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Fixed It won't budge! from crates, added drag and drop for table climbing, added Adajcent check to table climbing.
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@@ -120,8 +120,9 @@
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return 1
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/obj/structure/closet/proc/toggle(mob/user as mob)
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var/orig = src.opened
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. = src.opened ? src.close() : src.open()
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if(!.)
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if(. == orig)
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user << "<span class='notice'>It won't budge!</span>"
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return
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