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Adds material stack variants with base 50 amount for adminspawn etc
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@@ -93,53 +93,83 @@
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icon_state = "sheet-sandstone"
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default_type = "sandstone"
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/obj/item/stack/material/sandstone/fifty
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amount = 50
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/obj/item/stack/material/marble
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name = "marble brick"
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icon_state = "sheet-marble"
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default_type = "marble"
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/obj/item/stack/material/marble/fifty
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amount = 50
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/obj/item/stack/material/diamond
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name = "diamond"
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icon_state = "sheet-diamond"
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default_type = "diamond"
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/obj/item/stack/material/diamond/fifty
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amount = 50
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/obj/item/stack/material/uranium
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name = "uranium"
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icon_state = "sheet-uranium"
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default_type = "uranium"
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/obj/item/stack/material/uranium/fifty
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amount = 50
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/obj/item/stack/material/phoron
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name = "solid phoron"
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icon_state = "sheet-phoron"
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default_type = "phoron"
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/obj/item/stack/material/phoron/fifty
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amount = 50
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/obj/item/stack/material/plastic
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name = "plastic"
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icon_state = "sheet-plastic"
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default_type = "plastic"
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/obj/item/stack/material/plastic/fifty
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amount = 50
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/obj/item/stack/material/gold
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name = "gold"
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icon_state = "sheet-gold"
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default_type = "gold"
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/obj/item/stack/material/gold/fifty
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amount = 50
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/obj/item/stack/material/silver
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name = "silver"
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icon_state = "sheet-silver"
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default_type = "silver"
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/obj/item/stack/material/silver/fifty
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amount = 50
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//Valuable resource, cargo can sell it.
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/obj/item/stack/material/platinum
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name = "platinum"
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icon_state = "sheet-adamantine"
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default_type = "platinum"
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/obj/item/stack/material/platinum/fifty
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amount = 50
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//Extremely valuable to Research.
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/obj/item/stack/material/mhydrogen
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name = "metallic hydrogen"
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icon_state = "sheet-mythril"
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default_type = "mhydrogen"
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/obj/item/stack/material/mhydrogen/fifty
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amount = 50
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//Fuel for MRSPACMAN generator.
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/obj/item/stack/material/tritium
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name = "tritium"
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@@ -147,34 +177,52 @@
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default_type = "tritium"
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apply_colour = 1
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/obj/item/stack/material/tritium/fifty
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amount = 50
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/obj/item/stack/material/osmium
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name = "osmium"
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icon_state = "sheet-silver"
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default_type = "osmium"
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apply_colour = 1
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/obj/item/stack/material/osmium/fifty
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amount = 50
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/obj/item/stack/material/steel
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name = DEFAULT_WALL_MATERIAL
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icon_state = "sheet-metal"
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default_type = DEFAULT_WALL_MATERIAL
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/obj/item/stack/material/steel/fifty
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amount = 50
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/obj/item/stack/material/plasteel
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name = "plasteel"
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icon_state = "sheet-plasteel"
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item_state = "sheet-metal"
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default_type = "plasteel"
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/obj/item/stack/material/plasteel/fifty
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amount = 50
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/obj/item/stack/material/durasteel
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name = "durasteel"
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icon_state = "sheet-durasteel"
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item_state = "sheet-metal"
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default_type = "durasteel"
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/obj/item/stack/material/durasteel/fifty
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amount = 50
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/obj/item/stack/material/wood
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name = "wooden plank"
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icon_state = "sheet-wood"
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default_type = "wood"
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/obj/item/stack/material/wood/fifty
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amount = 50
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/obj/item/stack/material/cloth
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name = "cloth"
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icon_state = "sheet-cloth"
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@@ -185,6 +233,9 @@
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icon_state = "sheet-card"
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default_type = "cardboard"
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/obj/item/stack/material/cardboard/fifty
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amount = 50
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/obj/item/stack/material/leather
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name = "leather"
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desc = "The by-product of mob grinding."
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@@ -196,11 +247,17 @@
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icon_state = "sheet-glass"
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default_type = "glass"
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/obj/item/stack/material/glass/fifty
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amount = 50
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/obj/item/stack/material/glass/reinforced
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name = "reinforced glass"
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icon_state = "sheet-rglass"
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default_type = "rglass"
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/obj/item/stack/material/glass/reinforced/fifty
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amount = 50
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/obj/item/stack/material/glass/phoronglass
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name = "borosilicate glass"
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desc = "This sheet is special platinum-glass alloy designed to withstand large temperatures"
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@@ -208,9 +265,15 @@
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icon_state = "sheet-phoronglass"
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default_type = "borosilicate glass"
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/obj/item/stack/material/glass/phoronglass/fifty
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amount = 50
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/obj/item/stack/material/glass/phoronrglass
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name = "reinforced borosilicate glass"
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desc = "This sheet is special platinum-glass alloy designed to withstand large temperatures. It is reinforced with few rods."
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singular_name = "reinforced borosilicate glass sheet"
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icon_state = "sheet-phoronrglass"
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default_type = "reinforced borosilicate glass"
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/obj/item/stack/material/glass/phoronrglass/fifty
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amount = 50
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