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Renames/re-paths HoP hat, adjusts locker contents
Re-paths the head of personnel's cap from /obj/item/clothing/head/caphat/hop to /obj/item/clothing/head/hop. Lowers the amount of spare ID boxes in the head of personnel's locker from 2 to 1, since the additional is just mostly clutter. Renames the "crew resource's hat" to the "head of personnel's cap" for consistency with the rest of the HoP equipment.
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@@ -32,10 +32,11 @@
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icon_state = "officercap"
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//HOP
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/obj/item/clothing/head/caphat/hop
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name = "crew resource's hat"
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desc = "A stylish hat that both protects you from enraged former-crewmembers and gives you a false sense of authority."
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/obj/item/clothing/head/hop
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name = "head of personnel's cap"
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desc = "A stylish cap that both protects you from enraged former-crewmembers and gives you a false sense of authority."
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icon_state = "hopcap"
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body_parts_covered = 0
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//Chaplain
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/obj/item/clothing/head/chaplain_hood
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