Adjusts some bell mechanics

This commit is contained in:
Heroman
2019-08-22 15:38:52 +10:00
parent 0069b9d980
commit c01ba2b973
2 changed files with 15 additions and 3 deletions
+14 -2
View File
@@ -10,6 +10,7 @@
attack_verb = list("annoyed")
var/static/radial_examine = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_examine")
var/static/radial_use = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_use")
var/static/radial_pickup = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_pickup")
/obj/item/weapon/deskbell/examine(mob/user)
..()
@@ -26,6 +27,7 @@
//This defines the radials and what call we're assiging to them.
var/list/options = list()
options["examine"] = radial_examine
options["pick up"] = radial_pickup
if(!broken)
options["use"] = radial_use
@@ -54,6 +56,9 @@
ring(user)
add_fingerprint(user)
if("pick up")
..()
/obj/item/weapon/deskbell/proc/ring(mob/user)
if(user.a_intent == "harm")
playsound(user.loc, 'sound/effects/deskbell_rude.ogg', 50, 1)
@@ -78,9 +83,16 @@
to_chat(user,"<span class='notice'>You are not able to ring [src].</span>")
return 0
/obj/item/weapon/deskbell/attackby(obj/item/i, mob/user, params)
if(!istype(i))
/obj/item/weapon/deskbell/attackby(obj/item/W, mob/user, params)
if(!istype(W))
return
if(W.is_wrench() && isturf(loc))
if(do_after(5))
if(!src) return
to_chat(user, "<span class='notice'>You dissasemble the desk bell</span>")
new /obj/item/stack/material/steel(get_turf(src), 1)
qdel(src)
return
if(!broken)
ring(user)
+1 -1
View File
@@ -14,7 +14,6 @@
recipes += new/datum/stack_recipe("[display_name] grave marker", /obj/item/weapon/material/gravemarker, 5, time = 50, supplied_material = "[name]")
recipes += new/datum/stack_recipe("[display_name] ring", /obj/item/clothing/gloves/ring/material, 1, on_floor = 1, supplied_material = "[name]")
recipes += new/datum/stack_recipe("[display_name] bracelet", /obj/item/clothing/accessory/bracelet/material, 1, on_floor = 1, supplied_material = "[name]")
recipes += new/datum/stack_recipe("[display_name] deskbell", /obj/item/weapon/deskbell, 1, on_floor = 1, supplied_material = "[name]")
if(integrity>=50)
recipes += new/datum/stack_recipe("[display_name] door", /obj/structure/simple_door, 10, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
@@ -101,6 +100,7 @@
new/datum/stack_recipe("tall filing cabinet", /obj/structure/filingcabinet/filingcabinet, 4, time = 20, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("chest drawer", /obj/structure/filingcabinet/chestdrawer, 4, time = 20, one_per_turf = 1, on_floor = 1), \
))
recipes += new/datum/stack_recipe("desk bell", /obj/item/weapon/deskbell, 1, on_floor = 1, supplied_material = "[name]")
/material/plasteel/generate_recipes()
..()