Merge pull request #3152 from VOREStation/aro-pol-bodymarks

Adds Body Markings
This commit is contained in:
Anewbe
2017-03-30 20:13:15 -05:00
committed by GitHub
12 changed files with 300 additions and 9 deletions
@@ -130,7 +130,11 @@ datum/preferences/proc/set_biological_gender(var/gender)
return ..()
/datum/category_item/player_setup_item/general/basic/proc/get_genders()
var/datum/species/S = all_species[pref.species]
var/datum/species/S
if(pref.species)
S = all_species[pref.species]
else
S = all_species["Human"]
var/list/possible_genders = S.genders
if(!pref.organ_data || pref.organ_data[BP_TORSO] != "cyborg")
return possible_genders
@@ -28,6 +28,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
S["disabilities"] >> pref.disabilities
S["organ_data"] >> pref.organ_data
S["rlimb_data"] >> pref.rlimb_data
S["body_markings"] >> pref.body_markings
pref.preview_icon = null
/datum/category_item/player_setup_item/general/body/save_character(var/savefile/S)
@@ -51,6 +52,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
S["disabilities"] << pref.disabilities
S["organ_data"] << pref.organ_data
S["rlimb_data"] << pref.rlimb_data
S["body_markings"] << pref.body_markings
/datum/category_item/player_setup_item/general/body/sanitize_character(var/savefile/S)
if(!pref.species || !(pref.species in playable_species))
@@ -75,6 +77,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.disabilities = sanitize_integer(pref.disabilities, 0, 65535, initial(pref.disabilities))
if(!pref.organ_data) pref.organ_data = list()
if(!pref.rlimb_data) pref.rlimb_data = list()
if(!pref.body_markings) pref.body_markings = list()
else pref.body_markings &= body_marking_styles_list
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/body/copy_to_mob(var/mob/living/carbon/human/character)
@@ -123,6 +127,20 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
I.robotize()
else if(status == "digital")
I.digitize()
for(var/N in character.organs_by_name)
var/obj/item/organ/external/O = character.organs_by_name[N]
O.markings.Cut()
for(var/M in pref.body_markings)
var/datum/sprite_accessory/marking/mark_datum = body_marking_styles_list[M]
var/mark_color = "[pref.body_markings[M]]"
for(var/BP in mark_datum.body_parts)
var/obj/item/organ/external/O = character.organs_by_name[BP]
if(O)
O.markings[M] = list("color" = mark_color, "datum" = mark_datum)
return
/datum/category_item/player_setup_item/general/body/content(var/mob/user)
@@ -251,6 +269,13 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(has_flag(mob_species, HAS_SKIN_COLOR))
. += "<br><b>Body Color</b><br>"
. += "<a href='?src=\ref[src];skin_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_skin, 2)][num2hex(pref.g_skin, 2)][num2hex(pref.b_skin, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_skin, 2)][num2hex(pref.g_skin, 2)][num2hex(pref.b_skin)]'><tr><td>__</td></tr></table></font><br>"
. += "<br><a href='?src=\ref[src];marking_style=1'>Body Markings +</a><br>"
for(var/M in pref.body_markings)
. += "[M] <a href='?src=\ref[src];marking_remove=[M]'>-</a> <a href='?src=\ref[src];marking_color=[M]'>Color</a>"
. += "<font face='fixedsys' size='3' color='[pref.body_markings[M]]'><table style='display:inline;' bgcolor='[pref.body_markings[M]]'><tr><td>__</td></tr></table></font>"
. += "<br>"
. = jointext(.,null)
/datum/category_item/player_setup_item/general/body/proc/has_flag(var/datum/species/mob_species, var/flag)
@@ -289,7 +314,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(!(pref.biological_gender in mob_species.genders))
pref.set_biological_gender(mob_species.genders[1])
//grab one of the valid hair styles for the newly chosen species
var/list/valid_hairstyles = list()
for(var/hairstyle in hair_styles_list)
@@ -334,6 +358,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.s_tone = 0
reset_limbs() // Safety for species with incompatible manufacturers; easier than trying to do it case by case.
pref.body_markings.Cut() // Basically same as above.
var/min_age = get_min_age()
var/max_age = get_max_age()
@@ -421,6 +446,32 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.f_style = new_f_style
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["marking_style"])
var/list/usable_markings = pref.body_markings.Copy() ^ body_marking_styles_list.Copy()
for(var/M in usable_markings)
var/datum/sprite_accessory/S = usable_markings[M]
if(!S.species_allowed.len)
continue
else if(!(pref.species in S.species_allowed))
usable_markings -= M
var/new_marking = input(user, "Choose a body marking:", "Character Preference") as null|anything in usable_markings
if(new_marking && CanUseTopic(user))
pref.body_markings[new_marking] = "#000000" //New markings start black
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["marking_remove"])
var/M = href_list["marking_remove"]
pref.body_markings -= M
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["marking_color"])
var/M = href_list["marking_color"]
var/mark_color = input(user, "Choose the [M] color: ", "Character Preference", pref.body_markings[M]) as color|null
if(mark_color && CanUseTopic(user))
pref.body_markings[M] = "[mark_color]"
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["reset_limbs"])
reset_limbs()
return TOPIC_REFRESH_UPDATE_PREVIEW
@@ -263,13 +263,14 @@
/datum/category_item/player_setup_item/proc/get_FBP_type()
if(!is_FBP())
return 0 // Not a robot.
switch(pref.organ_data["brain"])
if("assisted")
return PREF_FBP_CYBORG
if("mechanical")
return PREF_FBP_POSI
if("digital")
return PREF_FBP_SOFTWARE
if(O_BRAIN in pref.organ_data)
switch(pref.organ_data[O_BRAIN])
if("assisted")
return PREF_FBP_CYBORG
if("mechanical")
return PREF_FBP_POSI
if("digital")
return PREF_FBP_SOFTWARE
return 0 //Something went wrong!
/datum/category_item/player_setup_item/proc/get_min_age()