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Fixes map and messed up living_defines.
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@@ -65,3 +65,7 @@
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var/has_huds = FALSE //Whether or not we should bother initializing the above list
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var/makes_dirt = TRUE //FALSE if the mob shouldn't be making dirt on the ground when it walks
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var/looking_elsewhere = FALSE //If the mob's view has been relocated to somewhere else, like via a camera or with binocs
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var/image/selected_image = null // Used for buildmode AI control stuff.
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