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-Aliens now take x2 as much damage from fire based weaponary, instead of x1.5.
-Doors are now weaker than walls; so normal weapons can destroy them much more easily. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4990 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -37,7 +37,7 @@
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/mob/living/carbon/alien/adjustFireLoss(amount) // Weak to Fire
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if(amount > 0)
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..(amount * 1.5)
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..(amount * 2)
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else
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..(amount)
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return
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