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Random mob spawners can accept faction input now (#8115)
* Random mob spawners can accept faction input now The variable was there, just not used for anything, so I fix * Update code/game/objects/random/mob.dm Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
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@@ -60,6 +60,10 @@
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M.pixel_x = pixel_x
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M.pixel_y = pixel_y
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if(mob_faction)
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M.faction = mob_faction
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/obj/random/mob/sif
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name = "Random Sif Animal"
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