diff --git a/code/game/gamemodes/changeling/powers/escape_restraints.dm b/code/game/gamemodes/changeling/powers/escape_restraints.dm
index 431b0468d5..cd6f897c5a 100644
--- a/code/game/gamemodes/changeling/powers/escape_restraints.dm
+++ b/code/game/gamemodes/changeling/powers/escape_restraints.dm
@@ -7,7 +7,7 @@
genomecost = 2
verbpath = /mob/proc/changeling_escape_restraints
-//Escape Cuffs
+//Escape Cuffs. By design this does not escape from straight jackets
/mob/proc/changeling_escape_restraints()
set category = "Changeling"
set name = "Escape Restraints (40)"
@@ -27,7 +27,7 @@
changeling.chem_charges -= 40
- to_chat(C,"We slip contort our extremities and slip our cuffs.")
+ to_chat(C,"We contort our extremities and slip our cuffs.")
playsound(src, 'sound/effects/blobattack.ogg', 30, 1)
if(C.handcuffed)
var/obj/item/weapon/W = C.handcuffed