turf/simulated/start)
|
|||||||
//If it cannot connect either to the north or west, connect it!
|
//If it cannot connect either to the north or west, connect it!
|
||||||
open += O
|
open += O
|
||||||
|
|
||||||
|
//If no doors are involved, add it immediately.
|
||||||
else if(!O.HasDoor())
|
else if(!O.HasDoor())
|
||||||
open += O
|
open += O
|
||||||
|
|
||||||
|
//Handle connecting to a tile with a door.
|
||||||
else
|
else
|
||||||
if(d == SOUTH || d == EAST)
|
if(d == SOUTH || d == EAST)
|
||||||
//doors prefer connecting to zones to the north or west
|
//doors prefer connecting to zones to the north or west
|
||||||
@@ -56,23 +67,25 @@ proc/FloodFill(turf/simulated/start)
|
|||||||
//If it cannot connect either to the north or west, connect it!
|
//If it cannot connect either to the north or west, connect it!
|
||||||
closed += O
|
closed += O
|
||||||
|
|
||||||
|
//This tile is now evaluated, and can be moved to the list of evaluated tiles.
|
||||||
open -= T
|
open -= T
|
||||||
closed += T
|
closed += T
|
||||||
|
|
||||||
return closed
|
return closed
|
||||||
|
|
||||||
|
|
||||||
|
//Procedure to merge two zones together.
|
||||||
proc/ZMerge(zone/A,zone/B)
|
proc/ZMerge(zone/A,zone/B)
|
||||||
|
|
||||||
|
//Sanity~
|
||||||
if(!istype(A) || !istype(B))
|
if(!istype(A) || !istype(B))
|
||||||
return
|
return
|
||||||
|
|
||||||
//Merges two zones so that they are one.
|
//Merges two zones so that they are one.
|
||||||
var
|
var/a_size = A.air.group_multiplier
|
||||||
a_size = A.air.group_multiplier
|
var/b_size = B.air.group_multiplier
|
||||||
b_size = B.air.group_multiplier
|
var/c_size = a_size + b_size
|
||||||
c_size = a_size + b_size
|
var/new_contents = A.contents + B.contents
|
||||||
new_contents = A.contents + B.contents
|
|
||||||
|
|
||||||
//Set air multipliers to one so air represents gas per tile.
|
//Set air multipliers to one so air represents gas per tile.
|
||||||
A.air.group_multiplier = 1
|
A.air.group_multiplier = 1
|
||||||
@@ -86,33 +99,28 @@ proc/ZMerge(zone/A,zone/B)
|
|||||||
A.air.merge(B.air)
|
A.air.merge(B.air)
|
||||||
A.air.group_multiplier = c_size
|
A.air.group_multiplier = c_size
|
||||||
|
|
||||||
//Check for connections to merge into the new zone.
|
|
||||||
for(var/connection/C in B.connections)
|
|
||||||
if((C.A in new_contents) && (C.B in new_contents))
|
|
||||||
del C
|
|
||||||
continue
|
|
||||||
if(!A.connections) A.connections = list()
|
|
||||||
A.connections += C
|
|
||||||
|
|
||||||
//Add space tiles.
|
|
||||||
A.unsimulated_tiles += B.unsimulated_tiles
|
|
||||||
|
|
||||||
//Add contents.
|
|
||||||
A.contents = new_contents
|
|
||||||
|
|
||||||
//Set all the zone vars.
|
//Set all the zone vars.
|
||||||
for(var/turf/simulated/T in B.contents)
|
for(var/turf/simulated/T in B.contents)
|
||||||
T.zone = A
|
T.zone = A
|
||||||
|
|
||||||
for(var/connection/C in A.connections)
|
//Check for connections to merge into the new zone.
|
||||||
|
for(var/connection/C in B.connections)
|
||||||
|
//The Cleanup proc will delete the connection if the zones are the same.
|
||||||
|
// It will also set the zone variables correctly.
|
||||||
C.Cleanup()
|
C.Cleanup()
|
||||||
|
|
||||||
|
//Add space tiles.
|
||||||
|
A.unsimulated_tiles |= B.unsimulated_tiles
|
||||||
|
|
||||||
|
//Add contents.
|
||||||
|
A.contents = new_contents
|
||||||
|
|
||||||
|
//Remove the "B" zone, finally.
|
||||||
B.SoftDelete()
|
B.SoftDelete()
|
||||||
|
|
||||||
|
|
||||||
|
//Connects two zones by forming a connection object representing turfs A and B.
|
||||||
proc/ZConnect(turf/simulated/A,turf/simulated/B)
|
proc/ZConnect(turf/simulated/A,turf/simulated/B)
|
||||||
//Connects two zones by forming a connection object representing turfs A and B.
|
|
||||||
|
|
||||||
|
|
||||||
//Make sure that if it's space, it gets added to unsimulated_tiles instead.
|
//Make sure that if it's space, it gets added to unsimulated_tiles instead.
|
||||||
if(!istype(B))
|
if(!istype(B))
|
||||||
@@ -141,83 +149,5 @@ proc/ZConnect(turf/simulated/A,turf/simulated/B)
|
|||||||
if(C && (C.B == B || C.A == B))
|
if(C && (C.B == B || C.A == B))
|
||||||
return
|
return
|
||||||
|
|
||||||
|
//Make the connection.
|
||||||
new /connection(A,B)
|
new /connection(A,B)
|
||||||
|
|
||||||
/*
|
|
||||||
proc/ZDisconnect(turf/A,turf/B)
|
|
||||||
//Removes a zone connection. Can split zones in the case of a permanent barrier.
|
|
||||||
|
|
||||||
//If one of them doesn't have a zone, it might be space, so check for that.
|
|
||||||
if(A.zone && B.zone)
|
|
||||||
//If the two zones are different, just remove a connection.
|
|
||||||
if(A.zone != B.zone)
|
|
||||||
for(var/connection/C in A.zone.connections)
|
|
||||||
if((C.A == A && C.B == B) || (C.A == B && C.B == A))
|
|
||||||
del C
|
|
||||||
if(C)
|
|
||||||
C.Cleanup()
|
|
||||||
//If they're the same, split the zone at this line.
|
|
||||||
else
|
|
||||||
//Preliminary checks to prevent stupidity.
|
|
||||||
if(A == B) return
|
|
||||||
if(A.CanPass(0,B,0,0)) return
|
|
||||||
if(A.HasDoor(B) || B.HasDoor(A)) return
|
|
||||||
|
|
||||||
//Do a test fill. If turf B is still in the floodfill, then the zone isn't really split.
|
|
||||||
var/zone/oldzone = A.zone
|
|
||||||
var/list/test = FloodFill(A)
|
|
||||||
if(B in test) return
|
|
||||||
|
|
||||||
else
|
|
||||||
var/zone/Z = new(test,oldzone.air) //Create a new zone based on the old air and the test fill.
|
|
||||||
|
|
||||||
//Add connections from the old zone.
|
|
||||||
for(var/connection/C in oldzone.connections)
|
|
||||||
if((C.A in Z.contents) || (C.B in Z.contents))
|
|
||||||
if(!Z.connections) Z.connections = list()
|
|
||||||
Z.connections += C
|
|
||||||
C.Cleanup()
|
|
||||||
|
|
||||||
//Check for space.
|
|
||||||
for(var/turf/T in test)
|
|
||||||
T.check_for_space()
|
|
||||||
|
|
||||||
//Make a new, identical air mixture for the other zone.
|
|
||||||
var/datum/gas_mixture/Y_Air = new
|
|
||||||
Y_Air.copy_from(oldzone.air)
|
|
||||||
|
|
||||||
var/zone/Y = new(B,Y_Air) //Make a new zone starting at B and using Y_Air.
|
|
||||||
|
|
||||||
//Add relevant connections from old zone.
|
|
||||||
for(var/connection/C in oldzone.connections)
|
|
||||||
if((C.A in Y.contents) || (C.B in Y.contents))
|
|
||||||
if(!Y.connections) Y.connections = list()
|
|
||||||
Y.connections += C
|
|
||||||
C.Cleanup()
|
|
||||||
|
|
||||||
//Add the remaining space tiles to this zone.
|
|
||||||
for(var/turf/space/T in oldzone.unsimulated_tiles)
|
|
||||||
if(!(T in Z.unsimulated_tiles))
|
|
||||||
Y.AddSpace(T)
|
|
||||||
|
|
||||||
oldzone.air = null
|
|
||||||
del oldzone
|
|
||||||
else
|
|
||||||
if(B.zone)
|
|
||||||
if(istype(A,/turf/space))
|
|
||||||
B.zone.RemoveSpace(A)
|
|
||||||
else
|
|
||||||
for(var/connection/C in B.zone.connections)
|
|
||||||
if((C.A == A && C.B == B) || (C.A == B && C.B == A))
|
|
||||||
del C
|
|
||||||
if(C)
|
|
||||||
C.Cleanup()
|
|
||||||
if(A.zone)
|
|
||||||
if(istype(B,/turf/space))
|
|
||||||
A.zone.RemoveSpace(B)
|
|
||||||
else
|
|
||||||
for(var/connection/C in A.zone.connections)
|
|
||||||
if((C.A == A && C.B == B) || (C.A == B && C.B == A))
|
|
||||||
del C
|
|
||||||
if(C)
|
|
||||||
C.Cleanup()*/
|
|
||||||
@@ -68,8 +68,9 @@ obj/item/proc
|
|||||||
if(!pl_head_protected())
|
if(!pl_head_protected())
|
||||||
if(prob(1)) suit_contamination() //Plasma can sometimes get through such an open suit.
|
if(prob(1)) suit_contamination() //Plasma can sometimes get through such an open suit.
|
||||||
|
|
||||||
if(istype(back,/obj/item/weapon/storage/backpack))
|
//Cannot wash backpacks currently.
|
||||||
back.contaminate()
|
// if(istype(back,/obj/item/weapon/storage/backpack))
|
||||||
|
// back.contaminate()
|
||||||
|
|
||||||
/mob/proc/pl_effects()
|
/mob/proc/pl_effects()
|
||||||
|
|
||||||
|
|||||||
@@ -165,27 +165,32 @@ turf
|
|||||||
if(!zone) //Still no zone, the floodfill determined it is not part of a larger zone. Force a zone on it.
|
if(!zone) //Still no zone, the floodfill determined it is not part of a larger zone. Force a zone on it.
|
||||||
new/zone(list(src))
|
new/zone(list(src))
|
||||||
|
|
||||||
if("\ref[src]" in air_master.turfs_with_connections) //Check pass sanity of the connections.
|
//Check pass sanity of the connections.
|
||||||
|
if("\ref[src]" in air_master.turfs_with_connections)
|
||||||
for(var/connection/C in air_master.turfs_with_connections["\ref[src]"])
|
for(var/connection/C in air_master.turfs_with_connections["\ref[src]"])
|
||||||
if(!(C in air_master.connections_to_check))
|
air_master.connections_to_check |= C
|
||||||
air_master.connections_to_check += C
|
|
||||||
|
|
||||||
if(zone && !zone.rebuild)
|
if(zone && !zone.rebuild)
|
||||||
for(var/direction in cardinal)
|
for(var/direction in cardinal)
|
||||||
if(zone.rebuild)
|
|
||||||
break
|
|
||||||
|
|
||||||
var/turf/T = get_step(src,direction)
|
var/turf/T = get_step(src,direction)
|
||||||
if(!istype(T))
|
if(!istype(T))
|
||||||
continue
|
continue
|
||||||
// var/list/zone/adjacent_zones = list()
|
|
||||||
|
|
||||||
if(air_check_directions&direction) //I can connect air in this direction
|
//I can connect to air in this direction
|
||||||
if(!CanPass(null, T, 0, 0)) //If either block air, we must look to see if the adjacent turfs need rebuilt.
|
if(air_check_directions&direction)
|
||||||
if(!T.CanPass(null, T, 0, 0)) //Target blocks air
|
|
||||||
|
//If either block air, we must look to see if the adjacent turfs need rebuilt.
|
||||||
|
if(!CanPass(null, T, 0, 0))
|
||||||
|
|
||||||
|
//Target blocks air
|
||||||
|
if(!T.CanPass(null, T, 0, 0))
|
||||||
var/turf/NT = get_step(T, direction)
|
var/turf/NT = get_step(T, direction)
|
||||||
|
|
||||||
|
//If that turf is in my zone still, rebuild.
|
||||||
if(istype(NT,/turf/simulated) && NT in zone.contents)
|
if(istype(NT,/turf/simulated) && NT in zone.contents)
|
||||||
air_master.AddToConsiderRebuild(src,NT)
|
zone.rebuild = 1
|
||||||
|
|
||||||
|
//If that is an unsimulated tile in my zone, see if we need to rebuild or just remove.
|
||||||
else if(istype(NT) && NT in zone.unsimulated_tiles)
|
else if(istype(NT) && NT in zone.unsimulated_tiles)
|
||||||
var/consider_rebuild = 0
|
var/consider_rebuild = 0
|
||||||
for(var/d in cardinal)
|
for(var/d in cardinal)
|
||||||
@@ -194,17 +199,22 @@ turf
|
|||||||
consider_rebuild = 1
|
consider_rebuild = 1
|
||||||
break
|
break
|
||||||
if(consider_rebuild)
|
if(consider_rebuild)
|
||||||
air_master.AddToConsiderRebuild(src,NT) //Gotta check if we need to rebuild, dammit
|
zone.rebuild = 1 //Gotta check if we need to rebuild, dammit
|
||||||
else
|
else
|
||||||
zone.RemoveTurf(NT) //Not adjacent to anything, and unsimulated. Goodbye~
|
zone.RemoveTurf(NT) //Not adjacent to anything, and unsimulated. Goodbye~
|
||||||
|
|
||||||
//To make a closed connection through closed door.
|
//To make a closed connection through closed door.
|
||||||
ZConnect(T, src)
|
ZConnect(T, src)
|
||||||
|
|
||||||
if(T.zone && !T.zone.rebuild) //I block air.
|
//If I block air.
|
||||||
|
else if(T.zone && !T.zone.rebuild)
|
||||||
var/turf/NT = get_step(src, reverse_direction(direction))
|
var/turf/NT = get_step(src, reverse_direction(direction))
|
||||||
|
|
||||||
|
//If I am splitting a zone, rebuild.
|
||||||
if(istype(NT,/turf/simulated) && (NT in T.zone.contents || (NT.zone && T in NT.zone.contents)))
|
if(istype(NT,/turf/simulated) && (NT in T.zone.contents || (NT.zone && T in NT.zone.contents)))
|
||||||
air_master.AddToConsiderRebuild(T,NT)
|
T.zone.rebuild = 1
|
||||||
|
|
||||||
|
//If NT is unsimulated, parse if I should remove it or rebuild.
|
||||||
else if(istype(NT) && NT in T.zone.unsimulated_tiles)
|
else if(istype(NT) && NT in T.zone.unsimulated_tiles)
|
||||||
var/consider_rebuild = 0
|
var/consider_rebuild = 0
|
||||||
for(var/d in cardinal)
|
for(var/d in cardinal)
|
||||||
@@ -212,30 +222,48 @@ turf
|
|||||||
if(istype(UT, /turf/simulated) && UT.zone == T.zone && UT.CanPass(null, NT, 0, 0)) //If we find a neighboring tile that is in the same zone, check if we need to rebuild
|
if(istype(UT, /turf/simulated) && UT.zone == T.zone && UT.CanPass(null, NT, 0, 0)) //If we find a neighboring tile that is in the same zone, check if we need to rebuild
|
||||||
consider_rebuild = 1
|
consider_rebuild = 1
|
||||||
break
|
break
|
||||||
|
|
||||||
|
//Needs rebuilt.
|
||||||
if(consider_rebuild)
|
if(consider_rebuild)
|
||||||
air_master.AddToConsiderRebuild(T,NT) //Gotta check if we need to rebuild, dammit
|
T.zone.rebuild = 1
|
||||||
|
|
||||||
|
//Not adjacent to anything, and unsimulated. Goodbye~
|
||||||
else
|
else
|
||||||
T.zone.RemoveTurf(NT) //Not adjacent to anything, and unsimulated. Goodbye~
|
T.zone.RemoveTurf(NT)
|
||||||
|
|
||||||
else
|
else
|
||||||
|
//Produce connection through open door.
|
||||||
ZConnect(src,T)
|
ZConnect(src,T)
|
||||||
|
|
||||||
else if(air_directions_archived&direction) //Something like a wall was built, changing the geometry.
|
//Something like a wall was built, changing the geometry.
|
||||||
|
else if(air_directions_archived&direction)
|
||||||
var/turf/NT = get_step(T, direction)
|
var/turf/NT = get_step(T, direction)
|
||||||
if(istype(NT,/turf/simulated) && NT in zone.contents)
|
|
||||||
air_master.AddToConsiderRebuild(src,NT)
|
|
||||||
|
|
||||||
else if(istype(NT) && NT in zone.unsimulated_tiles) //Parse if we need to remove the tile, or rebuild the zone.
|
//If the tile is in our own zone, and we cannot connect to it, better rebuild.
|
||||||
|
if(istype(NT,/turf/simulated) && NT in zone.contents)
|
||||||
|
zone.rebuild = 1
|
||||||
|
|
||||||
|
//Parse if we need to remove the tile, or rebuild the zone.
|
||||||
|
else if(istype(NT) && NT in zone.unsimulated_tiles)
|
||||||
var/consider_rebuild = 0
|
var/consider_rebuild = 0
|
||||||
|
|
||||||
|
//Loop through all neighboring turfs to see if we should remove the turf or just rebuild.
|
||||||
for(var/d in cardinal)
|
for(var/d in cardinal)
|
||||||
var/turf/UT = get_step(NT,d)
|
var/turf/UT = get_step(NT,d)
|
||||||
if(istype(UT, /turf/simulated) && UT.zone == zone && UT.CanPass(null, NT, 0, 0)) //If we find a neighboring tile that is in the same zone, check if we need to rebuild
|
|
||||||
|
//If we find a neighboring tile that is in the same zone, rebuild
|
||||||
|
if(istype(UT, /turf/simulated) && UT.zone == zone && UT.CanPass(null, NT, 0, 0))
|
||||||
consider_rebuild = 1
|
consider_rebuild = 1
|
||||||
break
|
break
|
||||||
|
|
||||||
|
//The unsimulated turf is adjacent to another one of our zone's turfs,
|
||||||
|
// better rebuild to be sure we didn't get cut in twain
|
||||||
if(consider_rebuild)
|
if(consider_rebuild)
|
||||||
air_master.AddToConsiderRebuild(src,NT) //Gotta check if we need to rebuild, dammit
|
NT.zone.rebuild = 1
|
||||||
|
|
||||||
|
//Not adjacent to anything, and unsimulated. Goodbye~
|
||||||
else
|
else
|
||||||
zone.RemoveTurf(NT) //Not adjacent to anything, and unsimulated. Goodbye~
|
zone.RemoveTurf(NT)
|
||||||
|
|
||||||
if(air_check_directions)
|
if(air_check_directions)
|
||||||
processing = 1
|
processing = 1
|
||||||
@@ -254,8 +282,10 @@ turf
|
|||||||
if(isnum(O) && O)
|
if(isnum(O) && O)
|
||||||
if(!D.density) continue
|
if(!D.density) continue
|
||||||
if(istype(D,/obj/machinery/door/window))
|
if(istype(D,/obj/machinery/door/window))
|
||||||
if(!O) continue
|
if(!istype(O))
|
||||||
if(D.dir == get_dir(D,O)) return 1
|
continue
|
||||||
|
if(D.dir == get_dir(D,O))
|
||||||
|
return 1
|
||||||
else
|
else
|
||||||
return 1
|
return 1
|
||||||
|
|
||||||
@@ -271,13 +301,13 @@ turf/proc/ZCanPass(turf/simulated/T, var/include_space = 0)
|
|||||||
return 0
|
return 0
|
||||||
|
|
||||||
for(var/obj/obstacle in src)
|
for(var/obj/obstacle in src)
|
||||||
if(istype(obstacle,/obj/machinery/door) && !istype(obstacle,/obj/machinery/door/window))
|
if(istype(obstacle, /obj/machinery/door) && !obstacle:air_properties_vary_with_direction)
|
||||||
continue
|
continue
|
||||||
if(!obstacle.CanPass(null, T, 1.5, 1))
|
if(!obstacle.CanPass(null, T, 1.5, 1))
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
for(var/obj/obstacle in T)
|
for(var/obj/obstacle in T)
|
||||||
if(istype(obstacle,/obj/machinery/door) && !istype(obstacle,/obj/machinery/door/window))
|
if(istype(obstacle, /obj/machinery/door) && !obstacle:air_properties_vary_with_direction)
|
||||||
continue
|
continue
|
||||||
if(!obstacle.CanPass(null, src, 1.5, 1))
|
if(!obstacle.CanPass(null, src, 1.5, 1))
|
||||||
return 0
|
return 0
|
||||||
@@ -293,13 +323,13 @@ turf/proc/ZAirPass(turf/T)
|
|||||||
return 0
|
return 0
|
||||||
|
|
||||||
for(var/obj/obstacle in src)
|
for(var/obj/obstacle in src)
|
||||||
if(istype(obstacle,/obj/machinery/door) && !istype(obstacle,/obj/machinery/door/window))
|
if(istype(obstacle, /obj/machinery/door) && !obstacle:air_properties_vary_with_direction)
|
||||||
continue
|
continue
|
||||||
if(!obstacle.CanPass(null, T, 0, 0))
|
if(!obstacle.CanPass(null, T, 0, 0))
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
for(var/obj/obstacle in T)
|
for(var/obj/obstacle in T)
|
||||||
if(istype(obstacle,/obj/machinery/door) && !istype(obstacle,/obj/machinery/door/window))
|
if(istype(obstacle, /obj/machinery/door) && !obstacle:air_properties_vary_with_direction)
|
||||||
continue
|
continue
|
||||||
if(!obstacle.CanPass(null, src, 0, 0))
|
if(!obstacle.CanPass(null, src, 0, 0))
|
||||||
return 0
|
return 0
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ zone
|
|||||||
// To make sure you're not spammed to death by airflow sound effects
|
// To make sure you're not spammed to death by airflow sound effects
|
||||||
tmp/playsound_cooldown = 0
|
tmp/playsound_cooldown = 0
|
||||||
|
|
||||||
|
|
||||||
//CREATION AND DELETION
|
//CREATION AND DELETION
|
||||||
New(turf/start)
|
New(turf/start)
|
||||||
. = ..()
|
. = ..()
|
||||||
@@ -53,6 +54,7 @@ zone
|
|||||||
//Add this zone to the global list.
|
//Add this zone to the global list.
|
||||||
zones.Add(src)
|
zones.Add(src)
|
||||||
|
|
||||||
|
|
||||||
//LEGACY, DO NOT USE. Use the SoftDelete proc.
|
//LEGACY, DO NOT USE. Use the SoftDelete proc.
|
||||||
Del()
|
Del()
|
||||||
//Ensuring the zone list doesn't get clogged with null values.
|
//Ensuring the zone list doesn't get clogged with null values.
|
||||||
@@ -68,25 +70,27 @@ zone
|
|||||||
air = null
|
air = null
|
||||||
. = ..()
|
. = ..()
|
||||||
|
|
||||||
|
|
||||||
//Handles deletion via garbage collection.
|
//Handles deletion via garbage collection.
|
||||||
proc/SoftDelete()
|
proc/SoftDelete()
|
||||||
zones.Remove(src)
|
zones.Remove(src)
|
||||||
air = null
|
air = null
|
||||||
|
|
||||||
//Ensuring the zone list doesn't get clogged with null values.
|
//Ensuring the zone list doesn't get clogged with null values.
|
||||||
for(var/turf/simulated/T in contents)
|
for(var/turf/simulated/T in contents)
|
||||||
RemoveTurf(T)
|
RemoveTurf(T)
|
||||||
air_master.tiles_to_reconsider_zones += T
|
air_master.tiles_to_reconsider_zones += T
|
||||||
|
|
||||||
|
//Removing zone connections and scheduling connection cleanup
|
||||||
for(var/zone/Z in connected_zones)
|
for(var/zone/Z in connected_zones)
|
||||||
if(src in Z.connected_zones)
|
if(src in Z.connected_zones)
|
||||||
Z.connected_zones.Remove(src)
|
Z.connected_zones.Remove(src)
|
||||||
for(var/connection/C in connections)
|
for(var/connection/C in connections)
|
||||||
if(C.zone_A == src)
|
|
||||||
C.zone_A = null
|
|
||||||
if(C.zone_B == src)
|
|
||||||
C.zone_B = null
|
|
||||||
air_master.connections_to_check += C
|
air_master.connections_to_check += C
|
||||||
|
|
||||||
return 1
|
return 1
|
||||||
|
|
||||||
|
|
||||||
//ZONE MANAGEMENT FUNCTIONS
|
//ZONE MANAGEMENT FUNCTIONS
|
||||||
proc/AddTurf(turf/T)
|
proc/AddTurf(turf/T)
|
||||||
//Adds the turf to contents, increases the size of the zone, and sets the zone var.
|
//Adds the turf to contents, increases the size of the zone, and sets the zone var.
|
||||||
@@ -270,7 +274,13 @@ zone/proc/process()
|
|||||||
if(moles_delta > 0.1 || abs(air.temperature - Z.air.temperature) > 0.1)
|
if(moles_delta > 0.1 || abs(air.temperature - Z.air.temperature) > 0.1)
|
||||||
if(abs(Z.air.return_pressure() - air.return_pressure()) > vsc.airflow_lightest_pressure)
|
if(abs(Z.air.return_pressure() - air.return_pressure()) > vsc.airflow_lightest_pressure)
|
||||||
Airflow(src,Z)
|
Airflow(src,Z)
|
||||||
ShareRatio( air , Z.air , connected_zones[Z] )
|
var/unsimulated_boost = 0
|
||||||
|
if(unsimulated_tiles)
|
||||||
|
unsimulated_boost += unsimulated_tiles.len
|
||||||
|
if(Z.unsimulated_tiles)
|
||||||
|
unsimulated_boost += Z.unsimulated_tiles.len
|
||||||
|
unsimulated_boost = min(3, unsimulated_boost)
|
||||||
|
ShareRatio( air , Z.air , connected_zones[Z] + unsimulated_boost)
|
||||||
|
|
||||||
for(var/zone/Z in closed_connection_zones)
|
for(var/zone/Z in closed_connection_zones)
|
||||||
if(air && Z.air)
|
if(air && Z.air)
|
||||||
@@ -371,7 +381,14 @@ proc/ShareSpace(datum/gas_mixture/A, list/unsimulated_tiles)
|
|||||||
unsim_co2 += T.carbon_dioxide
|
unsim_co2 += T.carbon_dioxide
|
||||||
unsim_nitrogen += T.nitrogen
|
unsim_nitrogen += T.nitrogen
|
||||||
unsim_plasma += T.toxins
|
unsim_plasma += T.toxins
|
||||||
unsim_heat_capacity += T.heat_capacity
|
|
||||||
|
// Make sure it actually has gas in it, and use the heat capacity of that.
|
||||||
|
// Space and unsimulated tiles do NOT have a heat capacity. Thus we don't
|
||||||
|
// add them. This means "space is not cold", which turns out just fine in
|
||||||
|
// gameplay terms.
|
||||||
|
if(istype(T, /turf/simulated))
|
||||||
|
unsim_heat_capacity += T:air.heat_capacity()
|
||||||
|
|
||||||
unsim_temperature += T.temperature/unsimulated_tiles.len
|
unsim_temperature += T.temperature/unsimulated_tiles.len
|
||||||
|
|
||||||
var
|
var
|
||||||
@@ -380,7 +397,14 @@ proc/ShareSpace(datum/gas_mixture/A, list/unsimulated_tiles)
|
|||||||
old_pressure = A.return_pressure()
|
old_pressure = A.return_pressure()
|
||||||
|
|
||||||
size = max(1,A.group_multiplier)
|
size = max(1,A.group_multiplier)
|
||||||
share_size = max(1,unsimulated_tiles.len)
|
|
||||||
|
// We use the same size for the potentially single space tile
|
||||||
|
// as we use for the entire room. Why is this?
|
||||||
|
// Short answer: We do not want larger rooms to depressurize more
|
||||||
|
// slowly than small rooms, preserving our good old "hollywood-style"
|
||||||
|
// oh-shit effect when large rooms get breached, but still having small
|
||||||
|
// rooms remain pressurized for long enough to make escape possible.
|
||||||
|
share_size = max(1,size - 5 + unsimulated_tiles.len)
|
||||||
|
|
||||||
full_oxy = A.oxygen * size
|
full_oxy = A.oxygen * size
|
||||||
full_nitro = A.nitrogen * size
|
full_nitro = A.nitrogen * size
|
||||||
|
|||||||
@@ -15,6 +15,16 @@
|
|||||||
if (config.log_admin)
|
if (config.log_admin)
|
||||||
diary << "\[[time_stamp()]]ADMIN: [text]"
|
diary << "\[[time_stamp()]]ADMIN: [text]"
|
||||||
|
|
||||||
|
|
||||||
|
/proc/log_debug(text)
|
||||||
|
if (config.log_debug)
|
||||||
|
diary << "\[[time_stamp()]]DEBUG: [text]"
|
||||||
|
|
||||||
|
for(var/client/C in admins)
|
||||||
|
if(C.prefs.toggles & CHAT_DEBUGLOGS)
|
||||||
|
C << "DEBUG: [text]"
|
||||||
|
|
||||||
|
|
||||||
/proc/log_game(text)
|
/proc/log_game(text)
|
||||||
if (config.log_game)
|
if (config.log_game)
|
||||||
diary << "\[[time_stamp()]]GAME: [text]"
|
diary << "\[[time_stamp()]]GAME: [text]"
|
||||||
|
|||||||
@@ -1327,6 +1327,7 @@ proc/is_hot(obj/item/W as obj)
|
|||||||
|
|
||||||
//Is this even used for anything besides balloons? Yes I took out the W:lit stuff because : really shouldnt be used.
|
//Is this even used for anything besides balloons? Yes I took out the W:lit stuff because : really shouldnt be used.
|
||||||
/proc/is_sharp(obj/item/W as obj) // For the record, WHAT THE HELL IS THIS METHOD OF DOING IT?
|
/proc/is_sharp(obj/item/W as obj) // For the record, WHAT THE HELL IS THIS METHOD OF DOING IT?
|
||||||
|
if(W.sharp) return 1
|
||||||
return ( \
|
return ( \
|
||||||
W.sharp || \
|
W.sharp || \
|
||||||
istype(W, /obj/item/weapon/screwdriver) || \
|
istype(W, /obj/item/weapon/screwdriver) || \
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
var/log_access = 0 // log login/logout
|
var/log_access = 0 // log login/logout
|
||||||
var/log_say = 0 // log client say
|
var/log_say = 0 // log client say
|
||||||
var/log_admin = 0 // log admin actions
|
var/log_admin = 0 // log admin actions
|
||||||
|
var/log_debug = 1 // log debug output
|
||||||
var/log_game = 0 // log game events
|
var/log_game = 0 // log game events
|
||||||
var/log_vote = 0 // log voting
|
var/log_vote = 0 // log voting
|
||||||
var/log_whisper = 0 // log client whisper
|
var/log_whisper = 0 // log client whisper
|
||||||
@@ -193,6 +194,9 @@
|
|||||||
if ("log_admin")
|
if ("log_admin")
|
||||||
config.log_admin = 1
|
config.log_admin = 1
|
||||||
|
|
||||||
|
if ("log_debug")
|
||||||
|
config.log_debug = text2num(value)
|
||||||
|
|
||||||
if ("log_game")
|
if ("log_game")
|
||||||
config.log_game = 1
|
config.log_game = 1
|
||||||
|
|
||||||
|
|||||||
@@ -117,6 +117,7 @@ datum/controller/game_controller/proc/process()
|
|||||||
controller_iteration++
|
controller_iteration++
|
||||||
|
|
||||||
vote.process()
|
vote.process()
|
||||||
|
process_newscaster()
|
||||||
|
|
||||||
//AIR
|
//AIR
|
||||||
|
|
||||||
@@ -132,11 +133,12 @@ datum/controller/game_controller/proc/process()
|
|||||||
air_master.current_cycle++
|
air_master.current_cycle++
|
||||||
var/success = air_master.tick() //Changed so that a runtime does not crash the ticker.
|
var/success = air_master.tick() //Changed so that a runtime does not crash the ticker.
|
||||||
if(!success) //Runtimed.
|
if(!success) //Runtimed.
|
||||||
log_adminwarn("ZASALERT: air_system/tick() failed: [air_master.tick_progress]")
|
|
||||||
air_master.failed_ticks++
|
air_master.failed_ticks++
|
||||||
if(air_master.failed_ticks > 5)
|
if(air_master.failed_ticks > 5)
|
||||||
world << "<font color='red'><b>RUNTIMES IN ATMOS TICKER. Killing air simulation!</font></b>"
|
world << "<font color='red'><b>RUNTIMES IN ATMOS TICKER. Killing air simulation!</font></b>"
|
||||||
kill_air = 1
|
message_admins("ZASALERT: unable run [air_master.tick_progress], tell someone about this!")
|
||||||
|
log_admin("ZASALERT: unable run zone/process() -- [air_master.tick_progress]")
|
||||||
|
air_processing_killed = 1
|
||||||
air_master.failed_ticks = 0
|
air_master.failed_ticks = 0
|
||||||
air_cost = (world.timeofday - timer) / 10
|
air_cost = (world.timeofday - timer) / 10
|
||||||
|
|
||||||
|
|||||||
@@ -165,7 +165,7 @@ datum/controller/vote
|
|||||||
|
|
||||||
proc/initiate_vote(var/vote_type, var/initiator_key)
|
proc/initiate_vote(var/vote_type, var/initiator_key)
|
||||||
if(!mode)
|
if(!mode)
|
||||||
if(started_time != null)
|
if(started_time != null && !check_rights(R_ADMIN))
|
||||||
var/next_allowed_time = (started_time + config.vote_delay)
|
var/next_allowed_time = (started_time + config.vote_delay)
|
||||||
if(next_allowed_time > world.time)
|
if(next_allowed_time > world.time)
|
||||||
return 0
|
return 0
|
||||||
@@ -200,7 +200,13 @@ datum/controller/vote
|
|||||||
|
|
||||||
log_vote(text)
|
log_vote(text)
|
||||||
world << "<font color='purple'><b>[text]</b>\nType vote to place your votes.\nYou have [config.vote_period/10] seconds to vote.</font>"
|
world << "<font color='purple'><b>[text]</b>\nType vote to place your votes.\nYou have [config.vote_period/10] seconds to vote.</font>"
|
||||||
world << sound('weapons/smg_empty_alarm.ogg')
|
switch(vote_type)
|
||||||
|
if("crew_transfer")
|
||||||
|
world << sound('sound/voice/Serithi/Shuttlehere.ogg')
|
||||||
|
if("gamemode")
|
||||||
|
world << sound('sound/voice/Serithi/pretenddemoc.ogg')
|
||||||
|
if("custom")
|
||||||
|
world << sound('sound/voice/Serithi/weneedvote.ogg')
|
||||||
if(mode == "gamemode" && going)
|
if(mode == "gamemode" && going)
|
||||||
going = 0
|
going = 0
|
||||||
world << "<font color='red'><b>Round start has been delayed.</b></font>"
|
world << "<font color='red'><b>Round start has been delayed.</b></font>"
|
||||||
|
|||||||
@@ -142,7 +142,7 @@
|
|||||||
traitorcheckloop()
|
traitorcheckloop()
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
/datum/game_mode/traitor/autotraitor/latespawn(mob/living/carbon/human/character)
|
/datum/game_mode/traitor/autotraitor/latespawn(mob/living/carbon/human/character)
|
||||||
..()
|
..()
|
||||||
if(emergency_shuttle.departed)
|
if(emergency_shuttle.departed)
|
||||||
@@ -192,6 +192,5 @@
|
|||||||
//message_admins("New traitor roll failed. No new traitor.")
|
//message_admins("New traitor roll failed. No new traitor.")
|
||||||
//else
|
//else
|
||||||
//message_admins("Late Joiner does not have Be Syndicate")
|
//message_admins("Late Joiner does not have Be Syndicate")
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -27,6 +27,7 @@
|
|||||||
var/required_players_secret = 0 //Minimum number of players for that game mode to be chose in Secret
|
var/required_players_secret = 0 //Minimum number of players for that game mode to be chose in Secret
|
||||||
var/required_enemies = 0
|
var/required_enemies = 0
|
||||||
var/recommended_enemies = 0
|
var/recommended_enemies = 0
|
||||||
|
var/newscaster_announcements = null
|
||||||
var/uplink_welcome = "Syndicate Uplink Console:"
|
var/uplink_welcome = "Syndicate Uplink Console:"
|
||||||
var/uplink_uses = 10
|
var/uplink_uses = 10
|
||||||
var/uplink_items = {"Highly Visible and Dangerous Weapons;
|
var/uplink_items = {"Highly Visible and Dangerous Weapons;
|
||||||
@@ -290,6 +291,7 @@ Implants;
|
|||||||
if(player.client.prefs.be_special & role)
|
if(player.client.prefs.be_special & role)
|
||||||
if(!jobban_isbanned(player, "Syndicate") && !jobban_isbanned(player, roletext)) //Nodrak/Carn: Antag Job-bans
|
if(!jobban_isbanned(player, "Syndicate") && !jobban_isbanned(player, roletext)) //Nodrak/Carn: Antag Job-bans
|
||||||
candidates += player.mind // Get a list of all the people who want to be the antagonist for this round
|
candidates += player.mind // Get a list of all the people who want to be the antagonist for this round
|
||||||
|
log_debug("[player.key] had [roletext] enabled, so drafting them.")
|
||||||
|
|
||||||
if(restricted_jobs)
|
if(restricted_jobs)
|
||||||
for(var/datum/mind/player in candidates)
|
for(var/datum/mind/player in candidates)
|
||||||
@@ -317,6 +319,7 @@ Implants;
|
|||||||
applicant = pick(drafted)
|
applicant = pick(drafted)
|
||||||
if(applicant)
|
if(applicant)
|
||||||
candidates += applicant
|
candidates += applicant
|
||||||
|
log_debug("[applicant.key] was force-drafted as [roletext], because there aren't enough candidates.")
|
||||||
drafted.Remove(applicant)
|
drafted.Remove(applicant)
|
||||||
|
|
||||||
else // Not enough scrubs, ABORT ABORT ABORT
|
else // Not enough scrubs, ABORT ABORT ABORT
|
||||||
@@ -342,7 +345,7 @@ Implants;
|
|||||||
if(applicant)
|
if(applicant)
|
||||||
candidates += applicant
|
candidates += applicant
|
||||||
drafted.Remove(applicant)
|
drafted.Remove(applicant)
|
||||||
message_admins("[applicant.key] drafted into antagonist role against their preferences.")
|
log_debug("[applicant.key] was force-drafted as [roletext], because there aren't enough candidates.")
|
||||||
|
|
||||||
else // Not enough scrubs, ABORT ABORT ABORT
|
else // Not enough scrubs, ABORT ABORT ABORT
|
||||||
break
|
break
|
||||||
@@ -351,9 +354,10 @@ Implants;
|
|||||||
// recommended_enemies if the number of people with that role set to yes is less than recomended_enemies,
|
// recommended_enemies if the number of people with that role set to yes is less than recomended_enemies,
|
||||||
// Less if there are not enough valid players in the game entirely to make recommended_enemies.
|
// Less if there are not enough valid players in the game entirely to make recommended_enemies.
|
||||||
|
|
||||||
/*
|
|
||||||
/datum/game_mode/proc/latespawn(var/mob)
|
/datum/game_mode/proc/latespawn(var/mob)
|
||||||
|
|
||||||
|
/*
|
||||||
/datum/game_mode/proc/check_player_role_pref(var/role, var/mob/new_player/player)
|
/datum/game_mode/proc/check_player_role_pref(var/role, var/mob/new_player/player)
|
||||||
if(player.preferences.be_special & role)
|
if(player.preferences.be_special & role)
|
||||||
return 1
|
return 1
|
||||||
@@ -388,6 +392,9 @@ Implants;
|
|||||||
heads += player.mind
|
heads += player.mind
|
||||||
return heads
|
return heads
|
||||||
|
|
||||||
|
/datum/game_mode/New()
|
||||||
|
newscaster_announcements = pick(newscaster_standard_feeds)
|
||||||
|
|
||||||
//////////////////////////
|
//////////////////////////
|
||||||
//Reports player logouts//
|
//Reports player logouts//
|
||||||
//////////////////////////
|
//////////////////////////
|
||||||
|
|||||||
@@ -8,6 +8,12 @@
|
|||||||
required_enemies = 3
|
required_enemies = 3
|
||||||
recommended_enemies = 3
|
recommended_enemies = 3
|
||||||
|
|
||||||
|
uplink_welcome = "Revolutionary Uplink Console:"
|
||||||
|
uplink_uses = 5
|
||||||
|
|
||||||
|
newscaster_announcements = /datum/news_announcement/revolution_inciting_event
|
||||||
|
|
||||||
|
var/last_command_report = 0
|
||||||
var/list/heads = list()
|
var/list/heads = list()
|
||||||
var/tried_to_add_revheads = 0
|
var/tried_to_add_revheads = 0
|
||||||
|
|
||||||
@@ -57,7 +63,7 @@
|
|||||||
var/datum/objective/mutiny/rp/rev_obj = new
|
var/datum/objective/mutiny/rp/rev_obj = new
|
||||||
rev_obj.owner = rev_mind
|
rev_obj.owner = rev_mind
|
||||||
rev_obj.target = head_mind
|
rev_obj.target = head_mind
|
||||||
rev_obj.explanation_text = "Assassinate or capture [head_mind.name], the [head_mind.assigned_role]."
|
rev_obj.explanation_text = "Assassinate, convert or capture [head_mind.name], the [head_mind.assigned_role]."
|
||||||
rev_mind.objectives += rev_obj
|
rev_mind.objectives += rev_obj
|
||||||
|
|
||||||
update_rev_icons_added(rev_mind)
|
update_rev_icons_added(rev_mind)
|
||||||
@@ -65,6 +71,8 @@
|
|||||||
for(var/datum/mind/rev_mind in head_revolutionaries)
|
for(var/datum/mind/rev_mind in head_revolutionaries)
|
||||||
greet_revolutionary(rev_mind)
|
greet_revolutionary(rev_mind)
|
||||||
rev_mind.current.verbs += /mob/living/carbon/human/proc/RevConvert
|
rev_mind.current.verbs += /mob/living/carbon/human/proc/RevConvert
|
||||||
|
equip_traitor(rev_mind.current, 1) //changing how revs get assigned their uplink so they can get PDA uplinks. --NEO
|
||||||
|
|
||||||
modePlayer += head_revolutionaries
|
modePlayer += head_revolutionaries
|
||||||
spawn (rand(waittime_l, waittime_h))
|
spawn (rand(waittime_l, waittime_h))
|
||||||
send_intercept()
|
send_intercept()
|
||||||
@@ -183,8 +191,7 @@
|
|||||||
active_revs++
|
active_revs++
|
||||||
|
|
||||||
if(active_revs == 0)
|
if(active_revs == 0)
|
||||||
log_admin("There are zero active head revolutionists, trying to add some..")
|
log_debug("There are zero active heads of revolution, trying to add some..")
|
||||||
message_admins("There are zero active head revolutionists, trying to add some..")
|
|
||||||
var/added_heads = 0
|
var/added_heads = 0
|
||||||
for(var/mob/living/carbon/human/H in world) if(H.client && H.mind && H.client.inactivity <= 10*60*20 && H.mind in revolutionaries)
|
for(var/mob/living/carbon/human/H in world) if(H.client && H.mind && H.client.inactivity <= 10*60*20 && H.mind in revolutionaries)
|
||||||
head_revolutionaries += H.mind
|
head_revolutionaries += H.mind
|
||||||
@@ -210,4 +217,28 @@
|
|||||||
message_admins("Unable to add new heads of revolution.")
|
message_admins("Unable to add new heads of revolution.")
|
||||||
tried_to_add_revheads = world.time + 6000 // wait 10 minutes
|
tried_to_add_revheads = world.time + 6000 // wait 10 minutes
|
||||||
|
|
||||||
|
if(last_command_report == 0 && world.time >= 60 * 10)
|
||||||
|
command_alert("We are regrettably announcing that your performance has been disappointing, and we are thus forced to cut down on financial support to your station. To achieve this, the pay of all personnal, except the Heads of Staff, has been halved.")
|
||||||
|
last_command_report = 1
|
||||||
|
else if(last_command_report == 1 && world.time >= 60 * 30)
|
||||||
|
command_alert("Statistics hint that a high amount of leisure time, and associated activities, are responsible for the poor performance of many of our stations. You are to bolt and close down any leisure facilities, such as the holodeck, the theatre and the bar. Food can be distributed through vendors and the kitchen.")
|
||||||
|
last_command_report = 2
|
||||||
|
else if(last_command_report == 2 && world.time >= 60 * 60)
|
||||||
|
command_alert("It is reported that merely closing down leisure facilities has not been successful. You and your Heads of Staff are to ensure that all crew are working hard, and not wasting time or energy. Any crew caught off duty without leave from their Head of Staff are to be warned, and on repeated offence, to be brigged until the next transfer shuttle arrives, which will take them to facilities where they can be of more use.")
|
||||||
|
last_command_report = 3
|
||||||
|
|
||||||
return ..()
|
return ..()
|
||||||
|
|
||||||
|
|
||||||
|
/datum/game_mode/revolution/rp_revolution/latespawn(mob/M)
|
||||||
|
if(M.mind.assigned_role in command_positions)
|
||||||
|
log_debug("Adding head kill/capture/convert objective for [M.name]")
|
||||||
|
heads += M
|
||||||
|
|
||||||
|
for(var/datum/mind/rev_mind in head_revolutionaries)
|
||||||
|
var/datum/objective/mutiny/rp/rev_obj = new
|
||||||
|
rev_obj.owner = rev_mind
|
||||||
|
rev_obj.target = M.mind
|
||||||
|
rev_obj.explanation_text = "Assassinate, convert or capture [M.name], the [M.mind.assigned_role]."
|
||||||
|
rev_mind.objectives += rev_obj
|
||||||
|
rev_mind.current << "\red A new Head of Staff, [M.name], the [M.mind.assigned_role] has appeared. Your objectives have been updated."
|
||||||
@@ -62,7 +62,7 @@
|
|||||||
switch(H.mind.role_alt_title)
|
switch(H.mind.role_alt_title)
|
||||||
if("Emergency Physician")
|
if("Emergency Physician")
|
||||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(H), slot_w_uniform)
|
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(H), slot_w_uniform)
|
||||||
H.equip_to_slot_or_del(new /obj/item/clothing/suit/fr_jacket(H), slot_wear_suit)
|
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/fr_jacket(H), slot_wear_suit)
|
||||||
if("Surgeon")
|
if("Surgeon")
|
||||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(H), slot_w_uniform)
|
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(H), slot_w_uniform)
|
||||||
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(H), slot_wear_suit)
|
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(H), slot_wear_suit)
|
||||||
|
|||||||
@@ -67,7 +67,7 @@
|
|||||||
idle_power_usage = 4
|
idle_power_usage = 4
|
||||||
active_power_usage = 8
|
active_power_usage = 8
|
||||||
power_channel = ENVIRON
|
power_channel = ENVIRON
|
||||||
req_access = list(access_atmospherics, access_engine_equip)
|
req_one_access = list(access_atmospherics, access_engine_equip)
|
||||||
var/frequency = 1439
|
var/frequency = 1439
|
||||||
//var/skipprocess = 0 //Experimenting
|
//var/skipprocess = 0 //Experimenting
|
||||||
var/alarm_frequency = 1437
|
var/alarm_frequency = 1437
|
||||||
|
|||||||
@@ -18,6 +18,14 @@
|
|||||||
use_power = 0
|
use_power = 0
|
||||||
var/release_log = ""
|
var/release_log = ""
|
||||||
|
|
||||||
|
/obj/machinery/portable_atmospherics/initialize()
|
||||||
|
. = ..()
|
||||||
|
spawn()
|
||||||
|
var/obj/machinery/atmospherics/portables_connector/connector = locate() in loc
|
||||||
|
if(connector)
|
||||||
|
connected_port = connector
|
||||||
|
update_icon()
|
||||||
|
|
||||||
/obj/machinery/portable_atmospherics/canister/sleeping_agent
|
/obj/machinery/portable_atmospherics/canister/sleeping_agent
|
||||||
name = "Canister: \[N2O\]"
|
name = "Canister: \[N2O\]"
|
||||||
icon_state = "redws"
|
icon_state = "redws"
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
var/glass = 0
|
var/glass = 0
|
||||||
var/normalspeed = 1
|
var/normalspeed = 1
|
||||||
var/heat_proof = 0 // For glass airlocks/opacity firedoors
|
var/heat_proof = 0 // For glass airlocks/opacity firedoors
|
||||||
|
var/air_properties_vary_with_direction = 0
|
||||||
|
|
||||||
/obj/machinery/door/New()
|
/obj/machinery/door/New()
|
||||||
..()
|
..()
|
||||||
|
|||||||
@@ -234,6 +234,7 @@
|
|||||||
glass = 1 //There is a glass window so you can see through the door
|
glass = 1 //There is a glass window so you can see through the door
|
||||||
//This is needed due to BYOND limitations in controlling visibility
|
//This is needed due to BYOND limitations in controlling visibility
|
||||||
heat_proof = 1
|
heat_proof = 1
|
||||||
|
air_properties_vary_with_direction = 1
|
||||||
|
|
||||||
CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
|
CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
|
||||||
if(istype(mover) && mover.checkpass(PASSGLASS))
|
if(istype(mover) && mover.checkpass(PASSGLASS))
|
||||||
|
|||||||
@@ -11,6 +11,7 @@
|
|||||||
opacity = 0
|
opacity = 0
|
||||||
var/obj/item/weapon/airlock_electronics/electronics = null
|
var/obj/item/weapon/airlock_electronics/electronics = null
|
||||||
explosion_resistance = 5
|
explosion_resistance = 5
|
||||||
|
air_properties_vary_with_direction = 1
|
||||||
|
|
||||||
|
|
||||||
/obj/machinery/door/window/update_nearby_tiles(need_rebuild)
|
/obj/machinery/door/window/update_nearby_tiles(need_rebuild)
|
||||||
|
|||||||
@@ -84,3 +84,45 @@
|
|||||||
icon_state = icon_closed
|
icon_state = icon_closed
|
||||||
else
|
else
|
||||||
icon_state = icon_opened
|
icon_state = icon_opened
|
||||||
|
|
||||||
|
|
||||||
|
/obj/item/bodybag/cryobag
|
||||||
|
name = "stasis bag"
|
||||||
|
desc = "A folded, non-reusable bag designed for the preservation of an occupant's brain by stasis."
|
||||||
|
icon = 'icons/obj/cryobag.dmi'
|
||||||
|
icon_state = "bodybag_folded"
|
||||||
|
|
||||||
|
|
||||||
|
attack_self(mob/user)
|
||||||
|
var/obj/structure/closet/body_bag/cryobag/R = new /obj/structure/closet/body_bag/cryobag(user.loc)
|
||||||
|
R.add_fingerprint(user)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/obj/structure/closet/body_bag/cryobag
|
||||||
|
name = "stasis bag"
|
||||||
|
desc = "A non-reusable plastic bag designed for the preservation of an occupant's brain by stasis."
|
||||||
|
icon = 'icons/obj/cryobag.dmi'
|
||||||
|
icon_state = "bodybag_closed"
|
||||||
|
icon_closed = "bodybag_closed"
|
||||||
|
icon_opened = "bodybag_open"
|
||||||
|
density = 0
|
||||||
|
|
||||||
|
var/used = 0
|
||||||
|
|
||||||
|
open()
|
||||||
|
. = ..()
|
||||||
|
if(used)
|
||||||
|
var/obj/item/O = new/obj/item(src.loc)
|
||||||
|
O.name = "used stasis bag"
|
||||||
|
O.icon = src.icon
|
||||||
|
O.icon_state = "bodybag_used"
|
||||||
|
O.desc = "Pretty useless now.."
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
MouseDrop(over_object, src_location, over_location)
|
||||||
|
if((over_object == usr && (in_range(src, usr) || usr.contents.Find(src))))
|
||||||
|
if(!ishuman(usr)) return
|
||||||
|
usr << "\red You can't fold that up anymore.."
|
||||||
|
..()
|
||||||
@@ -76,9 +76,9 @@
|
|||||||
|
|
||||||
M.updatehealth()
|
M.updatehealth()
|
||||||
/obj/item/stack/medical/bruise_pack
|
/obj/item/stack/medical/bruise_pack
|
||||||
name = "bruise pack"
|
name = "roll of gauze"
|
||||||
singular_name = "bruise pack"
|
singular_name = "gauze length"
|
||||||
desc = "A pack designed to treat blunt-force trauma."
|
desc = "Some sterile gauze to wrap around bloody stumps."
|
||||||
icon_state = "brutepack"
|
icon_state = "brutepack"
|
||||||
heal_brute = 60
|
heal_brute = 60
|
||||||
origin_tech = "biotech=1"
|
origin_tech = "biotech=1"
|
||||||
|
|||||||
@@ -94,7 +94,7 @@
|
|||||||
new /obj/item/clothing/under/rank/nurse(src)
|
new /obj/item/clothing/under/rank/nurse(src)
|
||||||
new /obj/item/clothing/under/rank/orderly(src)
|
new /obj/item/clothing/under/rank/orderly(src)
|
||||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||||
new /obj/item/clothing/suit/fr_jacket(src)
|
new /obj/item/clothing/suit/storage/fr_jacket(src)
|
||||||
new /obj/item/clothing/shoes/white(src)
|
new /obj/item/clothing/shoes/white(src)
|
||||||
// new /obj/item/weapon/cartridge/medical(src)
|
// new /obj/item/weapon/cartridge/medical(src)
|
||||||
new /obj/item/device/radio/headset/headset_med(src)
|
new /obj/item/device/radio/headset/headset_med(src)
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
desc = "A huge chunk of metal used to seperate rooms."
|
desc = "A huge chunk of metal used to seperate rooms."
|
||||||
icon = 'icons/turf/walls.dmi'
|
icon = 'icons/turf/walls.dmi'
|
||||||
var/mineral = "metal"
|
var/mineral = "metal"
|
||||||
|
var/rotting = 0
|
||||||
opacity = 1
|
opacity = 1
|
||||||
density = 1
|
density = 1
|
||||||
blocks_air = 1
|
blocks_air = 1
|
||||||
@@ -59,9 +60,11 @@
|
|||||||
P.roll_and_drop(src)
|
P.roll_and_drop(src)
|
||||||
else
|
else
|
||||||
O.loc = src
|
O.loc = src
|
||||||
|
|
||||||
ChangeTurf(/turf/simulated/floor/plating)
|
ChangeTurf(/turf/simulated/floor/plating)
|
||||||
|
|
||||||
/turf/simulated/wall/ex_act(severity)
|
/turf/simulated/wall/ex_act(severity)
|
||||||
|
if(rotting) severity = 1.0
|
||||||
switch(severity)
|
switch(severity)
|
||||||
if(1.0)
|
if(1.0)
|
||||||
//SN src = null
|
//SN src = null
|
||||||
@@ -84,7 +87,7 @@
|
|||||||
return
|
return
|
||||||
|
|
||||||
/turf/simulated/wall/blob_act()
|
/turf/simulated/wall/blob_act()
|
||||||
if(prob(50))
|
if(prob(50) || rotting)
|
||||||
dismantle_wall()
|
dismantle_wall()
|
||||||
|
|
||||||
/turf/simulated/wall/attack_paw(mob/user as mob)
|
/turf/simulated/wall/attack_paw(mob/user as mob)
|
||||||
@@ -103,11 +106,11 @@
|
|||||||
|
|
||||||
/turf/simulated/wall/attack_animal(mob/living/simple_animal/M as mob)
|
/turf/simulated/wall/attack_animal(mob/living/simple_animal/M as mob)
|
||||||
if(M.wall_smash)
|
if(M.wall_smash)
|
||||||
if (istype(src, /turf/simulated/wall/r_wall))
|
if (istype(src, /turf/simulated/wall/r_wall) && !rotting)
|
||||||
M << text("\blue This wall is far too strong for you to destroy.")
|
M << text("\blue This wall is far too strong for you to destroy.")
|
||||||
return
|
return
|
||||||
else
|
else
|
||||||
if (prob(40))
|
if (prob(40) || rotting)
|
||||||
M << text("\blue You smash through the wall.")
|
M << text("\blue You smash through the wall.")
|
||||||
dismantle_wall(1)
|
dismantle_wall(1)
|
||||||
return
|
return
|
||||||
@@ -120,7 +123,7 @@
|
|||||||
|
|
||||||
/turf/simulated/wall/attack_hand(mob/user as mob)
|
/turf/simulated/wall/attack_hand(mob/user as mob)
|
||||||
if (HULK in user.mutations)
|
if (HULK in user.mutations)
|
||||||
if (prob(40))
|
if (prob(40) || rotting)
|
||||||
usr << text("\blue You smash through the wall.")
|
usr << text("\blue You smash through the wall.")
|
||||||
usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||||
dismantle_wall(1)
|
dismantle_wall(1)
|
||||||
@@ -129,6 +132,11 @@
|
|||||||
usr << text("\blue You punch the wall.")
|
usr << text("\blue You punch the wall.")
|
||||||
return
|
return
|
||||||
|
|
||||||
|
if(rotting)
|
||||||
|
user << "\blue The wall crumbles under your touch."
|
||||||
|
dismantle_wall()
|
||||||
|
return
|
||||||
|
|
||||||
user << "\blue You push the wall but nothing happens!"
|
user << "\blue You push the wall but nothing happens!"
|
||||||
playsound(src.loc, 'sound/weapons/Genhit.ogg', 25, 1)
|
playsound(src.loc, 'sound/weapons/Genhit.ogg', 25, 1)
|
||||||
src.add_fingerprint(user)
|
src.add_fingerprint(user)
|
||||||
@@ -143,6 +151,21 @@
|
|||||||
//get the user's location
|
//get the user's location
|
||||||
if( !istype(user.loc, /turf) ) return //can't do this stuff whilst inside objects and such
|
if( !istype(user.loc, /turf) ) return //can't do this stuff whilst inside objects and such
|
||||||
|
|
||||||
|
if(rotting)
|
||||||
|
if(istype(W, /obj/item/weapon/weldingtool) )
|
||||||
|
var/obj/item/weapon/weldingtool/WT = W
|
||||||
|
if( WT.remove_fuel(0,user) )
|
||||||
|
user << "<span class='notice'>You burn away the fungi with \the [WT].</span>"
|
||||||
|
playsound(src.loc, 'sound/items/Welder.ogg', 10, 1)
|
||||||
|
for(var/obj/effect/E in src) if(E.name == "Wallrot")
|
||||||
|
del E
|
||||||
|
rotting = 0
|
||||||
|
return
|
||||||
|
else if(!is_sharp(W) && W.force >= 10 || W.force >= 20)
|
||||||
|
user << "<span class='notice'>\The [src] crumbles away under the force of your [W.name].</span>"
|
||||||
|
src.dismantle_wall(1)
|
||||||
|
return
|
||||||
|
|
||||||
//THERMITE related stuff. Calls src.thermitemelt() which handles melting simulated walls and the relevant effects
|
//THERMITE related stuff. Calls src.thermitemelt() which handles melting simulated walls and the relevant effects
|
||||||
if( thermite )
|
if( thermite )
|
||||||
if( istype(W, /obj/item/weapon/weldingtool) )
|
if( istype(W, /obj/item/weapon/weldingtool) )
|
||||||
@@ -284,6 +307,24 @@
|
|||||||
return attack_hand(user)
|
return attack_hand(user)
|
||||||
return
|
return
|
||||||
|
|
||||||
|
// Wall-rot effect, a nasty fungus that destroys walls.
|
||||||
|
/turf/simulated/wall/proc/rot()
|
||||||
|
if(!rotting)
|
||||||
|
rotting = 1
|
||||||
|
|
||||||
|
var/number_rots = rand(2,3)
|
||||||
|
for(var/i=0, i<number_rots, i++)
|
||||||
|
var/obj/effect/overlay/O = new/obj/effect/overlay( src )
|
||||||
|
O.name = "Wallrot"
|
||||||
|
O.desc = "Ick..."
|
||||||
|
O.icon = 'icons/effects/wallrot.dmi'
|
||||||
|
O.pixel_x += rand(-10, 10)
|
||||||
|
O.pixel_y += rand(-10, 10)
|
||||||
|
O.anchored = 1
|
||||||
|
O.density = 1
|
||||||
|
O.layer = 5
|
||||||
|
O.mouse_opacity = 0
|
||||||
|
|
||||||
/turf/simulated/wall/proc/thermitemelt(mob/user as mob)
|
/turf/simulated/wall/proc/thermitemelt(mob/user as mob)
|
||||||
if(mineral == "diamond")
|
if(mineral == "diamond")
|
||||||
return
|
return
|
||||||
@@ -307,10 +348,18 @@
|
|||||||
return
|
return
|
||||||
|
|
||||||
/turf/simulated/wall/meteorhit(obj/M as obj)
|
/turf/simulated/wall/meteorhit(obj/M as obj)
|
||||||
if (prob(15))
|
if (prob(15) && !rotting)
|
||||||
dismantle_wall()
|
dismantle_wall()
|
||||||
else if(prob(70))
|
else if(prob(70) && !rotting)
|
||||||
ChangeTurf(/turf/simulated/floor/plating)
|
ChangeTurf(/turf/simulated/floor/plating)
|
||||||
else
|
else
|
||||||
ReplaceWithLattice()
|
ReplaceWithLattice()
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
|
/turf/simulated/wall/Del()
|
||||||
|
for(var/obj/effect/E in src) if(E.name == "Wallrot") del E
|
||||||
|
..()
|
||||||
|
|
||||||
|
/turf/simulated/wall/ChangeTurf(var/newtype)
|
||||||
|
for(var/obj/effect/E in src) if(E.name == "Wallrot") del E
|
||||||
|
..(newtype)
|
||||||
@@ -11,7 +11,7 @@
|
|||||||
|
|
||||||
/turf/simulated/wall/r_wall/attack_hand(mob/user as mob)
|
/turf/simulated/wall/r_wall/attack_hand(mob/user as mob)
|
||||||
if (HULK in user.mutations)
|
if (HULK in user.mutations)
|
||||||
if (prob(10))
|
if (prob(10) || rotting)
|
||||||
usr << text("\blue You smash through the wall.")
|
usr << text("\blue You smash through the wall.")
|
||||||
usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||||
dismantle_wall(1)
|
dismantle_wall(1)
|
||||||
@@ -20,6 +20,10 @@
|
|||||||
usr << text("\blue You punch the wall.")
|
usr << text("\blue You punch the wall.")
|
||||||
return
|
return
|
||||||
|
|
||||||
|
if(rotting)
|
||||||
|
user << "\blue This wall feels rather unstable."
|
||||||
|
return
|
||||||
|
|
||||||
user << "\blue You push the wall but nothing happens!"
|
user << "\blue You push the wall but nothing happens!"
|
||||||
playsound(src.loc, 'sound/weapons/Genhit.ogg', 25, 1)
|
playsound(src.loc, 'sound/weapons/Genhit.ogg', 25, 1)
|
||||||
src.add_fingerprint(user)
|
src.add_fingerprint(user)
|
||||||
@@ -35,6 +39,20 @@
|
|||||||
//get the user's location
|
//get the user's location
|
||||||
if( !istype(user.loc, /turf) ) return //can't do this stuff whilst inside objects and such
|
if( !istype(user.loc, /turf) ) return //can't do this stuff whilst inside objects and such
|
||||||
|
|
||||||
|
if(rotting)
|
||||||
|
if(istype(W, /obj/item/weapon/weldingtool) )
|
||||||
|
var/obj/item/weapon/weldingtool/WT = W
|
||||||
|
if( WT.remove_fuel(0,user) )
|
||||||
|
user << "<span class='notice'>You burn away the fungi with \the [WT].</span>"
|
||||||
|
playsound(src.loc, 'sound/items/Welder.ogg', 10, 1)
|
||||||
|
for(var/obj/effect/E in src) if(E.name == "Wallrot")
|
||||||
|
del E
|
||||||
|
rotting = 0
|
||||||
|
return
|
||||||
|
else if(!is_sharp(W) && W.force >= 10 || W.force >= 20)
|
||||||
|
user << "<span class='notice'>\The [src] crumbles away under the force of your [W.name].</span>"
|
||||||
|
src.dismantle_wall()
|
||||||
|
return
|
||||||
|
|
||||||
//THERMITE related stuff. Calls src.thermitemelt() which handles melting simulated walls and the relevant effects
|
//THERMITE related stuff. Calls src.thermitemelt() which handles melting simulated walls and the relevant effects
|
||||||
if( thermite )
|
if( thermite )
|
||||||
|
|||||||
@@ -64,6 +64,7 @@ var/list/admin_verbs_admin = list(
|
|||||||
/client/proc/cmd_admin_change_custom_event,
|
/client/proc/cmd_admin_change_custom_event,
|
||||||
/client/proc/cmd_admin_rejuvenate,
|
/client/proc/cmd_admin_rejuvenate,
|
||||||
/client/proc/toggleattacklogs,
|
/client/proc/toggleattacklogs,
|
||||||
|
/client/proc/toggledebuglogs,
|
||||||
/datum/admins/proc/show_skills,
|
/datum/admins/proc/show_skills,
|
||||||
/client/proc/check_customitem_activity
|
/client/proc/check_customitem_activity
|
||||||
)
|
)
|
||||||
@@ -134,7 +135,8 @@ var/list/admin_verbs_debug = list(
|
|||||||
/client/proc/reload_admins,
|
/client/proc/reload_admins,
|
||||||
/client/proc/restart_controller,
|
/client/proc/restart_controller,
|
||||||
/client/proc/enable_debug_verbs,
|
/client/proc/enable_debug_verbs,
|
||||||
/client/proc/callproc
|
/client/proc/callproc,
|
||||||
|
/client/proc/toggledebuglogs
|
||||||
)
|
)
|
||||||
var/list/admin_verbs_possess = list(
|
var/list/admin_verbs_possess = list(
|
||||||
/proc/possess,
|
/proc/possess,
|
||||||
@@ -222,6 +224,7 @@ var/list/admin_verbs_mod = list(
|
|||||||
/client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/
|
/client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/
|
||||||
/client/proc/cmd_admin_pm_panel, /*admin-pm list*/
|
/client/proc/cmd_admin_pm_panel, /*admin-pm list*/
|
||||||
/client/proc/debug_variables, /*allows us to -see- the variables of any instance in the game.*/
|
/client/proc/debug_variables, /*allows us to -see- the variables of any instance in the game.*/
|
||||||
|
/client/proc/toggledebuglogs,
|
||||||
/datum/admins/proc/PlayerNotes,
|
/datum/admins/proc/PlayerNotes,
|
||||||
/client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/
|
/client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/
|
||||||
/client/proc/cmd_mod_say,
|
/client/proc/cmd_mod_say,
|
||||||
@@ -722,3 +725,14 @@ var/list/admin_verbs_mod = list(
|
|||||||
usr << "You now will get attack log messages"
|
usr << "You now will get attack log messages"
|
||||||
else
|
else
|
||||||
usr << "You now won't get attack log messages"
|
usr << "You now won't get attack log messages"
|
||||||
|
|
||||||
|
|
||||||
|
/client/proc/toggledebuglogs()
|
||||||
|
set name = "Toggle Debug Log Messages"
|
||||||
|
set category = "Preferences"
|
||||||
|
|
||||||
|
prefs.toggles ^= CHAT_DEBUGLOGS
|
||||||
|
if (prefs.toggles & CHAT_DEBUGLOGS)
|
||||||
|
usr << "You now will get debug log messages"
|
||||||
|
else
|
||||||
|
usr << "You now won't get debug log messages"
|
||||||
@@ -158,7 +158,7 @@
|
|||||||
icon_state = "suspenders"
|
icon_state = "suspenders"
|
||||||
blood_overlay_type = "armor" //it's the less thing that I can put here
|
blood_overlay_type = "armor" //it's the less thing that I can put here
|
||||||
|
|
||||||
/obj/item/clothing/suit/fr_jacket
|
/obj/item/clothing/suit/storage/fr_jacket
|
||||||
name = "first responder jacket"
|
name = "first responder jacket"
|
||||||
desc = "A high-visibility jacket worn by medical first responders."
|
desc = "A high-visibility jacket worn by medical first responders."
|
||||||
icon_state = "fr_jacket_open"
|
icon_state = "fr_jacket_open"
|
||||||
|
|||||||
@@ -61,6 +61,7 @@
|
|||||||
possibleEvents[/datum/event/ionstorm] = 25 + active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
|
possibleEvents[/datum/event/ionstorm] = 25 + active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
|
||||||
possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
|
possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
|
||||||
possibleEvents[/datum/event/electrical_storm] = 75 + 25 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
|
possibleEvents[/datum/event/electrical_storm] = 75 + 25 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
|
||||||
|
possibleEvents[/datum/event/wallrot] = 50 * active_with_role["Engineer"] + 100 * active_with_role["Botanist"]
|
||||||
|
|
||||||
if(!spacevines_spawned)
|
if(!spacevines_spawned)
|
||||||
possibleEvents[/datum/event/spacevine] = 5 + 10 * active_with_role["Engineer"]
|
possibleEvents[/datum/event/spacevine] = 5 + 10 * active_with_role["Engineer"]
|
||||||
@@ -69,11 +70,12 @@
|
|||||||
possibleEvents[/datum/event/meteor_shower] = 80 * active_with_role["Engineer"]
|
possibleEvents[/datum/event/meteor_shower] = 80 * active_with_role["Engineer"]
|
||||||
possibleEvents[/datum/event/blob] = 30 * active_with_role["Engineer"]
|
possibleEvents[/datum/event/blob] = 30 * active_with_role["Engineer"]
|
||||||
|
|
||||||
possibleEvents[/datum/event/viral_infection] = 25 + active_with_role["Medical"] * 25
|
possibleEvents[/datum/event/viral_infection] = 25 + active_with_role["Medical"] * 100
|
||||||
if(active_with_role["Medical"] > 0)
|
if(active_with_role["Medical"] > 0)
|
||||||
possibleEvents[/datum/event/radiation_storm] = active_with_role["Medical"] * 100
|
possibleEvents[/datum/event/radiation_storm] = active_with_role["Medical"] * 100
|
||||||
possibleEvents[/datum/event/spontaneous_appendicitis] = active_with_role["Medical"] * 75
|
possibleEvents[/datum/event/spontaneous_appendicitis] = active_with_role["Medical"] * 150
|
||||||
possibleEvents[/datum/event/viral_outbreak] = active_with_role["Medical"] * 5
|
possibleEvents[/datum/event/viral_outbreak] = active_with_role["Medical"] * 10
|
||||||
|
possibleEvents[/datum/event/organ_failure] = active_with_role["Medical"] * 50
|
||||||
|
|
||||||
possibleEvents[/datum/event/prison_break] = active_with_role["Security"] * 50
|
possibleEvents[/datum/event/prison_break] = active_with_role["Security"] * 50
|
||||||
if(active_with_role["Security"] > 0)
|
if(active_with_role["Security"] > 0)
|
||||||
@@ -84,16 +86,19 @@
|
|||||||
if(!sent_ninja_to_station && toggle_space_ninja)
|
if(!sent_ninja_to_station && toggle_space_ninja)
|
||||||
possibleEvents[/datum/event/space_ninja] = max(active_with_role["Security"], 5)
|
possibleEvents[/datum/event/space_ninja] = max(active_with_role["Security"], 5)
|
||||||
|
|
||||||
|
|
||||||
|
var/picked_event = pickweight(possibleEvents)
|
||||||
|
|
||||||
// Debug code below here, very useful for testing so don't delete please.
|
// Debug code below here, very useful for testing so don't delete please.
|
||||||
/*var/debug_message = "Firing random event. "
|
var/debug_message = "Firing random event. "
|
||||||
for(var/V in active_with_role)
|
for(var/V in active_with_role)
|
||||||
debug_message += "#[V]:[active_with_role[V]] "
|
debug_message += "#[V]:[active_with_role[V]] "
|
||||||
debug_message += "||| "
|
debug_message += "||| "
|
||||||
for(var/V in possibleEvents)
|
for(var/V in possibleEvents)
|
||||||
debug_message += "[V]:[possibleEvents[V]]"
|
debug_message += "[V]:[possibleEvents[V]]"
|
||||||
message_admins(debug_message)*/
|
debug_message += "|||Picked:[picked_event]"
|
||||||
|
log_debug(debug_message)
|
||||||
|
|
||||||
var/picked_event = pickweight(possibleEvents)
|
|
||||||
if(!picked_event)
|
if(!picked_event)
|
||||||
return
|
return
|
||||||
|
|
||||||
@@ -176,6 +181,7 @@
|
|||||||
active_with_role["AI"] = 0
|
active_with_role["AI"] = 0
|
||||||
active_with_role["Cyborg"] = 0
|
active_with_role["Cyborg"] = 0
|
||||||
active_with_role["Janitor"] = 0
|
active_with_role["Janitor"] = 0
|
||||||
|
active_with_role["Botanist"] = 0
|
||||||
|
|
||||||
for(var/mob/M in player_list)
|
for(var/mob/M in player_list)
|
||||||
if(!M.mind || !M.client || M.client.inactivity > 10 * 10 * 60) // longer than 10 minutes AFK counts them as inactive
|
if(!M.mind || !M.client || M.client.inactivity > 10 * 10 * 60) // longer than 10 minutes AFK counts them as inactive
|
||||||
@@ -208,4 +214,7 @@
|
|||||||
if(M.mind.assigned_role == "Janitor")
|
if(M.mind.assigned_role == "Janitor")
|
||||||
active_with_role["Janitor"]++
|
active_with_role["Janitor"]++
|
||||||
|
|
||||||
|
if(M.mind.assigned_role == "Botanist")
|
||||||
|
active_with_role["Botanist"]++
|
||||||
|
|
||||||
return active_with_role
|
return active_with_role
|
||||||
|
|||||||
@@ -30,7 +30,9 @@ var/scheduledEvent = null
|
|||||||
playercount_modifier = 0.9
|
playercount_modifier = 0.9
|
||||||
if(36 to 100000)
|
if(36 to 100000)
|
||||||
playercount_modifier = 0.8
|
playercount_modifier = 0.8
|
||||||
scheduledEvent = world.timeofday + rand(eventTimeLower, eventTimeUpper) * playercount_modifier
|
var/next_event_delay = rand(eventTimeLower, eventTimeUpper) * playercount_modifier
|
||||||
|
scheduledEvent = world.timeofday + next_event_delay
|
||||||
|
log_debug("Next event in [next_event_delay/600] minutes.")
|
||||||
|
|
||||||
else if(world.timeofday > scheduledEvent)
|
else if(world.timeofday > scheduledEvent)
|
||||||
spawn_dynamic_event()
|
spawn_dynamic_event()
|
||||||
|
|||||||
28
code/modules/events/organ_failure.dm
Normal file
28
code/modules/events/organ_failure.dm
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
datum/event/organ_failure
|
||||||
|
var/severity = 1
|
||||||
|
|
||||||
|
datum/event/organ_failure/setup()
|
||||||
|
announceWhen = rand(0, 3000)
|
||||||
|
endWhen = announceWhen + 1
|
||||||
|
severity = rand(1, 3)
|
||||||
|
|
||||||
|
datum/event/organ_failure/announce()
|
||||||
|
command_alert("Confirmed outbreak of level [rand(3,7)] biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
|
||||||
|
world << sound('sound/AI/outbreak5.ogg')
|
||||||
|
|
||||||
|
datum/event/organ_failure/start()
|
||||||
|
var/list/candidates = list() //list of candidate keys
|
||||||
|
for(var/mob/living/carbon/human/G in player_list)
|
||||||
|
if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD && G.health > 70))
|
||||||
|
candidates += G
|
||||||
|
if(!candidates.len) return
|
||||||
|
candidates = shuffle(candidates)//Incorporating Donkie's list shuffle
|
||||||
|
|
||||||
|
while(severity > 0 && candidates.len)
|
||||||
|
var/mob/living/carbon/human/C = candidates[1]
|
||||||
|
|
||||||
|
// Bruise one of their organs
|
||||||
|
var/datum/organ/internal/I = pick(C.internal_organs)
|
||||||
|
I.damage = I.min_bruised_damage
|
||||||
|
candidates.Remove(C)
|
||||||
|
severity--
|
||||||
@@ -1,36 +1,45 @@
|
|||||||
/datum/event/radiation_storm
|
/datum/event/radiation_storm
|
||||||
announceWhen = 5
|
announceWhen = 1
|
||||||
oneShot = 1
|
oneShot = 1
|
||||||
|
|
||||||
|
|
||||||
/datum/event/radiation_storm/announce()
|
/datum/event/radiation_storm/announce()
|
||||||
command_alert("High levels of radiation detected near the station. Please report to the Med-bay if you feel strange.", "Anomaly Alert")
|
// Don't do anything, we want to pack the announcement with the actual event
|
||||||
world << sound('sound/AI/radiation.ogg')
|
|
||||||
|
|
||||||
|
|
||||||
/datum/event/radiation_storm/start()
|
/datum/event/radiation_storm/start()
|
||||||
|
spawn()
|
||||||
|
command_alert("High levels of radiation detected near the station. Please evacuate into one of the shielded maintenance tunnels.", "Anomaly Alert")
|
||||||
|
|
||||||
|
sleep(200)
|
||||||
|
|
||||||
|
command_alert("The station has entered the radiation belt. Please report to medbay if you experience any unusual symptoms.", "Anomaly Alert")
|
||||||
|
for(var/i = 0, i < 10, i++)
|
||||||
for(var/mob/living/carbon/human/H in living_mob_list)
|
for(var/mob/living/carbon/human/H in living_mob_list)
|
||||||
var/turf/T = get_turf(H)
|
var/turf/T = get_turf(H)
|
||||||
if(!T)
|
if(!T)
|
||||||
continue
|
continue
|
||||||
if(T.z != 1)
|
if(T.z != 1)
|
||||||
continue
|
continue
|
||||||
|
if(istype(T.loc, /area/maintenance) || istype(T.loc, /area/crew_quarters))
|
||||||
|
continue
|
||||||
if(istype(H,/mob/living/carbon/human))
|
if(istype(H,/mob/living/carbon/human))
|
||||||
H.apply_effect((rand(15,75)),IRRADIATE,0)
|
H.apply_effect((rand(5,25)),IRRADIATE,0)
|
||||||
if(prob(5))
|
if(prob(5))
|
||||||
H.apply_effect((rand(90,150)),IRRADIATE,0)
|
H.apply_effect((rand(30,50)),IRRADIATE,0)
|
||||||
if(prob(25))
|
|
||||||
if (prob(75))
|
if (prob(75))
|
||||||
randmutb(H)
|
randmutb(H)
|
||||||
domutcheck(H,null,1)
|
domutcheck(H,null,1)
|
||||||
else
|
else
|
||||||
randmutg(H)
|
randmutg(H)
|
||||||
domutcheck(H,null,1)
|
domutcheck(H,null,1)
|
||||||
|
|
||||||
for(var/mob/living/carbon/monkey/M in living_mob_list)
|
for(var/mob/living/carbon/monkey/M in living_mob_list)
|
||||||
var/turf/T = get_turf(M)
|
var/turf/T = get_turf(M)
|
||||||
if(!T)
|
if(!T)
|
||||||
continue
|
continue
|
||||||
if(T.z != 1)
|
if(T.z != 1)
|
||||||
continue
|
continue
|
||||||
M.apply_effect((rand(15,75)),IRRADIATE,0)
|
M.apply_effect((rand(5,25)),IRRADIATE,0)
|
||||||
|
sleep(50)
|
||||||
|
|
||||||
|
|
||||||
|
command_alert("The station has passed the radiation belt", "Anomaly Alert")
|
||||||
37
code/modules/events/wallrot.dm
Normal file
37
code/modules/events/wallrot.dm
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
/turf/simulated/wall
|
||||||
|
|
||||||
|
|
||||||
|
datum/event/wallrot
|
||||||
|
var/severity = 1
|
||||||
|
|
||||||
|
datum/event/wallrot/setup()
|
||||||
|
announceWhen = rand(0, 3000)
|
||||||
|
endWhen = announceWhen + 1
|
||||||
|
severity = rand(5, 10)
|
||||||
|
|
||||||
|
datum/event/wallrot/announce()
|
||||||
|
command_alert("Harmful fungi detected on station. Station structures may be contaminated.", "Biohazard Alert")
|
||||||
|
|
||||||
|
datum/event/wallrot/start()
|
||||||
|
spawn()
|
||||||
|
var/turf/center = null
|
||||||
|
|
||||||
|
// 100 attempts
|
||||||
|
for(var/i=0, i<100, i++)
|
||||||
|
var/turf/candidate = locate(rand(1, world.maxx), rand(1, world.maxy), 1)
|
||||||
|
if(istype(candidate, /turf/simulated/wall))
|
||||||
|
center = candidate
|
||||||
|
|
||||||
|
if(center)
|
||||||
|
// Make sure at least one piece of wall rots!
|
||||||
|
center:rot()
|
||||||
|
|
||||||
|
// Have a chance to rot lots of other walls.
|
||||||
|
var/rotcount = 0
|
||||||
|
for(var/turf/simulated/wall/W in range(5, center)) if(prob(50))
|
||||||
|
W:rot()
|
||||||
|
rotcount++
|
||||||
|
|
||||||
|
// Only rot up to severity walls
|
||||||
|
if(rotcount >= severity)
|
||||||
|
break
|
||||||
@@ -32,19 +32,13 @@ mob/proc/custom_emote(var/m_type=1,var/message = null)
|
|||||||
continue
|
continue
|
||||||
if(findtext(message," snores.")) //Because we have so many sleeping people.
|
if(findtext(message," snores.")) //Because we have so many sleeping people.
|
||||||
break
|
break
|
||||||
if(M.stat == 2 && M.client.ghost_sight && !(M in viewers(src,null)))
|
if(M.stat == 2 && (M.client.prefs.toggles & CHAT_GHOSTSIGHT) && !(M in viewers(src,null)))
|
||||||
M.show_message(message)
|
M.show_message(message)
|
||||||
|
|
||||||
|
|
||||||
if (m_type & 1)
|
if (m_type & 1)
|
||||||
for (var/mob/O in viewers(src, null))
|
for (var/mob/O in viewers(src, null))
|
||||||
if(istype(O,/mob/living/carbon/human))
|
|
||||||
for(var/mob/living/parasite/P in O:parasites)
|
|
||||||
P.show_message(message, m_type)
|
|
||||||
O.show_message(message, m_type)
|
O.show_message(message, m_type)
|
||||||
else if (m_type & 2)
|
else if (m_type & 2)
|
||||||
for (var/mob/O in hearers(src.loc, null))
|
for (var/mob/O in hearers(src.loc, null))
|
||||||
if(istype(O,/mob/living/carbon/human))
|
|
||||||
for(var/mob/living/parasite/P in O:parasites)
|
|
||||||
P.show_message(message, m_type)
|
|
||||||
O.show_message(message, m_type)
|
O.show_message(message, m_type)
|
||||||
|
|||||||
@@ -53,16 +53,6 @@
|
|||||||
var/input = copytext(sanitize(input("Choose an emote to display.") as text|null),1,MAX_MESSAGE_LEN)
|
var/input = copytext(sanitize(input("Choose an emote to display.") as text|null),1,MAX_MESSAGE_LEN)
|
||||||
if (!input)
|
if (!input)
|
||||||
return
|
return
|
||||||
if(copytext(input,1,5) == "says")
|
|
||||||
src << "\red Invalid emote."
|
|
||||||
return
|
|
||||||
else if(copytext(input,1,9) == "exclaims")
|
|
||||||
src << "\red Invalid emote."
|
|
||||||
return
|
|
||||||
else if(copytext(input,1,5) == "asks")
|
|
||||||
src << "\red Invalid emote."
|
|
||||||
return
|
|
||||||
else
|
|
||||||
var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
|
var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
|
||||||
if (input2 == "Visible")
|
if (input2 == "Visible")
|
||||||
m_type = 1
|
m_type = 1
|
||||||
@@ -88,16 +78,6 @@
|
|||||||
return
|
return
|
||||||
if(!(message))
|
if(!(message))
|
||||||
return
|
return
|
||||||
if(copytext(message,1,5) == "says")
|
|
||||||
src << "\red Invalid emote."
|
|
||||||
return
|
|
||||||
else if(copytext(message,1,9) == "exclaims")
|
|
||||||
src << "\red Invalid emote."
|
|
||||||
return
|
|
||||||
else if(copytext(message,1,5) == "asks")
|
|
||||||
src << "\red Invalid emote."
|
|
||||||
return
|
|
||||||
else
|
|
||||||
message = "<B>[src]</B> [message]"
|
message = "<B>[src]</B> [message]"
|
||||||
|
|
||||||
if ("salute")
|
if ("salute")
|
||||||
|
|||||||
@@ -28,6 +28,7 @@
|
|||||||
var/pressure_alert = 0
|
var/pressure_alert = 0
|
||||||
var/prev_gender = null // Debug for plural genders
|
var/prev_gender = null // Debug for plural genders
|
||||||
var/temperature_alert = 0
|
var/temperature_alert = 0
|
||||||
|
var/in_stasis = 0
|
||||||
|
|
||||||
|
|
||||||
/mob/living/carbon/human/Life()
|
/mob/living/carbon/human/Life()
|
||||||
@@ -59,8 +60,11 @@
|
|||||||
life_tick++
|
life_tick++
|
||||||
var/datum/gas_mixture/environment = loc.return_air()
|
var/datum/gas_mixture/environment = loc.return_air()
|
||||||
|
|
||||||
|
in_stasis = istype(loc, /obj/structure/closet/body_bag/cryobag) && loc:opened == 0
|
||||||
|
if(in_stasis) loc:used++
|
||||||
|
|
||||||
//No need to update all of these procs if the guy is dead.
|
//No need to update all of these procs if the guy is dead.
|
||||||
if(stat != DEAD)
|
if(stat != DEAD && !in_stasis)
|
||||||
if(air_master.current_cycle%4==2 || failed_last_breath) //First, resolve location and get a breath
|
if(air_master.current_cycle%4==2 || failed_last_breath) //First, resolve location and get a breath
|
||||||
breathe() //Only try to take a breath every 4 ticks, unless suffocating
|
breathe() //Only try to take a breath every 4 ticks, unless suffocating
|
||||||
|
|
||||||
@@ -86,9 +90,6 @@
|
|||||||
|
|
||||||
handle_virus_updates()
|
handle_virus_updates()
|
||||||
|
|
||||||
//Handle temperature/pressure differences between body and environment
|
|
||||||
handle_environment(environment)
|
|
||||||
|
|
||||||
//stuff in the stomach
|
//stuff in the stomach
|
||||||
handle_stomach()
|
handle_stomach()
|
||||||
|
|
||||||
@@ -98,6 +99,11 @@
|
|||||||
|
|
||||||
handle_medical_side_effects()
|
handle_medical_side_effects()
|
||||||
|
|
||||||
|
handle_stasis_bag()
|
||||||
|
|
||||||
|
//Handle temperature/pressure differences between body and environment
|
||||||
|
handle_environment(environment)
|
||||||
|
|
||||||
//Status updates, death etc.
|
//Status updates, death etc.
|
||||||
handle_regular_status_updates() //TODO: optimise ~Carn
|
handle_regular_status_updates() //TODO: optimise ~Carn
|
||||||
update_canmove()
|
update_canmove()
|
||||||
@@ -196,6 +202,16 @@
|
|||||||
src << "\red Your legs won't respond properly, you fall down."
|
src << "\red Your legs won't respond properly, you fall down."
|
||||||
lying = 1
|
lying = 1
|
||||||
|
|
||||||
|
proc/handle_stasis_bag()
|
||||||
|
// Handle side effects from stasis bag
|
||||||
|
if(in_stasis)
|
||||||
|
// First off, there's no oxygen supply, so the mob will slowly take brain damage
|
||||||
|
adjustBrainLoss(0.1)
|
||||||
|
|
||||||
|
// Next, the method to induce stasis has some adverse side-effects, manifesting
|
||||||
|
// as cloneloss
|
||||||
|
adjustCloneLoss(0.1)
|
||||||
|
|
||||||
proc/handle_mutations_and_radiation()
|
proc/handle_mutations_and_radiation()
|
||||||
if(getFireLoss())
|
if(getFireLoss())
|
||||||
if((COLD_RESISTANCE in mutations) || (prob(1)))
|
if((COLD_RESISTANCE in mutations) || (prob(1)))
|
||||||
@@ -886,8 +902,10 @@
|
|||||||
silent = 0
|
silent = 0
|
||||||
else //ALIVE. LIGHTS ARE ON
|
else //ALIVE. LIGHTS ARE ON
|
||||||
updatehealth() //TODO
|
updatehealth() //TODO
|
||||||
|
if(!in_stasis)
|
||||||
handle_organs()
|
handle_organs()
|
||||||
handle_blood()
|
handle_blood()
|
||||||
|
|
||||||
if(health <= config.health_threshold_dead || brain_op_stage == 4.0)
|
if(health <= config.health_threshold_dead || brain_op_stage == 4.0)
|
||||||
death()
|
death()
|
||||||
blinded = 1
|
blinded = 1
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/mob/living/carbon/slime/emote(var/act)
|
/mob/living/carbon/slime/emote(var/act, var/type, var/desc)
|
||||||
|
|
||||||
|
|
||||||
if (findtext(act, "-", 1, null))
|
if (findtext(act, "-", 1, null))
|
||||||
@@ -13,6 +13,10 @@
|
|||||||
var/message
|
var/message
|
||||||
|
|
||||||
switch(act)
|
switch(act)
|
||||||
|
if ("me")
|
||||||
|
return custom_emote(m_type, desc)
|
||||||
|
if ("custom")
|
||||||
|
return custom_emote(m_type, desc)
|
||||||
if("moan")
|
if("moan")
|
||||||
message = "<B>The [src.name]</B> moans."
|
message = "<B>The [src.name]</B> moans."
|
||||||
m_type = 2
|
m_type = 2
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/mob/living/carbon/monkey/emote(var/act)
|
/mob/living/carbon/monkey/emote(var/act, var/type, var/desc)
|
||||||
|
|
||||||
var/param = null
|
var/param = null
|
||||||
if (findtext(act, "-", 1, null))
|
if (findtext(act, "-", 1, null))
|
||||||
@@ -14,6 +14,12 @@
|
|||||||
var/message
|
var/message
|
||||||
|
|
||||||
switch(act)
|
switch(act)
|
||||||
|
if ("me")
|
||||||
|
return custom_emote(m_type, desc)
|
||||||
|
|
||||||
|
if ("custom")
|
||||||
|
return custom_emote(m_type, desc)
|
||||||
|
|
||||||
if("sign")
|
if("sign")
|
||||||
if (!src.restrained())
|
if (!src.restrained())
|
||||||
message = text("<B>The monkey</B> signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null))
|
message = text("<B>The monkey</B> signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null))
|
||||||
|
|||||||
@@ -9,6 +9,12 @@
|
|||||||
act = copytext(act,1,length(act))
|
act = copytext(act,1,length(act))
|
||||||
|
|
||||||
switch(act)
|
switch(act)
|
||||||
|
if ("me")
|
||||||
|
return custom_emote(m_type, message)
|
||||||
|
|
||||||
|
if ("custom")
|
||||||
|
return custom_emote(m_type, message)
|
||||||
|
|
||||||
if ("salute")
|
if ("salute")
|
||||||
if (!src.buckled)
|
if (!src.buckled)
|
||||||
var/M = null
|
var/M = null
|
||||||
@@ -56,20 +62,6 @@
|
|||||||
message = "<B>[src]</B> flaps his wings ANGRILY!"
|
message = "<B>[src]</B> flaps his wings ANGRILY!"
|
||||||
m_type = 2
|
m_type = 2
|
||||||
|
|
||||||
if ("custom")
|
|
||||||
var/input = copytext(sanitize(input("Choose an emote to display.") as text|null),1,MAX_MESSAGE_LEN)
|
|
||||||
if (!input)
|
|
||||||
return
|
|
||||||
var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
|
|
||||||
if (input2 == "Visible")
|
|
||||||
m_type = 1
|
|
||||||
else if (input2 == "Hearable")
|
|
||||||
m_type = 2
|
|
||||||
else
|
|
||||||
alert("Unable to use this emote, must be either hearable or visible.")
|
|
||||||
return
|
|
||||||
message = "<B>[src]</B> [input]"
|
|
||||||
|
|
||||||
if ("me")
|
if ("me")
|
||||||
if (src.client)
|
if (src.client)
|
||||||
if(client.prefs.muted & MUTE_IC)
|
if(client.prefs.muted & MUTE_IC)
|
||||||
|
|||||||
@@ -226,14 +226,8 @@
|
|||||||
|
|
||||||
/mob/living/simple_animal/emote(var/act, var/type, var/desc)
|
/mob/living/simple_animal/emote(var/act, var/type, var/desc)
|
||||||
if(act)
|
if(act)
|
||||||
if(act == "scream") act = "makes a loud and pained whimper" //ugly hack to stop animals screaming when crushed :P
|
if(act == "scream") act = "whimper" //ugly hack to stop animals screaming when crushed :P
|
||||||
if(act == "me") //Allow me-emotes.
|
..(act, type, desc)
|
||||||
act = desc
|
|
||||||
if( findtext(act,".",lentext(act)) == 0 && findtext(act,"!",lentext(act)) == 0 && findtext(act,"?",lentext(act)) == 0 )
|
|
||||||
act = addtext(act,".") //Makes sure all emotes end with a period.
|
|
||||||
for (var/mob/O in viewers(src, null))
|
|
||||||
O.show_message("<B>[src]</B> [act]")
|
|
||||||
|
|
||||||
|
|
||||||
/mob/living/simple_animal/attack_animal(mob/living/simple_animal/M as mob)
|
/mob/living/simple_animal/attack_animal(mob/living/simple_animal/M as mob)
|
||||||
if(M.melee_damage_upper == 0)
|
if(M.melee_damage_upper == 0)
|
||||||
|
|||||||
@@ -277,6 +277,8 @@
|
|||||||
character.loc = pick(latejoin)
|
character.loc = pick(latejoin)
|
||||||
character.lastarea = get_area(loc)
|
character.lastarea = get_area(loc)
|
||||||
|
|
||||||
|
ticker.mode.latespawn(character)
|
||||||
|
|
||||||
//ticker.mode.latespawn(character)
|
//ticker.mode.latespawn(character)
|
||||||
|
|
||||||
if(character.mind.assigned_role != "Cyborg")
|
if(character.mind.assigned_role != "Cyborg")
|
||||||
|
|||||||
@@ -75,31 +75,32 @@
|
|||||||
//tcomms code is still runtiming somewhere here
|
//tcomms code is still runtiming somewhere here
|
||||||
var/ending = copytext(text, length(text))
|
var/ending = copytext(text, length(text))
|
||||||
if (is_speaking_soghun)
|
if (is_speaking_soghun)
|
||||||
return "hisses, \"<span class='soghun'>[text]</span>\"";
|
return "<span class='say_quote'>hisses</span>, \"<span class='soghun'>[text]</span>\"";
|
||||||
if (is_speaking_skrell)
|
if (is_speaking_skrell)
|
||||||
return "warbles, \"<span class='skrell'>[text]</span>\"";
|
return "<span class='say_quote'>warbles</span>, \"<span class='skrell'>[text]</span>\"";
|
||||||
if (is_speaking_tajaran)
|
if (is_speaking_tajaran)
|
||||||
return "mrowls, \"<span class='tajaran'>[text]</span>\"";
|
return "<span class='say_quote'>mrowls</span>, \"<span class='tajaran'>[text]</span>\"";
|
||||||
//Needs Virus2
|
//Needs Virus2
|
||||||
// if (src.disease_symptoms & DISEASE_HOARSE)
|
// if (src.disease_symptoms & DISEASE_HOARSE)
|
||||||
// return "rasps, \"[text]\"";
|
// return "rasps, \"[text]\"";
|
||||||
if (src.stuttering)
|
if (src.stuttering)
|
||||||
return "stammers, \"[text]\"";
|
return "<span class='say_quote'>stammers</span>, \"[text]\"";
|
||||||
if (src.slurring)
|
if (src.slurring)
|
||||||
return "slurrs, \"[text]\"";
|
return "<span class='say_quote'>slurrs</span>, \"[text]\"";
|
||||||
if(isliving(src))
|
if(isliving(src))
|
||||||
var/mob/living/L = src
|
var/mob/living/L = src
|
||||||
if (L.getBrainLoss() >= 60)
|
if (L.getBrainLoss() >= 60)
|
||||||
return "gibbers, \"[text]\"";
|
return "<span class='say_quote'>gibbers</span>, \"[text]\"";
|
||||||
if (ending == "?")
|
if (ending == "?")
|
||||||
return "asks, \"[text]\"";
|
return "<span class='say_quote'>asks</span>, \"[text]\"";
|
||||||
if (ending == "!")
|
if (ending == "!")
|
||||||
return "exclaims, \"[text]\"";
|
return "<span class='say_quote'>exclaims</span>, \"[text]\"";
|
||||||
|
|
||||||
return "says, \"[text]\"";
|
return "<span class='say_quote'>says</span>, \"[text]\"";
|
||||||
|
|
||||||
/mob/proc/emote(var/act)
|
/mob/proc/emote(var/act, var/type, var/message)
|
||||||
return
|
if(act == "me")
|
||||||
|
return custom_emote(type, message)
|
||||||
|
|
||||||
/mob/proc/get_ear()
|
/mob/proc/get_ear()
|
||||||
// returns an atom representing a location on the map from which this
|
// returns an atom representing a location on the map from which this
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
|
|
||||||
//updated by cael_aislinn on 5/3/2013 to be rotateable, moveable and generally more flexible
|
|
||||||
/obj/machinery/power/generator
|
/obj/machinery/power/generator
|
||||||
name = "thermoelectric generator"
|
name = "thermoelectric generator"
|
||||||
desc = "It's a high efficiency thermoelectric generator."
|
desc = "It's a high efficiency thermoelectric generator."
|
||||||
@@ -57,39 +56,26 @@
|
|||||||
if(lastgenlev != 0)
|
if(lastgenlev != 0)
|
||||||
overlays += image('icons/obj/power.dmi', "teg-op[lastgenlev]")
|
overlays += image('icons/obj/power.dmi', "teg-op[lastgenlev]")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/obj/machinery/power/generator/process()
|
/obj/machinery/power/generator/process()
|
||||||
|
|
||||||
//world << "Generator process ran"
|
|
||||||
|
|
||||||
if(!circ1 || !circ2 || !anchored || stat & (BROKEN|NOPOWER))
|
if(!circ1 || !circ2 || !anchored || stat & (BROKEN|NOPOWER))
|
||||||
return
|
return
|
||||||
|
|
||||||
//world << "circ1 and circ2 pass"
|
updateDialog()
|
||||||
|
|
||||||
var/datum/gas_mixture/air1 = circ1.return_transfer_air()
|
var/datum/gas_mixture/air1 = circ1.return_transfer_air()
|
||||||
var/datum/gas_mixture/air2 = circ2.return_transfer_air()
|
var/datum/gas_mixture/air2 = circ2.return_transfer_air()
|
||||||
|
|
||||||
lastgen = 0
|
lastgen = 0
|
||||||
|
|
||||||
//world << "hot_air = [hot_air]; cold_air = [cold_air];"
|
|
||||||
|
|
||||||
if(air1 && air2)
|
if(air1 && air2)
|
||||||
|
|
||||||
//world << "hot_air = [hot_air] temperature = [air2.temperature]; cold_air = [cold_air] temperature = [air2.temperature];"
|
|
||||||
|
|
||||||
//world << "coldair and hotair pass"
|
|
||||||
var/air1_heat_capacity = air1.heat_capacity()
|
var/air1_heat_capacity = air1.heat_capacity()
|
||||||
var/air2_heat_capacity = air2.heat_capacity()
|
var/air2_heat_capacity = air2.heat_capacity()
|
||||||
var/delta_temperature = abs(air2.temperature - air1.temperature)
|
var/delta_temperature = abs(air2.temperature - air1.temperature)
|
||||||
|
|
||||||
//world << "delta_temperature = [delta_temperature]; air1_heat_capacity = [air1_heat_capacity]; air2_heat_capacity = [air2_heat_capacity]"
|
|
||||||
|
|
||||||
if(delta_temperature > 0 && air1_heat_capacity > 0 && air2_heat_capacity > 0)
|
if(delta_temperature > 0 && air1_heat_capacity > 0 && air2_heat_capacity > 0)
|
||||||
var/efficiency = 0.65
|
var/efficiency = 0.65
|
||||||
var/energy_transfer = delta_temperature*air2_heat_capacity*air1_heat_capacity/(air2_heat_capacity+air1_heat_capacity)
|
var/energy_transfer = delta_temperature*air2_heat_capacity*air1_heat_capacity/(air2_heat_capacity+air1_heat_capacity)
|
||||||
var/heat = energy_transfer*(1-efficiency)
|
var/heat = energy_transfer*(1-efficiency)
|
||||||
|
lastgen = energy_transfer*efficiency*0.05
|
||||||
|
|
||||||
if(air2.temperature > air1.temperature)
|
if(air2.temperature > air1.temperature)
|
||||||
air2.temperature = air2.temperature - energy_transfer/air2_heat_capacity
|
air2.temperature = air2.temperature - energy_transfer/air2_heat_capacity
|
||||||
@@ -98,20 +84,29 @@
|
|||||||
air2.temperature = air2.temperature + heat/air2_heat_capacity
|
air2.temperature = air2.temperature + heat/air2_heat_capacity
|
||||||
air1.temperature = air1.temperature - energy_transfer/air1_heat_capacity
|
air1.temperature = air1.temperature - energy_transfer/air1_heat_capacity
|
||||||
|
|
||||||
lastgen = circ1.ReturnPowerGeneration() + circ2.ReturnPowerGeneration()
|
//Transfer the air
|
||||||
if(lastgen > 0)
|
circ1.air2.merge(air1)
|
||||||
add_avail(lastgen)
|
circ2.air2.merge(air2)
|
||||||
|
|
||||||
else
|
//Update the gas networks
|
||||||
add_load(-lastgen)
|
if(circ1.network2)
|
||||||
|
circ1.network2.update = 1
|
||||||
|
if(circ2.network2)
|
||||||
|
circ2.network2.update = 1
|
||||||
|
|
||||||
// update icon overlays and power usage only if displayed level has changed
|
// update icon overlays and power usage only if displayed level has changed
|
||||||
var/genlev = max(0, min( round(11*lastgen / 100000), 11))
|
if(lastgen > 250000 && prob(10))
|
||||||
|
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
|
||||||
|
s.set_up(3, 1, src)
|
||||||
|
s.start()
|
||||||
|
lastgen *= 0.5
|
||||||
|
var/genlev = max(0, min( round(11*lastgen / 250000), 11))
|
||||||
|
if(lastgen > 100 && genlev == 0)
|
||||||
|
genlev = 1
|
||||||
if(genlev != lastgenlev)
|
if(genlev != lastgenlev)
|
||||||
lastgenlev = genlev
|
lastgenlev = genlev
|
||||||
updateicon()
|
updateicon()
|
||||||
|
add_avail(lastgen)
|
||||||
updateDialog()
|
|
||||||
|
|
||||||
/obj/machinery/power/generator/attack_ai(mob/user)
|
/obj/machinery/power/generator/attack_ai(mob/user)
|
||||||
if(stat & (BROKEN|NOPOWER)) return
|
if(stat & (BROKEN|NOPOWER)) return
|
||||||
@@ -145,19 +140,17 @@
|
|||||||
if(circ1 && circ2)
|
if(circ1 && circ2)
|
||||||
t += "Output : [round(lastgen)] W<BR><BR>"
|
t += "Output : [round(lastgen)] W<BR><BR>"
|
||||||
|
|
||||||
t += "<B>Primary Circulator (top/right)</B><BR>"
|
t += "<B>Primary Circulator (top or right)</B><BR>"
|
||||||
t += "Inlet Pressure: [round(circ1.air1.return_pressure(), 0.1)] kPa<BR>"
|
t += "Inlet Pressure: [round(circ1.air1.return_pressure(), 0.1)] kPa<BR>"
|
||||||
t += "Inlet Temperature: [round(circ1.air1.temperature, 0.1)] K<BR>"
|
t += "Inlet Temperature: [round(circ1.air1.temperature, 0.1)] K<BR>"
|
||||||
t += "Outlet Pressure: [round(circ1.air2.return_pressure(), 0.1)] kPa<BR>"
|
t += "Outlet Pressure: [round(circ1.air2.return_pressure(), 0.1)] kPa<BR>"
|
||||||
t += "Outlet Temperature: [round(circ1.air2.temperature, 0.1)] K<BR>"
|
t += "Outlet Temperature: [round(circ1.air2.temperature, 0.1)] K<BR>"
|
||||||
t += "Turbine Status: <A href='?src=\ref[src];turbine1=1'>[circ1.turbine_pumping ? "Pumping" : "Generating"]</a><br><br>"
|
|
||||||
|
|
||||||
t += "<B>Secondary Circulator (bottom/left)</B><BR>"
|
t += "<B>Secondary Circulator (bottom or left)</B><BR>"
|
||||||
t += "Inlet Pressure: [round(circ2.air1.return_pressure(), 0.1)] kPa<BR>"
|
t += "Inlet Pressure: [round(circ2.air1.return_pressure(), 0.1)] kPa<BR>"
|
||||||
t += "Inlet Temperature: [round(circ2.air1.temperature, 0.1)] K<BR>"
|
t += "Inlet Temperature: [round(circ2.air1.temperature, 0.1)] K<BR>"
|
||||||
t += "Outlet Pressure: [round(circ2.air2.return_pressure(), 0.1)] kPa<BR>"
|
t += "Outlet Pressure: [round(circ2.air2.return_pressure(), 0.1)] kPa<BR>"
|
||||||
t += "Outlet Temperature: [round(circ2.air2.temperature, 0.1)] K<BR>"
|
t += "Outlet Temperature: [round(circ2.air2.temperature, 0.1)] K<BR>"
|
||||||
t += "Turbine Status: <A href='?src=\ref[src];turbine2=1'>[circ2.turbine_pumping ? "Pumping" : "Generating"]</a><br>"
|
|
||||||
|
|
||||||
else
|
else
|
||||||
t += "Unable to connect to circulators.<br>"
|
t += "Unable to connect to circulators.<br>"
|
||||||
@@ -179,14 +172,6 @@
|
|||||||
usr.unset_machine()
|
usr.unset_machine()
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
if( href_list["turbine2"] )
|
|
||||||
if(circ2)
|
|
||||||
circ2.turbine_pumping = !circ2.turbine_pumping
|
|
||||||
|
|
||||||
if( href_list["turbine1"] )
|
|
||||||
if(circ1)
|
|
||||||
circ1.turbine_pumping = !circ1.turbine_pumping
|
|
||||||
|
|
||||||
updateDialog()
|
updateDialog()
|
||||||
return 1
|
return 1
|
||||||
|
|
||||||
|
|||||||
@@ -1214,6 +1214,17 @@ datum
|
|||||||
..()
|
..()
|
||||||
return
|
return
|
||||||
|
|
||||||
|
// Clear off wallrot fungi
|
||||||
|
reaction_turf(var/turf/T, var/volume)
|
||||||
|
if(istype(T, /turf/simulated/wall))
|
||||||
|
var/turf/simulated/wall/W = T
|
||||||
|
if(W.rotting)
|
||||||
|
W.rotting = 0
|
||||||
|
for(var/obj/effect/E in W) if(E.name == "Wallrot") del E
|
||||||
|
|
||||||
|
for(var/mob/O in viewers(W, null))
|
||||||
|
O.show_message(text("\blue The fungi are completely dissolved by the solution!"), 1)
|
||||||
|
|
||||||
reaction_obj(var/obj/O, var/volume)
|
reaction_obj(var/obj/O, var/volume)
|
||||||
if(istype(O,/obj/effect/alien/weeds/))
|
if(istype(O,/obj/effect/alien/weeds/))
|
||||||
var/obj/effect/alien/weeds/alien_weeds = O
|
var/obj/effect/alien/weeds/alien_weeds = O
|
||||||
|
|||||||
@@ -49,12 +49,20 @@
|
|||||||
|
|
||||||
D.icon += mix_color_from_reagents(D.reagents.reagent_list)
|
D.icon += mix_color_from_reagents(D.reagents.reagent_list)
|
||||||
|
|
||||||
|
var/turf/A_turf = get_turf(A)
|
||||||
|
|
||||||
spawn(0)
|
spawn(0)
|
||||||
for(var/i=0, i<3, i++)
|
for(var/i=0, i<3, i++)
|
||||||
step_towards(D,A)
|
step_towards(D,A)
|
||||||
D.reagents.reaction(get_turf(D))
|
D.reagents.reaction(get_turf(D))
|
||||||
for(var/atom/T in get_turf(D))
|
for(var/atom/T in get_turf(D))
|
||||||
D.reagents.reaction(T)
|
D.reagents.reaction(T)
|
||||||
|
|
||||||
|
// When spraying against the wall, also react with the wall, but
|
||||||
|
// not its contents.
|
||||||
|
if(get_dist(D, A_turf) == 1 && A_turf.density)
|
||||||
|
D.reagents.reaction(A_turf)
|
||||||
|
sleep(2)
|
||||||
sleep(3)
|
sleep(3)
|
||||||
del(D)
|
del(D)
|
||||||
|
|
||||||
|
|||||||
@@ -620,6 +620,8 @@ var/list/TAGGERLOCATIONS = list("Disposals",
|
|||||||
#define CHAT_PRAYER 256
|
#define CHAT_PRAYER 256
|
||||||
#define CHAT_RADIO 512
|
#define CHAT_RADIO 512
|
||||||
#define CHAT_ATTACKLOGS 1024
|
#define CHAT_ATTACKLOGS 1024
|
||||||
|
#define CHAT_DEBUGLOGS 2048
|
||||||
|
|
||||||
|
|
||||||
#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS)
|
#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS)
|
||||||
|
|
||||||
|
|||||||
@@ -55,6 +55,7 @@ h1.alert, h2.alert {color: #000000;}
|
|||||||
.tajaran {color: #803B56;}
|
.tajaran {color: #803B56;}
|
||||||
.skrell {color: #00CED1;}
|
.skrell {color: #00CED1;}
|
||||||
.soghun {color: #228B22;}
|
.soghun {color: #228B22;}
|
||||||
|
.say_quote {font-family: Georgia, Verdana, sans-serif;}
|
||||||
|
|
||||||
.interface {color: #330033;}
|
.interface {color: #330033;}
|
||||||
</style>"}
|
</style>"}
|
||||||
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|||||||
@@ -58,6 +58,34 @@ Stuff which is in development and not yet visible to players or just code relate
|
|||||||
should be listed in the changelog upon commit though. Thanks. -->
|
should be listed in the changelog upon commit though. Thanks. -->
|
||||||
|
|
||||||
<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here --><div class="commit sansserif">
|
<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here --><div class="commit sansserif">
|
||||||
|
|
||||||
|
<div class="commit sansserif">
|
||||||
|
<h2 class="date">21 May 2013</h2>
|
||||||
|
<h3 class="author">SkyMarshal updated:</h3>
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||||||
|
<ul class="changes bgimages16">
|
||||||
|
<li class="experiment">ZAS will now speed air movement into/out of a zone when unsimulated tiles (e.g. space) are involved, in relation to the number of tiles.</li>
|
||||||
|
<li class="experiment">Portable Canisters will now automatically connect to any portable connecter beneath them on map load.</li>
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||||||
|
<li class="bugfix">Bug involving mis-mapped disposal junction fixed</li>
|
||||||
|
<li class="bugfix">Air alarms now work for atmos techs (whoops!)</li>
|
||||||
|
<li class="bugfix">The Master Controller now properly stops atmos when it runtimes.</li>
|
||||||
|
<li class="bugfix">Backpacks can no longer be contaminated</li>
|
||||||
|
<li class="tweak">ZAS no longer logs air statistics.</li>
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||||||
|
<li class="tweak">ZAS now rebuilds as soon as it detects a semi-complex change in geometry. (It was doing this already, but in a convoluted way which was actually less efficient)</li>
|
||||||
|
<li class="tweak">General code cleanup/commenting of ZAS</li>
|
||||||
|
<li class="tweak">Jungle now initializes after the random Z-level loads and atmos initializes.</li>
|
||||||
|
</ul>
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||||||
|
</div>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<h2 class="date">May 18th, 2013</h2>
|
||||||
|
<h3 class="author">CIB updated:</h3>
|
||||||
|
<ul class="changes bgimages16">
|
||||||
|
<li class="rscadd">A new event type: Wallrot. Use welder or plantbgone on infected walls.</li>
|
||||||
|
<li class="tweak">Newscasters now can deliver preset news stories over the course of a round. See http://baystation12.net/forums/viewtopic.php?f=14&t=7619 to add your own!</li>
|
||||||
|
</ul>
|
||||||
|
</div>
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||||||
|
|
||||||
|
<div>
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||||||
<h2 class="date">April 24, 2013</h2>
|
<h2 class="date">April 24, 2013</h2>
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||||||
<h3 class="author">Jediluke69 updated:</h3>
|
<h3 class="author">Jediluke69 updated:</h3>
|
||||||
<ul class="changes bgimages16">
|
<ul class="changes bgimages16">
|
||||||
@@ -67,6 +95,7 @@ should be listed in the changelog upon commit though. Thanks. -->
|
|||||||
<li class="bugfix">Iced tea no longer makes a glass of .what?</li>
|
<li class="bugfix">Iced tea no longer makes a glass of .what?</li>
|
||||||
</ul>
|
</ul>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="commit sansserif">
|
<div class="commit sansserif">
|
||||||
<h2 class="date">April 24, 2013</h2>
|
<h2 class="date">April 24, 2013</h2>
|
||||||
<h3 class="author">faux updated:</h3>
|
<h3 class="author">faux updated:</h3>
|
||||||
|
|||||||
BIN
icons/effects/wallrot.dmi
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BIN
icons/effects/wallrot.dmi
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Before Width: | Height: | Size: 373 B After Width: | Height: | Size: 3.3 KiB |
@@ -3,309 +3,303 @@
|
|||||||
"ac" = (/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engine/control)
|
"ac" = (/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engine/control)
|
||||||
"ad" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/control)
|
"ad" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/control)
|
||||||
"ae" = (/obj/machinery/power/apc{cell_type = 15000; dir = 1; name = "Engineering APC"; pixel_x = 0; pixel_y = 0},/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engine/control)
|
"ae" = (/obj/machinery/power/apc{cell_type = 15000; dir = 1; name = "Engineering APC"; pixel_x = 0; pixel_y = 0},/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engine/control)
|
||||||
"af" = (/turf/simulated/floor,/area/engine/control)
|
"af" = (/obj/machinery/door_control{id = 1; step_y = 32},/turf/simulated/floor,/area/engine/control)
|
||||||
"ag" = (/obj/machinery/power/monitor,/turf/simulated/floor,/area/engine/control)
|
"ag" = (/obj/machinery/power/monitor,/turf/simulated/floor,/area/engine/control)
|
||||||
"ah" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/engine/control)
|
"ah" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/engine/control)
|
||||||
"ai" = (/obj/effect/landmark/start{name = "Chief Engineer"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/engine/control)
|
"ai" = (/turf/simulated/floor,/area/engine/control)
|
||||||
"aj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/control)
|
"aj" = (/obj/effect/landmark/start{name = "Chief Engineer"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/engine/control)
|
||||||
"ak" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/control)
|
"ak" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/control)
|
||||||
"al" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/control)
|
"al" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/control)
|
||||||
"am" = (/obj/machinery/computer/rust_fuel_control,/turf/simulated/floor,/area/engine/control)
|
"am" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/control)
|
||||||
"an" = (/obj/machinery/computer/rust_core_control,/turf/simulated/floor,/area/engine/control)
|
"an" = (/obj/machinery/computer/rust_fuel_control,/turf/simulated/floor,/area/engine/control)
|
||||||
"ao" = (/obj/machinery/computer/rust_radiation_monitor,/turf/simulated/floor,/area/engine/control)
|
"ao" = (/obj/machinery/computer/rust_core_control,/turf/simulated/floor,/area/engine/control)
|
||||||
"ap" = (/obj/machinery/light,/turf/simulated/floor,/area/engine/control)
|
"ap" = (/obj/machinery/computer/rust_radiation_monitor,/turf/simulated/floor,/area/engine/control)
|
||||||
"aq" = (/turf/space,/area/engine/engineering)
|
"aq" = (/obj/machinery/light,/turf/simulated/floor,/area/engine/control)
|
||||||
"ar" = (/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"ar" = (/turf/space,/area/engine/engineering)
|
||||||
"as" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
"as" = (/turf/simulated/wall/r_wall,/area/engine/engineering)
|
||||||
"at" = (/obj/effect/landmark{name = "LateStart"},/turf/simulated/floor,/area/engine/engineering)
|
"at" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"au" = (/obj/effect/landmark{name = "LateStart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
"au" = (/obj/effect/landmark{name = "LateStart"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"av" = (/obj/effect/landmark{name = "LateStart"},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/engineering)
|
"av" = (/obj/effect/landmark{name = "LateStart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aw" = (/turf/simulated/floor,/area/engine/engineering)
|
"aw" = (/obj/effect/landmark{name = "LateStart"},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"ax" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/engineering)
|
"ax" = (/turf/simulated/floor,/area/engine/engineering)
|
||||||
"ay" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"ay" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"az" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"az" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/light,/turf/simulated/floor,/area/engine/engineering)
|
"aA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door_control{id = 1; pixel_y = -24},/turf/simulated/floor,/area/engine/engineering)
|
"aB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/light,/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"aC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door_control{id = 1; pixel_y = -24},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/rust_fuel_compressor{pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engine/engineering)
|
"aD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/rust_fuel_assembly_port{pixel_y = -32},/turf/simulated/floor,/area/engine/engineering)
|
"aE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/rust_fuel_compressor{pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"aF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/rust_fuel_assembly_port{pixel_y = -32},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aG" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"aG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/engine/engineering)
|
"aH" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aI" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/engineering)
|
"aI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aJ" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engineering)
|
"aJ" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/engineering)
|
||||||
"aK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
"aK" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"aL" = (/turf/simulated/floor/plating,/area/engine/engineering)
|
"aL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aM" = (/obj/structure/closet/crate,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/floor/plating,/area/engine/engineering)
|
"aM" = (/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"aN" = (/obj/machinery/power/rust_fuel_injector,/turf/simulated/floor/plating,/area/engine/engineering)
|
"aN" = (/obj/structure/closet/crate,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"aO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engineering)
|
"aO" = (/obj/machinery/power/rust_fuel_injector{anchored = 1; state = 2},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"aP" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering)
|
"aP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"aQ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/engine/engineering)
|
"aQ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"aR" = (/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/engine/engineering)
|
"aR" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"aS" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area)
|
"aS" = (/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"aT" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area)
|
"aT" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area)
|
||||||
"aU" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 10},/turf/space,/area)
|
"aU" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area)
|
||||||
"aV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"aV" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 10},/turf/space,/area)
|
||||||
"aW" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering)
|
"aW" = (/obj/structure/lattice,/turf/space,/area)
|
||||||
"aX" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering)
|
"aX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
||||||
"aY" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area/engine/engineering)
|
"aY" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"aZ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area)
|
"aZ" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"ba" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 9},/turf/space,/area)
|
"ba" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"bb" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/plating,/area/engine/engineering)
|
"bb" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area)
|
||||||
"bc" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering)
|
"bc" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 9},/turf/space,/area)
|
||||||
"bd" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area/engine/engineering)
|
"bd" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"be" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area/engine/engineering)
|
"be" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"bf" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area/engine/engineering)
|
"bf" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area/engine/engineering)
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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"cm" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
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|
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|
||||||
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|
||||||
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"cp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
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|
||||||
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"cr" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cs" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/toxins,/obj/machinery/light{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering)
|
"cs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"ct" = (/turf/simulated/wall/r_wall,/area)
|
"ct" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cu" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area)
|
"cu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area/engine/engineering)
|
||||||
"cv" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4; icon_state = "manifold"; initialize_directions = 11; level = 2},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area)
|
"cv" = (/obj/machinery/power/rust_core{anchored = 1; state = 2},/obj/structure/cable,/turf/simulated/floor/engine,/area/engine/engineering)
|
||||||
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|
"cw" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/simulated/floor/engine,/area/engine/engineering)
|
||||||
"cx" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/plating,/area)
|
"cx" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cy" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/plating,/area)
|
"cy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cz" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
"cz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/toxins,/obj/machinery/light{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cA" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area/engine/engineering)
|
"cA" = (/turf/simulated/wall/r_wall,/area)
|
||||||
"cB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
"cB" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area)
|
||||||
"cC" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area/engine/engineering)
|
"cC" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4; icon_state = "manifold"; initialize_directions = 11; level = 2},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area)
|
||||||
"cD" = (/turf/simulated/floor/plating,/area)
|
"cD" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/plating,/area)
|
||||||
"cE" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8; icon_state = "manifold"; initialize_directions = 11; level = 2},/turf/simulated/floor/plating,/area)
|
"cE" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/plating,/area)
|
||||||
"cF" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area)
|
"cF" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/plating,/area)
|
||||||
"cG" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; dir = 10; pixel_x = 0; level = 2; initialize_directions = 10},/turf/simulated/floor/plating,/area)
|
"cG" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cH" = (/obj/machinery/atmospherics/pipe/simple{dir = 6; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
"cH" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area/engine/engineering)
|
||||||
"cI" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
"cI" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cJ" = (/turf/simulated/floor,/area)
|
"cJ" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8; icon_state = "manifold"; initialize_directions = 11; level = 2},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cK" = (/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/obj/machinery/power/terminal{dir = 4; icon_state = "term"},/turf/simulated/floor/plating,/area)
|
"cK" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cL" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area)
|
"cL" = (/turf/simulated/floor/plating,/area)
|
||||||
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|
"cM" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8; icon_state = "manifold"; initialize_directions = 11; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"cN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area)
|
"cN" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area)
|
||||||
"cO" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area)
|
"cO" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; dir = 10; pixel_x = 0; level = 2; initialize_directions = 10},/turf/simulated/floor/plating,/area)
|
||||||
"cP" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area)
|
"cP" = (/obj/machinery/atmospherics/pipe/simple{dir = 6; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"cQ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area)
|
"cQ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"cR" = (/obj/machinery/computer/turbine_computer,/turf/simulated/floor,/area)
|
"cR" = (/turf/simulated/floor,/area)
|
||||||
"cS" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
"cS" = (/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/obj/machinery/power/terminal{dir = 4; icon_state = "term"},/turf/simulated/floor/plating,/area)
|
||||||
"cT" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
"cT" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area)
|
||||||
"cU" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering)
|
"cU" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area)
|
||||||
"cV" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; icon_state = "on"; on = 1},/turf/simulated/floor/engine,/area/engine/engineering)
|
"cV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area)
|
||||||
"cW" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{dir = 4},/turf/simulated/floor/plating,/area)
|
"cW" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area)
|
||||||
"cX" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4; icon_state = "manifold"; initialize_directions = 11; level = 2},/turf/simulated/floor/plating,/area)
|
"cX" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area)
|
||||||
"cY" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1; dir = 1},/turf/simulated/floor/plating,/area)
|
"cY" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area)
|
||||||
"cZ" = (/obj/machinery/power/generator{anchored = 1},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; icon_state = "on"; on = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area)
|
"cZ" = (/obj/machinery/computer/turbine_computer,/turf/simulated/floor,/area)
|
||||||
"da" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1},/turf/simulated/floor/plating,/area)
|
"da" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"db" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
"db" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
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|
"dc" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"dd" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable,/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area)
|
"dd" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; icon_state = "on"; on = 1},/turf/simulated/floor/engine,/area/engine/engineering)
|
||||||
"de" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area)
|
"de" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{dir = 4},/turf/simulated/floor/plating,/area)
|
||||||
"df" = (/turf/simulated/floor/engine,/area)
|
"df" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4; icon_state = "manifold"; initialize_directions = 11; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"dg" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
"dg" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1; dir = 1},/turf/simulated/floor/plating,/area)
|
||||||
"dh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area)
|
"dh" = (/obj/machinery/power/generator{anchored = 1},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; icon_state = "on"; on = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area)
|
||||||
"di" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
"di" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1},/turf/simulated/floor/plating,/area)
|
||||||
"dj" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area)
|
"dj" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"dk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor,/area)
|
"dk" = (/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/obj/structure/cable,/obj/machinery/power/terminal{dir = 4; icon_state = "term"},/turf/simulated/floor/plating,/area)
|
||||||
"dl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area)
|
"dl" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable,/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area)
|
||||||
"dm" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor,/area)
|
"dm" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area)
|
||||||
"dn" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area)
|
"dn" = (/turf/simulated/floor/engine,/area)
|
||||||
"do" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area)
|
"do" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"dp" = (/obj/machinery/power/turbine{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/engine,/area)
|
"dp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area)
|
||||||
"dq" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
"dq" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"dr" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area)
|
"dr" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area)
|
||||||
"ds" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area)
|
"ds" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor,/area)
|
||||||
"dt" = (/obj/machinery/power/monitor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor,/area)
|
"dt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area)
|
||||||
"du" = (/obj/machinery/power/terminal{dir = 4; icon_state = "term"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area)
|
"du" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor,/area)
|
||||||
"dv" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor/plating,/area)
|
"dv" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area)
|
||||||
"dw" = (/obj/machinery/compressor,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/engine,/area)
|
"dw" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area)
|
||||||
"dx" = (/obj/machinery/power/smes,/turf/simulated/floor/plating,/area)
|
"dx" = (/obj/machinery/power/turbine{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/engine,/area)
|
||||||
"dy" = (/obj/machinery/power/monitor,/turf/simulated/floor,/area)
|
"dy" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"dz" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHWEST)"; icon_state = "warnplate"; dir = 10},/area/engine/engineering)
|
"dz" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area)
|
||||||
"dA" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area/engine/engineering)
|
"dA" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area)
|
||||||
"dB" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/engine,/area/engine/engineering)
|
"dB" = (/obj/machinery/power/monitor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor,/area)
|
||||||
"dC" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/engine,/area/engine/engineering)
|
"dC" = (/obj/machinery/power/terminal{dir = 4; icon_state = "term"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area)
|
||||||
"dD" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHEAST)"; icon_state = "warnplate"; dir = 6},/area/engine/engineering)
|
"dD" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor/plating,/area)
|
||||||
"dE" = (/obj/machinery/power/generator{anchored = 1},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; icon_state = "on"; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area)
|
"dE" = (/obj/machinery/compressor,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/engine,/area)
|
||||||
"dF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area)
|
"dF" = (/obj/machinery/power/smes,/turf/simulated/floor/plating,/area)
|
||||||
"dG" = (/obj/machinery/door/window/northleft,/turf/simulated/floor/plating,/area)
|
"dG" = (/obj/machinery/power/monitor,/turf/simulated/floor,/area)
|
||||||
"dH" = (/obj/machinery/door/window/northright,/turf/simulated/floor/plating,/area)
|
"dH" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHWEST)"; icon_state = "warnplate"; dir = 10},/area/engine/engineering)
|
||||||
"dI" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area)
|
"dI" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area/engine/engineering)
|
||||||
"dJ" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area)
|
"dJ" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/engine,/area/engine/engineering)
|
||||||
"dK" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area)
|
"dK" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/engine,/area/engine/engineering)
|
||||||
"dL" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"dL" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHEAST)"; icon_state = "warnplate"; dir = 6},/area/engine/engineering)
|
||||||
"dM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
"dM" = (/obj/machinery/power/generator{anchored = 1},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; icon_state = "on"; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area)
|
||||||
"dN" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"dN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area)
|
||||||
"dO" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"dO" = (/obj/machinery/door/window/northleft,/turf/simulated/floor/plating,/area)
|
||||||
"dP" = (/obj/machinery/power/monitor,/obj/machinery/light{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"dP" = (/obj/machinery/door/window/northright,/turf/simulated/floor/plating,/area)
|
||||||
"dQ" = (/obj/machinery/power/apc{cell_type = 15000; dir = 1; name = "Engineering APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
"dQ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area)
|
||||||
"dR" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engineering)
|
"dR" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area)
|
||||||
"dS" = (/obj/machinery/compressor{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/engine,/area/engine/engineering)
|
"dS" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area)
|
||||||
"dT" = (/obj/machinery/power/smes,/turf/simulated/floor/plating,/area/engine/engineering)
|
"dT" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"dU" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering)
|
"dU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"dV" = (/obj/machinery/power/monitor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"dV" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"dW" = (/obj/machinery/computer/turbine_computer,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"dW" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"dX" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"dX" = (/obj/machinery/power/monitor,/obj/machinery/light{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"dY" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area)
|
"dY" = (/obj/machinery/power/apc{cell_type = 15000; dir = 1; name = "Engineering APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"dZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area)
|
"dZ" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"ea" = (/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area)
|
"ea" = (/obj/machinery/compressor{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/engine,/area/engine/engineering)
|
||||||
"eb" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area)
|
"eb" = (/obj/machinery/power/smes,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"ec" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area)
|
"ec" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"ed" = (/obj/machinery/door/poddoor,/turf/simulated/floor/engine,/area)
|
"ed" = (/obj/machinery/power/monitor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"ee" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4; icon_state = "manifold"; initialize_directions = 11; level = 2},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"ee" = (/obj/machinery/computer/turbine_computer,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"ef" = (/obj/machinery/door/airlock/external,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
"ef" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"eg" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"eg" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area)
|
||||||
"eh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"eh" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area)
|
||||||
"ei" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"ei" = (/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area)
|
||||||
"ej" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"ej" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area)
|
||||||
"ek" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
"ek" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area)
|
||||||
"el" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engineering)
|
"el" = (/obj/machinery/door/poddoor,/turf/simulated/floor/engine,/area)
|
||||||
"em" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area/engine/engineering)
|
"em" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4; icon_state = "manifold"; initialize_directions = 11; level = 2},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
||||||
"en" = (/obj/machinery/power/turbine{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/engine,/area/engine/engineering)
|
"en" = (/obj/machinery/door/airlock/external,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"eo" = (/obj/machinery/power/apc{cell_type = 15000; dir = 4; name = "Engineering APC"; pixel_x = 25; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engineering)
|
"eo" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
||||||
"ep" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area)
|
"ep" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
||||||
"eq" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area)
|
"eq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"er" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/wall/r_wall,/area)
|
"er" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"es" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8},/turf/simulated/floor/plating,/area)
|
"es" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"et" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/engine,/area)
|
"et" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"eu" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4},/turf/simulated/floor/plating,/area)
|
"eu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area/engine/engineering)
|
||||||
"ev" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area)
|
"ev" = (/obj/machinery/power/turbine{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/engine,/area/engine/engineering)
|
||||||
"ew" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering)
|
"ew" = (/obj/machinery/power/apc{cell_type = 15000; dir = 4; name = "Engineering APC"; pixel_x = 25; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"ex" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"ex" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area)
|
||||||
"ey" = (/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/obj/machinery/power/terminal{dir = 4; icon_state = "term"},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering)
|
"ey" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area)
|
||||||
"ez" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/engineering)
|
"ez" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/wall/r_wall,/area)
|
||||||
"eA" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engineering)
|
"eA" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8},/turf/simulated/floor/plating,/area)
|
||||||
"eB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
"eB" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/engine,/area)
|
||||||
"eC" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering)
|
"eC" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4},/turf/simulated/floor/plating,/area)
|
||||||
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|
"eD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area)
|
||||||
"eE" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area)
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"eE" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"eF" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area)
|
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|
||||||
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|
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|
||||||
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|
||||||
"eI" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; icon_state = "on"; on = 1},/turf/simulated/floor/engine,/area)
|
"eI" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"eJ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4},/turf/simulated/floor/engine,/area)
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|
||||||
"eK" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor/plating,/area)
|
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|
||||||
"eL" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area)
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"eL" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area/engine/engineering)
|
||||||
"eM" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/space,/area)
|
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|
||||||
"eN" = (/obj/machinery/atmospherics/pipe/simple{dir = 6; icon_state = "intact"; level = 2},/turf/simulated/wall/r_wall,/area)
|
"eN" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area)
|
||||||
"eO" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"eO" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area)
|
||||||
"eP" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering)
|
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|
||||||
"eQ" = (/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/engineering)
|
"eQ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; icon_state = "on"; on = 1},/turf/simulated/floor/engine,/area)
|
||||||
"eR" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"eR" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4},/turf/simulated/floor/engine,/area)
|
||||||
"eS" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 4; icon_state = "term"},/turf/simulated/floor/plating,/area/engine/engineering)
|
"eS" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor/plating,/area)
|
||||||
"eT" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/engineering)
|
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|
||||||
"eU" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering)
|
"eU" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/space,/area)
|
||||||
"eV" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor/plating,/area/engine/engineering)
|
"eV" = (/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
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|
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|
||||||
"eX" = (/obj/machinery/computer/turbine_computer,/turf/simulated/floor,/area/engine/engineering)
|
"eX" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 4; icon_state = "term"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"eY" = (/obj/machinery/computer/turbine_computer,/obj/machinery/light,/turf/simulated/floor,/area/engine/engineering)
|
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|
||||||
"eZ" = (/obj/machinery/power/emitter{dir = 4},/turf/simulated/floor/plating,/area)
|
"eZ" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"fa" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area)
|
"fa" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"fb" = (/obj/machinery/power/emitter{dir = 8},/turf/simulated/floor/plating,/area)
|
"fb" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor,/area/engine/engineering)
|
||||||
"fc" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/wall/r_wall,/area)
|
"fc" = (/obj/machinery/computer/turbine_computer,/turf/simulated/floor,/area/engine/engineering)
|
||||||
"fd" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"fd" = (/obj/machinery/computer/turbine_computer,/obj/machinery/light,/turf/simulated/floor,/area/engine/engineering)
|
||||||
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|
"fe" = (/obj/machinery/power/emitter{dir = 4},/turf/simulated/floor/plating,/area)
|
||||||
"ff" = (/obj/machinery/door/airlock/engineering,/turf/simulated/floor/plating,/area)
|
"ff" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area)
|
||||||
"fg" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area)
|
"fg" = (/obj/machinery/power/emitter{dir = 8},/turf/simulated/floor/plating,/area)
|
||||||
"fh" = (/obj/machinery/power/rust_core,/turf/simulated/floor/engine,/area)
|
"fh" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"fi" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/obj/structure/lattice,/turf/space,/area)
|
"fi" = (/obj/machinery/door/airlock/engineering,/turf/simulated/floor/plating,/area)
|
||||||
"fj" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/structure/lattice,/turf/space,/area)
|
"fj" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area)
|
||||||
"fk" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/simulated/floor/plating,/area)
|
"fk" = (/obj/machinery/power/rust_core,/turf/simulated/floor/engine,/area)
|
||||||
"fl" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 10},/obj/structure/lattice,/turf/space,/area)
|
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|
||||||
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|
"fm" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"fn" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/obj/structure/lattice,/turf/space,/area)
|
"fn" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
"fo" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 9},/obj/structure/lattice,/turf/space,/area)
|
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|
||||||
"fp" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/turf/simulated/floor/plating,/area)
|
"fp" = (/obj/machinery/atmospherics/unary/vent_pump/siphon/on{dir = 8},/turf/simulated/floor/engine,/area)
|
||||||
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|
"fq" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; icon_state = "on"; on = 1},/turf/simulated/floor/engine,/area)
|
||||||
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|
"fr" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
||||||
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|
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|
||||||
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|
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|
||||||
"fu" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area)
|
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|
||||||
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|
"fv" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area)
|
||||||
"fw" = (/obj/structure/lattice,/turf/space,/area)
|
"fw" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area)
|
||||||
"fx" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area)
|
"fx" = (/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHWEST)"; icon_state = "warnplate"; dir = 10},/area)
|
||||||
"fy" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area)
|
"fy" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area)
|
||||||
"fz" = (/obj/machinery/atmospherics/binary/pump,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area)
|
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|
||||||
"fA" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area)
|
"fA" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area)
|
||||||
"fB" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/obj/structure/lattice,/turf/space,/area)
|
"fB" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area)
|
||||||
"fC" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area)
|
"fC" = (/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHEAST)"; icon_state = "warnplate"; dir = 6},/area)
|
||||||
"fD" = (/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHWEST)"; icon_state = "warnplate"; dir = 10},/area)
|
"fD" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/turf/simulated/floor/plating,/area)
|
||||||
"fE" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area)
|
"fE" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area)
|
||||||
"fF" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area)
|
"fF" = (/obj/structure/closet/crate,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/floor/plating,/area)
|
||||||
"fG" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area)
|
"fG" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area)
|
||||||
"fH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/turf/simulated/floor/engine,/area)
|
"fH" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area)
|
||||||
"fI" = (/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHEAST)"; icon_state = "warnplate"; dir = 6},/area)
|
"fI" = (/obj/machinery/power/rust_fuel_injector{dir = 1},/turf/simulated/floor/plating,/area)
|
||||||
"fJ" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/turf/simulated/floor/plating,/area)
|
"fJ" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area)
|
||||||
"fK" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area)
|
"fK" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area)
|
||||||
"fL" = (/obj/structure/closet/crate,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/floor/plating,/area)
|
"fL" = (/obj/machinery/rust_fuel_compressor{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area)
|
||||||
"fM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area)
|
"fM" = (/obj/machinery/rust_fuel_assembly_port{pixel_y = 32},/turf/simulated/floor/plating,/area)
|
||||||
"fN" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area)
|
"fN" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/wall/r_wall,/area)
|
||||||
"fO" = (/obj/machinery/power/rust_fuel_injector{dir = 1},/turf/simulated/floor/plating,/area)
|
"fO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area)
|
||||||
"fP" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area)
|
"fP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/space,/area)
|
||||||
"fQ" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area)
|
|
||||||
"fR" = (/obj/machinery/rust_fuel_compressor{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area)
|
|
||||||
"fS" = (/obj/machinery/rust_fuel_assembly_port{pixel_y = 32},/turf/simulated/floor/plating,/area)
|
|
||||||
"fT" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/wall/r_wall,/area)
|
|
||||||
"fU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area)
|
|
||||||
"fV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/space,/area)
|
|
||||||
|
|
||||||
(1,1,1) = {"
|
(1,1,1) = {"
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
@@ -365,44 +359,44 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
|||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabacadaeafagahabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabacadaeafagahabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabacafaiajakacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabacaiajakalacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabacafafafalacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabacaiaiaiamacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabamanaoapalacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabanaoapaqamacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaqaqaqaqaqaqaqaqaqaqarararararasarararararararararararararararararararaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarararararararararararasasasasasatasasasasasasasasasasasasasasasasasasasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaqaqaqaqaqaqaqaqaqaqaratatatatauavatatatawawawaxawawawawawawaxawawawaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarararararararararararasauauauauavawauauauaxaxaxayaxaxaxaxaxaxayaxaxaxasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaqaqaqaqaqaqaqaqaqaqarayazaAaBaCazazaDaEaEaEaFaEaEaEaDazazazaAazaGawaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarararararararararararasazaAaBaCaDaAaAaEaFaFaFaGaFaFaFaEaAaAaAaBaAaHaxasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaqaqaqaqaqaqaqaqaqaqaraHawararaIaIaIararararaJararararaIaIaIararaKawaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarararararararararararasaIaxasasaJaJaJasasasasaKasasasasaJaJaJasasaLaxasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaqaqaqaqaqaqaqaqaqaqaraKawararaLaMaMaraNaNaNaOaNaNaNaraPaQaLararaKaRaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarararararararararararasaLaxasasaMaNaNasaOaOaOaPaOaOaOasaQaRaMasasaLaSasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaSaTaTaTaTaTaTaTaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarararararararararaVararaKawararaWaMaMaraWaLaLaOaLaLaXaraYaYaXararaKawaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaTaUaUaUaUaUaUaUaVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaWaWaWaWaWasasasasasasasasasaXasasaLaxasasaYaNaNasaYaMaMaPaMaMaZasbabaaZasasaLaxasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaZaSaTaTaTaTaTaTbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarbbbbbbbbbcbbbbbbaKawaraOaLbdaLararararbebfbgaVbebfbgararararaLbhaOaLaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaabbaTaUaUaUaUaUaUbcaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaWaaaaaaaWasbdbdbdbdbebdbdbdaLaxasaPaMbfaMasasasasbgbhbiaXbgbhbiasasasasaMbjaPaMasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaZbiaTaTaTaTaTaTaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarbjbkbkblbmbkbkbnaKawaraOaLbdbhbobdaLarbpbpbpaVbpbpbparaWbhbobdbhaOaLaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaabbbkaUaUaUaUaUaUaVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaWaaaaaaaWasblbmbnboblbnbnbpaLaxasaPaMbfbjbqbfaMasbrbrbraXbrbrbrasaYbjbqbfbjaPaMasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaZaSaTaTaTaTaTaTbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarbqaLaLaLbrbsbsbtbubvaraOaLbdbwbxbybhbzbAbBbBbCbBbDbEbzbdbFbxbGbhaOaLarararaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaabbaTaUaUaUaUaUaUbcaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaWaaaaaaaWasaMbsaMaMbtbububvbwbxasaPaMbfbybzbAbjbBbCbDbDbEbDbFbGbBbfbHbzbIbjaPaMasasasaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaZbiaTaTaTaTaTaTaUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarbmbHbIbJaObKbLbnaKbMaraObKbxbxbxbxbxbNbObAbBbCbBbObPbxbxbxbxbxbxbQbRbHbSaraaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaabbbkaUaUaUaUaUaUaVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabJaUaUaUbKbLbMbmbNbOaPbPbQbpaLbRasaPbPbzbzbzbzbzbSbTbCbDbEbDbTbUbzbzbzbzbzbzbVbWbXbYasaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaZaSaTaTaTaTaTaTbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarbTbnaLbUbVbWaLbXaKaKarbYbXaraLbrbZcabpbEcbbBbCbBbBbDbpcacccdaXaraOaLbmbSaraaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaabbaTaUaUaUaUaUaUbcaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabZaaaaaaaWascabpaMcbcccdaMbsaLaLascebsasaMbtcfcgbrbGchbDbEbDbDbFbrcgcicjaZasaPaMblbYasaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaceceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaraLbjbLblcfcgchbnaKaKarcicjckclcmbZcnbpbEbEbEcobEbEcpbpcncccqclckcraLbKcsaraaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaackckaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaclaUaUaUbKbLcmbmbQbocncobMbpaLaLascpcqcrcsctcfcubrbGbGbGcvbGbGcwbrcucicxcscrcyaMbPczasaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcucvcwcxcxcxcxcyctctctctctctctctctctctaaaaaaaaaaaaaactctctctctctctctctaaaaaaaaaaaaaaaaaaaraWbjbIbJcfbKbLbnaKaKaraObXaraWczbZcAbpbEbAbBbBbBbBbObpcAcccBaLaraOaLbjcCaraaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcBcCcDcEcEcEcEcFcAcAcAcAcAcAcAcAcAcAcAaaaaaaaaaaaaaacAcAcAcAcAcAcAcAcAaaaaaaaabJaUaUaUbKbLbMbmbNbOcnbPbQbpaLaLasaPbsasaYcGcfcHbrbGbCbDbDbDbDbTbrcHcicIaMasaPaMcJcKasaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcEcFcGcDcHcIcGcJcJctcKcLcMcNcOcPcDcQaaaaaaaaaaaaaacQcDcDcRcRcRcRcRctaaaaaaaaaaaaaaaaaaarbTbnaLbUbVbWaLbjcScTbxbQcUbxbxbxbxbxbNbDcbbBbBbBbDcVbxbxbxbxbxbxbQbRbkcCaraaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcMcNcOcLcPcQcOcRcRcAcScTcUcVcWcXcLcYaaaaaaaaaaaaaacYcLcLcZcZcZcZcZcAaaaaaaaabZaaaaaaaWascabpaMcbcccdaMcJdadbbzbVdcbzbzbzbzbzbSbFchbDbDbDbFddbzbzbzbzbzbzbVbWbncKasaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcWcXcDcYcZdacDdbcJcJctdccLcMcNcOddcDdedfdfdfdfdfdfdfdecDcDcJcJcJcJcJctaaaaaaaaaaaaaaaaaaaraLbjbLblcfcgchbnaKbMaraOaLbdbwbxbybhbzcbbBbBbBbBbObEbzbdbFbxbGbhaOaLarararaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAdedfcLdgdhdicLdjcRcRcAdkcTcUcVcWdlcLdmdndndndndndndndmcLcLcRcRcRcRcRcAaaaaaaaaclaUaUaUbKbLcmbmbQbocncobMbpaLbRasaPaMbfbybzbAbjbBchbDbDbDbDbTbGbBbfbHbzbIbjaPaMasasasaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcEcIdgdhdicGdbcJcJctdjdkdldkdkdmdndodpdpdpdpdpdpdpdocDcDcJcJcJcJcJctaaaaaaaaaaaaaaaaaaaraLbjbIbJcfbKbLbnaKaKarbYaLbdbhbobdaLarbparbpbpbpbpbparaWbhbobdbhaOaLaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcMcQdodpdqcOdjcRcRcAdrdsdtdsdsdudvdwdxdxdxdxdxdxdxdwcLcLcRcRcRcRcRcAaaaaaaaabJaUaUaUbKbLbMbmbNbOcnbPbQbpaLaLasceaMbfbjbqbfaMasbrasbrbrbrbrbrasaYbjbqbfbjaPaMasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcEcFcGdhcHdqcXdrdkdsdkdkdldkdtdudvctdwdwdwdwdwdwdwctdxcDdycRcRcJcJctaaaaaaaaaaaaaaaaaaarbTbnaLbUbVbWaLbXaKaKaraOaLdzdAarararardBarbEbEbEbEdCarararardAdDaOaXaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcMcNcOdpcPdydfdzdsdAdsdsdtdsdBdCdDcAdEdEdEdEdEdEdEcAdFcLdGcZcZcRcRcAaaaaaaaabZaaaaaaaWascabpaMcbcccdaMbsaLaLasaPaMdHdIasasasasdJasbGbGbGbGdKasasasasdIdLaPaZasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcWcXcDcYdEdadbdbdFcJctdGdHdIdJctctctctdfdfdfdfdfdfdfctctctctdJdKdGdHctaaaaaaaaaaaaaaaaaaaraWbjbLblcfcgchbndLdMdNdMazdOazdPdQdRardSardSdSdSdSdSardTdUdVdWdWdXawaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAdedfcLdgdMdidjdjdNcRcAdOdPdQdRcAcAcAcAdndndndndndndncAcAcAcAdRdSdOdPcAaaaaaaaaclaUaUaUbKbLcmbmbQbocncobMbpdTdUdVdUaAdWaAdXdYdZaseaaseaeaeaeaeaasebecedeeeeefaxasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcEcIdgdhdicXdbdFcJctdYcNdZeaebeccDctedededededededctcDeaebeceacDcDctaaaaaaaaaaaaaaaaaaaraLbjbIbJcfbKbLeeefegeheiejbuejejekelemenarenenenenenemaLaLawawawdLeoaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcMcQdodpdqdfdjdNcRcAegcVeheiejekcLcAelelelelelelelcAcLeiejekeicLcLcAaaaaaaaabJaUaUaUbKbLbMbmbNbOcnbPbQemeneoepeqerbwerereseteuevaseveveveveveuaMaMaxaxaxdTewasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcEcFcGdhcHdqcXdFcJctepcDeceqereseaetdfdfdfdfdfdfdfeteceuerevcDcDcDctaaaaaaaaaaaaaaaactarbTbnaLbUewbWaLexaLaLareyezeAeBdReCaLeDbEbEbEbEbEbEbEeDaLaLawawawawawaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcMcNcOdpcPdydfdNcRcAexcLekeyezeAeieBdndndndndndndneBekeCezeDcLcLcLcAaaaaaaaabZaaaaaaaWascabpaMcbeEcdaMeFaMaMaseGeHeIeJdZeKaMeLbGbGbGbGbGbGbGeLaMaMaxaxaxaxaxasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcWcXcDcYdEdadbcEeEeFereGeHerererererereIdfdfdfdfdfeJerererererereKeLereMaaaaaaaaaaaaaaeNeOePbkbLbleQcgcheReQaLareSezeTeBdReUeVeWaqaqaqaqaqaqaqeWeVaLeXeXeYeXeXaraaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAdedfcLdgdMdidjcMeMeNezeOePezezezezezezeQdndndndndneRezezezezezezeSeTezeUaaaaaaclaUaUaUbKbLcmbnbQboeVcobMeWeVaMaseXeHeYeJdZeZfafbarararararararfbfaaMfcfcfdfcfcasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcEcIdgdhdicXdbdFcJctepcDctcDcDeZfaeddfdfdfdfdfdfdfedfafbcDcDctcDdbctaaaaaaaaaaaaaaaafcfdarararararararararboarararararararararaqaqaqaqaqaqaqarararararararararaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcMcQdodpdqdfdjdNcRcAexcLcAcLcLfeffeldndndndndndndnelfffgcLcLcAcLdjcAaaaaaaaaaWcLcLcLaWasasasasasasasasasasbqasasasasasasasasasarararararararasasasasasasasasasaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcEcFcGdhcHfedgdFcJctepcDffcDcDeZfgeddfdfdffhdfdfdfedfgfbcDcDffcDdbctaaaaaaaaaaaaaaaafifjaTaTaTaTaTaTaTaTaTfkaTaTaTaTaTaTaTaTflaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcMcNcOdpcPfhdodNcRcAexcLficLcLfefjeldndndnfkdndndnelfjfgcLcLficLdjcAaaaaaaaaaWcLcLcLcLcLcLcLcLcLcLcLcLcLcLcLaWaWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcWcXcDcYdEdadbcDdFcJctepcDctcDcDeZfmeddfdfdfdfdfdfdfedfmfbcDcDctcHdgctaaaaaaaaaaaaaaaafjfnaTaTaTaTaTaTaTaTaUcDaSaTaTaTaTaTaTaTfoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAdedfcLdgdMdidjcLdNcRcAexcLcAcLcLfefleldndndndndndndnelflfgcLcLcAcPdocAaaaaaaaaaWcLcLcLcLcLcLcLcLcLcLcLcLcLcLcLaWaWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcEcIdgdhdifpfqfreFereGeHererererererfsdfdfdfdfdfftererererererfufvereMaaaaaaaaaaaaaaaafwfwfwfwfwfwfwfwfwfxcDfxfwfwfwfwfwfwfwfwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcMcQdodpdqfmfnfoeNezeOePezezezezezezfpdndndndndnfqezezezezezezfrfsezeUaaaaaaaWaWaWaWaWaWaWaWaWaWaWaWaWaWaWaWaWaWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDdbcDcDfycNcNfzfAcJctepcDeceqereseaetdfdfdfdfdfdfdfeteceuereveadbdbctaaaaaaaaaaaaaaaaaafBaTaTaTaTaTaTaTaTbacDbiaTaTaTaTaTaTaTflaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLdjcLcLftcVcVfufvcRcAexcLekeyezeAeieBdndndndndndndneBekeCezeDeidjdjcAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcEcIcIcIcIcIcXcJcJctepcDeceaebeccDctedededctedededctcDeaebeceafCdbctaaaaaaaaaaaaaaaaaafjaTaTaTaTaTaTaTaTaUcDaSaTaTaTaTaTaTaTfoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcMcQcQcQcQcQdfcRcRcAexcLekeiejekcLcAelelelcAelelelcAcLeiejekeifwdjcAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcHcXcDcDcDcDcDdbcJcJctepcDfDfEctctctctfFfGfHctfFfGfHctctctctfEfIfJdbctaaaaaaaaaaaaaaaaaafwfwfwfwfwfwfwfwfwfxcDfxfwfwfwfwfwfwfwfwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcPdfcLcLcLcLcLdjcRcRcAexcLfxfycAcAcAcAfzfAfBcAfzfAfBcAcAcAcAfyfCfDdjcAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactfKfCcDcDcDcDcDdbcJcJctepcDcDcDecfLfLctcDcDcDcDcDcDcDctfMfMfNcDcDcDdbctaaaaaaaaaaaaaaaaaafBaTaTaTaTaTaTaTaTbacDbiaTaTaTaTaTaTaTflaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAfEfwcLcLcLcLcLdjcRcRcAexcLcLcLekfFfFcAcLcLcLcLcLcLcLcAfGfGfHcLcLcLdjcAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactfJfJcDcDcDcDcDdbcJcJctepcDcDcDecfLfLctfOfOfOcDfOfOfOctfPfPfQcDcDcDdbctaaaaaaaaaaaaaaaaaafjaTaTaTaTaTaTaTaTaTfkaTaTaTaTaTaTaTaTfoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAfDfDcLcLcLcLcLdjcRcRcAexcLcLcLekfFfFcAfIfIfIcLfIfIfIcAfJfJfKcLcLcLdjcAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcDcDcDcDcDcDdbcJcJctepcDcDcDfDfEfEctctctctffctctctctfEfEfIcDcHfqcXctaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcLcLcLcLcLcLdjcRcRcAexcLcLcLfxfyfycAcAcAcAficAcAcAcAfyfyfCcLcPfndfcAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcDcDcDcDcDcDdbcJcJctepcDcDcDcDcDcDfRfSfSfScDfSfSfSfRcDcDcDcDfKfKfKctaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcLcLcLcLcLcLdjcRcRcAexcLcLcLcLcLcLfLfMfMfMcLfMfMfMfLcLcLcLcLfEfEfEcAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactcDcDcDcDcDcDcDdbcJcJctepcDcDcDcDcDcDcDcDcDcDcDcDcDcDcDcDcDcDcDfJfJfJctaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcLcLcLcLcLcLcLdjcRcRcAexcLcLcLcLcLcLcLcLcLcLcLcLcLcLcLcLcLcLcLfDfDfDcAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaactctctctctctctctfTctctctfUctctctctctctctctctctctctctctctctctctctctctctctaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaacAcAcAcAcAcAcAcAfNcAcAcAfOcAcAcAcAcAcAcAcAcAcAcAcAcAcAcAcAcAcAcAcAcAcAcAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
|
|||||||
@@ -102,7 +102,7 @@
|
|||||||
"abX" = (/turf/simulated/wall,/area/security/main)
|
"abX" = (/turf/simulated/wall,/area/security/main)
|
||||||
"abY" = (/turf/simulated/wall/r_wall,/area/security/main)
|
"abY" = (/turf/simulated/wall/r_wall,/area/security/main)
|
||||||
"abZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
|
"abZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
|
||||||
"aca" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 0; scrub_CO2 = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/lobby)
|
"aca" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/computer/secure_data,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
|
||||||
"acb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison)
|
"acb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison)
|
||||||
"acc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison)
|
"acc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison)
|
||||||
"acd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
|
"acd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
|
||||||
@@ -115,11 +115,11 @@
|
|||||||
"ack" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
|
"ack" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
|
||||||
"acl" = (/obj/machinery/shower{tag = "icon-shower (EAST)"; icon_state = "shower"; dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main)
|
"acl" = (/obj/machinery/shower{tag = "icon-shower (EAST)"; icon_state = "shower"; dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main)
|
||||||
"acm" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main)
|
"acm" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main)
|
||||||
"acn" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/computer/secure_data,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
|
"acn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/security/lobby)
|
||||||
"aco" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main)
|
"aco" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main)
|
||||||
"acp" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main)
|
"acp" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/security/main)
|
||||||
"acq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/security/lobby)
|
"acq" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigWest"; layer = 2.8; name = "Brig"; req_access_txt = "63"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
||||||
"acr" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigWest"; layer = 2.8; name = "Brig"; req_access_txt = "63"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
"acr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/lobby)
|
||||||
"acs" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
|
"acs" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
|
||||||
"act" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/prison)
|
"act" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/prison)
|
||||||
"acu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
|
"acu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
|
||||||
@@ -323,19 +323,19 @@
|
|||||||
"agk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/brig)
|
"agk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/brig)
|
||||||
"agl" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
|
"agl" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
|
||||||
"agm" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light/small,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
|
"agm" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light/small,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
|
||||||
"agn" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,/turf/simulated/floor,/area/security/brig)
|
"agn" = (/obj/structure/table,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = 3},/obj/item/bodybag/cryobag,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||||
"ago" = (/obj/machinery/deployable/barrier,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
|
"ago" = (/obj/machinery/deployable/barrier,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
|
||||||
"agp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/warden)
|
"agp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/warden)
|
||||||
"agq" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
|
"agq" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
|
||||||
"agr" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
|
"agr" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
|
||||||
"ags" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
|
"ags" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
|
||||||
"agt" = (/obj/structure/closet/secure_closet/security,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
|
"agt" = (/obj/structure/closet/secure_closet/security,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
|
||||||
"agu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/general/visible{color = "red"; icon_state = "manifold4w-r-f"; layer = 2.4; level = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"agu" = (/obj/structure/table,/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/clothing/tie/stethoscope,/obj/item/clothing/mask/muzzle,/obj/item/weapon/cane,/obj/item/weapon/cane,/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/bodybag/cryobag,/obj/item/clothing/suit/straight_jacket,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||||
"agv" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
|
"agv" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
|
||||||
"agw" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
|
"agw" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
|
||||||
"agx" = (/obj/structure/table,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main)
|
"agx" = (/obj/structure/table,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main)
|
||||||
"agy" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/security/main)
|
"agy" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/security/main)
|
||||||
"agz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"agz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag,/turf/simulated/floor,/area/engine/break_room)
|
||||||
"agA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/security/hos)
|
"agA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/security/hos)
|
||||||
"agB" = (/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
|
"agB" = (/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
|
||||||
"agC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
|
"agC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
|
||||||
@@ -344,7 +344,7 @@
|
|||||||
"agF" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
"agF" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
||||||
"agG" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/prison)
|
"agG" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/prison)
|
||||||
"agH" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/power/apc{cell_type = 2500; name = "Prison Wing APC"; pixel_y = -28},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
|
"agH" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/power/apc{cell_type = 2500; name = "Prison Wing APC"; pixel_y = -28},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
|
||||||
"agI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/lobby)
|
"agI" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,/turf/simulated/floor,/area/security/brig)
|
||||||
"agJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
|
"agJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
|
||||||
"agK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/prison)
|
"agK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/prison)
|
||||||
"agL" = (/turf/simulated/wall/r_wall,/area/security/brig)
|
"agL" = (/turf/simulated/wall/r_wall,/area/security/brig)
|
||||||
@@ -356,7 +356,7 @@
|
|||||||
"agR" = (/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/security/warden)
|
"agR" = (/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/security/warden)
|
||||||
"agS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/warden)
|
"agS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/warden)
|
||||||
"agT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden)
|
"agT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden)
|
||||||
"agU" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge)
|
"agU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/general/visible{color = "red"; icon_state = "manifold4w-r-f"; layer = 2.4; level = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
"agV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/stool,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
|
"agV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/stool,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
|
||||||
"agW" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
|
"agW" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
|
||||||
"agX" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/main)
|
"agX" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/main)
|
||||||
@@ -367,7 +367,7 @@
|
|||||||
"ahc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
"ahc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
||||||
"ahd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
"ahd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
||||||
"ahe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
"ahe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
||||||
"ahf" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/camera{c_tag = "Security Medical Station"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
"ahf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
"ahg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/security/hos)
|
"ahg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/security/hos)
|
||||||
"ahh" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
|
"ahh" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
|
||||||
"ahi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison)
|
"ahi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison)
|
||||||
@@ -375,7 +375,7 @@
|
|||||||
"ahk" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_y = 3},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
|
"ahk" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_y = 3},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
|
||||||
"ahl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
|
"ahl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
|
||||||
"ahm" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
|
"ahm" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
|
||||||
"ahn" = (/obj/structure/table,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
"ahn" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/camera{c_tag = "Security Medical Station"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||||
"aho" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/warden)
|
"aho" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/warden)
|
||||||
"ahp" = (/obj/machinery/door_timer/cell_2{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/brig)
|
"ahp" = (/obj/machinery/door_timer/cell_2{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/brig)
|
||||||
"ahq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main)
|
"ahq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main)
|
||||||
@@ -475,12 +475,12 @@
|
|||||||
"ajg" = (/obj/machinery/door/airlock/glass_security{name = "Security Office"; req_access_txt = "1"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main)
|
"ajg" = (/obj/machinery/door/airlock/glass_security{name = "Security Office"; req_access_txt = "1"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main)
|
||||||
"ajh" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
|
"ajh" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
|
||||||
"aji" = (/obj/item/device/radio/intercom{pixel_x = -27},/obj/machinery/camera{c_tag = "Brig Toxin Control"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
|
"aji" = (/obj/item/device/radio/intercom{pixel_x = -27},/obj/machinery/camera{c_tag = "Brig Toxin Control"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
|
||||||
"ajj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/turf/simulated/floor,/area/hallway/primary/fore)
|
"ajj" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge)
|
||||||
"ajk" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/emcloset,/obj/machinery/camera/xray{c_tag = "Security Escape Pod"},/turf/simulated/floor/plating,/area/security/main)
|
"ajk" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/emcloset,/obj/machinery/camera/xray{c_tag = "Security Escape Pod"},/turf/simulated/floor/plating,/area/security/main)
|
||||||
"ajl" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/escape_pod3/station)
|
"ajl" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/escape_pod3/station)
|
||||||
"ajm" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/escape_pod3/station)
|
"ajm" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/escape_pod3/station)
|
||||||
"ajn" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod3/station)
|
"ajn" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod3/station)
|
||||||
"ajo" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
|
"ajo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/junction{tag = "icon-pipe-y"; icon_state = "pipe-y"; dir = 2},/turf/simulated/floor,/area/hallway/primary/fore)
|
||||||
"ajp" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
"ajp" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||||
"ajq" = (/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
"ajq" = (/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||||
"ajr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/security/brig)
|
"ajr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/security/brig)
|
||||||
@@ -496,8 +496,8 @@
|
|||||||
"ajB" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"ajB" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
"ajC" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"ajC" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
"ajD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"ajD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
"ajE" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
|
"ajE" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
|
||||||
"ajF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/table,/obj/machinery/recharger{pixel_y = 29},/obj/structure/sign/biohazard{pixel_x = 32},/turf/simulated/floor,/area/gateway)
|
"ajF" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
|
||||||
"ajG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2 (EAST)"; icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"ajG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2 (EAST)"; icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
"ajH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"ajH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
"ajI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
"ajI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||||
@@ -547,10 +547,10 @@
|
|||||||
"akA" = (/obj/machinery/door/window/brigdoor{dir = 1; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/lobby)
|
"akA" = (/obj/machinery/door/window/brigdoor{dir = 1; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/lobby)
|
||||||
"akB" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "medpriv4"; name = "Privacy Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay)
|
"akB" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "medpriv4"; name = "Privacy Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay)
|
||||||
"akC" = (/obj/effect/landmark/start{name = "Psychiatrist"},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair_teal (EAST)"; icon_state = "comfychair_teal"; dir = 4},/obj/machinery/door_control{id = "medpriv1"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"},/area/medical/medbay)
|
"akC" = (/obj/effect/landmark/start{name = "Psychiatrist"},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair_teal (EAST)"; icon_state = "comfychair_teal"; dir = 4},/obj/machinery/door_control{id = "medpriv1"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"},/area/medical/medbay)
|
||||||
"akD" = (/obj/structure/table,/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/clothing/tie/stethoscope,/obj/item/clothing/mask/muzzle,/obj/item/weapon/cane,/obj/item/weapon/cane,/obj/item/clothing/suit/straight_jacket,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
"akD" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera{c_tag = "Research Shuttle Maintainance"; dir = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
|
||||||
"akE" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera{c_tag = "Research Shuttle Maintainance"; dir = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
|
"akE" = (/obj/machinery/camera{c_tag = "Research Dock"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/medical/research{name = "Research Division"})
|
||||||
"akF" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/closet/crate,/obj/item/weapon/crowbar,/turf/simulated/floor,/area/teleporter)
|
"akF" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "engineering_aux_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "13"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"akG" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/structure/table,/turf/simulated/floor,/area/teleporter)
|
"akG" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "engineering_east_airlock"; name = "interior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "10;13"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"akH" = (/turf/simulated/wall,/area/security/detectives_office)
|
"akH" = (/turf/simulated/wall,/area/security/detectives_office)
|
||||||
"akI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/security/detectives_office)
|
"akI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/security/detectives_office)
|
||||||
"akJ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/detectives_office)
|
"akJ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/detectives_office)
|
||||||
@@ -559,23 +559,23 @@
|
|||||||
"akM" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/security/main)
|
"akM" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/security/main)
|
||||||
"akN" = (/obj/structure/lattice,/turf/space,/area/security/brig)
|
"akN" = (/obj/structure/lattice,/turf/space,/area/security/brig)
|
||||||
"akO" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
"akO" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
||||||
"akP" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 29},/turf/simulated/floor,/area/crew_quarters/heads)
|
"akP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/engine/engineering)
|
||||||
"akQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
"akQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
||||||
"akR" = (/obj/machinery/door/airlock/security{name = "Interrogation Observervation"; req_access = null; req_access_txt = "63"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
|
"akR" = (/obj/machinery/door/airlock/security{name = "Interrogation Observervation"; req_access = null; req_access_txt = "63"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
|
||||||
"akS" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/brig)
|
"akS" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/brig)
|
||||||
"akT" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/brig)
|
"akT" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/brig)
|
||||||
"akU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/brig)
|
"akU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"akV" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; layer = 2.4; level = 2; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
"akV" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; layer = 2.4; level = 2; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
||||||
"akW" = (/obj/machinery/camera{c_tag = "Research Dock"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/medical/research{name = "Research Division"})
|
"akW" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/engine/engineering)
|
||||||
"akX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/brig)
|
"akX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"akY" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/security,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/lobby)
|
"akY" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/security,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/lobby)
|
||||||
"akZ" = (/obj/structure/stool/bed/chair,/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 16; pixel_y = -25; range = 3},/obj/machinery/door_control{desc = "A remote control switch for the brig doors leading to cells 1 and 2."; id = "BrigEast"; name = "Brig Cells 1-2 Hallway Doors"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; range = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/lobby)
|
"akZ" = (/obj/structure/stool/bed/chair,/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 16; pixel_y = -25; range = 3},/obj/machinery/door_control{desc = "A remote control switch for the brig doors leading to cells 1 and 2."; id = "BrigEast"; name = "Brig Cells 1-2 Hallway Doors"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; range = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/lobby)
|
||||||
"ala" = (/obj/structure/stool/bed/chair,/obj/machinery/door_control{desc = "A remote control switch for the brig doors leading to cells 3 and 4."; id = "BrigWest"; name = "Brig Cells 3-4 Hallway Doors"; normaldoorcontrol = 1; pixel_x = -5; pixel_y = -25; range = 8},/turf/simulated/floor,/area/security/lobby)
|
"ala" = (/obj/structure/stool/bed/chair,/obj/machinery/door_control{desc = "A remote control switch for the brig doors leading to cells 3 and 4."; id = "BrigWest"; name = "Brig Cells 3-4 Hallway Doors"; normaldoorcontrol = 1; pixel_x = -5; pixel_y = -25; range = 8},/turf/simulated/floor,/area/security/lobby)
|
||||||
"alb" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "engineering_aux_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "13"},/turf/simulated/floor,/area/engine/engineering)
|
"alb" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "engineering_east_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"alc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
"alc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
||||||
"ald" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/lobby)
|
"ald" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/lobby)
|
||||||
"ale" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
|
"ale" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
|
||||||
"alf" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "engineering_east_airlock"; name = "interior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "10;13"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"alf" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"alg" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
"alg" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
||||||
"alh" = (/obj/item/device/radio/intercom{pixel_x = -27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
"alh" = (/obj/item/device/radio/intercom{pixel_x = -27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
||||||
"ali" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"ali" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
@@ -586,10 +586,9 @@
|
|||||||
"aln" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
"aln" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
||||||
"alo" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 1; name = "Detective APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table/woodentable,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
"alo" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 1; name = "Detective APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table/woodentable,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
||||||
"alp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
"alp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
||||||
"alq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/engine/engineering)
|
"alq" = (/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "engineering_east_pump"; exterior_door_tag = "engineering_east_outer"; frequency = 1379; id_tag = "engineering_east_airlock"; interior_door_tag = "engineering_east_inner"; pixel_x = -25; req_access_txt = "10;13"; sensor_tag = "engineering_east_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "engineering_east_sensor"; pixel_x = -25; pixel_y = 12},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"alr" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/engine/engineering)
|
"alr" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "engineering_east_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"als" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "engineering_east_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
"als" = (/obj/item/weapon/wrench,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "engineering_east_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = 20; req_access_txt = "10;13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering)
|
||||||
"alt" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
|
||||||
"alu" = (/turf/space,/area/shuttle/syndicate_elite/station)
|
"alu" = (/turf/space,/area/shuttle/syndicate_elite/station)
|
||||||
"alv" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area)
|
"alv" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area)
|
||||||
"alw" = (/obj/structure/grille,/turf/space,/area)
|
"alw" = (/obj/structure/grille,/turf/space,/area)
|
||||||
@@ -606,14 +605,12 @@
|
|||||||
"alH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/turf/simulated/floor,/area/security/lobby)
|
"alH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/turf/simulated/floor,/area/security/lobby)
|
||||||
"alI" = (/obj/structure/table/reinforced,/obj/structure/table/reinforced{tag = "icon-table_horizontal (NORTH)"; icon_state = "table_horizontal"; dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/southright,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/security/lobby)
|
"alI" = (/obj/structure/table/reinforced,/obj/structure/table/reinforced{tag = "icon-table_horizontal (NORTH)"; icon_state = "table_horizontal"; dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/southright,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/security/lobby)
|
||||||
"alJ" = (/obj/structure/table/reinforced{tag = "icon-table_horizontal (NORTH)"; icon_state = "table_horizontal"; dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/window/southright,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/security/lobby)
|
"alJ" = (/obj/structure/table/reinforced{tag = "icon-table_horizontal (NORTH)"; icon_state = "table_horizontal"; dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/window/southright,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/security/lobby)
|
||||||
"alK" = (/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "engineering_east_pump"; exterior_door_tag = "engineering_east_outer"; frequency = 1379; id_tag = "engineering_east_airlock"; interior_door_tag = "engineering_east_inner"; pixel_x = -25; req_access_txt = "10;13"; sensor_tag = "engineering_east_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "engineering_east_sensor"; pixel_x = -25; pixel_y = 12},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
|
||||||
"alL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
"alL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
||||||
"alM" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "engineering_east_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
"alM" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 0; scrub_CO2 = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/lobby)
|
||||||
"alN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/security/brig)
|
"alN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"alO" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
|
"alO" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
|
||||||
"alP" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 8; id = "Cell 3"; name = "Cell 3"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/brig)
|
"alP" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 8; id = "Cell 3"; name = "Cell 3"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/brig)
|
||||||
"alQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
"alQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
||||||
"alR" = (/obj/item/weapon/wrench,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "engineering_east_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = 20; req_access_txt = "10;13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering)
|
|
||||||
"alS" = (/turf/simulated/floor/carpet,/area/security/detectives_office)
|
"alS" = (/turf/simulated/floor/carpet,/area/security/detectives_office)
|
||||||
"alT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/carpet,/area/security/detectives_office)
|
"alT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/carpet,/area/security/detectives_office)
|
||||||
"alU" = (/obj/structure/table/woodentable,/obj/machinery/requests_console{pixel_x = 30},/obj/item/device/camera{name = "detectives camera"; desc = "A one use - polaroid camera. 30 photos left."; pixel_x = 0; pixel_y = 0; pictures_left = 30},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
"alU" = (/obj/structure/table/woodentable,/obj/machinery/requests_console{pixel_x = 30},/obj/item/device/camera{name = "detectives camera"; desc = "A one use - polaroid camera. 30 photos left."; pixel_x = 0; pixel_y = 0; pictures_left = 30},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
||||||
@@ -625,7 +622,6 @@
|
|||||||
"ama" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor/plating,/area/security/brig)
|
"ama" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"amb" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/turf/simulated/floor/plating,/area/security/brig)
|
"amb" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"amc" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/brig)
|
"amc" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"amd" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engine/engineering)
|
|
||||||
"ame" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/security/brig)
|
"ame" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/security/brig)
|
||||||
"amf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/brig)
|
"amf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"amg" = (/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor,/area/security/brig)
|
"amg" = (/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor,/area/security/brig)
|
||||||
@@ -640,7 +636,6 @@
|
|||||||
"amp" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
"amp" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
||||||
"amq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/brig)
|
"amq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"amr" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
"amr" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
||||||
"ams" = (/obj/machinery/power/smes,/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engine/engineering)
|
|
||||||
"amt" = (/obj/item/weapon/storage/secure/safe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
"amt" = (/obj/item/weapon/storage/secure/safe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
||||||
"amu" = (/obj/structure/stool,/turf/simulated/floor/carpet,/area/security/detectives_office)
|
"amu" = (/obj/structure/stool,/turf/simulated/floor/carpet,/area/security/detectives_office)
|
||||||
"amv" = (/obj/structure/table/woodentable,/obj/structure/noticeboard{pixel_x = 30; pixel_y = 0},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/handcuffs,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
"amv" = (/obj/structure/table/woodentable,/obj/structure/noticeboard{pixel_x = 30; pixel_y = 0},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/handcuffs,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
||||||
@@ -657,7 +652,6 @@
|
|||||||
"amG" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/lobby)
|
"amG" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/lobby)
|
||||||
"amH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
"amH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
||||||
"amI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor,/area/security/lobby)
|
"amI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor,/area/security/lobby)
|
||||||
"amJ" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/engine/engineering)
|
|
||||||
"amK" = (/obj/machinery/door_timer/cell_3{dir = 8; pixel_x = -32; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
"amK" = (/obj/machinery/door_timer/cell_3{dir = 8; pixel_x = -32; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
||||||
"amL" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"amL" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
"amM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/security/detectives_office)
|
"amM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/security/detectives_office)
|
||||||
@@ -679,13 +673,11 @@
|
|||||||
"anc" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
"anc" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig)
|
||||||
"and" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/brig)
|
"and" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"ane" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; layer = 2.4; level = 2; on = 1},/turf/simulated/floor,/area/security/brig)
|
"ane" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; layer = 2.4; level = 2; on = 1},/turf/simulated/floor,/area/security/brig)
|
||||||
"anf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/engine/engineering)
|
|
||||||
"ang" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
|
"ang" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
|
||||||
"anh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/lobby)
|
"anh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/lobby)
|
||||||
"ani" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/lobby)
|
"ani" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/lobby)
|
||||||
"anj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
"anj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
||||||
"ank" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
"ank" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
|
||||||
"anl" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/engine/engineering)
|
|
||||||
"anm" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
"anm" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig)
|
||||||
"ann" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/machinery/computer/security/wooden_tv,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
"ann" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/machinery/computer/security/wooden_tv,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
||||||
"ano" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/landmark/start{name = "Detective"},/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/carpet,/area/security/detectives_office)
|
"ano" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/landmark/start{name = "Detective"},/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/carpet,/area/security/detectives_office)
|
||||||
@@ -722,7 +714,6 @@
|
|||||||
"anT" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/brig)
|
"anT" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/brig)
|
||||||
"anU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/brig)
|
"anU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/brig)
|
||||||
"anV" = (/obj/structure/table,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/brig)
|
"anV" = (/obj/structure/table,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/brig)
|
||||||
"anW" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor,/area/engine/engineering)
|
|
||||||
"anX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/security/brig)
|
"anX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/security/brig)
|
||||||
"anY" = (/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/brig)
|
"anY" = (/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/brig)
|
||||||
"anZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/lobby)
|
"anZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/lobby)
|
||||||
@@ -805,7 +796,6 @@
|
|||||||
"apy" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office)
|
"apy" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office)
|
||||||
"apz" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office)
|
"apz" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office)
|
||||||
"apA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
"apA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
||||||
"apB" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor,/area/engine/engineering)
|
|
||||||
"apC" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "security_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
"apC" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "security_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
||||||
"apD" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "security_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "security_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
"apD" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "security_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "security_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
||||||
"apE" = (/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "security_pump"; exterior_door_tag = "security_outer"; frequency = 1379; id_tag = "security_airlock"; interior_door_tag = "security_inner"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"; sensor_tag = "security_sensor"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
"apE" = (/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "security_pump"; exterior_door_tag = "security_outer"; frequency = 1379; id_tag = "security_airlock"; interior_door_tag = "security_inner"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"; sensor_tag = "security_sensor"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
||||||
@@ -852,12 +842,10 @@
|
|||||||
"aqt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore)
|
"aqt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore)
|
||||||
"aqu" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore)
|
"aqu" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore)
|
||||||
"aqv" = (/obj/machinery/camera{c_tag = "Fore Primary Hallway East"; dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore)
|
"aqv" = (/obj/machinery/camera{c_tag = "Fore Primary Hallway East"; dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore)
|
||||||
"aqw" = (/obj/machinery/camera{c_tag = "Engineering SMES"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = 0},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/engine/engineering)
|
|
||||||
"aqx" = (/turf/simulated/wall/r_wall,/area/maintenance/fsmaint)
|
"aqx" = (/turf/simulated/wall/r_wall,/area/maintenance/fsmaint)
|
||||||
"aqy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
"aqy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
||||||
"aqz" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
"aqz" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
||||||
"aqA" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
"aqA" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
|
||||||
"aqB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/floor,/area/engine/break_room)
|
|
||||||
"aqC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/stool,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area/maintenance/fsmaint)
|
"aqC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/stool,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area/maintenance/fsmaint)
|
||||||
"aqD" = (/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
|
"aqD" = (/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
|
||||||
"aqE" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
|
"aqE" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
|
||||||
@@ -1516,6 +1504,7 @@
|
|||||||
"aDl" = (/obj/structure/table,/obj/item/weapon/paper/pamphlet,/turf/simulated/floor,/area/gateway)
|
"aDl" = (/obj/structure/table,/obj/item/weapon/paper/pamphlet,/turf/simulated/floor,/area/gateway)
|
||||||
"aDm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/gateway)
|
"aDm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/gateway)
|
||||||
"aDn" = (/obj/structure/table,/obj/item/device/radio{pixel_y = 6},/obj/item/device/radio{pixel_x = 6; pixel_y = 4},/obj/item/device/radio{pixel_x = -6; pixel_y = 4},/obj/item/device/radio,/turf/simulated/floor,/area/gateway)
|
"aDn" = (/obj/structure/table,/obj/item/device/radio{pixel_y = 6},/obj/item/device/radio{pixel_x = 6; pixel_y = 4},/obj/item/device/radio{pixel_x = -6; pixel_y = 4},/obj/item/device/radio,/turf/simulated/floor,/area/gateway)
|
||||||
|
"aDo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/table,/obj/machinery/recharger{pixel_y = 29},/obj/structure/sign/biohazard{pixel_x = 32},/turf/simulated/floor,/area/gateway)
|
||||||
"aDp" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/fpmaint)
|
"aDp" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/fpmaint)
|
||||||
"aDq" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
|
"aDq" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
|
||||||
"aDr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
|
"aDr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
|
||||||
@@ -3732,7 +3721,9 @@
|
|||||||
"btT" = (/obj/machinery/turret{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
|
"btT" = (/obj/machinery/turret{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
|
||||||
"btU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/wall/r_wall,/area/comms{name = "\improper Cyborg Station"})
|
"btU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/wall/r_wall,/area/comms{name = "\improper Cyborg Station"})
|
||||||
"btV" = (/turf/simulated/wall/r_wall,/area/comms{name = "\improper Cyborg Station"})
|
"btV" = (/turf/simulated/wall/r_wall,/area/comms{name = "\improper Cyborg Station"})
|
||||||
|
"btW" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/structure/table,/turf/simulated/floor,/area/teleporter)
|
||||||
"btX" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/item/weapon/hand_tele,/turf/simulated/floor,/area/teleporter)
|
"btX" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/item/weapon/hand_tele,/turf/simulated/floor,/area/teleporter)
|
||||||
|
"btY" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/closet/crate,/obj/item/weapon/crowbar,/turf/simulated/floor,/area/teleporter)
|
||||||
"btZ" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/teleporter)
|
"btZ" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/teleporter)
|
||||||
"bua" = (/obj/machinery/camera{c_tag = "Teleporter"},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor,/area/teleporter)
|
"bua" = (/obj/machinery/camera{c_tag = "Teleporter"},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor,/area/teleporter)
|
||||||
"bub" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/teleporter)
|
"bub" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/teleporter)
|
||||||
@@ -3960,6 +3951,7 @@
|
|||||||
"byq" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/hallway/primary/central)
|
"byq" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/hallway/primary/central)
|
||||||
"byr" = (/obj/structure/filingcabinet/chestdrawer,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/crew_quarters/heads)
|
"byr" = (/obj/structure/filingcabinet/chestdrawer,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/crew_quarters/heads)
|
||||||
"bys" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Personnel's Desk"; departmentType = 5; name = "Head of Personnel RC"; pixel_y = -30},/obj/machinery/camera{c_tag = "Head of Personnel's Office"; dir = 1},/turf/simulated/floor,/area/crew_quarters/heads)
|
"bys" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Personnel's Desk"; departmentType = 5; name = "Head of Personnel RC"; pixel_y = -30},/obj/machinery/camera{c_tag = "Head of Personnel's Office"; dir = 1},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||||
|
"byt" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 29},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||||
"byu" = (/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/heads)
|
"byu" = (/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||||
"byv" = (/obj/machinery/blackbox_recorder,/turf/simulated/floor/bluegrid,/area/server)
|
"byv" = (/obj/machinery/blackbox_recorder,/turf/simulated/floor/bluegrid,/area/server)
|
||||||
"byw" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/turf/simulated/floor/bluegrid,/area/server)
|
"byw" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/turf/simulated/floor/bluegrid,/area/server)
|
||||||
@@ -5872,6 +5864,7 @@
|
|||||||
"cjo" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/engine/engineering)
|
"cjo" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"cjp" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"cjp" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"cjq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/chiefs_office)
|
"cjq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/chiefs_office)
|
||||||
|
"cjr" = (/obj/machinery/power/smes,/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engine/engineering)
|
||||||
"cjs" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/elite,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
"cjs" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/elite,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||||
"cjt" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
"cjt" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||||
"cju" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
"cju" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||||
@@ -6025,8 +6018,10 @@
|
|||||||
"cmr" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
|
"cmr" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"cms" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/engine/engineering)
|
"cms" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"cmt" = (/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/engine/engineering)
|
"cmt" = (/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/engine/engineering)
|
||||||
|
"cmu" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engine/engineering)
|
||||||
"cmv" = (/obj/machinery/camera{c_tag = "Engineering East"},/obj/machinery/computer/security/telescreen{desc = "Used for watching the singularity chamber."; dir = 8; layer = 4; name = "Singularity Engine Telescreen"; network = list("Singularity"); pixel_x = 0; pixel_y = 30},/turf/simulated/floor,/area/engine/engineering)
|
"cmv" = (/obj/machinery/camera{c_tag = "Engineering East"},/obj/machinery/computer/security/telescreen{desc = "Used for watching the singularity chamber."; dir = 8; layer = 4; name = "Singularity Engine Telescreen"; network = list("Singularity"); pixel_x = 0; pixel_y = 30},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"cmw" = (/obj/structure/closet/radiation,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "yellow"},/area/engine/engineering)
|
"cmw" = (/obj/structure/closet/radiation,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "yellow"},/area/engine/engineering)
|
||||||
|
"cmx" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/engine/engineering)
|
||||||
"cmy" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/engine/break_room)
|
"cmy" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/engine/break_room)
|
||||||
"cmz" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/escape_pod5/station)
|
"cmz" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/escape_pod5/station)
|
||||||
"cmA" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/escape_pod5/station)
|
"cmA" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/escape_pod5/station)
|
||||||
@@ -6059,15 +6054,20 @@
|
|||||||
"cnb" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/engineering)
|
"cnb" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"cnc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"cnc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
||||||
"cnd" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"cnd" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
|
"cne" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/engine/engineering)
|
||||||
"cnf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/break_room)
|
"cnf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/break_room)
|
||||||
"cng" = (/obj/machinery/power/smes,/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/engine/engineering)
|
"cng" = (/obj/machinery/power/smes,/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/engine/engineering)
|
||||||
|
"cnh" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/engine/engineering)
|
||||||
"cni" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = "11;24"},/turf/simulated/floor/plating,/area/engine/engineering)
|
"cni" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = "11;24"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
|
"cnj" = (/obj/machinery/camera{c_tag = "Engineering SMES"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = 0},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/engine/engineering)
|
||||||
"cnk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"cnk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
||||||
"cnl" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/engine/engineering)
|
"cnl" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/engine/engineering)
|
||||||
"cnm" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering)
|
"cnm" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||||
"cnn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
"cnn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||||
|
"cno" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor,/area/engine/engineering)
|
||||||
"cnp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/engine/engineering)
|
"cnp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/engine/engineering)
|
||||||
"cnq" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
"cnq" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/engine/engineering)
|
||||||
|
"cns" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor,/area/engine/engineering)
|
||||||
"cnt" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod5/station)
|
"cnt" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod5/station)
|
||||||
"cnu" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/shuttle/escape_pod5/station)
|
"cnu" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/shuttle/escape_pod5/station)
|
||||||
"cnv" = (/obj/machinery/door/poddoor{desc = "By gods, release the hounds!"; id = "xenobioout6"; name = "Containment Release"},/turf/simulated/floor/engine,/area/toxins/xenobiology)
|
"cnv" = (/obj/machinery/door/poddoor{desc = "By gods, release the hounds!"; id = "xenobioout6"; name = "Containment Release"},/turf/simulated/floor/engine,/area/toxins/xenobiology)
|
||||||
@@ -9998,12 +9998,12 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
|||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiahGahHadAaexahIahJahKahLahMahNahOahPahQahRahSahTahUahVagtajhahxahXaemagxdRKdROagyahYadPadPadPahZaiaadPaibaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiahGahHadAaexahIahJahKahLahMahNahOahPahQahRahSahTahUahVagtajhahxahXaemagxdRKdROagyahYadPadPadPahZaiaadPaibaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiaicaevaidaexaieaifaigaihahMaiiaijdRGahrailaimahuainaenagtaioaipaiqairaisaitaemaiuafPabYabYabXaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiaicaevaidaexaieaifaigaihahMaiiaijdRGahrailaimahuainaenagtaioaipaiqairaisaitaemaiuafPabYabYabXaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaexaexaexaexagLaiwaixaiyaexaizaiAaiBaihahMaegaiCaiDahQaiEdRHaegaiFaiHaiIaiJaffaiKabXaiLaiMaiNaiOaiPaiQaiRabXabXabYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaexaexaexaexagLaiwaixaiyaexaizaiAaiBaihahMaegaiCaiDahQaiEdRHaegaiFaiHaiIaiJaffaiKabXaiLaiMaiNaiOaiPaiQaiRabXabXabYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaexahnaiTaiUaiVaiWaiXaiYaexaiZajaaiZajbaiZaegagPagQajcagSagTaegabXajdajeabXajfajgabXdRudRtdRtdRvabXaexaiRajkajlajmajmajnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaexagnaiTaiUaiVaiWaiXaiYaexaiZajaaiZajbaiZaegagPagQajcagSagTaegabXajdajeabXajfajgabXdRudRtdRtdRvabXaexaiRajkajlajmajmajnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaexahfajpajqajrajsajtajuajvajvajwajxajyajvajvajvajyajzajwajAajBajxajCajDagzaguajGajHdRsajJajKajLajMajNajOajPajQajRajSajTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
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@@ -10036,7 +10036,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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@@ -10056,17 +10056,17 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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||||||
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||||||
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||||||
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabMebDEbMfbDEbMgaaaaafaaaaaabzLbMhbMibMjbzLaaaaaaaaabFlbMkbMlbHMbFlbKSbJtaaabJubMmbMnbMobMpbGBbMqbMrbMsbMtbFnbMubMvbMwbMxbMybMybMybMybMzbMAbMBbMBbMCbMDbMEbMFbMGbMHbMIbMJbMKbMLbMJbMMbMKbMJbMJbMLbMMbMJbMJbMMbMJbMJbMLbMJbMNbMObpQbrnbpQbMPbyXbMQbpQbpQbpQbpQbpQbpQbMRbFPbFQbMSbMTbMUbMVbMWbMXbMYbMSbAJbMZbNabChbAJbAJbNbbKtbNcbHDbHDbFXbFXbFXbFXbGbbFXbNdbIQbNebFXbNfbHCbgBbHDbNgbNhbNibHDaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaabDBbNjbNjbNjbNjbNjbNjbNkbEVbNlbNjbMdbEVbEVbEVbEVbDBaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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||||||
@@ -10089,7 +10089,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
|||||||
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|
||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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|
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|
||||||
@@ -10098,17 +10098,17 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
|||||||
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|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalwalwalvaafaafcdPcjMcdRaaacdPcjMcdRaaacdPcjMcdRaafaaaaaaaaaaaaaafaafcjNcgPcgPcgPcgPbFlbZxcanbHMcjObHMbHMbHMcjPbRNchNclScjmcjmcjmcjmcjRcjmcjmclRcjqcjUcjVcjWcjXcjYcjZckackbckcckdckeckfbPSckgbOPbRpckhckickjbRpckkcklckmbRpcknckockpbRpaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabZgbVVckqckrckrckscktckucktckvckwckxckyckzcbNckAckBaaaaaaceAaafchAchAchAchAchAaaacfZaafchAchAchAchAchAaaaceAaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalvaafcdPcjMcdRaaacdPcjMcdRaafcdPcjMcdRaafaafaafaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafclMbHMbHMbKRcmKchNcmFcmHcmjcmicjmcjRcjmcjmcjmcjmcmLcmQcjmcjmcjmcmvclVcmoclXcmucmxcjrcmDcmcbOPbRpbRpbRpbRpbRpbRpbRpbRpbRpbRpbRpbRpbRpaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaabVVcmdccKccKcbPcmdccKccKcbPcmdccKccKbVVaafaafceAaafcgIcgJcgJcgJcgJcmecmfcmecgMcgMcgMcgMcgNaafceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalXaafcdPcmgcdRaaacdPcmgcdRaaacdPcmgcdRaafalvaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafbQIbNobNnchNchNchNchNchNchNcmYcnbcndcnacmmcmmcmmcmZcmpcmqcmrcmmcmmcmpcmscmtanfanlcngcnfcmcbOPcmycmzcmAcmAcmBaaaaaaaaaaafaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabVVcmCccKccKcbPcmCccKccKcbPcmCccKccKbVVaaaaaaceAaafchAchAchAchAchAaaacdOaaachAchAchAchAchAaaaceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalXaafcdPcmgcdRaaacdPcmgcdRaaacdPcmgcdRaafalvaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafbQIbNobNnchNchNchNchNchNchNcmYcnbcndcnacmmcmmcmmcmZcmpcmqcmrcmmcmmcmpcmscmtcnecnhcngcnfcmcbOPcmycmzcmAcmAcmBaaaaaaaaaaafaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabVVcmCccKccKcbPcmCccKccKcbPcmCccKccKbVVaaaaaaceAaafchAchAchAchAchAaaacdOaaachAchAchAchAchAaaaceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
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|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalvaaaaafaaaaaaaaaaafaafaafaaaaaaaafaafaaaalvaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafbFlbZvbZuchNcnzcmEcnAcmGchNcnXcjmcjRcmPcjmcjmcnYcmIcmJcjTcnicnmcmMcmNcmOcmIcnncnscnocdgcmRclycmccmScmTcmUcmVaaaaafaafaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabVVcmWccKccKcbPcmWccKccKcbPcmWccKccKbVVaaeaaaceAaaaaaaaafaafaafaaaaaacdOaafaaaaaaaafaafaaaaaaceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalwalwalvalwalwalXalvalvalvalvalwalvalvalwcmXaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachNcoacoacnwcnwcnxcmPcjmcjRcmPcjmcokcolcnkcnlcpgcoTcoDcnpcnqcmwcjRcmPcmPaqwcdgcdgbOPcmRcntcmAcmAcnuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabZgbVVbVVbVVbVVbVVbVVbVVbVVcnvcnvcnvbZgaaaaaaceAceAceAceAceAaaaaaaaaacdOaaaaaaaaaceAceAceAceBceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalwalwalvalwalwalXalvalvalvalvalwalvalvalwcmXaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachNcoacoacnwcnwcnxcmPcjmcjRcmPcjmcokcolcnkcnlcpgcoTcoDcnpcnqcmwcjRcmPcmPcnjcdgcdgbOPcmRcntcmAcmAcnuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabZgbVVbVVbVVbVVbVVbVVbVVbVVcnvcnvcnvbZgaaaaaaceAceAceAceAceAaaaaaaaaacdOaaaaaaaaaceAceAceAceBceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaachNcnwcnwcnwcnwcnxcnybYicdhcpkceacnBcnBcnCcnDcnEcnFcnGcnHcnCcnIcnJcnKcnMcjmcjmcnNcnOchNchNchNcmIcnPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacnQcnQcnQaaaaaaaaaaaaaaaaaaaaaaaaaaaceAaafcnRaafceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaachNcnwcnwcnwcnwcnxcnybYicdhcpkceacnBcnBcnCcnDcnEcnFcnGcnHcnCcnIcnJcnKcnMcjmcjmcnNcnOchNchNchNcmIcnPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacnQcnQcnQaaaaaaaaaaaaaaaaaaaaaaaaaaaceAaafcnRaafceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaachNcnScnTcnUcnVchNcnWcjQcjScpbciIcobcocchNcodcoecofcjmcogchNcohcoicojalralqalfalbconcoocopcoqcorcosaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaceAaaaaafaaaceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaachNcnScnTcnUcnVchNcnWcjQcjScpbciIcobcocchNcodcoecofcjmcogchNcohcoicojakWakPakGakFconcoocopcoqcorcosaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaceAaaaaafaaaceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafchNcotcotcotcnVchNcoucovchNcowcoxcoxcoxchNcoycozcoAcoBcoCchNcoxcoxcoxcowchNalsclXcoEchNchNchNchNcoFaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaceAceAceAceAceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafchNcotcotcotcnVchNcoucovchNcowcoxcoxcoxchNcoycozcoAcoBcoCchNcoxcoxcoxcowchNalbclXcoEchNchNchNchNcoFaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaceAceAceAceAceAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaafaaaaafaaachNcotcotcnVcnVchNcoGcoHchNcoIcoJcoKcoLcoMcoNcoOcoPcoQcoCcoRcoJcoJcoJcoSchNaltcoUcoEaaaaaaaaaaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaafaaaaafaaachNcotcotcnVcnVchNcoGcoHchNcoIcoJcoKcoLcoMcoNcoOcoPcoQcoCcoRcoJcoJcoJcoSchNalfcoUcoEaaaaaaaaaaaaaaaaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaagchNchNchNchNchNchNcnwcoVchNchNcoWcoXcoYcoZcpacpbcpccpbcpdcpecoYcoXcpfchNchNalKcphcpiaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaagchNchNchNchNchNchNcnwcoVchNchNcoWcoXcoYcoZcpacpbcpccpbcpdcpecoYcoXcpfchNchNalqcphcpiaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaagaafaagaagaafaaaaafaagchNchNcpjchNclvckRckRclucllclmclmclmclmclmcllclkckRckRdfQchNalMchNchNaaaaafaafaaaaafaafaafaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaagaafaagaagaafaaaaafaagchNchNcpjchNclvckRckRclucllclmclmclmclmclmcllclkckRckRdfQchNalrchNchNaaaaafaafaaaaafaafaafaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaafaafaaaaaaaaaaafchNcpoclwclNclOaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaafaaaaaadhtclPalRcptchNaafaafaaaaaaaaaaagaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaafaafaaaaaaaaaaafchNcpoclwclNclOaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaafaaaaaadhtclPalscptchNaafaafaaaaaaaaaaagaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaachNcpGcnPcnPaaaaaaaafaafaafaafaafaafaafaafaafaafaafaaaaaacnPcnPcpGchNaaaaafaaaaafaafaafaafaafaagaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaachNcpGcnPcnPaaaaaaaafaafaafaafaafaafaafaafaafaafaafaaaaaacnPcnPcpGchNaaaaafaaaaafaafaafaafaafaagaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachNcpucpvcnPaafaafaafcpwaaaaaaaaaaaacpwaaaaaacpwaafaafaafcnPcpxcpychNaaaaaaaaaaaaaaaaafaaaaaeaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachNcpucpvcnPaafaafaafcpwaaaaaaaaaaaacpwaaaaaacpwaafaafaafcnPcpxcpychNaaaaaaaaaaaaaaaaafaaaaaeaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachNcpzcnPcpAaaaaaaaafaaaaaaaaaaaaaaacpBaaaaaaaaaaafaaaaaacnPcnPcpzchNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachNcpzcnPcpAaaaaaaaafaaaaaaaaaaaaaaacpBaaaaaaaaaaafaaaaaacnPcnPcpzchNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||||
|
|||||||
BIN
sound/voice/Serithi/Shuttlehere.ogg
Normal file
BIN
sound/voice/Serithi/Shuttlehere.ogg
Normal file
Binary file not shown.
BIN
sound/voice/Serithi/pretenddemoc.ogg
Normal file
BIN
sound/voice/Serithi/pretenddemoc.ogg
Normal file
Binary file not shown.
BIN
sound/voice/Serithi/weneedvote.ogg
Normal file
BIN
sound/voice/Serithi/weneedvote.ogg
Normal file
Binary file not shown.
Reference in New Issue
Block a user