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Fixes issue 178. Including placing modules into disposals.
Removed the maze button from the admin panel, no more dumb runtimes from that. Window fix by Tobba, which lets you attack a window with a crowbar when you're unable to pry it into or out of the frame. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2526 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -519,6 +519,7 @@
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alert("You cannot perform this action. You must be of a higher administrative rank!", null, null, null, null, null)
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return
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/*
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if (href_list["sendtomaze"])
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if ((src.rank in list( "Admin Candidate", "Temporary Admin", "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
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var/mob/M = locate(href_list["sendtomaze"])
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@@ -550,6 +551,7 @@
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else
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alert("You cannot perform this action. You must be of a higher administrative rank!", null, null, null, null, null)
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return
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*/
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if (href_list["tdome1"])
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if ((src.rank in list( "Admin Candidate", "Temporary Admin", "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
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@@ -1714,7 +1716,7 @@
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foo += text("<A HREF='?src=\ref[src];tdomeadmin=\ref[M]'>Thunderdome Admin</A> | ")
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foo += text("<A HREF='?src=\ref[src];tdomeobserve=\ref[M]'>Thunderdome Observer</A> | ")
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foo += text("<A HREF='?src=\ref[src];sendtoprison=\ref[M]'>Prison</A> | ")
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foo += text("<A HREF='?src=\ref[src];sendtomaze=\ref[M]'>Maze</A> | ")
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// foo += text("<A HREF='?src=\ref[src];sendtomaze=\ref[M]'>Maze</A> | ")
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foo += text("<A HREF='?src=\ref[src];revive=\ref[M]'>Heal/Revive</A> | ")
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else
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foo += text("<B>Hasn't Entered Game</B> | ")
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