From cdf63b7747cacf992220dcd6b8ad1a79ea2820ff Mon Sep 17 00:00:00 2001 From: Heroman Date: Fri, 19 Apr 2019 05:10:34 +1000 Subject: [PATCH] Fixes police tape not appearing right when used without moving --- code/game/objects/items/weapons/policetape.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/objects/items/weapons/policetape.dm b/code/game/objects/items/weapons/policetape.dm index 0556fd54a1..61162363ee 100644 --- a/code/game/objects/items/weapons/policetape.dm +++ b/code/game/objects/items/weapons/policetape.dm @@ -157,14 +157,14 @@ var/list/tape_roll_applications = list() for(var/dir in cardinal) T = get_step(start, dir) if(T && T.density) - possible_dirs += dir + possible_dirs |= dir else for(var/obj/structure/window/W in T) if(W.is_fulltile() || W.dir == reverse_dir[dir]) - possible_dirs += dir + possible_dirs |= dir for(var/obj/structure/window/window in start) if(istype(window) && !window.is_fulltile()) - possible_dirs += window.dir + possible_dirs |= window.dir if(!possible_dirs) start = null update_icon()