diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 0c750a89dc..4a984b1606 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -157,7 +157,7 @@ bound_height = width * world.icon_size /obj/structure/door_assembly/proc/rename_door(mob/living/user) - var/t = sanitizeSafe(input(user, "Enter the name for the windoor.", src.name, src.created_name), MAX_NAME_LEN) + var/t = sanitizeSafe(input(user, "Enter the name for the [base_name].", src.name, src.created_name), MAX_NAME_LEN) if(!in_range(src, user) && src.loc != user) return created_name = t update_state()