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https://github.com/PolarisSS13/Polaris.git
synced 2026-01-02 13:33:29 +00:00
Fixed Summon Guns spawning broken eguns. Replaced the decloner and freezegun with aegun and mateba (for list of possible guns).
Added Ausops gateway sprite. Added placeholder structures so the people working on the map have something to mark where the recieving gate will be. And unfinished Behemoth code because the dme needed to be updated to include Ausops stuff. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3572 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -19,20 +19,20 @@
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for(var/datum/objective/OBJ in H.mind.objectives)
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H << "<B>Objective #[obj_count]</B>: [OBJ.explanation_text]"
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obj_count++
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var/randomize = pick("taser","egun","laser","revolver","smg","decloner","deagle","gyrojet","pulse","silenced","cannon","shotgun","freeze","uzi","crossbow")
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var/randomize = pick("taser","egun","laser","revolver","smg","nuclear","deagle","gyrojet","pulse","silenced","cannon","shotgun","mateba","uzi","crossbow")
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switch (randomize)
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if("taser")
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new /obj/item/weapon/gun/energy/taser(get_turf(H))
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if("egun")
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new /obj/item/weapon/gun/energy(get_turf(H))
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new /obj/item/weapon/gun/energy/gun(get_turf(H))
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if("laser")
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new /obj/item/weapon/gun/energy/laser(get_turf(H))
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if("revolver")
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new /obj/item/weapon/gun/projectile(get_turf(H))
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if("smg")
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new /obj/item/weapon/gun/projectile/automatic/c20r(get_turf(H))
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if("decloner")
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new /obj/item/weapon/gun/energy/decloner(get_turf(H))
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if("nuclear")
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new /obj/item/weapon/gun/energy/gun/nuclear(get_turf(H))
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if("deagle")
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new /obj/item/weapon/gun/projectile/deagle/camo(get_turf(H))
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if("gyrojet")
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@@ -45,8 +45,8 @@
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new /obj/item/weapon/gun/energy/lasercannon(get_turf(H))
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if("shotgun")
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new /obj/item/weapon/gun/projectile/shotgun/pump/combat(get_turf(H))
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if("freeze")
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new /obj/item/weapon/gun/energy/temperature(get_turf(H))
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if("mateba")
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new /obj/item/weapon/gun/projectile/mateba(get_turf(H))
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if("uzi")
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new /obj/item/weapon/gun/projectile/automatic/mini_uzi(get_turf(H))
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if("crossbow")
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