Some comments, tweaks, and improvements to detective work, evidence bags, and packages.

This commit is contained in:
SkyMarshal
2012-05-30 13:24:52 -07:00
parent 770e09ce5d
commit c82b90e24d
5 changed files with 139 additions and 83 deletions

View File

@@ -166,7 +166,7 @@ obj/machinery/computer/forensic_scanning
I.loc = src
else
usr << "Invalid Object Rejected."
if("card")
if("card") //Processing a fingerprint card.
var/mob/M = usr
var/obj/item/I = M.equipped()
if(!(I && istype(I,/obj/item/weapon/f_card)))
@@ -186,7 +186,7 @@ obj/machinery/computer/forensic_scanning
process_card()
else
usr << "\red Invalid Object Rejected."
if("database")
if("database") //Viewing all records in each database
canclear = 1
if(href_list["delete_record"])
delete_dossier(href_list["delete_record"])
@@ -211,7 +211,7 @@ obj/machinery/computer/forensic_scanning
for(var/atom in misc)
var/list/data_entry = misc[atom]
temp += "<a href='?src=\ref[src];operation=auxiliary;identifier=[atom]'>{[data_entry[3]]}</a><br>"
if("record")
if("record") //Viewing a record from the "files" database.
canclear = 0
if(files)
temp = "<b>Criminal Evidence Database</b><br><br>"
@@ -245,7 +245,7 @@ obj/machinery/computer/forensic_scanning
else
temp = "ERROR. Database not found!<br>"
temp += "<br><a href='?src=\ref[src];operation=database'>{Return}</a>"
if("databaseprint")
if("databaseprint") //Printing from the "files" database.
if(files)
var/obj/item/weapon/paper/P = new(loc)
P.name = "Database File (Dossier [files.Find(href_list["identifier"])])"
@@ -274,12 +274,11 @@ obj/machinery/computer/forensic_scanning
var/list/blood = outputs[3]
if(blood && blood.len)
P.info += "&nbsp<b>Blood:</b><br>"
for(var/j = 1, j <= blood.len, j++)
var/list/templist2 = blood[j]
P.info += "&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type: [templist2[2]], DNA: [templist2[1]]<br>"
for(var/named in blood)
P.info += "&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type: [blood[named]], DNA: [named]<br>"
else
usr << "ERROR. Database not found!<br>"
if("auxiliary")
if("auxiliary") //Viewing a record from the "misc" database.
canclear = 0
if(misc)
temp = "<b>Auxiliary Evidence Database</b><br><br>"
@@ -301,7 +300,7 @@ obj/machinery/computer/forensic_scanning
else
temp = "ERROR. Database not found!<br>"
temp += "<br><a href='?src=\ref[src];operation=database'>{Return}</a>"
if("auxiliaryprint")
if("auxiliaryprint") //Printing from the "misc" database.
if(misc)
var/obj/item/weapon/paper/P = new(loc)
var/list/outputs = misc[href_list["identifier"]]
@@ -402,7 +401,7 @@ obj/machinery/computer/forensic_scanning
temp = "Scan Failed: No Object"
if("print")
if("print") //Printing scan data
if(scan_data)
temp = "Scan Data Printed."
var/obj/item/weapon/paper/P = new(loc)
@@ -415,7 +414,7 @@ obj/machinery/computer/forensic_scanning
scan_data = ""
if("cancel")
scan_process = 0
if("add")
if("add") //Adding an object (Manually) to the database.
if(scanning)
add_data(scanning)
else
@@ -540,7 +539,7 @@ obj/machinery/computer/forensic_scanning
if(master)
master[1] = stringmerge(master[1],new_print)
else
CRASH("Fucking hell. Something went wrong, and it tried to update a null print or something. Tell SkyMarshal")
CRASH("Fucking hell. Something went wrong, and it tried to update a null print or something. Tell SkyMarshal (and give him this call stack)")
return
proc/process_card() //Same as above, but for fingerprint cards
@@ -768,7 +767,7 @@ proc/blood_incompatible(donor,receiver)
..()
afterattack(atom/A as obj|turf|area, mob/user as mob)
if(istype(A))
if(istype(A) && src in user)
user.visible_message("[user] starts to wipe down [A] with [src]!")
if(do_after(user,30))
user.visible_message("[user] finishes wiping off the [A]!")
@@ -776,7 +775,7 @@ proc/blood_incompatible(donor,receiver)
return
examine()
if (!( usr ))
if (!usr)
return
usr << "That's \a [src]."
usr << desc

View File

@@ -1,8 +1,6 @@
//CONTAINS:
//Evidence bags and stuff
///////////
//Shamelessly ripped from Mini's old code.
/obj/item/weapon/evidencebag
name = "evidence bag"
desc = "An empty evidence bag."
@@ -10,34 +8,43 @@
icon_state = "evidenceobj"
w_class = 1
/* buggy and stuff
/obj/item/weapon/evidencebag/attackby(obj/item/weapon/O, mob/user as mob)
return src.afterattack(O, user)
*/
/obj/item/weapon/evidencebag/afterattack(obj/item/O, mob/user as mob)
if(!in_range(O,user))
return
if(istype(O, /obj/item/weapon/storage) && O in user)
return ..()
if(!(O && istype(O)) || O.anchored == 1)
user << "You can't put that inside the [src]!"
user << "You can't put that inside \the [src]!"
return ..()
if(O in user)
if(istype(O, /obj/item/weapon/evidencebag))
user << "You find putting an evidence bag in another evidence bag to be slightly absurd."
return
if(O in user && (user.l_hand != O && user.r_hand != O)) //If it is in their inventory, but not in their hands, don't grab it off of them.
user << "You are wearing that."
return
if(src.contents.len > 0)
if(contents.len)
user << "The [src] already has something inside it."
return ..()
if(istype(O.loc,/obj/item/weapon/storage))
var/obj/item/weapon/storage/U = O.loc
user.client.screen -= O
U.contents.Remove(O)
if(istype(O.loc,/obj/item/clothing/suit/storage/))
var/obj/item/clothing/suit/storage/U = O.loc
user.client.screen -= O
U.contents.Remove(O)
user << "You put the [O] inside the [src]."
user.visible_message("\The [user] puts \a [O] into \a [src]", "You put \the [O] inside \the [src].",\
"You hear a rustle as someone puts something into a plastic bag.")
icon_state = "evidence"
src.overlays += O
overlays += O
desc = "An evidence bag containing \a [O]. [O.desc]"
O.loc = src
w_class = O.w_class
@@ -45,17 +52,19 @@
/obj/item/weapon/evidencebag/attack_self(mob/user as mob)
if (src.contents.len > 0)
var/obj/item/I = src.contents[1]
user << "You take the [I] out of the [src]."
src.overlays -= I
I.loc = get_turf(user.loc)
if (contents.len)
var/obj/item/I = contents[1]
user.visible_message("\The [user] takes \a [I] out of \a [src]", "You take \the [I] out of \the [src].",\
"You hear someone rustle around in a plastic bag, and remove something.")
overlays -= I
user.put_in_hands(I)
w_class = 1
src.icon_state = "evidenceobj"
icon_state = "evidenceobj"
desc = "An empty evidence bag."
else
user << "[src] is empty."
src.icon_state = "evidenceobj"
user << "\The [src] is empty."
icon_state = "evidenceobj"
return
/obj/item/weapon/storage/box/evidence