Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 9/28/2017_stack_asthetics

This commit is contained in:
Neerti
2017-09-28 01:06:04 -04:00
69 changed files with 924 additions and 145 deletions
+11 -1
View File
@@ -102,7 +102,16 @@
flashfail = 1
else if(issilicon(M))
M.Weaken(rand(5,10))
flashfail = 0
var/mob/living/silicon/S = M
if(isrobot(S))
var/mob/living/silicon/robot/R = S
if(R.has_active_type(/obj/item/borg/combat/shield))
var/obj/item/borg/combat/shield/shield = locate() in R
if(shield)
if(shield.active)
shield.adjust_flash_count(R, 1)
flashfail = 1
else
flashfail = 1
@@ -125,6 +134,7 @@
else
user.visible_message("<span class='notice'>[user] overloads [M]'s sensors with the flash!</span>")
M.Weaken(rand(5,10))
else
user.visible_message("<span class='notice'>[user] fails to blind [M] with the flash!</span>")
@@ -125,3 +125,6 @@
name = "\improper ERT radio encryption key"
icon_state = "cent_cypherkey"
channels = list("Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1, "Service" = 1)
/obj/item/device/encryptionkey/omni //Literally only for the admin intercoms
channels = list("Mercenary" = 1, "Raider" = 1, "Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1, "Service" = 1)
@@ -310,6 +310,9 @@
// freerange = 1
ks2type = /obj/item/device/encryptionkey/ert
/obj/item/device/radio/headset/omni //Only for the admin intercoms
ks2type = /obj/item/device/encryptionkey/omni
/obj/item/device/radio/headset/ia
name = "internal affair's headset"
desc = "The headset of your worst enemy."
@@ -1,28 +1,21 @@
var/list/syndicate_ids = list()
/obj/item/weapon/card/id/syndicate
name = "agent card"
icon_state = "syndicate"
assignment = "Agent"
origin_tech = list(TECH_ILLEGAL = 3)
var/electronic_warfare = 1
var/registered_user = null
var/mob/registered_user = null
/obj/item/weapon/card/id/syndicate/New(mob/user as mob)
..()
syndicate_ids += src
access = syndicate_access.Copy()
/obj/item/weapon/card/id/syndicate/Destroy()
syndicate_ids -= src
registered_user = null
return ..()
/obj/item/weapon/card/id/syndicate/station_access/New()
..() // Same as the normal Syndicate id, only already has all station access
access |= get_all_station_access()
// On mob destruction, ensure any references are cleared
/mob/Destroy()
for(var/obj/item/weapon/card/id/syndicate/SID in syndicate_ids)
if(SID.registered_user == src)
SID.registered_user = null
/obj/item/weapon/card/id/syndicate/Destroy()
unset_registered_user(registered_user)
return ..()
/obj/item/weapon/card/id/syndicate/prevent_tracking()
@@ -37,9 +30,8 @@ var/list/syndicate_ids = list()
user << "<span class='notice'>The microscanner activates as you pass it over the ID, copying its access.</span>"
/obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob)
if(!registered_user)
registered_user = user
user.set_id_info(src)
// We use the fact that registered_name is not unset should the owner be vaporized, to ensure the id doesn't magically become unlocked.
if(!registered_user && register_user(user))
user << "<span class='notice'>The microscanner marks you as its owner, preventing others from accessing its internals.</span>"
if(registered_user == user)
switch(alert("Would you like edit the ID, or show it?","Show or Edit?", "Edit","Show"))
@@ -72,6 +64,21 @@ var/list/syndicate_ids = list()
ui.set_initial_data(data)
ui.open()
/obj/item/weapon/card/id/syndicate/proc/register_user(var/mob/user)
if(!istype(user) || user == registered_user)
return FALSE
unset_registered_user()
registered_user = user
user.set_id_info(src)
user.register(OBSERVER_EVENT_DESTROY, src, /obj/item/weapon/card/id/syndicate/proc/unset_registered_user)
return TRUE
/obj/item/weapon/card/id/syndicate/proc/unset_registered_user(var/mob/user)
if(!registered_user || (user && user != registered_user))
return
registered_user.unregister(OBSERVER_EVENT_DESTROY, src)
registered_user = null
/obj/item/weapon/card/id/syndicate/CanUseTopic(mob/user)
if(user != registered_user)
return STATUS_CLOSE
@@ -172,7 +179,7 @@ var/list/syndicate_ids = list()
icon_state = initial(icon_state)
name = initial(name)
registered_name = initial(registered_name)
registered_user = null
unset_registered_user()
sex = initial(sex)
user << "<span class='notice'>All information has been deleted from \the [src].</span>"
. = 1
+10 -10
View File
@@ -25,7 +25,7 @@
return
if ((CLUMSY in user.mutations) && prob(50))
user << "<span class='warning'>Uh ... how do those things work?!</span>"
to_chat(user, "<span class='warning'>Uh ... how do those things work?!</span>")
place_handcuffs(user, user)
return
@@ -38,7 +38,7 @@
if(can_place(C, user))
place_handcuffs(C, user)
else
user << "<span class='danger'>You need to have a firm grip on [C] before you can put \the [src] on!</span>"
to_chat(user, "<span class='danger'>You need to have a firm grip on [C] before you can put \the [src] on!</span>")
/obj/item/weapon/handcuffs/proc/can_place(var/mob/target, var/mob/user)
if(user == target)
@@ -60,11 +60,11 @@
return 0
if (!H.has_organ_for_slot(slot_handcuffed))
user << "<span class='danger'>\The [H] needs at least two wrists before you can cuff them together!</span>"
to_chat(user, "<span class='danger'>\The [H] needs at least two wrists before you can cuff them together!</span>")
return 0
if(istype(H.gloves,/obj/item/clothing/gloves/gauntlets/rig) && !elastic) // Can't cuff someone who's in a deployed hardsuit.
user << "<span class='danger'>\The [src] won't fit around \the [H.gloves]!</span>"
to_chat(user, "<span class='danger'>\The [src] won't fit around \the [H.gloves]!</span>")
return 0
user.visible_message("<span class='danger'>\The [user] is attempting to put [cuff_type] on \the [H]!</span>")
@@ -166,7 +166,7 @@ var/last_chew = 0
if (R.use(1))
var/obj/item/weapon/material/wirerod/W = new(get_turf(user))
user.put_in_hands(W)
user << "<span class='notice'>You wrap the cable restraint around the top of the rod.</span>"
to_chat(user, "<span class='notice'>You wrap the cable restraint around the top of the rod.</span>")
qdel(src)
update_icon(user)
@@ -188,7 +188,7 @@ var/last_chew = 0
desc = "Use this to keep prisoners in line."
gender = PLURAL
icon = 'icons/obj/items.dmi'
icon_state = "handcuff"
icon_state = "legcuff"
flags = CONDUCT
throwforce = 0
w_class = ITEMSIZE_NORMAL
@@ -204,7 +204,7 @@ var/last_chew = 0
return
if ((CLUMSY in user.mutations) && prob(50))
user << "<span class='warning'>Uh ... how do those things work?!</span>"
to_chat(user, "<span class='warning'>Uh ... how do those things work?!</span>")
place_legcuffs(user, user)
return
@@ -217,7 +217,7 @@ var/last_chew = 0
if(can_place(C, user))
place_legcuffs(C, user)
else
user << "<span class='danger'>You need to have a firm grip on [C] before you can put \the [src] on!</span>"
to_chat(user, "<span class='danger'>You need to have a firm grip on [C] before you can put \the [src] on!</span>")
/obj/item/weapon/handcuffs/legcuffs/proc/place_legcuffs(var/mob/living/carbon/target, var/mob/user)
playsound(src.loc, cuff_sound, 30, 1, -2)
@@ -227,11 +227,11 @@ var/last_chew = 0
return 0
if (!H.has_organ_for_slot(slot_legcuffed))
user << "<span class='danger'>\The [H] needs at least two ankles before you can cuff them together!</span>"
to_chat(user, "<span class='danger'>\The [H] needs at least two ankles before you can cuff them together!</span>")
return 0
if(istype(H.shoes,/obj/item/clothing/shoes/magboots/rig) && !elastic) // Can't cuff someone who's in a deployed hardsuit.
user << "<span class='danger'>\The [src] won't fit around \the [H.shoes]!</span>"
to_chat(user, "<span class='danger'>\The [src] won't fit around \the [H.shoes]!</span>")
return 0
user.visible_message("<span class='danger'>\The [user] is attempting to put [cuff_type] on \the [H]!</span>")
@@ -241,6 +241,50 @@
new /obj/item/device/multitool/alien(src)
new /obj/item/stack/cable_coil/alien(src)
/obj/item/weapon/storage/belt/medical/alien
name = "alien belt"
desc = "A belt(?) that can hold things."
icon = 'icons/obj/abductor.dmi'
icon_state = "belt"
item_state = "security"
can_hold = list(
/obj/item/device/healthanalyzer,
/obj/item/weapon/dnainjector,
/obj/item/weapon/reagent_containers/dropper,
/obj/item/weapon/reagent_containers/glass/beaker,
/obj/item/weapon/reagent_containers/glass/bottle,
/obj/item/weapon/reagent_containers/pill,
/obj/item/weapon/reagent_containers/syringe,
/obj/item/weapon/flame/lighter/zippo,
/obj/item/weapon/storage/fancy/cigarettes,
/obj/item/weapon/storage/pill_bottle,
/obj/item/stack/medical,
/obj/item/device/radio/headset,
/obj/item/device/pda,
/obj/item/taperoll,
/obj/item/device/megaphone,
/obj/item/clothing/mask/surgical,
/obj/item/clothing/head/surgery,
/obj/item/clothing/gloves,
/obj/item/weapon/reagent_containers/hypospray,
/obj/item/clothing/glasses,
/obj/item/weapon/crowbar,
/obj/item/device/flashlight,
/obj/item/weapon/cell/device,
/obj/item/weapon/extinguisher/mini,
/obj/item/weapon/surgical
)
/obj/item/weapon/storage/belt/medical/alien/New()
..()
new /obj/item/weapon/surgical/scalpel/alien(src)
new /obj/item/weapon/surgical/hemostat/alien(src)
new /obj/item/weapon/surgical/retractor/alien(src)
new /obj/item/weapon/surgical/circular_saw/alien(src)
new /obj/item/weapon/surgical/FixOVein/alien(src)
new /obj/item/weapon/surgical/bone_clamp/alien(src)
new /obj/item/weapon/surgical/cautery/alien(src)
/obj/item/weapon/storage/belt/champion
name = "championship belt"
desc = "Proves to the world that you are the strongest!"
@@ -166,13 +166,22 @@
/obj/item/weapon/surgical/bonesetter
name = "bone setter"
desc = "Put them in their place."
icon_state = "bone setter"
icon_state = "bone_setter"
force = 8.0
throwforce = 9.0
throw_speed = 3
throw_range = 5
attack_verb = list("attacked", "hit", "bludgeoned")
/obj/item/weapon/surgical/bone_clamp
name = "bone clamp"
desc = "The best way to get a bone fixed fast."
icon_state = "bone_clamp"
force = 8
throwforce = 9
throw_speed = 3
throw_range = 5
attack_verb = list("attacked", "hit", "bludgeoned")
// Cyborg Tools
@@ -201,4 +210,38 @@
toolspeed = 0.5
/obj/item/weapon/surgical/bonesetter/cyborg
toolspeed = 0.5
toolspeed = 0.5
// Alien Tools
/obj/item/weapon/surgical/retractor/alien
icon = 'icons/obj/abductor.dmi'
toolspeed = 0.25
/obj/item/weapon/surgical/hemostat/alien
icon = 'icons/obj/abductor.dmi'
toolspeed = 0.25
/obj/item/weapon/surgical/cautery/alien
icon = 'icons/obj/abductor.dmi'
toolspeed = 0.25
/obj/item/weapon/surgical/surgicaldrill/alien
icon = 'icons/obj/abductor.dmi'
toolspeed = 0.25
/obj/item/weapon/surgical/scalpel/alien
icon = 'icons/obj/abductor.dmi'
toolspeed = 0.25
/obj/item/weapon/surgical/circular_saw/alien
icon = 'icons/obj/abductor.dmi'
toolspeed = 0.25
/obj/item/weapon/surgical/FixOVein/alien
icon = 'icons/obj/abductor.dmi'
toolspeed = 0.25
/obj/item/weapon/surgical/bone_clamp/alien
icon = 'icons/obj/abductor.dmi'
toolspeed = 0.75
+11
View File
@@ -239,3 +239,14 @@
if(air_group)
return 0 //Make sure air doesn't drain
..()
/obj/structure/grille/broken/cult
icon_state = "grillecult-b"
/obj/structure/grille/rustic
name = "rustic grille"
desc = "A lattice of metal, arranged in an old, rustic fashion."
icon_state = "grillerustic"
/obj/structure/grille/broken/rustic
icon_state = "grillerustic-b"
+4 -1
View File
@@ -42,7 +42,7 @@
/obj/structure/simple_door/Destroy()
processing_objects -= src
update_nearby_tiles()
..()
return ..()
/obj/structure/simple_door/get_material()
return material
@@ -194,5 +194,8 @@
/obj/structure/simple_door/wood/New(var/newloc,var/material_name)
..(newloc, "wood")
/obj/structure/simple_door/sifwood/New(var/newloc,var/material_name)
..(newloc, "alien wood")
/obj/structure/simple_door/resin/New(var/newloc,var/material_name)
..(newloc, "resin")