Allowing animals to leave footprints.

This commit is contained in:
MistakeNot4892
2022-08-16 18:42:19 +10:00
parent 143078619b
commit d2088cec86
4 changed files with 31 additions and 21 deletions
@@ -1662,3 +1662,6 @@
else
take_damage(rand(10, 20))
return organ
/mob/living/carbon/human/leaves_tracks_type()
return species.get_move_trail(src)
+3
View File
@@ -1165,3 +1165,6 @@
. = new .(src)
if(!skip_wounding)
take_damage(rand(10,20))
/mob/living/proc/leaves_tracks_type()
return
@@ -27,10 +27,14 @@
var/scavenger = FALSE // Can eat from corpses.
var/burrower = FALSE // Can dig dens.
var/bitesize = 3 // How many reagents to take per nibble
var/tracks_type = /obj/effect/decal/cleanable/blood/tracks/paw
/decl/mob_organ_names/quadruped //Most subtypes have this basic body layout.
hit_zones = list("head", "torso", "left foreleg", "right foreleg", "left hind leg", "right hind leg", "tail")
/mob/living/simple_mob/animal/leaves_tracks_type()
return tracks_type
/mob/living/simple_mob/animal/proc/has_appetite()
return TRUE