mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-04 14:33:30 +00:00
Merge branch 'master' of git://github.com/Baystation12/Baystation12
This commit is contained in:
@@ -64,6 +64,7 @@ var
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///////////////
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diary = null
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diaryofmeanpeople = null
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station_name = null
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game_version = "Baystation 12"
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@@ -1320,31 +1320,6 @@
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throwforce = 14.0
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flags = FPRINT | TABLEPASS | CONDUCT
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/obj/item/stack/sheet/r_metal
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name = "steel"
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singular_name = "steel sheet"
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desc = "This sheet is an alloy of iron and plasma."
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icon_state = "sheet-r_metal"
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item_state = "sheet-metal"
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m_amt = 7500
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throwforce = 15.0
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flags = FPRINT | TABLEPASS | CONDUCT
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origin_tech = "materials=2"
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/obj/item/stack/tile/steel
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name = "Metal floor tile"
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singular_name = "Steel floor tile"
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desc = "Those could work as a pretty decent throwing weapon"
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icon_state = "tile"
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w_class = 3.0
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force = 6.0
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m_amt = 937.5
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throwforce = 15.0
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throw_speed = 5
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throw_range = 20
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flags = FPRINT | TABLEPASS | CONDUCT
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max_amount = 60
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/obj/item/stack/sheet/plasteel
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name = "plasteel"
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singular_name = "plasteel sheet"
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@@ -431,8 +431,8 @@
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obj/effect/overlay/hologram//The projection itself. If there is one, the instrument is on, off otherwise.
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/obj/machinery/hologram/holopad
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name = "AI holopad"
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desc = "A floor-mounted device for projecting a holographic image. It will activate remotely."
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name = "\improper AI holopad"
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desc = "It's a floor-mounted device for projecting holographic images. It is activated remotely."
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icon_state = "holopad0"
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var
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mob/living/silicon/ai/master//Which AI, if any, is controlling the object? Only one AI may control a hologram at any time.
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@@ -161,7 +161,7 @@
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var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(src)
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G.amount = 50
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G.loc = src
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var/obj/item/stack/sheet/r_metal/R = new /obj/item/stack/sheet/r_metal(src)
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var/obj/item/stack/sheet/plasteel/R = new /obj/item/stack/sheet/plasteel(src)
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R.amount = 50
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R.loc = src
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var/obj/item/weapon/storage/box/B1 = new /obj/item/weapon/storage/box(src)
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@@ -564,61 +564,6 @@
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access = get_all_centcom_access()
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..()
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/obj/item/weapon/cleaner
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desc = "A chemical that cleans messes."
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icon = 'janitor.dmi'
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name = "space cleaner"
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icon_state = "cleaner"
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item_state = "cleaner"
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flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY
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throwforce = 3
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w_class = 2.0
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throw_speed = 2
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throw_range = 10
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var/catch = 1
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/obj/item/weapon/chemsprayer
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desc = "A utility used to spray large amounts of reagent in a given area."
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icon = 'gun.dmi'
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name = "chem sprayer"
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icon_state = "chemsprayer"
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item_state = "chemsprayer"
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flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY
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throwforce = 3
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w_class = 3.0
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throw_speed = 2
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throw_range = 10
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origin_tech = "combat=3;materials=3;engineering=3"
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/obj/item/weapon/pepperspray //This is riot control
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desc = "Manufactred by UhangInc., used to blind and down an opponent quickly."
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icon = 'weapons.dmi'
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name = "pepperspray"
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icon_state = "pepperspray"
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item_state = "pepperspray"
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flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY
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throwforce = 3
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w_class = 2.0
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throw_speed = 2
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throw_range = 10
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var/catch = 1
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var/BottleSize = 1
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var/ReagentAmount = 30
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/obj/item/weapon/pepperspray/small //And this is for personal defense.
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desc = "This appears to be a small, nonlethal, single use personal defense weapon. Hurts like a bitch, though."
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icon = 'weapons.dmi'
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name = "mace"
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icon_state = "pepperspray"
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item_state = "pepperspray"
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flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY
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throwforce = 3
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w_class = 1.0
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throw_speed = 2
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throw_range = 10
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catch = 1
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BottleSize = 0
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ReagentAmount = 1
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/obj/item/weapon/clipboard
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name = "clipboard"
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@@ -870,19 +815,6 @@
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/obj/item/weapon/mop
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desc = "The world of the janitor wouldn't be complete without a mop."
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name = "mop"
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icon = 'janitor.dmi'
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icon_state = "mop"
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var/mopping = 0
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var/mopcount = 0
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force = 3.0
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throwforce = 10.0
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throw_speed = 5
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throw_range = 10
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w_class = 3.0
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flags = FPRINT | TABLEPASS
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/obj/item/weapon/caution
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desc = "Caution! Wet Floor!"
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@@ -1885,4 +1817,4 @@
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desc = "spooky"
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gender = PLURAL
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icon = 'wizard.dmi'
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icon_state = "ectoplasm"
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icon_state = "ectoplasm"
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@@ -1,28 +1,48 @@
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/proc/log_admin(text)
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admin_log.Add(text)
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if (config.log_admin)
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diary << "ADMIN: [text]"
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diary << "\[[time_stamp()]]ADMIN: [text]"
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/proc/log_game(text)
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if (config.log_game)
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diary << "GAME: [text]"
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diary << "\[[time_stamp()]]GAME: [text]"
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/proc/log_vote(text)
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if (config.log_vote)
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diary << "VOTE: [text]"
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diary << "\[[time_stamp()]]VOTE: [text]"
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/proc/log_access(text)
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if (config.log_access)
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diary << "ACCESS: [text]"
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diary << "\[[time_stamp()]]ACCESS: [text]"
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/proc/log_say(text)
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if (config.log_say)
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diary << "SAY: [text]"
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diary << "\[[time_stamp()]]SAY: [text]"
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/proc/log_ooc(text)
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if (config.log_ooc)
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diary << "OOC: [text]"
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diary << "\[[time_stamp()]]OOC: [text]"
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/proc/log_whisper(text)
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if (config.log_whisper)
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diary << "WHISPER: [text]"
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diary << "\[[time_stamp()]]WHISPER: [text]"
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/proc/log_emote(text)
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if (config.log_emote)
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diary << "\[[time_stamp()]]EMOTE: [text]"
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/proc/log_attack(text)
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if (config.log_attack)
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diaryofmeanpeople << "\[[time_stamp()]]ATTACK: [text]"
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/proc/log_adminsay(text)
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if (config.log_adminchat)
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diary << "\[[time_stamp()]]ADMINSAY: [text]"
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/proc/log_adminwarn(text)
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if (config.log_adminwarn)
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diary << "\[[time_stamp()]]ADMINWARN: [text]"
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/proc/log_pda(text)
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if (config.log_pda)
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diary << "\[[time_stamp()]]PDA: [text]"
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@@ -1,6 +1,6 @@
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/turf
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icon = 'floors.dmi'
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var/intact = 1 //for floors, use is_plating(), is_steel_floor() and is_light_floor()
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var/intact = 1 //for floors, use is_plating(), is_plasteel_floor() and is_light_floor()
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level = 1.0
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@@ -26,7 +26,7 @@
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return 0
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proc/is_asteroid_floor()
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return 0
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proc/is_steel_floor()
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proc/is_plasteel_floor()
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return 0
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proc/is_light_floor()
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return 0
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@@ -82,7 +82,7 @@
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blocks_air = 1
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thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
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heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m steel wall
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heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m plasteel wall
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var/walltype = "wall"
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