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Mech and Locker Sounds
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@@ -53,6 +53,7 @@
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melee_damage_upper = 15
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projectile_dispersion = 5
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projectile_accuracy = -15
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projectilesound = 'sound/weapons/mech_autocannon.ogg'
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// Also beefy, but tries to stay at their 'home', ideal for base defense.
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/mob/living/simple_mob/mechanical/hivebot/ranged_damage/strong/guard
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@@ -113,6 +114,7 @@
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name = "siege engine hivebot"
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desc = "A large robot capable of delivering long range bombardment."
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projectiletype = /obj/item/projectile/arc/test
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projectilesound = 'sound/weapons/mech_mortar.ogg'
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icon_scale_x = 2
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icon_scale_y = 2
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icon_state = "red"
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