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Renames/re-paths HoP hat, adjusts locker contents
Re-paths the head of personnel's cap from /obj/item/clothing/head/caphat/hop to /obj/item/clothing/head/hop. Lowers the amount of spare ID boxes in the head of personnel's locker from 2 to 1, since the additional is just mostly clutter. Renames the "crew resource's hat" to the "head of personnel's cap" for consistency with the rest of the HoP equipment.
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@@ -28,10 +28,11 @@
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/obj/item/cartridge/hop,
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/obj/item/radio/headset/heads/hop,
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/obj/item/radio/headset/heads/hop/alt,
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/obj/item/storage/box/ids = 2,
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/obj/item/storage/box/ids,
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/obj/item/gun/energy/gun,
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/obj/item/gun/projectile/sec/flash,
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/obj/item/flash)
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/obj/item/flash
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)
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/obj/structure/closet/secure_closet/hop2
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name = "head of personnel's attire"
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@@ -54,11 +55,12 @@
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/obj/item/clothing/shoes/laceup/brown,
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/obj/item/clothing/shoes/white,
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/obj/item/clothing/under/rank/head_of_personnel_whimsy,
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/obj/item/clothing/head/caphat/hop,
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/obj/item/clothing/head/hop,
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/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit,
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/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt,
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/obj/item/clothing/suit/storage/hooded/wintercoat/hop,
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/obj/item/clothing/glasses/sunglasses)
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/obj/item/clothing/glasses/sunglasses
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)
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/obj/structure/closet/secure_closet/hos
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