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Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts: baystation12.dme code/defines/procs/global_lists.dm code/game/gamemodes/events.dm code/game/gamemodes/events/space_ninja.dm code/game/mecha/working/ripley.dm code/modules/mob/living/carbon/human/human_attackalien.dm code/modules/mob/living/carbon/human/life.dm code/modules/mob/new_player/preferences.dm icons/mob/items_lefthand.dmi icons/mob/items_righthand.dmi icons/mob/mask.dmi Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
@@ -237,6 +237,14 @@
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..()
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reagents.add_reagent("wine", 100)
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/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe
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name = "Jailbreaker Verte"
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desc = "Twenty-fourth century Green Fairy, one sip of this and you just know you're gonna have a good time."
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icon_state = "absinthebottle"
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New()
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..()
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reagents.add_reagent("absinthe", 100)
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//////////////////////////JUICES AND STUFF ///////////////////////
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/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice
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@@ -259,6 +259,16 @@
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reagents.add_reagent("sugar", 3)
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bitesize = 2
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/obj/item/weapon/reagent_containers/food/snacks/candy/donor
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name = "Donor Candy"
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desc = "A little treat for blood donors."
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trash = /obj/item/trash/candy
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New()
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..()
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reagents.add_reagent("nutriment", 10)
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reagents.add_reagent("sugar", 3)
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bitesize = 5
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/obj/item/weapon/reagent_containers/food/snacks/candy_corn
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name = "candy corn"
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desc = "It's a handful of candy corn. Can be stored in a detective's hat."
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@@ -6,8 +6,9 @@
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name = "hypospray"
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desc = "The DeForest Medical Corporation hypospray is a sterile, air-needle autoinjector for rapid administration of drugs to patients."
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icon = 'icons/obj/syringe.dmi'
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item_state = "hypo"
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item_state = "hypo1"
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icon_state = "hypo"
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var/original_icon_state = "hypo"
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amount_per_transfer_from_this = 5
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volume = 30
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possible_transfer_amounts = null
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@@ -54,6 +55,7 @@
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name = "autoinjector"
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desc = "A rapid and safe way to administer small amounts of drugs by untrained or trained personnel."
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icon_state = "autoinjector"
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original_icon_state = "autoinjector"
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item_state = "autoinjector"
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amount_per_transfer_from_this = 5
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volume = 5
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@@ -72,9 +74,9 @@
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/obj/item/weapon/reagent_containers/hypospray/autoinjector/update_icon()
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if(reagents.total_volume > 0)
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icon_state = "[initial(icon_state)]1"
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icon_state = "[original_icon_state]1"
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else
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icon_state = "[initial(icon_state)]0"
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icon_state = "[original_icon_state]0"
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/obj/item/weapon/reagent_containers/hypospray/autoinjector/examine()
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..()
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@@ -176,3 +176,22 @@
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New()
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..()
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reagents.add_reagent("bicaridine", 30)
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/obj/item/weapon/reagent_containers/pill/happy
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name = "Happy pill"
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desc = "Happy happy joy joy!"
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icon_state = "pill18"
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New()
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..()
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reagents.add_reagent("space_drugs", 15)
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reagents.add_reagent("sugar", 15)
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/obj/item/weapon/reagent_containers/pill/zoom
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name = "Zoom pill"
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desc = "Zoooom!"
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icon_state = "pill18"
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New()
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..()
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reagents.add_reagent("impedrezene", 10)
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reagents.add_reagent("synaptizine", 5)
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reagents.add_reagent("hyperzine", 5)
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