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Adds a new config option called 'Tensioner'. If enabled, if the tensioner thinks the round is going too slow (Not enough deaths and explosions, pretty much, atm) it suggests adding more antagonists. Unless overriden by an admin (any holder) it automatically creates antagonists from a random round type. Feedback and round-end conditions (except for nuke team) will not (should not) function for additional antagonists.
Tratior borgs who hack themselves cannot be blown by their AI. The AI can now open doors with shift+click, bolt them with ctrl+click, and shock them with alt+click Adds a new wire to doors that controls the time delay before they close. If pulsed, they close like a sliding glass door. If cut, they do not close by themselves. Borgs who have died, ghosts, and are then blown up will now have their ghosts properly transfered to their dropped MMIs. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3269 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -207,6 +207,7 @@
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alert(usr,"No players found. How the fuck are you calling this?","Tension Report")
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return 0
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var/output = {"<B>TENSION REPORT</B><HR>
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<B>General Statistics</B><BR>
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<B>Deaths:</B> [tension_master.deaths]<BR>
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@@ -217,10 +218,20 @@
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<BR>
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<B>Current Status</B><BR>
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<B>Tension:</B> [tension_master.score]<BR>
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<a href='?src=\ref[tension_master];addScore=1'>Increase Tension by 50000</a><br>
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<B>Tension per player:</B> [tension_master.score/tension_master.get_num_players()]<BR>
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<B>Recommendations:</B> not yet implemented<BR>
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<B>Recommendations:</B> All the modes. All of them. Press all of them.<BR>
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<BR>
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"}
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<a href='?src=\ref[tension_master];makeTratior=1'>Make Tratiors</a><br>
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<a href='?src=\ref[tension_master];makeChanglings=1'>Make Changlings</a><br>
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<a href='?src=\ref[tension_master];makeRevs=1'>Make Revs</a><br>
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<a href='?src=\ref[tension_master];makeWizard=1'>Make Wizard</a><br>
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<a href='?src=\ref[tension_master];makeCult=1'>Make Cult</a><br>
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<a href='?src=\ref[tension_master];makeNukeTeam=1'>Make Nuke Team</a><br>
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<a href='?src=\ref[tension_master];makeMalf=1'>Make Malf AI</a><br>
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<a href='?src=\ref[tension_master];makeSpaceNinja=1'>Make Space Ninja</a><br>
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<a href='?src=\ref[tension_master];makeDeathsquad=1'>Make Deathsquad (Syndicate)</a><br>
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usr << browse(output,"window=tensionreport")
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"}
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usr << browse(output,"window=tensionreport")
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