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https://github.com/PolarisSS13/Polaris.git
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Cleans up post-round summary.
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@@ -151,8 +151,6 @@
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var/list/area/escape_locations = list(/area/shuttle/escape/centcom, /area/shuttle/escape_pod1/centcom, /area/shuttle/escape_pod2/centcom, /area/shuttle/escape_pod3/centcom, /area/shuttle/escape_pod5/centcom)
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var/pltext = "<font size=2><b>Player list:</b></font>"
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for(var/mob/M in player_list)
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if(M.client)
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clients++
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@@ -187,7 +185,6 @@
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text += " (<b>[escaped_total>0 ? escaped_total : "none"] [emergency_shuttle.evac ? "escaped" : "transferred"]</b>) and <b>[ghosts] ghosts</b>.</b><br>"
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else
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text += "There were <b>no survivors</b> (<b>[ghosts] ghosts</b>).</b>"
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text += "<br>" + pltext //print player list after the general info
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world << text
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if(clients > 0)
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@@ -553,7 +550,7 @@ proc/get_nt_opposed()
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var/list/refined_log = new()
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for(var/datum/uplink_item/UI in H.purchase_log)
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var/obj/I = new UI.path
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refined_log.Add("[H.purchase_log[UI]]x\icon[I][I.name]")
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refined_log.Add("[H.purchase_log[UI]]x\icon[I][UI.name]")
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del(I)
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purchases = english_list(refined_log, nothing_text = "")
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if(uplink_true)
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