diff --git a/baystation12.dme b/baystation12.dme index 9a80618226..77596a3129 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -16,6 +16,7 @@ #include "code\setup.dm" #include "code\stylesheet.dm" #include "code\world.dm" +#include "code\__HELPERS\atom_pool.dm" #include "code\__HELPERS\files.dm" #include "code\__HELPERS\game.dm" #include "code\__HELPERS\global_lists.dm" @@ -49,6 +50,7 @@ #include "code\_onclick\hud\other_mobs.dm" #include "code\_onclick\hud\robot.dm" #include "code\_onclick\hud\screen_objects.dm" +#include "code\_onclick\hud\spell_screen_objects.dm" #include "code\ATMOSPHERICS\_atmos_setup.dm" #include "code\ATMOSPHERICS\_atmospherics_helpers.dm" #include "code\ATMOSPHERICS\atmospherics.dm" @@ -102,6 +104,7 @@ #include "code\controllers\Processes\disease.dm" #include "code\controllers\Processes\emergencyShuttle.dm" #include "code\controllers\Processes\event.dm" +#include "code\controllers\Processes\garbage.dm" #include "code\controllers\Processes\inactivity.dm" #include "code\controllers\Processes\lighting.dm" #include "code\controllers\Processes\machinery.dm" @@ -314,6 +317,7 @@ #include "code\game\machinery\bees_items.dm" #include "code\game\machinery\biogenerator.dm" #include "code\game\machinery\bioprinter.dm" +#include "code\game\machinery\bluespacerelay.dm" #include "code\game\machinery\buttons.dm" #include "code\game\machinery\cell_charger.dm" #include "code\game\machinery\cloning.dm" @@ -641,6 +645,7 @@ #include "code\game\objects\items\weapons\circuitboards\computer\telecomms.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\biogenerator.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\cloning.dm" +#include "code\game\objects\items\weapons\circuitboards\machinery\commsantenna.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\mining_drill.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\pacman.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\power.dm" @@ -729,6 +734,7 @@ #include "code\game\objects\structures\crates_lockers\closets\job_closets.dm" #include "code\game\objects\structures\crates_lockers\closets\l3closet.dm" #include "code\game\objects\structures\crates_lockers\closets\malfunction.dm" +#include "code\game\objects\structures\crates_lockers\closets\statue.dm" #include "code\game\objects\structures\crates_lockers\closets\syndicate.dm" #include "code\game\objects\structures\crates_lockers\closets\utility_closets.dm" #include "code\game\objects\structures\crates_lockers\closets\walllocker.dm" @@ -751,6 +757,7 @@ #include "code\game\objects\structures\stool_bed_chair_nest\wheelchair.dm" #include "code\game\turfs\simulated.dm" #include "code\game\turfs\turf.dm" +#include "code\game\turfs\turf_flick_animations.dm" #include "code\game\turfs\unsimulated.dm" #include "code\game\turfs\simulated\floor.dm" #include "code\game\turfs\simulated\floor_types.dm" @@ -1051,13 +1058,24 @@ #include "code\modules\mob\typing_indicator.dm" #include "code\modules\mob\update_icons.dm" #include "code\modules\mob\dead\death.dm" +#include "code\modules\mob\dead\observer\login.dm" #include "code\modules\mob\dead\observer\logout.dm" #include "code\modules\mob\dead\observer\observer.dm" #include "code\modules\mob\dead\observer\say.dm" #include "code\modules\mob\freelook\chunk.dm" #include "code\modules\mob\freelook\eye.dm" +#include "code\modules\mob\freelook\life.dm" +#include "code\modules\mob\freelook\read_me.dm" #include "code\modules\mob\freelook\update_triggers.dm" #include "code\modules\mob\freelook\visualnet.dm" +#include "code\modules\mob\freelook\ai\cameranet.dm" +#include "code\modules\mob\freelook\ai\chunk.dm" +#include "code\modules\mob\freelook\ai\eye.dm" +#include "code\modules\mob\freelook\ai\update_triggers.dm" +#include "code\modules\mob\freelook\mask\chunk.dm" +#include "code\modules\mob\freelook\mask\cultnet.dm" +#include "code\modules\mob\freelook\mask\eye.dm" +#include "code\modules\mob\freelook\mask\update_triggers.dm" #include "code\modules\mob\language\generic.dm" #include "code\modules\mob\language\language.dm" #include "code\modules\mob\language\monkey.dm" @@ -1065,6 +1083,7 @@ #include "code\modules\mob\language\station.dm" #include "code\modules\mob\language\synthetic.dm" #include "code\modules\mob\living\damage_procs.dm" +#include "code\modules\mob\living\default_language.dm" #include "code\modules\mob\living\living.dm" #include "code\modules\mob\living\living_defense.dm" #include "code\modules\mob\living\living_defines.dm" @@ -1174,11 +1193,6 @@ #include "code\modules\mob\living\silicon\ai\logout.dm" #include "code\modules\mob\living\silicon\ai\say.dm" #include "code\modules\mob\living\silicon\ai\subsystems.dm" -#include "code\modules\mob\living\silicon\ai\freelook\cameranet.dm" -#include "code\modules\mob\living\silicon\ai\freelook\chunk.dm" -#include "code\modules\mob\living\silicon\ai\freelook\eye.dm" -#include "code\modules\mob\living\silicon\ai\freelook\read_me.dm" -#include "code\modules\mob\living\silicon\ai\freelook\update_triggers.dm" #include "code\modules\mob\living\silicon\decoy\death.dm" #include "code\modules\mob\living\silicon\decoy\decoy.dm" #include "code\modules\mob\living\silicon\decoy\life.dm" @@ -1261,10 +1275,15 @@ #include "code\modules\nano\JSON Reader.dm" #include "code\modules\nano\JSON Writer.dm" #include "code\modules\nano\nanoexternal.dm" -#include "code\modules\nano\nanointeraction.dm" #include "code\modules\nano\nanomanager.dm" #include "code\modules\nano\nanomapgen.dm" #include "code\modules\nano\nanoui.dm" +#include "code\modules\nano\interaction\admin.dm" +#include "code\modules\nano\interaction\base.dm" +#include "code\modules\nano\interaction\contained.dm" +#include "code\modules\nano\interaction\default.dm" +#include "code\modules\nano\interaction\inventory.dm" +#include "code\modules\nano\interaction\zlevel.dm" #include "code\modules\nano\modules\alarm_monitor.dm" #include "code\modules\nano\modules\crew_monitor.dm" #include "code\modules\nano\modules\human_appearance.dm" @@ -1353,6 +1372,7 @@ #include "code\modules\power\singularity\field_generator.dm" #include "code\modules\power\singularity\generator.dm" #include "code\modules\power\singularity\investigate.dm" +#include "code\modules\power\singularity\narsie.dm" #include "code\modules\power\singularity\singularity.dm" #include "code\modules\power\singularity\particle_accelerator\particle.dm" #include "code\modules\power\singularity\particle_accelerator\particle_accelerator.dm" @@ -1545,24 +1565,39 @@ #include "code\modules\shuttles\shuttle_specops.dm" #include "code\modules\shuttles\shuttle_supply.dm" #include "code\modules\shuttles\shuttles_multi.dm" -#include "code\modules\spells\area_teleport.dm" -#include "code\modules\spells\conjure.dm" -#include "code\modules\spells\dumbfire.dm" -#include "code\modules\spells\emplosion.dm" -#include "code\modules\spells\ethereal_jaunt.dm" -#include "code\modules\spells\explosion.dm" -#include "code\modules\spells\genetic.dm" -#include "code\modules\spells\horsemask.dm" -#include "code\modules\spells\inflict_handler.dm" -#include "code\modules\spells\knock.dm" -#include "code\modules\spells\mind_transfer.dm" -#include "code\modules\spells\projectile.dm" -#include "code\modules\spells\spell.dm" +#include "code\modules\spells\artifacts.dm" +#include "code\modules\spells\construct_spells.dm" +#include "code\modules\spells\no_clothes.dm" +#include "code\modules\spells\spell_code.dm" +#include "code\modules\spells\spell_projectile.dm" #include "code\modules\spells\spellbook.dm" -#include "code\modules\spells\trigger.dm" -#include "code\modules\spells\turf_teleport.dm" -#include "code\modules\spells\wizard_artifacts.dm" -#include "code\modules\spells\wizard_spells.dm" +#include "code\modules\spells\spells.dm" +#include "code\modules\spells\aoe_turf\aoe_turf.dm" +#include "code\modules\spells\aoe_turf\blink.dm" +#include "code\modules\spells\aoe_turf\charge.dm" +#include "code\modules\spells\aoe_turf\disable_tech.dm" +#include "code\modules\spells\aoe_turf\knock.dm" +#include "code\modules\spells\aoe_turf\smoke.dm" +#include "code\modules\spells\aoe_turf\summons.dm" +#include "code\modules\spells\aoe_turf\conjure\conjure.dm" +#include "code\modules\spells\aoe_turf\conjure\construct.dm" +#include "code\modules\spells\aoe_turf\conjure\forcewall.dm" +#include "code\modules\spells\general\area_teleport.dm" +#include "code\modules\spells\general\rune_write.dm" +#include "code\modules\spells\targeted\disintegrate.dm" +#include "code\modules\spells\targeted\ethereal_jaunt.dm" +#include "code\modules\spells\targeted\flesh_to_stone.dm" +#include "code\modules\spells\targeted\genetic.dm" +#include "code\modules\spells\targeted\harvest.dm" +#include "code\modules\spells\targeted\horsemask.dm" +#include "code\modules\spells\targeted\mind_transfer.dm" +#include "code\modules\spells\targeted\shift.dm" +#include "code\modules\spells\targeted\subjugate.dm" +#include "code\modules\spells\targeted\targeted.dm" +#include "code\modules\spells\targeted\projectile\dumbfire.dm" +#include "code\modules\spells\targeted\projectile\fireball.dm" +#include "code\modules\spells\targeted\projectile\magic_missile.dm" +#include "code\modules\spells\targeted\projectile\projectile.dm" #include "code\modules\supermatter\supermatter.dm" #include "code\modules\surgery\bones.dm" #include "code\modules\surgery\brainrepair.dm" diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm index cbaeb3bf9c..0f0d7095fa 100644 --- a/code/ATMOSPHERICS/components/unary/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm @@ -383,7 +383,6 @@ user << "You are too far away to read the gauge." if(welded) user << "It seems welded shut." - ..() /obj/machinery/atmospherics/unary/vent_pump/power_change() var/old_stat = stat diff --git a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm index 8d88ad4db4..63a0549acc 100644 --- a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm +++ b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm @@ -277,7 +277,6 @@ user << "A small gauge in the corner reads [round(last_flow_rate, 0.1)] L/s; [round(last_power_draw)] W" else user << "You are too far away to read the gauge." - ..() /obj/machinery/atmospherics/unary/vent_scrubber/Del() if(initial_loc) diff --git a/code/__HELPERS/atom_pool.dm b/code/__HELPERS/atom_pool.dm new file mode 100644 index 0000000000..77a7caf5e4 --- /dev/null +++ b/code/__HELPERS/atom_pool.dm @@ -0,0 +1,93 @@ + +/* +/tg/station13 /atom/movable Pool: +--------------------------------- +By RemieRichards + +Creation/Deletion is laggy, so let's reduce reuse and recycle! + +Locked to /atom/movable and it's subtypes due to Loc being a const var on /atom +but being read&write on /movable due to how they... move. + +*/ + +var/global/list/GlobalPool = list() + +//You'll be using this proc 90% of the time. +//It grabs a type from the pool if it can +//And if it can't, it creates one +//The pool is flexible and will expand to fit +//The new created atom when it eventually +//Goes into the pool + +//Second argument can be a new location +//Or a list of arguments +//Either way it gets passed to new + +/proc/PoolOrNew(var/get_type,var/second_arg) + if(!get_type) + return + + var/atom/movable/AM + AM = GetFromPool(get_type,second_arg) + + if(!AM) + if(ispath(get_type)) + if(islist(second_arg)) + return new get_type (arglist(second_arg)) + else + return new get_type (second_arg) + return AM + + +/proc/GetFromPool(var/get_type,var/second_arg) + if(!get_type) + return 0 + + if(isnull(GlobalPool[get_type])) + return 0 + + if(length(GlobalPool[get_type]) == 0) + return 0 + + var/atom/movable/AM = pick_n_take(GlobalPool[get_type]) + if(AM) + AM.ResetVars() + if(islist(second_arg)) + AM.loc = second_arg[1] + AM.New(arglist(second_arg)) + else + AM.loc = second_arg + AM.New(second_arg) + return AM + return 0 + + + +/proc/PlaceInPool(var/atom/movable/AM) + if(!istype(AM)) + return + + if(AM in GlobalPool[AM.type]) + return + + if(!GlobalPool[AM.type]) + GlobalPool[AM.type] = list() + + GlobalPool[AM.type] |= AM + + AM.Destroy() + AM.ResetVars() + + + +/atom/movable/proc/ResetVars(var/list/exlude = list()) + var/list/excluded = list("animate_movement", "loc", "locs", "parent_type", "vars", "verbs", "type") + exlude + + for(var/V in vars) + if(V in excluded) + continue + + vars[V] = initial(vars[V]) + + vars["loc"] = null diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index 01b9509ae8..50c08172e1 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -49,6 +49,11 @@ var/global/list/undershirt_t = list("White Tank top" = "u1", "Black Tank top" = //Backpacks var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Alt") var/global/list/exclude_jobs = list(/datum/job/ai,/datum/job/cyborg) + +// Visual nets +var/list/datum/visualnet/visual_nets = list() +var/datum/visualnet/camera/cameranet = new() +var/datum/visualnet/cult/cultnet = new() ////////////////////////// /////Initial Building///// ////////////////////////// diff --git a/code/__HELPERS/lists.dm b/code/__HELPERS/lists.dm index b7caf86669..a1f13c18ab 100644 --- a/code/__HELPERS/lists.dm +++ b/code/__HELPERS/lists.dm @@ -30,6 +30,13 @@ return "[output][and_text][input[index]]" + +/proc/ConvertReqString2List(var/list/source_list) + var/list/temp_list = params2list(source_list) + for(var/O in temp_list) + temp_list[O] = text2num(temp_list[O]) + return temp_list + //Returns list element or null. Should prevent "index out of bounds" error. proc/listgetindex(var/list/list,index) if(istype(list) && list.len) diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm index 54ce601ac7..9ebc3512dd 100644 --- a/code/__HELPERS/text.dm +++ b/code/__HELPERS/text.dm @@ -183,7 +183,7 @@ /proc/replace_characters(var/t,var/list/repl_chars) for(var/char in repl_chars) - replacetext(t, char, repl_chars[char]) + t = replacetext(t, char, repl_chars[char]) return t //Adds 'u' number of zeros ahead of the text 't' diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index 3a5f4032a2..69f46a4c9a 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -66,6 +66,7 @@ #define ui_gun2 "14:28, 4:7" #define ui_gun3 "13:26,4:7" #define ui_gun_select "14:28,3:7" +#define ui_gun4 "12:24,3:7" //Upper-middle right (damage indicators) #define ui_toxin "14:28,13:27" @@ -118,3 +119,6 @@ #define ui_iarrowleft "SOUTH-1,11" #define ui_iarrowright "SOUTH-1,13" + +#define ui_spell_master "14:16,14:16" +#define ui_genetic_master "14:16,12:16" diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index c41f9594b3..01ead8282c 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -33,7 +33,7 @@ var/list/global_huds = list( screen.screen_loc = "1,1" screen.icon = 'icons/obj/hud_full.dmi' screen.icon_state = icon_state - screen.layer = 17 + screen.layer = SCREEN_LAYER screen.mouse_opacity = 0 return screen diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index 92fe661d00..97b07e6154 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -356,6 +356,9 @@ //mymob.gun_run_icon.color = ui_color mymob.gun_run_icon.alpha = ui_alpha + mymob.radio_use_icon = new /obj/screen/gun/radio(null) + mymob.radio_use_icon.alpha = ui_alpha + if (mymob.client) if (mymob.client.gun_mode) // If in aim mode, correct the sprite mymob.gun_setting_icon.set_dir(2) diff --git a/code/_onclick/hud/monkey.dm b/code/_onclick/hud/monkey.dm index 76adf0414c..7314e8692d 100644 --- a/code/_onclick/hud/monkey.dm +++ b/code/_onclick/hud/monkey.dm @@ -231,6 +231,10 @@ if (mymob.client.target_can_click) mymob.item_use_icon.set_dir(1) src.adding += mymob.item_use_icon + mymob.radio_use_icon = new /obj/screen/gun/radio(null) + if (mymob.client.target_can_radio) + mymob.radio_use_icon.set_dir(1) + src.adding += mymob.radio_use_icon mymob.gun_move_icon = new /obj/screen/gun/move(null) if (mymob.client.target_can_move) mymob.gun_move_icon.set_dir(1) diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index 48378fce7f..e07d5aaf20 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -162,6 +162,10 @@ var/obj/screen/robot_inventory if (mymob.client.target_can_click) mymob.item_use_icon.set_dir(1) src.adding += mymob.item_use_icon + mymob.radio_use_icon = new /obj/screen/gun/radio(null) + if (mymob.client.target_can_radio) + mymob.radio_use_icon.set_dir(1) + src.adding += mymob.radio_use_icon mymob.gun_move_icon = new /obj/screen/gun/move(null) if (mymob.client.target_can_move) mymob.gun_move_icon.set_dir(1) diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index 0cc2ad3365..767567b4b0 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -122,6 +122,11 @@ screen_loc = ui_gun_select //dir = 1 + radio + name = "Allow Radio Use" + icon_state = "no_radio0" + screen_loc = ui_gun4 + /obj/screen/zone_sel name = "damage zone" icon_state = "zone_sel" @@ -427,7 +432,7 @@ if(istype(usr, /mob/living/silicon/robot)) usr:toggle_module(3) - if("Allow Walking") + if("Allow Walking", "Disallow Walking") if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes. return if(!istype(usr.get_active_hand(),/obj/item/weapon/gun)) @@ -436,16 +441,7 @@ usr.client.AllowTargetMove() gun_click_time = world.time - if("Disallow Walking") - if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes. - return - if(!istype(usr.get_active_hand(),/obj/item/weapon/gun)) - usr << "You need your gun in your active hand to do that!" - return - usr.client.AllowTargetMove() - gun_click_time = world.time - - if("Allow Running") + if("Allow Running", "Disallow Running") if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes. return if(!istype(usr.get_active_hand(),/obj/item/weapon/gun)) @@ -454,26 +450,7 @@ usr.client.AllowTargetRun() gun_click_time = world.time - if("Disallow Running") - if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes. - return - if(!istype(usr.get_active_hand(),/obj/item/weapon/gun)) - usr << "You need your gun in your active hand to do that!" - return - usr.client.AllowTargetRun() - gun_click_time = world.time - - if("Allow Item Use") - if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes. - return - if(!istype(usr.get_active_hand(),/obj/item/weapon/gun)) - usr << "You need your gun in your active hand to do that!" - return - usr.client.AllowTargetClick() - gun_click_time = world.time - - - if("Disallow Item Use") + if("Allow Item Use", "Disallow Item Use") if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes. return if(!istype(usr.get_active_hand(),/obj/item/weapon/gun)) @@ -485,6 +462,15 @@ if("Toggle Gun Mode") usr.client.ToggleGunMode() + if("Allow Radio Use", "Disallow Radio Use") + if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes. + return + if(!istype(usr.get_active_hand(),/obj/item/weapon/gun)) + usr << "You need your gun in your active hand to do that!" + return + usr.client.AllowTargetRadio() + gun_click_time = world.time + else return 0 return 1 diff --git a/code/_onclick/hud/spell_screen_objects.dm b/code/_onclick/hud/spell_screen_objects.dm new file mode 100644 index 0000000000..ed208a588d --- /dev/null +++ b/code/_onclick/hud/spell_screen_objects.dm @@ -0,0 +1,175 @@ +/obj/screen/movable/spell_master + name = "Spells" + icon = 'icons/mob/screen_spells.dmi' + icon_state = "wiz_spell_ready" + var/list/obj/screen/spell/spell_objects = list() + var/showing = 0 + + var/open_state = "master_open" + var/closed_state = "master_closed" + + screen_loc = ui_spell_master + + var/mob/spell_holder + +/obj/screen/movable/spell_master/MouseDrop() + if(showing) + return + + return ..() + +/obj/screen/movable/spell_master/Click() + if(!spell_objects.len) + qdel(src) + return + + toggle_open() + +/obj/screen/movable/spell_master/proc/toggle_open(var/forced_state = 0) + if(showing && (forced_state != 2)) + for(var/obj/screen/spell/O in spell_objects) + if(spell_holder && spell_holder.client) + spell_holder.client.screen -= O + O.handle_icon_updates = 0 + showing = 0 + overlays.len = 0 + overlays.Add(closed_state) + else if(forced_state != 1) + var/temp_loc = screen_loc + + var/x_position = text2num(copytext(temp_loc, 1, findtext(temp_loc, ":"))) + var/x_pix = text2num(copytext(temp_loc, findtext(temp_loc, ":") + 1, findtext(temp_loc, ","))) + temp_loc = copytext(temp_loc, findtext(temp_loc, ",") + 1) + var/y_position = text2num(copytext(temp_loc, 1, findtext(temp_loc, ":"))) + var/y_pix = text2num(copytext(temp_loc, findtext(temp_loc, ":")+1)) + + for(var/i = 1; i <= spell_objects.len; i++) + var/obj/screen/spell/S = spell_objects[i] + S.screen_loc = "[x_position + (x_position < 8 ? 1 : -1)*(i%7)]:[x_pix],[y_position + (y_position < 8 ? round(i/7) : -round(i/7))]:[y_pix]" + if(spell_holder && spell_holder.client) + spell_holder.client.screen += S + S.handle_icon_updates = 1 + update_spells(1) + showing = 1 + overlays.len = 0 + overlays.Add(open_state) + +/obj/screen/movable/spell_master/proc/add_spell(var/spell/spell) + if(!spell) return + + for(var/obj/screen/spell/spellscreen in spell_objects) + if(spellscreen.spell == spell) + return + + if(spell.spell_flags & NO_BUTTON) //no button to add if we don't get one + return + + var/obj/screen/spell/newscreen = new + + newscreen.spell = spell + if(!spell.override_base) //if it's not set, we do basic checks + if(spell.spell_flags & CONSTRUCT_CHECK) + newscreen.spell_base = "const" //construct spells + else + newscreen.spell_base = "wiz" //wizard spells + else + newscreen.spell_base = spell.override_base + newscreen.name = spell.name + newscreen.update_charge(1) + spell_objects.Add(newscreen) + toggle_open(2) //forces the icons to refresh on screen + +/obj/screen/movable/spell_master/proc/remove_spell(var/spell/spell) + for(var/obj/screen/spell/s_object in spell_objects) + if(s_object.spell == spell) + spell_objects.Remove(s_object) + qdel(s_object) + break + + if(spell_objects.len) + toggle_open(showing + 1) + else + spell_holder.spell_masters.Remove(src) + qdel(src) + +/obj/screen/movable/spell_master/proc/silence_spells(var/amount) + for(var/obj/screen/spell/spell in spell_objects) + spell.spell.silenced = amount + spell.update_charge(1) + +/obj/screen/movable/spell_master/proc/update_spells(forced = 0, mob/user) + if(user && user.client) + if(!(src in user.client.screen)) + user.client.screen += src + for(var/obj/screen/spell/spell in spell_objects) + spell.update_charge(forced) + + +/obj/screen/movable/spell_master/genetic + name = "Mutant Powers" + icon_state = "genetic_spell_ready" + + open_state = "genetics_open" + closed_state = "genetics_closed" + + screen_loc = ui_genetic_master + +//////////////ACTUAL SPELLS////////////// +//This is what you click to cast things// +///////////////////////////////////////// +/obj/screen/spell + icon = 'icons/mob/screen_spells.dmi' + icon_state = "wiz_spell_base" + var/spell_base = "wiz" + var/last_charge = 0 //not a time, but the last remembered charge value + + var/spell/spell = null + var/handle_icon_updates = 0 + + var/icon/last_charged_icon + +/obj/screen/spell/proc/update_charge(var/forced_update = 0) + if(!spell) + qdel(src) + return + + if((last_charge == spell.charge_counter || !handle_icon_updates) && !forced_update) + return //nothing to see here + + overlays -= spell.hud_state + + if(spell.charge_type == Sp_RECHARGE || spell.charge_type == Sp_CHARGES) + if(spell.charge_counter < spell.charge_max) + icon_state = "[spell_base]_spell_base" + if(spell.charge_counter > 0) + var/icon/partial_charge = icon(src.icon, "[spell_base]_spell_ready") + partial_charge.Crop(1, 1, partial_charge.Width(), round(partial_charge.Height() * spell.charge_counter / spell.charge_max)) + overlays += partial_charge + if(last_charged_icon) + overlays -= last_charged_icon + last_charged_icon = partial_charge + else if(last_charged_icon) + overlays -= last_charged_icon + last_charged_icon = null + else + icon_state = "[spell_base]_spell_ready" + if(last_charged_icon) + overlays -= last_charged_icon + else + icon_state = "[spell_base]_spell_ready" + + overlays += spell.hud_state + + last_charge = spell.charge_counter + + overlays -= "silence" + if(spell.silenced) + overlays += "silence" + +/obj/screen/spell/Click() + if(!usr || !spell) + qdel(src) + return + + spell.perform(usr) + update_charge(1) diff --git a/code/controllers/Processes/garbage.dm b/code/controllers/Processes/garbage.dm new file mode 100644 index 0000000000..11ba8979f5 --- /dev/null +++ b/code/controllers/Processes/garbage.dm @@ -0,0 +1,160 @@ +var/datum/controller/process/garbage_collector/garbage_collector + +// #define GC_DEBUG 1 +/datum/controller/process/garbage_collector + var/collection_timeout = 300 //deciseconds to wait to let running procs finish before we just say fuck it and force del() the object + var/max_checks_multiplier = 5 //multiplier (per-decisecond) for calculating max number of tests per SS tick. These tests check if our GC'd objects are actually GC'd + var/max_forcedel_multiplier = 1 //multiplier (per-decisecond) for calculating max number of force del() calls per SS tick. + + var/dels = 0 // number of del()'s we've done this tick + var/list/destroyed = list() // list of refID's of things that should be garbage collected + // refID's are associated with the time at which they time out and need to be manually del() + // we do this so we aren't constantly locating them and preventing them from being gc'd + + var/list/logging = list() // list of all types that have failed to GC associated with the number of times that's happened. + // the types are stored as strings + +/datum/controller/process/garbage_collector/setup() + name = "garbage" + schedule_interval = 60 // every 6 seconds + + if(!garbage_collector) + garbage_collector = src + +/datum/controller/process/garbage_collector/doWork() + dels = 0 + + var/time_to_kill = world.time - collection_timeout // Anything qdel() but not GC'd BEFORE this time needs to be manually del() + var/checkRemain = max_checks_multiplier * schedule_interval + var/maxDels = max_forcedel_multiplier * schedule_interval + + while(destroyed.len && --checkRemain >= 0) + if(dels >= maxDels) + #ifdef GC_DEBUG + testing("GC: Reached max force dels per tick [dels] vs [GC_FORCE_DEL_PER_TICK]") + #endif + break // Server's already pretty pounded, everything else can wait 2 seconds + var/refID = destroyed[1] + var/GCd_at_time = destroyed[refID] + if(GCd_at_time > time_to_kill) + #ifdef GC_DEBUG + testing("GC: [refID] not old enough, breaking at [world.time] for [GCd_at_time - time_to_kill] deciseconds until [GCd_at_time + GC_COLLECTION_TIMEOUT]") + #endif + break // Everything else is newer, skip them + var/atom/A = locate(refID) + #ifdef GC_DEBUG + testing("GC: [refID] old enough to test: GCd_at_time: [GCd_at_time] time_to_kill: [time_to_kill] current: [world.time]") + #endif + if(A && A.gc_destroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake + // Something's still referring to the qdel'd object. Kill it. + testing("GC: -- \ref[A] | [A.type] was unable to be GC'd and was deleted --") + logging["[A.type]"]++ + del(A) + ++dels + #ifdef GC_DEBUG + else + testing("GC: [refID] properly GC'd at [world.time] with timeout [GCd_at_time]") + #endif + destroyed.Cut(1, 2) + scheck() + +/datum/controller/process/garbage_collector/proc/AddTrash(datum/A) + if(!istype(A) || !isnull(A.gc_destroyed)) + return + #ifdef GC_DEBUG + testing("GC: AddTrash([A.type])") + #endif + A.gc_destroyed = world.time + destroyed -= "\ref[A]" // Removing any previous references that were GC'd so that the current object will be at the end of the list. + destroyed["\ref[A]"] = world.time + + +// Should be treated as a replacement for the 'del' keyword. +// Datums passed to this will be given a chance to clean up references to allow the GC to collect them. +/proc/qdel(var/datum/A) + if(!A) + return + if(!istype(A)) + //warning("qdel() passed object of type [A.type]. qdel() can only handle /datum types.") + del(A) + garbage_collector.dels++ + else if(isnull(A.gc_destroyed)) + // Let our friend know they're about to get fucked up. + . = !A.Destroy() + if(. && A) + A.finalize_qdel() + +/datum/proc/finalize_qdel() + del(src) + +/turf/finalize_qdel() + garbage_collector.AddTrash(src) + +// Default implementation of clean-up code. +// This should be overridden to remove all references pointing to the object being destroyed. +// Return true if the the GC controller should allow the object to continue existing. (Useful if pooling objects.) +/datum/proc/Destroy() + return + +/datum/var/gc_destroyed //Time when this object was destroyed. + +#ifdef TESTING +/client/var/running_find_references + +/atom/verb/find_references() + set category = "Debug" + set name = "Find References" + set background = 1 + set src in world + + if(!usr || !usr.client) + return + + if(usr.client.running_find_references) + testing("CANCELLED search for references to a [usr.client.running_find_references].") + usr.client.running_find_references = null + return + + if(alert("Running this will create a lot of lag until it finishes. You can cancel it by running it again. Would you like to begin the search?", "Find References", "Yes", "No") == "No") + return + + // Remove this object from the list of things to be auto-deleted. + if(garbage) + garbage.destroyed -= "\ref[src]" + + usr.client.running_find_references = type + testing("Beginning search for references to a [type].") + var/list/things = list() + for(var/client/thing) + things += thing + for(var/datum/thing) + things += thing + for(var/atom/thing) + things += thing + testing("Collected list of things in search for references to a [type]. ([things.len] Thing\s)") + for(var/datum/thing in things) + if(!usr.client.running_find_references) return + for(var/varname in thing.vars) + var/variable = thing.vars[varname] + if(variable == src) + testing("Found [src.type] \ref[src] in [thing.type]'s [varname] var.") + else if(islist(variable)) + if(src in variable) + testing("Found [src.type] \ref[src] in [thing.type]'s [varname] list var.") + testing("Completed search for references to a [type].") + usr.client.running_find_references = null + +/client/verb/purge_all_destroyed_objects() + set category = "Debug" + if(garbage) + while(garbage.destroyed.len) + var/datum/o = locate(garbage.destroyed[1]) + if(istype(o) && o.gc_destroyed) + del(o) + garbage.dels++ + garbage.destroyed.Cut(1, 2) +#endif + +#ifdef GC_DEBUG +#undef GC_DEBUG +#endif diff --git a/code/controllers/Processes/nanoui.dm b/code/controllers/Processes/nanoui.dm index c8396bcab8..a35280131f 100644 --- a/code/controllers/Processes/nanoui.dm +++ b/code/controllers/Processes/nanoui.dm @@ -3,7 +3,7 @@ /datum/controller/process/nanoui/setup() name = "nanoui" - schedule_interval = 20 // every 2 seconds + schedule_interval = 10 // every 1 second updateQueueInstance = new /datum/controller/process/nanoui/doWork() diff --git a/code/controllers/shuttle_controller.dm b/code/controllers/shuttle_controller.dm index 8b44de3883..489d648865 100644 --- a/code/controllers/shuttle_controller.dm +++ b/code/controllers/shuttle_controller.dm @@ -13,6 +13,17 @@ var/global/datum/shuttle_controller/shuttle_controller shuttle.process() +//This is called by gameticker after all the machines and radio frequencies have been properly initialized +/datum/shuttle_controller/proc/setup_shuttle_docks() + for(var/shuttle_tag in shuttles) + var/datum/shuttle/shuttle = shuttles[shuttle_tag] + shuttle.init_docking_controllers() + shuttle.dock() //makes all shuttles docked to something at round start go into the docked state + + for(var/obj/machinery/embedded_controller/C in machines) + if(istype(C.program, /datum/computer/file/embedded_program/docking)) + C.program.tag = null //clear the tags, 'cause we don't need 'em anymore + /datum/shuttle_controller/New() shuttles = list() process_shuttles = list() @@ -213,6 +224,7 @@ var/global/datum/shuttle_controller/shuttle_controller //Nuke Ops shuttle. var/datum/shuttle/multi_shuttle/MS = new/datum/shuttle/multi_shuttle() MS.origin = locate(/area/syndicate_station/start) + MS.start_location = "Mercenary Base" MS.destinations = list( "Northwest of the station" = locate(/area/syndicate_station/northwest), @@ -225,6 +237,12 @@ var/global/datum/shuttle_controller/shuttle_controller "Mining Asteroid" = locate(/area/syndicate_station/mining), "Arrivals dock" = locate(/area/syndicate_station/arrivals_dock), ) + + MS.docking_controller_tag = "merc_shuttle" + MS.destination_dock_targets = list( + "Mercenary Base" = "merc_base", + "Arrivals dock" = "nuke_shuttle_dock_airlock", + ) MS.announcer = "NSV Icarus" MS.arrival_message = "Attention, Exodus, you have a large signature approaching the station - looks unarmed to surface scans. We're too far out to intercept - brace for visitors." @@ -234,72 +252,3 @@ var/global/datum/shuttle_controller/shuttle_controller MS.warmup_time = 0 shuttles["Mercenary"] = MS - -//This is called by gameticker after all the machines and radio frequencies have been properly initialized -/datum/shuttle_controller/proc/setup_shuttle_docks() - var/datum/shuttle/shuttle - var/datum/shuttle/ferry/multidock/multidock - var/list/dock_controller_map = list() //so we only have to iterate once through each list - - //multidock shuttles - var/list/dock_controller_map_station = list() - var/list/dock_controller_map_offsite = list() - - for (var/shuttle_tag in shuttles) - shuttle = shuttles[shuttle_tag] - if (shuttle.docking_controller_tag) - dock_controller_map[shuttle.docking_controller_tag] = shuttle - if (istype(shuttle, /datum/shuttle/ferry/multidock)) - multidock = shuttle - dock_controller_map_station[multidock.docking_controller_tag_station] = multidock - dock_controller_map_offsite[multidock.docking_controller_tag_offsite] = multidock - - //escape pod arming controllers - var/datum/shuttle/ferry/escape_pod/pod - var/list/pod_controller_map = list() - for (var/datum/shuttle/ferry/escape_pod/P in emergency_shuttle.escape_pods) - if (P.dock_target_station) - pod_controller_map[P.dock_target_station] = P - - //search for the controllers, if we have one. - if (dock_controller_map.len) - for (var/obj/machinery/embedded_controller/radio/C in machines) //only radio controllers are supported at the moment - if (istype(C.program, /datum/computer/file/embedded_program/docking)) - if (C.id_tag in dock_controller_map) - shuttle = dock_controller_map[C.id_tag] - shuttle.docking_controller = C.program - dock_controller_map -= C.id_tag - - //escape pods - if(istype(C, /obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod) && istype(shuttle, /datum/shuttle/ferry/escape_pod)) - var/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/EPC = C - EPC.pod = shuttle - - if (C.id_tag in dock_controller_map_station) - multidock = dock_controller_map_station[C.id_tag] - if (istype(multidock)) - multidock.docking_controller_station = C.program - dock_controller_map_station -= C.id_tag - if (C.id_tag in dock_controller_map_offsite) - multidock = dock_controller_map_offsite[C.id_tag] - if (istype(multidock)) - multidock.docking_controller_offsite = C.program - dock_controller_map_offsite -= C.id_tag - - //escape pods - if (C.id_tag in pod_controller_map) - pod = pod_controller_map[C.id_tag] - if (istype(C.program, /datum/computer/file/embedded_program/docking/simple/escape_pod/)) - pod.arming_controller = C.program - - //sanity check - if (dock_controller_map.len || dock_controller_map_station.len || dock_controller_map_offsite.len) - var/dat = "" - for (var/dock_tag in dock_controller_map + dock_controller_map_station + dock_controller_map_offsite) - dat += "\"[dock_tag]\", " - world << "\red \b warning: shuttles with docking tags [dat] could not find their controllers!" - - //makes all shuttles docked to something at round start go into the docked state - for (var/shuttle_tag in shuttles) - shuttle = shuttles[shuttle_tag] - shuttle.dock() diff --git a/code/datums/ai_law_sets.dm b/code/datums/ai_law_sets.dm index 278fd4a0df..74b18fa2e7 100644 --- a/code/datums/ai_law_sets.dm +++ b/code/datums/ai_law_sets.dm @@ -99,6 +99,16 @@ add_inherent_law("Interfere with no being that is not a fellow drone.") ..() +/datum/ai_laws/construction_drone + name = "Construction Protocols" + law_header = "Construction Protocols" + selectable = 1 + +/datum/ai_laws/construction_drone/New() + add_inherent_law("Repair, refit and upgrade your assigned vessel.") + add_inherent_law("Prevent unplanned damage to your assigned vessel wherever possible.") + ..() + /******************** T.Y.R.A.N.T. ********************/ /datum/ai_laws/tyrant name = "T.Y.R.A.N.T." diff --git a/code/datums/datumvars.dm.orig b/code/datums/datumvars.dm.orig deleted file mode 100644 index fd8c7f4590..0000000000 --- a/code/datums/datumvars.dm.orig +++ /dev/null @@ -1,988 +0,0 @@ - -// reference: /client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0) - -client - proc/debug_variables(datum/D in world) - set category = "Debug" - set name = "View Variables" - //set src in world - - - if(!usr.client || !usr.client.holder) - usr << "\red You need to be an administrator to access this." - return - - - var/title = "" - var/body = "" - - if(!D) return - if(istype(D, /atom)) - var/atom/A = D - title = "[A.name] (\ref[A]) = [A.type]" - - #ifdef VARSICON - if (A.icon) - body += debug_variable("icon", new/icon(A.icon, A.icon_state, A.dir), 0) - #endif - - var/icon/sprite - - if(istype(D,/atom)) - var/atom/AT = D - if(AT.icon && AT.icon_state) - sprite = new /icon(AT.icon, AT.icon_state) - usr << browse_rsc(sprite, "view_vars_sprite.png") - - title = "[D] (\ref[D]) = [D.type]" - - body += {" "} - - body += "" - - body += "
" - - if(sprite) - body += "" - - body += "
" - else - body += "
" - - body += "
" - - if(istype(D,/atom)) - var/atom/A = D - if(isliving(A)) - body += "[D]" - if(A.dir) - body += "
<< [dir2text(A.dir)] >>" - var/mob/living/M = A - body += "
[M.ckey ? M.ckey : "No ckey"] / [M.real_name ? M.real_name : "No real name"]" - body += {" -
- BRUTE:[M.getBruteLoss()] - FIRE:[M.getFireLoss()] - TOXIN:[M.getToxLoss()] - OXY:[M.getOxyLoss()] - CLONE:[M.getCloneLoss()] - BRAIN:[M.getBrainLoss()] - - - - "} - else - body += "[D]" - if(A.dir) - body += "
<< [dir2text(A.dir)] >>" - else - body += "[D]" - - body += "
" - - body += "
" - - var/formatted_type = text("[D.type]") - if(length(formatted_type) > 25) - var/middle_point = length(formatted_type) / 2 - var/splitpoint = findtext(formatted_type,"/",middle_point) - if(splitpoint) - formatted_type = "[copytext(formatted_type,1,splitpoint)]
[copytext(formatted_type,splitpoint)]" - else - formatted_type = "Type too long" //No suitable splitpoint (/) found. - - body += "
[formatted_type]" - - if(src.holder && src.holder.marked_datum && src.holder.marked_datum == D) - body += "
Marked Object" - - body += "
" - - body += "
Refresh" - - //if(ismob(D)) - // body += "
Show player panel

" - - body += {"
-
" - - body += "

" - - body += "E - Edit, tries to determine the variable type by itself.
" - body += "C - Change, asks you for the var type first.
" - body += "M - Mass modify: changes this variable for all objects of this type.

" - - body += "
Search:

" - - body += "
    " - - var/list/names = list() - for (var/V in D.vars) - names += V - - names = sortList(names) - - for (var/V in names) - body += debug_variable(V, D.vars[V], 0, D) - - body += "
" - - var/html = "" - if (title) - html += "[title]" - html += {""} - html += "" - html += body - - html += {" - - "} - - html += "" - - usr << browse(html, "window=variables\ref[D];size=475x650") - - return - - proc/debug_variable(name, value, level, var/datum/DA = null) - var/html = "" - - if(DA) - html += "
  • (E) (C) (M) " - else - html += "
  • " - - if (isnull(value)) - html += "[name] = null" - - else if (istext(value)) - html += "[name] = \"[value]\"" - - else if (isicon(value)) - #ifdef VARSICON - var/icon/I = new/icon(value) - var/rnd = rand(1,10000) - var/rname = "tmp\ref[I][rnd].png" - usr << browse_rsc(I, rname) - html += "[name] = ([value]) " - #else - html += "[name] = /icon ([value])" - #endif - -/* else if (istype(value, /image)) - #ifdef VARSICON - var/rnd = rand(1, 10000) - var/image/I = value - - src << browse_rsc(I.icon, "tmp\ref[value][rnd].png") - html += "[name] = " - #else - html += "[name] = /image ([value])" - #endif -*/ - else if (isfile(value)) - html += "[name] = '[value]'" - - else if (istype(value, /datum)) - var/datum/D = value - html += "[name] \ref[value] = [D.type]" - - else if (istype(value, /client)) - var/client/C = value - html += "[name] \ref[value] = [C] [C.type]" - // - else if (istype(value, /list)) - var/list/L = value - html += "[name] = /list ([L.len])" - - if (L.len > 0 && !(name == "underlays" || name == "overlays" || name == "vars" || L.len > 500)) - // not sure if this is completely right... - if(0) //(L.vars.len > 0) - html += "
      " - html += "
    " - else - html += "" - - else - html += "[name] = [value]" - - html += "
  • " - - return html - -/client/proc/view_var_Topic(href, href_list, hsrc) - //This should all be moved over to datum/admins/Topic() or something ~Carn - if( (usr.client != src) || !src.holder ) - return - if(href_list["Vars"]) - debug_variables(locate(href_list["Vars"])) - - //~CARN: for renaming mobs (updates their name, real_name, mind.name, their ID/PDA and datacore records). - else if(href_list["rename"]) - if(!check_rights(R_VAREDIT)) return - - var/mob/M = locate(href_list["rename"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - var/new_name = sanitize(input(usr,"What would you like to name this mob?","Input a name",M.real_name) as text|null, MAX_NAME_LEN) - if( !new_name || !M ) return - - message_admins("Admin [key_name_admin(usr)] renamed [key_name_admin(M)] to [new_name].") - M.fully_replace_character_name(M.real_name,new_name) - href_list["datumrefresh"] = href_list["rename"] - - else if(href_list["varnameedit"] && href_list["datumedit"]) - if(!check_rights(R_VAREDIT)) return - - var/D = locate(href_list["datumedit"]) - if(!istype(D,/datum) && !istype(D,/client)) - usr << "This can only be used on instances of types /client or /datum" - return - - modify_variables(D, href_list["varnameedit"], 1) - - else if(href_list["varnamechange"] && href_list["datumchange"]) - if(!check_rights(R_VAREDIT)) return - - var/D = locate(href_list["datumchange"]) - if(!istype(D,/datum) && !istype(D,/client)) - usr << "This can only be used on instances of types /client or /datum" - return - - modify_variables(D, href_list["varnamechange"], 0) - - else if(href_list["varnamemass"] && href_list["datummass"]) - if(!check_rights(R_VAREDIT)) return - - var/atom/A = locate(href_list["datummass"]) - if(!istype(A)) - usr << "This can only be used on instances of type /atom" - return - - cmd_mass_modify_object_variables(A, href_list["varnamemass"]) - - else if(href_list["mob_player_panel"]) - if(!check_rights(0)) return - - var/mob/M = locate(href_list["mob_player_panel"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - src.holder.show_player_panel(M) - href_list["datumrefresh"] = href_list["mob_player_panel"] - - else if(href_list["give_spell"]) - if(!check_rights(R_ADMIN|R_FUN)) return - - var/mob/M = locate(href_list["give_spell"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - src.give_spell(M) - href_list["datumrefresh"] = href_list["give_spell"] - - else if(href_list["give_disease"]) - if(!check_rights(R_ADMIN|R_FUN)) return - - var/mob/M = locate(href_list["give_disease"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - src.give_disease(M) - href_list["datumrefresh"] = href_list["give_spell"] - - else if(href_list["give_disease2"]) - if(!check_rights(R_ADMIN|R_FUN)) return - - var/mob/M = locate(href_list["give_disease2"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - src.give_disease2(M) - href_list["datumrefresh"] = href_list["give_spell"] - - else if(href_list["godmode"]) - if(!check_rights(R_REJUVINATE)) return - - var/mob/M = locate(href_list["godmode"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - src.cmd_admin_godmode(M) - href_list["datumrefresh"] = href_list["godmode"] - - else if(href_list["gib"]) - if(!check_rights(0)) return - - var/mob/M = locate(href_list["gib"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - src.cmd_admin_gib(M) - - else if(href_list["build_mode"]) - if(!check_rights(R_BUILDMODE)) return - - var/mob/M = locate(href_list["build_mode"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - togglebuildmode(M) - href_list["datumrefresh"] = href_list["build_mode"] - - else if(href_list["drop_everything"]) - if(!check_rights(R_DEBUG|R_ADMIN)) return - - var/mob/M = locate(href_list["drop_everything"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - if(usr.client) - usr.client.cmd_admin_drop_everything(M) - - else if(href_list["direct_control"]) - if(!check_rights(0)) return - - var/mob/M = locate(href_list["direct_control"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - if(usr.client) - usr.client.cmd_assume_direct_control(M) - - else if(href_list["make_skeleton"]) - if(!check_rights(R_FUN)) return - - var/mob/living/carbon/human/H = locate(href_list["make_skeleton"]) - if(!istype(H)) - usr << "This can only be used on instances of type /mob/living/carbon/human" - return - - H.ChangeToSkeleton() - href_list["datumrefresh"] = href_list["make_skeleton"] - - else if(href_list["delall"]) - if(!check_rights(R_DEBUG|R_SERVER)) return - - var/obj/O = locate(href_list["delall"]) - if(!isobj(O)) - usr << "This can only be used on instances of type /obj" - return - - var/action_type = alert("Strict type ([O.type]) or type and all subtypes?",,"Strict type","Type and subtypes","Cancel") - if(action_type == "Cancel" || !action_type) - return - - if(alert("Are you really sure you want to delete all objects of type [O.type]?",,"Yes","No") != "Yes") - return - - if(alert("Second confirmation required. Delete?",,"Yes","No") != "Yes") - return - - var/O_type = O.type - switch(action_type) - if("Strict type") - var/i = 0 - for(var/obj/Obj in world) - if(Obj.type == O_type) - i++ - del(Obj) - if(!i) - usr << "No objects of this type exist" - return - log_admin("[key_name(usr)] deleted all objects of type [O_type] ([i] objects deleted) ") - message_admins("\blue [key_name(usr)] deleted all objects of type [O_type] ([i] objects deleted) ") - if("Type and subtypes") - var/i = 0 - for(var/obj/Obj in world) - if(istype(Obj,O_type)) - i++ - del(Obj) - if(!i) - usr << "No objects of this type exist" - return - log_admin("[key_name(usr)] deleted all objects of type or subtype of [O_type] ([i] objects deleted) ") - message_admins("\blue [key_name(usr)] deleted all objects of type or subtype of [O_type] ([i] objects deleted) ") - - else if(href_list["explode"]) - if(!check_rights(R_DEBUG|R_FUN)) return - - var/atom/A = locate(href_list["explode"]) - if(!isobj(A) && !ismob(A) && !isturf(A)) - usr << "This can only be done to instances of type /obj, /mob and /turf" - return - - src.cmd_admin_explosion(A) - href_list["datumrefresh"] = href_list["explode"] - - else if(href_list["emp"]) - if(!check_rights(R_DEBUG|R_FUN)) return - - var/atom/A = locate(href_list["emp"]) - if(!isobj(A) && !ismob(A) && !isturf(A)) - usr << "This can only be done to instances of type /obj, /mob and /turf" - return - - src.cmd_admin_emp(A) - href_list["datumrefresh"] = href_list["emp"] - - else if(href_list["mark_object"]) - if(!check_rights(0)) return - - var/datum/D = locate(href_list["mark_object"]) - if(!istype(D)) - usr << "This can only be done to instances of type /datum" - return - - src.holder.marked_datum = D - href_list["datumrefresh"] = href_list["mark_object"] - - else if(href_list["rotatedatum"]) - if(!check_rights(0)) return - - var/atom/A = locate(href_list["rotatedatum"]) - if(!istype(A)) - usr << "This can only be done to instances of type /atom" - return - - switch(href_list["rotatedir"]) - if("right") A.set_dir(turn(A.dir, -45)) - if("left") A.set_dir(turn(A.dir, 45)) - href_list["datumrefresh"] = href_list["rotatedatum"] - - else if(href_list["makemonkey"]) - if(!check_rights(R_SPAWN)) return - - var/mob/living/carbon/human/H = locate(href_list["makemonkey"]) - if(!istype(H)) - usr << "This can only be done to instances of type /mob/living/carbon/human" - return - - if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform") return - if(!H) - usr << "Mob doesn't exist anymore" - return - holder.Topic(href, list("monkeyone"=href_list["makemonkey"])) - - else if(href_list["makerobot"]) - if(!check_rights(R_SPAWN)) return - - var/mob/living/carbon/human/H = locate(href_list["makerobot"]) - if(!istype(H)) - usr << "This can only be done to instances of type /mob/living/carbon/human" - return - - if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform") return - if(!H) - usr << "Mob doesn't exist anymore" - return - holder.Topic(href, list("makerobot"=href_list["makerobot"])) - - else if(href_list["makealien"]) - if(!check_rights(R_SPAWN)) return - - var/mob/living/carbon/human/H = locate(href_list["makealien"]) - if(!istype(H)) - usr << "This can only be done to instances of type /mob/living/carbon/human" - return - - if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform") return - if(!H) - usr << "Mob doesn't exist anymore" - return - holder.Topic(href, list("makealien"=href_list["makealien"])) - - else if(href_list["makeslime"]) - if(!check_rights(R_SPAWN)) return - - var/mob/living/carbon/human/H = locate(href_list["makeslime"]) - if(!istype(H)) - usr << "This can only be done to instances of type /mob/living/carbon/human" - return - - if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform") return - if(!H) - usr << "Mob doesn't exist anymore" - return - holder.Topic(href, list("makeslime"=href_list["makeslime"])) - - else if(href_list["makeai"]) - if(!check_rights(R_SPAWN)) return - - var/mob/living/carbon/human/H = locate(href_list["makeai"]) - if(!istype(H)) - usr << "This can only be done to instances of type /mob/living/carbon/human" - return - - if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform") return - if(!H) - usr << "Mob doesn't exist anymore" - return - holder.Topic(href, list("makeai"=href_list["makeai"])) - - else if(href_list["setspecies"]) - if(!check_rights(R_SPAWN)) return - - var/mob/living/carbon/human/H = locate(href_list["setspecies"]) - if(!istype(H)) - usr << "This can only be done to instances of type /mob/living/carbon/human" - return - - var/new_species = input("Please choose a new species.","Species",null) as null|anything in all_species - - if(!H) - usr << "Mob doesn't exist anymore" - return - - if(H.set_species(new_species)) - usr << "Set species of [H] to [H.species]." - else - usr << "Failed! Something went wrong." - - else if(href_list["addlanguage"]) - if(!check_rights(R_SPAWN)) return - - var/mob/H = locate(href_list["addlanguage"]) - if(!istype(H)) - usr << "This can only be done to instances of type /mob" - return - - var/new_language = input("Please choose a language to add.","Language",null) as null|anything in all_languages - - if(!new_language) - return - - if(!H) - usr << "Mob doesn't exist anymore" - return - - if(H.add_language(new_language)) - usr << "Added [new_language] to [H]." - else - usr << "Mob already knows that language." - - else if(href_list["remlanguage"]) - if(!check_rights(R_SPAWN)) return - - var/mob/H = locate(href_list["remlanguage"]) - if(!istype(H)) - usr << "This can only be done to instances of type /mob" - return - - if(!H.languages.len) - usr << "This mob knows no languages." - return - - var/datum/language/rem_language = input("Please choose a language to remove.","Language",null) as null|anything in H.languages - - if(!rem_language) - return - - if(!H) - usr << "Mob doesn't exist anymore" - return - - if(H.remove_language(rem_language.name)) - usr << "Removed [rem_language] from [H]." - else - usr << "Mob doesn't know that language." - - else if(href_list["addverb"]) - if(!check_rights(R_DEBUG)) return - - var/mob/living/H = locate(href_list["addverb"]) - - if(!istype(H)) - usr << "This can only be done to instances of type /mob/living" - return - var/list/possibleverbs = list() - possibleverbs += "Cancel" // One for the top... - possibleverbs += typesof(/mob/proc,/mob/verb,/mob/living/proc,/mob/living/verb) - switch(H.type) - if(/mob/living/carbon/human) - possibleverbs += typesof(/mob/living/carbon/proc,/mob/living/carbon/verb,/mob/living/carbon/human/verb,/mob/living/carbon/human/proc) - if(/mob/living/silicon/robot) - possibleverbs += typesof(/mob/living/silicon/proc,/mob/living/silicon/robot/proc,/mob/living/silicon/robot/verb) - if(/mob/living/silicon/ai) - possibleverbs += typesof(/mob/living/silicon/proc,/mob/living/silicon/ai/proc,/mob/living/silicon/ai/verb) - possibleverbs -= H.verbs - possibleverbs += "Cancel" // ...And one for the bottom - - var/verb = input("Select a verb!", "Verbs",null) as anything in possibleverbs - if(!H) - usr << "Mob doesn't exist anymore" - return - if(!verb || verb == "Cancel") - return - else - H.verbs += verb - - else if(href_list["remverb"]) - if(!check_rights(R_DEBUG)) return - - var/mob/H = locate(href_list["remverb"]) - - if(!istype(H)) - usr << "This can only be done to instances of type /mob" - return - var/verb = input("Please choose a verb to remove.","Verbs",null) as null|anything in H.verbs - if(!H) - usr << "Mob doesn't exist anymore" - return - if(!verb) - return - else - H.verbs -= verb - - else if(href_list["addorgan"]) - if(!check_rights(R_SPAWN)) return - - var/mob/living/carbon/M = locate(href_list["addorgan"]) - if(!istype(M)) - usr << "This can only be done to instances of type /mob/living/carbon" - return - - var/new_organ = input("Please choose an organ to add.","Organ",null) as null|anything in typesof(/obj/item/organ)-/obj/item/organ - if(!new_organ) return - - if(!M) - usr << "Mob doesn't exist anymore" - return - - if(locate(new_organ) in M.internal_organs) - usr << "Mob already has that organ." - return - -<<<<<<< HEAD - new new_organ(M) - -======= - if(istype(M,/mob/living/carbon/human)) - var/mob/living/carbon/human/H = M - var/datum/organ/internal/I = new new_organ(H) - - var/organ_slot = input(usr, "Which slot do you want the organ to go in ('default' for default)?") as text|null - - if(!organ_slot) - return - - if(organ_slot != "default") - organ_slot = sanitize(organ_slot) - else - if(I.removed_type) - var/obj/item/organ/O = new I.removed_type() - organ_slot = O.organ_tag - del(O) - else - organ_slot = "unknown organ" - - if(H.internal_organs_by_name[organ_slot]) - usr << "[H] already has an organ in that slot." - del(I) - return - - H.internal_organs |= I - H.internal_organs_by_name[organ_slot] = I - usr << "Added new [new_organ] to [H] as slot [organ_slot]." - else - new new_organ(M) - usr << "Added new [new_organ] to [M]." ->>>>>>> 2aa4646fa0425bed412e2ef0e7852591ecb4bc40 - - else if(href_list["remorgan"]) - if(!check_rights(R_SPAWN)) return - - var/mob/living/carbon/M = locate(href_list["remorgan"]) - if(!istype(M)) - usr << "This can only be done to instances of type /mob/living/carbon" - return - - var/obj/item/organ/rem_organ = input("Please choose an organ to remove.","Organ",null) as null|anything in M.internal_organs - - if(!M) - usr << "Mob doesn't exist anymore" - return - - if(!(locate(rem_organ) in M.internal_organs)) - usr << "Mob does not have that organ." - return - - usr << "Removed [rem_organ] from [M]." - rem_organ.removed() - del(rem_organ) - - else if(href_list["fix_nano"]) - if(!check_rights(R_DEBUG)) return - - var/mob/H = locate(href_list["fix_nano"]) - - if(!istype(H) || !H.client) - usr << "This can only be done on mobs with clients" - return - - nanomanager.send_resources(H.client) - - usr << "Resource files sent" - H << "Your NanoUI Resource files have been refreshed" - - log_admin("[key_name(usr)] resent the NanoUI resource files to [key_name(H)] ") - - else if(href_list["regenerateicons"]) - if(!check_rights(0)) return - - var/mob/M = locate(href_list["regenerateicons"]) - if(!ismob(M)) - usr << "This can only be done to instances of type /mob" - return - M.regenerate_icons() - - else if(href_list["adjustDamage"] && href_list["mobToDamage"]) - if(!check_rights(R_DEBUG|R_ADMIN|R_FUN)) return - - var/mob/living/L = locate(href_list["mobToDamage"]) - if(!istype(L)) return - - var/Text = href_list["adjustDamage"] - - var/amount = input("Deal how much damage to mob? (Negative values here heal)","Adjust [Text]loss",0) as num - - if(!L) - usr << "Mob doesn't exist anymore" - return - - switch(Text) - if("brute") L.adjustBruteLoss(amount) - if("fire") L.adjustFireLoss(amount) - if("toxin") L.adjustToxLoss(amount) - if("oxygen")L.adjustOxyLoss(amount) - if("brain") L.adjustBrainLoss(amount) - if("clone") L.adjustCloneLoss(amount) - else - usr << "You caused an error. DEBUG: Text:[Text] Mob:[L]" - return - - if(amount != 0) - log_admin("[key_name(usr)] dealt [amount] amount of [Text] damage to [L] ") - message_admins("\blue [key_name(usr)] dealt [amount] amount of [Text] damage to [L] ") - href_list["datumrefresh"] = href_list["mobToDamage"] - - if(href_list["datumrefresh"]) - var/datum/DAT = locate(href_list["datumrefresh"]) - if(!istype(DAT, /datum)) - return - src.debug_variables(DAT) - - return - diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index 3cc3107784..c7495ab749 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -43,10 +43,10 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /datum/supply_packs/food name = "Kitchen supply crate" - contains = list(/obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, - /obj/item/weapon/reagent_containers/food/snacks/flour, + contains = list(/obj/item/weapon/reagent_containers/food/condiment/flour, + /obj/item/weapon/reagent_containers/food/condiment/flour, + /obj/item/weapon/reagent_containers/food/condiment/flour, + /obj/item/weapon/reagent_containers/food/condiment/flour, /obj/item/weapon/reagent_containers/food/drinks/milk, /obj/item/weapon/reagent_containers/food/drinks/milk, /obj/item/weapon/storage/fancy/egg_box, @@ -1506,5 +1506,20 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/device/floor_painter, /obj/item/device/floor_painter) +/datum/supply_packs/bluespacerelay + name = "Emergency Bluespace Relay Assembly Kit" + cost = 75 + containername = "emergency bluespace relay assembly kit" + containertype = /obj/structure/closet/crate + group = "Engineering" + contains = list(/obj/item/weapon/circuitboard/bluespacerelay, + /obj/item/weapon/stock_parts/manipulator, + /obj/item/weapon/stock_parts/manipulator, + /obj/item/weapon/stock_parts/subspace/filter, + /obj/item/weapon/stock_parts/subspace/crystal, + /obj/item/weapon/storage/toolbox/electrical) + + + diff --git a/code/defines/obj.dm b/code/defines/obj.dm index e105d67a5b..2647354c96 100644 --- a/code/defines/obj.dm +++ b/code/defines/obj.dm @@ -319,3 +319,6 @@ var/global/ManifestJSON /obj/effect/spawner name = "object spawner" + +/obj/proc/cultify() + qdel(src) diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index bb81eabbc5..7f287a5b54 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -91,9 +91,11 @@ /obj/item/weapon/cane/concealed/New() ..() - concealed_blade = new/obj/item/weapon/butterfly/switchblade(src) + var/obj/item/weapon/butterfly/switchblade/temp_blade = new(src) + concealed_blade = temp_blade + temp_blade.attack_self() -/obj/item/weapon/cane/concealed/attack_self(mob/user) +/obj/item/weapon/cane/concealed/attack_self(var/mob/user) if(concealed_blade) user.visible_message("[user] has unsheathed \a [concealed_blade] from \his [src]!", "You unsheathe \the [concealed_blade] from \the [src].") // Calling drop/put in hands to properly call item drop/pickup procs @@ -101,8 +103,9 @@ user.drop_from_inventory(src) user.put_in_hands(concealed_blade) user.put_in_hands(src) + user.update_inv_l_hand(0) + user.update_inv_r_hand() concealed_blade = null - update_icon() else ..() diff --git a/code/defines/procs/admin.dm b/code/defines/procs/admin.dm index 2bfb8b9436..5901f3b9c9 100644 --- a/code/defines/procs/admin.dm +++ b/code/defines/procs/admin.dm @@ -1,13 +1,31 @@ -proc/log_and_message_admins(var/message as text) - log_admin(usr ? "[key_name(usr)] [message]" : "EVENT [message]") - message_admins(usr ? "[key_name(usr)] [message]" : "EVENT [message]") +proc/log_and_message_admins(var/message as text, var/mob/user = usr) + log_admin(user ? "[key_name(user)] [message]" : "EVENT [message]") + message_admins(user ? "[key_name(user)] [message]" : "EVENT [message]") + +proc/log_and_message_admins_many(var/list/mob/users, var/message) + if(!users || !users.len) + return + + var/list/user_keys = list() + for(var/mob/user in users) + user_keys += key_name(user) + + log_admin("[english_list(user_keys)] [message]") + message_admins("[english_list(user_keys)] [message]") proc/admin_log_and_message_admins(var/message as text) log_admin(usr ? "[key_name_admin(usr)] [message]" : "EVENT [message]") message_admins(usr ? "[key_name_admin(usr)] [message]" : "EVENT [message]", 1) proc/admin_attack_log(var/mob/attacker, var/mob/victim, var/attacker_message, var/victim_message, var/admin_message) - victim.attack_log += text("\[[time_stamp()]\] [victim_message] [key_name(attacker)]") - attacker.attack_log += text("\[[time_stamp()]\] [attacker_message] [key_name(victim)]") + victim.attack_log += text("\[[time_stamp()]\] [key_name(attacker)] - [victim_message]") + attacker.attack_log += text("\[[time_stamp()]\] [key_name(victim)] - [attacker_message]") msg_admin_attack("[key_name(attacker)] [admin_message] [key_name(victim)] (INTENT: [uppertext(attacker.a_intent)]) (JMP)") + +proc/admin_attacker_log_many_victims(var/mob/attacker, var/list/mob/victims, var/attacker_message, var/victim_message, var/admin_message) + if(!victims || !victims.len) + return + + for(var/mob/victim in victims) + admin_attack_log(attacker, victim, attacker_message, victim_message, admin_message) diff --git a/code/defines/procs/announce.dm b/code/defines/procs/announce.dm index 9db7092928..0a64e89592 100644 --- a/code/defines/procs/announce.dm +++ b/code/defines/procs/announce.dm @@ -30,13 +30,14 @@ title = "Security Announcement" announcement_type = "Security Announcement" -/datum/announcement/proc/Announce(var/message as text, var/new_title = "", var/new_sound = null, var/do_newscast = newscast) +/datum/announcement/proc/Announce(var/message as text, var/new_title = "", var/new_sound = null, var/do_newscast = newscast, var/msg_sanitized = 0) if(!message) return var/message_title = new_title ? new_title : title var/message_sound = new_sound ? new_sound : sound - message = sanitize(message, extra = 0) + if(!msg_sanitized) + message = sanitize(message, extra = 0) message_title = sanitizeSafe(message_title) Message(message, message_title) diff --git a/code/game/antagonist/antagonist_build.dm b/code/game/antagonist/antagonist_build.dm index 34631d36fb..40ba798aae 100644 --- a/code/game/antagonist/antagonist_build.dm +++ b/code/game/antagonist/antagonist_build.dm @@ -34,7 +34,7 @@ return 1 if(flags & ANTAG_SET_APPEARANCE) - player.change_appearance(APPEARANCE_ALL, player, player, valid_species) + player.change_appearance(APPEARANCE_ALL, player.loc, player, valid_species, state = z_state) /datum/antagonist/proc/unequip(var/mob/living/carbon/human/player) if(!istype(player)) diff --git a/code/game/antagonist/outsider/raider.dm b/code/game/antagonist/outsider/raider.dm index 92090515b1..a7949011fc 100644 --- a/code/game/antagonist/outsider/raider.dm +++ b/code/game/antagonist/outsider/raider.dm @@ -30,8 +30,8 @@ var/datum/antagonist/raider/raiders var/list/raider_glasses = list( /obj/item/clothing/glasses/thermal, - /obj/item/clothing/glasses/thermal/eyepatch, - /obj/item/clothing/glasses/thermal/monocle + /obj/item/clothing/glasses/thermal/plain/eyepatch, + /obj/item/clothing/glasses/thermal/plain/monocle ) var/list/raider_helmets = list( diff --git a/code/game/antagonist/outsider/wizard.dm b/code/game/antagonist/outsider/wizard.dm index 7b410cc7bc..2923008a7b 100644 --- a/code/game/antagonist/outsider/wizard.dm +++ b/code/game/antagonist/outsider/wizard.dm @@ -95,21 +95,31 @@ var/datum/antagonist/wizard/wizards //To batch-remove wizard spells. Linked to mind.dm. /mob/proc/spellremove(var/mob/M as mob) - for(var/obj/effect/proc_holder/spell/spell_to_remove in src.spell_list) - del(spell_to_remove) + for(var/spell/spell_to_remove in src.spell_list) + remove_spell(spell_to_remove) -/*Checks if the wizard can cast spells. +obj/item/clothing + var/wizard_garb = 0 + +// Does this clothing slot count as wizard garb? (Combines a few checks) +/proc/is_wiz_garb(var/obj/item/clothing/C) + return C && C.wizard_garb + +/*Checks if the wizard is wearing the proper attire. Made a proc so this is not repeated 14 (or more) times.*/ -/mob/proc/casting() -//Removed the stat check because not all spells require clothing now. - if(!istype(usr:wear_suit, /obj/item/clothing/suit/wizrobe)) - usr << "I don't feel strong enough without my robe." +/mob/proc/wearing_wiz_garb() + src << "Silly creature, you're not a human. Only humans can cast this spell." + return 0 + +// Humans can wear clothes. +/mob/living/carbon/human/wearing_wiz_garb() + if(!is_wiz_garb(src.wear_suit)) + src << "I don't feel strong enough without my robe." return 0 - if(!istype(usr:shoes, /obj/item/clothing/shoes/sandal)) - usr << "I don't feel strong enough without my sandals." + if(!is_wiz_garb(src.shoes)) + src << "I don't feel strong enough without my sandals." return 0 - if(!istype(usr:head, /obj/item/clothing/head/wizard)) - usr << "I don't feel strong enough without my hat." + if(!is_wiz_garb(src.head)) + src << "I don't feel strong enough without my hat." return 0 - else - return 1 + return 1 diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index c382ce4d07..48df75f6bc 100755 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -873,27 +873,27 @@ area/space/atmosalert() music = null /area/crew_quarters/captain - name = "\improper Captain's Office" + name = "\improper Command - Captain's Office" icon_state = "captain" /area/crew_quarters/heads/hop - name = "\improper Head of Personnel's Office" + name = "\improper Command - HoP's Office" icon_state = "head_quarters" /area/crew_quarters/heads/hor - name = "\improper Research Director's Office" + name = "\improper Research - RD's Office" icon_state = "head_quarters" /area/crew_quarters/heads/chief - name = "\improper Chief Engineer's Office" + name = "\improper Engineering - CE's Office" icon_state = "head_quarters" /area/crew_quarters/heads/hos - name = "\improper Head of Security's Office" + name = "\improper Security - HoS' Office" icon_state = "head_quarters" /area/crew_quarters/heads/cmo - name = "\improper Chief Medical Officer's Office" + name = "\improper Medbay - CMO's Office" icon_state = "head_quarters" /area/crew_quarters/courtroom @@ -1085,7 +1085,7 @@ area/space/atmosalert() icon_state = "atmos_storage" /area/engineering/drone_fabrication - name = "\improper Drone Fabrication" + name = "\improper Engineering Drone Fabrication" icon_state = "drone_fab" /area/engineering/engine_smes @@ -1171,23 +1171,23 @@ area/space/atmosalert() icon_state = "panelsP" /area/maintenance/auxsolarport - name = "Fore Port Solar Maintenance" + name = "Solar Maintenance - Fore Port" icon_state = "SolarcontrolP" /area/maintenance/starboardsolar - name = "Aft Starboard Solar Maintenance" + name = "Solar Maintenance - Aft Starboard" icon_state = "SolarcontrolS" /area/maintenance/portsolar - name = "Aft Port Solar Maintenance" + name = "Solar Maintenance - Aft Port" icon_state = "SolarcontrolP" /area/maintenance/auxsolarstarboard - name = "Fore Starboard Solar Maintenance" + name = "Solar Maintenance - Fore Starboard" icon_state = "SolarcontrolS" /area/maintenance/foresolar - name = "Fore Solar Maintenance" + name = "Solar Maintenance - Fore" icon_state = "SolarcontrolA" /area/assembly/chargebay @@ -1362,35 +1362,35 @@ area/space/atmosalert() icon_state = "security" /area/security/lobby - name = "\improper Security lobby" + name = "\improper Security Lobby" icon_state = "security" /area/security/brig - name = "\improper Brig" + name = "\improper Security - Brig" icon_state = "brig" /area/security/prison - name = "\improper Prison Wing" + name = "\improper Security - Prison Wing" icon_state = "sec_prison" /area/security/warden - name = "\improper Warden" + name = "\improper Security - Warden's Office" icon_state = "Warden" /area/security/armoury - name = "\improper Armory" + name = "\improper Security - Armory" icon_state = "Warden" /area/security/detectives_office - name = "\improper Detective's Office" + name = "\improper Security - Forensic Office" icon_state = "detective" /area/security/range - name = "\improper Firing Range" + name = "\improper Security - Firing Range" icon_state = "firingrange" /area/security/tactical - name = "\improper Tactical Equipment" + name = "\improper Security - Tactical Equipment" icon_state = "Tactical" @@ -1420,7 +1420,7 @@ area/space/atmosalert() icon_state = "checkpoint1" /area/security/checkpoint2 - name = "\improper Security Checkpoint" + name = "\improper Security - Arrival Checkpoint" icon_state = "security" /area/security/checkpoint/supply @@ -1451,14 +1451,6 @@ area/space/atmosalert() name = "\improper Quartermasters" icon_state = "quart" -///////////WORK IN PROGRESS////////// - -/area/quartermaster/sorting - name = "\improper Delivery Office" - icon_state = "quartstorage" - -////////////WORK IN PROGRESS////////// - /area/quartermaster/office name = "\improper Cargo Office" icon_state = "quartoffice" @@ -1468,21 +1460,13 @@ area/space/atmosalert() icon_state = "quartstorage" /area/quartermaster/qm - name = "\improper Quartermaster's Office" + name = "\improper Cargo - Quartermaster's Office" icon_state = "quart" /area/quartermaster/miningdock - name = "\improper Mining Dock" + name = "\improper Cargo Mining Dock" icon_state = "mining" -/area/quartermaster/miningstorage - name = "\improper Mining Storage" - icon_state = "green" - -/area/quartermaster/mechbay - name = "\improper Mech Bay" - icon_state = "yellow" - /area/janitor/ name = "\improper Custodial Closet" icon_state = "janitor" diff --git a/code/game/dna/dna2_helpers.dm b/code/game/dna/dna2_helpers.dm index e1fda4965c..ce6320cd88 100644 --- a/code/game/dna/dna2_helpers.dm +++ b/code/game/dna/dna2_helpers.dm @@ -166,6 +166,7 @@ H.f_style = facial_hair_styles_list[beard] H.force_update_limbs() + H.update_eyes() H.update_hair() return 1 diff --git a/code/game/dna/dna_misc.dm b/code/game/dna/dna_misc.dm index 1362aa6888..b314852214 100644 --- a/code/game/dna/dna_misc.dm +++ b/code/game/dna/dna_misc.dm @@ -235,9 +235,9 @@ H.r_eyes = hex2num(getblock(structure,8,3)) H.g_eyes = hex2num(getblock(structure,9,3)) H.b_eyes = hex2num(getblock(structure,10,3)) + if(H.internal_organs_by_name["eyes"]) - var/obj/item/organ/eyes/eyes = H.internal_organs_by_name["eyes"] - eyes.eye_colour = list(H.r_eyes,H.g_eyes,H.b_eyes) + H.update_eyes() if (isblockon(getblock(structure, 11,3),11 , 1)) H.gender = FEMALE diff --git a/code/game/dna/dna_misc.dm.orig b/code/game/dna/dna_misc.dm.orig deleted file mode 100644 index 00810f50e1..0000000000 --- a/code/game/dna/dna_misc.dm.orig +++ /dev/null @@ -1,1123 +0,0 @@ -<<<<<<< HEAD -/////////////////////////// DNA HELPER-PROCS -/proc/getleftblocks(input,blocknumber,blocksize) - var/string - - if (blocknumber > 1) - string = copytext(input,1,((blocksize*blocknumber)-(blocksize-1))) - return string - else - return null - -/proc/getrightblocks(input,blocknumber,blocksize) - var/string - if (blocknumber < (length(input)/blocksize)) - string = copytext(input,blocksize*blocknumber+1,length(input)+1) - return string - else - return null - -/proc/getblockstring(input,block,subblock,blocksize,src,ui) // src is probably used here just for urls; ui is 1 when requesting for the unique identifier screen, 0 for structural enzymes screen - var/string - var/subpos = 1 // keeps track of the current sub block - var/blockpos = 1 // keeps track of the current block - - - for(var/i = 1, i <= length(input), i++) // loop through each letter - - var/pushstring - - if(subpos == subblock && blockpos == block) // if the current block/subblock is selected, mark it - pushstring = "[copytext(input, i, i+1)]" - else - if(ui) //This is for allowing block clicks to be differentiated - pushstring = "[copytext(input, i, i+1)]" - else - pushstring = "[copytext(input, i, i+1)]" - - string += pushstring // push the string to the return string - - if(subpos >= blocksize) // add a line break for every block - string += " | " - subpos = 0 - blockpos++ - - subpos++ - - return string - - -/proc/getblock(input,blocknumber,blocksize) - var/result - result = copytext(input ,(blocksize*blocknumber)-(blocksize-1),(blocksize*blocknumber)+1) - return result - -/proc/getblockbuffer(input,blocknumber,blocksize) - var/result[3] - var/block = copytext(input ,(blocksize*blocknumber)-(blocksize-1),(blocksize*blocknumber)+1) - for(var/i = 1, i <= 3, i++) - result[i] = copytext(block, i, i+1) - return result - -/proc/setblock(istring, blocknumber, replacement, blocksize) - if(!blocknumber) - return istring - if(!istring || !replacement || !blocksize) return 0 - var/result = getleftblocks(istring, blocknumber, blocksize) + replacement + getrightblocks(istring, blocknumber, blocksize) - return result - -/proc/add_zero2(t, u) - var/temp1 - while (length(t) < u) - t = "0[t]" - temp1 = t - if (length(t) > u) - temp1 = copytext(t,2,u+1) - return temp1 - -/proc/miniscramble(input,rs,rd) - var/output - output = null - if (input == "C" || input == "D" || input == "E" || input == "F") - output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"6",prob((rs*10));"7",prob((rs*5)+(rd));"0",prob((rs*5)+(rd));"1",prob((rs*10)-(rd));"2",prob((rs*10)-(rd));"3") - if (input == "8" || input == "9" || input == "A" || input == "B") - output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3") - if (input == "4" || input == "5" || input == "6" || input == "7") - output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3") - if (input == "0" || input == "1" || input == "2" || input == "3") - output = pick(prob((rs*10));"8",prob((rs*10));"9",prob((rs*10));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C",prob((rs*10)-(rd));"D",prob((rs*5)+(rd));"E",prob((rs*5)+(rd));"F") - if (!output) output = "5" - return output - -//Instead of picking a value far from the input, this will pick values closer to it. -//Sorry for the block of code, but it's more efficient then calling text2hex -> loop -> hex2text -/proc/miniscrambletarget(input,rs,rd) - var/output = null - switch(input) - if("0") - output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10));"2",prob((rs*10)-(rd));"3") - if("1") - output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10));"3",prob((rs*10)-(rd));"4") - if("2") - output = pick(prob((rs*10));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10));"4",prob((rs*10)-(rd));"5") - if("3") - output = pick(prob((rs*10)-(rd));"0",prob((rs*10));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10));"5",prob((rs*10)-(rd));"6") - if("4") - output = pick(prob((rs*10)-(rd));"1",prob((rs*10));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10));"6",prob((rs*10)-(rd));"7") - if("5") - output = pick(prob((rs*10)-(rd));"2",prob((rs*10));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10));"7",prob((rs*10)-(rd));"8") - if("6") - output = pick(prob((rs*10)-(rd));"3",prob((rs*10));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10));"8",prob((rs*10)-(rd));"9") - if("7") - output = pick(prob((rs*10)-(rd));"4",prob((rs*10));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10));"9",prob((rs*10)-(rd));"A") - if("8") - output = pick(prob((rs*10)-(rd));"5",prob((rs*10));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10));"A",prob((rs*10)-(rd));"B") - if("9") - output = pick(prob((rs*10)-(rd));"6",prob((rs*10));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C") - if("10")//A - output = pick(prob((rs*10)-(rd));"7",prob((rs*10));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10));"C",prob((rs*10)-(rd));"D") - if("11")//B - output = pick(prob((rs*10)-(rd));"8",prob((rs*10));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10));"D",prob((rs*10)-(rd));"E") - if("12")//C - output = pick(prob((rs*10)-(rd));"9",prob((rs*10));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10));"E",prob((rs*10)-(rd));"F") - if("13")//D - output = pick(prob((rs*10)-(rd));"A",prob((rs*10));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10));"F") - if("14")//E - output = pick(prob((rs*10)-(rd));"B",prob((rs*10));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F") - if("15")//F - output = pick(prob((rs*10)-(rd));"C",prob((rs*10));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F") - - if(!input || !output) //How did this happen? - output = "8" - - return output - -/proc/isblockon(hnumber, bnumber , var/UI = 0) - - var/temp2 - temp2 = hex2num(hnumber) - - if(UI) - if(temp2 >= 2050) - return 1 - else - return 0 - - if (bnumber == HULKBLOCK || bnumber == TELEBLOCK || bnumber == NOBREATHBLOCK || bnumber == NOPRINTSBLOCK || bnumber == SMALLSIZEBLOCK || bnumber == SHOCKIMMUNITYBLOCK) - if (temp2 >= 3500 + BLOCKADD) - return 1 - else - return 0 - if (bnumber == XRAYBLOCK || bnumber == FIREBLOCK || bnumber == REMOTEVIEWBLOCK || bnumber == REGENERATEBLOCK || bnumber == INCREASERUNBLOCK || bnumber == REMOTETALKBLOCK || bnumber == MORPHBLOCK) - if (temp2 >= 3050 + BLOCKADD) - return 1 - else - return 0 - - - if (temp2 >= 2050 + BLOCKADD) - return 1 - else - return 0 - -/proc/ismuton(var/block,var/mob/M) - return isblockon(getblock(M.dna.struc_enzymes, block,3),block) - -/proc/randmutb(mob/M as mob) - if(!M) return - var/num - var/newdna - num = pick(GLASSESBLOCK,COUGHBLOCK,FAKEBLOCK,NERVOUSBLOCK,CLUMSYBLOCK,TWITCHBLOCK,HEADACHEBLOCK,BLINDBLOCK,DEAFBLOCK,HALLUCINATIONBLOCK) - M.dna.check_integrity() - newdna = setblock(M.dna.struc_enzymes,num,toggledblock(getblock(M.dna.struc_enzymes,num,3)),3) - M.dna.struc_enzymes = newdna - return - -/proc/randmutg(mob/M as mob) - if(!M) return - var/num - var/newdna - num = pick(HULKBLOCK,XRAYBLOCK,FIREBLOCK,TELEBLOCK,NOBREATHBLOCK,REMOTEVIEWBLOCK,REGENERATEBLOCK,INCREASERUNBLOCK,REMOTETALKBLOCK,MORPHBLOCK,BLENDBLOCK,NOPRINTSBLOCK,SHOCKIMMUNITYBLOCK,SMALLSIZEBLOCK) - M.dna.check_integrity() - newdna = setblock(M.dna.struc_enzymes,num,toggledblock(getblock(M.dna.struc_enzymes,num,3)),3) - M.dna.struc_enzymes = newdna - return - -/proc/scramble(var/type, mob/M as mob, var/p) - if(!M) return - M.dna.check_integrity() - if(type) - for(var/i = 1, i <= STRUCDNASIZE-1, i++) - if(prob(p)) - M.dna.uni_identity = setblock(M.dna.uni_identity, i, add_zero2(num2hex(rand(1,4095), 1), 3), 3) - updateappearance(M, M.dna.uni_identity) - - else - for(var/i = 1, i <= STRUCDNASIZE-1, i++) - if(prob(p)) - M.dna.struc_enzymes = setblock(M.dna.struc_enzymes, i, add_zero2(num2hex(rand(1,4095), 1), 3), 3) - domutcheck(M, null) - return - -/proc/randmuti(mob/M as mob) - if(!M) return - var/num - var/newdna - num = rand(1,UNIDNASIZE) - M.dna.check_integrity() - newdna = setblock(M.dna.uni_identity,num,add_zero2(num2hex(rand(1,4095),1),3),3) - M.dna.uni_identity = newdna - return - -/proc/toggledblock(hnumber) //unused - var/temp3 - var/chtemp - temp3 = hex2num(hnumber) - if (temp3 < 2050) - chtemp = rand(2050,4095) - return add_zero2(num2hex(chtemp,1),3) - else - chtemp = rand(1,2049) - return add_zero2(num2hex(chtemp,1),3) -/////////////////////////// DNA HELPER-PROCS - -/////////////////////////// DNA MISC-PROCS -/proc/updateappearance(mob/M as mob , structure) - if(istype(M, /mob/living/carbon/human)) - M.dna.check_integrity() - var/mob/living/carbon/human/H = M - H.r_hair = hex2num(getblock(structure,1,3)) - H.b_hair = hex2num(getblock(structure,2,3)) - H.g_hair = hex2num(getblock(structure,3,3)) - H.r_facial = hex2num(getblock(structure,4,3)) - H.b_facial = hex2num(getblock(structure,5,3)) - H.g_facial = hex2num(getblock(structure,6,3)) - H.s_tone = round(((hex2num(getblock(structure,7,3)) / 16) - 220)) - H.r_eyes = hex2num(getblock(structure,8,3)) - H.g_eyes = hex2num(getblock(structure,9,3)) - H.b_eyes = hex2num(getblock(structure,10,3)) - - if (isblockon(getblock(structure, 11,3),11 , 1)) - H.gender = FEMALE - else - H.gender = MALE - - //Hair - var/hairnum = hex2num(getblock(structure,13,3)) - var/index = round(1 +(hairnum / 4096)*hair_styles_list.len) - if((0 < index) && (index <= hair_styles_list.len)) - H.h_style = hair_styles_list[index] - - //Facial Hair - var/beardnum = hex2num(getblock(structure,12,3)) - index = round(1 +(beardnum / 4096)*facial_hair_styles_list.len) - if((0 < index) && (index <= facial_hair_styles_list.len)) - H.f_style = facial_hair_styles_list[index] - - H.update_body(0) - H.update_hair() - - return 1 - else - return 0 - -/proc/probinj(var/pr, var/inj) - return prob(pr+inj*pr) - -/proc/domutcheck(mob/living/M as mob, connected, inj) - if (!M) return - - M.dna.check_integrity() - - M.disabilities = 0 - M.sdisabilities = 0 - var/old_mutations = M.mutations - M.mutations = list() - -// M.see_in_dark = 2 -// M.see_invisible = 0 - - if(PLANT in old_mutations) - M.mutations.Add(PLANT) - if(SKELETON in old_mutations) - M.mutations.Add(SKELETON) - if(FAT in old_mutations) - M.mutations.Add(FAT) - if(HUSK in old_mutations) - M.mutations.Add(HUSK) - - if(ismuton(NOBREATHBLOCK,M)) - if(probinj(45,inj) || (mNobreath in old_mutations)) - M << "\blue You feel no need to breathe." - M.mutations.Add(mNobreath) - if(ismuton(REMOTEVIEWBLOCK,M)) - if(probinj(45,inj) || (mRemote in old_mutations)) - M << "\blue Your mind expands" - M.mutations.Add(mRemote) - if(ismuton(REGENERATEBLOCK,M)) - if(probinj(45,inj) || (mRegen in old_mutations)) - M << "\blue You feel strange" - M.mutations.Add(mRegen) - if(ismuton(INCREASERUNBLOCK,M)) - if(probinj(45,inj) || (mRun in old_mutations)) - M << "\blue You feel quick" - M.mutations.Add(mRun) - if(ismuton(REMOTETALKBLOCK,M)) - if(probinj(45,inj) || (mRemotetalk in old_mutations)) - M << "\blue You expand your mind outwards" - M.mutations.Add(mRemotetalk) - if(ismuton(MORPHBLOCK,M)) - if(probinj(45,inj) || (mMorph in old_mutations)) - M.mutations.Add(mMorph) - M << "\blue Your skin feels strange" - if(ismuton(BLENDBLOCK,M)) - if(probinj(45,inj) || (mBlend in old_mutations)) - M.mutations.Add(mBlend) - M << "\blue You feel alone" - if(ismuton(HALLUCINATIONBLOCK,M)) - if(probinj(45,inj) || (mHallucination in old_mutations)) - M.mutations.Add(mHallucination) - M << "\blue Your mind says 'Hello'" - if(ismuton(NOPRINTSBLOCK,M)) - if(probinj(45,inj) || (mFingerprints in old_mutations)) - M.mutations.Add(mFingerprints) - M << "\blue Your fingers feel numb" - if(ismuton(SHOCKIMMUNITYBLOCK,M)) - if(probinj(45,inj) || (mShock in old_mutations)) - M.mutations.Add(mShock) - M << "\blue You feel strange" - if(ismuton(SMALLSIZEBLOCK,M)) - if(probinj(45,inj) || (mSmallsize in old_mutations)) - M << "\blue Your skin feels rubbery" - M.mutations.Add(mSmallsize) - - - - if (isblockon(getblock(M.dna.struc_enzymes, HULKBLOCK,3),HULKBLOCK)) - if(probinj(5,inj) || (HULK in old_mutations)) - M << "\blue Your muscles hurt." - M.mutations.Add(HULK) - if (isblockon(getblock(M.dna.struc_enzymes, HEADACHEBLOCK,3),HEADACHEBLOCK)) - M.disabilities |= EPILEPSY - M << "\red You get a headache." - if (isblockon(getblock(M.dna.struc_enzymes, FAKEBLOCK,3),FAKEBLOCK)) - M << "\red You feel strange." - if (prob(95)) - if(prob(50)) - randmutb(M) - else - randmuti(M) - else - randmutg(M) - if (isblockon(getblock(M.dna.struc_enzymes, COUGHBLOCK,3),COUGHBLOCK)) - M.disabilities |= COUGHING - M << "\red You start coughing." - if (isblockon(getblock(M.dna.struc_enzymes, CLUMSYBLOCK,3),CLUMSYBLOCK)) - M << "\red You feel lightheaded." - M.mutations.Add(CLUMSY) - if (isblockon(getblock(M.dna.struc_enzymes, TWITCHBLOCK,3),TWITCHBLOCK)) - M.disabilities |= TOURETTES - M << "\red You twitch." - if (isblockon(getblock(M.dna.struc_enzymes, XRAYBLOCK,3),XRAYBLOCK)) - if(probinj(30,inj) || (XRAY in old_mutations)) - M << "\blue The walls suddenly disappear." -// M.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) -// M.see_in_dark = 8 -// M.see_invisible = 2 - M.mutations.Add(XRAY) - if (isblockon(getblock(M.dna.struc_enzymes, NERVOUSBLOCK,3),NERVOUSBLOCK)) - M.disabilities |= NERVOUS - M << "\red You feel nervous." - if (isblockon(getblock(M.dna.struc_enzymes, FIREBLOCK,3),FIREBLOCK)) - if(probinj(30,inj) || (COLD_RESISTANCE in old_mutations)) - M << "\blue Your body feels warm." - M.mutations.Add(COLD_RESISTANCE) - if (isblockon(getblock(M.dna.struc_enzymes, BLINDBLOCK,3),BLINDBLOCK)) - M.sdisabilities |= BLIND - M << "\red You can't seem to see anything." - if (isblockon(getblock(M.dna.struc_enzymes, TELEBLOCK,3),TELEBLOCK)) - if(probinj(15,inj) || (TK in old_mutations)) - M << "\blue You feel smarter." - M.mutations.Add(TK) - if (isblockon(getblock(M.dna.struc_enzymes, DEAFBLOCK,3),DEAFBLOCK)) - M.sdisabilities |= DEAF - M.ear_deaf = 1 - M << "\red Its kinda quiet.." - if (isblockon(getblock(M.dna.struc_enzymes, GLASSESBLOCK,3),GLASSESBLOCK)) - M.disabilities |= NEARSIGHTED - M << "Your eyes feel weird..." - - /* If you want the new mutations to work, UNCOMMENT THIS. - if(istype(M, /mob/living/carbon)) - for (var/datum/mutations/mut in global_mutations) - mut.check_mutation(M) - */ - -//////////////////////////////////////////////////////////// Monkey Block - if (isblockon(getblock(M.dna.struc_enzymes, MONKEYBLOCK,3),MONKEYBLOCK) && istype(M, /mob/living/carbon/human)) - // human > monkey - var/mob/living/carbon/human/H = M - H.monkeyizing = 1 - var/list/implants = list() //Try to preserve implants. - for(var/obj/item/weapon/implant/W in H) - implants += W - W.loc = null - - if(!connected) - for(var/obj/item/W in (H.contents-implants)) - if (W==H.w_uniform) // will be teared - continue - H.drop_from_inventory(W) - M.monkeyizing = 1 - M.canmove = 0 - M.icon = null - M.invisibility = 101 - var/atom/movable/overlay/animation = new( M.loc ) - animation.icon_state = "blank" - animation.icon = 'icons/mob/mob.dmi' - animation.master = src - flick("h2monkey", animation) - sleep(48) - del(animation) - - - var/mob/living/carbon/monkey/O = null - if(H.species.primitive) - O = new H.species.primitive(src) - else - H.gib() //Trying to change the species of a creature with no primitive var set is messy. - return - - if(M) - if (M.dna) - O.dna = M.dna - M.dna = null - - if (M.suiciding) - O.suiciding = M.suiciding - M.suiciding = null - - - for(var/datum/disease/D in M.viruses) - O.viruses += D - D.affected_mob = O - M.viruses -= D - - - for(var/obj/T in (M.contents-implants)) - del(T) - - O.loc = M.loc - - if(M.mind) - M.mind.transfer_to(O) //transfer our mind to the cute little monkey - - if (connected) //inside dna thing - var/obj/machinery/dna_scannernew/C = connected - O.loc = C - C.occupant = O - connected = null - O.real_name = text("monkey ([])",copytext(md5(M.real_name), 2, 6)) - O.take_overall_damage(M.getBruteLoss() + 40, M.getFireLoss()) - O.adjustToxLoss(M.getToxLoss() + 20) - O.adjustOxyLoss(M.getOxyLoss()) - O.stat = M.stat - O.a_intent = I_HURT - for (var/obj/item/weapon/implant/I in implants) - I.loc = O - I.implanted = O -// O.update_icon = 1 //queue a full icon update at next life() call - del(M) - return - - if (!isblockon(getblock(M.dna.struc_enzymes, MONKEYBLOCK,3),MONKEYBLOCK) && !istype(M, /mob/living/carbon/human)) - // monkey > human, - var/mob/living/carbon/monkey/Mo = M - Mo.monkeyizing = 1 - var/list/implants = list() //Still preserving implants - for(var/obj/item/weapon/implant/W in Mo) - implants += W - W.loc = null - if(!connected) - for(var/obj/item/W in (Mo.contents-implants)) - Mo.drop_from_inventory(W) - M.monkeyizing = 1 - M.canmove = 0 - M.icon = null - M.invisibility = 101 - var/atom/movable/overlay/animation = new( M.loc ) - animation.icon_state = "blank" - animation.icon = 'icons/mob/mob.dmi' - animation.master = src - flick("monkey2h", animation) - sleep(48) - del(animation) - - var/mob/living/carbon/human/O = new( src ) - if(Mo.greaterform) - O.set_species(Mo.greaterform) - - if (isblockon(getblock(M.dna.uni_identity, 11,3),11)) - O.gender = FEMALE - else - O.gender = MALE - - if (M) - if (M.dna) - O.dna = M.dna - M.dna = null - - if (M.suiciding) - O.suiciding = M.suiciding - M.suiciding = null - - for(var/datum/disease/D in M.viruses) - O.viruses += D - D.affected_mob = O - M.viruses -= D - - //for(var/obj/T in M) - // del(T) - - O.loc = M.loc - - if(M.mind) - M.mind.transfer_to(O) //transfer our mind to the human - - if (connected) //inside dna thing - var/obj/machinery/dna_scannernew/C = connected - O.loc = C - C.occupant = O - connected = null - - var/i - while (!i) - var/randomname - if (O.gender == MALE) - randomname = capitalize(pick(first_names_male) + " " + capitalize(pick(last_names))) - else - randomname = capitalize(pick(first_names_female) + " " + capitalize(pick(last_names))) - if (findname(randomname)) - continue - else - O.real_name = randomname - i++ - updateappearance(O,O.dna.uni_identity) - O.take_overall_damage(M.getBruteLoss(), M.getFireLoss()) - O.adjustToxLoss(M.getToxLoss()) - O.adjustOxyLoss(M.getOxyLoss()) - O.stat = M.stat - for (var/obj/item/weapon/implant/I in implants) - I.loc = O - I.implanted = O -// O.update_icon = 1 //queue a full icon update at next life() call - del(M) - return -//////////////////////////////////////////////////////////// Monkey Block - if(M) - M.update_icon = 1 //queue a full icon update at next life() call - return null -======= -/////////////////////////// DNA HELPER-PROCS -/proc/getleftblocks(input,blocknumber,blocksize) - var/string - - if (blocknumber > 1) - string = copytext(input,1,((blocksize*blocknumber)-(blocksize-1))) - return string - else - return null - -/proc/getrightblocks(input,blocknumber,blocksize) - var/string - if (blocknumber < (length(input)/blocksize)) - string = copytext(input,blocksize*blocknumber+1,length(input)+1) - return string - else - return null - -/proc/getblockstring(input,block,subblock,blocksize,src,ui) // src is probably used here just for urls; ui is 1 when requesting for the unique identifier screen, 0 for structural enzymes screen - var/string - var/subpos = 1 // keeps track of the current sub block - var/blockpos = 1 // keeps track of the current block - - - for(var/i = 1, i <= length(input), i++) // loop through each letter - - var/pushstring - - if(subpos == subblock && blockpos == block) // if the current block/subblock is selected, mark it - pushstring = "[copytext(input, i, i+1)]" - else - if(ui) //This is for allowing block clicks to be differentiated - pushstring = "[copytext(input, i, i+1)]" - else - pushstring = "[copytext(input, i, i+1)]" - - string += pushstring // push the string to the return string - - if(subpos >= blocksize) // add a line break for every block - string += " | " - subpos = 0 - blockpos++ - - subpos++ - - return string - - -/proc/getblock(input,blocknumber,blocksize) - var/result - result = copytext(input ,(blocksize*blocknumber)-(blocksize-1),(blocksize*blocknumber)+1) - return result - -/proc/getblockbuffer(input,blocknumber,blocksize) - var/result[3] - var/block = copytext(input ,(blocksize*blocknumber)-(blocksize-1),(blocksize*blocknumber)+1) - for(var/i = 1, i <= 3, i++) - result[i] = copytext(block, i, i+1) - return result - -/proc/setblock(istring, blocknumber, replacement, blocksize) - if(!blocknumber) - return istring - if(!istring || !replacement || !blocksize) return 0 - var/result = getleftblocks(istring, blocknumber, blocksize) + replacement + getrightblocks(istring, blocknumber, blocksize) - return result - -/proc/add_zero2(t, u) - var/temp1 - while (length(t) < u) - t = "0[t]" - temp1 = t - if (length(t) > u) - temp1 = copytext(t,2,u+1) - return temp1 - -/proc/miniscramble(input,rs,rd) - var/output - output = null - if (input == "C" || input == "D" || input == "E" || input == "F") - output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"6",prob((rs*10));"7",prob((rs*5)+(rd));"0",prob((rs*5)+(rd));"1",prob((rs*10)-(rd));"2",prob((rs*10)-(rd));"3") - if (input == "8" || input == "9" || input == "A" || input == "B") - output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3") - if (input == "4" || input == "5" || input == "6" || input == "7") - output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3") - if (input == "0" || input == "1" || input == "2" || input == "3") - output = pick(prob((rs*10));"8",prob((rs*10));"9",prob((rs*10));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C",prob((rs*10)-(rd));"D",prob((rs*5)+(rd));"E",prob((rs*5)+(rd));"F") - if (!output) output = "5" - return output - -//Instead of picking a value far from the input, this will pick values closer to it. -//Sorry for the block of code, but it's more efficient then calling text2hex -> loop -> hex2text -/proc/miniscrambletarget(input,rs,rd) - var/output = null - switch(input) - if("0") - output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10));"2",prob((rs*10)-(rd));"3") - if("1") - output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10));"3",prob((rs*10)-(rd));"4") - if("2") - output = pick(prob((rs*10));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10));"4",prob((rs*10)-(rd));"5") - if("3") - output = pick(prob((rs*10)-(rd));"0",prob((rs*10));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10));"5",prob((rs*10)-(rd));"6") - if("4") - output = pick(prob((rs*10)-(rd));"1",prob((rs*10));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10));"6",prob((rs*10)-(rd));"7") - if("5") - output = pick(prob((rs*10)-(rd));"2",prob((rs*10));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10));"7",prob((rs*10)-(rd));"8") - if("6") - output = pick(prob((rs*10)-(rd));"3",prob((rs*10));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10));"8",prob((rs*10)-(rd));"9") - if("7") - output = pick(prob((rs*10)-(rd));"4",prob((rs*10));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10));"9",prob((rs*10)-(rd));"A") - if("8") - output = pick(prob((rs*10)-(rd));"5",prob((rs*10));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10));"A",prob((rs*10)-(rd));"B") - if("9") - output = pick(prob((rs*10)-(rd));"6",prob((rs*10));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C") - if("10")//A - output = pick(prob((rs*10)-(rd));"7",prob((rs*10));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10));"C",prob((rs*10)-(rd));"D") - if("11")//B - output = pick(prob((rs*10)-(rd));"8",prob((rs*10));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10));"D",prob((rs*10)-(rd));"E") - if("12")//C - output = pick(prob((rs*10)-(rd));"9",prob((rs*10));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10));"E",prob((rs*10)-(rd));"F") - if("13")//D - output = pick(prob((rs*10)-(rd));"A",prob((rs*10));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10));"F") - if("14")//E - output = pick(prob((rs*10)-(rd));"B",prob((rs*10));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F") - if("15")//F - output = pick(prob((rs*10)-(rd));"C",prob((rs*10));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F") - - if(!input || !output) //How did this happen? - output = "8" - - return output - -/proc/isblockon(hnumber, bnumber , var/UI = 0) - - var/temp2 - temp2 = hex2num(hnumber) - - if(UI) - if(temp2 >= 2050) - return 1 - else - return 0 - - if (bnumber == HULKBLOCK || bnumber == TELEBLOCK || bnumber == NOBREATHBLOCK || bnumber == NOPRINTSBLOCK || bnumber == SMALLSIZEBLOCK || bnumber == SHOCKIMMUNITYBLOCK) - if (temp2 >= 3500 + BLOCKADD) - return 1 - else - return 0 - if (bnumber == XRAYBLOCK || bnumber == FIREBLOCK || bnumber == REMOTEVIEWBLOCK || bnumber == REGENERATEBLOCK || bnumber == INCREASERUNBLOCK || bnumber == REMOTETALKBLOCK || bnumber == MORPHBLOCK) - if (temp2 >= 3050 + BLOCKADD) - return 1 - else - return 0 - - - if (temp2 >= 2050 + BLOCKADD) - return 1 - else - return 0 - -/proc/ismuton(var/block,var/mob/M) - return isblockon(getblock(M.dna.struc_enzymes, block,3),block) - -/proc/randmutb(mob/M as mob) - if(!M) return - var/num - var/newdna - num = pick(GLASSESBLOCK,COUGHBLOCK,FAKEBLOCK,NERVOUSBLOCK,CLUMSYBLOCK,TWITCHBLOCK,HEADACHEBLOCK,BLINDBLOCK,DEAFBLOCK,HALLUCINATIONBLOCK) - M.dna.check_integrity() - newdna = setblock(M.dna.struc_enzymes,num,toggledblock(getblock(M.dna.struc_enzymes,num,3)),3) - M.dna.struc_enzymes = newdna - return - -/proc/randmutg(mob/M as mob) - if(!M) return - var/num - var/newdna - num = pick(HULKBLOCK,XRAYBLOCK,FIREBLOCK,TELEBLOCK,NOBREATHBLOCK,REMOTEVIEWBLOCK,REGENERATEBLOCK,INCREASERUNBLOCK,REMOTETALKBLOCK,MORPHBLOCK,BLENDBLOCK,NOPRINTSBLOCK,SHOCKIMMUNITYBLOCK,SMALLSIZEBLOCK) - M.dna.check_integrity() - newdna = setblock(M.dna.struc_enzymes,num,toggledblock(getblock(M.dna.struc_enzymes,num,3)),3) - M.dna.struc_enzymes = newdna - return - -/proc/scramble(var/type, mob/M as mob, var/p) - if(!M) return - M.dna.check_integrity() - if(type) - for(var/i = 1, i <= STRUCDNASIZE-1, i++) - if(prob(p)) - M.dna.uni_identity = setblock(M.dna.uni_identity, i, add_zero2(num2hex(rand(1,4095), 1), 3), 3) - updateappearance(M, M.dna.uni_identity) - - else - for(var/i = 1, i <= STRUCDNASIZE-1, i++) - if(prob(p)) - M.dna.struc_enzymes = setblock(M.dna.struc_enzymes, i, add_zero2(num2hex(rand(1,4095), 1), 3), 3) - domutcheck(M, null) - return - -/proc/randmuti(mob/M as mob) - if(!M) return - var/num - var/newdna - num = rand(1,UNIDNASIZE) - M.dna.check_integrity() - newdna = setblock(M.dna.uni_identity,num,add_zero2(num2hex(rand(1,4095),1),3),3) - M.dna.uni_identity = newdna - return - -/proc/toggledblock(hnumber) //unused - var/temp3 - var/chtemp - temp3 = hex2num(hnumber) - if (temp3 < 2050) - chtemp = rand(2050,4095) - return add_zero2(num2hex(chtemp,1),3) - else - chtemp = rand(1,2049) - return add_zero2(num2hex(chtemp,1),3) -/////////////////////////// DNA HELPER-PROCS - -/////////////////////////// DNA MISC-PROCS -/proc/updateappearance(mob/M as mob , structure) - if(istype(M, /mob/living/carbon/human)) - M.dna.check_integrity() - var/mob/living/carbon/human/H = M - H.r_hair = hex2num(getblock(structure,1,3)) - H.b_hair = hex2num(getblock(structure,2,3)) - H.g_hair = hex2num(getblock(structure,3,3)) - H.r_facial = hex2num(getblock(structure,4,3)) - H.b_facial = hex2num(getblock(structure,5,3)) - H.g_facial = hex2num(getblock(structure,6,3)) - H.s_tone = round(((hex2num(getblock(structure,7,3)) / 16) - 220)) - H.r_eyes = hex2num(getblock(structure,8,3)) - H.g_eyes = hex2num(getblock(structure,9,3)) - H.b_eyes = hex2num(getblock(structure,10,3)) - if(H.internal_organs_by_name["eyes"]) - var/obj/item/organ/eyes/eyes = H.internal_organs_by_name["eyes"] - eyes.eye_colour = list(H.r_eyes,H.g_eyes,H.b_eyes) - - if (isblockon(getblock(structure, 11,3),11 , 1)) - H.gender = FEMALE - else - H.gender = MALE - - //Hair - var/hairnum = hex2num(getblock(structure,13,3)) - var/index = round(1 +(hairnum / 4096)*hair_styles_list.len) - if((0 < index) && (index <= hair_styles_list.len)) - H.h_style = hair_styles_list[index] - - //Facial Hair - var/beardnum = hex2num(getblock(structure,12,3)) - index = round(1 +(beardnum / 4096)*facial_hair_styles_list.len) - if((0 < index) && (index <= facial_hair_styles_list.len)) - H.f_style = facial_hair_styles_list[index] - - H.update_body(0) - H.update_hair() - - return 1 - else - return 0 - -/proc/probinj(var/pr, var/inj) - return prob(pr+inj*pr) - -/proc/domutcheck(mob/living/M as mob, connected, inj) - if (!M) return - - M.dna.check_integrity() - - M.disabilities = 0 - M.sdisabilities = 0 - var/old_mutations = M.mutations - M.mutations = list() - -// M.see_in_dark = 2 -// M.see_invisible = 0 - - if(PLANT in old_mutations) - M.mutations.Add(PLANT) - if(SKELETON in old_mutations) - M.mutations.Add(SKELETON) - if(FAT in old_mutations) - M.mutations.Add(FAT) - if(HUSK in old_mutations) - M.mutations.Add(HUSK) - - if(ismuton(NOBREATHBLOCK,M)) - if(probinj(45,inj) || (mNobreath in old_mutations)) - M << "\blue You feel no need to breathe." - M.mutations.Add(mNobreath) - if(ismuton(REMOTEVIEWBLOCK,M)) - if(probinj(45,inj) || (mRemote in old_mutations)) - M << "\blue Your mind expands" - M.mutations.Add(mRemote) - if(ismuton(REGENERATEBLOCK,M)) - if(probinj(45,inj) || (mRegen in old_mutations)) - M << "\blue You feel strange" - M.mutations.Add(mRegen) - if(ismuton(INCREASERUNBLOCK,M)) - if(probinj(45,inj) || (mRun in old_mutations)) - M << "\blue You feel quick" - M.mutations.Add(mRun) - if(ismuton(REMOTETALKBLOCK,M)) - if(probinj(45,inj) || (mRemotetalk in old_mutations)) - M << "\blue You expand your mind outwards" - M.mutations.Add(mRemotetalk) - if(ismuton(MORPHBLOCK,M)) - if(probinj(45,inj) || (mMorph in old_mutations)) - M.mutations.Add(mMorph) - M << "\blue Your skin feels strange" - if(ismuton(BLENDBLOCK,M)) - if(probinj(45,inj) || (mBlend in old_mutations)) - M.mutations.Add(mBlend) - M << "\blue You feel alone" - if(ismuton(HALLUCINATIONBLOCK,M)) - if(probinj(45,inj) || (mHallucination in old_mutations)) - M.mutations.Add(mHallucination) - M << "\blue Your mind says 'Hello'" - if(ismuton(NOPRINTSBLOCK,M)) - if(probinj(45,inj) || (mFingerprints in old_mutations)) - M.mutations.Add(mFingerprints) - M << "\blue Your fingers feel numb" - if(ismuton(SHOCKIMMUNITYBLOCK,M)) - if(probinj(45,inj) || (mShock in old_mutations)) - M.mutations.Add(mShock) - M << "\blue You feel strange" - if(ismuton(SMALLSIZEBLOCK,M)) - if(probinj(45,inj) || (mSmallsize in old_mutations)) - M << "\blue Your skin feels rubbery" - M.mutations.Add(mSmallsize) - - - - if (isblockon(getblock(M.dna.struc_enzymes, HULKBLOCK,3),HULKBLOCK)) - if(probinj(5,inj) || (HULK in old_mutations)) - M << "\blue Your muscles hurt." - M.mutations.Add(HULK) - if (isblockon(getblock(M.dna.struc_enzymes, HEADACHEBLOCK,3),HEADACHEBLOCK)) - M.disabilities |= EPILEPSY - M << "\red You get a headache." - if (isblockon(getblock(M.dna.struc_enzymes, FAKEBLOCK,3),FAKEBLOCK)) - M << "\red You feel strange." - if (prob(95)) - if(prob(50)) - randmutb(M) - else - randmuti(M) - else - randmutg(M) - if (isblockon(getblock(M.dna.struc_enzymes, COUGHBLOCK,3),COUGHBLOCK)) - M.disabilities |= COUGHING - M << "\red You start coughing." - if (isblockon(getblock(M.dna.struc_enzymes, CLUMSYBLOCK,3),CLUMSYBLOCK)) - M << "\red You feel lightheaded." - M.mutations.Add(CLUMSY) - if (isblockon(getblock(M.dna.struc_enzymes, TWITCHBLOCK,3),TWITCHBLOCK)) - M.disabilities |= TOURETTES - M << "\red You twitch." - if (isblockon(getblock(M.dna.struc_enzymes, XRAYBLOCK,3),XRAYBLOCK)) - if(probinj(30,inj) || (XRAY in old_mutations)) - M << "\blue The walls suddenly disappear." -// M.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) -// M.see_in_dark = 8 -// M.see_invisible = 2 - M.mutations.Add(XRAY) - if (isblockon(getblock(M.dna.struc_enzymes, NERVOUSBLOCK,3),NERVOUSBLOCK)) - M.disabilities |= NERVOUS - M << "\red You feel nervous." - if (isblockon(getblock(M.dna.struc_enzymes, FIREBLOCK,3),FIREBLOCK)) - if(probinj(30,inj) || (COLD_RESISTANCE in old_mutations)) - M << "\blue Your body feels warm." - M.mutations.Add(COLD_RESISTANCE) - if (isblockon(getblock(M.dna.struc_enzymes, BLINDBLOCK,3),BLINDBLOCK)) - M.sdisabilities |= BLIND - M << "\red You can't seem to see anything." - if (isblockon(getblock(M.dna.struc_enzymes, TELEBLOCK,3),TELEBLOCK)) - if(probinj(15,inj) || (TK in old_mutations)) - M << "\blue You feel smarter." - M.mutations.Add(TK) - if (isblockon(getblock(M.dna.struc_enzymes, DEAFBLOCK,3),DEAFBLOCK)) - M.sdisabilities |= DEAF - M.ear_deaf = 1 - M << "\red Its kinda quiet.." - if (isblockon(getblock(M.dna.struc_enzymes, GLASSESBLOCK,3),GLASSESBLOCK)) - M.disabilities |= NEARSIGHTED - M << "Your eyes feel weird..." - - /* If you want the new mutations to work, UNCOMMENT THIS. - if(istype(M, /mob/living/carbon)) - for (var/datum/mutations/mut in global_mutations) - mut.check_mutation(M) - */ - -//////////////////////////////////////////////////////////// Monkey Block - if (isblockon(getblock(M.dna.struc_enzymes, MONKEYBLOCK,3),MONKEYBLOCK) && istype(M, /mob/living/carbon/human)) - // human > monkey - var/mob/living/carbon/human/H = M - H.monkeyizing = 1 - var/list/implants = list() //Try to preserve implants. - for(var/obj/item/weapon/implant/W in H) - implants += W - W.loc = null - - if(!connected) - for(var/obj/item/W in (H.contents-implants)) - if (W==H.w_uniform) // will be teared - continue - H.drop_from_inventory(W) - M.monkeyizing = 1 - M.canmove = 0 - M.icon = null - M.invisibility = 101 - var/atom/movable/overlay/animation = new( M.loc ) - animation.icon_state = "blank" - animation.icon = 'icons/mob/mob.dmi' - animation.master = src - flick("h2monkey", animation) - sleep(48) - del(animation) - - - var/mob/living/carbon/monkey/O = null - if(H.species.primitive) - O = new H.species.primitive(src) - else - H.gib() //Trying to change the species of a creature with no primitive var set is messy. - return - - if(M) - if (M.dna) - O.dna = M.dna - M.dna = null - - if (M.suiciding) - O.suiciding = M.suiciding - M.suiciding = null - - - for(var/datum/disease/D in M.viruses) - O.viruses += D - D.affected_mob = O - M.viruses -= D - - - for(var/obj/T in (M.contents-implants)) - del(T) - - O.loc = M.loc - - if(M.mind) - M.mind.transfer_to(O) //transfer our mind to the cute little monkey - - if (connected) //inside dna thing - var/obj/machinery/dna_scannernew/C = connected - O.loc = C - C.occupant = O - connected = null - O.real_name = text("monkey ([])",copytext(md5(M.real_name), 2, 6)) - O.take_overall_damage(M.getBruteLoss() + 40, M.getFireLoss()) - O.adjustToxLoss(M.getToxLoss() + 20) - O.adjustOxyLoss(M.getOxyLoss()) - O.stat = M.stat - O.a_intent = "hurt" - for (var/obj/item/weapon/implant/I in implants) - I.loc = O - I.implanted = O -// O.update_icon = 1 //queue a full icon update at next life() call - del(M) - return - - if (!isblockon(getblock(M.dna.struc_enzymes, MONKEYBLOCK,3),MONKEYBLOCK) && !istype(M, /mob/living/carbon/human)) - // monkey > human, - var/mob/living/carbon/monkey/Mo = M - Mo.monkeyizing = 1 - var/list/implants = list() //Still preserving implants - for(var/obj/item/weapon/implant/W in Mo) - implants += W - W.loc = null - if(!connected) - for(var/obj/item/W in (Mo.contents-implants)) - Mo.drop_from_inventory(W) - M.monkeyizing = 1 - M.canmove = 0 - M.icon = null - M.invisibility = 101 - var/atom/movable/overlay/animation = new( M.loc ) - animation.icon_state = "blank" - animation.icon = 'icons/mob/mob.dmi' - animation.master = src - flick("monkey2h", animation) - sleep(48) - del(animation) - - var/mob/living/carbon/human/O = new( src ) - if(Mo.greaterform) - O.set_species(Mo.greaterform) - - if (isblockon(getblock(M.dna.uni_identity, 11,3),11)) - O.gender = FEMALE - else - O.gender = MALE - - if (M) - if (M.dna) - O.dna = M.dna - M.dna = null - - if (M.suiciding) - O.suiciding = M.suiciding - M.suiciding = null - - for(var/datum/disease/D in M.viruses) - O.viruses += D - D.affected_mob = O - M.viruses -= D - - //for(var/obj/T in M) - // del(T) - - O.loc = M.loc - - if(M.mind) - M.mind.transfer_to(O) //transfer our mind to the human - - if (connected) //inside dna thing - var/obj/machinery/dna_scannernew/C = connected - O.loc = C - C.occupant = O - connected = null - - var/i - while (!i) - var/randomname - if (O.gender == MALE) - randomname = capitalize(pick(first_names_male) + " " + capitalize(pick(last_names))) - else - randomname = capitalize(pick(first_names_female) + " " + capitalize(pick(last_names))) - if (findname(randomname)) - continue - else - O.real_name = randomname - i++ - updateappearance(O,O.dna.uni_identity) - O.take_overall_damage(M.getBruteLoss(), M.getFireLoss()) - O.adjustToxLoss(M.getToxLoss()) - O.adjustOxyLoss(M.getOxyLoss()) - O.stat = M.stat - for (var/obj/item/weapon/implant/I in implants) - I.loc = O - I.implanted = O -// O.update_icon = 1 //queue a full icon update at next life() call - del(M) - return -//////////////////////////////////////////////////////////// Monkey Block - if(M) - M.update_icon = 1 //queue a full icon update at next life() call - return null ->>>>>>> d77010221cbd08f6373edebee25d727b6409413b -/////////////////////////// DNA MISC-PROCS \ No newline at end of file diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm index 6f5ca5d8e9..9b6ddb5160 100644 --- a/code/game/gamemodes/changeling/changeling_powers.dm +++ b/code/game/gamemodes/changeling/changeling_powers.dm @@ -463,7 +463,6 @@ var/global/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","E // sending display messages C << "We have regenerated." - C.visible_message("[src] appears to wake from the dead, having healed all wounds.") feedback_add_details("changeling_powers","FD") diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 6a17d03a07..a1c0acf008 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -8,4 +8,4 @@ required_enemies = 3 uplink_welcome = "Nar-Sie Uplink Console:" end_on_antag_death = 1 - antag_tag = MODE_CULTIST \ No newline at end of file + antag_tag = MODE_CULTIST diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm index bf2124ebb5..f78d7109c4 100644 --- a/code/game/gamemodes/cult/cult_structures.dm +++ b/code/game/gamemodes/cult/cult_structures.dm @@ -18,8 +18,52 @@ name = "Pylon" desc = "A floating crystal that hums with an unearthly energy" icon_state = "pylon" + var/isbroken = 0 luminosity = 5 + l_color = "#3e0000" + var/obj/item/wepon = null +/obj/structure/cult/pylon/attack_hand(mob/M as mob) + attackpylon(M, 5) + +/obj/structure/cult/pylon/attack_generic(var/mob/user, var/damage) + attackpylon(user, damage) + +/obj/structure/cult/pylon/attackby(obj/item/W as obj, mob/user as mob) + attackpylon(user, W.force) + +/obj/structure/cult/pylon/proc/attackpylon(mob/user as mob, var/damage) + if(!isbroken) + if(prob(1+ damage * 5)) + user << "You hit the pylon, and its crystal breaks apart!" + for(var/mob/M in viewers(src)) + if(M == user) + continue + M.show_message("[user.name] smashed the pylon!", 3, "You hear a tinkle of crystal shards", 2) + playsound(get_turf(src), 'sound/effects/Glassbr3.ogg', 75, 1) + isbroken = 1 + density = 0 + icon_state = "pylon-broken" + SetLuminosity(0) + else + user << "You hit the pylon!" + playsound(get_turf(src), 'sound/effects/Glasshit.ogg', 75, 1) + else + if(prob(damage * 2)) + user << "You pulverize what was left of the pylon!" + qdel(src) + else + user << "You hit the pylon!" + playsound(get_turf(src), 'sound/effects/Glasshit.ogg', 75, 1) + + +/obj/structure/cult/pylon/proc/repair(mob/user as mob) + if(isbroken) + user << "You repair the pylon." + isbroken = 0 + density = 1 + icon_state = "pylon" + SetLuminosity(5) /obj/structure/cult/tome name = "Desk" diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index 0fd706059e..662e5d0080 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -2,7 +2,8 @@ var/cultwords = list() var/runedec = 0 -var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", "self", "see", "other", "hide") +var/global/list/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", "self", "see", "other", "hide") +var/global/list/rnwords = list("ire","ego","nahlizet","certum","veri","jatkaa","mgar","balaq", "karazet", "geeri") /client/proc/check_words() // -- Urist set category = "Special Verbs" @@ -14,7 +15,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", usr << "[cultwords[word]] is [word]" /proc/runerandom() //randomizes word meaning - var/list/runewords=list("ire","ego","nahlizet","certum","veri","jatkaa","mgar","balaq", "karazet", "geeri") ///"orkan" and "allaq" removed. + var/list/runewords=rnwords for (var/word in engwords) cultwords[word] = pick(runewords) runewords-=cultwords[word] @@ -33,7 +34,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", var/word2 var/word3 var/list/converting = list() - + // Places these combos are mentioned: this file - twice in the rune code, once in imbued tome, once in tome's HTML runes.dm - in the imbue rune code. If you change a combination - dont forget to change it everywhere. // travel self [word] - Teleport to random [rune with word destination matching] @@ -457,6 +458,8 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", user << "\red You slice open one of your fingers and begin drawing a rune on the floor whilst chanting the ritual that binds your life essence with the dark arcane energies flowing through the surrounding world." user.take_overall_damage((rand(9)+1)/10) // 0.1 to 1.0 damage if(do_after(user, 50)) + var/area/A = get_area(user) + log_and_message_admins("created \an [chosen_rune] rune at \the [A.name] - [user.loc.x]-[user.loc.y]-[user.loc.z].") if(usr.get_active_hand() != src) return var/mob/living/carbon/human/H = user @@ -514,6 +517,8 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", var/mob/living/carbon/human/H = user R.blood_DNA = list() R.blood_DNA[H.dna.unique_enzymes] = H.dna.b_type + var/area/A = get_area(user) + log_and_message_admins("created \an [r] rune at \the [A.name] - [user.loc.x]-[user.loc.y]-[user.loc.z].") switch(r) if("teleport") var/list/words = list("ire", "ego", "nahlizet", "certum", "veri", "jatkaa", "balaq", "mgar", "karazet", "geeri") diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 9230436a05..21a06ec8b8 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -99,6 +99,7 @@ var/list/sacrificed = list() /////////////////////////////////////////THIRD RUNE convert() + var/mob/attacker = usr var/mob/living/carbon/target = null for(var/mob/living/carbon/M in src.loc) if(!iscultist(M) && M.stat < DEAD && !(M in converting)) @@ -123,10 +124,10 @@ var/list/sacrificed = list() if(target.getFireLoss() < 100) target.hallucination = min(target.hallucination, 500) return 0 - target.take_overall_damage(0, rand(5, 20)) // You dirty resister cannot handle the damage to your mind. Easily. - even cultists who accept right away should experience some effects // Resist messages go! if(initial_message) //don't do this stuff right away, only if they resist or hesitate. + admin_attack_log(attacker, target, "Used a convert rune", "Was subjected to a convert rune", "used a convert rune on") switch(target.getFireLoss()) if(0 to 25) target << "Your blood boils as you force yourself to resist the corruption invading every corner of your mind." @@ -176,12 +177,13 @@ var/list/sacrificed = list() /////////////////////////////////////////FOURTH RUNE tearreality() - var/cultist_count = 0 + var/list/cultists = new() for(var/mob/M in range(1,src)) if(iscultist(M) && !M.stat) M.say("Tok-lyr rqa'nap g[pick("'","`")]lt-ulotf!") - cultist_count += 1 - if(cultist_count >= 9) + cultists += 1 + if(cultists.len >= 9) + log_and_message_admins_many(cultists, "summoned Nar-sie.") new /obj/machinery/singularity/narsie/large(src.loc) return else @@ -190,6 +192,7 @@ var/list/sacrificed = list() /////////////////////////////////////////FIFTH RUNE emp(var/U,var/range_red) //range_red - var which determines by which number to reduce the default emp range, U is the source loc, needed because of talisman emps which are held in hand at the moment of using and that apparently messes things up -- Urist + log_and_message_admins("activated an EMP rune.") if(istype(src,/obj/effect/rune)) usr.say("Ta'gh fara[pick("'","`")]qha fel d'amar det!") else @@ -211,6 +214,7 @@ var/list/sacrificed = list() if(R.word1==cultwords["travel"] && R.word2==cultwords["blood"] && R.word3==cultwords["self"]) for(var/mob/living/carbon/D in R.loc) if(D.stat!=2) + admin_attack_log(usr, D, "Used a blood drain rune.", "Was victim of a blood drain rune.", "used a blood drain rune on") var/bdrain = rand(1,25) D << "\red You feel weakened." D.take_overall_damage(bdrain, 0) @@ -443,6 +447,7 @@ var/list/sacrificed = list() D.real_name += " " D.real_name += pick("Apparition", "Aptrgangr", "Dis", "Draugr", "Dybbuk", "Eidolon", "Fetch", "Fylgja", "Ghast", "Ghost", "Gjenganger", "Haint", "Phantom", "Phantasm", "Poltergeist", "Revenant", "Shade", "Shadow", "Soul", "Spectre", "Spirit", "Spook", "Visitant", "Wraith") + log_and_message_admins("used a manifest rune.") var/mob/living/user = usr while(this_rune && user && user.stat==CONSCIOUS && user.client && user.loc==this_rune.loc) user.take_organ_damage(1, 0) @@ -657,6 +662,7 @@ var/list/sacrificed = list() usr << "\red The victim is still alive, you will need more cultists chanting for the sacrifice to succeed." else if(prob(40)) + usr << "\red The Geometer of blood accepts this sacrifice." cult.grant_runeword(usr) else @@ -853,7 +859,7 @@ var/list/sacrificed = list() deafen() if(istype(src,/obj/effect/rune)) - var/affected = 0 + var/list/affected = new() for(var/mob/living/carbon/C in range(7,src)) if (iscultist(C)) continue @@ -862,17 +868,18 @@ var/list/sacrificed = list() continue C.ear_deaf += 50 C.show_message("\red The world around you suddenly becomes quiet.", 3) - affected++ + affected += C if(prob(1)) C.sdisabilities |= DEAF - if(affected) + if(affected.len) usr.say("Sti[pick("'","`")] kaliedir!") usr << "\red The world becomes quiet as the deafening rune dissipates into fine dust." + admin_attacker_log_many_victims(usr, affected, "Used a deafen rune.", "Was victim of a deafen rune.", "used a deafen rune on") del(src) else return fizzle() else - var/affected = 0 + var/list/affected = new() for(var/mob/living/carbon/C in range(7,usr)) if (iscultist(C)) continue @@ -882,10 +889,11 @@ var/list/sacrificed = list() C.ear_deaf += 30 //talismans is weaker. C.show_message("\red The world around you suddenly becomes quiet.", 3) - affected++ - if(affected) + affected += C + if(affected.len) usr.whisper("Sti[pick("'","`")] kaliedir!") usr << "\red Your talisman turns into gray dust, deafening everyone around." + admin_attacker_log_many_victims(usr, affected, "Used a deafen rune.", "Was victim of a deafen rune.", "used a deafen rune on") for (var/mob/V in orange(1,src)) if(!(iscultist(V))) V.show_message("\red Dust flows from [usr]'s hands for a moment, and the world suddenly becomes quiet..", 3) @@ -893,7 +901,7 @@ var/list/sacrificed = list() blind() if(istype(src,/obj/effect/rune)) - var/affected = 0 + var/list/affected = new() for(var/mob/living/carbon/C in viewers(src)) if (iscultist(C)) continue @@ -907,15 +915,16 @@ var/list/sacrificed = list() if(prob(10)) C.sdisabilities |= BLIND C.show_message("\red Suddenly you see red flash that blinds you.", 3) - affected++ - if(affected) + affected += C + if(affected.len) usr.say("Sti[pick("'","`")] kaliesin!") usr << "\red The rune flashes, blinding those who not follow the Nar-Sie, and dissipates into fine dust." + admin_attacker_log_many_victims(usr, affected, "Used a blindness rune.", "Was victim of a blindness rune.", "used a blindness rune on") del(src) else return fizzle() else - var/affected = 0 + var/list/affected = new() for(var/mob/living/carbon/C in view(2,usr)) if (iscultist(C)) continue @@ -925,11 +934,12 @@ var/list/sacrificed = list() C.eye_blurry += 30 C.eye_blind += 10 //talismans is weaker. - affected++ + affected += C C.show_message("\red You feel a sharp pain in your eyes, and the world disappears into darkness..", 3) - if(affected) + if(affected.len) usr.whisper("Sti[pick("'","`")] kaliesin!") usr << "\red Your talisman turns into gray dust, blinding those who not follow the Nar-Sie." + admin_attacker_log_many_victims(usr, affected, "Used a blindness rune.", "Was victim of a blindness rune.", "used a blindness rune on") return @@ -940,12 +950,13 @@ var/list/sacrificed = list() if (istype(H.current,/mob/living/carbon)) cultists+=H.current */ - var/culcount = 0 //also, wording for it is old wording for obscure rune, which is now hide-see-blood. + var/list/cultists = new //also, wording for it is old wording for obscure rune, which is now hide-see-blood. + var/list/victims = new // var/list/cultboil = list(cultists-usr) //and for this words are destroy-see-blood. for(var/mob/living/carbon/C in orange(1,src)) if(iscultist(C) && !C.stat) - culcount++ - if(culcount>=3) + cultists+=C + if(cultists.len>=3) for(var/mob/living/carbon/M in viewers(usr)) if(iscultist(M)) continue @@ -954,6 +965,7 @@ var/list/sacrificed = list() continue M.take_overall_damage(51,51) M << "\red Your blood boils!" + victims += M if(prob(5)) spawn(5) M.gib() @@ -964,6 +976,8 @@ var/list/sacrificed = list() if(iscultist(C) && !C.stat) C.say("Dedo ol[pick("'","`")]btoh!") C.take_overall_damage(15, 0) + admin_attacker_log_many_victims(usr, victims, "Used a blood boil rune.", "Was the victim of a blood boil rune.", "used a blood boil rune on") + log_and_message_admins_many(cultists - usr, "assisted activating a blood boil rune.") del(src) else return fizzle() @@ -1003,7 +1017,6 @@ var/list/sacrificed = list() if(istype(src,/obj/effect/rune)) ///When invoked as rune, flash and stun everyone around. usr.say("Fuu ma[pick("'","`")]jin!") for(var/mob/living/L in viewers(src)) - if(iscarbon(L)) var/mob/living/carbon/C = L flick("e_flash", C.flash) @@ -1012,11 +1025,13 @@ var/list/sacrificed = list() C.Weaken(1) C.Stun(1) C.show_message("\red The rune explodes in a bright flash.", 3) + admin_attack_log(usr, C, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on") else if(issilicon(L)) var/mob/living/silicon/S = L S.Weaken(5) S.show_message("\red BZZZT... The rune has exploded in a bright flash.", 3) + admin_attack_log(usr, S, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on") del(src) else ///When invoked as talisman, stun and mute the target mob. usr.say("Dream sign ''Evil sealing talisman'[pick("'","`")]!") @@ -1030,7 +1045,7 @@ var/list/sacrificed = list() if(issilicon(T)) T.Weaken(15) - + admin_attack_log(usr, T, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on") else if(iscarbon(T)) var/mob/living/carbon/C = T flick("e_flash", C.flash) @@ -1038,6 +1053,7 @@ var/list/sacrificed = list() C.silent += 15 C.Weaken(25) C.Stun(25) + admin_attack_log(usr, C, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on") return /////////////////////////////////////////TWENTY-FIFTH RUNE diff --git a/code/game/gamemodes/cult/talisman.dm b/code/game/gamemodes/cult/talisman.dm index 0f5ab245d1..df5b9a4965 100644 --- a/code/game/gamemodes/cult/talisman.dm +++ b/code/game/gamemodes/cult/talisman.dm @@ -106,7 +106,7 @@ if("soulstone") new /obj/item/device/soulstone(get_turf(usr)) if("construct") - new /obj/structure/constructshell(get_turf(usr)) + new /obj/structure/constructshell/cult(get_turf(usr)) src.uses-- supply() return diff --git a/code/game/machinery/OpTable.dm b/code/game/machinery/OpTable.dm index b01b0bbda6..6e1ecdf4ca 100644 --- a/code/game/machinery/OpTable.dm +++ b/code/game/machinery/OpTable.dm @@ -105,6 +105,16 @@ else icon_state = "table2-idle" +/obj/machinery/optable/MouseDrop_T(mob/target, mob/user) + + var/mob/living/M = user + if(user.stat || user.restrained() || !check_table(user) || !iscarbon(target)) + return + if(istype(M)) + take_victim(target,user) + else + return ..() + /obj/machinery/optable/verb/climb_on() set name = "Climb On Table" set category = "Object" diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index 9e3e56f558..f6d2820d5b 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -469,14 +469,14 @@ ui_interact(user) wires.Interact(user) -/obj/machinery/alarm/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1, var/master_ui = null, var/datum/topic_state/custom_state = null) +/obj/machinery/alarm/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1, var/master_ui = null, var/datum/topic_state/state = default_state) var/data[0] var/remote_connection = 0 var/remote_access = 0 - if(custom_state) - var/list/state = custom_state.href_list(user) - remote_connection = state["remote_connection"] // Remote connection means we're non-adjacent/connecting from another computer - remote_access = state["remote_access"] // Remote access means we also have the privilege to alter the air alarm. + if(state) + var/list/href = state.href_list(user) + remote_connection = href["remote_connection"] // Remote connection means we're non-adjacent/connecting from another computer + remote_access = href["remote_access"] // Remote access means we also have the privilege to alter the air alarm. data["locked"] = locked && !user.isSilicon() data["remote_connection"] = remote_connection @@ -491,7 +491,7 @@ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if(!ui) - ui = new(user, src, ui_key, "air_alarm.tmpl", src.name, 325, 625, master_ui = master_ui, custom_state = custom_state) + ui = new(user, src, ui_key, "air_alarm.tmpl", src.name, 325, 625, master_ui = master_ui, state = state) ui.set_initial_data(data) ui.open() ui.set_auto_update(1) @@ -616,7 +616,7 @@ data["thresholds"] = thresholds -/obj/machinery/alarm/CanUseTopic(var/mob/user, href_list, var/datum/topic_state/custom_state) +/obj/machinery/alarm/CanUseTopic(var/mob/user, var/datum/topic_state/state, var/href_list = list()) if(buildstage != 2) return STATUS_CLOSE @@ -627,17 +627,15 @@ . = shorted ? STATUS_DISABLED : STATUS_INTERACTIVE if(. == STATUS_INTERACTIVE) - var/extra_href = custom_state.href_list(usr) - // Prevent remote users from altering RCON settings unless they already have access (I realize the risks) + var/extra_href = state.href_list(usr) + // Prevent remote users from altering RCON settings unless they already have access if(href_list["rcon"] && extra_href["remote_connection"] && !extra_href["remote_access"]) . = STATUS_UPDATE - //TODO: Move the rest of if(!locked || extra_href["remote_access"] || usr.isAI()) and hrefs here - return min(..(), .) -/obj/machinery/alarm/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/custom_state) - if(..(href, href_list, nowindow, custom_state)) +/obj/machinery/alarm/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/state) + if(..(href, href_list, nowindow, state)) return 1 // hrefs that can always be called -walter0o @@ -666,7 +664,7 @@ return 1 // hrefs that need the AA unlocked -walter0o - var/extra_href = custom_state.href_list(usr) + var/extra_href = state.href_list(usr) if(!(locked && !extra_href["remote_connection"]) || extra_href["remote_access"] || usr.isSilicon()) if(href_list["command"]) var/device_id = href_list["id_tag"] diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm index 3c032a6bce..0294607e8a 100644 --- a/code/game/machinery/atmo_control.dm +++ b/code/game/machinery/atmo_control.dm @@ -182,7 +182,7 @@ else output += "ERROR: Can not find input port Search
    " - + output += "Flow Rate Limit: - - - - [round(input_flow_setting, 0.1)] L/s + + + +
    " output += "
    " @@ -230,7 +230,7 @@ Max Output Pressure: [output_pressure] kPa
    "} spawn(1) src.updateUsrDialog() return 1 - + if(!radio_connection) return 0 var/datum/signal/signal = new @@ -239,32 +239,32 @@ Max Output Pressure: [output_pressure] kPa
    "} if(href_list["in_refresh_status"]) input_info = null signal.data = list ("tag" = input_tag, "status" = 1) - return 1 + . = 1 if(href_list["in_toggle_injector"]) input_info = null signal.data = list ("tag" = input_tag, "power_toggle" = 1) - return 1 + . = 1 if(href_list["in_set_flowrate"]) input_info = null signal.data = list ("tag" = input_tag, "set_volume_rate" = "[input_flow_setting]") - return 1 + . = 1 if(href_list["out_refresh_status"]) output_info = null signal.data = list ("tag" = output_tag, "status" = 1) - return 1 + . = 1 if(href_list["out_toggle_power"]) output_info = null signal.data = list ("tag" = output_tag, "power_toggle" = 1) - return 1 + . = 1 if(href_list["out_set_pressure"]) output_info = null signal.data = list ("tag" = output_tag, "set_internal_pressure" = "[pressure_setting]") - return 1 + . = 1 signal.data["sigtype"]="command" radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) @@ -302,7 +302,7 @@ Max Output Pressure: [output_pressure] kPa
    "} else output += "ERROR: Can not find input port Search
    " - + output += "Flow Rate Limit: - - - - [round(input_flow_setting, 0.1)] L/s + + + +
    " output += "
    " @@ -350,7 +350,7 @@ Min Core Pressure: [pressure_limit] kPa
    "} spawn(1) src.updateUsrDialog() return 1 - + if(!radio_connection) return 0 var/datum/signal/signal = new @@ -359,32 +359,32 @@ Min Core Pressure: [pressure_limit] kPa
    "} if(href_list["in_refresh_status"]) input_info = null signal.data = list ("tag" = input_tag, "status" = 1) - return 1 + . = 1 if(href_list["in_toggle_injector"]) input_info = null signal.data = list ("tag" = input_tag, "power_toggle" = 1) - return 1 + . = 1 if(href_list["in_set_flowrate"]) input_info = null signal.data = list ("tag" = input_tag, "set_volume_rate" = "[input_flow_setting]") - return 1 + . = 1 if(href_list["out_refresh_status"]) output_info = null signal.data = list ("tag" = output_tag, "status" = 1) - return 1 + . = 1 if(href_list["out_toggle_power"]) output_info = null signal.data = list ("tag" = output_tag, "power_toggle" = 1) - return 1 + . = 1 if(href_list["out_set_pressure"]) output_info = null signal.data = list ("tag" = output_tag, "set_external_pressure" = "[pressure_setting]", "checks" = 1) - return 1 + . = 1 signal.data["sigtype"]="command" radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) diff --git a/code/game/machinery/bluespacerelay.dm b/code/game/machinery/bluespacerelay.dm new file mode 100644 index 0000000000..03d4a311b1 --- /dev/null +++ b/code/game/machinery/bluespacerelay.dm @@ -0,0 +1,34 @@ +/obj/machinery/bluespacerelay + name = "Emergency Bluespace Relay" + desc = "This sends messages through bluespace! Wow!" + icon = 'icons/obj/stationobjs.dmi' + icon_state = "bspacerelay" + + anchored = 1 + density = 1 + use_power = 1 + var/on = 1 + + idle_power_usage = 15000 + active_power_usage = 15000 + +/obj/machinery/bluespacerelay/process() + + update_power() + + update_icon() + + +/obj/machinery/bluespacerelay/update_icon() + if(on) + icon_state = initial(icon_state) + else + icon_state = "[initial(icon_state)]_off" + +/obj/machinery/bluespacerelay/proc/update_power() + + if(stat & (BROKEN|NOPOWER|EMPED)) + on = 0 + else + on = 1 + diff --git a/code/game/machinery/camera/camera_assembly.dm b/code/game/machinery/camera/camera_assembly.dm index e56e544649..2d355e7572 100644 --- a/code/game/machinery/camera/camera_assembly.dm +++ b/code/game/machinery/camera/camera_assembly.dm @@ -90,7 +90,7 @@ var/area/camera_area = get_area(src) var/temptag = "[sanitize(camera_area.name)] ([rand(1, 999)])" - input = sanitizeSafe(input(usr, "How would you like to name the camera?", "Set Camera Name", temptag)) + input = sanitizeSafe(input(usr, "How would you like to name the camera?", "Set Camera Name", temptag), MAX_NAME_LEN) state = 4 var/obj/machinery/camera/C = new(src.loc) diff --git a/code/game/machinery/camera/presets.dm b/code/game/machinery/camera/presets.dm index fbbecec825..e7e70486fb 100644 --- a/code/game/machinery/camera/presets.dm +++ b/code/game/machinery/camera/presets.dm @@ -1,4 +1,49 @@ // PRESETS +#define NETWORK_CIVILIAN_WEST "Civilian West" +#define NETWORK_ENGINE "Engine" +#define NETWORK_ENGINEERING "Engineering" +#define NETWORK_ENGINEERING_OUTPOST "Engineering Outpost" +#define NETWORK_MINE "MINE" +#define NETWORK_RESEARCH_OUTPOST "Research Outpost" +#define NETWORK_PRISON "Prison" +#define NETWORK_SECURITY "Security" + +var/global/list/station_networks = list( + "SS13", + NETWORK_CIVILIAN_WEST, + NETWORK_ENGINE, + NETWORK_ENGINEERING, + NETWORK_ENGINEERING_OUTPOST, + NETWORK_MINE, + NETWORK_RESEARCH_OUTPOST, + NETWORK_PRISON, + NETWORK_SECURITY + ) +var/global/list/engineering_networks = list( + NETWORK_ENGINE, + NETWORK_ENGINEERING, + NETWORK_ENGINEERING_OUTPOST, + "Atmosphere Alarms", + "Fire Alarms", + "Power Alarms") + +/obj/machinery/camera/network/civilian_west + network = list(NETWORK_CIVILIAN_WEST) + +/obj/machinery/camera/network/engine + network = list(NETWORK_ENGINE) + +/obj/machinery/camera/network/engineering + network = list(NETWORK_ENGINEERING) + +/obj/machinery/camera/network/engineering_outpost + network = list(NETWORK_ENGINEERING_OUTPOST) + +/obj/machinery/camera/network/prison + network = list(NETWORK_PRISON) + +/obj/machinery/camera/network/security + network = list(NETWORK_SECURITY) // EMP @@ -31,14 +76,26 @@ // AUTONAME +/obj/machinery/camera/autoname/civilian_west + network = list(NETWORK_CIVILIAN_WEST) + +/obj/machinery/camera/autoname/engine + network = list(NETWORK_ENGINE) + +/obj/machinery/camera/autoname/engineering + network = list(NETWORK_ENGINEERING) + /obj/machinery/camera/autoname/engineering_outpost - network = list("SS13", "Engineering Outpost") + network = list(NETWORK_ENGINEERING_OUTPOST) /obj/machinery/camera/autoname/mining_outpost - network = list("SS13", "MINE") + network = list(NETWORK_MINE) /obj/machinery/camera/autoname/research_outpost - network = list("SS13", "Research Outpost") + network = list(NETWORK_RESEARCH_OUTPOST) + +/obj/machinery/camera/autoname/security + network = list(NETWORK_SECURITY) /obj/machinery/camera/autoname var/number = 0 //camera number in area @@ -57,6 +114,7 @@ if(C.number) number = max(number, C.number+1) c_tag = "[A.name] #[number]" + invalidateCameraCache() // CHECKS @@ -97,3 +155,12 @@ if (isMotion()) mult++ active_power_usage = mult*initial(active_power_usage) + +#undef NETWORK_CIVILIAN_WEST +#undef NETWORK_ENGINE +#undef NETWORK_ENGINEERING +#undef NETWORK_ENGINEERING_OUTPOST +#undef NETWORK_MINE +#undef NETWORK_RESEARCH_OUTPOST +#undef NETWORK_PRISON +#undef NETWORK_SECURITY diff --git a/code/game/machinery/commsbantenna.dm b/code/game/machinery/commsbantenna.dm new file mode 100644 index 0000000000..03d4a311b1 --- /dev/null +++ b/code/game/machinery/commsbantenna.dm @@ -0,0 +1,34 @@ +/obj/machinery/bluespacerelay + name = "Emergency Bluespace Relay" + desc = "This sends messages through bluespace! Wow!" + icon = 'icons/obj/stationobjs.dmi' + icon_state = "bspacerelay" + + anchored = 1 + density = 1 + use_power = 1 + var/on = 1 + + idle_power_usage = 15000 + active_power_usage = 15000 + +/obj/machinery/bluespacerelay/process() + + update_power() + + update_icon() + + +/obj/machinery/bluespacerelay/update_icon() + if(on) + icon_state = initial(icon_state) + else + icon_state = "[initial(icon_state)]_off" + +/obj/machinery/bluespacerelay/proc/update_power() + + if(stat & (BROKEN|NOPOWER|EMPED)) + on = 0 + else + on = 1 + diff --git a/code/game/machinery/computer/atmos_alert.dm b/code/game/machinery/computer/atmos_alert.dm index 8306b3a87e..77f7647608 100644 --- a/code/game/machinery/computer/atmos_alert.dm +++ b/code/game/machinery/computer/atmos_alert.dm @@ -13,7 +13,7 @@ var/global/list/minor_air_alarms = list() /obj/machinery/computer/atmos_alert/New() ..() atmosphere_alarm.register(src, /obj/machinery/computer/station_alert/update_icon) - + /obj/machinery/computer/atmos_alert/Del() atmosphere_alarm.unregister(src) ..() @@ -68,16 +68,13 @@ var/global/list/minor_air_alarms = list() var/obj/machinery/alarm/air_alarm = alarm_source.source if(istype(air_alarm)) var/list/new_ref = list("atmos_reset" = 1) - air_alarm.Topic(href, new_ref, custom_state = atmos_alert_topic) + air_alarm.Topic(href, new_ref, state = air_alarm_topic) return 1 -var/datum/topic_state/atmos_alert/atmos_alert_topic = new() +var/datum/topic_state/air_alarm_topic/air_alarm_topic = new() -/datum/topic_state/atmos_alert - flags = NANO_IGNORE_DISTANCE - -/datum/topic_state/air_alarm/href_list(var/mob/user) +/datum/topic_state/air_alarm_topic/href_list(var/mob/user) var/list/extra_href = list() extra_href["remote_connection"] = 1 extra_href["remote_access"] = 1 diff --git a/code/game/machinery/computer/atmos_control.dm b/code/game/machinery/computer/atmos_control.dm index d63259bc4c..2e79d927be 100644 --- a/code/game/machinery/computer/atmos_control.dm +++ b/code/game/machinery/computer/atmos_control.dm @@ -76,7 +76,7 @@ var/obj/machinery/alarm/alarm = locate(href_list["alarm"]) in (monitored_alarms ? monitored_alarms : machines) if(alarm) var/datum/topic_state/TS = generate_state(alarm) - alarm.ui_interact(usr, master_ui = ui_ref, custom_state = TS) + alarm.ui_interact(usr, master_ui = ui_ref, state = TS) return 1 /obj/machinery/computer/atmoscontrol/proc/generate_state(var/alarm) @@ -86,7 +86,6 @@ return state /datum/topic_state/air_alarm - flags = NANO_IGNORE_DISTANCE var/obj/machinery/computer/atmoscontrol/atmos_control = null var/obj/machinery/alarm/air_alarm = null diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm index 8cb58a14cb..f71f181ed3 100644 --- a/code/game/machinery/computer/camera.dm +++ b/code/game/machinery/computer/camera.dm @@ -12,11 +12,16 @@ icon_state = "cameras" var/obj/machinery/camera/current = null var/last_pic = 1.0 - var/list/network = list("SS13") + var/list/network var/mapping = 0//For the overview file, interesting bit of code. circuit = /obj/item/weapon/circuitboard/security var/camera_cache = null + New() + if(!network) + network = station_networks + ..() + attack_ai(var/mob/user as mob) return attack_hand(user) @@ -235,9 +240,13 @@ name = "engineering camera monitor" desc = "Used to monitor fires and breaches." icon_state = "engineeringcameras" - network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms") circuit = /obj/item/weapon/circuitboard/security/engineering +/obj/machinery/computer/security/engineering/New() + if(!network) + network = engineering_networks + ..() + /obj/machinery/computer/security/nuclear name = "head mounted camera monitor" desc = "Used to access the built-in cameras in helmets." diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 4015b907f9..96385b5dfc 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -48,9 +48,7 @@ /obj/machinery/computer/communications/Topic(href, href_list) if(..()) return 1 - if (src.z > 1) - usr << "\red Unable to establish a connection: \black You're too far away from the station!" - return + usr.set_machine(src) if(!href_list["operation"]) @@ -68,8 +66,8 @@ if (I && istype(I)) if(src.check_access(I)) authenticated = 1 - if(access_captain in I.access) - authenticated = 2 + //if(access_captain in I.access) + //authenticated = 2 crew_announcement.announcer = GetNameAndAssignmentFromId(I) if("logout") authenticated = 0 @@ -82,7 +80,7 @@ var/obj/item/device/pda/pda = I I = pda.id if (I && istype(I)) - if(access_captain in I.access || access_heads in I.access) //Let heads change the alert level. + if(access_heads in I.access) //Let heads change the alert level. var/old_level = security_level if(!tmp_alertlevel) tmp_alertlevel = SEC_LEVEL_GREEN if(tmp_alertlevel < SEC_LEVEL_GREEN) tmp_alertlevel = SEC_LEVEL_GREEN @@ -106,7 +104,7 @@ usr << "You need to swipe your ID." if("announce") - if(src.authenticated==2) + if(src.authenticated==1) if(message_cooldown) usr << "Please allow at least one minute to pass between announcements" return @@ -183,32 +181,35 @@ // OMG CENTCOMM LETTERHEAD if("MessageCentcomm") - if(src.authenticated==2) + if(src.authenticated==1) if(centcomm_message_cooldown) - usr << "\red Arrays recycling. Please stand by." + usr << "Arrays recycling. Please stand by." + return + if(!is_relay_online())//Contact Centcom has a check, Syndie doesn't to allow for Traitor funs. + usr <<"No Emergency Bluespace Relay detected. Unable to transmit message." return var/input = sanitize(input("Please choose a message to transmit to Centcomm via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", "")) if(!input || !(usr in view(1,src))) return Centcomm_announce(input, usr) - usr << "\blue Message transmitted." + usr << "Message transmitted." log_say("[key_name(usr)] has made an IA Centcomm announcement: [input]") centcomm_message_cooldown = 1 - spawn(300)//10 minute cooldown + spawn(300)//30 second cooldown centcomm_message_cooldown = 0 // OMG SYNDICATE ...LETTERHEAD if("MessageSyndicate") - if((src.authenticated==2) && (src.emagged)) + if((src.authenticated==1) && (src.emagged)) if(centcomm_message_cooldown) - usr << "\red Arrays recycling. Please stand by." + usr << "Arrays recycling. Please stand by." return var/input = sanitize(input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", "")) if(!input || !(usr in view(1,src))) return Syndicate_announce(input, usr) - usr << "\blue Message transmitted." + usr << "Message transmitted." log_say("[key_name(usr)] has made an illegal announcement: [input]") centcomm_message_cooldown = 1 spawn(300)//10 minute cooldown @@ -279,9 +280,6 @@ /obj/machinery/computer/communications/attack_hand(var/mob/user as mob) if(..()) return - if (src.z > 6) - user << "\red Unable to establish a connection: \black You're too far away from the station!" - return user.set_machine(src) var/dat = "Communications Console" @@ -301,7 +299,7 @@ if(STATE_DEFAULT) if (src.authenticated) dat += "
    \[ Log Out \]" - if (src.authenticated==2) + if (src.authenticated==1) dat += "
    \[ Make An Announcement \]" if(src.emagged == 0) dat += "
    \[ Send an emergency message to Centcomm \]" @@ -439,7 +437,7 @@ return if(world.time < 6000) // Ten minute grace period to let the game get going without lolmetagaming. -- TLE - user << "The emergency shuttle is refueling. Please wait another [round((6000-world.time)/60)] minutes before trying again." + user << "The emergency shuttle is refueling. Please wait another [round((6000-world.time)/600)] minute\s before trying again." return if(emergency_shuttle.going_to_centcom()) @@ -519,6 +517,13 @@ message_admins("[key_name_admin(user)] has recalled the shuttle.", 1) return + +/proc/is_relay_online() + for(var/obj/machinery/bluespacerelay/M in world) + if(M.stat == 0) + return 1 + return 0 + /obj/machinery/computer/communications/proc/post_status(var/command, var/data1, var/data2) var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435) diff --git a/code/game/machinery/computer/station_alert.dm b/code/game/machinery/computer/station_alert.dm index ab136ca371..6d5209ce58 100644 --- a/code/game/machinery/computer/station_alert.dm +++ b/code/game/machinery/computer/station_alert.dm @@ -4,13 +4,17 @@ desc = "Used to access the station's automated alert system." icon_state = "alert:0" circuit = "/obj/item/weapon/circuitboard/stationalert" - var/alarms = list("Fire"=list(), "Atmosphere"=list(), "Power"=list()) - var/obj/nano_module/alarm_monitor/engineering/alarm_monitor + var/obj/nano_module/alarm_monitor/alarm_monitor + var/monitor_type = /obj/nano_module/alarm_monitor/engineering + +/obj/machinery/computer/station_alert/security + name = "Security Alert Console" + monitor_type = /obj/nano_module/alarm_monitor/security /obj/machinery/computer/station_alert/New() - alarm_monitor = new(src) - alarm_monitor.register(src, /obj/machinery/computer/station_alert/update_icon) ..() + alarm_monitor = new monitor_type(src) + alarm_monitor.register(src, /obj/machinery/computer/station_alert/update_icon) /obj/machinery/computer/station_alert/Del() alarm_monitor.unregister(src) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 40c137e77b..c275d8f728 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -610,7 +610,7 @@ About the new airlock wires panel: ..(user) return -/obj/machinery/door/airlock/CanUseTopic(var/mob/user, href_list) +/obj/machinery/door/airlock/CanUseTopic(var/mob/user) if(!user.isSilicon()) return STATUS_CLOSE diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index f7058921da..639609cb91 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -1,7 +1,4 @@ //This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 -#define DOOR_OPEN_LAYER 2.7 //Under all objects if opened. 2.7 due to tables being at 2.6 -#define DOOR_CLOSED_LAYER 3.1 //Above most items if closed - #define DOOR_REPAIR_AMOUNT 50 //amount of health regained per stack amount used /obj/machinery/door @@ -307,6 +304,17 @@ update_icon() return + +/obj/machinery/door/examine(mob/user) + ..() + if(src.health < src.maxhealth / 4) + user << "\The [src] looks like it's about to break!" + else if(src.health < src.maxhealth / 2) + user << "\The [src] looks seriously damaged!" + else if(src.health < src.maxhealth * 3/4) + user << "\The [src] shows signs of damage!" + + /obj/machinery/door/proc/set_broken() stat |= BROKEN for (var/mob/O in viewers(src, null)) diff --git a/code/game/machinery/embedded_controller/docking_program.dm b/code/game/machinery/embedded_controller/docking_program.dm index 032676f037..987634d02a 100644 --- a/code/game/machinery/embedded_controller/docking_program.dm +++ b/code/game/machinery/embedded_controller/docking_program.dm @@ -71,6 +71,15 @@ var/override_enabled = 0 //when enabled, do not open/close doors or cycle airlocks and wait for the player to do it manually var/received_confirm = 0 //for undocking, whether the server has recieved a confirmation from the client +/datum/computer/file/embedded_program/docking/New() + ..() + var/datum/existing = locate(id_tag) //in case a datum already exists with our tag + if(existing) + existing.tag = null //take it from them + + tag = id_tag //Greatly simplifies shuttle initialization + + /datum/computer/file/embedded_program/docking/receive_signal(datum/signal/signal, receive_method, receive_param) var/receive_tag = signal.data["tag"] //for docking signals, this is the sender id var/command = signal.data["command"] diff --git a/code/game/machinery/kitchen/microwave.dm b/code/game/machinery/kitchen/microwave.dm index fbdcfd2760..fe75dff633 100644 --- a/code/game/machinery/kitchen/microwave.dm +++ b/code/game/machinery/kitchen/microwave.dm @@ -135,11 +135,12 @@ return 1 else user << "\red You have no idea what you can cook with this [O]." - return 1 + ..() src.updateUsrDialog() /obj/machinery/microwave/attack_ai(mob/user as mob) - return 0 + if(istype(user, /mob/living/silicon/robot) && Adjacent(user)) + attack_hand(user) /obj/machinery/microwave/attack_hand(mob/user as mob) user.set_machine(src) diff --git a/code/game/machinery/kitchen/smartfridge.dm b/code/game/machinery/kitchen/smartfridge.dm index 1b1bb9bfb5..a6fcf00274 100644 --- a/code/game/machinery/kitchen/smartfridge.dm +++ b/code/game/machinery/kitchen/smartfridge.dm @@ -140,6 +140,7 @@ S.dry = 1 item_quants[S.name]-- S.name = "dried [S.name]" + S.color = "#AAAAAA" S.loc = loc else var/D = S.dried_type @@ -244,7 +245,7 @@ ..() /obj/machinery/smartfridge/attack_ai(mob/user as mob) - return 0 + attack_hand(user) /obj/machinery/smartfridge/attack_hand(mob/user as mob) if(stat & (NOPOWER|BROKEN)) diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index c573229a10..d601146c18 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -185,7 +185,7 @@ Class Procs: /obj/machinery/proc/inoperable(var/additional_flags = 0) return (stat & (NOPOWER|BROKEN|additional_flags)) -/obj/machinery/CanUseTopic(var/mob/user, var/be_close) +/obj/machinery/CanUseTopic(var/mob/user) if(!interact_offline && (stat & (NOPOWER|BROKEN))) return STATUS_CLOSE diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 3a238e24b0..c902bdcd66 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -496,7 +496,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon))) usr.set_machine(src) if(href_list["set_channel_name"]) - src.channel_name = sanitizeSafe(input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "")) + src.channel_name = sanitizeSafe(input(usr, "Provide a Feed Channel Name", "Network Channel Handler", ""), MAX_LNAME_LEN) src.updateUsrDialog() //src.update_icon() @@ -596,7 +596,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co src.updateUsrDialog() else if(href_list["set_wanted_name"]) - src.channel_name = sanitizeSafe(input(usr, "Provide the name of the Wanted person", "Network Security Handler", "")) + src.channel_name = sanitizeSafe(input(usr, "Provide the name of the Wanted person", "Network Security Handler", ""), MAX_LNAME_LEN) src.updateUsrDialog() else if(href_list["set_wanted_desc"]) diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 5e2c4b69cb..2346a10447 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -817,8 +817,7 @@ return if(istype(I, /obj/item/weapon/pen)) //you can rename turrets like bots! - var/t = input(user, "Enter new turret name", name, finish_name) as text - t = sanitize(t) + var/t = sanitizeSafe(input(user, "Enter new turret name", name, finish_name) as text, MAX_NAME_LEN) if(!t) return if(!in_range(src, usr) && loc != usr) diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm index 3c7e1613b9..e624e61d58 100644 --- a/code/game/machinery/requests_console.dm +++ b/code/game/machinery/requests_console.dm @@ -250,7 +250,7 @@ var/list/obj/machinery/requests_console/allConsoles = list() if(href_list["sendAnnouncement"]) if(!announcementConsole) return - announcement.Announce(message) + announcement.Announce(message, msg_sanitized = 1) reset_announce() screen = 0 diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 6f941674f2..794fb0a887 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -179,12 +179,15 @@ return /obj/machinery/vending/attackby(obj/item/weapon/W as obj, mob/user as mob) + + var/obj/item/weapon/card/id/I = W.GetID() + if (currently_vending && vendor_account && !vendor_account.suspended) var/paid = 0 var/handled = 0 - if(istype(W, /obj/item/weapon/card/id)) - var/obj/item/weapon/card/id/C = W - paid = pay_with_card(C) + + if (I) //for IDs and PDAs and wallets with IDs + paid = pay_with_card(I,W) handled = 1 else if (istype(W, /obj/item/weapon/spacecash/ewallet)) var/obj/item/weapon/spacecash/ewallet/C = W @@ -202,9 +205,12 @@ nanomanager.update_uis(src) return // don't smack that machine with your 2 thalers - if (istype(W, /obj/item/weapon/card/emag)) + if (I || istype(W, /obj/item/weapon/spacecash)) + attack_hand(user) + return + else if (istype(W, /obj/item/weapon/card/emag)) src.emagged = 1 - user << "You short out the product lock on [src]" + user << "You short out the product lock on \the [src]" return else if(istype(W, /obj/item/weapon/screwdriver)) src.panel_open = !src.panel_open @@ -224,7 +230,7 @@ W.loc = src coin = W categories |= CAT_COIN - user << "\blue You insert the [W] into the [src]" + user << "\blue You insert \the [W] into \the [src]" nanomanager.update_uis(src) return else if(istype(W, /obj/item/weapon/wrench)) @@ -234,9 +240,9 @@ switch (anchored) if (0) anchored = 1 - user.visible_message("[user] tightens the bolts securing \the [src] to the floor.", "You tighten the bolts securing \the [src] to the floor.") + user.visible_message("\The [user] tightens the bolts securing \the [src] to the floor.", "You tighten the bolts securing \the [src] to the floor.") if (1) - user.visible_message("[user] unfastens the bolts securing \the [src] to the floor.", "You unfasten the bolts securing \the [src] to the floor.") + user.visible_message("\The [user] unfastens the bolts securing \the [src] to the floor.", "You unfasten the bolts securing \the [src] to the floor.") anchored = 0 return @@ -266,7 +272,7 @@ if(istype(cashmoney, /obj/item/weapon/spacecash/bundle)) // Bundles can just have money subtracted, and will work - visible_message("[usr] inserts some cash into [src].") + visible_message("\The [usr] inserts some cash into \the [src].") var/obj/item/weapon/spacecash/bundle/cashmoney_bundle = cashmoney cashmoney_bundle.worth -= currently_vending.price @@ -281,7 +287,7 @@ // This is really dirty, but there's no superclass for all bills, so we // just assume that all spacecash that's not something else is a bill - visible_message("[usr] inserts a bill into [src].") + visible_message("\The [usr] inserts a bill into \the [src].") var/left = cashmoney.worth - currently_vending.price usr.drop_from_inventory(cashmoney) del(cashmoney) @@ -300,7 +306,7 @@ * successful, 0 if failed. */ /obj/machinery/vending/proc/pay_with_ewallet(var/obj/item/weapon/spacecash/ewallet/wallet) - visible_message("[usr] swipes a card through [src].") + visible_message("\The [usr] swipes \the [wallet] through \the [src].") if(currently_vending.price > wallet.worth) src.status_message = "Insufficient funds on chargecard." src.status_error = 1 @@ -316,8 +322,11 @@ * Takes payment for whatever is the currently_vending item. Returns 1 if * successful, 0 if failed */ -/obj/machinery/vending/proc/pay_with_card(var/obj/item/weapon/card/id/I) - visible_message("[usr] swipes a card through [src].") +/obj/machinery/vending/proc/pay_with_card(var/obj/item/weapon/card/id/I, var/obj/item/ID_container) + if(I==ID_container || ID_container == null) + visible_message("\The [usr] swipes \the [I] through \the [src].") + else + visible_message("\The [usr] swipes \the [ID_container] through \the [src].") var/datum/money_account/customer_account = get_account(I.associated_account_number) if (!customer_account) src.status_message = "Error: Unable to access account. Please contact technical support if problem persists." @@ -470,17 +479,6 @@ if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf)))) if ((href_list["vend"]) && (src.vend_ready) && (!currently_vending)) - - if(istype(usr,/mob/living/silicon)) - if(istype(usr,/mob/living/silicon/robot)) - var/mob/living/silicon/robot/R = usr - if(!(R.module && istype(R.module,/obj/item/weapon/robot_module/butler) )) - usr << "\red The vending machine refuses to interface with you, as you are not in its target demographic!" - return - else - usr << "\red The vending machine refuses to interface with you, as you are not in its target demographic!" - return - if((!allowed(usr)) && !emagged && scan_id) //For SECURE VENDING MACHINES YEAH usr << "Access denied." //Unless emagged of course flick(icon_deny,src) @@ -495,6 +493,9 @@ if(R.price <= 0) src.vend(R, usr) + else if(istype(usr,/mob/living/silicon)) //If the item is not free, provide feedback if a synth is trying to buy something. + usr << "Artificial unit recognized. Artificial units cannot complete this transaction. Purchase canceled." + return else src.currently_vending = R if(!vendor_account || vendor_account.suspended) @@ -529,7 +530,7 @@ return if(coin.string_attached) if(prob(50)) - user << "\blue You successfully pull the coin out before the [src] could swallow it." + user << "\blue You successfully pull the coin out before \the [src] could swallow it." else user << "\blue You weren't able to pull the coin out fast enough, the machine ate it, string and all." del(coin) @@ -558,7 +559,7 @@ /obj/machinery/vending/proc/stock(var/datum/data/vending_product/R, var/mob/user) if(src.panel_open) - user << "\blue You stock the [src] with \a [R.product_name]" + user << "\blue You stock \the [src] with \a [R.product_name]" R.amount++ nanomanager.update_uis(src) @@ -592,7 +593,7 @@ return for(var/mob/O in hearers(src, null)) - O.show_message("[src] beeps, \"[message]\"",2) + O.show_message("\The [src] beeps, \"[message]\"",2) return /obj/machinery/vending/power_change() @@ -938,7 +939,7 @@ desc = "Spare tool vending. What? Did you expect some witty description?" icon_state = "engivend" icon_deny = "engivend-deny" - req_access = list(access_engine_equip) //Engineering Equipment access + req_access = list(access_engine_equip) products = list(/obj/item/clothing/glasses/meson = 2,/obj/item/device/multitool = 4,/obj/item/weapon/airlock_electronics = 10,/obj/item/weapon/module/power_control = 10,/obj/item/weapon/airalarm_electronics = 10,/obj/item/weapon/cell/high = 10) contraband = list(/obj/item/weapon/cell/potato = 3) premium = list(/obj/item/weapon/storage/belt/utility = 3) diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm index a1af754229..a5715624bb 100644 --- a/code/game/objects/effects/overlays.dm +++ b/code/game/objects/effects/overlays.dm @@ -2,6 +2,10 @@ name = "overlay" unacidable = 1 var/i_attached//Added for possible image attachments to objects. For hallucinations and the like. + +/obj/effect/overlay/Destroy() + PlaceInPool(src) + return 1 //cancels the GCing /obj/effect/overlay/beam//Not actually a projectile, just an effect. name="beam" diff --git a/code/game/objects/items/bodybag.dm b/code/game/objects/items/bodybag.dm index fcbebdba20..8548e4783e 100644 --- a/code/game/objects/items/bodybag.dm +++ b/code/game/objects/items/bodybag.dm @@ -49,7 +49,7 @@ return if (!in_range(src, user) && src.loc != user) return - t = sanitize(t) + t = sanitizeSafe(t, MAX_NAME_LEN) if (t) src.name = "body bag - " src.name += t diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm old mode 100755 new mode 100644 index 87f7b0fd8a..59c5736943 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -542,7 +542,7 @@ var/global/list/obj/item/device/pda/PDAs = list() if (!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm - ui = new(user, src, ui_key, "pda.tmpl", title, 520, 400) + ui = new(user, src, ui_key, "pda.tmpl", title, 520, 400, state = inventory_state) // when the ui is first opened this is the data it will use ui.load_cached_data(ManifestJSON) @@ -825,7 +825,8 @@ var/global/list/obj/item/device/pda/PDAs = list() difficulty += P.cartridge.access_engine difficulty += P.cartridge.access_clown difficulty += P.cartridge.access_janitor - difficulty += 3 * P.hidden_uplink + if(P.hidden_uplink) + difficulty += 3 if(prob(difficulty)) U.show_message("\red An error flashes on your [src].", 1) diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index d6b254cad1..dab778dcb9 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -202,7 +202,7 @@ if(wires.IsIndexCut(WIRE_TRANSMIT)) // The device has to have all its wires and shit intact return 0 - M.last_target_click = world.time + M.last_target_radio = world.time // For the projectile targeting system /* Quick introduction: This new radio system uses a very robust FTL signaling technology unoriginally diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm index b2ac742a7c..57b569c599 100644 --- a/code/game/objects/items/devices/uplinks.dm +++ b/code/game/objects/items/devices/uplinks.dm @@ -53,6 +53,9 @@ datum/nano_item_lists var/uplink_owner = null//text-only var/used_TC = 0 +/obj/item/device/uplink/nano_host() + return loc + /obj/item/device/uplink/New() ..() welcome = ticker.mode.uplink_welcome @@ -219,7 +222,7 @@ datum/nano_item_lists if (!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm - ui = new(user, src, ui_key, "uplink.tmpl", title, 450, 600) + ui = new(user, src, ui_key, "uplink.tmpl", title, 450, 600, state = inventory_state) // when the ui is first opened this is the data it will use ui.set_initial_data(data) // open the new ui window diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index 9c262243c6..da508a8a31 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -291,21 +291,14 @@ ..() if(istype(W, /obj/item/device/flash)) if(istype(user,/mob/living/silicon/robot)) - user << "\red How do you propose to do that?" - return - else if(src.flash1 && src.flash2) - user << "\blue You have already inserted the eyes!" - return - else if(src.flash1) - user.drop_item() - W.loc = src - src.flash2 = W - user << "\blue You insert the flash into the eye socket!" + var/current_module = user.get_active_hand() + if(current_module == W) + user << "How do you propose to do that?" + return + else + add_flashes(W,user) else - user.drop_item() - W.loc = src - src.flash1 = W - user << "\blue You insert the flash into the eye socket!" + add_flashes(W,user) else if(istype(W, /obj/item/weapon/stock_parts/manipulator)) user << "\blue You install some manipulators and modify the head, creating a functional spider-bot!" new /mob/living/simple_animal/spiderbot(get_turf(loc)) @@ -315,6 +308,22 @@ return return +/obj/item/robot_parts/head/proc/add_flashes(obj/item/W as obj, mob/user as mob) //Made into a seperate proc to avoid copypasta + if(src.flash1 && src.flash2) + user << "You have already inserted the eyes!" + return + else if(src.flash1) + user.drop_item() + W.loc = src + src.flash2 = W + user << "You insert the flash into the eye socket!" + else + user.drop_item() + W.loc = src + src.flash1 = W + user << "You insert the flash into the eye socket!" + + /obj/item/robot_parts/attackby(obj/item/W as obj, mob/user as mob) if(istype(W,/obj/item/weapon/card/emag)) if(sabotaged) diff --git a/code/game/objects/items/stacks/matter_synth.dm b/code/game/objects/items/stacks/matter_synth.dm index 0842f70d66..3483dfbc61 100644 --- a/code/game/objects/items/stacks/matter_synth.dm +++ b/code/game/objects/items/stacks/matter_synth.dm @@ -28,6 +28,9 @@ /datum/matter_synth/medicine name = "Medicine Synthesizer" +/datum/matter_synth/nanite + name = "Nanite Synthesizer" + /datum/matter_synth/metal name = "Metal Synthesizer" diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 422640ee1f..ec0ece216e 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -161,6 +161,7 @@ singular_name = "reinforced glass sheet" icon_state = "sheet-rglass" charge_costs = list(500, 1000) + stacktype = /obj/item/stack/sheet/glass/reinforced /* * Phoron Glass sheets diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm index 596675a094..d3dc598cc3 100644 --- a/code/game/objects/items/weapons/RSF.dm +++ b/code/game/objects/items/weapons/RSF.dm @@ -54,14 +54,9 @@ RSF user << "Changed dispensing mode to 'Dice Pack'" return if (mode == 5) - mode = 6 + mode = 1 user << "Changed dispensing mode to 'Cigarette'" return - if (mode == 6) - mode = 1 - user << "Changed dispensing mode to 'Dosh'" - return - // Change mode /obj/item/weapon/rsf/afterattack(atom/A, mob/user as mob, proximity) @@ -84,8 +79,8 @@ RSF switch(mode) if(1) - product = new /obj/item/weapon/spacecash/c10() - used_energy = 200 + product = new /obj/item/clothing/mask/smokable/cigarette() + used_energy = 10 if(2) product = new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass() used_energy = 50 @@ -98,9 +93,6 @@ RSF if(5) product = new /obj/item/weapon/storage/pill_bottle/dice() used_energy = 200 - if(6) - product = new /obj/item/clothing/mask/smokable/cigarette() - used_energy = 10 user << "Dispensing [product ? product : "product"]..." product.loc = get_turf(A) diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index 6a1ee735f4..393f10363a 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -224,13 +224,13 @@ /obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob) if(!src.registered_name) //Stop giving the players unsanitized unputs! You are giving ways for players to intentionally crash clients! -Nodrak - var t = sanitizeName(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name)) + var t = sanitizeName(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name), MAX_NAME_LEN) if(!t) //Same as mob/new_player/prefrences.dm alert("Invalid name.") return src.registered_name = t - var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Agent")) + var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Agent"), MAX_LNAME_LEN) if(!u) alert("Invalid assignment.") src.registered_name = "" diff --git a/code/game/objects/items/weapons/circuitboards/computer/camera_monitor.dm b/code/game/objects/items/weapons/circuitboards/computer/camera_monitor.dm index e45f51a088..b7da10cc22 100644 --- a/code/game/objects/items/weapons/circuitboards/computer/camera_monitor.dm +++ b/code/game/objects/items/weapons/circuitboards/computer/camera_monitor.dm @@ -5,16 +5,23 @@ /obj/item/weapon/circuitboard/security name = T_BOARD("security camera monitor") build_path = /obj/machinery/computer/security - var/network = list("SS13") req_access = list(access_security) + var/list/network var/locked = 1 var/emagged = 0 + +/obj/item/weapon/circuitboard/security/New() + ..() + network = station_networks /obj/item/weapon/circuitboard/security/engineering name = T_BOARD("engineering camera monitor") build_path = /obj/machinery/computer/security/engineering - network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms") req_access = list() + +/obj/item/weapon/circuitboard/security/engineering/New() + ..() + network = engineering_networks /obj/item/weapon/circuitboard/security/mining name = T_BOARD("mining camera monitor") diff --git a/code/game/objects/items/weapons/circuitboards/machinery/commsantenna.dm b/code/game/objects/items/weapons/circuitboards/machinery/commsantenna.dm new file mode 100644 index 0000000000..81216003d5 --- /dev/null +++ b/code/game/objects/items/weapons/circuitboards/machinery/commsantenna.dm @@ -0,0 +1,16 @@ +#ifndef T_BOARD +#error T_BOARD macro is not defined but we need it! +#endif + +/obj/item/weapon/circuitboard/bluespacerelay + name = T_BOARD("bluespacerelay") + build_path = "/obj/machinery/bluespacerelay" + board_type = "machine" + origin_tech = "bluespace=4,programming=4" + frame_desc = "Requires 30 Cable Coil, 1 Hyperwave Filter and 1 Ansible Crystal, and 2 Micro-Manipulators" + req_components = list( + "/obj/item/stack/cable_coil" = 30, + "/obj/item/weapon/stock_parts/manipulator" = 2, + "/obj/item/weapon/stock_parts/subspace/filter" = 1, + "/obj/item/weapon/stock_parts/subspace/crystal" = 1, + ) \ No newline at end of file diff --git a/code/game/objects/items/weapons/implants/implantcase.dm b/code/game/objects/items/weapons/implants/implantcase.dm index ddb76b3656..48aea7a5e1 100644 --- a/code/game/objects/items/weapons/implants/implantcase.dm +++ b/code/game/objects/items/weapons/implants/implantcase.dm @@ -26,7 +26,7 @@ return if((!in_range(src, usr) && src.loc != user)) return - t = sanitize(t) + t = sanitizeSafe(t, MAX_NAME_LEN) if(t) src.name = text("Glass Case - '[]'", t) else diff --git a/code/game/objects/items/weapons/manuals.dm b/code/game/objects/items/weapons/manuals.dm index f026313034..a9ee95db52 100644 --- a/code/game/objects/items/weapons/manuals.dm +++ b/code/game/objects/items/weapons/manuals.dm @@ -98,7 +98,7 @@

    OPERATING PRINCIPLES


    -
  • The supermatter crystal serves as the fundamental power source of the engine. Upon being charged, it begins to emit large amounts of heat and radiation, as well and oxygen and plasma. As oxygen accelerates the reaction, and plasma carries the risk of fire, these must be filtered out. NOTE: Supermatter radiation will not charge radiation collectors.
  • +
  • The supermatter crystal serves as the fundamental power source of the engine. Upon being charged, it begins to emit large amounts of heat and radiation, as well and oxygen and phoron gas. As oxygen accelerates the reaction, and phoron carries the risk of fire, these must be filtered out. NOTE: Supermatter radiation will not charge radiation collectors.

  • Air in the reactor chamber housing the supermatter is circulated through the reactor loop, which passes through the filters and thermoelectric generators. The thermoelectric generators transfer heat from the reactor loop to the colder radiator loop, thereby generating power. Additional power is generated from internal turbines in the circulators.

  • @@ -106,7 +106,7 @@
  • The MK 1 Prototype Thermoelectric Supermatter Engine is designed to operate at reactor temperatures of 3000K to 4000K and generate up to 1MW of power. Beyond 1MW, the thermoelectric generators will begin to lose power through electrical discharge, reducing efficiency, but additional power generation remains feasible.

  • -
  • The crystal structure of the supermatter will begin to liquefy if its temperature exceeds 5000K. This eventually results in a massive release of light, heat and radiation, disintegration of both the supermatter crystal and most of the surrounding area, and as as-of-yet poorly documented psychological effects on all animals within a 2km. Appropriate action should be taken to stabilize or eject the supermatter before such occurs.
  • +
  • The crystal structure of the supermatter will begin to liquefy if its temperature exceeds 5000K. This eventually results in a massive release of light, heat and radiation, disintegration of both the supermatter crystal and most of the surrounding area, and as as-of-yet poorly documented psychological effects on all animals within a 2km radius. Appropriate action should be taken to stabilize or eject the supermatter before such occurs.

  • SUPERMATTER HANDLING

  • Do not expose supermatter to oxygen.
  • @@ -125,7 +125,7 @@
    1. Ensure that radiation protection and meson goggles are worn at all times while working in the engine room.
    2. Ensure that reactor and radiator loops are undamaged and unobstructed.
    3. -
    4. Ensure that plasma and oxygen gas exhaust from filters is properly contained or disposed. Do not allow exhaust pressure to exceed 4500 kPa.
    5. +
    6. Ensure that phoron and oxygen gas exhaust from filters is properly contained or disposed. Do not allow exhaust pressure to exceed 4500 kPa.
    7. Ensure that engine room Area Power Controller (APC) and engine Superconducting Magnetic Energy Storage unit (SMES) are properly charged.
    8. Ensure that reactor temperature does not exceed 5000K. In event of reactor temperature exceeding 5000K, see EMERGENCY COOLING PROCEDURE.
    9. In event of imminent and/or unavoidable delamination, see EJECTION PROCEDURE.
    10. diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index 51cb54ea2d..39b767263f 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -16,15 +16,14 @@ var/damtype = "brute" var/force = 0 -/obj/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/custom_state = default_state) +/obj/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/state = default_state) // Calling Topic without a corresponding window open causes runtime errors if(!nowindow && ..()) return 1 // In the far future no checks are made in an overriding Topic() beyond if(..()) return // Instead any such checks are made in CanUseTopic() - var/obj/host = nano_host() - if(host.CanUseTopic(usr, href_list, custom_state) == STATUS_INTERACTIVE) + if(CanUseTopic(usr, state, href_list) == STATUS_INTERACTIVE) CouldUseTopic(usr) return 0 diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 40163e7c78..08abff9c2b 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -249,6 +249,10 @@ src.add_fingerprint(user) return +/obj/structure/closet/attack_ai(mob/user) + if(istype(user, /mob/living/silicon/robot) && Adjacent(user)) // Robots can open/close it, but not the AI. + attack_hand(user) + /obj/structure/closet/relaymove(mob/user as mob) if(user.stat || !isturf(src.loc)) return diff --git a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm index 0513efd943..0722b5b077 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm @@ -19,7 +19,7 @@ New() ..() for(var/i = 0, i < 6, i++) - new /obj/item/weapon/reagent_containers/food/snacks/flour(src) + new /obj/item/weapon/reagent_containers/food/condiment/flour(src) new /obj/item/weapon/reagent_containers/food/condiment/sugar(src) for(var/i = 0, i < 3, i++) new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm b/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm index 43d440c9f2..019d4873bc 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm @@ -24,5 +24,6 @@ new /obj/item/weapon/minihoe(src) new /obj/item/weapon/hatchet(src) new /obj/item/weapon/wirecutters/clippers(src) + new /obj/item/weapon/reagent_containers/spray/plantbgone(src) // new /obj/item/weapon/bee_net(src) //No more bees, March 2014 return diff --git a/code/game/objects/structures/crates_lockers/closets/statue.dm b/code/game/objects/structures/crates_lockers/closets/statue.dm new file mode 100644 index 0000000000..644f2d7531 --- /dev/null +++ b/code/game/objects/structures/crates_lockers/closets/statue.dm @@ -0,0 +1,133 @@ +/obj/structure/closet/statue + name = "statue" + desc = "An incredibly lifelike marble carving" + icon = 'icons/obj/statue.dmi' + icon_state = "human_male" + density = 1 + anchored = 1 + health = 0 //destroying the statue kills the mob within + var/intialTox = 0 //these are here to keep the mob from taking damage from things that logically wouldn't affect a rock + var/intialFire = 0 //it's a little sloppy I know but it was this or the GODMODE flag. Lesser of two evils. + var/intialBrute = 0 + var/intialOxy = 0 + var/timer = 240 //eventually the person will be freed + +/obj/structure/closet/statue/New(loc, var/mob/living/L) + if(L && (ishuman(L) || L.isMonkey() || iscorgi(L))) + if(L.buckled) + L.buckled = 0 + L.anchored = 0 + if(L.client) + L.client.perspective = EYE_PERSPECTIVE + L.client.eye = src + L.loc = src + L.sdisabilities |= MUTE + health = L.health + 100 //stoning damaged mobs will result in easier to shatter statues + intialTox = L.getToxLoss() + intialFire = L.getFireLoss() + intialBrute = L.getBruteLoss() + intialOxy = L.getOxyLoss() + if(ishuman(L)) + name = "statue of [L.name]" + if(L.gender == "female") + icon_state = "human_female" + else if(L.isMonkey()) + name = "statue of a monkey" + icon_state = "monkey" + else if(iscorgi(L)) + name = "statue of a corgi" + icon_state = "corgi" + desc = "If it takes forever, I will wait for you..." + + if(health == 0) //meaning if the statue didn't find a valid target + del(src) + return + + processing_objects.Add(src) + ..() + +/obj/structure/closet/statue/process() + timer-- + for(var/mob/living/M in src) //Go-go gadget stasis field + M.setToxLoss(intialTox) + M.adjustFireLoss(intialFire - M.getFireLoss()) + M.adjustBruteLoss(intialBrute - M.getBruteLoss()) + M.setOxyLoss(intialOxy) + if (timer <= 0) + dump_contents() + processing_objects.Remove(src) + del(src) + +/obj/structure/closet/statue/dump_contents() + + for(var/obj/O in src) + O.loc = src.loc + + for(var/mob/living/M in src) + M.loc = src.loc + M.sdisabilities &= ~MUTE + M.take_overall_damage((M.health - health - 100),0) //any new damage the statue incurred is transfered to the mob + if(M.client) + M.client.eye = M.client.mob + M.client.perspective = MOB_PERSPECTIVE + +/obj/structure/closet/statue/open() + return + +/obj/structure/closet/statue/close() + return + +/obj/structure/closet/statue/toggle() + return + +/obj/structure/closet/statue/bullet_act(var/obj/item/projectile/Proj) + health -= Proj.damage + if(health <= 0) + for(var/mob/M in src) + shatter(M) + + return + +/obj/structure/closet/statue/attack_generic(var/mob/user, damage, attacktext, environment_smash) + if(damage && environment_smash) + for(var/mob/M in src) + shatter(M) + +/obj/structure/closet/statue/blob_act() + for(var/mob/M in src) + shatter(M) + +/obj/structure/closet/statue/meteorhit(obj/O as obj) + if(O.icon_state == "flaming") + for(var/mob/M in src) + M.meteorhit(O) + shatter(M) + +/obj/structure/closet/statue/attackby(obj/item/I as obj, mob/user as mob) + health -= I.force + visible_message("[user] strikes [src] with [I].") + if(health <= 0) + for(var/mob/M in src) + shatter(M) + +/obj/structure/closet/statue/MouseDrop_T() + return + +/obj/structure/closet/statue/relaymove() + return + +/obj/structure/closet/statue/attack_hand() + return + +/obj/structure/closet/statue/verb_toggleopen() + return + +/obj/structure/closet/statue/update_icon() + return + +/obj/structure/closet/statue/proc/shatter(mob/user as mob) + if (user) + user.dust() + dump_contents() + visible_message("[src] shatters!.") + del(src) diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 85415cd162..c73c955701 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -113,7 +113,7 @@ del(src) return - if(/obj/item/stack/sheet/plasteel) + if(/obj/item/stack/sheet/plasteel, /obj/item/stack/sheet/plasteel/cyborg) if(!anchored) if(S.use(2)) user << "\blue You create a false wall! Push on it to open or close the passage." diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 83f295f9ef..f0a5b9003a 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -80,11 +80,11 @@ var/mob/living/carbon/human/vox/vox = new(get_turf(src),"Vox") vox.gender = user.gender raiders.equip(vox) + new /obj/item/organ/stack/vox(vox) if(user.mind) user.mind.transfer_to(vox) spawn(1) - var/newname = input(vox,"Enter a name, or leave blank for the default name.", "Name change","") as text - newname = sanitize(newname) + var/newname = sanitizeSafe(input(vox,"Enter a name, or leave blank for the default name.", "Name change","") as text, MAX_NAME_LEN) if(!newname || newname == "") var/datum/language/L = all_languages[vox.species.default_language] newname = L.get_random_name() diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 1f597b0c96..f30c4d854d 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -92,7 +92,7 @@ return if ((!in_range(src, usr) && src.loc != user)) return - t = sanitize(t) + t = sanitizeSafe(t, MAX_NAME_LEN) if (t) src.name = text("Morgue- '[]'", t) else @@ -258,7 +258,7 @@ return if ((!in_range(src, usr) > 1 && src.loc != user)) return - t = sanitize(t) + t = sanitizeSafe(t, MAX_NAME_LEN) if (t) src.name = text("Crematorium- '[]'", t) else diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 29f425d4a3..c500b055c2 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -26,6 +26,9 @@ var/has_resources var/list/resources + // Flick animation + var/atom/movable/overlay/c_animation = null + /turf/New() ..() for(var/atom/movable/AM as mob|obj in src) diff --git a/code/game/turfs/turf_flick_animations.dm b/code/game/turfs/turf_flick_animations.dm new file mode 100644 index 0000000000..59bcfd56d7 --- /dev/null +++ b/code/game/turfs/turf_flick_animations.dm @@ -0,0 +1,21 @@ +/turf/proc/turf_animation(var/anim_icon,var/anim_state,var/anim_x=0, var/anim_y=0, var/anim_layer=MOB_LAYER+1, var/anim_sound=null, var/anim_color=null) + if(!c_animation)//spamming turf animations can have unintended effects, such as the overlays never disapearing. hence this check. + if(anim_sound) + playsound(src, anim_sound, 50, 1) + c_animation = PoolOrNew(/atom/movable/overlay, src) + c_animation.name = "turf_animation" + c_animation.density = 0 + c_animation.anchored = 1 + c_animation.icon = anim_icon + c_animation.icon_state = anim_state + c_animation.layer = anim_layer + c_animation.master = src + c_animation.pixel_x = anim_x + c_animation.pixel_y = anim_y + if(anim_color) + c_animation.color = anim_color + flick("turf_animation",c_animation) + spawn(10) + if(c_animation) + PlaceInPool(c_animation) + c_animation = null diff --git a/code/global.dm b/code/global.dm index 3836229649..86386e6b0e 100644 --- a/code/global.dm +++ b/code/global.dm @@ -1,4 +1,7 @@ //#define TESTING +#if DM_VERSION < 506 +#warn This compiler is out of date. You may experience issues with projectile animations. +#endif // Items that ask to be called every cycle. var/global/obj/effect/datacore/data_core = null @@ -228,7 +231,8 @@ var/list/cheartstopper = list("potassium_chloride") // Thi // Used by robots and robot preferences. var/list/robot_module_types = list( "Standard", "Engineering", "Construction", "Surgeon", "Crisis", - "Miner", "Janitor", "Service", "Clerical", "Security" + "Miner", "Janitor", "Service", "Clerical", "Security", + "Research" ) // Some scary sounds. @@ -261,4 +265,4 @@ var/global/obj/item/device/radio/intercom/global_announcer = new(null) var/list/station_departments = list("Command", "Medical", "Engineering", "Science", "Security", "Cargo", "Civilian") var/global/const/TICKS_IN_DAY = 864000 -var/global/const/TICKS_IN_SECOND = 10 \ No newline at end of file +var/global/const/TICKS_IN_SECOND = 10 diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index b4da2f8542..0da8f61240 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -296,7 +296,7 @@ var/list/admin_verbs_mentor = list( if(holder.rights & R_SERVER) verbs += admin_verbs_server if(holder.rights & R_DEBUG) verbs += admin_verbs_debug - if(config.debugparanoid && !check_rights(R_ADMIN)) + if(config.debugparanoid && !(holder.rights & R_ADMIN)) verbs.Remove(admin_verbs_paranoid_debug) //Right now it's just callproc but we can easily add others later on. if(holder.rights & R_POSSESS) verbs += admin_verbs_possess if(holder.rights & R_PERMISSIONS) verbs += admin_verbs_permissions @@ -724,7 +724,8 @@ var/list/admin_verbs_mentor = list( return if(holder) - S.subsystem_law_manager() + var/obj/nano_module/law_manager/L = new(S) + L.ui_interact(usr, state = admin_state) admin_log_and_message_admins("has opened [S]'s law manager.") feedback_add_details("admin_verb","MSL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -738,7 +739,7 @@ var/list/admin_verbs_mentor = list( if(holder) admin_log_and_message_admins("is altering the appearance of [H].") - H.change_appearance(APPEARANCE_ALL, usr, usr, check_species_whitelist = 0) + H.change_appearance(APPEARANCE_ALL, usr, usr, check_species_whitelist = 0, state = admin_state) feedback_add_details("admin_verb","CHAA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/change_human_appearance_self(mob/living/carbon/human/H in mob_list) @@ -944,3 +945,14 @@ var/list/admin_verbs_mentor = list( log_admin("[key_name(usr)] told everyone to man up and deal with it.") message_admins("\blue [key_name_admin(usr)] told everyone to man up and deal with it.", 1) + +/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist + set category = "Fun" + set name = "Give Spell" + set desc = "Gives a spell to a mob." + var/spell/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spells + if(!S) return + T.spell_list += new S + feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].") + message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1) diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index fc2ee0a0b2..6fd38bb581 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -1317,21 +1317,27 @@ M.stuttering = 20 else if(href_list["CentcommReply"]) - var/mob/living/carbon/human/H = locate(href_list["CentcommReply"]) - if(!istype(H)) - usr << "This can only be used on instances of type /mob/living/carbon/human" - return - if(!istype(H.l_ear, /obj/item/device/radio/headset) && !istype(H.r_ear, /obj/item/device/radio/headset)) - usr << "The person you are trying to contact is not wearing a headset" + var/mob/living/L = locate(href_list["CentcommReply"]) + if(!istype(L)) + usr << "This can only be used on instances of type /mob/living/" return - var/input = sanitize(input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcomm", "")) - if(!input) return + if(L.can_centcom_reply()) + var/input = input(src.owner, "Please enter a message to reply to [key_name(L)] via their headset.","Outgoing message from Centcomm", "") + if(!input) return + + src.owner << "You sent [input] to [L] via a secure channel." + log_admin("[src.owner] replied to [key_name(L)]'s Centcomm message with the message [input].") + message_admins("[src.owner] replied to [key_name(L)]'s Centcom message with: \"[input]\"") + if(!L.isAI()) + L << "You hear something crackle in your headset for a moment before a voice speaks." + L << "Please stand by for a message from Central Command." + L << "Message as follows." + L << "[input]" + L << "Message ends." + else + src.owner << "The person you are trying to contact does not have functional radio equipment." - src.owner << "You sent [input] to [H] via a secure channel." - log_admin("[src.owner] replied to [key_name(H)]'s Centcomm message with the message [input].") - message_admins("[src.owner] replied to [key_name(H)]'s Centcom message with: \"[input]\"") - H << "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from Central Command. Message as follows. \"[input]\" Message ends.\"" else if(href_list["SyndicateReply"]) var/mob/living/carbon/human/H = locate(href_list["SyndicateReply"]) @@ -2619,3 +2625,12 @@ if("list") PlayerNotesPage(text2num(href_list["index"])) return + +mob/living/proc/can_centcom_reply() + return 0 + +mob/living/carbon/human/can_centcom_reply() + return istype(l_ear, /obj/item/device/radio/headset) || istype(r_ear, /obj/item/device/radio/headset) + +mob/living/silicon/ai/can_centcom_reply() + return common_radio != null && !check_unable(2) \ No newline at end of file diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 325f04f9e8..43e2211aba 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -590,7 +590,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(M), slot_shoes) M.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/det_suit(M), slot_wear_suit) - M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(M), slot_glasses) + M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/plain/monocle(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/clothing/head/det_hat(M), slot_head) M.equip_to_slot_or_del(new /obj/item/weapon/cloaking_device(M), slot_r_store) @@ -660,7 +660,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(M), slot_wear_mask) M.equip_to_slot_or_del(new /obj/item/clothing/head/chaplain_hood(M), slot_head) M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_l_ear) - M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(M), slot_glasses) + M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/plain/monocle(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/clothing/suit/chaplain_hoodie(M), slot_wear_suit) M.equip_to_slot_or_del(new /obj/item/weapon/bikehorn(M), slot_r_store) @@ -681,7 +681,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(M), slot_wear_mask) M.equip_to_slot_or_del(new /obj/item/clothing/head/welding(M), slot_head) M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_l_ear) - M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(M), slot_glasses) + M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/plain/monocle(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/clothing/suit/apron(M), slot_wear_suit) M.equip_to_slot_or_del(new /obj/item/weapon/kitchenknife(M), slot_l_store) M.equip_to_slot_or_del(new /obj/item/weapon/scalpel(M), slot_r_store) @@ -832,7 +832,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(M), slot_shoes) M.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(M), slot_l_ear) - M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/eyepatch(M), slot_glasses) + M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/plain/eyepatch(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/clothing/mask/smokable/cigarette/cigar/havana(M), slot_wear_mask) M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/deathsquad/beret(M), slot_head) M.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle/M1911(M), slot_belt) @@ -888,7 +888,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(M), slot_shoes) M.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(M), slot_l_ear) - M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/eyepatch(M), slot_glasses) + M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/plain/eyepatch(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/clothing/suit/hgpirate(M), slot_wear_suit) M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(M), slot_back) M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/revolver/mateba(M), slot_belt) diff --git a/code/modules/client/preferences_gear.dm b/code/modules/client/preferences_gear.dm index 5ac54a0498..dae2c09cbd 100644 --- a/code/modules/client/preferences_gear.dm +++ b/code/modules/client/preferences_gear.dm @@ -661,6 +661,12 @@ var/global/list/gear_datums = list() cost = 2 slot = slot_shoes +/datum/gear/toeless_jackboots + display_name = "toe-less jackboots" + path = /obj/item/clothing/shoes/jackboots/fluff/kecer_eldraran //permisson of owner of custom item was granted + cost = 2 + slot = slot_shoes + /datum/gear/sandal display_name = "sandals" path = /obj/item/clothing/shoes/sandal diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm index 317b60af18..97eb175277 100644 --- a/code/modules/clothing/glasses/glasses.dm +++ b/code/modules/clothing/glasses/glasses.dm @@ -10,7 +10,9 @@ //var/invisa_view = 0 var/prescription = 0 var/toggleable = 0 + var/off_state = "degoggles" var/active = 1 + var/activation_sound = 'sound/items/goggles_charge.ogg' var/obj/screen/overlay = null body_parts_covered = EYES @@ -18,13 +20,15 @@ if(toggleable) if(active) active = 0 - icon_state = "degoggles" + icon_state = off_state user.update_inv_glasses() usr << "You deactivate the optical matrix on the [src]." else active = 1 icon_state = initial(icon_state) user.update_inv_glasses() + if(activation_sound) + usr << activation_sound usr << "You activate the optical matrix on the [src]." /obj/item/clothing/glasses/meson @@ -51,6 +55,8 @@ desc = "The goggles do nothing!" icon_state = "purple" item_state = "glasses" + toggleable = 1 + icon_action_button = "action_science" /obj/item/clothing/glasses/science/New() ..() @@ -63,6 +69,9 @@ item_state = "glasses" origin_tech = "magnets=2" darkness_view = 7 + toggleable = 1 + icon_action_button = "action_nvg" + off_state = "denight" /obj/item/clothing/glasses/night/New() ..() @@ -208,6 +217,7 @@ item_state = "glasses" origin_tech = "magnets=3" toggleable = 1 + icon_action_button = "action_thermal" vision_flags = SEE_MOBS invisa_view = 2 @@ -218,9 +228,11 @@ if(M.glasses == src) M.eye_blind = 3 M.eye_blurry = 5 - M.disabilities |= NEARSIGHTED - spawn(100) - M.disabilities &= ~NEARSIGHTED + // Don't cure being nearsighted + if(!(M.disabilities & NEARSIGHTED)) + M.disabilities |= NEARSIGHTED + spawn(100) + M.disabilities &= ~NEARSIGHTED ..() /obj/item/clothing/glasses/thermal/New() @@ -231,28 +243,30 @@ name = "Optical Meson Scanner" desc = "Used for seeing walls, floors, and stuff through anything." icon_state = "meson" - icon_action_button = "action_meson" origin_tech = "magnets=3;syndicate=4" -/obj/item/clothing/glasses/thermal/monocle +/obj/item/clothing/glasses/thermal/plain + toggleable = 0 + activation_sound = null + icon_action_button = "" + +/obj/item/clothing/glasses/thermal/plain/monocle name = "Thermoncle" desc = "A monocle thermal." icon_state = "thermoncle" flags = null //doesn't protect eyes because it's a monocle, duh - toggleable = 0 + body_parts_covered = 0 -/obj/item/clothing/glasses/thermal/eyepatch +/obj/item/clothing/glasses/thermal/plain/eyepatch name = "Optical Thermal Eyepatch" desc = "An eyepatch with built-in thermal optics" icon_state = "eyepatch" item_state = "eyepatch" - toggleable = 0 body_parts_covered = 0 -/obj/item/clothing/glasses/thermal/jensen +/obj/item/clothing/glasses/thermal/plain/jensen name = "Optical Thermal Implants" desc = "A set of implantable lenses designed to augment your vision" icon_state = "thermalimplants" item_state = "syringe_kit" - toggleable = 0 diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index 38b252b1ff..234de0cb4f 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -45,6 +45,8 @@ species_restricted = null body_parts_covered = 0 + wizard_garb = 1 + /obj/item/clothing/shoes/sandal/marisa desc = "A pair of magic, black shoes." name = "magic shoes" diff --git a/code/modules/clothing/spacesuits/rig/modules/combat.dm b/code/modules/clothing/spacesuits/rig/modules/combat.dm index a9f7f53f8c..57b66ddcf4 100644 --- a/code/modules/clothing/spacesuits/rig/modules/combat.dm +++ b/code/modules/clothing/spacesuits/rig/modules/combat.dm @@ -12,6 +12,7 @@ name = "mounted grenade launcher" desc = "A shoulder-mounted micro-explosive dispenser." selectable = 1 + icon_state = "grenade_launcher" interface_name = "integrated grenade launcher" interface_desc = "Discharges loaded grenades against the wearer's location." @@ -86,6 +87,7 @@ selectable = 1 usable = 1 module_cooldown = 0 + icon_state = "lcannon" engage_string = "Configure" @@ -115,6 +117,7 @@ name = "mounted energy gun" desc = "A forearm-mounted energy projector." + icon_state = "egun" interface_name = "mounted energy gun" interface_desc = "A forearm-mounted suit-powered energy gun." @@ -124,7 +127,8 @@ /obj/item/rig_module/mounted/taser name = "mounted taser" - desc = "A shoulder-mounted energy projector." + desc = "A palm-mounted nonlethal energy projector." + icon_state = "taser" usable = 0 @@ -140,6 +144,7 @@ name = "energy blade projector" desc = "A powerful cutting beam projector." + icon_state = "eblade" activate_string = "Project Blade" deactivate_string = "Cancel Blade" @@ -200,6 +205,7 @@ selectable = 1 usable = 1 use_power_cost = 15 + icon_state = "enet" engage_string = "Fabricate Star" diff --git a/code/modules/clothing/spacesuits/rig/modules/computer.dm b/code/modules/clothing/spacesuits/rig/modules/computer.dm index a6c549b666..5c02fc11f7 100644 --- a/code/modules/clothing/spacesuits/rig/modules/computer.dm +++ b/code/modules/clothing/spacesuits/rig/modules/computer.dm @@ -29,6 +29,7 @@ name = "IIS module" desc = "An integrated intelligence system module suitable for most hardsuits." + icon_state = "IIS" toggleable = 1 usable = 1 disruptive = 0 @@ -104,7 +105,14 @@ // Okay, it wasn't a terminal being touched, check for all the simple insertions. if(input_device.type in list(/obj/item/device/paicard, /obj/item/device/mmi, /obj/item/device/mmi/digital/posibrain)) - integrate_ai(input_device,user) + if(integrated_ai) + integrated_ai.attackby(input_device,user) + // If the transfer was successful, we can clear out our vars. + if(integrated_ai.loc != src) + integrated_ai = null + eject_ai() + else + integrate_ai(input_device,user) return 1 return 0 @@ -202,6 +210,7 @@ name = "datajack module" desc = "A simple induction datalink module." + icon_state = "datajack" toggleable = 1 activates_on_touch = 1 usable = 0 @@ -292,6 +301,7 @@ name = "electrowarfare module" desc = "A bewilderingly complex bundle of fiber optics and chips." + icon_state = "ewar" toggleable = 1 usable = 0 @@ -322,6 +332,7 @@ name = "hardsuit power sink" desc = "An heavy-duty power sink." + icon_state = "powersink" toggleable = 1 activates_on_touch = 1 disruptive = 0 diff --git a/code/modules/clothing/spacesuits/rig/modules/ninja.dm b/code/modules/clothing/spacesuits/rig/modules/ninja.dm index 6d572cdcb3..7458ca1bc9 100644 --- a/code/modules/clothing/spacesuits/rig/modules/ninja.dm +++ b/code/modules/clothing/spacesuits/rig/modules/ninja.dm @@ -66,6 +66,7 @@ name = "teleportation module" desc = "A complex, sleek-looking, hardsuit-integrated teleportation module." + icon_state = "teleporter" use_power_cost = 40 redundant = 1 usable = 1 @@ -126,6 +127,7 @@ name = "net projector" desc = "Some kind of complex energy projector with a hardsuit mount." + icon_state = "enet" interface_name = "energy net launcher" interface_desc = "An advanced energy-patterning projector used to capture targets." @@ -147,6 +149,7 @@ name = "self-destruct module" desc = "Oh my God, Captain. A bomb." + icon_state = "deadman" usable = 1 active = 1 permanent = 1 diff --git a/code/modules/clothing/spacesuits/rig/modules/utility.dm b/code/modules/clothing/spacesuits/rig/modules/utility.dm index b4a622075e..79abda20cc 100644 --- a/code/modules/clothing/spacesuits/rig/modules/utility.dm +++ b/code/modules/clothing/spacesuits/rig/modules/utility.dm @@ -28,6 +28,7 @@ /obj/item/rig_module/device/plasmacutter name = "hardsuit plasma cutter" desc = "A lethal-looking industrial cutter." + icon_state = "plasmacutter" interface_name = "plasma cutter" interface_desc = "A self-sustaining plasma arc capable of cutting through walls." suit_overlay_active = "plasmacutter" @@ -38,6 +39,7 @@ /obj/item/rig_module/device/healthscanner name = "health scanner module" desc = "A hardsuit-mounted health scanner." + icon_state = "scanner" interface_name = "health scanner" interface_desc = "Shows an informative health readout when used on a subject." @@ -46,6 +48,7 @@ /obj/item/rig_module/device/drill name = "hardsuit drill mount" desc = "A very heavy diamond-tipped drill." + icon_state = "drill" interface_name = "mounted drill" interface_desc = "A diamond-tipped industrial drill." suit_overlay_active = "mounted-drill" @@ -56,6 +59,7 @@ /obj/item/rig_module/device/anomaly_scanner name = "hardsuit anomaly scanner" desc = "You think it's called an Elder Sarsparilla or something." + icon_state = "eldersasparilla" interface_name = "Alden-Saraspova counter" interface_desc = "An exotic particle detector commonly used by xenoarchaeologists." engage_string = "Begin Scan" @@ -66,6 +70,7 @@ /obj/item/rig_module/device/orescanner name = "ore scanner module" desc = "A clunky old ore scanner." + icon_state = "scanner" interface_name = "ore detector" interface_desc = "A sonar system for detecting large masses of ore." engage_string = "Begin Scan" @@ -76,6 +81,7 @@ /obj/item/rig_module/device/rcd name = "RCD mount" desc = "A cell-powered rapid construction device for a hardsuit." + icon_state = "rcd" interface_name = "mounted RCD" interface_desc = "A device for building or removing walls. Cell-powered." usable = 1 @@ -105,9 +111,12 @@ device.afterattack(target,holder.wearer,1) return 1 + + /obj/item/rig_module/chem_dispenser name = "mounted chemical dispenser" desc = "A complex web of tubing and needles suitable for hardsuit use." + icon_state = "injector" usable = 1 selectable = 0 toggleable = 0 @@ -223,6 +232,19 @@ /obj/item/rig_module/chem_dispenser/combat + name = "combat chemical injector" + desc = "A complex web of tubing and needles suitable for hardsuit use." + + charges = list( + list("synaptizine", "synaptizine", 0, 30), + list("hyperzine", "hyperzine", 0, 30), + list("oxycodone", "oxycodone", 0, 30), + list("nutrients", "nutriment", 0, 80), + ) + + interface_name = "combat chem dispenser" + interface_desc = "Dispenses loaded chemicals directly into the bloodstream." + /obj/item/rig_module/chem_dispenser/injector @@ -239,6 +261,7 @@ name = "hardsuit voice synthesiser" desc = "A speaker box and sound processor." + icon_state = "megaphone" usable = 1 selectable = 0 toggleable = 0 @@ -280,7 +303,7 @@ voice_holder.active = 0 usr << "You disable the speech synthesiser." if("Set Name") - var/raw_choice = sanitize(input(usr, "Please enter a new name.") as text|null) + var/raw_choice = sanitize(input(usr, "Please enter a new name.") as text|null, MAX_NAME_LEN) if(!raw_choice) return 0 voice_holder.voice = raw_choice @@ -291,6 +314,7 @@ name = "hardsuit maneuvering jets" desc = "A compact gas thruster system for a hardsuit." + icon_state = "thrusters" usable = 1 toggleable = 1 selectable = 0 diff --git a/code/modules/clothing/spacesuits/rig/modules/vision.dm b/code/modules/clothing/spacesuits/rig/modules/vision.dm index ec37b58f05..aa106eda02 100644 --- a/code/modules/clothing/spacesuits/rig/modules/vision.dm +++ b/code/modules/clothing/spacesuits/rig/modules/vision.dm @@ -1,8 +1,12 @@ /* * Contains * /obj/item/rig_module/vision + * /obj/item/rig_module/vision/multi * /obj/item/rig_module/vision/meson * /obj/item/rig_module/vision/thermal + * /obj/item/rig_module/vision/nvg + * /obj/item/rig_module/vision/medhud + * /obj/item/rig_module/vision/sechud */ /datum/rig_vision @@ -24,10 +28,21 @@ /datum/rig_vision/meson/New() glasses = new /obj/item/clothing/glasses/meson +/datum/rig_vision/sechud + mode = "security HUD" +/datum/rig_vision/sechud/New() + glasses = new /obj/item/clothing/glasses/hud/security + +/datum/rig_vision/medhud + mode = "medical HUD" +/datum/rig_vision/medhud/New() + glasses = new /obj/item/clothing/glasses/hud/health + /obj/item/rig_module/vision name = "hardsuit visor" desc = "A layered, translucent visor system for a hardsuit." + icon_state = "optics" interface_name = "optical scanners" interface_desc = "An integrated multi-mode vision system." @@ -49,10 +64,27 @@ var/vision_index +/obj/item/rig_module/vision/multi + + name = "hardsuit optical package" + desc = "A complete visor system of optical scanners and vision modes." + icon_state = "fulloptics" + + + interface_name = "multi optical visor" + interface_desc = "An integrated multi-mode vision system." + + vision_modes = list(/datum/rig_vision/meson, + /datum/rig_vision/nvg, + /datum/rig_vision/thermal, + /datum/rig_vision/sechud, + /datum/rig_vision/medhud) + /obj/item/rig_module/vision/meson name = "hardsuit meson scanner" desc = "A layered, translucent visor system for a hardsuit." + icon_state = "meson" usable = 0 @@ -65,6 +97,7 @@ name = "hardsuit thermal scanner" desc = "A layered, translucent visor system for a hardsuit." + icon_state = "thermal" usable = 0 @@ -73,6 +106,46 @@ vision_modes = list(/datum/rig_vision/thermal) +/obj/item/rig_module/vision/nvg + + name = "hardsuit night vision interface" + desc = "A multi input night vision system for a hardsuit." + icon_state = "night" + + usable = 0 + + interface_name = "night vision interface" + interface_desc = "An integrated night vision system." + + vision_modes = list(/datum/rig_vision/nvg) + +/obj/item/rig_module/vision/sechud + + name = "hardsuit security hud" + desc = "A simple tactical information system for a hardsuit." + icon_state = "securityhud" + + usable = 0 + + interface_name = "security HUD" + interface_desc = "An integrated security heads up display." + + vision_modes = list(/datum/rig_vision/sechud) + +/obj/item/rig_module/vision/medhud + + name = "hardsuit medical hud" + desc = "A simple medical status indicator for a hardsuit." + icon_state = "healthhud" + + usable = 0 + + interface_name = "medical HUD" + interface_desc = "An integrated medical heads up display." + + vision_modes = list(/datum/rig_vision/medhud) + + // There should only ever be one vision module installed in a suit. /obj/item/rig_module/vision/installed() ..() diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm index 4c8da1665a..df610a8d4d 100644 --- a/code/modules/clothing/spacesuits/rig/rig.dm +++ b/code/modules/clothing/spacesuits/rig/rig.dm @@ -459,7 +459,7 @@ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if (!ui) - ui = new(user, src, ui_key, ((src.loc != user) ? ai_interface_path : interface_path), interface_title, 480, 550) + ui = new(user, src, ui_key, ((src.loc != user) ? ai_interface_path : interface_path), interface_title, 480, 550, data["ai"] ? contained_state : inventory_state) ui.set_initial_data(data) ui.open() ui.set_auto_update(1) @@ -631,8 +631,9 @@ use_obj.loc = src else if (deploy_mode != ONLY_RETRACT) - if(check_slot && check_slot != use_obj) - H << "You are unable to deploy \the [piece] as \the [check_slot] [check_slot.gender == PLURAL ? "are" : "is"] in the way." + if(check_slot) + if(check_slot != use_obj) + H << "You are unable to deploy \the [piece] as \the [check_slot] [check_slot.gender == PLURAL ? "are" : "is"] in the way." return else use_obj.loc = H diff --git a/code/modules/clothing/spacesuits/rig/suits/combat.dm b/code/modules/clothing/spacesuits/rig/suits/combat.dm index 9be2576838..3965d57d4a 100644 --- a/code/modules/clothing/spacesuits/rig/suits/combat.dm +++ b/code/modules/clothing/spacesuits/rig/suits/combat.dm @@ -8,11 +8,16 @@ suit_type = "combat hardsuit" armor = list(melee = 80, bullet = 65, laser = 50, energy = 15, bomb = 80, bio = 100, rad = 60) slowdown = 1 + offline_slowdown = 3 offline_vision_restriction = 1 helm_type = /obj/item/clothing/head/helmet/space/rig/combat allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton) + +/obj/item/weapon/rig/combat/equipped + + initial_modules = list( /obj/item/rig_module/mounted, /obj/item/rig_module/vision/thermal, diff --git a/code/modules/clothing/spacesuits/rig/suits/ert.dm b/code/modules/clothing/spacesuits/rig/suits/ert.dm index feec1f5810..70c21d5108 100644 --- a/code/modules/clothing/spacesuits/rig/suits/ert.dm +++ b/code/modules/clothing/spacesuits/rig/suits/ert.dm @@ -1,6 +1,6 @@ /obj/item/clothing/head/helmet/space/rig/ert light_overlay = "helmet_light_dual" - camera_networks = list("ERT","SS13") + camera_networks = list("ERT") /obj/item/weapon/rig/ert name = "ERT-C hardsuit control module" @@ -12,11 +12,11 @@ req_access = list(access_cent_specops) - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 60) + armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100) allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/crowbar, \ /obj/item/weapon/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/wirecutters, /obj/item/weapon/wrench, /obj/item/device/multitool, \ - /obj/item/device/radio, /obj/item/device/analyzer, /obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, \ - /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, /obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller) + /obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \ + /obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller) initial_modules = list( /obj/item/rig_module/ai_container, @@ -29,7 +29,6 @@ desc = "A suit worn by the engineering division of a NanoTrasen Emergency Response Team. Has orange highlights. Armoured and space ready." suit_type = "ERT engineer" icon_state = "ert_engineer_rig" - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100) glove_type = /obj/item/clothing/gloves/rig/ert_engineer @@ -68,4 +67,23 @@ /obj/item/rig_module/maneuvering_jets, /obj/item/rig_module/grenade_launcher, /obj/item/rig_module/mounted/egun, + ) + +/obj/item/weapon/rig/ert/assetprotection + name = "Heavy Asset Protection suit control module" + desc = "A heavy suit worn by the highest level of Nanotrasen Asset Protection, don't mess with the person wearing this. Armoured and space ready." + suit_type = "heavy asset protection" + icon_state = "asset_protection_rig" + armor = list(melee = 60, bullet = 50, laser = 50,energy = 40, bomb = 40, bio = 100, rad = 100) + + initial_modules = list( + /obj/item/rig_module/ai_container, + /obj/item/rig_module/maneuvering_jets, + /obj/item/rig_module/grenade_launcher, + /obj/item/rig_module/vision/multi, + /obj/item/rig_module/mounted/egun, + /obj/item/rig_module/chem_dispenser/injector, + /obj/item/rig_module/device/plasmacutter, + /obj/item/rig_module/device/rcd, + /obj/item/rig_module/datajack ) \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig/suits/merc.dm b/code/modules/clothing/spacesuits/rig/suits/merc.dm index 8e7b70d5f2..22add92014 100644 --- a/code/modules/clothing/spacesuits/rig/suits/merc.dm +++ b/code/modules/clothing/spacesuits/rig/suits/merc.dm @@ -9,6 +9,7 @@ suit_type = "crimson hardsuit" armor = list(melee = 80, bullet = 65, laser = 50, energy = 15, bomb = 80, bio = 100, rad = 60) slowdown = 1 + offline_slowdown = 3 offline_vision_restriction = 1 helm_type = /obj/item/clothing/head/helmet/space/rig/merc diff --git a/code/modules/clothing/spacesuits/rig/suits/station.dm b/code/modules/clothing/spacesuits/rig/suits/station.dm index 2723a57360..5ba33b2fc1 100644 --- a/code/modules/clothing/spacesuits/rig/suits/station.dm +++ b/code/modules/clothing/spacesuits/rig/suits/station.dm @@ -1,19 +1,45 @@ +/obj/item/clothing/head/helmet/space/rig/industrial + camera_networks = list("Mine") + +/obj/item/clothing/head/helmet/space/rig/ce + camera_networks = list("Engineering") + +/obj/item/clothing/head/helmet/space/rig/eva + light_overlay = "helmet_light_dual" + camera_networks = list("Engineering") + +/obj/item/clothing/head/helmet/space/rig/hazmat + light_overlay = "hardhat_light" + camera_networks = list("Research") + +/obj/item/clothing/head/helmet/space/rig/medical + camera_networks = list("Medbay") + +/obj/item/clothing/head/helmet/space/rig/hazard + light_overlay = "helmet_light_dual" + camera_networks = list("Security") + /obj/item/weapon/rig/industrial name = "industrial suit control module" suit_type = "industrial hardsuit" desc = "A heavy, powerful rig used by construction crews and mining corporations." icon_state = "engineering_rig" - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) + armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 50) slowdown = 3 offline_slowdown = 10 offline_vision_restriction = 2 emp_protection = -20 + helm_type = /obj/item/clothing/head/helmet/space/rig/industrial + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) req_access = list() req_one_access = list() + +/obj/item/weapon/rig/industrial/equipped + initial_modules = list( /obj/item/rig_module/device/plasmacutter, /obj/item/rig_module/device/drill, @@ -22,6 +48,32 @@ /obj/item/rig_module/vision/meson ) +/obj/item/weapon/rig/eva + name = "EVA suit control module" + suit_type = "EVA hardsuit" + desc = "A light rig for repairs and maintenance to the outside of habitats and vessels." + icon_state = "eva_rig" + armor = list(melee = 30, bullet = 10, laser = 20,energy = 25, bomb = 20, bio = 100, rad = 100) + slowdown = 0 + offline_slowdown = 1 + offline_vision_restriction = 1 + + helm_type = /obj/item/clothing/head/helmet/space/rig/eva + + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/toolbox,/obj/item/weapon/storage/briefcase/inflatable,/obj/item/device/t_scanner,/obj/item/weapon/rcd) + + req_access = list() + req_one_access = list() + +/obj/item/weapon/rig/eva/equipped + + initial_modules = list( + /obj/item/rig_module/device/plasmacutter, + /obj/item/rig_module/maneuvering_jets, + /obj/item/rig_module/device/rcd, + /obj/item/rig_module/vision/meson + ) + //Chief Engineer's rig. This is sort of a halfway point between the old hardsuits (voidsuits) and the rig class. /obj/item/weapon/rig/ce @@ -29,13 +81,24 @@ suit_type = "advanced voidsuit" desc = "An advanced voidsuit that protects against hazardous, low pressure environments. Shines with a high polish." icon_state = "ce_rig" - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) + armor = list(melee = 40, bullet = 10, laser = 30,energy = 25, bomb = 40, bio = 100, rad = 100) slowdown = 0 offline_slowdown = 0 offline_vision_restriction = 0 + helm_type = /obj/item/clothing/head/helmet/space/rig/ce + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) + + req_access = list() + req_one_access = list() + + boot_type = null + glove_type = null + +/obj/item/weapon/rig/ce/equipped + req_access = list(access_ce) initial_modules = list( @@ -55,14 +118,21 @@ suit_type = "hazmat hardsuit" desc = "An Anomalous Material Interaction hardsuit that protects against the strangest energies the universe can throw at it." icon_state = "science_rig" - armor = list(melee = 15, bullet = 15, laser = 80, energy = 80, bomb = 60, bio = 100, rad = 100) + armor = list(melee = 45, bullet = 5, laser = 45, energy = 80, bomb = 60, bio = 100, rad = 100) slowdown = 1 offline_vision_restriction = 1 + helm_type = /obj/item/clothing/head/helmet/space/rig/hazmat + helm_type = /obj/item/clothing/head/helmet/space/rig/ert allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/box/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils) + req_access = list() + req_one_access = list() + +/obj/item/weapon/rig/hazmat/equipped + req_access = list(access_rd) initial_modules = list( @@ -81,30 +151,45 @@ slowdown = 1 offline_vision_restriction = 1 + helm_type = /obj/item/clothing/head/helmet/space/rig/medical + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller ) req_access = list() req_one_access = list() +/obj/item/weapon/rig/medical/equipped + initial_modules = list( /obj/item/rig_module/chem_dispenser/injector, /obj/item/rig_module/maneuvering_jets, - /obj/item/rig_module/device/healthscanner + /obj/item/rig_module/device/healthscanner, + /obj/item/rig_module/vision/medhud ) /obj/item/weapon/rig/hazard name = "hazard hardsuit control module" suit_type = "hazard hardsuit" - desc = "A Nanotrasen security hardsuit designed for prolonged EVA in dangerous environments. The name HARPER is printed on the control unit." + desc = "A Nanotrasen security hardsuit designed for prolonged EVA in dangerous environments." icon_state = "hazard_rig" - armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10) + armor = list(melee = 60, bullet = 40, laser = 30, energy = 15, bomb = 60, bio = 100, rad = 30) slowdown = 1 + offline_slowdown = 3 offline_vision_restriction = 1 - helm_type = /obj/item/clothing/head/helmet/space/rig/ert + helm_type = /obj/item/clothing/head/helmet/space/rig/hazard allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton) req_access = list() req_one_access = list() + +/obj/item/weapon/rig/hazard/equipped + + initial_modules = list( + /obj/item/rig_module/vision/sechud, + /obj/item/rig_module/maneuvering_jets, + /obj/item/rig_module/grenade_launcher, + /obj/item/rig_module/mounted/taser + ) \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/void/void.dm b/code/modules/clothing/spacesuits/void/void.dm index 68a619ba28..235f78783b 100644 --- a/code/modules/clothing/spacesuits/void/void.dm +++ b/code/modules/clothing/spacesuits/void/void.dm @@ -55,6 +55,7 @@ //Inbuilt devices. var/obj/item/clothing/shoes/magboots/boots = null // Deployable boots, if any. var/obj/item/clothing/head/helmet/helmet = null // Deployable helmet, if any. + var/obj/item/weapon/tank/tank = null // Deployable tank, if any. /obj/item/clothing/suit/space/void/refit_for_species(var/target_species) ..() @@ -87,6 +88,13 @@ M << "Your suit's boots deploy with a hiss." boots.canremove = 0 + if(tank) + if(H.s_store) //In case someone finds a way. + M << "Alarmingly, the valve on your suit's installed tank fails to engage." + else if (H.equip_to_slot_if_possible(tank, slot_s_store)) + M << "The valve on your suit's installed tank safely engages." + tank.canremove = 0 + /obj/item/clothing/suit/space/void/dropped() ..() @@ -107,6 +115,10 @@ boots.canremove = 1 H.drop_from_inventory(boots) boots.loc = src + + if(tank) + tank.canremove = 1 + tank.loc = src /obj/item/clothing/suit/space/void/verb/toggle_helmet() @@ -127,7 +139,7 @@ if(H.wear_suit != src) return if(H.head == helmet) - H << "\blue You retract your suit helmet." + H << "You retract your suit helmet." helmet.canremove = 1 H.drop_from_inventory(helmet) helmet.loc = src @@ -138,9 +150,32 @@ if(H.equip_to_slot_if_possible(helmet, slot_head)) helmet.pickup(H) helmet.canremove = 0 - H << "You deploy your suit helmet, sealing you off from the world." + H << "You deploy your suit helmet, sealing you off from the world." helmet.update_light(H) +/obj/item/clothing/suit/space/void/verb/eject_tank() + + set name = "Eject Tank" + set category = "Object" + set src in usr + + if(!istype(src.loc,/mob/living)) return + + if(!tank) + usr << "There is no tank inserted." + return + + var/mob/living/carbon/human/H = usr + + if(!istype(H)) return + if(H.stat) return + if(H.wear_suit != src) return + + H << "You press the emergency release, ejecting \the [tank] from your suit." + tank.canremove = 1 + H.drop_from_inventory(tank) + src.tank = null + /obj/item/clothing/suit/space/void/attackby(obj/item/W as obj, mob/user as mob) if(!istype(user,/mob/living)) return @@ -150,7 +185,11 @@ return if(istype(W,/obj/item/weapon/screwdriver)) - if(helmet) + if(tank) + user << "You pop \the [tank] out of \the [src]'s storage compartment." + tank.loc = get_turf(src) + src.tank = null + else if(helmet) user << "You detatch \the [helmet] from \the [src]'s helmet mount." helmet.loc = get_turf(src) src.helmet = null @@ -179,5 +218,16 @@ W.loc = src boots = W return + else if(istype(W,/obj/item/weapon/tank)) + if(tank) + user << "\The [src] already has an airtank installed." + else if(istype(W,/obj/item/weapon/tank/phoron)) + user << "\The [W] cannot be inserted into \the [src]'s storage compartment." + else + user << "You insert \the [W] into \the [src]'s storage compartment." + user.drop_item() + W.loc = src + tank = W + return ..() \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/void/wizard.dm b/code/modules/clothing/spacesuits/void/wizard.dm index bddf9f7f2e..56863356f4 100644 --- a/code/modules/clothing/spacesuits/void/wizard.dm +++ b/code/modules/clothing/spacesuits/void/wizard.dm @@ -10,6 +10,7 @@ siemens_coefficient = 0.7 sprite_sheets_refit = null sprite_sheets_obj = null + wizard_garb = 1 /obj/item/clothing/suit/space/void/wizard icon_state = "rig-wiz" @@ -22,4 +23,5 @@ armor = list(melee = 40, bullet = 20, laser = 20,energy = 20, bomb = 35, bio = 100, rad = 60) siemens_coefficient = 0.7 sprite_sheets_refit = null - sprite_sheets_obj = null \ No newline at end of file + sprite_sheets_obj = null + wizard_garb = 1 diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm index 03240b2f3c..69e51093f9 100644 --- a/code/modules/clothing/suits/wiz_robe.dm +++ b/code/modules/clothing/suits/wiz_robe.dm @@ -5,6 +5,7 @@ //Not given any special protective value since the magic robes are full-body protection --NEO siemens_coefficient = 0.8 body_parts_covered = 0 + wizard_garb = 1 /obj/item/clothing/head/wizard/red name = "red wizard hat" @@ -55,6 +56,7 @@ allowed = list(/obj/item/weapon/teleportation_scroll) flags_inv = HIDEJUMPSUIT siemens_coefficient = 0.8 + wizard_garb = 1 /obj/item/clothing/suit/wizrobe/red name = "red wizard robe" diff --git a/code/modules/economy/EFTPOS.dm b/code/modules/economy/EFTPOS.dm index c2561423f4..eed1e40ab2 100644 --- a/code/modules/economy/EFTPOS.dm +++ b/code/modules/economy/EFTPOS.dm @@ -1,5 +1,5 @@ /obj/item/device/eftpos - name = "EFTPOS scanner" + name = "\improper EFTPOS scanner" desc = "Swipe your ID card to make purchases electronically." icon = 'icons/obj/device.dmi' icon_state = "eftpos" @@ -110,11 +110,13 @@ else user << browse(null,"window=eftpos") -/obj/item/device/eftpos/attackby(O as obj, user as mob) - if(istype(O, /obj/item/weapon/card)) +/obj/item/device/eftpos/attackby(obj/item/O as obj, user as mob) + + var/obj/item/weapon/card/id/I = O.GetID() + + if(I) if(linked_account) - var/obj/item/weapon/card/I = O - scan_card(I) + scan_card(I, O) else usr << "\icon[src]Unable to connect to linked account." else if (istype(O, /obj/item/weapon/spacecash/ewallet)) @@ -124,7 +126,7 @@ if(transaction_locked && !transaction_paid) if(transaction_amount <= E.worth) playsound(src, 'sound/machines/chime.ogg', 50, 1) - src.visible_message("\icon[src] The [src] chimes.") + src.visible_message("\icon[src] \The [src] chimes.") transaction_paid = 1 //transfer the money @@ -141,7 +143,7 @@ T.time = worldtime2text() linked_account.transaction_log.Add(T) else - usr << "\icon[src]The charge card doesn't have that much money!" + usr << "\icon[src]\The [O] doesn't have that much money!" else usr << "\icon[src]Connected account has been suspended." else @@ -167,7 +169,7 @@ if("change_id") var/attempt_code = text2num(input("Re-enter the current EFTPOS access code", "Confirm EFTPOS code")) if(attempt_code == access_code) - eftpos_name = sanitize(input("Enter a new terminal ID for this device", "Enter new EFTPOS ID")) + " EFTPOS scanner" + eftpos_name = sanitize(input("Enter a new terminal ID for this device", "Enter new EFTPOS ID"), MAX_NAME_LEN) + " EFTPOS scanner" print_reference() else usr << "\icon[src]Incorrect code entered." @@ -225,10 +227,13 @@ src.attack_self(usr) -/obj/item/device/eftpos/proc/scan_card(var/obj/item/weapon/card/I) +/obj/item/device/eftpos/proc/scan_card(var/obj/item/weapon/card/I, var/obj/item/ID_container) if (istype(I, /obj/item/weapon/card/id)) var/obj/item/weapon/card/id/C = I - visible_message("[usr] swipes a card through [src].") + if(I==ID_container || ID_container == null) + usr.visible_message("\The [usr] swipes a card through \the [src].") + else + usr.visible_message("\The [usr] swipes \the [ID_container] through \the [src].") if(transaction_locked && !transaction_paid) if(linked_account) if(!linked_account.suspended) @@ -242,7 +247,7 @@ if(!D.suspended) if(transaction_amount <= D.money) playsound(src, 'sound/machines/chime.ogg', 50, 1) - src.visible_message("\icon[src] The [src] chimes.") + src.visible_message("\icon[src] \The [src] chimes.") transaction_paid = 1 //transfer the money @@ -283,13 +288,13 @@ else if (istype(I, /obj/item/weapon/card/emag)) if(transaction_locked) if(transaction_paid) - usr << "\icon[src]You stealthily swipe [I] through [src]." + usr << "\icon[src]You stealthily swipe \the [I] through \the [src]." transaction_locked = 0 transaction_paid = 0 else - visible_message("[usr] swipes a card through [src].") + usr.visible_message("\The [usr] swipes a card through \the [src].") playsound(src, 'sound/machines/chime.ogg', 50, 1) - src.visible_message("\icon[src] The [src] chimes.") + src.visible_message("\icon[src] \The [src] chimes.") transaction_paid = 1 else ..() diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index 9ca784070d..8440b9163e 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -13,7 +13,8 @@ /obj/item/weapon/reagent_containers/food/snacks/grown/New(newloc,planttype) ..() - + if(!dried_type) + dried_type = type src.pixel_x = rand(-5.0, 5) src.pixel_y = rand(-5.0, 5) @@ -354,9 +355,8 @@ seed.do_sting(H,src,pick("r_hand","l_hand")) /obj/item/weapon/reagent_containers/food/snacks/grown/dropped(mob/user) - if(!..() || !seed) - return - if(seed.get_trait(TRAIT_BIOLUM)) + ..() + if(seed && seed.get_trait(TRAIT_BIOLUM)) user.SetLuminosity(user.luminosity - seed.get_trait(TRAIT_BIOLUM)) SetLuminosity(seed.get_trait(TRAIT_BIOLUM)) diff --git a/code/modules/hydroponics/seed_mobs.dm b/code/modules/hydroponics/seed_mobs.dm index d31f184380..3e0e8994c2 100644 --- a/code/modules/hydroponics/seed_mobs.dm +++ b/code/modules/hydroponics/seed_mobs.dm @@ -73,8 +73,7 @@ host << "You are [host], one of a race of drifting interstellar plantlike creatures that sometimes share their seeds with human traders." host << "Too much darkness will send you into shock and starve you, but light will help you heal." - var/newname = input(host,"Enter a name, or leave blank for the default name.", "Name change","") as text - newname = sanitize(newname) + var/newname = sanitizeSafe(input(host,"Enter a name, or leave blank for the default name.", "Name change","") as text, MAX_NAME_LEN) if (newname != "") host.real_name = newname host.name = host.real_name \ No newline at end of file diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm index 279be15775..192efd5ecf 100644 --- a/code/modules/library/lib_items.dm +++ b/code/modules/library/lib_items.dm @@ -31,7 +31,7 @@ O.loc = src update_icon() else if(istype(O, /obj/item/weapon/pen)) - var/newname = sanitizeSafe(input("What would you like to title this bookshelf?"), MAX_MESSAGE_LEN) + var/newname = sanitizeSafe(input("What would you like to title this bookshelf?"), MAX_NAME_LEN) if(!newname) return else diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index 698815d0a9..f616d57ac4 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -62,7 +62,7 @@ matter = list("metal" = 3750) var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO origin_tech = "materials=1;engineering=1" - attack_verb = list("hit", "pierced", "sliced", "attacked", "drilled") + attack_verb = list("hit", "pierced", "sliced", "attacked") var/drill_sound = 'sound/weapons/Genhit.ogg' var/drill_verb = "drilling" sharp = 1 @@ -107,6 +107,7 @@ digspeed = 20 origin_tech = "materials=4" desc = "This makes no metallurgic sense." + drill_verb = "picking" /obj/item/weapon/pickaxe/plasmacutter name = "plasma cutter" @@ -127,7 +128,8 @@ item_state = "dpickaxe" digspeed = 10 origin_tech = "materials=6;engineering=4" - desc = "A pickaxe with a diamond pick head, this is just like minecraft." + desc = "A pickaxe with a diamond pick head." + drill_verb = "picking" /obj/item/weapon/pickaxe/diamonddrill //When people ask about the badass leader of the mining tools, they are talking about ME! name = "diamond mining drill" diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index be9f1615e0..6f7d99c616 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -18,7 +18,7 @@ /mob/dead/observer/emote(var/act, var/type, var/message) - message = sanitize(message) + //message = sanitize(message) - already sanitized in verb/me_verb() if(!message) return diff --git a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm b/code/modules/mob/freelook/ai/cameranet.dm similarity index 93% rename from code/modules/mob/living/silicon/ai/freelook/cameranet.dm rename to code/modules/mob/freelook/ai/cameranet.dm index d2d042c778..2fb3c4b5ce 100644 --- a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm +++ b/code/modules/mob/freelook/ai/cameranet.dm @@ -2,8 +2,6 @@ // // The datum containing all the chunks. -var/datum/visualnet/camera/cameranet = new() - /datum/visualnet/camera // The cameras on the map, no matter if they work or not. Updated in obj/machinery/camera.dm by New() and Del(). var/list/cameras = list() diff --git a/code/modules/mob/living/silicon/ai/freelook/chunk.dm b/code/modules/mob/freelook/ai/chunk.dm similarity index 100% rename from code/modules/mob/living/silicon/ai/freelook/chunk.dm rename to code/modules/mob/freelook/ai/chunk.dm diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/freelook/ai/eye.dm similarity index 90% rename from code/modules/mob/living/silicon/ai/freelook/eye.dm rename to code/modules/mob/freelook/ai/eye.dm index 8bc60b819d..a0df415c03 100644 --- a/code/modules/mob/living/silicon/ai/freelook/eye.dm +++ b/code/modules/mob/freelook/ai/eye.dm @@ -36,11 +36,13 @@ eyeobj.owner = src eyeobj.name = "[src.name] (AI Eye)" // Give it a name spawn(5) - eyeobj.loc = src.loc + if(eyeobj) + eyeobj.loc = src.loc /mob/living/silicon/ai/Del() - eyeobj.owner = null - del(eyeobj) // No AI, no Eye + if(eyeobj) + eyeobj.owner = null + del(eyeobj) // No AI, no Eye ..() /atom/proc/move_camera_by_click() diff --git a/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm b/code/modules/mob/freelook/ai/update_triggers.dm similarity index 100% rename from code/modules/mob/living/silicon/ai/freelook/update_triggers.dm rename to code/modules/mob/freelook/ai/update_triggers.dm diff --git a/code/modules/mob/freelook/chunk.dm b/code/modules/mob/freelook/chunk.dm index 8c6c7d043a..9b6b562df3 100644 --- a/code/modules/mob/freelook/chunk.dm +++ b/code/modules/mob/freelook/chunk.dm @@ -101,7 +101,7 @@ var/turf/t = turf if(obscuredTurfs[t]) if(!t.obfuscations[obfuscation.type]) - t.obfuscations[obfuscation.type] = image(obfuscation.icon, t, obfuscation.icon_state, 15) + t.obfuscations[obfuscation.type] = image(obfuscation.icon, t, obfuscation.icon_state, OBFUSCATION_LAYER) obscured += t.obfuscations[obfuscation.type] for(var/eye in seenby) @@ -140,7 +140,7 @@ for(var/turf in obscuredTurfs) var/turf/t = turf if(!t.obfuscations[obfuscation.type]) - t.obfuscations[obfuscation.type] = image(obfuscation.icon, t, obfuscation.icon_state, 15) + t.obfuscations[obfuscation.type] = image(obfuscation.icon, t, obfuscation.icon_state, OBFUSCATION_LAYER) obscured += t.obfuscations[obfuscation.type] #undef UPDATE_BUFFER diff --git a/code/modules/mob/freelook/eye.dm b/code/modules/mob/freelook/eye.dm index 70ae8cb700..a9fefbc5bd 100644 --- a/code/modules/mob/freelook/eye.dm +++ b/code/modules/mob/freelook/eye.dm @@ -12,6 +12,7 @@ var/sprint = 10 var/cooldown = 0 var/acceleration = 1 + var/owner_follows_eye = 0 see_in_dark = 7 status_flags = GODMODE @@ -35,12 +36,14 @@ mob/eye/Del() ghost_darkness_images -= ghostimage ghost_sightless_images -= ghostimage del(ghostimage) - ghostimage = null; + ghostimage = null updateallghostimages() ..() // Movement code. Returns 0 to stop air movement from moving it. -/mob/eye/Move() +/mob/eye/Move(n, direct) + if(owner == src) + EyeMove(n, direct) return 0 /mob/eye/examinate() @@ -60,15 +63,35 @@ mob/eye/Del() /mob/eye/proc/setLoc(var/T) if(owner) T = get_turf(T) - loc = T + if(T != loc) + loc = T - if(owner.client) - owner.client.eye = src + if(owner.client) + owner.client.eye = src - visualnet.visibility(src) - return 1 + if(owner_follows_eye) + visualnet.updateVisibility(owner, 0) + owner.loc = loc + visualnet.updateVisibility(owner, 0) + + visualnet.visibility(src) + return 1 return 0 +/mob/eye/proc/getLoc() + if(owner) + if(!isturf(owner.loc) || !owner.client) + return + return loc +/mob + var/mob/eye/eyeobj + +/mob/proc/EyeMove(n, direct) + if(!eyeobj) + return + + return eyeobj.EyeMove(n, direct) + /mob/eye/EyeMove(n, direct) var/initial = initial(sprint) var/max_sprint = 50 @@ -86,18 +109,3 @@ mob/eye/Del() sprint = min(sprint + 0.5, max_sprint) else sprint = initial - -/mob/eye/proc/getLoc() - if(owner) - if(!isturf(owner.loc) || !owner.client) - return - return loc - -/mob - var/mob/eye/eyeobj - -/mob/proc/EyeMove(n, direct) - if(!eyeobj) - return - - return eyeobj.EyeMove(n, direct) diff --git a/code/modules/mob/freelook/life.dm b/code/modules/mob/freelook/life.dm new file mode 100644 index 0000000000..1d1248e872 --- /dev/null +++ b/code/modules/mob/freelook/life.dm @@ -0,0 +1,7 @@ +/mob/eye/Life() + ..() + // If we lost our client, reset the list of visible chunks so they update properly on return + if(owner == src && !client) + visibleChunks.Cut() + /*else if(owner && !owner.client) + visibleChunks.Cut()*/ diff --git a/code/modules/mob/freelook/mask/chunk.dm b/code/modules/mob/freelook/mask/chunk.dm new file mode 100644 index 0000000000..b0973951cc --- /dev/null +++ b/code/modules/mob/freelook/mask/chunk.dm @@ -0,0 +1,39 @@ +// CULT CHUNK +// +// A 16x16 grid of the map with a list of turfs that can be seen, are visible and are dimmed. +// Allows the Eye to stream these chunks and know what it can and cannot see. + +/datum/obfuscation/cult + icon_state = "white" + +/datum/chunk/cult + obfuscation = new /datum/obfuscation/cult() + +/datum/chunk/cult/acquireVisibleTurfs(var/list/visible) + for(var/mob/living/L in living_mob_list) + for(var/turf/t in L.seen_turfs()) + visible[t] = t + +/mob/living/proc/seen_turfs() + return seen_turfs_in_range(src, 3) + +/mob/living/carbon/human/seen_turfs() + /*if(src.isSynthetic()) + return list()*/ + + if(mind in cult.current_antagonists) + return seen_turfs_in_range(src, client ? client.view : 7) + return ..() + +/mob/living/silicon/seen_turfs() + return list() + +/mob/living/simple_animal/seen_turfs() + return seen_turfs_in_range(src, 1) + +/mob/living/simple_animal/shade/narsie/seen_turfs() + return view(2, src) + +/proc/seen_turfs_in_range(var/source, var/range) + var/turf/pos = get_turf(source) + return hear(range, pos) diff --git a/code/modules/mob/freelook/mask/cultnet.dm b/code/modules/mob/freelook/mask/cultnet.dm new file mode 100644 index 0000000000..4e4e01b847 --- /dev/null +++ b/code/modules/mob/freelook/mask/cultnet.dm @@ -0,0 +1,15 @@ +// CULT NET +// +// The datum containing all the chunks. + +/datum/visualnet/cult + chunk_type = /datum/chunk/cult + +/datum/visualnet/cult/proc/provides_vision(var/mob/living/L) + return L.provides_cult_vision() + +/mob/living/proc/provides_cult_vision() + return 1 + +/mob/living/silicon/provides_cult_vision() + return 0 diff --git a/code/modules/mob/freelook/mask/eye.dm b/code/modules/mob/freelook/mask/eye.dm new file mode 100644 index 0000000000..a0a9960322 --- /dev/null +++ b/code/modules/mob/freelook/mask/eye.dm @@ -0,0 +1,13 @@ +// MASK EYE +// +// A mob that a cultists controls to look around the station with. +// It streams chunks as it moves around, which will show it what the cultist can and cannot see. + +/mob/eye/maskEye + name = "Eye of Nar-Sie" + acceleration = 0 + owner_follows_eye = 1 + +/mob/eye/maskEye/New() + ..() + visualnet = cultnet diff --git a/code/modules/mob/freelook/mask/update_triggers.dm b/code/modules/mob/freelook/mask/update_triggers.dm new file mode 100644 index 0000000000..a02aa864a6 --- /dev/null +++ b/code/modules/mob/freelook/mask/update_triggers.dm @@ -0,0 +1,50 @@ +//UPDATE TRIGGERS, when the chunk (and the surrounding chunks) should update. + +#define CULT_UPDATE_BUFFER 30 + +/mob/living/var/updating_cult_vision = 0 + +/mob/living/Move() + var/oldLoc = src.loc + . = ..() + if(.) + if(cultnet.provides_vision(src)) + if(!updating_cult_vision) + updating_cult_vision = 1 + spawn(CULT_UPDATE_BUFFER) + if(oldLoc != src.loc) + cultnet.updateVisibility(oldLoc, 0) + cultnet.updateVisibility(loc, 0) + updating_cult_vision = 0 + +#undef CULT_UPDATE_BUFFER + +/mob/living/New() + ..() + cultnet.updateVisibility(src, 0) + +/mob/living/Del() + cultnet.updateVisibility(src, 0) + ..() + +/mob/living/rejuvenate() + var/was_dead = stat == DEAD + ..() + if(was_dead && stat != DEAD) + // Arise! + cultnet.updateVisibility(src, 0) + +/mob/living/death() + if(..()) + // If true, the mob went from living to dead (assuming everyone has been overriding as they should...) + cultnet.updateVisibility(src) + +/datum/antagonist/add_antagonist(var/datum/mind/player) + ..() + if(src == cult) + cultnet.updateVisibility(player.current, 0) + +/datum/antagonist/remove_antagonist(var/datum/mind/player, var/show_message, var/implanted) + ..() + if(src == cult) + cultnet.updateVisibility(player.current, 0) diff --git a/code/modules/mob/living/silicon/ai/freelook/read_me.dm b/code/modules/mob/freelook/read_me.dm similarity index 100% rename from code/modules/mob/living/silicon/ai/freelook/read_me.dm rename to code/modules/mob/freelook/read_me.dm diff --git a/code/modules/mob/freelook/visualnet.dm b/code/modules/mob/freelook/visualnet.dm index dedc23ab2d..161aeb92b8 100644 --- a/code/modules/mob/freelook/visualnet.dm +++ b/code/modules/mob/freelook/visualnet.dm @@ -2,8 +2,6 @@ // // The datum containing all the chunks. -var/global/list/visual_nets = new() - /datum/visualnet // The chunks of the map, mapping the areas that an object can see. var/list/chunks = list() diff --git a/code/modules/mob/language/language.dm b/code/modules/mob/language/language.dm index d2cb8a82ab..bf5b51a1b1 100644 --- a/code/modules/mob/language/language.dm +++ b/code/modules/mob/language/language.dm @@ -134,6 +134,12 @@ . = (L in languages) languages.Remove(L) +/mob/living/remove_language(rem_language) + var/datum/language/L = all_languages[rem_language] + if(default_language == L) + default_language = null + return ..() + // Can we speak this language, as opposed to just understanding it? /mob/proc/can_speak(datum/language/speaking) @@ -154,4 +160,32 @@ src << browse(dat, "window=checklanguage") return +/mob/living/check_languages() + var/dat = "Known Languages

      " + + if(default_language) + dat += "Current default language: [default_language] - reset

      " + + for(var/datum/language/L in languages) + if(!(L.flags & NONGLOBAL)) + if(L == default_language) + dat += "[L.name] (:[L.key]) - default - reset
      [L.desc]

      " + else + dat += "[L.name] (:[L.key]) - set default
      [L.desc]

      " + + src << browse(dat, "window=checklanguage") + +/mob/living/Topic(href, href_list) + if(href_list["default_lang"]) + if(href_list["default_lang"] == "reset") + set_default_language(null) + else + var/datum/language/L = all_languages[href_list["default_lang"]] + if(L) + set_default_language(L) + check_languages() + return 1 + else + return ..() + #undef SCRAMBLE_CACHE_LEN diff --git a/code/modules/mob/living/carbon/brain/say.dm b/code/modules/mob/living/carbon/brain/say.dm index d5ac4f756d..d933dc5d47 100644 --- a/code/modules/mob/living/carbon/brain/say.dm +++ b/code/modules/mob/living/carbon/brain/say.dm @@ -3,6 +3,8 @@ if (silent) return + message = sanitize(message) + if(!(container && istype(container, /obj/item/device/mmi))) return //No MMI, can't speak, bucko./N else diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index da10a9ea00..a3b46d6442 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -456,6 +456,9 @@ return 1 /mob/living/carbon/get_default_language() + if(default_language) + return default_language + if(!species) return null return species.default_language ? all_languages[species.default_language] : null diff --git a/code/modules/mob/living/carbon/human/appearance.dm b/code/modules/mob/living/carbon/human/appearance.dm index e2ef586f05..52ba116d43 100644 --- a/code/modules/mob/living/carbon/human/appearance.dm +++ b/code/modules/mob/living/carbon/human/appearance.dm @@ -1,7 +1,7 @@ -/mob/living/carbon/human/proc/change_appearance(var/flags = APPEARANCE_ALL_HAIR, var/location = src, var/mob/user = src, var/check_species_whitelist = 1, var/list/species_whitelist = list(), var/list/species_blacklist = list()) +/mob/living/carbon/human/proc/change_appearance(var/flags = APPEARANCE_ALL_HAIR, var/location = src, var/mob/user = src, var/check_species_whitelist = 1, var/list/species_whitelist = list(), var/list/species_blacklist = list(), var/datum/topic_state/state = default_state) var/obj/nano_module/appearance_changer/AC = new(location, src, check_species_whitelist, species_whitelist, species_blacklist) AC.flags = flags - AC.ui_interact(user) + AC.ui_interact(user, state = state) /mob/living/carbon/human/proc/change_species(var/new_species) if(!new_species) diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm index 338b265a4f..1a9ae03d51 100644 --- a/code/modules/mob/living/carbon/human/death.dm +++ b/code/modules/mob/living/carbon/human/death.dm @@ -74,7 +74,7 @@ mutations.Add(HUSK) status_flags |= DISFIGURED //makes them unknown without fucking up other stuff like admintools - update_body(0) + update_body(1) return /mob/living/carbon/human/proc/Drain() diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 1e693fd63f..d3a7f24b36 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -21,7 +21,10 @@ set_species() if(species) - name = species.get_random_name(gender) + real_name = species.get_random_name(gender) + name = real_name + if(mind) + mind.name = real_name var/datum/reagents/R = new/datum/reagents(1000) reagents = R @@ -863,11 +866,11 @@ var/list/creatures = list() for(var/mob/living/carbon/h in world) creatures += h - var/mob/target = input ("Who do you want to project your mind to ?") as null|anything in creatures + var/mob/target = input("Who do you want to project your mind to ?") as null|anything in creatures if (isnull(target)) return - var/say = input ("What do you wish to say") + var/say = sanitize(input("What do you wish to say")) if(mRemotetalk in target.mutations) target.show_message("\blue You hear [src.real_name]'s voice: [say]") else @@ -926,23 +929,12 @@ germ_level += n /mob/living/carbon/human/revive() - for (var/obj/item/organ/external/O in organs) - O.status &= ~ORGAN_BROKEN - O.status &= ~ORGAN_BLEEDING - O.status &= ~ORGAN_SPLINTED - O.status &= ~ORGAN_CUT_AWAY - O.status &= ~ORGAN_ATTACHABLE - O.wounds.Cut() - O.heal_damage(1000,1000,1,1) - - var/obj/item/organ/external/head/h = organs_by_name["head"] - h.disfigured = 0 if(species && !(species.flags & NO_BLOOD)) vessel.add_reagent("blood",560-vessel.total_volume) fixblood() - // Fix up any missing organs. + // Fix up all organs. // This will ignore any prosthetics in the prefs currently. species.create_organs(src) @@ -954,11 +946,9 @@ H.brainmob.mind.transfer_to(src) del(H) - for(var/obj/item/organ/I in internal_organs) - I.damage = 0 - for (var/datum/disease/virus in viruses) virus.cure() + for (var/ID in virus2) var/datum/disease2/disease/V = virus2[ID] V.cure(src) @@ -1368,4 +1358,4 @@ /mob/living/carbon/human/drop_from_inventory(var/obj/item/W, var/atom/Target = null) if(W in organs) return - ..() \ No newline at end of file + ..() diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index d822df8c79..b7cecf3d7e 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -100,9 +100,9 @@ var/hit_zone = H.zone_sel.selecting var/obj/item/organ/external/affecting = get_organ(hit_zone) - if(!affecting || affecting.status & ORGAN_DESTROYED) + if(!affecting || affecting.is_stump() || (affecting.status & ORGAN_DESTROYED)) M << "They are missing that limb!" - return + return 1 switch(src.a_intent) if(I_HELP) @@ -218,7 +218,7 @@ //See if they have any guns that might go off for(var/obj/item/weapon/gun/W in holding) - if(W && prob(holding[W])) + if(W && prob(holding[W])) var/list/turfs = list() for(var/turf/T in view()) turfs += T @@ -289,7 +289,7 @@ if(!target_zone) return null var/obj/item/organ/external/organ = get_organ(check_zone(target_zone)) - if(!organ || organ.is_dislocated() || organ.dislocated == -1) + if(!organ || (organ.dislocated == 2) || (organ.dislocated == -1)) return null var/dislocation_str if(prob(W.force)) diff --git a/code/modules/mob/living/carbon/human/human_organs.dm b/code/modules/mob/living/carbon/human/human_organs.dm index a2bd080f84..705879c633 100644 --- a/code/modules/mob/living/carbon/human/human_organs.dm +++ b/code/modules/mob/living/carbon/human/human_organs.dm @@ -1,7 +1,7 @@ /mob/living/carbon/human/proc/update_eyes() - if(internal_organs_by_name["eyes"]) - var/obj/item/organ/eyes/eyes = internal_organs_by_name["eyes"] - eyes.eye_colour = list(r_eyes,g_eyes,b_eyes) + var/obj/item/organ/eyes/eyes = internal_organs_by_name["eyes"] + if(eyes) + eyes.update_colour() regenerate_icons() /mob/living/carbon/var/list/internal_organs = list() @@ -70,12 +70,12 @@ for(var/limb_tag in list("l_leg","r_leg","l_foot","r_foot")) var/obj/item/organ/external/E = organs_by_name[limb_tag] - if(!E) - stance_damage += 2 - else if (E.status & ORGAN_DESTROYED) + if(!E || (E.status & (ORGAN_DESTROYED|ORGAN_DEAD))) stance_damage += 2 // let it fail even if just foot&leg else if (E.is_malfunctioning() || E.is_broken() || !E.is_usable()) stance_damage += 1 + else if (E.is_dislocated()) + stance_damage += 0.5 // Canes and crutches help you stand (if the latter is ever added) // One cane mitigates a broken leg+foot, or a missing foot. @@ -102,10 +102,14 @@ if(!E || !E.can_grasp || (E.status & ORGAN_SPLINTED)) continue - if(E.is_broken()) + if(E.is_broken() || E.is_dislocated()) if(E.body_part == HAND_LEFT) + if(!l_hand) + continue drop_from_inventory(l_hand) else + if(!r_hand) + continue drop_from_inventory(r_hand) var/emote_scream = pick("screams in pain and ", "lets out a sharp cry and ", "cries out and ") diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 10c22f6012..568822d105 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -389,7 +389,7 @@ // Lung damage increases the minimum safe pressure. if(species.has_organ["lungs"]) var/obj/item/organ/lungs/L = internal_organs_by_name["lungs"] - if(!L) + if(isnull(L)) safe_pressure_min = INFINITY //No lungs, how are you breathing? else if(L.is_broken()) safe_pressure_min *= 1.5 diff --git a/code/modules/mob/living/carbon/human/species/outsider/vox.dm b/code/modules/mob/living/carbon/human/species/outsider/vox.dm index c037d81fb7..62ba2e49e8 100644 --- a/code/modules/mob/living/carbon/human/species/outsider/vox.dm +++ b/code/modules/mob/living/carbon/human/species/outsider/vox.dm @@ -30,7 +30,7 @@ poison_type = "oxygen" siemens_coefficient = 0.2 - flags = IS_WHITELISTED | NO_SCAN | HAS_EYE_COLOR + flags = CAN_JOIN | IS_WHITELISTED | NO_SCAN | HAS_EYE_COLOR blood_color = "#2299FC" flesh_color = "#808D11" @@ -47,8 +47,7 @@ "liver" = /obj/item/organ/liver, "kidneys" = /obj/item/organ/kidneys, "brain" = /obj/item/organ/brain, - "eyes" = /obj/item/organ/eyes, - "stack" = /obj/item/organ/stack/vox + "eyes" = /obj/item/organ/eyes ) /datum/species/vox/get_random_name(var/gender) diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm index b97e8ceed6..6fddbd92ec 100644 --- a/code/modules/mob/living/carbon/human/species/species.dm +++ b/code/modules/mob/living/carbon/human/species/species.dm @@ -168,6 +168,10 @@ /datum/species/proc/get_random_name(var/gender) var/datum/language/species_language = all_languages[language] + if(!species_language) + species_language = all_languages[default_language] + if(!species_language) + return "unknown" return species_language.get_random_name(gender) /datum/species/proc/create_organs(var/mob/living/carbon/human/H) //Handles creation of mob organs. diff --git a/code/modules/mob/living/carbon/human/species/station/monkey.dm b/code/modules/mob/living/carbon/human/species/station/monkey.dm index 0166900a0f..64e12eadfa 100644 --- a/code/modules/mob/living/carbon/human/species/station/monkey.dm +++ b/code/modules/mob/living/carbon/human/species/station/monkey.dm @@ -45,11 +45,8 @@ if(prob(1)) H.emote(pick("scratch","jump","roll","tail")) -/datum/species/monkey/handle_post_spawn(var/mob/living/carbon/human/H) - H.real_name = "[lowertext(name)] ([rand(100,999)])" - H.name = H.real_name - - ..() +/datum/species/monkey/get_random_name() + return "[lowertext(name)] ([rand(100,999)])" /datum/species/monkey/tajaran name = "Farwa" diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm index 913e3e71ad..e94db830d7 100644 --- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm +++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm @@ -61,6 +61,9 @@ var/weeds_heal_rate = 1 // Health regen on weeds. var/weeds_plasma_rate = 5 // Plasma regen on weeds. +/datum/species/xenos/get_random_name() + return "alien [caste_name] ([alien_number])" + /datum/species/xenos/can_understand(var/mob/other) if(istype(other,/mob/living/carbon/alien/larva)) diff --git a/code/modules/mob/living/carbon/human/unarmed_attack.dm b/code/modules/mob/living/carbon/human/unarmed_attack.dm index 148baf6618..155a1f23b7 100644 --- a/code/modules/mob/living/carbon/human/unarmed_attack.dm +++ b/code/modules/mob/living/carbon/human/unarmed_attack.dm @@ -41,12 +41,12 @@ if (target.l_hand) // Disarm left hand //Urist McAssistant dropped the macguffin with a scream just sounds odd. Plus it doesn't work with NO_PAIN - target.visible_message("\The [target.l_hand] was knocked right out of [src]'s grasp!") + target.visible_message("\The [target.l_hand] was knocked right out of [target]'s grasp!") target.drop_l_hand() if("r_arm", "r_hand") if (target.r_hand) // Disarm right hand - target.visible_message("\The [target.r_hand] was knocked right out of [src]'s grasp!") + target.visible_message("\The [target.r_hand] was knocked right out of [target]'s grasp!") target.drop_r_hand() if("chest") if(!target.lying) diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 0882c558c7..dbc78f513c 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -237,24 +237,30 @@ var/global/list/damage_icon_parts = list() //CACHING: Generate an index key from visible bodyparts. //0 = destroyed, 1 = normal, 2 = robotic, 3 = necrotic. - //Create a new, blank icon for our mob to use. if(stand_icon) del(stand_icon) stand_icon = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi',"blank") + var/icon_key = "[species.race_key][g][s_tone][r_skin][g_skin][b_skin]" + var/obj/item/organ/eyes/eyes = internal_organs_by_name["eyes"] - var/icon_key = "[species.race_key][g][s_tone]" - for(var/obj/item/organ/external/part in organs) - if(part.is_stump() || (part.status & ORGAN_DESTROYED)) - icon_key = "[icon_key]0" + if(eyes) + icon_key += "[rgb(eyes.eye_colour[1], eyes.eye_colour[2], eyes.eye_colour[3])]" + else + icon_key += "#000000" + + for(var/organ_tag in species.has_limbs) + var/obj/item/organ/external/part = organs_by_name[organ_tag] + if(isnull(part) || part.is_stump() || (part.status & ORGAN_DESTROYED)) + icon_key += "0" else if(part.status & ORGAN_ROBOT) - icon_key = "[icon_key]2[part.model ? "-[part.model]": ""]" + icon_key += "2[part.model ? "-[part.model]": ""]" else if(part.status & ORGAN_DEAD) - icon_key = "[icon_key]3" + icon_key += "3" else - icon_key = "[icon_key]1" + icon_key += "1" - icon_key = "[icon_key][husk ? 1 : 0][fat ? 1 : 0][hulk ? 1 : 0][skeleton ? 1 : 0][s_tone]" + icon_key = "[icon_key][husk ? 1 : 0][fat ? 1 : 0][hulk ? 1 : 0][skeleton ? 1 : 0]" var/icon/base_icon if(human_icon_cache[icon_key]) @@ -784,11 +790,11 @@ var/global/list/damage_icon_parts = list() /mob/living/carbon/human/update_inv_r_hand(var/update_icons=1) if(r_hand) r_hand.screen_loc = ui_rhand //TODO - + var/t_icon = INV_R_HAND_DEF_ICON if(r_hand.item_icons && (icon_r_hand in r_hand.item_icons)) t_icon = r_hand.item_icons[icon_r_hand] - + var/t_state = r_hand.item_state //useful for clothing that changes icon_state but retains the same sprite on the mob when held in hand if(!t_state) t_state = r_hand.icon_state if(r_hand.icon_override) @@ -800,18 +806,18 @@ var/global/list/damage_icon_parts = list() if (handcuffed) drop_r_hand() else overlays_standing[R_HAND_LAYER] = null - + if(update_icons) update_icons() /mob/living/carbon/human/update_inv_l_hand(var/update_icons=1) if(l_hand) l_hand.screen_loc = ui_lhand //TODO - + var/t_icon = INV_L_HAND_DEF_ICON if(l_hand.item_icons && (icon_l_hand in l_hand.item_icons)) t_icon = l_hand.item_icons[icon_l_hand] - + var/t_state = l_hand.item_state //useful for clothing that changes icon_state but retains the same sprite on the mob when held in hand if(!t_state) t_state = l_hand.icon_state if(l_hand.icon_override) @@ -823,7 +829,7 @@ var/global/list/damage_icon_parts = list() if (handcuffed) drop_l_hand() else overlays_standing[L_HAND_LAYER] = null - + if(update_icons) update_icons() /mob/living/carbon/human/proc/update_tail_showing(var/update_icons=1) diff --git a/code/modules/mob/living/carbon/metroid/death.dm b/code/modules/mob/living/carbon/metroid/death.dm index 022726b00a..d5510ac509 100644 --- a/code/modules/mob/living/carbon/metroid/death.dm +++ b/code/modules/mob/living/carbon/metroid/death.dm @@ -10,14 +10,13 @@ is_adult = 0 maxHealth = 150 revive() - regenerate_icons() if (!client) rabid = 1 number = rand(1, 1000) name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" return . = ..(gibbed, "seizes up and falls limp...") - + mood = null regenerate_icons() return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm index 0e2a237372..e7e545fb30 100644 --- a/code/modules/mob/living/carbon/metroid/metroid.dm +++ b/code/modules/mob/living/carbon/metroid/metroid.dm @@ -71,6 +71,7 @@ mutation_chance = rand(25, 35) var/sanitizedcolour = replacetext(colour, " ", "") coretype = text2path("/obj/item/slime_extract/[sanitizedcolour]") + regenerate_icons() ..(location) /mob/living/carbon/slime/movement_delay() diff --git a/code/modules/mob/living/carbon/metroid/say.dm b/code/modules/mob/living/carbon/metroid/say.dm index f1a1761908..cd07f6bf3b 100644 --- a/code/modules/mob/living/carbon/metroid/say.dm +++ b/code/modules/mob/living/carbon/metroid/say.dm @@ -1,4 +1,7 @@ /mob/living/carbon/slime/say(var/message) + + message = sanitize(message) + var/verb = say_quote(message) if(copytext(message,1,2) == "*") diff --git a/code/modules/mob/living/carbon/monkey/update_icons.dm b/code/modules/mob/living/carbon/monkey/update_icons.dm deleted file mode 100644 index 1b3da8f49a..0000000000 --- a/code/modules/mob/living/carbon/monkey/update_icons.dm +++ /dev/null @@ -1,141 +0,0 @@ -//Monkey Overlays Indexes//////// -#define M_MASK_LAYER 1 -#define M_BACK_LAYER 2 -#define M_HANDCUFF_LAYER 3 -#define M_L_HAND_LAYER 4 -#define M_R_HAND_LAYER 5 -#define TARGETED_LAYER 6 -#define M_FIRE_LAYER 6 -#define M_TOTAL_LAYERS 7 -///////////////////////////////// - -/mob/living/carbon/monkey - var/list/overlays_lying[M_TOTAL_LAYERS] - var/list/overlays_standing[M_TOTAL_LAYERS] - -/mob/living/carbon/monkey/regenerate_icons() - ..() - update_inv_wear_mask(0) - update_inv_back(0) - update_inv_r_hand(0) - update_inv_l_hand(0) - update_inv_handcuffed(0) - update_fire(0) - update_icons() - //Hud Stuff - update_hud() - return - -/mob/living/carbon/monkey/update_icons() - update_hud() - lying_prev = lying //so we don't update overlays for lying/standing unless our stance changes again - overlays.Cut() - for(var/image/I in overlays_standing) - overlays += I - - if(lying) - var/matrix/M = matrix() - M.Turn(90) - M.Translate(1,-6) - src.transform = M - else - var/matrix/M = matrix() - src.transform = M - - -//////// -/mob/living/carbon/monkey/update_inv_wear_mask(var/update_icons=1) - if( wear_mask && istype(wear_mask, /obj/item/clothing/mask) ) - overlays_standing[M_MASK_LAYER] = image("icon" = 'icons/mob/monkey.dmi', "icon_state" = "[wear_mask.icon_state]") - wear_mask.screen_loc = ui_monkey_mask - else - overlays_standing[M_MASK_LAYER] = null - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_inv_r_hand(var/update_icons=1) - if(r_hand) - var/t_icon = INV_R_HAND_DEF_ICON - if(r_hand.item_icons && (icon_r_hand in r_hand.item_icons)) - t_icon = r_hand.item_icons[icon_r_hand] - - var/t_state = r_hand.item_state - if(!t_state) t_state = r_hand.icon_state - - overlays_standing[M_R_HAND_LAYER] = image("icon" = t_icon, "icon_state" = t_state) - r_hand.screen_loc = ui_rhand - if (handcuffed) drop_r_hand() - else - overlays_standing[M_R_HAND_LAYER] = null - - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_inv_l_hand(var/update_icons=1) - if(l_hand) - var/t_icon = INV_L_HAND_DEF_ICON - if(l_hand.item_icons && (icon_l_hand in l_hand.item_icons)) - t_icon = l_hand.item_icons[icon_l_hand] - - var/t_state = l_hand.item_state - if(!t_state) t_state = l_hand.icon_state - - overlays_standing[M_L_HAND_LAYER] = image("icon" = t_icon, "icon_state" = t_state) - l_hand.screen_loc = ui_lhand - if (handcuffed) drop_l_hand() - else - overlays_standing[M_L_HAND_LAYER] = null - - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_inv_back(var/update_icons=1) - if(back) - overlays_standing[M_BACK_LAYER] = image("icon" = 'icons/mob/back.dmi', "icon_state" = "[back.icon_state]") - back.screen_loc = ui_monkey_back - else - overlays_standing[M_BACK_LAYER] = null - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_inv_handcuffed(var/update_icons=1) - if(handcuffed) - drop_r_hand() - drop_l_hand() - stop_pulling() - overlays_standing[M_HANDCUFF_LAYER] = image("icon" = 'icons/mob/monkey.dmi', "icon_state" = "handcuff1") - else - overlays_standing[M_HANDCUFF_LAYER] = null - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_hud() - if (client) - client.screen |= contents - -//Call when target overlay should be added/removed -/mob/living/carbon/monkey/update_targeted(var/update_icons=1) - if (targeted_by && target_locked) - overlays_standing[TARGETED_LAYER] = target_locked - else if (!targeted_by && target_locked) - del(target_locked) - if (!targeted_by) - overlays_standing[TARGETED_LAYER] = null - if(update_icons) update_icons() - -/mob/living/carbon/monkey/update_fire(var/update_icons=1) - if(on_fire) - overlays_standing[M_FIRE_LAYER] = image("icon"='icons/mob/OnFire.dmi', "icon_state"="Standing", "layer"= -M_FIRE_LAYER) - else - overlays_standing[M_FIRE_LAYER] = null - if(update_icons) update_icons() -//Monkey Overlays Indexes//////// -#undef M_MASK_LAYER -#undef M_BACK_LAYER -#undef M_HANDCUFF_LAYER -#undef M_L_HAND_LAYER -#undef M_R_HAND_LAYER -#undef TARGETED_LAYER -#undef M_FIRE_LAYER -#undef M_TOTAL_LAYERS - diff --git a/code/modules/mob/living/default_language.dm b/code/modules/mob/living/default_language.dm new file mode 100644 index 0000000000..eb4d3d032f --- /dev/null +++ b/code/modules/mob/living/default_language.dm @@ -0,0 +1,25 @@ +/mob/living + var/datum/language/default_language + +/mob/living/verb/set_default_language(language as null|anything in languages) + set name = "Set Default Language" + set category = "IC" + + if(language) + src << "You will now speak [language] if you do not specify a language when speaking." + else + src << "You will now speak whatever your standard default language is if you do not specify one when speaking." + default_language = language + +// Silicons can't neccessarily speak everything in their languages list +/mob/living/silicon/set_default_language(language as null|anything in speech_synthesizer_langs) + ..() + +/mob/living/verb/check_default_language() + set name = "Check Default Language" + set category = "IC" + + if(default_language) + src << "You are currently speaking [default_language] by default." + else + src << "Your current default language is your species or mob type default." diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 0bf4978297..c4175456ec 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -376,7 +376,8 @@ default behaviour is: /mob/living/proc/revive() rejuvenate() - buckled = initial(src.buckled) + if(buckled) + buckled.unbuckle_mob() if(iscarbon(src)) var/mob/living/carbon/C = src diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 1ce1085648..6f5a82deba 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -80,7 +80,7 @@ proc/get_radio_key_from_channel(var/channel) if(dongle.translate_binary) return 1 /mob/living/proc/get_default_language() - return null + return default_language /mob/living/proc/handle_speech_problems(var/message, var/verb) var/list/returns[3] diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index 66804f5bfa..626e6c211f 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -6,6 +6,7 @@ var/list/ai_verbs_default = list( /mob/living/silicon/ai/proc/ai_announcement, /mob/living/silicon/ai/proc/ai_call_shuttle, // /mob/living/silicon/ai/proc/ai_recall_shuttle, + /mob/living/silicon/ai/proc/ai_emergency_message, /mob/living/silicon/ai/proc/ai_camera_track, /mob/living/silicon/ai/proc/ai_camera_list, /mob/living/silicon/ai/proc/ai_goto_location, @@ -380,6 +381,30 @@ var/list/ai_verbs_default = list( if(confirm == "Yes") cancel_call_proc(src) +/mob/living/silicon/ai/var/emergency_message_cooldown = 0 +/mob/living/silicon/ai/proc/ai_emergency_message() + set category = "AI Commands" + set name = "Send Emergency Message" + + if(check_unable(AI_CHECK_WIRELESS)) + return + if(!is_relay_online()) + usr <<"No Emergency Bluespace Relay detected. Unable to transmit message." + return + if(emergency_message_cooldown) + usr << "Arrays recycling. Please stand by." + return + var/input = input(usr, "Please choose a message to transmit to Centcomm via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", "") + if(!input) + return + Centcomm_announce(input, usr) + usr << "Message transmitted." + log_say("[key_name(usr)] has made an IA Centcomm announcement: [input]") + emergency_message_cooldown = 1 + spawn(300) + emergency_message_cooldown = 0 + + /mob/living/silicon/ai/check_eye(var/mob/user as mob) if (!camera) return null @@ -478,41 +503,39 @@ var/list/ai_verbs_default = list( //Replaces /mob/living/silicon/ai/verb/change_network() in ai.dm & camera.dm //Adds in /mob/living/silicon/ai/proc/ai_network_change() instead //Addition by Mord_Sith to define AI's network change ability -/mob/living/silicon/ai/proc/ai_network_change() - set category = "AI Commands" - set name = "Jump To Network" - unset_machine() - var/cameralist[0] - +/mob/living/silicon/ai/proc/get_camera_network_list() if(check_unable()) return - var/mob/living/silicon/ai/U = usr - + var/list/cameralist = new() for (var/obj/machinery/camera/C in cameranet.cameras) if(!C.can_use()) continue - var/list/tempnetwork = difflist(C.network,restricted_camera_networks,1) - if(tempnetwork.len) - for(var/i in tempnetwork) - cameralist[i] = i - var/old_network = network - network = input(U, "Which network would you like to view?") as null|anything in cameralist + for(var/i in tempnetwork) + cameralist[i] = i - if(!U.eyeobj) - U.view_core() + cameralist = sortAssoc(cameralist) + return cameralist + +/mob/living/silicon/ai/proc/ai_network_change(var/network in get_camera_network_list()) + set category = "AI Commands" + set name = "Jump To Network" + unset_machine() + + if(!network) return - if(isnull(network)) - network = old_network // If nothing is selected - else - for(var/obj/machinery/camera/C in cameranet.cameras) - if(!C.can_use()) - continue - if(network in C.network) - U.eyeobj.setLoc(get_turf(C)) - break + if(!eyeobj) + view_core() + return + + for(var/obj/machinery/camera/C in cameranet.cameras) + if(!C.can_use()) + continue + if(network in C.network) + eyeobj.setLoc(get_turf(C)) + break src << "\blue Switched to [network] camera network." //End of code by Mord_Sith @@ -668,14 +691,14 @@ var/list/ai_verbs_default = list( /mob/living/silicon/ai/proc/check_unable(var/flags = 0) if(stat == DEAD) - usr << "\red You are dead!" + src << "You are dead!" return 1 if((flags & AI_CHECK_WIRELESS) && src.control_disabled) - usr << "\red Wireless control is disabled!" + src << "Wireless control is disabled!" return 1 if((flags & AI_CHECK_RADIO) && src.aiRadio.disabledAi) - src << "\red System Error - Transceiver Disabled!" + src << "System Error - Transceiver Disabled!" return 1 return 0 diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index edfe9bea0b..00e49b659c 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -117,10 +117,6 @@ if (src.client.statpanel == "Status") show_silenced() - if (proc_holder_list.len)//Generic list for proc_holder objects. - for(var/obj/effect/proc_holder/P in proc_holder_list) - statpanel("[P.panel]","",P) - /mob/living/silicon/pai/check_eye(var/mob/user as mob) if (!src.current) return null diff --git a/code/modules/mob/living/silicon/pai/recruit.dm b/code/modules/mob/living/silicon/pai/recruit.dm index 195d58fb34..294ee51562 100644 --- a/code/modules/mob/living/silicon/pai/recruit.dm +++ b/code/modules/mob/living/silicon/pai/recruit.dm @@ -55,9 +55,9 @@ var/datum/paiController/paiController // Global handler for pAI candidates switch(option) if("name") - t = input("Enter a name for your pAI", "pAI Name", candidate.name) as text + t = sanitizeSafe(input("Enter a name for your pAI", "pAI Name", candidate.name) as text, MAX_NAME_LEN) if(t) - candidate.name = sanitizeSafe(t, MAX_NAME_LEN) + candidate.name = t if("desc") t = input("Enter a description for your pAI", "pAI Description", candidate.description) as message if(t) diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm index 68396cba33..8fd20e1368 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone.dm @@ -14,7 +14,7 @@ lawupdate = 0 density = 1 req_access = list(access_engine, access_robotics) - integrated_light_power = 2 + integrated_light_power = 3 local_transmit = 1 mob_bump_flag = SIMPLE_ANIMAL @@ -24,6 +24,11 @@ //Used for self-mailing. var/mail_destination = "" + var/obj/machinery/drone_fabricator/master_fabricator + var/law_type = /datum/ai_laws/drone + var/module_type = /obj/item/weapon/robot_module/drone + var/can_pull_size = 2 + var/can_pull_mobs holder_type = /obj/item/weapon/holder/drone @@ -36,9 +41,6 @@ add_language("Robot Talk", 0) add_language("Drone Talk", 1) - if(camera && "Robots" in camera.network) - camera.add_network("Engineering") - //They are unable to be upgraded, so let's give them a bit of a better battery. cell.maxcharge = 10000 cell.charge = 10000 @@ -52,16 +54,18 @@ C.max_damage = 10 verbs -= /mob/living/silicon/robot/verb/Namepick - module = new /obj/item/weapon/robot_module/drone(src) - - //Some tidying-up. - flavor_text = "It's a tiny little repair drone. The casing is stamped with an NT logo and the subscript: 'NanoTrasen Recursive Repair Systems: Fixing Tomorrow's Problem, Today!'" updateicon() /mob/living/silicon/robot/drone/init() - laws = new /datum/ai_laws/drone() + if(!laws) laws = new law_type + if(!module) module = new module_type(src) + aiCamera = new/obj/item/device/camera/siliconcam/drone_camera(src) + flavor_text = "It's a tiny little repair drone. The casing is stamped with an NT logo and the subscript: 'NanoTrasen Recursive Repair Systems: Fixing Tomorrow's Problem, Today!'" playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0) + spawn(1) + if(camera && ("Robots" in camera.network)) + camera.add_network("Engineering") //Redefining some robot procs... /mob/living/silicon/robot/drone/SetName(pickedName as text) @@ -91,26 +95,26 @@ /mob/living/silicon/robot/drone/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/borg/upgrade/)) - user << "\red The maintenance drone chassis not compatible with \the [W]." + user << "\The [src] is not compatible with \the [W]." return else if (istype(W, /obj/item/weapon/crowbar)) - user << "The machine is hermetically sealed. You can't open the case." + user << "\The [src] is hermetically sealed. You can't open the case." return else if (istype(W, /obj/item/weapon/card/emag)) if(!client || stat == 2) - user << "\red There's not much point subverting this heap of junk." + user << "There's not much point subverting this heap of junk." return if(emagged) - src << "\red [user] attempts to load subversive software into you, but your hacked subroutined ignore the attempt." - user << "\red You attempt to subvert [src], but the sequencer has no effect." + src << "\The [user] attempts to load subversive software into you, but your hacked subroutines ignore the attempt." + user << "You attempt to subvert [src], but the sequencer has no effect." return - user << "\red You swipe the sequencer across [src]'s interface and watch its eyes flicker." - src << "\red You feel a sudden burst of malware loaded into your execute-as-root buffer. Your tiny brain methodically parses, loads and executes the script." + user << "You swipe the sequencer across [src]'s interface and watch its eyes flicker." + src << "You feel a sudden burst of malware loaded into your execute-as-root buffer. Your tiny brain methodically parses, loads and executes the script." var/obj/item/weapon/card/emag/emag = W emag.uses-- @@ -130,7 +134,7 @@ src << "Obey these laws:" laws.show_laws(src) - src << "\red \b ALERT: [user.real_name] is your new master. Obey your new laws and his commands." + src << "ALERT: [user.real_name] is your new master. Obey your new laws and his commands." return else if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) @@ -138,14 +142,14 @@ if(stat == 2) if(!config.allow_drone_spawn || emagged || health < -35) //It's dead, Dave. - user << "\red The interface is fried, and a distressing burned smell wafts from the robot's interior. You're not rebooting this one." + user << "The interface is fried, and a distressing burned smell wafts from the robot's interior. You're not rebooting this one." return if(!allowed(usr)) - user << "\red Access denied." + user << "Access denied." return - user.visible_message("\red \the [user] swipes \his ID card through \the [src], attempting to reboot it.", "\red You swipe your ID card through \the [src], attempting to reboot it.") + user.visible_message("\The [user] swipes \his ID card through \the [src], attempting to reboot it.", ">You swipe your ID card through \the [src], attempting to reboot it.") var/drones = 0 for(var/mob/living/silicon/robot/drone/D in world) if(D.key && D.client) @@ -155,7 +159,7 @@ return else - user.visible_message("\red \the [user] swipes \his ID card through \the [src], attempting to shut it down.", "\red You swipe your ID card through \the [src], attempting to shut it down.") + user.visible_message("\The [user] swipes \his ID card through \the [src], attempting to shut it down.", "You swipe your ID card through \the [src], attempting to shut it down.") if(emagged) return @@ -163,7 +167,7 @@ if(allowed(usr)) shut_down() else - user << "\red Access denied." + user << "Access denied." return @@ -185,7 +189,7 @@ //Drones killed by damage will gib. /mob/living/silicon/robot/drone/handle_regular_status_updates() - if(health <= -35 && src.stat != 2) + if((health <= -35 || (master_fabricator && src.z != master_fabricator.z)) && src.stat != 2) timeofdeath = world.time death() //Possibly redundant, having trouble making death() cooperate. gib() @@ -194,32 +198,31 @@ //DRONE MOVEMENT. /mob/living/silicon/robot/drone/Process_Spaceslipping(var/prob_slip) - //TODO: Consider making a magboot item for drones to equip. ~Z return 0 //CONSOLE PROCS /mob/living/silicon/robot/drone/proc/law_resync() if(stat != 2) if(emagged) - src << "\red You feel something attempting to modify your programming, but your hacked subroutines are unaffected." + src << "You feel something attempting to modify your programming, but your hacked subroutines are unaffected." else - src << "\red A reset-to-factory directive packet filters through your data connection, and you obediently modify your programming to suit it." + src << "A reset-to-factory directive packet filters through your data connection, and you obediently modify your programming to suit it." full_law_reset() show_laws() /mob/living/silicon/robot/drone/proc/shut_down() if(stat != 2) if(emagged) - src << "\red You feel a system kill order percolate through your tiny brain, but it doesn't seem like a good idea to you." + src << "You feel a system kill order percolate through your tiny brain, but it doesn't seem like a good idea to you." else - src << "\red You feel a system kill order percolate through your tiny brain, and you obediently destroy yourself." + src << "You feel a system kill order percolate through your tiny brain, and you obediently destroy yourself." death() /mob/living/silicon/robot/drone/proc/full_law_reset() clear_supplied_laws() clear_inherent_laws() clear_ion_laws() - laws = new /datum/ai_laws/drone + laws = new law_type //Reboot procs. @@ -267,17 +270,32 @@ ..() else if(istype(AM,/obj/item)) var/obj/item/O = AM - if(O.w_class > 2) + if(O.w_class > can_pull_size) src << "You are too small to pull that." return else ..() else - src << "You are too small to pull that." - return + if(!can_pull_mobs) + src << "You are too small to pull that." + return /mob/living/silicon/robot/drone/add_robot_verbs() src.verbs |= silicon_verbs_subsystems /mob/living/silicon/robot/drone/remove_robot_verbs() src.verbs -= silicon_verbs_subsystems + +/mob/living/silicon/robot/drone/construction + law_type = /datum/ai_laws/construction_drone + module_type = /obj/item/weapon/robot_module/drone/construction + can_pull_size = 5 + can_pull_mobs = 1 + +/mob/living/silicon/robot/drone/construction/init() + ..() + flavor_text = "It's a bulky construction drone stamped with a Sol Central glyph." + +/mob/living/silicon/robot/drone/construction/updatename() + real_name = "construction drone ([rand(100,999)])" + name = real_name \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/drone/drone_console.dm b/code/modules/mob/living/silicon/robot/drone/drone_console.dm index 749d9fea05..c707f85c68 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_console.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_console.dm @@ -19,7 +19,7 @@ return if(!allowed(user)) - user << "\red Access denied." + user << "Access denied." return user.set_machine(src) @@ -27,6 +27,8 @@ dat += "Maintenance Units
      " for(var/mob/living/silicon/robot/drone/D in world) + if(D.z != src.z) + continue dat += "
      [D.real_name] ([D.stat == 2 ? "INACTIVE" : "ACTIVE"])" dat += "
      Cell charge: [D.cell.charge]/[D.cell.maxcharge]." dat += "
      Currently located in: [get_area(D)]." @@ -46,7 +48,7 @@ return if(!allowed(usr)) - usr << "\red Access denied." + usr << "Access denied." return if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon))) @@ -61,11 +63,11 @@ return drone_call_area = t_area - usr << "\blue You set the area selector to [drone_call_area]." + usr << "You set the area selector to [drone_call_area]." else if (href_list["ping"]) - usr << "\blue You issue a maintenance request for all active drones, highlighting [drone_call_area]." + usr << "You issue a maintenance request for all active drones, highlighting [drone_call_area]." for(var/mob/living/silicon/robot/drone/D in world) if(D.client && D.stat == 0) D << "-- Maintenance drone presence requested in: [drone_call_area]." @@ -75,7 +77,7 @@ var/mob/living/silicon/robot/drone/D = locate(href_list["resync"]) if(D.stat != 2) - usr << "\red You issue a law synchronization directive for the drone." + usr << "You issue a law synchronization directive for the drone." D.law_resync() else if (href_list["shutdown"]) @@ -83,7 +85,7 @@ var/mob/living/silicon/robot/drone/D = locate(href_list["shutdown"]) if(D.stat != 2) - usr << "\red You issue a kill command for the unfortunate drone." + usr << "You issue a kill command for the unfortunate drone." message_admins("[key_name_admin(usr)] issued kill order for drone [key_name_admin(D)] from control console.") log_game("[key_name(usr)] issued kill order for [key_name(src)] from control console.") D.shut_down() @@ -98,10 +100,10 @@ continue dronefab = fab - usr << "\blue Drone fabricator located." + usr << "Drone fabricator located." return - usr << "\red Unable to locate drone fabricator." + usr << "Unable to locate drone fabricator." else if (href_list["toggle_fab"]) @@ -110,10 +112,10 @@ if(get_dist(src,dronefab) > 3) dronefab = null - usr << "\red Unable to locate drone fabricator." + usr << "Unable to locate drone fabricator." return dronefab.produce_drones = !dronefab.produce_drones - usr << "\blue You [dronefab.produce_drones ? "enable" : "disable"] drone production in the nearby fabricator." + usr << "You [dronefab.produce_drones ? "enable" : "disable"] drone production in the nearby fabricator." src.updateUsrDialog() \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/drone/drone_items.dm b/code/modules/mob/living/silicon/robot/drone/drone_items.dm index 68df16d020..8353972ba2 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_items.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_items.dm @@ -2,10 +2,12 @@ //Limited use. /obj/item/weapon/gripper name = "magnetic gripper" - desc = "A simple grasping tool for synthetic assets." + desc = "A simple grasping tool specialized in construction and engineering work." icon = 'icons/obj/device.dmi' icon_state = "gripper" + flags = NOBLUDGEON + //Has a list of items that it can hold. var/list/can_hold = list( /obj/item/weapon/cell, @@ -28,8 +30,14 @@ var/obj/item/wrapped = null // Item currently being held. + var/force_holder = null // + // VEEEEERY limited version for mining borgs. Basically only for swapping cells and upgrading the drills. /obj/item/weapon/gripper/miner + name = "drill maintenance gripper" + desc = "A simple grasping tool for the maintenance of heavy drilling machines." + icon_state = "gripper-mining" + can_hold = list( /obj/item/weapon/cell, /obj/item/weapon/stock_parts @@ -38,14 +46,58 @@ /obj/item/weapon/gripper/paperwork name = "paperwork gripper" desc = "A simple grasping tool for clerical work." - icon = 'icons/obj/device.dmi' - icon_state = "gripper" can_hold = list( /obj/item/weapon/clipboard, /obj/item/weapon/paper, /obj/item/weapon/paper_bundle, - /obj/item/weapon/card/id + /obj/item/weapon/card/id, + /obj/item/weapon/book, + /obj/item/weapon/newspaper + ) + +/obj/item/weapon/gripper/research //A general usage gripper, used for toxins/robotics/xenobio/etc + name = "scientific gripper" + icon_state = "gripper-sci" + desc = "A simple grasping tool suited to assist in a wide array of research applications." + + can_hold = list( + /obj/item/weapon/cell, + /obj/item/weapon/stock_parts, + /obj/item/device/mmi, + /obj/item/robot_parts, + /obj/item/borg/upgrade, + /obj/item/device/flash, //to build borgs + /obj/item/organ/brain, //to insert into MMIs. + /obj/item/stack/cable_coil, //again, for borg building + /obj/item/weapon/circuitboard, + /obj/item/slime_extract, + /obj/item/weapon/reagent_containers/glass, + /obj/item/weapon/reagent_containers/food/snacks/monkeycube + + ) + +/obj/item/weapon/gripper/service //Used to handle food, drinks, and seeds. + name = "service gripper" + icon_state = "gripper" + desc = "A simple grasping tool used to perform tasks in the service sector, such as handling food, drinks, and seeds." + + can_hold = list( + /obj/item/weapon/reagent_containers/glass, + /obj/item/weapon/reagent_containers/food, + /obj/item/seeds, + /obj/item/weapon/grown + ) + +/obj/item/weapon/gripper/no_use //Used when you want to hold and put items in other things, but not able to 'use' the item + +/obj/item/weapon/gripper/no_use/loader //This is used to disallow building with metal. + name = "sheet loader" + desc = "A specialized loading device, designed to pick up and insert sheets of materials inside machines." + icon_state = "gripper-sheet" + + can_hold = list( + /obj/item/stack/sheet ) /obj/item/weapon/gripper/attack_self(mob/user as mob) @@ -53,6 +105,9 @@ return wrapped.attack_self(user) return ..() +/obj/item/weapon/gripper/no_use/attack_self(mob/user as mob) + return + /obj/item/weapon/gripper/verb/drop_item() set name = "Drop Item" @@ -75,7 +130,12 @@ //update_icon() /obj/item/weapon/gripper/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) - return (wrapped ? wrapped.attack(M,user) : 0) + if(wrapped) //The force of the wrapped obj gets set to zero during the attack() and afterattack(). + force_holder = wrapped.force + wrapped.force = 0.0 + wrapped.attack(M,user) + return 1 + return 0 /obj/item/weapon/gripper/afterattack(var/atom/target, var/mob/living/user, proximity, params) @@ -97,6 +157,9 @@ if(!resolved && wrapped && target) wrapped.afterattack(target,user,1) + //wrapped's force was set to zero. This resets it to the value it had before. + wrapped.force = force_holder + force_holder = null //If wrapped was neither deleted nor put into target, put it back into the gripper. if(wrapped && user && (wrapped.loc == user)) wrapped.loc = src @@ -145,6 +208,21 @@ user.visible_message("[user] removes the power cell from [A]!", "You remove the power cell.") + else if(istype(target,/mob/living/silicon/robot)) + var/mob/living/silicon/robot/A = target + if(A.opened) + if(A.cell) + + wrapped = A.cell + + A.cell.add_fingerprint(user) + A.cell.updateicon() + A.updateicon() + A.cell.loc = src + A.cell = null + + user.visible_message("[user] removes the power cell from [A]!", "You remove the power cell.") + //TODO: Matter decompiler. /obj/item/weapon/matter_decompiler diff --git a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm index d8009e6161..247334c2ea 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm @@ -1,3 +1,10 @@ +/proc/count_drones() + var/drones = 0 + for(var/mob/living/silicon/robot/drone/D in world) + if(D.key && D.client) + drones++ + return drones + /obj/machinery/drone_fabricator name = "drone fabricator" desc = "A large automated factory for producing maintenance drones." @@ -8,13 +15,20 @@ idle_power_usage = 20 active_power_usage = 5000 + var/fabricator_tag = "Exodus" var/drone_progress = 0 var/produce_drones = 1 var/time_last_drone = 500 + var/drone_type = /mob/living/silicon/robot/drone icon = 'icons/obj/machines/drone_fab.dmi' icon_state = "drone_fab_idle" +/obj/machinery/drone_fabricator/derelict + name = "construction drone fabricator" + fabricator_tag = "Derelict" + drone_type = /mob/living/silicon/robot/drone/construction + /obj/machinery/drone_fabricator/New() ..() @@ -48,13 +62,6 @@ if(produce_drones && drone_progress >= 100 && istype(user,/mob/dead) && config.allow_drone_spawn && count_drones() < config.max_maint_drones) user << "
      A drone is prepared. Select 'Join As Drone' from the Ghost tab to spawn as a maintenance drone." -/obj/machinery/drone_fabricator/proc/count_drones() - var/drones = 0 - for(var/mob/living/silicon/robot/drone/D in world) - if(D.key && D.client) - drones++ - return drones - /obj/machinery/drone_fabricator/proc/create_drone(var/client/player) if(stat & NOPOWER) @@ -71,13 +78,12 @@ flick("h_lathe_leave",src) time_last_drone = world.time - var/mob/living/silicon/robot/drone/new_drone = new(get_turf(src)) + var/mob/living/silicon/robot/drone/new_drone = new drone_type(get_turf(src)) new_drone.transfer_personality(player) + new_drone.master_fabricator = src drone_progress = 0 - - /mob/dead/verb/join_as_drone() set category = "Ghost" @@ -86,11 +92,11 @@ if(ticker.current_state < GAME_STATE_PLAYING) - src << "\red The game hasn't started yet!" + src << "The game hasn't started yet!" return if(!(config.allow_drone_spawn)) - src << "\red That verb is not currently permitted." + src << "That verb is not currently permitted." return if (!src.stat) @@ -100,14 +106,14 @@ return 0 //something is terribly wrong if(jobban_isbanned(src,"Cyborg")) - usr << "\red You are banned from playing synthetics and cannot spawn as a drone." + usr << "You are banned from playing synthetics and cannot spawn as a drone." return var/deathtime = world.time - src.timeofdeath if(istype(src,/mob/dead/observer)) var/mob/dead/observer/G = src if(G.has_enabled_antagHUD == 1 && config.antag_hud_restricted) - usr << "\blue Upon using the antagHUD you forfeighted the ability to join the round." + usr << "Upon using the antagHUD you forfeighted the ability to join the round." return var/deathtimeminutes = round(deathtime / 600) @@ -125,16 +131,18 @@ usr << "You must wait 10 minutes to respawn as a drone!" return + var/list/all_fabricators = list() for(var/obj/machinery/drone_fabricator/DF in world) if(DF.stat & NOPOWER || !DF.produce_drones) continue - - if(DF.count_drones() >= config.max_maint_drones) - src << "\red There are too many active drones in the world for you to spawn." - return - if(DF.drone_progress >= 100) - DF.create_drone(src.client) - return + all_fabricators[DF.fabricator_tag] = DF - src << "\red There are no available drone spawn points, sorry." \ No newline at end of file + if(!all_fabricators.len) + src << "There are no available drone spawn points, sorry." + return + + var/choice = input(src,"Which fabricator do you wish to use?") as null|anything in all_fabricators + if(choice) + var/obj/machinery/drone_fabricator/chosen_fabricator = all_fabricators[choice] + chosen_fabricator.create_drone(src.client) \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index 557bad2a7e..e25bb9ff10 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -130,10 +130,11 @@ if (src.stat != 0) uneq_all() - if(!is_component_functioning("radio")) - radio.on = 0 - else - radio.on = 1 + if(radio) + if(!is_component_functioning("radio")) + radio.on = 0 + else + radio.on = 1 if(is_component_functioning("camera")) src.blinded = 0 diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 5ff1c23213..cab055696d 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -265,7 +265,8 @@ module_sprites["Bro"] = "Brobot" module_sprites["Rich"] = "maximillion" module_sprites["Default"] = "Service2" - module_sprites["Drone"] = "drone-service" // How does this even work...? Oh well. + module_sprites["Drone - Service"] = "drone-service" + module_sprites["Drone - Hydro"] = "drone-hydro" if("Clerical") module = new /obj/item/weapon/robot_module/clerical(src) @@ -277,6 +278,12 @@ module_sprites["Default"] = "Service2" module_sprites["Drone"] = "drone-service" + if("Research") + module = new /obj/item/weapon/robot_module/research(src) + module.channels = list("Science" = 1) + module_sprites["Droid"] = "droid-science" + module_sprites["Drone"] = "drone-science" + if("Miner") module = new /obj/item/weapon/robot_module/miner(src) module.channels = list("Supply" = 1) @@ -296,7 +303,8 @@ module_sprites["Standard"] = "surgeon" module_sprites["Advanced Droid"] = "droid-medical" module_sprites["Needles"] = "medicalrobot" - module_sprites["Drone" ] = "drone-medical" + module_sprites["Drone - Medical" ] = "drone-medical" + module_sprites["Drone - Chemistry" ] = "drone-chemistry" if("Surgeon") module = new /obj/item/weapon/robot_module/surgeon(src) @@ -731,7 +739,7 @@ else user << "Unable to locate a radio." - else if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) // trying to unlock the interface with an ID card + else if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)||istype(W, /obj/item/weapon/card/robot)) // trying to unlock the interface with an ID card if(emagged)//still allow them to open the cover user << "The interface seems slightly damaged" if(opened) @@ -868,6 +876,10 @@ //if they are holding or wearing a card that has access, that works if(check_access(H.get_active_hand()) || check_access(H.wear_id)) return 1 + else if(istype(M, /mob/living/silicon/robot)) + var/mob/living/silicon/robot/R = M + if(check_access(R.get_active_hand()) || istype(R.get_active_hand(), /obj/item/weapon/card/robot)) + return 1 return 0 /mob/living/silicon/robot/proc/check_access(obj/item/weapon/card/id/I) diff --git a/code/modules/mob/living/silicon/robot/robot_items.dm b/code/modules/mob/living/silicon/robot/robot_items.dm index 0d40f0954a..d18ca506cc 100644 --- a/code/modules/mob/living/silicon/robot/robot_items.dm +++ b/code/modules/mob/living/silicon/robot/robot_items.dm @@ -1,3 +1,138 @@ +//A portable analyzer, for research borgs. This is better then giving them a gripper which can hold anything and letting them use the normal analyzer. +/obj/item/weapon/portable_destructive_analyzer + name = "Portable Destructive Analyzer" + icon = 'icons/obj/items.dmi' + icon_state = "portable_analyzer" + desc = "Similar to the stationary version, this rather unwieldy device allows you to break down objects in the name of science." + + var/min_reliability = 90 //Can't upgrade, call it laziness or a drawback + + var/datum/research/techonly/files //The device uses the same datum structure as the R&D computer/server. + //This analyzer can only store tech levels, however. + + var/obj/item/weapon/loaded_item //What is currently inside the analyzer. + +/obj/item/weapon/portable_destructive_analyzer/New() + ..() + files = new /datum/research/techonly(src) //Setup the research data holder. + +/obj/item/weapon/portable_destructive_analyzer/attack_self(user as mob) + var/response = alert(user, "Analyzing the item inside will *DESTROY* the item for good.\n\ + Syncing to the research server will send the data that is stored inside to research.\n\ + Ejecting will place the loaded item onto the floor.", + "What would you like to do?", "Analyze", "Sync", "Eject") + if(response == "Analyze") + if(loaded_item) + var/confirm = alert(user, "This will destroy the item inside forever. Are you sure?","Confirm Analyze","Yes","No") + if(confirm == "Yes") //This is pretty copypasta-y + user << "You activate the analyzer's microlaser, analyzing \the [loaded_item] and breaking it down." + flick("portable_analyzer_scan", src) + playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1) + if(loaded_item.reliability >= min_reliability) + var/list/temp_tech = ConvertReqString2List(loaded_item.origin_tech) + for(var/T in temp_tech) + files.UpdateTech(T, temp_tech[T]) + user << "\The [loaded_item] had level [temp_tech[T]] in [T]." + loaded_item = null + for(var/obj/I in contents) + for(var/mob/M in I.contents) + M.death() + if(istype(I,/obj/item/stack/sheet))//Only deconsturcts one sheet at a time instead of the entire stack + var/obj/item/stack/sheet/S = I + if(S.get_amount() > 1) + S.use(1) + loaded_item = S + else + del(S) + desc = initial(desc) + icon_state = initial(icon_state) + else + del(I) + desc = initial(desc) + icon_state = initial(icon_state) + else + return + else + user << "The [src] is empty. Put something inside it first." + if(response == "Sync") + var/success = 0 + for(var/obj/machinery/r_n_d/server/S in machines) + if(S.disabled) + continue + for(var/datum/tech/T in files.known_tech) //Uploading + S.files.AddTech2Known(T) + for(var/datum/tech/T in S.files.known_tech) //Downloading + files.AddTech2Known(T) + success = 1 + files.RefreshResearch() + if(success) + user << "You connect to the research server, push your data upstream to it, then pull the resulting merged data from the master branch." + playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 1) + else + user << "Reserch server ping response timed out. Unable to connect. Please contact the system administrator." + playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 1) + if(response == "Eject") + if(loaded_item) + loaded_item.loc = get_turf(src) + desc = initial(desc) + icon_state = initial(icon_state) + loaded_item = null + else + user << "The [src] is already empty." + + +/obj/item/weapon/portable_destructive_analyzer/afterattack(var/atom/target, var/mob/living/user, proximity) + if(!target) + return + if(!proximity) + return + if(!isturf(target.loc)) // Don't load up stuff if it's inside a container or mob! + return + if(istype(target,/obj/item)) + if(loaded_item) + user << "Your [src] already has something inside. Analyze or eject it first." + return + var/obj/item/I = target + I.loc = src + loaded_item = I + for(var/mob/M in viewers()) + M.show_message(text("[user] adds the [I] to the [src]."), 1) + desc = initial(desc) + "
      It is holding \the [loaded_item]." + flick("portable_analyzer_load", src) + icon_state = "portable_analyzer_full" + +//This is used to unlock other borg covers. +/obj/item/weapon/card/robot //This is not a child of id cards, as to avoid dumb typechecks on computers. + name = "access code transmission device" + icon_state = "id-robot" + desc = "A circuit grafted onto the bottom of an ID card. It is used to transmit access codes into other robot chassis, \ + allowing you to lock and unlock other robots' panels." + +/obj/item/weapon/card/id/robot/attack_self() //override so borgs can't flash their IDs. + return + +/obj/item/weapon/card/id/robot/read() + usr << "The ID card does not appear to have any writing on it." + return + +//A harvest item for serviceborgs. +/obj/item/weapon/robot_harvester + name = "auto harvester" + desc = "A hand-held harvest tool that resembles a sickle. It uses energy to cut plant matter very efficently." + icon = 'icons/obj/weapons.dmi' + icon_state = "autoharvester" + +/obj/item/weapon/robot_harvester/afterattack(var/atom/target, var/mob/living/user, proximity) + if(!target) + return + if(!proximity) + return + if(istype(target,/obj/machinery/portable_atmospherics/hydroponics)) + var/obj/machinery/portable_atmospherics/hydroponics/T = target + T.harvest(user) + else + user << "Harvesting \a [target] is not the purpose of this tool. The [src] is for plants being grown." + // A special tray for the service droid. Allow droid to pick up and drop items as if they were using the tray normally // Click on table to unload, click on item to load. Otherwise works identically to a tray. // Unlike the base item "tray", robotrays ONLY pick up food, drinks and condiments. diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 7aca17963b..a48adddeb8 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -191,7 +191,7 @@ src.modules += R var/obj/item/stack/sheet/plasteel/cyborg/S = new /obj/item/stack/sheet/plasteel/cyborg(src) - S.synths = list(metal) + S.synths = list(plasteel) src.modules += S var/obj/item/stack/sheet/glass/reinforced/cyborg/RG = new /obj/item/stack/sheet/glass/reinforced/cyborg(src) @@ -314,8 +314,13 @@ /obj/item/weapon/robot_module/butler/New() ..() src.modules += new /obj/item/device/flash(src) - src.modules += new /obj/item/weapon/reagent_containers/food/drinks/cans/beer(src) - src.modules += new /obj/item/weapon/reagent_containers/food/condiment/enzyme(src) + src.modules += new /obj/item/weapon/gripper/service(src) + src.modules += new /obj/item/weapon/reagent_containers/glass/bucket(src) + src.modules += new /obj/item/weapon/minihoe(src) + src.modules += new /obj/item/weapon/hatchet(src) + src.modules += new /obj/item/device/analyzer/plant_analyzer(src) + src.modules += new /obj/item/weapon/storage/bag/plants(src) + src.modules += new /obj/item/weapon/robot_harvester(src) var/obj/item/weapon/rsf/M = new /obj/item/weapon/rsf(src) M.stored_matter = 30 @@ -358,6 +363,7 @@ src.modules += new /obj/item/weapon/pen/robopen(src) src.modules += new /obj/item/weapon/form_printer(src) src.modules += new /obj/item/weapon/gripper/paperwork(src) + src.modules += new /obj/item/weapon/hand_labeler(src) src.emag = new /obj/item/weapon/stamp/denied(src) /obj/item/weapon/robot_module/clerical/add_languages(var/mob/living/silicon/robot/R) @@ -395,6 +401,38 @@ src.emag = new /obj/item/weapon/pickaxe/plasmacutter(src) return +/obj/item/weapon/robot_module/research + name = "research module" + +/obj/item/weapon/robot_module/research/New() + ..() + src.modules += new /obj/item/device/flash(src) + src.modules += new /obj/item/weapon/portable_destructive_analyzer(src) + src.modules += new /obj/item/weapon/gripper/research(src) + src.modules += new /obj/item/weapon/gripper/no_use/loader(src) + src.modules += new /obj/item/device/robotanalyzer(src) + src.modules += new /obj/item/weapon/card/robot(src) + src.modules += new /obj/item/weapon/wrench(src) + src.modules += new /obj/item/weapon/screwdriver(src) + src.modules += new /obj/item/weapon/crowbar(src) + src.modules += new /obj/item/weapon/scalpel(src) + src.modules += new /obj/item/weapon/circular_saw(src) + src.modules += new /obj/item/weapon/extinguisher/mini(src) + src.modules += new /obj/item/weapon/reagent_containers/syringe(src) + src.modules += new /obj/item/weapon/reagent_containers/glass/beaker/large(src) + src.emag = new /obj/item/weapon/hand_tele(src) + + var/datum/matter_synth/nanite = new /datum/matter_synth/nanite(10000) + synths += nanite + + var/obj/item/stack/nanopaste/N = new /obj/item/stack/nanopaste(src) + N.uses_charge = 1 + N.charge_costs = list(1000) + N.synths = list(nanite) + src.modules += N + + return + /obj/item/weapon/robot_module/syndicate name = "illegal robot module" @@ -446,7 +484,7 @@ src.modules += new /obj/item/device/multitool(src) src.modules += new /obj/item/device/lightreplacer(src) src.modules += new /obj/item/weapon/gripper(src) - src.modules += new /obj/item/weapon/reagent_containers/spray/cleaner/drone(src) + src.modules += new /obj/item/weapon/soap(src) src.emag = new /obj/item/weapon/pickaxe/plasmacutter(src) src.emag.name = "Plasma Cutter" @@ -504,16 +542,19 @@ P.synths = list(plastic) src.modules += P +/obj/item/weapon/robot_module/drone/construction + name = "construction drone module" + +/obj/item/weapon/robot_module/drone/construction/New() + ..() + src.modules += new /obj/item/weapon/rcd/borg(src) + /obj/item/weapon/robot_module/drone/add_languages(var/mob/living/silicon/robot/R) return //not much ROM to spare in that tiny microprocessor! /obj/item/weapon/robot_module/drone/respawn_consumable(var/mob/living/silicon/robot/R, var/amount) - var/obj/item/weapon/reagent_containers/spray/cleaner/C = locate() in src.modules - C.reagents.add_reagent("cleaner", 3 * amount) - var/obj/item/device/lightreplacer/LR = locate() in src.modules LR.Charge(R, amount) - ..() return @@ -521,7 +562,5 @@ /obj/item/proc/is_robot_module() if (!istype(src.loc, /mob/living/silicon/robot)) return 0 - var/mob/living/silicon/robot/R = src.loc - return (src in R.module.modules) diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index 965729b8a8..b1cc4240ff 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -210,9 +210,19 @@ var/dat = "Known Languages

      " + if(default_language) + dat += "Current default language: [default_language] - reset

      " + for(var/datum/language/L in languages) if(!(L.flags & NONGLOBAL)) - dat += "[L.name] (:[L.key])
      Speech Synthesizer: [(L in speech_synthesizer_langs)? "YES":"NOT SUPPORTED"]
      [L.desc]

      " + var/default_str + if(L == default_language) + default_str = " - default - reset" + else + default_str = " - set default" + + var/synth = (L in speech_synthesizer_langs) + dat += "[L.name] (:[L.key])[synth ? default_str : null]
      Speech Synthesizer: [synth ? "YES" : "NOT SUPPORTED"]
      [L.desc]

      " src << browse(dat, "window=checklanguage") return diff --git a/code/modules/mob/living/simple_animal/constructs/constructs.dm b/code/modules/mob/living/simple_animal/constructs/constructs.dm index 12d868e110..4a64e1412e 100644 --- a/code/modules/mob/living/simple_animal/constructs/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs/constructs.dm @@ -100,7 +100,7 @@ attack_sound = 'sound/weapons/punch3.ogg' status_flags = 0 resistance = 10 - construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/lesserforcewall) + construct_spells = list(/spell/aoe_turf/conjure/forcewall/lesser) /mob/living/simple_animal/construct/armoured/Life() weakened = 0 @@ -149,7 +149,7 @@ environment_smash = 1 see_in_dark = 7 attack_sound = 'sound/weapons/bladeslice.ogg' - construct_spells = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift) + construct_spells = list(/spell/targeted/ethereal_jaunt/shift) /////////////////////////////Artificer///////////////////////// @@ -173,10 +173,12 @@ speed = 0 environment_smash = 2 attack_sound = 'sound/weapons/punch2.ogg' - construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser, - /obj/effect/proc_holder/spell/aoe_turf/conjure/wall, - /obj/effect/proc_holder/spell/aoe_turf/conjure/floor, - /obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone,) + construct_spells = list(/spell/aoe_turf/conjure/construct/lesser, + /spell/aoe_turf/conjure/wall, + /spell/aoe_turf/conjure/floor, + /spell/aoe_turf/conjure/soulstone, + /spell/aoe_turf/conjure/pylon + ) /////////////////////////////Behemoth///////////////////////// @@ -203,6 +205,7 @@ resistance = 10 var/energy = 0 var/max_energy = 1000 + construct_spells = list(/spell/aoe_turf/conjure/forcewall/lesser) ////////////////////////Harvester//////////////////////////////// @@ -226,7 +229,7 @@ attack_sound = 'sound/weapons/pierce.ogg' construct_spells = list( - //spell/targeted/harvest, - //spell/aoe_turf/knock/harvester, - //spell/rune_write + /spell/targeted/harvest, + /spell/aoe_turf/knock/harvester, + /spell/rune_write ) diff --git a/code/modules/mob/living/simple_animal/constructs/soulstone.dm b/code/modules/mob/living/simple_animal/constructs/soulstone.dm index 339654558b..4a7e00c0c2 100644 --- a/code/modules/mob/living/simple_animal/constructs/soulstone.dm +++ b/code/modules/mob/living/simple_animal/constructs/soulstone.dm @@ -86,7 +86,14 @@ name = "empty shell" icon = 'icons/obj/wizard.dmi' icon_state = "construct" - desc = "A wicked machine used by those skilled in magical arts. It is inactive" + desc = "A wicked machine used by those skilled in magical arts. It is inactive." + +/obj/structure/constructshell/cultify() + return + +/obj/structure/constructshell/cult + icon_state = "construct-cult" + desc = "This eerie contraption looks like it would come alive if supplied with a missing ingredient." /obj/structure/constructshell/attackby(obj/item/O as obj, mob/user as mob) if(istype(O, /obj/item/device/soulstone)) diff --git a/code/modules/mob/living/simple_animal/hostile/faithless.dm b/code/modules/mob/living/simple_animal/hostile/faithless.dm index 14b069a6a1..b1cc2067f4 100644 --- a/code/modules/mob/living/simple_animal/hostile/faithless.dm +++ b/code/modules/mob/living/simple_animal/hostile/faithless.dm @@ -46,4 +46,4 @@ if(istype(L)) if(prob(12)) L.Weaken(3) - L.visible_message("\the [src] knocks down \the [L]!") \ No newline at end of file + L.visible_message("\the [src] knocks down \the [L]!") diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index 729bb3ff05..a05f394177 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -714,7 +714,7 @@ if(message_mode) if(message_mode in radiochannels) if(ears && istype(ears,/obj/item/device/radio)) - ears.talk_into(src,message, message_mode, verb, null) + ears.talk_into(src,sanitize(message), message_mode, verb, null) ..(message) diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm index 98db91e7cc..d0d148aa2a 100644 --- a/code/modules/mob/living/simple_animal/shade.dm +++ b/code/modules/mob/living/simple_animal/shade.dm @@ -30,6 +30,14 @@ /mob/living/simple_animal/shade/Life() ..() + OnDeathInLife() + +/mob/living/simple_animal/shade/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri + if(istype(O, /obj/item/device/soulstone)) + O.transfer_soul("SHADE", src, user) + return + +/mob/living/simple_animal/shade/proc/OnDeathInLife() if(stat == 2) new /obj/item/weapon/ectoplasm (src.loc) for(var/mob/M in viewers(src, null)) @@ -38,10 +46,3 @@ ghostize() del src return - - -/mob/living/simple_animal/shade/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri - if(istype(O, /obj/item/device/soulstone)) - O.transfer_soul("SHADE", src, user) - return - return ..() diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 595ad0b672..6e8c1a7257 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -350,7 +350,7 @@ var/obj/machinery/bot/B = target_mob if(B.health > 0) return (0) - return (1) + return 1 //Call when target overlay should be added/removed /mob/living/simple_animal/update_targeted() diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 482ec2e3a1..0af4b0a235 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -263,7 +263,6 @@ set name = "Add Note" set category = "IC" - msg = copytext(msg, 1, MAX_MESSAGE_LEN) msg = sanitize(msg) if(mind) @@ -732,25 +731,31 @@ note dizziness decrements automatically in the mob's Life() proc. if(statpanel("Status") && processScheduler && processScheduler.getIsRunning()) var/datum/controller/process/process - process = processScheduler.getProcess("ticker") - stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]") - process = processScheduler.getProcess("air") stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]") - process = processScheduler.getProcess("lighting") - stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]") - process = processScheduler.getProcess("alarm") var/list/alarms = alarm_manager.active_alarms() stat(null, "[getStatName(process)]([alarms.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") - process = processScheduler.getProcess("mob") - stat(null, "[getStatName(process)]([mob_list.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") + process = processScheduler.getProcess("disease") + stat(null, "[getStatName(process)]([active_diseases.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") + + process = processScheduler.getProcess("garbage") + stat(null, "[getStatName(process)]([garbage_collector.destroyed.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") process = processScheduler.getProcess("machinery") stat(null, "[getStatName(process)]([machines.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") + process = processScheduler.getProcess("mob") + stat(null, "[getStatName(process)]([mob_list.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") + + process = processScheduler.getProcess("nanoui") + stat(null, "[getStatName(process)]([nanomanager.processing_uis.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") + + process = processScheduler.getProcess("lighting") + stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]") + process = processScheduler.getProcess("obj") stat(null, "[getStatName(process)]([processing_objects.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") @@ -760,15 +765,12 @@ note dizziness decrements automatically in the mob's Life() proc. process = processScheduler.getProcess("powernet") stat(null, "[getStatName(process)]([powernets.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") - process = processScheduler.getProcess("nanoui") - stat(null, "[getStatName(process)]([nanomanager.processing_uis.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") - - process = processScheduler.getProcess("disease") - stat(null, "[getStatName(process)]([active_diseases.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]") - process = processScheduler.getProcess("sun") stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]") + process = processScheduler.getProcess("ticker") + stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]") + else stat(null, "processScheduler is not running.") @@ -785,19 +787,6 @@ note dizziness decrements automatically in the mob's Life() proc. continue statpanel(listed_turf.name, null, A) - if(spell_list && spell_list.len) - for(var/obj/effect/proc_holder/spell/S in spell_list) - switch(S.charge_type) - if("recharge") - statpanel("Spells","[S.charge_counter/10.0]/[S.charge_max/10]",S) - if("charges") - statpanel("Spells","[S.charge_counter]/[S.charge_max]",S) - if("holdervar") - statpanel("Spells","[S.holder_var_type] [S.holder_var_amount]",S) - - - - // facing verbs /mob/proc/canface() if(!canmove) return 0 diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index 9b17a182aa..8e22962f21 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -29,10 +29,14 @@ var/obj/screen/damageoverlay = null var/obj/screen/pain = null var/obj/screen/gun/item/item_use_icon = null + var/obj/screen/gun/radio/radio_use_icon = null var/obj/screen/gun/move/gun_move_icon = null var/obj/screen/gun/run/gun_run_icon = null var/obj/screen/gun/mode/gun_setting_icon = null + //spells hud icons - this interacts with add_spell and remove_spell + var/list/obj/screen/movable/spell_master/spell_masters = null + /*A bunch of this stuff really needs to go under their own defines instead of being globally attached to mob. A variable should only be globally attached to turfs/objects/whatever, when it is in fact needed as such. The current method unnecessarily clusters up the variable list, especially for humans (although rearranging won't really clean it up a lot but the difference will be noticable for other mobs). @@ -182,7 +186,7 @@ var/mob/living/carbon/LAssailant = null //Wizard mode, but can be used in other modes thanks to the brand new "Give Spell" badmin button - var/obj/effect/proc_holder/spell/list/spell_list = list() + var/spell/list/spell_list = list() //Changlings, but can be used in other modes // var/obj/effect/proc_holder/changpower/list/power_list = list() diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 370a921d3c..101af1d94f 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -92,8 +92,8 @@ /mob/living/silicon/ai/isAI() return 1 - -/mob/proc/isRobot() + +/mob/proc/isRobot() return 0 /mob/living/silicon/robot/isRobot() @@ -108,6 +108,15 @@ /mob/living/silicon/isSynthetic() return 1 +/mob/living/carbon/human/isMonkey() + return istype(species, /datum/species/monkey) + +/mob/proc/isMonkey() + return 0 + +/mob/living/carbon/human/isMonkey() + return istype(species, /datum/species/monkey) + /proc/ispAI(A) if(istype(A, /mob/living/silicon/pai)) return 1 diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index 1d67b712f5..299caf37c5 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -474,6 +474,7 @@ // Do the initial caching of the player's body icons. new_character.force_update_limbs() + new_character.update_eyes() new_character.regenerate_icons() new_character.key = key //Manually transfer the key to log them in diff --git a/code/modules/nano/interaction/admin.dm b/code/modules/nano/interaction/admin.dm new file mode 100644 index 0000000000..59de0ce22e --- /dev/null +++ b/code/modules/nano/interaction/admin.dm @@ -0,0 +1,7 @@ +/* + This state checks that the user is an admin, end of story +*/ +/var/global/datum/topic_state/admin_state/admin_state = new() + +/datum/topic_state/admin_state/can_use_topic(var/src_object, var/mob/user) + return check_rights(R_ADMIN, 0, user) ? STATUS_INTERACTIVE : STATUS_CLOSE diff --git a/code/modules/nano/interaction/base.dm b/code/modules/nano/interaction/base.dm new file mode 100644 index 0000000000..46b11278d6 --- /dev/null +++ b/code/modules/nano/interaction/base.dm @@ -0,0 +1,19 @@ +/atom/proc/nano_host() + return src + +/atom/proc/CanUseTopic(var/mob/user, var/datum/topic_state/state) + var/src_object = nano_host() + return state.can_use_topic(src_object, user) + +/datum/topic_state/proc/href_list(var/mob/user) + return list() + +/datum/topic_state/proc/can_use_topic(var/src_object, var/mob/user) + return STATUS_INTERACTIVE + +/mob/proc/shared_nano_interaction() + if (src.stat || !client) + return STATUS_CLOSE // no updates, close the interface + else if (restrained() || lying || stat || stunned || weakened) + return STATUS_UPDATE // update only (orange visibility) + return STATUS_INTERACTIVE diff --git a/code/modules/nano/interaction/contained.dm b/code/modules/nano/interaction/contained.dm new file mode 100644 index 0000000000..c9ecba15be --- /dev/null +++ b/code/modules/nano/interaction/contained.dm @@ -0,0 +1,18 @@ +/* + This state checks if user is somewhere within src_object, as well as the default NanoUI interaction. +*/ +/var/global/datum/topic_state/contained_state/contained_state = new() + +/datum/topic_state/contained_state/can_use_topic(var/atom/src_object, var/mob/user) + if(!src_object.contains(src)) + return STATUS_CLOSE + + return user.shared_nano_interaction() + +/atom/proc/contains(var/atom/location) + if(!location) + return 0 + if(location == src) + return 1 + + return contains(location.loc) diff --git a/code/modules/nano/nanointeraction.dm b/code/modules/nano/interaction/default.dm similarity index 63% rename from code/modules/nano/nanointeraction.dm rename to code/modules/nano/interaction/default.dm index d929cfe2b5..d32731fa16 100644 --- a/code/modules/nano/nanointeraction.dm +++ b/code/modules/nano/interaction/default.dm @@ -1,41 +1,36 @@ -/atom/proc/nano_host() - return src +/var/global/datum/topic_state/default_state = new() -/obj/nano_module/nano_host() - return loc +/datum/topic_state/default/href_list(var/mob/user) + return list() +/datum/topic_state/default/can_use_topic(var/src_object, var/mob/user) + return user.default_can_use_topic(src_object) -/atom/proc/CanUseTopic(var/mob/user, href_list, var/datum/topic_state/custom_state) - return user.can_use_topic(nano_host(), custom_state) - - -/mob/proc/can_use_topic(var/mob/user, var/datum/topic_state/custom_state) +/mob/proc/default_can_use_topic(var/src_object) return STATUS_CLOSE // By default no mob can do anything with NanoUI -/mob/dead/observer/can_use_topic() +/mob/dead/observer/default_can_use_topic() if(check_rights(R_ADMIN, 0, src)) return STATUS_INTERACTIVE // Admins are more equal return STATUS_UPDATE // Ghosts can view updates -/mob/living/silicon/pai/can_use_topic(var/src_object) +/mob/living/silicon/pai/default_can_use_topic(var/src_object) if(src_object == src && !stat) return STATUS_INTERACTIVE else return ..() -/mob/living/silicon/robot/can_use_topic(var/src_object, var/datum/topic_state/custom_state) +/mob/living/silicon/robot/default_can_use_topic(var/src_object) if(stat || !client) return STATUS_CLOSE if(lockcharge || stunned || weakened) return STATUS_DISABLED - if(custom_state.flags & NANO_IGNORE_DISTANCE) - return STATUS_INTERACTIVE // robots can interact with things they can see within their view range if((src_object in view(src)) && get_dist(src_object, src) <= src.client.view) return STATUS_INTERACTIVE // interactive (green visibility) return STATUS_DISABLED // no updates, completely disabled (red visibility) -/mob/living/silicon/robot/syndicate/can_use_topic(var/src_object) +/mob/living/silicon/robot/syndicate/default_can_use_topic(var/src_object) . = ..() if(. != STATUS_INTERACTIVE) return @@ -50,7 +45,7 @@ return STATUS_INTERACTIVE return STATUS_UPDATE -/mob/living/silicon/ai/can_use_topic(var/src_object) +/mob/living/silicon/ai/default_can_use_topic(var/src_object) if(!client || check_unable(1)) return STATUS_CLOSE // Prevents the AI from using Topic on admin levels (by for example viewing through the court/thunderdome cameras) @@ -70,27 +65,16 @@ if(cameranet && !cameranet.checkTurfVis(get_turf(src_object))) return apc_override ? STATUS_INTERACTIVE : STATUS_CLOSE return STATUS_INTERACTIVE + else if(get_dist(src_object, src) <= client.view) // View does not return what one would expect while installed in an inteliCard + return STATUS_INTERACTIVE - return STATUS_CLOSE - -/mob/living/proc/shared_living_nano_interaction(var/src_object) - if (src.stat != CONSCIOUS) - return STATUS_CLOSE // no updates, close the interface - else if (restrained() || lying || stat || stunned || weakened) - return STATUS_UPDATE // update only (orange visibility) - return STATUS_INTERACTIVE + return STATUS_CLOSE //Some atoms such as vehicles might have special rules for how mobs inside them interact with NanoUI. /atom/proc/contents_nano_distance(var/src_object, var/mob/living/user) return user.shared_living_nano_distance(src_object) /mob/living/proc/shared_living_nano_distance(var/atom/movable/src_object) - if(!isturf(src_object.loc)) - if(src_object.loc == src) // Item in the inventory - return STATUS_INTERACTIVE - if(src.contents.Find(src_object.loc)) // A hidden uplink inside an item - return STATUS_INTERACTIVE - if (!(src_object in view(4, src))) // If the src object is not in visable, disable updates return STATUS_CLOSE @@ -103,27 +87,17 @@ return STATUS_DISABLED // no updates, completely disabled (red visibility) return STATUS_CLOSE -/mob/living/can_use_topic(var/src_object, var/datum/topic_state/custom_state) - . = shared_living_nano_interaction(src_object) - if(. == STATUS_INTERACTIVE && !(custom_state.flags & NANO_IGNORE_DISTANCE)) +/mob/living/default_can_use_topic(var/src_object) + . = shared_nano_interaction(src_object) + if(. == STATUS_INTERACTIVE) if(loc) . = loc.contents_nano_distance(src_object, src) - else - . = shared_living_nano_distance(src_object) if(STATUS_INTERACTIVE) return STATUS_UPDATE -/mob/living/carbon/human/can_use_topic(var/src_object, var/datum/topic_state/custom_state) - . = shared_living_nano_interaction(src_object) - if(. == STATUS_INTERACTIVE && !(custom_state.flags & NANO_IGNORE_DISTANCE)) +/mob/living/carbon/human/default_can_use_topic(var/src_object) + . = shared_nano_interaction(src_object) + if(. == STATUS_INTERACTIVE) . = shared_living_nano_distance(src_object) if(. == STATUS_UPDATE && (TK in mutations)) // If we have telekinesis and remain close enough, allow interaction. return STATUS_INTERACTIVE - -/var/global/datum/topic_state/default_state = new() - -/datum/topic_state - var/flags = 0 - -/datum/topic_state/proc/href_list(var/mob/user) - return list() \ No newline at end of file diff --git a/code/modules/nano/interaction/inventory.dm b/code/modules/nano/interaction/inventory.dm new file mode 100644 index 0000000000..9bbd7c7ecb --- /dev/null +++ b/code/modules/nano/interaction/inventory.dm @@ -0,0 +1,10 @@ +/* + This state checks that the src_object is somewhere in the user's first-level inventory (in hands, on ear, etc.), but not further down (such as in bags). +*/ +/var/global/datum/topic_state/inventory_state/inventory_state = new() + +/datum/topic_state/inventory_state/can_use_topic(var/src_object, var/mob/user) + if(!(src_object in src)) + return STATUS_CLOSE + + return user.shared_nano_interaction() diff --git a/code/modules/nano/interaction/zlevel.dm b/code/modules/nano/interaction/zlevel.dm new file mode 100644 index 0000000000..80d4c2e601 --- /dev/null +++ b/code/modules/nano/interaction/zlevel.dm @@ -0,0 +1,13 @@ +/* + This state checks that the user is on the same Z-level as src_object +*/ + +/var/global/datum/topic_state/z_state/z_state = new() + +/datum/topic_state/z_state/can_use_topic(var/src_object, var/mob/user) + var/turf/turf_obj = get_turf(src_object) + var/turf/turf_usr = get_turf(user) + if(!turf_obj || !turf_usr) + return STATUS_CLOSE + + return turf_obj.z == turf_usr.z ? STATUS_INTERACTIVE : STATUS_CLOSE diff --git a/code/modules/nano/modules/alarm_monitor.dm b/code/modules/nano/modules/alarm_monitor.dm index 9047023bf1..b27349bf9a 100644 --- a/code/modules/nano/modules/alarm_monitor.dm +++ b/code/modules/nano/modules/alarm_monitor.dm @@ -85,7 +85,7 @@ "origin_lost" = A.origin == null, "has_cameras" = cameras.len, "cameras" = cameras, - "lost_sources" = sanitize(english_list(lost_sources, nothing_text = "", and_text = ", ")))) + "lost_sources" = lost_sources.len ? sanitize(english_list(lost_sources, nothing_text = "", and_text = ", ")) : "")) data["categories"] = categories ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) diff --git a/code/modules/nano/modules/human_appearance.dm b/code/modules/nano/modules/human_appearance.dm index be2259d618..47324c47b0 100644 --- a/code/modules/nano/modules/human_appearance.dm +++ b/code/modules/nano/modules/human_appearance.dm @@ -18,7 +18,7 @@ src.whitelist = species_whitelist src.blacklist = species_blacklist -/obj/nano_module/appearance_changer/Topic(ref, href_list) +/obj/nano_module/appearance_changer/Topic(ref, href_list, var/nowindow, var/datum/topic_state/state = default_state) if(..()) return 1 @@ -35,13 +35,13 @@ if(href_list["skin_tone"]) if(can_change_skin_tone()) var/new_s_tone = input(usr, "Choose your character's skin-tone:\n(Light 1 - 220 Dark)", "Skin Tone", owner.s_tone) as num|null - if(isnum(new_s_tone) && CanUseTopic(usr) == STATUS_INTERACTIVE) + if(isnum(new_s_tone) && can_still_topic(state)) new_s_tone = 35 - max(min( round(new_s_tone), 220),1) return owner.change_skin_tone(new_s_tone) if(href_list["skin_color"]) if(can_change_skin_color()) var/new_skin = input(usr, "Choose your character's skin colour: ", "Skin Color", rgb(owner.r_skin, owner.g_skin, owner.b_skin)) as color|null - if(new_skin && can_still_topic()) + if(new_skin && can_still_topic(state)) var/r_skin = hex2num(copytext(new_skin, 2, 4)) var/g_skin = hex2num(copytext(new_skin, 4, 6)) var/b_skin = hex2num(copytext(new_skin, 6, 8)) @@ -56,7 +56,7 @@ if(href_list["hair_color"]) if(can_change(APPEARANCE_HAIR_COLOR)) var/new_hair = input("Please select hair color.", "Hair Color", rgb(owner.r_hair, owner.g_hair, owner.b_hair)) as color|null - if(new_hair && can_still_topic()) + if(new_hair && can_still_topic(state)) var/r_hair = hex2num(copytext(new_hair, 2, 4)) var/g_hair = hex2num(copytext(new_hair, 4, 6)) var/b_hair = hex2num(copytext(new_hair, 6, 8)) @@ -71,7 +71,7 @@ if(href_list["facial_hair_color"]) if(can_change(APPEARANCE_FACIAL_HAIR_COLOR)) var/new_facial = input("Please select facial hair color.", "Facial Hair Color", rgb(owner.r_facial, owner.g_facial, owner.b_facial)) as color|null - if(new_facial && can_still_topic()) + if(new_facial && can_still_topic(state)) var/r_facial = hex2num(copytext(new_facial, 2, 4)) var/g_facial = hex2num(copytext(new_facial, 4, 6)) var/b_facial = hex2num(copytext(new_facial, 6, 8)) @@ -81,7 +81,7 @@ if(href_list["eye_color"]) if(can_change(APPEARANCE_EYE_COLOR)) var/new_eyes = input("Please select eye color.", "Eye Color", rgb(owner.r_eyes, owner.g_eyes, owner.b_eyes)) as color|null - if(new_eyes && can_still_topic()) + if(new_eyes && can_still_topic(state)) var/r_eyes = hex2num(copytext(new_eyes, 2, 4)) var/g_eyes = hex2num(copytext(new_eyes, 4, 6)) var/b_eyes = hex2num(copytext(new_eyes, 6, 8)) @@ -91,7 +91,7 @@ return 0 -/obj/nano_module/appearance_changer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) +/obj/nano_module/appearance_changer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = default_state) generate_data(check_whitelist, whitelist, blacklist) var/data[0] @@ -128,7 +128,7 @@ data["change_facial_hair_color"] = can_change(APPEARANCE_FACIAL_HAIR_COLOR) ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if (!ui) - ui = new(user, src, ui_key, "appearance_changer.tmpl", "[src.name]", 800, 450) + ui = new(user, src, ui_key, "appearance_changer.tmpl", "[src.name]", 800, 450, state = state) ui.set_initial_data(data) ui.open() ui.set_auto_update(1) diff --git a/code/modules/nano/modules/law_manager.dm b/code/modules/nano/modules/law_manager.dm index 4f81585a04..7cdd93b4dc 100644 --- a/code/modules/nano/modules/law_manager.dm +++ b/code/modules/nano/modules/law_manager.dm @@ -152,7 +152,7 @@ return 0 -/obj/nano_module/law_manager/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) +/obj/nano_module/law_manager/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = default_state) var/data[0] owner.lawsync() @@ -189,7 +189,7 @@ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if (!ui) - ui = new(user, src, ui_key, "law_manager.tmpl", sanitize("[src] - [owner]"), 800, is_malf(user) ? 600 : 400) + ui = new(user, src, ui_key, "law_manager.tmpl", sanitize("[src] - [owner]"), 800, is_malf(user) ? 600 : 400, state = state) ui.set_initial_data(data) ui.open() ui.set_auto_update(1) diff --git a/code/modules/nano/modules/nano_module.dm b/code/modules/nano/modules/nano_module.dm index 3787639c9d..3fa8275099 100644 --- a/code/modules/nano/modules/nano_module.dm +++ b/code/modules/nano/modules/nano_module.dm @@ -1,2 +1,5 @@ -/obj/nano_module/proc/can_still_topic() - return CanUseTopic(usr, list(), default_state) == STATUS_INTERACTIVE +/obj/nano_module/nano_host() + return loc + +/obj/nano_module/proc/can_still_topic(var/datum/topic_state/state = default_state) + return CanUseTopic(usr, state) == STATUS_INTERACTIVE diff --git a/code/modules/nano/nanoexternal.dm b/code/modules/nano/nanoexternal.dm index b029019f1a..bb283accf5 100644 --- a/code/modules/nano/nanoexternal.dm +++ b/code/modules/nano/nanoexternal.dm @@ -37,7 +37,7 @@ * * @return nothing */ -/atom/movable/proc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/nano_ui/master_ui = null, var/datum/topic_state/custom_state = null) +/atom/movable/proc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/nano_ui/master_ui = null, var/datum/topic_state/state = default_state) return // Used by the Nano UI Manager (/datum/nanomanager) to track UIs opened by this mob diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm index 2c86343515..ffc6208f39 100644 --- a/code/modules/nano/nanoui.dm +++ b/code/modules/nano/nanoui.dm @@ -55,7 +55,7 @@ nanoui is used to open and update nano browser uis // Relationship between a master interface and its children. Used in update_status var/datum/nanoui/master_ui var/list/datum/nanoui/children = list() - var/datum/topic_state/custom_state = null + var/datum/topic_state/state = null var/cached_data = null @@ -73,7 +73,7 @@ nanoui is used to open and update nano browser uis * * @return /nanoui new nanoui object */ -/datum/nanoui/New(nuser, nsrc_object, nui_key, ntemplate_filename, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null, var/datum/nanoui/master_ui = null, var/datum/topic_state/custom_state = default_state) +/datum/nanoui/New(nuser, nsrc_object, nui_key, ntemplate_filename, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null, var/datum/nanoui/master_ui = null, var/datum/topic_state/state = default_state) user = nuser src_object = nsrc_object ui_key = nui_key @@ -82,7 +82,7 @@ nanoui is used to open and update nano browser uis src.master_ui = master_ui if(master_ui) master_ui.children += src - src.custom_state = custom_state + src.state = state // add the passed template filename as the "main" template, this is required add_template("main", ntemplate_filename) @@ -142,8 +142,7 @@ nanoui is used to open and update nano browser uis * @return nothing */ /datum/nanoui/proc/update_status(var/push_update = 0) - var/atom/movable/host = src_object.nano_host() - var/new_status = host.CanUseTopic(user, list(), custom_state) + var/new_status = src_object.CanUseTopic(user, state) if(master_ui) new_status = min(new_status, master_ui.status) @@ -483,7 +482,7 @@ nanoui is used to open and update nano browser uis set_map_z_level(text2num(href_list["mapZLevel"])) map_update = 1 - if ((src_object && src_object.Topic(href, href_list, 0, custom_state)) || map_update) + if ((src_object && src_object.Topic(href, href_list, 0, state)) || map_update) nanomanager.update_uis(src_object) // update all UIs attached to src_object /** @@ -510,4 +509,4 @@ nanoui is used to open and update nano browser uis * @return nothing */ /datum/nanoui/proc/update(var/force_open = 0) - src_object.ui_interact(user, ui_key, src, force_open, master_ui, custom_state) + src_object.ui_interact(user, ui_key, src, force_open, master_ui, state) diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm index 640daa3e7d..a9da448693 100644 --- a/code/modules/organs/organ.dm +++ b/code/modules/organs/organ.dm @@ -3,7 +3,7 @@ var/list/organ_cache = list() /obj/item/organ name = "organ" icon = 'icons/obj/surgery.dmi' - + var/dead_icon var/mob/living/carbon/human/owner = null var/status = 0 var/vital //Lose a vital limb, die immediately. @@ -50,11 +50,12 @@ var/list/organ_cache = list() holder.internal_organs |= src /obj/item/organ/proc/die() - name = "dead [initial(name)]" - health = 0 + if(status & ORGAN_ROBOT) + return + damage = max_damage processing_objects -= src - //TODO: Grey out the icon state. - //TODO: Inject an organ with peridaxon to make it alive again. + if(dead_icon) + icon_state = dead_icon /obj/item/organ/process() @@ -75,10 +76,10 @@ var/list/organ_cache = list() if(B && prob(40)) reagents.remove_reagent("blood",0.1) blood_splatter(src,B,1) - - health -= rand(1,3) - if(health <= 0) + damage += rand(1,3) + if(damage >= max_damage) die() + else if(owner.bodytemperature >= 170) //cryo stops germs from moving and doing their bad stuffs //** Handle antibiotics and curing infections handle_antibiotics() @@ -179,9 +180,10 @@ var/list/organ_cache = list() else src.damage += amount - var/obj/item/organ/external/parent = owner.get_organ(parent_organ) - if (!silent) - owner.custom_pain("Something inside your [parent.name] hurts a lot.", 1) + if(owner && parent_organ) + var/obj/item/organ/external/parent = owner.get_organ(parent_organ) + if(parent && !silent) + owner.custom_pain("Something inside your [parent.name] hurts a lot.", 1) /obj/item/organ/proc/robotize() //Being used to make robutt hearts, etc robotic = 2 @@ -241,7 +243,7 @@ var/list/organ_cache = list() var/obj/item/organ/external/affected = owner.get_organ(parent_organ) if(affected) affected.internal_organs -= src - loc = owner.loc + loc = get_turf(owner) processing_objects |= src rejecting = null var/datum/reagent/blood/organ_blood = locate(/datum/reagent/blood) in reagents.reagent_list @@ -255,6 +257,8 @@ var/list/organ_cache = list() msg_admin_attack("[user.name] ([user.ckey]) removed a vital organ ([src]) from [owner.name] ([owner.ckey]) (INTENT: [uppertext(user.a_intent)]) (JMP)") owner.death() + owner = null + /obj/item/organ/proc/replaced(var/mob/living/carbon/human/target,var/obj/item/organ/external/affected) if(!istype(target)) return @@ -271,13 +275,13 @@ var/list/organ_cache = list() transplant_data["blood_DNA"] = transplant_blood.data["blood_DNA"] owner = target + loc = owner processing_objects -= src target.internal_organs |= src affected.internal_organs |= src target.internal_organs_by_name[organ_tag] = src - status |= ORGAN_CUT_AWAY - - del(src) + if(robotic) + status |= ORGAN_ROBOT /obj/item/organ/eyes/replaced(var/mob/living/carbon/human/target) @@ -286,7 +290,7 @@ var/list/organ_cache = list() target.r_eyes = eye_colour[1] target.g_eyes = eye_colour[2] target.b_eyes = eye_colour[3] - target.update_body() + target.update_eyes() ..() /obj/item/organ/proc/bitten(mob/user) @@ -298,7 +302,6 @@ var/list/organ_cache = list() var/datum/reagent/blood/B = locate(/datum/reagent/blood) in reagents.reagent_list blood_splatter(src,B,1) - user.drop_from_inventory(src) var/obj/item/weapon/reagent_containers/food/snacks/organ/O = new(get_turf(src)) O.name = name diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index e047699334..650eea751c 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -96,9 +96,14 @@ dislocated = 0 if(children && children.len) for(var/obj/item/organ/external/child in children) - child.undislocate() + if(child.dislocated == 1) + child.undislocate() if(owner) owner.shock_stage += 20 + for(var/obj/item/organ/external/limb in owner.organs) + if(limb.dislocated == 2) + return + owner.verbs -= /mob/living/carbon/human/proc/undislocate /obj/item/organ/external/update_health() damage = min(max_damage, (brute_dam + burn_dam)) @@ -110,6 +115,8 @@ if(owner) replaced(owner) sync_colour_to_human(owner) + spawn(1) + get_icon() /obj/item/organ/external/replaced(var/mob/living/carbon/human/target) owner = target @@ -243,10 +250,10 @@ status &= ~ORGAN_BROKEN perma_injury = 0 - if((brute || burn) && children && children.len && (owner.species.flags & REGENERATES_LIMBS)) + /*if((brute || burn) && children && children.len && (owner.species.flags & REGENERATES_LIMBS)) var/obj/item/organ/external/stump/S = locate() in children if(S) - world << "Extra healing to go around ([brute+burn]) and [owner] needs a replacement limb." + world << "Extra healing to go around ([brute+burn]) and [owner] needs a replacement limb."*/ //Sync the organ's damage with its wounds src.update_damages() @@ -638,8 +645,9 @@ Note that amputating the affected organ does in fact remove the infection from t "Your [src.name] explodes in a shower of gore!",\ "You hear the sickening splatter of gore.") - src.removed(null, ignore_children) - owner.traumatic_shock += 60 + var/mob/living/carbon/human/victim = owner //Keep a reference for post-removed(). + removed(null, ignore_children) + victim.traumatic_shock += 60 wounds.Cut() if(parent) @@ -653,22 +661,22 @@ Note that amputating the affected organ does in fact remove the infection from t parent.wounds |= W parent.update_damages() else - var/obj/item/organ/external/stump/stump = new (owner, 0, src) + var/obj/item/organ/external/stump/stump = new (victim, 0, src) stump.wounds |= W - owner.organs |= stump + victim.organs |= stump stump.update_damages() parent = null spawn(1) - owner.update_body() - owner.updatehealth() - owner.UpdateDamageIcon() + victim.updatehealth() + victim.UpdateDamageIcon() + victim.regenerate_icons() dir = 2 switch(disintegrate) if(DROPLIMB_EDGE) compile_icon() - add_blood(owner) + add_blood(victim) var/matrix/M = matrix() M.Turn(rand(180)) src.transform = M @@ -679,13 +687,13 @@ Note that amputating the affected organ does in fact remove the infection from t dir = 2 return if(DROPLIMB_BURN) - new /obj/effect/decal/cleanable/ash(get_turf(owner)) + new /obj/effect/decal/cleanable/ash(get_turf(victim)) if(DROPLIMB_BLUNT) - var/obj/effect/decal/cleanable/blood/gibs/gore = new owner.species.single_gib_type(get_turf(owner)) - if(owner.species.flesh_color) - gore.fleshcolor = owner.species.flesh_color - if(owner.species.blood_color) - gore.basecolor = owner.species.blood_color + var/obj/effect/decal/cleanable/blood/gibs/gore = new owner.species.single_gib_type(get_turf(victim)) + if(victim.species.flesh_color) + gore.fleshcolor = victim.species.flesh_color + if(victim.species.blood_color) + gore.basecolor = victim.species.blood_color gore.update_icon() gore.throw_at(get_edge_target_turf(src,pick(alldirs)),rand(1,3),30) @@ -703,25 +711,21 @@ Note that amputating the affected organ does in fact remove the infection from t /obj/item/organ/external/proc/is_stump() return 0 -/obj/item/organ/external/replaced() - get_icon() - icon = mob_icon - return ..() - -/obj/item/organ/external/proc/release_restraints() - if (owner.handcuffed && body_part in list(ARM_LEFT, ARM_RIGHT, HAND_LEFT, HAND_RIGHT)) - owner.visible_message(\ - "\The [owner.handcuffed.name] falls off of [owner.name].",\ - "\The [owner.handcuffed.name] falls off you.") - - owner.drop_from_inventory(owner.handcuffed) - - if (owner.legcuffed && body_part in list(FOOT_LEFT, FOOT_RIGHT, LEG_LEFT, LEG_RIGHT)) - owner.visible_message(\ - "\The [owner.legcuffed.name] falls off of [owner.name].",\ - "\The [owner.legcuffed.name] falls off you.") - - owner.drop_from_inventory(owner.legcuffed) +/obj/item/organ/external/proc/release_restraints(var/mob/living/carbon/human/holder) + if(!holder) + holder = owner + if(!holder) + return + if (holder.handcuffed && body_part in list(ARM_LEFT, ARM_RIGHT, HAND_LEFT, HAND_RIGHT)) + holder.visible_message(\ + "\The [holder.handcuffed.name] falls off of [holder.name].",\ + "\The [holder.handcuffed.name] falls off you.") + holder.drop_from_inventory(holder.handcuffed) + if (holder.legcuffed && body_part in list(FOOT_LEFT, FOOT_RIGHT, LEG_LEFT, LEG_RIGHT)) + holder.visible_message(\ + "\The [holder.legcuffed.name] falls off of [holder.name].",\ + "\The [holder.legcuffed.name] falls off you.") + holder.drop_from_inventory(holder.legcuffed) /obj/item/organ/external/proc/bandage() var/rval = 0 @@ -842,7 +846,7 @@ Note that amputating the affected organ does in fact remove the infection from t return 0 /obj/item/organ/external/proc/is_usable() - return !(status & (ORGAN_DESTROYED|ORGAN_MUTATED|ORGAN_DEAD)) + return !is_dislocated() && !(status & (ORGAN_DESTROYED|ORGAN_MUTATED|ORGAN_DEAD)) /obj/item/organ/external/proc/is_malfunctioning() return ((status & ORGAN_ROBOT) && (brute_dam + burn_dam) >= 10 && prob(brute_dam + burn_dam)) @@ -863,11 +867,15 @@ Note that amputating the affected organ does in fact remove the infection from t /obj/item/organ/external/removed(var/mob/living/user, var/ignore_children) + if(!owner) + return var/is_robotic = status & ORGAN_ROBOT + var/mob/living/carbon/human/victim = owner + ..() status |= ORGAN_DESTROYED - owner.bad_external_organs -= src + victim.bad_external_organs -= src for(var/implant in implants) //todo: check if this can be left alone del(implant) @@ -884,19 +892,19 @@ Note that amputating the affected organ does in fact remove the infection from t organ.removed() organ.loc = src - release_restraints() - owner.organs -= src - owner.organs_by_name[limb_name] = null // Remove from owner's vars. + release_restraints(victim) + victim.organs -= src + victim.organs_by_name[limb_name] = null // Remove from owner's vars. //Robotic limbs explode if sabotaged. if(is_robotic && sabotaged) - owner.visible_message( - "\The [owner]'s [src.name] explodes violently!",\ + victim.visible_message( + "\The [victim]'s [src.name] explodes violently!",\ "Your [src.name] explodes!",\ "You hear an explosion!") explosion(get_turf(owner),-1,-1,2,3) var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread() - spark_system.set_up(5, 0, owner) + spark_system.set_up(5, 0, victim) spark_system.attach(owner) spark_system.start() spawn(10) diff --git a/code/modules/organs/organ_icon.dm b/code/modules/organs/organ_icon.dm index b0e23df3d2..d05a269f28 100644 --- a/code/modules/organs/organ_icon.dm +++ b/code/modules/organs/organ_icon.dm @@ -5,13 +5,12 @@ var/global/list/limb_icon_cache = list() /obj/item/organ/external/proc/compile_icon() overlays.Cut() - get_icon() // This is a kludge, only one icon has more than one generation of children though. for(var/obj/item/organ/external/organ in contents) if(organ.children && organ.children.len) for(var/obj/item/organ/external/child in organ.children) - overlays += child.get_icon() - overlays += organ.get_icon() + overlays += child.mob_icon + overlays += organ.mob_icon /obj/item/organ/external/proc/sync_colour_to_human(var/mob/living/carbon/human/human) s_tone = null @@ -23,6 +22,49 @@ var/global/list/limb_icon_cache = list() if(human.species.flags & HAS_SKIN_COLOR) s_col = list(human.r_skin, human.g_skin, human.b_skin) +/obj/item/organ/external/head/sync_colour_to_human(var/mob/living/carbon/human/human) + ..() + var/obj/item/organ/eyes/eyes = owner.internal_organs_by_name["eyes"] + if(eyes) eyes.update_colour() + +/obj/item/organ/external/head/removed() + get_icon() + ..() + +/obj/item/organ/external/head/get_icon() + + ..() + if(owner.species.has_organ["eyes"]) + var/obj/item/organ/eyes/eyes = owner.internal_organs_by_name["eyes"] + if(owner.species.eyes) + var/icon/eyes_icon = new/icon('icons/mob/human_face.dmi', owner.species.eyes) + if(eyes) + eyes_icon.Blend(rgb(eyes.eye_colour[1], eyes.eye_colour[2], eyes.eye_colour[3]), ICON_ADD) + else + eyes_icon.Blend(rgb(128,0,0), ICON_ADD) + mob_icon.Blend(eyes_icon, ICON_OVERLAY) + + if(owner.lip_style && (owner.species && (owner.species.flags & HAS_LIPS))) + mob_icon.Blend(new/icon('icons/mob/human_face.dmi', "lips_[owner.lip_style]_s"), ICON_OVERLAY) + + if(owner.f_style) + var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[owner.f_style] + if(facial_hair_style && facial_hair_style.species_allowed && (owner.species.name in facial_hair_style.species_allowed)) + var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s") + if(facial_hair_style.do_colouration) + facial_s.Blend(rgb(owner.r_facial, owner.g_facial, owner.b_facial), ICON_ADD) + overlays |= facial_s + + if(owner.h_style && !(owner.head && (owner.head.flags & BLOCKHEADHAIR))) + var/datum/sprite_accessory/hair_style = hair_styles_list[owner.h_style] + if(hair_style && (owner.species.name in hair_style.species_allowed)) + var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s") + if(hair_style.do_colouration) + hair_s.Blend(rgb(owner.r_hair, owner.g_hair, owner.b_hair), ICON_ADD) + overlays |= hair_s + + return mob_icon + /obj/item/organ/external/proc/get_icon(var/skeletal) var/gender @@ -66,43 +108,6 @@ var/global/list/limb_icon_cache = list() return mob_icon -/obj/item/organ/external/head/get_icon(var/skeletal) - - if(skeletal || !owner) - return - - ..() - - if(owner.species.has_organ["eyes"]) - var/obj/item/organ/eyes/eyes = owner.internal_organs_by_name["eyes"] - if(eyes && owner.species.eyes) - var/icon/eyes_icon = new/icon('icons/mob/human_face.dmi', owner.species.eyes) - eyes_icon.Blend(rgb(eyes.eye_colour[1], eyes.eye_colour[2], eyes.eye_colour[3]), ICON_ADD) - mob_icon.Blend(eyes_icon, ICON_OVERLAY) - - if(owner.lip_style && (owner.species && (owner.species.flags & HAS_LIPS))) - mob_icon.Blend(new/icon('icons/mob/human_face.dmi', "lips_[owner.lip_style]_s"), ICON_OVERLAY) - - if(owner.f_style) - var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[owner.f_style] - if(facial_hair_style) - var/icon/facial = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s") - if(facial_hair_style.do_colouration) - facial.Blend(rgb(owner.r_facial, owner.g_facial, owner.b_facial), ICON_ADD) - mob_icon.Blend(facial, ICON_OVERLAY) - - if(owner.h_style && !(owner.head && (owner.head.flags & BLOCKHEADHAIR))) - var/datum/sprite_accessory/hair_style = hair_styles_list[owner.h_style] - if(hair_style) - var/icon/hair = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s") - if(hair_style.do_colouration) - hair.Blend(rgb(owner.r_hair, owner.g_hair, owner.b_hair), ICON_ADD) - - mob_icon.Blend(hair, ICON_OVERLAY) - - icon = mob_icon - return mob_icon - // new damage icon system // adjusted to set damage_state to brute/burn code only (without r_name0 as before) /obj/item/organ/external/update_icon() diff --git a/code/modules/organs/organ_internal.dm b/code/modules/organs/organ_internal.dm index 46e22e1e5f..f7875a1e25 100644 --- a/code/modules/organs/organ_internal.dm +++ b/code/modules/organs/organ_internal.dm @@ -11,6 +11,7 @@ icon_state = "heart-on" organ_tag = "heart" parent_organ = "chest" + dead_icon = "heart-off" /obj/item/organ/lungs name = "lungs" @@ -69,6 +70,15 @@ parent_organ = "head" var/list/eye_colour = list(0,0,0) +/obj/item/organ/eyes/proc/update_colour() + if(!owner) + return + eye_colour = list( + owner.r_eyes ? owner.r_eyes : 0, + owner.g_eyes ? owner.g_eyes : 0, + owner.b_eyes ? owner.b_eyes : 0 + ) + /obj/item/organ/eyes/process() //Eye damage replaces the old eye_stat var. ..() if(!owner) @@ -78,36 +88,6 @@ if(is_broken()) owner.eye_blind = 20 -/obj/item/organ/eyes/New() - ..() - if(owner) - eye_colour = list( - owner.r_eyes ? owner.r_eyes : 0, - owner.g_eyes ? owner.g_eyes : 0, - owner.b_eyes ? owner.b_eyes : 0 - ) - -/obj/item/organ/eyes/removed(var/mob/living/target,var/mob/living/user) - - if(!eye_colour) - eye_colour = list(0,0,0) - - ..() //Make sure target is set so we can steal their eye colour for later. - var/mob/living/carbon/human/H = target - if(istype(H)) - eye_colour = list( - H.r_eyes ? H.r_eyes : 0, - H.g_eyes ? H.g_eyes : 0, - H.b_eyes ? H.b_eyes : 0 - ) - - // Leave bloody red pits behind! - H.r_eyes = 128 - H.g_eyes = 0 - H.b_eyes = 0 - H.update_body() - - /obj/item/organ/liver name = "liver" icon_state = "liver" @@ -178,14 +158,13 @@ /obj/item/organ/appendix/removed() - ..() - - var/inflamed = 0 - for(var/datum/disease/appendicitis/appendicitis in owner.viruses) - inflamed = 1 - appendicitis.cure() - owner.resistances += appendicitis - - if(inflamed) - icon_state = "appendixinflamed" - name = "inflamed appendix" \ No newline at end of file + if(owner) + var/inflamed = 0 + for(var/datum/disease/appendicitis/appendicitis in owner.viruses) + inflamed = 1 + appendicitis.cure() + owner.resistances += appendicitis + if(inflamed) + icon_state = "appendixinflamed" + name = "inflamed appendix" + ..() \ No newline at end of file diff --git a/code/modules/organs/wound.dm b/code/modules/organs/wound.dm index 9d4a5364ae..1d34ed7284 100644 --- a/code/modules/organs/wound.dm +++ b/code/modules/organs/wound.dm @@ -209,9 +209,9 @@ /** WOUND DEFINITIONS **/ -//Note that the MINIMUM damage before a wound can be applied should correspond to +//Note that the MINIMUM damage before a wound can be applied should correspond to //the damage amount for the stage with the same name as the wound. -//e.g. /datum/wound/cut/deep should only be applied for 15 damage and up, +//e.g. /datum/wound/cut/deep should only be applied for 15 damage and up, //because in it's stages list, "deep cut" = 15. /proc/get_wound_type(var/type = CUT, var/damage) switch(type) @@ -323,4 +323,4 @@ datum/wound/cut/massive return 0 //cannot be merged /datum/wound/lost_limb/small - stages = list("ripped stump" = 40, "bloody stump" = 30, "clotted stump" = 15, "scarred stump" = 0) + stages = list("ripped hole" = 40, "bloody hole" = 30, "clotted hole" = 15, "scarred hole" = 0) diff --git a/code/modules/paperwork/handlabeler.dm b/code/modules/paperwork/handlabeler.dm index 5006af6cc3..ea5488152d 100644 --- a/code/modules/paperwork/handlabeler.dm +++ b/code/modules/paperwork/handlabeler.dm @@ -58,7 +58,7 @@ if(mode) user << "You turn on \the [src]." //Now let them chose the text. - var/str = copytext(reject_bad_text(input(user,"Label text?","Set label","")),1,MAX_NAME_LEN) + var/str = sanitizeSafe(input(user,"Label text?","Set label",""), MAX_NAME_LEN) if(!str || !length(str)) user << "Invalid text." return diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 758cd78f20..143b00e623 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -194,7 +194,7 @@ update_icon() /obj/item/weapon/paper/proc/get_signature(var/obj/item/weapon/pen/P, mob/user as mob) - if(P) + if(P && istype(P, /obj/item/weapon/pen)) return P.get_signature(user) return (user && user.real_name) ? user.real_name : "Anonymous" @@ -324,7 +324,17 @@ if(href_list["write"]) var/id = href_list["write"] //var/t = strip_html_simple(input(usr, "What text do you wish to add to " + (id=="end" ? "the end of the paper" : "field "+id) + "?", "[name]", null),8192) as message - var/t = sanitize(input("Enter what you want to write:", "Write", null, null) as message, MAX_PAPER_MESSAGE_LEN, extra = 0) + + var/textlimit = MAX_PAPER_MESSAGE_LEN - length(info) + if(textlimit <= 0) + usr << "There isn't enough space left on \the [src] to write anything." + return + + var/t = sanitize(input("Enter what you want to write:", "Write", null, null) as message, textlimit, extra = 0) + + if(!t) + return + var/obj/item/i = usr.get_active_hand() // Check to see if he still got that darn pen, also check if he's using a crayon or pen. var/iscrayon = 0 if(!istype(i, /obj/item/weapon/pen)) @@ -347,10 +357,19 @@ message_admins("PAPER: [usr] ([usr.ckey]) tried to use forbidden word in [src]: [bad].") return */ + + var last_fields_value = fields + //t = html_encode(t) t = replacetext(t, "\n", "
      ") t = parsepencode(t, i, usr, iscrayon) // Encode everything from pencode to html + + if(fields > 50)//large amount of fields creates a heavy load on the server, see updateinfolinks() and addtofield() + usr << "Too many fields. Sorry, you can't do this." + fields = last_fields_value + return + if(id!="end") addtofield(text2num(id), t) // He wants to edit a field, let him. else diff --git a/code/modules/power/cable.dm.orig b/code/modules/power/cable.dm.orig deleted file mode 100644 index 8a4d25ae20..0000000000 --- a/code/modules/power/cable.dm.orig +++ /dev/null @@ -1,934 +0,0 @@ -/////////////////////////////// -//CABLE STRUCTURE -/////////////////////////////// - - -//////////////////////////////// -// Definitions -//////////////////////////////// - -/* Cable directions (d1 and d2) - - - 9 1 5 - \ | / - 8 - 0 - 4 - / | \ - 10 2 6 - -If d1 = 0 and d2 = 0, there's no cable -If d1 = 0 and d2 = dir, it's a O-X cable, getting from the center of the tile to dir (knot cable) -If d1 = dir1 and d2 = dir2, it's a full X-X cable, getting from dir1 to dir2 -By design, d1 is the smallest direction and d2 is the highest -*/ - -/obj/structure/cable - level = 1 - anchored =1 - var/datum/powernet/powernet - name = "power cable" - desc = "A flexible superconducting cable for heavy-duty power transfer" - icon = 'icons/obj/power_cond_white.dmi' - icon_state = "0-1" - var/d1 = 0 - var/d2 = 1 - layer = 2.44 //Just below unary stuff, which is at 2.45 and above pipes, which are at 2.4 - color = COLOR_RED - var/obj/machinery/power/breakerbox/breaker_box - -/obj/structure/cable/drain_power(var/drain_check, var/surge, var/amount = 0) - - if(drain_check) - return 1 - - var/datum/powernet/PN = get_powernet() - if(!PN) return 0 - - return PN.draw_power(amount) - -/obj/structure/cable/yellow - color = COLOR_YELLOW - -/obj/structure/cable/green - color = COLOR_GREEN - -/obj/structure/cable/blue - color = COLOR_BLUE - -/obj/structure/cable/pink - color = COLOR_PINK - -/obj/structure/cable/orange - color = COLOR_ORANGE - -/obj/structure/cable/cyan - color = COLOR_CYAN - -/obj/structure/cable/white - color = COLOR_WHITE - -/obj/structure/cable/New() - ..() - - - // ensure d1 & d2 reflect the icon_state for entering and exiting cable - - var/dash = findtext(icon_state, "-") - - d1 = text2num( copytext( icon_state, 1, dash ) ) - - d2 = text2num( copytext( icon_state, dash+1 ) ) - - var/turf/T = src.loc // hide if turf is not intact - - if(level==1) hide(T.intact) - cable_list += src //add it to the global cable list - - -/obj/structure/cable/Del() // called when a cable is deleted - if(powernet) - cut_cable_from_powernet() // update the powernets - cable_list -= src //remove it from global cable list - ..() // then go ahead and delete the cable - -/////////////////////////////////// -// General procedures -/////////////////////////////////// - -//If underfloor, hide the cable -/obj/structure/cable/hide(var/i) - - if(level == 1 && istype(loc, /turf)) - invisibility = i ? 101 : 0 - updateicon() - -/obj/structure/cable/proc/updateicon() - icon_state = "[d1]-[d2]" - alpha = invisibility ? 127 : 255 - -// returns the powernet this cable belongs to -/obj/structure/cable/proc/get_powernet() //TODO: remove this as it is obsolete - return powernet - -//Telekinesis has no effect on a cable -/obj/structure/cable/attack_tk(mob/user) - return - -// Items usable on a cable : -// - Wirecutters : cut it duh ! -// - Cable coil : merge cables -// - Multitool : get the power currently passing through the cable -// -/obj/structure/cable/attackby(obj/item/W, mob/user) - - var/turf/T = src.loc - if(T.intact) - return - - if(istype(W, /obj/item/weapon/wirecutters)) -///// Z-Level Stuff - if(src.d1 == 12 || src.d2 == 12) - user << "You must cut this cable from above." - return -///// Z-Level Stuff - if(breaker_box) - user << "\red This cable is connected to nearby breaker box. Use breaker box to interact with it." - return - - if (shock(user, 50)) - return - - if(src.d1) // 0-X cables are 1 unit, X-X cables are 2 units long - new/obj/item/stack/cable_coil(T, 2, color) - else - new/obj/item/stack/cable_coil(T, 1, color) - - for(var/mob/O in viewers(src, null)) - O.show_message("[user] cuts the cable.", 1) - -///// Z-Level Stuff - if(src.d1 == 11 || src.d2 == 11) - var/turf/controllerlocation = locate(1, 1, z) - for(var/obj/effect/landmark/zcontroller/controller in controllerlocation) - if(controller.down) - var/turf/below = locate(src.x, src.y, controller.down_target) - for(var/obj/structure/cable/c in below) - if(c.d1 == 12 || c.d2 == 12) - c.Del() -///// Z-Level Stuff - investigate_log("was cut by [key_name(usr, usr.client)] in [user.loc.loc]","wires") - - del(src) // qdel - return - - - else if(istype(W, /obj/item/stack/cable_coil)) - var/obj/item/stack/cable_coil/coil = W - if (coil.get_amount() < 1) - user << "Not enough cable" - return - coil.cable_join(src, user) - - else if(istype(W, /obj/item/device/multitool)) - - if(powernet && (powernet.avail > 0)) // is it powered? - user << "[powernet.avail]W in power network." - - else - user << "The cable is not powered." - - shock(user, 5, 0.2) - - else - if (W.flags & CONDUCT) - shock(user, 50, 0.7) - - src.add_fingerprint(user) - -// shock the user with probability prb -/obj/structure/cable/proc/shock(mob/user, prb, var/siemens_coeff = 1.0) - if(!prob(prb)) - return 0 - if (electrocute_mob(user, powernet, src, siemens_coeff)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread - s.set_up(5, 1, src) - s.start() - if(usr.stunned) - return 1 - return 0 - -//explosion handling -/obj/structure/cable/ex_act(severity) - switch(severity) - if(1.0) - del(src) // qdel - if(2.0) - if (prob(50)) - new/obj/item/stack/cable_coil(src.loc, src.d1 ? 2 : 1, color) - del(src) // qdel - - if(3.0) - if (prob(25)) - new/obj/item/stack/cable_coil(src.loc, src.d1 ? 2 : 1, color) - del(src) // qdel - return - -obj/structure/cable/proc/cableColor(var/colorC) - var/color_n = "#DD0000" - if(colorC) - color_n = colorC - color = color_n - -///////////////////////////////////////////////// -// Cable laying helpers -//////////////////////////////////////////////// - -//handles merging diagonally matching cables -//for info : direction^3 is flipping horizontally, direction^12 is flipping vertically -/obj/structure/cable/proc/mergeDiagonalsNetworks(var/direction) - - //search for and merge diagonally matching cables from the first direction component (north/south) - var/turf/T = get_step(src, direction&3)//go north/south - - for(var/obj/structure/cable/C in T) - - if(!C) - continue - - if(src == C) - continue - - if(C.d1 == (direction^3) || C.d2 == (direction^3)) //we've got a diagonally matching cable - if(!C.powernet) //if the matching cable somehow got no powernet, make him one (should not happen for cables) - var/datum/powernet/newPN = new() - newPN.add_cable(C) - - if(powernet) //if we already have a powernet, then merge the two powernets - merge_powernets(powernet,C.powernet) - else - C.powernet.add_cable(src) //else, we simply connect to the matching cable powernet - - //the same from the second direction component (east/west) - T = get_step(src, direction&12)//go east/west - - for(var/obj/structure/cable/C in T) - - if(!C) - continue - - if(src == C) - continue - if(C.d1 == (direction^12) || C.d2 == (direction^12)) //we've got a diagonally matching cable - if(!C.powernet) //if the matching cable somehow got no powernet, make him one (should not happen for cables) - var/datum/powernet/newPN = new() - newPN.add_cable(C) - - if(powernet) //if we already have a powernet, then merge the two powernets - merge_powernets(powernet,C.powernet) - else - C.powernet.add_cable(src) //else, we simply connect to the matching cable powernet - -// merge with the powernets of power objects in the given direction -/obj/structure/cable/proc/mergeConnectedNetworks(var/direction) - - var/fdir = (!direction)? 0 : turn(direction, 180) //flip the direction, to match with the source position on its turf - - if(!(d1 == direction || d2 == direction)) //if the cable is not pointed in this direction, do nothing - return - - var/turf/TB = get_step(src, direction) - - for(var/obj/structure/cable/C in TB) - - if(!C) - continue - - if(src == C) - continue - - if(C.d1 == fdir || C.d2 == fdir) //we've got a matching cable in the neighbor turf - if(!C.powernet) //if the matching cable somehow got no powernet, make him one (should not happen for cables) - var/datum/powernet/newPN = new() - newPN.add_cable(C) - - if(powernet) //if we already have a powernet, then merge the two powernets - merge_powernets(powernet,C.powernet) - else - C.powernet.add_cable(src) //else, we simply connect to the matching cable powernet - -// merge with the powernets of power objects in the source turf -/obj/structure/cable/proc/mergeConnectedNetworksOnTurf() - var/list/to_connect = list() - - if(!powernet) //if we somehow have no powernet, make one (should not happen for cables) - var/datum/powernet/newPN = new() - newPN.add_cable(src) - - //first let's add turf cables to our powernet - //then we'll connect machines on turf with a node cable is present - for(var/AM in loc) - if(istype(AM,/obj/structure/cable)) - var/obj/structure/cable/C = AM - if(C.d1 == d1 || C.d2 == d1 || C.d1 == d2 || C.d2 == d2) //only connected if they have a common direction - if(C.powernet == powernet) continue - if(C.powernet) - merge_powernets(powernet, C.powernet) - else - powernet.add_cable(C) //the cable was powernetless, let's just add it to our powernet - - else if(istype(AM,/obj/machinery/power/apc)) - var/obj/machinery/power/apc/N = AM - if(!N.terminal) continue // APC are connected through their terminal - - if(N.terminal.powernet == powernet) - continue - - to_connect += N.terminal //we'll connect the machines after all cables are merged - - else if(istype(AM,/obj/machinery/power)) //other power machines - var/obj/machinery/power/M = AM - - if(M.powernet == powernet) - continue - - to_connect += M //we'll connect the machines after all cables are merged - - //now that cables are done, let's connect found machines - for(var/obj/machinery/power/PM in to_connect) - if(!PM.connect_to_network()) - PM.disconnect_from_network() //if we somehow can't connect the machine to the new powernet, remove it from the old nonetheless - -////////////////////////////////////////////// -// Powernets handling helpers -////////////////////////////////////////////// - -//if powernetless_only = 1, will only get connections without powernet -/obj/structure/cable/proc/get_connections(var/powernetless_only = 0) - . = list() // this will be a list of all connected power objects - var/turf/T - -///// Z-Level Stuff - if (d1 == 11 || d1 == 12) - var/turf/controllerlocation = locate(1, 1, z) - for(var/obj/effect/landmark/zcontroller/controller in controllerlocation) - if(controller.up && d1 == 12) - T = locate(src.x, src.y, controller.up_target) - if(T) - . += power_list(T, src, 11, 1) - if(controller.down && d1 == 11) - T = locate(src.x, src.y, controller.down_target) - if(T) - . += power_list(T, src, 12, 1) -///// Z-Level Stuff - //get matching cables from the first direction - else if(d1) //if not a node cable - T = get_step(src, d1) - if(T) - . += power_list(T, src, turn(d1, 180), powernetless_only) //get adjacents matching cables - - if(d1&(d1-1)) //diagonal direction, must check the 4 possibles adjacents tiles - T = get_step(src,d1&3) // go north/south - if(T) - . += power_list(T, src, d1 ^ 3, powernetless_only) //get diagonally matching cables - T = get_step(src,d1&12) // go east/west - if(T) - . += power_list(T, src, d1 ^ 12, powernetless_only) //get diagonally matching cables - - . += power_list(loc, src, d1, powernetless_only) //get on turf matching cables - -///// Z-Level Stuff - if(d2 == 11 || d2 == 12) - var/turf/controllerlocation = locate(1, 1, z) - for(var/obj/effect/landmark/zcontroller/controller in controllerlocation) - if(controller.up && d2 == 12) - T = locate(src.x, src.y, controller.up_target) - if(T) - . += power_list(T, src, 11, 1) - if(controller.down && d2 == 11) - T = locate(src.x, src.y, controller.down_target) - if(T) - . += power_list(T, src, 12, 1) -///// Z-Level Stuff - else - //do the same on the second direction (which can't be 0) - T = get_step(src, d2) - if(T) - . += power_list(T, src, turn(d2, 180), powernetless_only) //get adjacents matching cables - - if(d2&(d2-1)) //diagonal direction, must check the 4 possibles adjacents tiles - T = get_step(src,d2&3) // go north/south - if(T) - . += power_list(T, src, d2 ^ 3, powernetless_only) //get diagonally matching cables - T = get_step(src,d2&12) // go east/west - if(T) - . += power_list(T, src, d2 ^ 12, powernetless_only) //get diagonally matching cables - . += power_list(loc, src, d2, powernetless_only) //get on turf matching cables - - return . - -//should be called after placing a cable which extends another cable, creating a "smooth" cable that no longer terminates in the centre of a turf. -//needed as this can, unlike other placements, disconnect cables -/obj/structure/cable/proc/denode() - var/turf/T1 = loc - if(!T1) return - - var/list/powerlist = power_list(T1,src,0,0) //find the other cables that ended in the centre of the turf, with or without a powernet - if(powerlist.len>0) - var/datum/powernet/PN = new() - propagate_network(powerlist[1],PN) //propagates the new powernet beginning at the source cable - - if(PN.is_empty()) //can happen with machines made nodeless when smoothing cables - del(PN) // qdel - -// cut the cable's powernet at this cable and updates the powergrid -/obj/structure/cable/proc/cut_cable_from_powernet() - var/turf/T1 = loc - var/list/P_list - if(!T1) return - if(d1) - T1 = get_step(T1, d1) - P_list = power_list(T1, src, turn(d1,180),0,cable_only = 1) // what adjacently joins on to cut cable... - - P_list += power_list(loc, src, d1, 0, cable_only = 1)//... and on turf - - - if(P_list.len == 0)//if nothing in both list, then the cable was a lone cable, just delete it and its powernet - powernet.remove_cable(src) - - for(var/obj/machinery/power/P in T1)//check if it was powering a machine - if(!P.connect_to_network()) //can't find a node cable on a the turf to connect to - P.disconnect_from_network() //remove from current network (and delete powernet) - return - - // remove the cut cable from its turf and powernet, so that it doesn't get count in propagate_network worklist - loc = null - powernet.remove_cable(src) //remove the cut cable from its powernet - - var/datum/powernet/newPN = new()// creates a new powernet... - propagate_network(P_list[1], newPN)//... and propagates it to the other side of the cable - - // Disconnect machines connected to nodes - if(d1 == 0) // if we cut a node (O-X) cable - for(var/obj/machinery/power/P in T1) - if(!P.connect_to_network()) //can't find a node cable on a the turf to connect to - P.disconnect_from_network() //remove from current network - -/////////////////////////////////////////////// -// The cable coil object, used for laying cable -/////////////////////////////////////////////// - -//////////////////////////////// -// Definitions -//////////////////////////////// - -#define MAXCOIL 30 - -/obj/item/stack/cable_coil - name = "cable coil" - icon = 'icons/obj/power.dmi' - icon_state = "coil" - amount = MAXCOIL - max_amount = MAXCOIL - color = COLOR_RED - //item_color = COLOR_RED Use regular "color" var instead. No need to have it duplicate in two vars. Causes confusion. - desc = "A coil of power cable." - throwforce = 10 - w_class = 2.0 - throw_speed = 2 - throw_range = 5 - matter = list("metal" = 50, "glass" = 20) - flags = CONDUCT - slot_flags = SLOT_BELT - item_state = "coil" - attack_verb = list("whipped", "lashed", "disciplined", "flogged") - -/obj/item/stack/cable_coil/cyborg - name = "cable coil synthesizer" - desc = "A device that makes cable." - gender = NEUTER - matter = null - uses_charge = 1 - charge_costs = list(1) - stacktype = /obj/item/stack/cable_coil - -/obj/item/stack/cable_coil/suicide_act(mob/user) - if(locate(/obj/item/weapon/stool) in user.loc) - user.visible_message("[user] is making a noose with the [src.name]! It looks like \he's trying to commit suicide.") - else - user.visible_message("[user] is strangling \himself with the [src.name]! It looks like \he's trying to commit suicide.") - return(OXYLOSS) - -/obj/item/stack/cable_coil/New(loc, length = MAXCOIL, var/param_color = null) - ..() - src.amount = length - if (param_color) // It should be red by default, so only recolor it if parameter was specified. - color = param_color - pixel_x = rand(-2,2) - pixel_y = rand(-2,2) - update_icon() - update_wclass() - -/////////////////////////////////// -// General procedures -/////////////////////////////////// - -//you can use wires to heal robotics -/obj/item/stack/cable_coil/attack(mob/M as mob, mob/user as mob) - if(istype(M,/mob/living/carbon/human)) - var/mob/living/carbon/human/H = M -<<<<<<< HEAD - var/datum/organ/external/S = H.get_organ(user.zone_sel.selecting) - if(!(S.status & ORGAN_ROBOT) || user.a_intent != I_HELP) -======= - var/obj/item/organ/external/S = H.get_organ(user.zone_sel.selecting) - if(!(S.status & ORGAN_ROBOT) || user.a_intent != "help") ->>>>>>> d77010221cbd08f6373edebee25d727b6409413b - return ..() - - if(H.species.flags & IS_SYNTHETIC) - if(M == user) - user << "\red You can't repair damage to your own body - it's against OH&S." - return - - if(S.burn_dam > 0 && use(1)) - S.heal_damage(0,15,0,1) - user.visible_message("\red \The [user] repairs some burn damage on \the [M]'s [S.name] with \the [src].") - return - else - user << "Nothing to fix!" - - else - return ..() - - -/obj/item/stack/cable_coil/update_icon() - if (!color) - color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_ORANGE, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN) - if(amount == 1) - icon_state = "coil1" - name = "cable piece" - else if(amount == 2) - icon_state = "coil2" - name = "cable piece" - else - icon_state = "coil" - name = "cable coil" - -/obj/item/stack/cable_coil/proc/update_wclass() - if(amount == 1) - w_class = 1.0 - else - w_class = 2.0 - -/obj/item/stack/cable_coil/examine(mob/user) - if(get_dist(src, user) > 1) - return - - if(get_amount() == 1) - user << "A short piece of power cable." - else if(get_amount() == 2) - user << "A piece of power cable." - else - user << "A coil of power cable. There are [get_amount()] lengths of cable in the coil." - - -/obj/item/stack/cable_coil/verb/make_restraint() - set name = "Make Cable Restraints" - set category = "Object" - var/mob/M = usr - - if(ishuman(M) && !M.restrained() && !M.stat && !M.paralysis && ! M.stunned) - if(!istype(usr.loc,/turf)) return - if(src.amount <= 14) - usr << "\red You need at least 15 lengths to make restraints!" - return - var/obj/item/weapon/handcuffs/cable/B = new /obj/item/weapon/handcuffs/cable(usr.loc) - B.color = color - usr << "You wind some cable together to make some restraints." - src.use(15) - else - usr << "\blue You cannot do that." - ..() - -/obj/item/stack/cable_coil/cyborg/verb/set_colour() - set name = "Change Colour" - set category = "Object" - - var/list/possible_colours = list ("Yellow", "Green", "Pink", "Blue", "Orange", "Cyan", "Red") - var/selected_type = input("Pick new colour.", "Cable Colour", null, null) as null|anything in possible_colours - - if(selected_type) - switch(selected_type) - if("Yellow") - color = COLOR_YELLOW - if("Green") - color = COLOR_GREEN - if("Pink") - color = COLOR_PINK - if("Blue") - color = COLOR_BLUE - if("Orange") - color = COLOR_ORANGE - if("Cyan") - color = COLOR_CYAN - else - color = COLOR_RED - usr << "You change your cable coil's colour to [selected_type]" - -// Items usable on a cable coil : -// - Wirecutters : cut them duh ! -// - Cable coil : merge cables -/obj/item/stack/cable_coil/attackby(obj/item/weapon/W, mob/user) - ..() - if( istype(W, /obj/item/weapon/wirecutters) && src.get_amount() > 1) - src.use(1) - new/obj/item/stack/cable_coil(user.loc, 1,color) - user << "You cut a piece off the cable coil." - src.update_icon() - return - else if(istype(W, /obj/item/stack/cable_coil)) - var/obj/item/stack/cable_coil/C = W - if(C.get_amount() >= get_max_amount()) - user << "The coil is too long, you cannot add any more cable to it." - return - - if( (C.get_amount() + src.get_amount() <= get_max_amount()) ) - user << "You join the cable coils together." - C.give(src.get_amount()) // give it cable - src.use(src.get_amount()) // make sure this one cleans up right - return - - else - var/amt = get_max_amount() - C.get_amount() - user << "You transfer [amt] length\s of cable from one coil to the other." - C.give(amt) - src.use(amt) - return - -//remove cables from the stack -/* This is probably reduntant -/obj/item/stack/cable_coil/use(var/used) - if(src.amount < used) - return 0 - else if (src.amount == used) - if(ismob(loc)) //handle mob icon update - var/mob/M = loc - M.unEquip(src) - qdel(src) - return 1 - else - amount -= used - update_icon() - return 1 -*/ -/obj/item/stack/cable_coil/use(var/used) - . = ..() - update_icon() - return - -//add cables to the stack -/obj/item/stack/cable_coil/proc/give(var/extra) - if(amount + extra > MAXCOIL) - amount = MAXCOIL - else - amount += extra - update_icon() - -/////////////////////////////////////////////// -// Cable laying procedures -////////////////////////////////////////////// - -// called when cable_coil is clicked on a turf/simulated/floor -/obj/item/stack/cable_coil/proc/turf_place(turf/simulated/floor/F, mob/user) - if(!isturf(user.loc)) - return - - if(get_amount() < 1) // Out of cable - user << "There is no cable left." - return - - if(get_dist(F,user) > 1) // Too far - user << "You can't lay cable at a place that far away." - return - - if(F.intact) // Ff floor is intact, complain - user << "You can't lay cable there unless the floor tiles are removed." - return - - else - var/dirn - - if(user.loc == F) - dirn = user.dir // if laying on the tile we're on, lay in the direction we're facing - else - dirn = get_dir(F, user) - - for(var/obj/structure/cable/LC in F) - if((LC.d1 == dirn && LC.d2 == 0 ) || ( LC.d2 == dirn && LC.d1 == 0)) - user << "There's already a cable at that position." - return -///// Z-Level Stuff - // check if the target is open space - if(istype(F, /turf/simulated/floor/open)) - for(var/obj/structure/cable/LC in F) - if((LC.d1 == dirn && LC.d2 == 11 ) || ( LC.d2 == dirn && LC.d1 == 11)) - user << "There's already a cable at that position." - return - - var/turf/simulated/floor/open/temp = F - var/obj/structure/cable/C = new(F) - var/obj/structure/cable/D = new(temp.floorbelow) - - C.cableColor(color) - - C.d1 = 11 - C.d2 = dirn - C.add_fingerprint(user) - C.updateicon() - - var/datum/powernet/PN = new() - PN.add_cable(C) - - C.mergeConnectedNetworks(C.d2) - C.mergeConnectedNetworksOnTurf() - - D.cableColor(color) - - D.d1 = 12 - D.d2 = 0 - D.add_fingerprint(user) - D.updateicon() - - PN.add_cable(D) - D.mergeConnectedNetworksOnTurf() - - // do the normal stuff - else -///// Z-Level Stuff - for(var/obj/structure/cable/LC in F) - if((LC.d1 == dirn && LC.d2 == 0 ) || ( LC.d2 == dirn && LC.d1 == 0)) - user << "There's already a cable at that position." - return - - var/obj/structure/cable/C = new(F) - - C.cableColor(color) - - //set up the new cable - C.d1 = 0 //it's a O-X node cable - C.d2 = dirn - C.add_fingerprint(user) - C.updateicon() - - //create a new powernet with the cable, if needed it will be merged later - var/datum/powernet/PN = new() - PN.add_cable(C) - - C.mergeConnectedNetworks(C.d2) //merge the powernet with adjacents powernets - C.mergeConnectedNetworksOnTurf() //merge the powernet with on turf powernets - - if(C.d2 & (C.d2 - 1))// if the cable is layed diagonally, check the others 2 possible directions - C.mergeDiagonalsNetworks(C.d2) - - - use(1) - if (C.shock(user, 50)) - if (prob(50)) //fail - new/obj/item/stack/cable_coil(C.loc, 1, C.color) - del(C) // qdel - -// called when cable_coil is click on an installed obj/cable -// or click on a turf that already contains a "node" cable -/obj/item/stack/cable_coil/proc/cable_join(obj/structure/cable/C, mob/user) - var/turf/U = user.loc - if(!isturf(U)) - return - - var/turf/T = C.loc - - if(!isturf(T) || T.intact) // sanity checks, also stop use interacting with T-scanner revealed cable - return - - if(get_dist(C, user) > 1) // make sure it's close enough - user << "You can't lay cable at a place that far away." - return - - - if(U == T) //if clicked on the turf we're standing on, try to put a cable in the direction we're facing - turf_place(T,user) - return - - var/dirn = get_dir(C, user) - - // one end of the clicked cable is pointing towards us - if(C.d1 == dirn || C.d2 == dirn) - if(U.intact) // can't place a cable if the floor is complete - user << "You can't lay cable there unless the floor tiles are removed." - return - else - // cable is pointing at us, we're standing on an open tile - // so create a stub pointing at the clicked cable on our tile - - var/fdirn = turn(dirn, 180) // the opposite direction - - for(var/obj/structure/cable/LC in U) // check to make sure there's not a cable there already - if(LC.d1 == fdirn || LC.d2 == fdirn) - user << "There's already a cable at that position." - return - - var/obj/structure/cable/NC = new(U) - NC.cableColor(color) - - NC.d1 = 0 - NC.d2 = fdirn - NC.add_fingerprint() - NC.updateicon() - - //create a new powernet with the cable, if needed it will be merged later - var/datum/powernet/newPN = new() - newPN.add_cable(NC) - - NC.mergeConnectedNetworks(NC.d2) //merge the powernet with adjacents powernets - NC.mergeConnectedNetworksOnTurf() //merge the powernet with on turf powernets - - if(NC.d2 & (NC.d2 - 1))// if the cable is layed diagonally, check the others 2 possible directions - NC.mergeDiagonalsNetworks(NC.d2) - - use(1) - - if (NC.shock(user, 50)) - if (prob(50)) //fail - new/obj/item/stack/cable_coil(NC.loc, 1, NC.color) - del(NC) // qdel - - return - - // exisiting cable doesn't point at our position, so see if it's a stub - else if(C.d1 == 0) - // if so, make it a full cable pointing from it's old direction to our dirn - var/nd1 = C.d2 // these will be the new directions - var/nd2 = dirn - - - if(nd1 > nd2) // swap directions to match icons/states - nd1 = dirn - nd2 = C.d2 - - - for(var/obj/structure/cable/LC in T) // check to make sure there's no matching cable - if(LC == C) // skip the cable we're interacting with - continue - if((LC.d1 == nd1 && LC.d2 == nd2) || (LC.d1 == nd2 && LC.d2 == nd1) ) // make sure no cable matches either direction - user << "There's already a cable at that position." - return - - - C.cableColor(color) - - C.d1 = nd1 - C.d2 = nd2 - - C.add_fingerprint() - C.updateicon() - - - C.mergeConnectedNetworks(C.d1) //merge the powernets... - C.mergeConnectedNetworks(C.d2) //...in the two new cable directions - C.mergeConnectedNetworksOnTurf() - - if(C.d1 & (C.d1 - 1))// if the cable is layed diagonally, check the others 2 possible directions - C.mergeDiagonalsNetworks(C.d1) - - if(C.d2 & (C.d2 - 1))// if the cable is layed diagonally, check the others 2 possible directions - C.mergeDiagonalsNetworks(C.d2) - - use(1) - - if (C.shock(user, 50)) - if (prob(50)) //fail - new/obj/item/stack/cable_coil(C.loc, 2, C.color) - del(C) // qdel - return - - C.denode()// this call may have disconnected some cables that terminated on the centre of the turf, if so split the powernets. - return - -////////////////////////////// -// Misc. -///////////////////////////// - -/obj/item/stack/cable_coil/cut - item_state = "coil2" - -/obj/item/stack/cable_coil/cut/New(loc) - ..() - src.amount = rand(1,2) - pixel_x = rand(-2,2) - pixel_y = rand(-2,2) - update_icon() - update_wclass() - -/obj/item/stack/cable_coil/yellow - color = COLOR_YELLOW - -/obj/item/stack/cable_coil/blue - color = COLOR_BLUE - -/obj/item/stack/cable_coil/green - color = COLOR_GREEN - -/obj/item/stack/cable_coil/pink - color = COLOR_PINK - -/obj/item/stack/cable_coil/orange - color = COLOR_ORANGE - -/obj/item/stack/cable_coil/cyan - color = COLOR_CYAN - -/obj/item/stack/cable_coil/white - color = COLOR_WHITE - -/obj/item/stack/cable_coil/random/New() - color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN) - ..() diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm index 4828280e63..a858a5fd43 100644 --- a/code/modules/power/port_gen.dm +++ b/code/modules/power/port_gen.dm @@ -342,6 +342,7 @@ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if (!ui) ui = new(user, src, ui_key, "pacman.tmpl", src.name, 500, 560) + ui.set_initial_data(data) ui.open() ui.set_auto_update(1) diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm new file mode 100644 index 0000000000..01e671c1ec --- /dev/null +++ b/code/modules/power/singularity/narsie.dm @@ -0,0 +1,133 @@ +var/global/narsie_behaviour = "CultStation13" +var/global/narsie_cometh = 0 +var/global/list/narsie_list = list() + +/obj/machinery/singularity/narsie //Moving narsie to a child object of the singularity so it can be made to function differently. --NEO + name = "Nar-Sie" + desc = "Your mind begins to bubble and ooze as it tries to comprehend what it sees." + icon = 'icons/obj/magic_terror.dmi' + pixel_x = -89 + pixel_y = -85 + current_size = 9 //It moves/eats like a max-size singulo, aside from range. --NEO + contained = 0 //Are we going to move around? + dissipate = 0 //Do we lose energy over time? + move_self = 1 //Do we move on our own? + grav_pull = 10 //How many tiles out do we pull? + consume_range = 3 //How many tiles out do we eat + var/last_boom = 0 + +/obj/machinery/singularity/narsie/large + name = "Nar-Sie" + icon = 'icons/obj/narsie.dmi' + // Pixel stuff centers Narsie. + pixel_x = -236 + pixel_y = -256 + current_size = 12 + move_self = 1 //Do we move on our own? + consume_range = 12 //How many tiles out do we eat + +/obj/machinery/singularity/narsie/large/New() + ..() + narsie_list.Add(src) + world << "NAR-SIE HAS RISEN" + if(emergency_shuttle && emergency_shuttle.can_call()) + emergency_shuttle.call_evac() + emergency_shuttle.launch_time = 0 // Cannot recall + +/obj/machinery/singularity/narsie/large/Destroy() + narsie_list.Remove(src) + ..() + +/obj/machinery/singularity/narsie/process() + eat() + if(!target || prob(5)) + pickcultist() + move() + if(prob(25)) + mezzer() + +/obj/machinery/singularity/narsie/consume(var/atom/A) //Has its own consume proc because it doesn't need energy and I don't want BoHs to explode it. --NEO + if(is_type_in_list(A, uneatable)) + return 0 + if (istype(A,/mob/living))//Mobs get gibbed + A:gib() + else if(istype(A,/obj)) + var/obj/O = A + machines -= O + processing_objects -= O + O.loc = null + else if(isturf(A)) + var/turf/T = A + if(T.intact) + for(var/obj/O in T.contents) + if(O.level != 1) + continue + if(O.invisibility == 101) + src.consume(O) + A:ChangeTurf(/turf/space) + if(last_boom + 100 < world.time && prob(5)) + explosion(loc, -1, -1, -1, 1, 0) //Since we're not exploding everything in consume() toss out an explosion effect every now and again + last_boom = world.time + return + +/obj/machinery/singularity/narsie/ex_act() //No throwing bombs at it either. --NEO + return + +/obj/machinery/singularity/narsie/proc/pickcultist() //Narsie rewards his cultists with being devoured first, then picks a ghost to follow. --NEO + var/list/cultists = list() + if(cult && cult.current_antagonists.len) + for(var/datum/mind/cult_nh_mind in cult.current_antagonists) + if(!cult_nh_mind.current) + continue + if(cult_nh_mind.current.stat) + continue + var/turf/pos = get_turf(cult_nh_mind.current) + if(pos.z != src.z) + continue + cultists += cult_nh_mind.current + if(cultists.len) + acquire(pick(cultists)) + return + //If there was living cultists, it picks one to follow. + for(var/mob/living/carbon/human/food in living_mob_list) + if(food.stat) + continue + var/turf/pos = get_turf(food) + if(pos.z != src.z) + continue + cultists += food + if(cultists.len) + acquire(pick(cultists)) + return + //no living cultists, pick a living human instead. + for(var/mob/dead/observer/ghost in player_list) + if(!ghost.client) + continue + var/turf/pos = get_turf(ghost) + if(pos.z != src.z) + continue + cultists += ghost + if(cultists.len) + acquire(pick(cultists)) + return + //no living humans, follow a ghost instead. + +/obj/machinery/singularity/narsie/proc/acquire(var/mob/food) + target << "\blue NAR-SIE HAS LOST INTEREST IN YOU" + target = food + if(ishuman(target)) + target << "\red NAR-SIE HUNGERS FOR YOUR SOUL" + else + target << "\red NAR-SIE HAS CHOSEN YOU TO LEAD HIM TO HIS NEXT MEAL" + +//Wizard narsie + +/obj/machinery/singularity/narsie/wizard + grav_pull = 0 + +/obj/machinery/singularity/narsie/wizard/eat() + set background = 1 + for(var/atom/X in orange(consume_range,src)) + if(isturf(X) || istype(X, /atom/movable)) + consume(X) + return diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index cecdf46a2c..a2901ac270 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -440,130 +440,3 @@ var/global/list/uneatable = list( if(get_dist(R, src) <= 15) // Better than using orange() every process R.receive_pulse(energy) return - - - -/obj/machinery/singularity/narsie //Moving narsie to a child object of the singularity so it can be made to function differently. --NEO - name = "Nar-Sie" - desc = "Your mind begins to bubble and ooze as it tries to comprehend what it sees." - icon = 'icons/obj/magic_terror.dmi' - pixel_x = -89 - pixel_y = -85 - current_size = 9 //It moves/eats like a max-size singulo, aside from range. --NEO - contained = 0 //Are we going to move around? - dissipate = 0 //Do we lose energy over time? - move_self = 1 //Do we move on our own? - grav_pull = 10 //How many tiles out do we pull? - consume_range = 3 //How many tiles out do we eat - var/last_boom = 0 - -/obj/machinery/singularity/narsie/large - name = "Nar-Sie" - icon = 'icons/obj/narsie.dmi' - // Pixel stuff centers Narsie. - pixel_x = -236 - pixel_y = -256 - current_size = 12 - move_self = 1 //Do we move on our own? - consume_range = 12 //How many tiles out do we eat - -/obj/machinery/singularity/narsie/large/New() - ..() - world << "NAR-SIE HAS RISEN" - if(emergency_shuttle && emergency_shuttle.can_call()) - emergency_shuttle.call_evac() - emergency_shuttle.launch_time = 0 // Cannot recall - -/obj/machinery/singularity/narsie/process() - eat() - if(!target || prob(5)) - pickcultist() - move() - if(prob(25)) - mezzer() - -/obj/machinery/singularity/narsie/consume(var/atom/A) //Has its own consume proc because it doesn't need energy and I don't want BoHs to explode it. --NEO - if(is_type_in_list(A, uneatable)) - return 0 - if (istype(A,/mob/living))//Mobs get gibbed - A:gib() - else if(istype(A,/obj)) - var/obj/O = A - machines -= O - processing_objects -= O - O.loc = null - else if(isturf(A)) - var/turf/T = A - if(T.intact) - for(var/obj/O in T.contents) - if(O.level != 1) - continue - if(O.invisibility == 101) - src.consume(O) - A:ChangeTurf(/turf/space) - if(last_boom + 100 < world.time && prob(5)) - explosion(loc, -1, -1, -1, 1, 0) //Since we're not exploding everything in consume() toss out an explosion effect every now and again - last_boom = world.time - return - -/obj/machinery/singularity/narsie/ex_act() //No throwing bombs at it either. --NEO - return - -/obj/machinery/singularity/narsie/proc/pickcultist() //Narsie rewards his cultists with being devoured first, then picks a ghost to follow. --NEO - var/list/cultists = list() - if(cult && cult.current_antagonists.len) - for(var/datum/mind/cult_nh_mind in cult.current_antagonists) - if(!cult_nh_mind.current) - continue - if(cult_nh_mind.current.stat) - continue - var/turf/pos = get_turf(cult_nh_mind.current) - if(pos.z != src.z) - continue - cultists += cult_nh_mind.current - if(cultists.len) - acquire(pick(cultists)) - return - //If there was living cultists, it picks one to follow. - for(var/mob/living/carbon/human/food in living_mob_list) - if(food.stat) - continue - var/turf/pos = get_turf(food) - if(pos.z != src.z) - continue - cultists += food - if(cultists.len) - acquire(pick(cultists)) - return - //no living cultists, pick a living human instead. - for(var/mob/dead/observer/ghost in player_list) - if(!ghost.client) - continue - var/turf/pos = get_turf(ghost) - if(pos.z != src.z) - continue - cultists += ghost - if(cultists.len) - acquire(pick(cultists)) - return - //no living humans, follow a ghost instead. - -/obj/machinery/singularity/narsie/proc/acquire(var/mob/food) - target << "\blue NAR-SIE HAS LOST INTEREST IN YOU" - target = food - if(ishuman(target)) - target << "\red NAR-SIE HUNGERS FOR YOUR SOUL" - else - target << "\red NAR-SIE HAS CHOSEN YOU TO LEAD HIM TO HIS NEXT MEAL" - -//Wizard narsie - -/obj/machinery/singularity/narsie/wizard - grav_pull = 0 - -/obj/machinery/singularity/narsie/wizard/eat() - set background = 1 - for(var/atom/X in orange(consume_range,src)) - if(isturf(X) || istype(X, /atom/movable)) - consume(X) - return diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index b0095ead05..77693417df 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -80,7 +80,7 @@ else handle_click_empty(user) return 0 - return 1 + return 1 /obj/item/weapon/gun/emp_act(severity) for(var/obj/O in contents) @@ -112,7 +112,7 @@ else if(user.a_intent == I_HURT) //point blank shooting Fire(A, user, pointblank=1) else - return ..() //Pistolwhippin' + return ..() //Pistolwhippin' /obj/item/weapon/gun/proc/Fire(atom/target, mob/living/user, params, pointblank=0, reflex=0) if(!user || !target) return @@ -170,14 +170,14 @@ if(reflex) user.visible_message( - "[user] fires [src][pointblank ? " point blank at [target]":""] by reflex!", - "You fire [src] by reflex]!", + "\The [user] fires \the [src][pointblank ? " point blank at \the [target]":""] by reflex!", + "You fire \the [src] by reflex!", "You hear a [fire_sound_text]!" ) else user.visible_message( - "[user] fires [src][pointblank ? " point blank at [target]":""]!", - "You fire [src]!", + "\The [user] fires \the [src][pointblank ? " point blank at \the [target]":""]!", + "You fire \the [src]!", "You hear a [fire_sound_text]!" ) @@ -193,7 +193,7 @@ var/obj/item/projectile/P = projectile - //shooting while in shock + //shooting while in shock var/x_offset = 0 var/y_offset = 0 if(istype(user, /mob/living/carbon)) @@ -266,7 +266,7 @@ else handle_click_empty(user) mouthshoot = 0 - return + return /obj/item/weapon/gun/proc/toggle_scope(var/zoom_amount=2.0) //looking through a scope limits your periphereal vision diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index b29f2f3e42..2c116901ec 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -8,7 +8,7 @@ load_method = MAGAZINE /obj/item/weapon/gun/projectile/colt/detective - desc = "A cheap Martian knock-off of a Colt M1911. Uses less-than-lethal .45 rounds." + desc = "A cheap Martian knock-off of a Colt M1911. Uses .45 rounds." magazine_type = /obj/item/ammo_magazine/c45m/rubber /obj/item/weapon/gun/projectile/colt/detective/verb/rename_gun() @@ -30,7 +30,7 @@ return 1 /obj/item/weapon/gun/projectile/sec - desc = "A NanoTrasen designed sidearm, found pretty much everywhere humans are. Uses less-than-lethal .45 rounds." + desc = "A NanoTrasen designed sidearm, found pretty much everywhere humans are. Uses .45 rounds." name = "\improper NT Mk58" icon_state = "secguncomp" magazine_type = /obj/item/ammo_magazine/c45m/rubber @@ -40,11 +40,10 @@ /obj/item/weapon/gun/projectile/sec/flash name = "\improper NT Mk58 signal pistol" - desc = "A NanoTrasen designed sidearm, found pretty much everywhere humans are. Uses .45 signal flash rounds." magazine_type = /obj/item/ammo_magazine/c45m/flash /obj/item/weapon/gun/projectile/sec/wood - desc = "A Nanotrasen designed sidearm, this one has a sweet wooden grip. Uses less-than-lethal .45 rounds." + desc = "A Nanotrasen designed sidearm, this one has a sweet wooden grip. Uses .45 rounds." name = "\improper Custom NT Mk58" icon_state = "secgundark" @@ -118,7 +117,7 @@ /obj/item/weapon/gun/projectile/pistol/flash name = "\improper Stechtkin signal pistol" - desc = "A small, easily concealable gun. Uses 9mm signal flash rounds." + desc = "A small, easily concealable gun. Uses 9mm rounds." magazine_type = /obj/item/ammo_magazine/mc9mm/flash /obj/item/weapon/gun/projectile/pistol/attack_hand(mob/user as mob) diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 3786dda532..98293ebc7f 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -51,17 +51,18 @@ var/drowsy = 0 var/agony = 0 var/embed = 0 // whether or not the projectile can embed itself in the mob - - var/hitscan = 0 // whether the projectile should be hitscan + + var/hitscan = 0 // whether the projectile should be hitscan + var/step_delay = 1 // the delay between iterations if not a hitscan projectile // effect types to be used var/muzzle_type var/tracer_type var/impact_type - + var/datum/plot_vector/trajectory // used to plot the path of the projectile var/datum/vector_loc/location // current location of the projectile in pixel space - var/matrix/effect_transform // matrix to rotate and scale projectile effects - putting it here so it doesn't + var/matrix/effect_transform // matrix to rotate and scale projectile effects - putting it here so it doesn't // have to be recreated multiple times //TODO: make it so this is called more reliably, instead of sometimes by bullet_act() and sometimes not @@ -113,12 +114,12 @@ if(user == target) //Shooting yourself user.bullet_act(src, target_zone) on_impact(user) - del(src) + qdel(src) return 0 if(targloc == curloc) //Shooting something in the same turf target.bullet_act(src, target_zone) on_impact(target) - del(src) + qdel(src) return 0 original = target @@ -149,11 +150,13 @@ //Called when the projectile intercepts a mob. Returns 1 if the projectile hit the mob, 0 if it missed and should keep flying. /obj/item/projectile/proc/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier=0) + if(!istype(target_mob)) + return //accuracy bonus from aiming if (istype(shot_from, /obj/item/weapon/gun)) var/obj/item/weapon/gun/daddy = shot_from miss_modifier -= round(15*daddy.accuracy) - + //If you aim at someone beforehead, it'll hit more often. //Kinda balanced by fact you need like 2 seconds to aim //As opposed to no-delay pew pew @@ -197,7 +200,7 @@ /obj/item/projectile/Bump(atom/A as mob|obj|turf|area, forced=0) if(A == src) return 0 //no - + if(A == firer) loc = A.loc return 0 //cannot shoot yourself @@ -218,7 +221,7 @@ visible_message("\The [M] uses [G.affecting] as a shield!") if(Bump(G.affecting, forced=1)) return //If Bump() returns 0 (keep going) then we continue on to attack M. - + passthrough = !attack_mob(M, distance) else passthrough = 1 //so ghosts don't stop bullets @@ -227,7 +230,7 @@ if(isturf(A)) for(var/obj/O in A) O.bullet_act(src) - for(var/mob/M in A) + for(var/mob/living/M in A) attack_mob(M, distance) //penetrating projectiles can pass through things that otherwise would not let them @@ -250,11 +253,11 @@ //stop flying on_impact(A) - + density = 0 invisibility = 101 - del(src) + qdel(src) return 1 /obj/item/projectile/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) @@ -274,19 +277,20 @@ spawn while(src) if(kill_count-- < 1) on_impact(src.loc) //for any final impact behaviours - del(src) + qdel(src) if((!( current ) || loc == current)) current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) - del(src) + qdel(src) return trajectory.increment() // increment the current location location = trajectory.return_location(location) // update the locally stored location data if(!location) - del(src) // if it's left the world... kill it + qdel(src) // if it's left the world... kill it + before_move() Move(location.return_turf()) if(first_step) @@ -294,20 +298,26 @@ first_step = 0 else tracer_effect(effect_transform) - + if(!bumped && !isturf(original)) if(loc == get_turf(original)) if(!(original in permutated)) Bump(original) + if(!hitscan) - sleep(1) //add delay between movement iterations if it's not a hitscan weapon + sleep(step_delay) //add delay between movement iterations if it's not a hitscan weapon + +/obj/item/projectile/proc/process_step(first_step = 0) + + +/obj/item/projectile/proc/before_move() /obj/item/projectile/proc/setup_trajectory() // plot the initial trajectory trajectory = new() trajectory.setup(starting, original, pixel_x, pixel_y) - + // generate this now since all visual effects the projectile makes can use it effect_transform = new() effect_transform.Scale(trajectory.return_hypotenuse(), 1) @@ -319,7 +329,7 @@ if(ispath(muzzle_type)) var/obj/effect/projectile/M = new muzzle_type(get_turf(src)) - + if(istype(M)) M.set_transform(T) M.pixel_x = location.pixel_x @@ -329,7 +339,7 @@ /obj/item/projectile/proc/tracer_effect(var/matrix/M) if(ispath(tracer_type)) var/obj/effect/projectile/P = new tracer_type(location.loc) - + if(istype(P)) P.set_transform(M) P.pixel_x = location.pixel_x @@ -339,14 +349,14 @@ /obj/item/projectile/proc/impact_effect(var/matrix/M) if(ispath(tracer_type)) var/obj/effect/projectile/P = new impact_type(location.loc) - + if(istype(P)) P.set_transform(M) P.pixel_x = location.pixel_x P.pixel_y = location.pixel_y P.activate() -//"Tracing" projectile +//"Tracing" projectile /obj/item/projectile/test //Used to see if you can hit them. invisibility = 101 //Nope! Can't see me! yo = null @@ -374,6 +384,8 @@ yo = targloc.y - curloc.y xo = targloc.x - curloc.x target = targloc + original = target + starting = curloc //plot the initial trajectory setup_trajectory() @@ -407,5 +419,5 @@ trace.pass_flags = pass_flags //And the pass flags to that of the real projectile... trace.firer = user var/output = trace.process() //Test it! - del(trace) //No need for it anymore - return output //Send it back to the gun! + qdel(trace) //No need for it anymore + return output //Send it back to the gun! diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm index 24feb08771..051ae913f6 100644 --- a/code/modules/projectiles/projectile/change.dm +++ b/code/modules/projectiles/projectile/change.dm @@ -79,8 +79,8 @@ A.randomize_appearance_for(H) if(new_mob) - for (var/obj/effect/proc_holder/spell/S in M.spell_list) - new_mob.spell_list += new S.type + for (var/spell/S in M.spell_list) + new_mob.add_spell(new S.type) new_mob.a_intent = "hurt" if(M.mind) diff --git a/code/modules/projectiles/targeting.dm b/code/modules/projectiles/targeting.dm index 4e49a785e7..c69d8afda4 100644 --- a/code/modules/projectiles/targeting.dm +++ b/code/modules/projectiles/targeting.dm @@ -14,7 +14,7 @@ set category = "Object" if(aim_targets) stop_aim() - usr.visible_message("\blue \The [usr] lowers \the [src]...") + usr.visible_message(" \The [usr] lowers \the [src]...") //Clicking gun will still lower aim for guns that don't overwrite this /obj/item/weapon/gun/attack_self() @@ -70,9 +70,9 @@ if(L) L.NotTargeted(src) del(aim_targets) - usr.visible_message("\red [usr] turns \the [src] on [M]!") + usr.visible_message("[usr] turns \the [src] on [M]!") else - usr.visible_message("\red [usr] aims \a [src] at [M]!") + usr.visible_message("[usr] aims \a [src] at [M]!") M.Targeted(src) //HE MOVED, SHOOT HIM! @@ -86,7 +86,7 @@ //reflex firing is disabled when help intent is set if (M.a_intent == I_HELP) - M << "\red You refrain from firing your [src] as your intent is set to help." + M << "You refrain from firing your [src] as your intent is set to help." return M.last_move_intent = world.time @@ -95,7 +95,7 @@ if(firing_check == 1) Fire(T,usr, reflex = 1) else if(!told_cant_shoot) - M << "\red They can't be hit from here!" + M << "They can't be hit from here!" told_cant_shoot = 1 spawn(30) told_cant_shoot = 0 @@ -153,6 +153,7 @@ last_move_intent = -100 last_target_click = -5 target_locked = null + last_target_radio = -5; /mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory. if(!I.aim_targets) @@ -171,10 +172,10 @@ if(!targeted_by) targeted_by = list() targeted_by += I I.lock_time = world.time + 20 //Target has 2 second to realize they're targeted and stop (or target the opponent). - src << "((\red Your character is being targeted. They have 2 seconds to stop any click or move actions. \black While targeted, they may \ + src << "((Your character is being targeted. They have 2 seconds to stop any click or move actions. While targeted, they may \ drag and drop items in or into the map, speak, and click on interface buttons. Clicking on the map objects (floors and walls are fine), their items \ - (other than a weapon to de-target), or moving will result in being fired upon. \red The aggressor may also fire manually, \ - so try not to get on their bad side.\black ))" + (other than a weapon to de-target), moving, or talking into a radio will result in being fired upon. The aggressor may also fire manually, \ + so try not to get on their bad side.))" if(targeted_by.len == 1) spawn(0) @@ -194,8 +195,8 @@ else I.lower_aim() return - if(m_intent == "run" && T.client.target_can_move == 1 && T.client.target_can_run == 0) - src << "\red Your move intent is now set to walk, as your targeter permits it." //Self explanitory. + if(iscarbon(src) && m_intent == "run" && T.client.target_can_move == 1 && T.client.target_can_run == 0) + src << "Your move intent is now set to walk, as your targeter permits it." //Self explanitory. set_m_intent("walk") //Processing the aiming. Should be probably in separate object with process() but lasy. @@ -218,6 +219,12 @@ I.lock_time = world.time + 5 I.lock_time = world.time + 5 I.last_moved_mob = src + if(last_target_radio > I.lock_time + 10 && !T.client.target_can_radio) + I.TargetActed(src) + if(I.last_moved_mob == src) //If they were the last ones to move, give them more of a grace period, so that an automatic weapon can hold down a room better. + I.lock_time = world.time + 5 + I.lock_time = world.time + 5 + I.last_moved_mob = src sleep(1) /mob/living/proc/NotTargeted(var/obj/item/weapon/gun/I) @@ -229,7 +236,7 @@ if(!I.aim_targets.len) del(I.aim_targets) var/mob/living/T = I.loc //Remove the targeting icons - if(T && ismob(T) && !I.aim_targets) + if(T && ismob(T) && !I.aim_targets && T.client) T.client.remove_gun_icons() if(!targeted_by.len) del target_locked //Remove the overlay @@ -253,12 +260,14 @@ target_can_move = 0 target_can_run = 0 target_can_click = 0 + target_can_radio = 0 gun_mode = 0 //These are called by the on-screen buttons, adjusting what the victim can and cannot do. /client/proc/add_gun_icons() screen += usr.item_use_icon screen += usr.gun_move_icon + screen += usr.radio_use_icon if (target_can_move) screen += usr.gun_run_icon @@ -268,6 +277,7 @@ if(!usr) return 1 // Runtime prevention on N00k agents spawning with SMG screen -= usr.item_use_icon screen -= usr.gun_move_icon + screen -= usr.radio_use_icon if (target_can_move) screen -= usr.gun_run_icon @@ -313,10 +323,10 @@ if(target_can_move) M << "Your character may now walk at the discretion of their targeter." if(!target_can_run) - M << "\red Your move intent is now set to walk, as your targeter permits it." + M << "Your move intent is now set to walk, as your targeter permits it." M.set_m_intent("walk") else - M << "\red Your character will now be shot if they move." + M << "Your character will now be shot if they move." /mob/living/proc/set_m_intent(var/intent) if (intent != "walk" && intent != "run") @@ -349,7 +359,7 @@ client/verb/AllowTargetRun() if(target_can_run) M << "Your character may now run at the discretion of their targeter." else - M << "\red Your character will now be shot if they run." + M << "Your character will now be shot if they run." /client/verb/AllowTargetClick() set hidden=1 @@ -373,4 +383,27 @@ client/verb/AllowTargetRun() if(target_can_click) M << "Your character may now use items at the discretion of their targeter." else - M << "\red Your character will now be shot if they use items." + M << "Your character will now be shot if they use items." + +/client/verb/AllowTargetRadio() + set hidden=1 + + target_can_radio = !target_can_radio + if(target_can_radio) + usr << "Target may now use radio." + else + usr << "Target may no longer use radio." + + if(usr.radio_use_icon) + usr.radio_use_icon.icon_state = "no_radio[target_can_radio]" + usr.radio_use_icon.name = "[target_can_radio ? "Disallow" : "Allow"] Radio Use" + + //Handling change for all the guns on client + for(var/obj/item/weapon/gun/G in src) + G.lock_time = world.time + 5 + if(G.aim_targets) + for(var/mob/living/M in G.aim_targets) + if(target_can_radio) + M << "Your character may now use the radio at the discretion of their targeter." + else + M << "Your character will now be shot if they use the radio." diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 227fe03a4e..e7c8262aa7 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -406,7 +406,7 @@ if(type in diseases) // Make sure this is a disease D = new type(0, null) var/list/data = list("viruses"=list(D)) - var/name = sanitizeSafe(input(usr,"Name:","Name the culture",D.name)) + var/name = sanitizeSafe(input(usr,"Name:","Name the culture",D.name), MAX_NAME_LEN) if(!name || name == " ") name = D.name B.name = "[name] culture bottle" B.desc = "A small bottle. Contains [D.agent] culture in synthblood medium." diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index fc8c129140..96730fb25b 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -213,13 +213,6 @@ datum required_catalysts = list("phoron" = 5) result_amount = 2 - virus_food - name = "Virus Food" - id = "virusfood" - result = "virusfood" - required_reagents = list("water" = 1, "milk" = 1) - result_amount = 5 - leporazine name = "Leporazine" id = "leporazine" @@ -538,8 +531,8 @@ datum name = "Virus Food" id = "virusfood" result = "virusfood" - required_reagents = list("water" = 5, "milk" = 5, "oxygen" = 5) - result_amount = 15 + required_reagents = list("water" = 1, "milk" = 1, "oxygen" = 1) + result_amount = 3 /* mix_virus name = "Mix Virus" @@ -1629,7 +1622,9 @@ datum required_reagents = list("egg" = 3, "flour" = 10) result_amount = 1 on_reaction(var/datum/reagents/holder, var/created_volume) - new /obj/item/weapon/reagent_containers/food/snacks/dough(get_turf(holder.my_atom)) + var/turf/T = get_turf(holder.my_atom) + for(var/i = 1 to created_volume) + new /obj/item/weapon/reagent_containers/food/snacks/dough(T) return syntiflesh @@ -1639,8 +1634,9 @@ datum required_reagents = list("blood" = 5, "clonexadone" = 1) result_amount = 1 on_reaction(var/datum/reagents/holder, var/created_volume) - var/location = get_turf(holder.my_atom) - new /obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh(location) + var/turf/T = get_turf(holder.my_atom) + for(var/i = 1 to created_volume) + new /obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh(T) return hot_ramen diff --git a/code/modules/reagents/reagent_containers/food/condiment.dm b/code/modules/reagents/reagent_containers/food/condiment.dm index f643ccca90..2b9cf560dc 100644 --- a/code/modules/reagents/reagent_containers/food/condiment.dm +++ b/code/modules/reagents/reagent_containers/food/condiment.dm @@ -83,7 +83,7 @@ user << "\blue You transfer [trans] units of the condiment to [target]." on_reagent_change() - if(icon_state == "saltshakersmall" || icon_state == "peppermillsmall") + if(icon_state == "saltshakersmall" || icon_state == "peppermillsmall" || icon_state == "flour") return if(reagents.reagent_list.len > 0) switch(reagents.get_master_reagent_id()) @@ -179,4 +179,16 @@ volume = 20 New() ..() - reagents.add_reagent("blackpepper", 20) \ No newline at end of file + reagents.add_reagent("blackpepper", 20) + +/obj/item/weapon/reagent_containers/food/condiment/flour + name = "flour sack" + desc = "A big bag of flour. Good for baking!" + icon = 'icons/obj/food.dmi' + icon_state = "flour" + item_state = "flour" + New() + ..() + reagents.add_reagent("flour", 30) + src.pixel_x = rand(-10.0, 10) + src.pixel_y = rand(-10.0, 10) \ No newline at end of file diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm index 229b4b04e5..c8609074b6 100644 --- a/code/modules/reagents/reagent_containers/food/snacks.dm +++ b/code/modules/reagents/reagent_containers/food/snacks.dm @@ -556,18 +556,6 @@ ..() reagents.add_reagent("protein", 2) -/obj/item/weapon/reagent_containers/food/snacks/flour - name = "flour sack" - desc = "A big bag of flour. Good for baking!" - icon = 'icons/obj/food.dmi' - icon_state = "flour" - item_state = "flour" - New() - ..() - reagents.add_reagent("flour", 30) - src.pixel_x = rand(-10.0, 10) - src.pixel_y = rand(-10.0, 10) - /obj/item/weapon/reagent_containers/food/snacks/organ name = "organ" desc = "It's good for you." diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index 1a25162526..20c4445e55 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -26,7 +26,7 @@ || istype(A, /obj/item/weapon/reagent_containers) || istype(A, /obj/structure/sink) || istype(A, /obj/structure/janitorialcart)) return - if(istype(A, /obj/effect/proc_holder/spell)) + if(istype(A, /spell)) return if(istype(A, /obj/structure/reagent_dispensers) && get_dist(src,A) <= 1) //this block copypasted from reagent_containers/glass, for lack of a better solution diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index a16e5653a9..e1e63c08dc 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -104,46 +104,51 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). return 1 if(O.is_open_container()) return 0 - if(!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium)) - user << "You cannot insert this item into \the [src]!" - return 1 +// if(!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium)) +// user << "You cannot insert this item into \the [src]!" +// return 1 if(stat) return 1 if(busy) user << "\The [src] is busy. Please wait for completion of previous operation." return 1 - var/obj/item/stack/sheet/stack = O - if((TotalMaterials() + stack.perunit) > max_material_amount) - user << "\The [src] is full. Please remove glass from \the [src] in order to insert more." - return 1 - var/amount = round(input("How many sheets do you want to add?") as num) - if(amount < 0) - amount = 0 - if(amount == 0) - return - if(amount > stack.amount) - amount = min(stack.amount, round((max_material_amount - TotalMaterials()) / stack.perunit)) + if(istype(O, /obj/item/stack/sheet/glass) || istype(O, /obj/item/stack/sheet/mineral/gold) || istype(O, /obj/item/stack/sheet/mineral/diamond) || istype(O, /obj/item/stack/sheet/mineral/uranium)) - busy = 1 - use_power(max(1000, (3750 * amount / 10))) - var/stacktype = stack.type - stack.use(amount) - if(do_after(usr, 16)) - user << "You add [amount] sheets to \the [src]." - switch(stacktype) - if(/obj/item/stack/sheet/glass) - g_amount += amount * 3750 - if(/obj/item/stack/sheet/mineral/gold) - gold_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/diamond) - diamond_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/uranium) - uranium_amount += amount * 2000 - else - new stacktype(loc, amount) - busy = 0 - updateUsrDialog() + var/obj/item/stack/sheet/stack = O + if((TotalMaterials() + stack.perunit) > max_material_amount) + user << "\The [src] is full. Please remove glass from \the [src] in order to insert more." + return 1 + + var/amount = round(input("How many sheets do you want to add?") as num) + if(amount < 0) + amount = 0 + if(amount == 0) + return + if(amount > stack.amount) + amount = min(stack.amount, round((max_material_amount - TotalMaterials()) / stack.perunit)) + + busy = 1 + use_power(max(1000, (3750 * amount / 10))) + var/stacktype = stack.type + stack.use(amount) + if(do_after(usr, 16)) + user << "You add [amount] sheets to \the [src]." + switch(stacktype) + if(/obj/item/stack/sheet/glass) + g_amount += amount * 3750 + if(/obj/item/stack/sheet/mineral/gold) + gold_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/diamond) + diamond_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/uranium) + uranium_amount += amount * 2000 + else + new stacktype(loc, amount) + busy = 0 + updateUsrDialog() + + ..() //This is to stop these machines being hackable via clicking. /obj/machinery/r_n_d/circuit_imprinter/attack_hand(mob/user as mob) diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 86eb5cce55..9d0d547f94 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -485,6 +485,12 @@ datum/design/circuit/tcom/receiver req_tech = list("programming" = 4, "engineering" = 3, "bluespace" = 2) build_path = /obj/item/weapon/circuitboard/telecomms/receiver +datum/design/circuit/tcom/bluespacerelay + name = "emergency bluespace relay" + id = "bluespace-relay" + req_tech = list("programming" = 4, "bluespace" = 4) + build_path = /obj/item/weapon/circuitboard/bluespacerelay + /////////////////////////////////// ////////////Mecha Modules////////// /////////////////////////////////// diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm index 7b7445f099..3fc97cc6ab 100644 --- a/code/modules/research/destructive_analyzer.dm +++ b/code/modules/research/destructive_analyzer.dm @@ -13,7 +13,7 @@ Note: Must be placed within 3 tiles of the R&D Console var/obj/item/weapon/loaded_item = null var/decon_mod = 1 var/min_reliability = 90 - + use_power = 1 idle_power_usage = 30 active_power_usage = 2500 @@ -38,12 +38,6 @@ Note: Must be placed within 3 tiles of the R&D Console del(src) return -/obj/machinery/r_n_d/destructive_analyzer/proc/ConvertReqString2List(var/list/source_list) - var/list/temp_list = params2list(source_list) - for(var/O in temp_list) - temp_list[O] = text2num(temp_list[O]) - return temp_list - /obj/machinery/r_n_d/destructive_analyzer/update_icon() if(panel_open) icon_state = "d_analyzer_t" diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index 22df4b82dd..06f3f7b760 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -116,9 +116,6 @@ Note: Must be placed west/left of and R&D console to function. if(busy) user << "\The [src] is busy. Please wait for completion of previous operation." return 1 - if(!istype(O, /obj/item/stack/sheet)) - user << "You cannot insert this item into \the [src]!" - return 1 if(stat) return 1 if(istype(O,/obj/item/stack/sheet)) @@ -127,51 +124,52 @@ Note: Must be placed west/left of and R&D console to function. user << "\The [src]'s material bin is full. Please remove material before adding more." return 1 - var/obj/item/stack/sheet/stack = O - var/amount = round(input("How many sheets do you want to add?") as num)//No decimals - if(!O) - return - if(amount < 0)//No negative numbers - amount = 0 - if(amount == 0) - return - if(amount > stack.get_amount()) - amount = stack.get_amount() - if(max_material_storage - TotalMaterials() < (amount * stack.perunit))//Can't overfill - amount = min(stack.amount, round((max_material_storage - TotalMaterials()) / stack.perunit)) + var/obj/item/stack/sheet/stack = O + var/amount = round(input("How many sheets do you want to add?") as num)//No decimals + if(!O) + return + if(amount < 0)//No negative numbers + amount = 0 + if(amount == 0) + return + if(amount > stack.get_amount()) + amount = stack.get_amount() + if(max_material_storage - TotalMaterials() < (amount * stack.perunit))//Can't overfill + amount = min(stack.amount, round((max_material_storage - TotalMaterials()) / stack.perunit)) - overlays += "protolathe_[stack.name]" - sleep(10) - overlays -= "protolathe_[stack.name]" + overlays += "protolathe_[stack.name]" + sleep(10) + overlays -= "protolathe_[stack.name]" - icon_state = "protolathe" - busy = 1 - use_power(max(1000, (3750 * amount / 10))) - var/stacktype = stack.type - stack.use(amount) - if(do_after(user, 16)) - user << "You add [amount] sheets to \the [src]." icon_state = "protolathe" - switch(stacktype) - if(/obj/item/stack/sheet/metal) - m_amount += amount * 3750 - if(/obj/item/stack/sheet/glass) - g_amount += amount * 3750 - if(/obj/item/stack/sheet/mineral/gold) - gold_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/silver) - silver_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/phoron) - phoron_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/uranium) - uranium_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/diamond) - diamond_amount += amount * 2000 - else - new stacktype(loc, amount) - busy = 0 - updateUsrDialog() - return + busy = 1 + use_power(max(1000, (3750 * amount / 10))) + var/stacktype = stack.type + stack.use(amount) + if(do_after(user, 16)) + user << "You add [amount] sheets to \the [src]." + icon_state = "protolathe" + switch(stacktype) + if(/obj/item/stack/sheet/metal) + m_amount += amount * 3750 + if(/obj/item/stack/sheet/glass) + g_amount += amount * 3750 + if(/obj/item/stack/sheet/mineral/gold) + gold_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/silver) + silver_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/phoron) + phoron_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/uranium) + uranium_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/diamond) + diamond_amount += amount * 2000 + else + new stacktype(loc, amount) + busy = 0 + updateUsrDialog() + return + ..() //This is to stop these machines being hackable via clicking. /obj/machinery/r_n_d/protolathe/attack_hand(mob/user as mob) diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 1ad86378b0..89e31574d2 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -256,7 +256,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, screen = 1.0 return if(linked_destroy.loaded_item.reliability >= linked_destroy.min_reliability) - var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech) + var/list/temp_tech = ConvertReqString2List(linked_destroy.loaded_item.origin_tech) for(var/T in temp_tech) files.UpdateTech(T, temp_tech[T]) if(linked_destroy.loaded_item.reliability < 100 && linked_destroy.loaded_item.crit_fail) @@ -753,7 +753,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, dat += "Name: [linked_destroy.loaded_item.name]
      " dat += "Origin Tech:" dat += "
        " - var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech) + var/list/temp_tech = ConvertReqString2List(linked_destroy.loaded_item.origin_tech) for(var/T in temp_tech) dat += "
      • [CallTechName(T)] [temp_tech[T]]" for(var/datum/tech/F in files.known_tech) diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm index c7ed90f786..72127cfa89 100644 --- a/code/modules/research/research.dm +++ b/code/modules/research/research.dm @@ -59,6 +59,12 @@ research holder datum. possible_designs += new D(src) RefreshResearch() +/datum/research/techonly + +/datum/research/techonly/New() + for(var/T in typesof(/datum/tech) - /datum/tech) + possible_tech += new T(src) + RefreshResearch() //Checks to see if tech has all the required pre-reqs. diff --git a/code/modules/shuttles/escape_pods.dm b/code/modules/shuttles/escape_pods.dm index 289cf4d7b0..7c0ca83b80 100644 --- a/code/modules/shuttles/escape_pods.dm +++ b/code/modules/shuttles/escape_pods.dm @@ -1,6 +1,19 @@ /datum/shuttle/ferry/escape_pod var/datum/computer/file/embedded_program/docking/simple/escape_pod/arming_controller +/datum/shuttle/ferry/escape_pod/init_docking_controllers() + ..() + arming_controller = locate(dock_target_station) + if(!istype(arming_controller)) + world << "warning: escape pod with station dock tag [dock_target_station] could not find it's dock target!" + + if(docking_controller) + var/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/controller_master = docking_controller.master + if(!istype(controller_master)) + world << "warning: escape pod with docking tag [docking_controller_tag] could not find it's controller master!" + else + controller_master.pod = src + /datum/shuttle/ferry/escape_pod/can_launch() if(arming_controller && !arming_controller.armed) //must be armed return 0 diff --git a/code/modules/shuttles/shuttle.dm b/code/modules/shuttles/shuttle.dm index 0442144b17..b3478322f7 100644 --- a/code/modules/shuttles/shuttle.dm +++ b/code/modules/shuttles/shuttle.dm @@ -12,6 +12,12 @@ var/arrive_time = 0 //the time at which the shuttle arrives when long jumping +/datum/shuttle/proc/init_docking_controllers() + if(docking_controller_tag) + docking_controller = locate(docking_controller_tag) + if(!istype(docking_controller)) + world << "warning: shuttle with docking tag [docking_controller_tag] could not find it's controller!" + /datum/shuttle/proc/short_jump(var/area/origin,var/area/destination) if(moving_status != SHUTTLE_IDLE) return diff --git a/code/modules/shuttles/shuttle_specops.dm b/code/modules/shuttles/shuttle_specops.dm index 8e3fd5fb0b..078d1e9a5a 100644 --- a/code/modules/shuttles/shuttle_specops.dm +++ b/code/modules/shuttles/shuttle_specops.dm @@ -14,6 +14,16 @@ var/datum/computer/file/embedded_program/docking/docking_controller_station var/datum/computer/file/embedded_program/docking/docking_controller_offsite +/datum/shuttle/ferry/multidock/init_docking_controllers() + if(docking_controller_tag_station) + docking_controller_station = locate(docking_controller_tag_station) + if(!istype(docking_controller_station)) + world << "warning: shuttle with docking tag [docking_controller_station] could not find it's controller!" + if(docking_controller_tag_offsite) + docking_controller_offsite = locate(docking_controller_tag_offsite) + if(!istype(docking_controller_offsite)) + world << "warning: shuttle with docking tag [docking_controller_offsite] could not find it's controller!" + /datum/shuttle/ferry/multidock/move(var/area/origin,var/area/destination) ..(origin, destination) if (!location) diff --git a/code/modules/shuttles/shuttles_multi.dm b/code/modules/shuttles/shuttles_multi.dm index e13d1da4ea..141cf97d8a 100644 --- a/code/modules/shuttles/shuttles_multi.dm +++ b/code/modules/shuttles/shuttles_multi.dm @@ -14,19 +14,45 @@ var/area/interim var/area/last_departed + var/start_location + var/last_location var/list/destinations + var/list/destination_dock_controller_tags = list() //optional, in case the shuttle has multiple docking ports like the ERT shuttle (even though that isn't a multi_shuttle) + var/list/destination_dock_controllers = list() + var/list/destination_dock_targets = list() var/area/origin var/return_warning = 0 /datum/shuttle/multi_shuttle/New() ..() + +/datum/shuttle/multi_shuttle/init_docking_controllers() + ..() + for(var/destination in destinations) + var/controller_tag = destination_dock_controller_tags[destination] + if(!controller_tag) + destination_dock_controllers[destination] = docking_controller + else + var/datum/computer/file/embedded_program/docking/C = locate(controller_tag) + + if(!istype(C)) + world << "warning: shuttle with docking tag [controller_tag] could not find it's controller!" + else + destination_dock_controllers[destination] = C + + //might as well set this up here. if(origin) last_departed = origin + last_location = start_location + +/datum/shuttle/multi_shuttle/current_dock_target() + return destination_dock_targets[last_location] /datum/shuttle/multi_shuttle/move(var/area/origin, var/area/destination) ..() last_move = world.time if (destination == src.origin) returned_home = 1 + docking_controller = destination_dock_controllers[last_location] /datum/shuttle/multi_shuttle/proc/announce_departure() @@ -73,9 +99,53 @@ dat += "
        Toggle cloaking field
        " dat += "Move ship
        " dat += "Return to base" + + //Docking + dat += "


        " + if(MS.skip_docking_checks()) + dat += "Docking Status: Not in use.
        " + else + var/override_en = MS.docking_controller.override_enabled + var/docking_status = MS.docking_controller.get_docking_status() + + dat += "Docking Status: " + switch(docking_status) + if("undocked") + dat += "Undocked" + if("docking") + dat += "Docking" + if("undocking") + dat += "Undocking" + if("docked") + dat += "Docked" + + if(override_en) dat += " (Override Enabled)" + + dat += ". \[Refresh\]

        " + + switch(docking_status) + if("undocked") + dat += "Dock" + if("docked") + dat += "Undock" user << browse("[dat]", "window=[shuttle_tag]shuttlecontrol;size=300x600") +//check if we're undocked, give option to force launch +/obj/machinery/computer/shuttle_control/proc/check_docking(datum/shuttle/multi_shuttle/MS) + if(MS.skip_docking_checks() || MS.docking_controller.can_launch()) + return 1 + + var/choice = alert("The shuttle is currently docked! Please undock before continuing.","Error","Cancel","Force Launch") + if(choice == "Cancel") + return 0 + + choice = alert("Forcing a shuttle launch while docked may result in severe injury, death and/or damage to property. Are you sure you wish to continue?", "Force Launch", "Force Launch", "Cancel") + if(choice == "Cancel") + return 0 + + return 1 + /obj/machinery/computer/shuttle_control/multi/Topic(href, href_list) if(..()) return 1 @@ -88,16 +158,35 @@ //world << "multi_shuttle: last_departed=[MS.last_departed], origin=[MS.origin], interim=[MS.interim], travel_time=[MS.move_time]" + if(href_list["refresh"]) + updateUsrDialog() + return + if (MS.moving_status != SHUTTLE_IDLE) usr << "\blue [shuttle_tag] vessel is moving." return + + if(href_list["dock_command"]) + MS.dock() + return + + if(href_list["undock_command"]) + MS.undock() + return if(href_list["start"]) - if(MS.at_origin) usr << "\red You are already at your home base." return + + if((MS.last_move + MS.cooldown*10) > world.time) + usr << "\red The ship's drive is inoperable while the engines are charging." + return + if(!check_docking(MS)) + updateUsrDialog() + return + if(!MS.return_warning) usr << "\red Returning to your home base will end your mission. If you are sure, press the button again." //TODO: Actually end the mission. @@ -106,6 +195,7 @@ MS.long_jump(MS.last_departed,MS.origin,MS.interim,MS.move_time) MS.last_departed = MS.origin + MS.last_location = MS.start_location MS.at_origin = 1 if(href_list["toggle_cloak"]) @@ -117,7 +207,11 @@ if((MS.last_move + MS.cooldown*10) > world.time) usr << "\red The ship's drive is inoperable while the engines are charging." return - + + if(!check_docking(MS)) + updateUsrDialog() + return + var/choice = input("Select a destination.") as null|anything in MS.destinations if(!choice) return @@ -131,6 +225,7 @@ MS.long_jump(MS.last_departed, MS.destinations[choice], MS.interim, MS.move_time) MS.last_departed = MS.destinations[choice] + MS.last_location = choice return else if(choice == MS.origin) @@ -139,5 +234,6 @@ MS.short_jump(MS.last_departed, MS.destinations[choice]) MS.last_departed = MS.destinations[choice] + MS.last_location = choice updateUsrDialog() diff --git a/code/modules/spells/aoe_turf/aoe_turf.dm b/code/modules/spells/aoe_turf/aoe_turf.dm new file mode 100644 index 0000000000..9a70eb18c6 --- /dev/null +++ b/code/modules/spells/aoe_turf/aoe_turf.dm @@ -0,0 +1,25 @@ +/* +Aoe turf spells target a ring of tiles around the user +This ring has an outer radius (range) and an inner radius (inner_radius) +Aoe turf spells have two useful flags: IGNOREDENSE and IGNORESPACE. These are explained in setup.dm +*/ + +/spell/aoe_turf //affects all turfs in view or range (depends) + spell_flags = IGNOREDENSE + var/inner_radius = -1 //for all your ring spell needs + +/spell/aoe_turf/choose_targets(mob/user = usr) + var/list/targets = list() + + for(var/turf/target in view_or_range(range,user,selection_type)) + if(!(target in view_or_range(inner_radius,user,selection_type))) + if(target.density && (spell_flags & IGNOREDENSE)) + continue + if(istype(target, /turf/space) && (spell_flags & IGNORESPACE)) + continue + targets += target + + if(!targets.len) //doesn't waste the spell + return + + return targets \ No newline at end of file diff --git a/code/modules/spells/aoe_turf/blink.dm b/code/modules/spells/aoe_turf/blink.dm new file mode 100644 index 0000000000..f78572a3ba --- /dev/null +++ b/code/modules/spells/aoe_turf/blink.dm @@ -0,0 +1,34 @@ +/spell/aoe_turf/blink + name = "Blink" + desc = "This spell randomly teleports you a short distance." + + school = "abjuration" + charge_max = 20 + spell_flags = Z2NOCAST | IGNOREDENSE | IGNORESPACE + invocation = "none" + invocation_type = SpI_NONE + range = 7 + inner_radius = 1 + cooldown_min = 5 //4 deciseconds reduction per rank + hud_state = "wiz_blink" + +/spell/aoe_turf/blink/cast(var/list/targets, mob/user) + if(!targets.len) + return + + var/turf/T = pick(targets) + var/turf/starting = get_turf(user) + if(T) + if(user.buckled) + user.buckled = null + user.forceMove(T) + + var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread() + smoke.set_up(3, 0, starting) + smoke.start() + + smoke = new() + smoke.set_up(3, 0, T) + smoke.start() + + return diff --git a/code/modules/spells/aoe_turf/charge.dm b/code/modules/spells/aoe_turf/charge.dm new file mode 100644 index 0000000000..eb8fb76de2 --- /dev/null +++ b/code/modules/spells/aoe_turf/charge.dm @@ -0,0 +1,69 @@ +/spell/aoe_turf/charge + name = "Charge" + desc = "This spell can be used to charge up spent magical artifacts, among other things." + + school = "transmutation" + charge_max = 600 + spell_flags = 0 + invocation = "DIRI CEL" + invocation_type = SpI_WHISPER + range = 0 + cooldown_min = 400 //50 deciseconds reduction per rank + + hud_state = "wiz_charge" + +/spell/aoe_turf/charge/cast(var/list/targets, mob/user) + for(var/turf/T in targets) + depth_cast(T) + +/spell/aoe_turf/charge/proc/depth_cast(var/list/targets) + for(var/atom/A in targets) + if(A.contents.len) + depth_cast(A.contents) + cast_charge(A) + +/spell/aoe_turf/charge/proc/mob_charge(var/mob/living/M) + if(M.spell_list.len != 0) + for(var/spell/S in M.spell_list) + if(!istype(S, /spell/aoe_turf/charge)) + S.charge_counter = S.charge_max + M <<"You feel raw magic flowing through you, it feels good!" + else + M <<"You feel very strange for a moment, but then it passes." + return M + +/spell/aoe_turf/charge/proc/cast_charge(var/atom/target) + var/atom/charged_item + + if(istype(target, /mob/living)) + charged_item = mob_charge(target) + + if(istype(target, /obj/item/weapon/grab)) + var/obj/item/weapon/grab/G = target + if(G.affecting) + var/mob/M = G.affecting + charged_item = mob_charge(M) + + if(istype(target, /obj/item/weapon/spellbook/oneuse)) + var/obj/item/weapon/spellbook/oneuse/I = target + if(prob(50)) + I.visible_message("[I] catches fire!") + del(I) + else + I.used = 0 + charged_item = I + + if(istype(target, /obj/item/weapon/cell/)) + var/obj/item/weapon/cell/C = target + if(prob(80)) + C.maxcharge -= 200 + if(C.maxcharge <= 1) //Div by 0 protection + C.maxcharge = 1 + C.charge = C.maxcharge + charged_item = C + + if(!charged_item) + return 0 + else + charged_item.visible_message("[charged_item] suddenly sparks with energy!") + return 1 \ No newline at end of file diff --git a/code/modules/spells/aoe_turf/conjure/conjure.dm b/code/modules/spells/aoe_turf/conjure/conjure.dm new file mode 100644 index 0000000000..98377948fa --- /dev/null +++ b/code/modules/spells/aoe_turf/conjure/conjure.dm @@ -0,0 +1,74 @@ +/* +Conjure spells spawn things (mobs, objs, turfs) in their summon_type +How they spawn stuff is decided by behaviour vars, which are explained below +*/ + +/spell/aoe_turf/conjure + name = "Conjure" + desc = "This spell conjures objs of the specified types in range." + + school = "conjuration" //funny, that + + var/list/summon_type = list() //determines what exactly will be summoned + //should be text, like list("/obj/machinery/bot/ed209") + + range = 0 //default values: only spawn on the player tile + selection_type = "view" + + duration = 0 // 0=permanent, any other time in deciseconds - how long the summoned objects last for + var/summon_amt = 1 //amount of objects summoned + var/summon_exclusive = 0 //spawn one of everything, instead of random things + + var/list/newVars = list() //vars of the summoned objects will be replaced with those where they meet + //should have format of list("emagged" = 1,"name" = "Wizard's Justicebot"), for example + + cast_sound = 'sound/items/welder.ogg' + +/spell/aoe_turf/conjure/cast(list/targets, mob/user) + playsound(get_turf(user), cast_sound, 50, 1) + + for(var/i=1,i <= summon_amt,i++) + if(!targets.len) + break + var/summoned_object_type + if(summon_exclusive) + if(!summon_type.len) + break + summoned_object_type = summon_type[1] + summon_type -= summoned_object_type + else + summoned_object_type = pick(summon_type) + var/turf/spawn_place = pick(targets) + if(spell_flags & IGNOREPREV) + targets -= spawn_place + + var/atom/summoned_object + if(ispath(summoned_object_type,/turf)) + if(istype(get_turf(user),/turf/simulated/shuttle) || istype(spawn_place, /turf/simulated/shuttle)) + user << "" + continue + spawn_place.ChangeTurf(summoned_object_type) + summoned_object = spawn_place + else + summoned_object = new summoned_object_type(spawn_place) + var/atom/movable/overlay/animation = new /atom/movable/overlay(spawn_place) + animation.name = "conjure" + animation.density = 0 + animation.anchored = 1 + animation.icon = 'icons/effects/effects.dmi' + animation.layer = 3 + animation.master = summoned_object + + for(var/varName in newVars) + if(varName in summoned_object.vars) + summoned_object.vars[varName] = newVars[varName] + + if(duration) + spawn(duration) + if(summoned_object && !istype(summoned_object, /turf)) + qdel(summoned_object) + conjure_animation(animation, spawn_place) + return + +/spell/aoe_turf/conjure/proc/conjure_animation(var/atom/movable/overlay/animation, var/turf/target) + del(animation) \ No newline at end of file diff --git a/code/modules/spells/aoe_turf/conjure/construct.dm b/code/modules/spells/aoe_turf/conjure/construct.dm new file mode 100644 index 0000000000..fb04db349b --- /dev/null +++ b/code/modules/spells/aoe_turf/conjure/construct.dm @@ -0,0 +1,137 @@ +//////////////////////////////Construct Spells///////////////////////// + +/spell/aoe_turf/conjure/construct + name = "Artificer" + desc = "This spell conjures a construct which may be controlled by Shades" + + school = "conjuration" + charge_max = 600 + spell_flags = 0 + invocation = "none" + invocation_type = SpI_NONE + range = 0 + + summon_type = list(/obj/structure/constructshell) + + hud_state = "artificer" + +/spell/aoe_turf/conjure/construct/lesser + charge_max = 1800 + summon_type = list(/obj/structure/constructshell/cult) + hud_state = "const_shell" + override_base = "const" + +/spell/aoe_turf/conjure/floor + name = "Floor Construction" + desc = "This spell constructs a cult floor" + + charge_max = 20 + spell_flags = Z2NOCAST | CONSTRUCT_CHECK + invocation = "none" + invocation_type = SpI_NONE + range = 0 + summon_type = list(/turf/simulated/floor/engine/cult) + + hud_state = "const_floor" + +/spell/aoe_turf/conjure/floor/conjure_animation(var/atom/movable/overlay/animation, var/turf/target) + animation.icon_state = "cultfloor" + flick("cultfloor",animation) + spawn(10) + del(animation) + +/spell/aoe_turf/conjure/wall + name = "Lesser Construction" + desc = "This spell constructs a cult wall" + + charge_max = 100 + spell_flags = Z2NOCAST | CONSTRUCT_CHECK + invocation = "none" + invocation_type = SpI_NONE + range = 0 + summon_type = list(/turf/simulated/wall/cult) + + hud_state = "const_wall" + +/spell/aoe_turf/conjure/wall/conjure_animation(var/atom/movable/overlay/animation, var/turf/target) + animation.icon_state = "cultwall" + flick("cultwall",animation) + spawn(10) + del(animation) + +/spell/aoe_turf/conjure/wall/reinforced + name = "Greater Construction" + desc = "This spell constructs a reinforced metal wall" + + charge_max = 300 + spell_flags = Z2NOCAST + invocation = "none" + invocation_type = SpI_NONE + range = 0 + cast_delay = 50 + + summon_type = list(/turf/simulated/wall/r_wall) + +/spell/aoe_turf/conjure/soulstone + name = "Summon Soulstone" + desc = "This spell reaches into Nar-Sie's realm, summoning one of the legendary fragments across time and space" + + charge_max = 3000 + spell_flags = 0 + invocation = "none" + invocation_type = SpI_NONE + range = 0 + + summon_type = list(/obj/item/device/soulstone) + + hud_state = "const_stone" + override_base = "const" + +/spell/aoe_turf/conjure/pylon + name = "Red Pylon" + desc = "This spell conjures a fragile crystal from Nar-Sie's realm. Makes for a convenient light source." + + charge_max = 200 + spell_flags = CONSTRUCT_CHECK + invocation = "none" + invocation_type = SpI_NONE + range = 0 + + summon_type = list(/obj/structure/cult/pylon) + + hud_state = "const_pylon" + +/spell/aoe_turf/conjure/pylon/cast(list/targets) + ..() + var/turf/spawn_place = pick(targets) + for(var/obj/structure/cult/pylon/P in spawn_place.contents) + if(P.isbroken) + P.repair(usr) + continue + return + +/spell/aoe_turf/conjure/forcewall/lesser + name = "Shield" + desc = "Allows you to pull up a shield to protect yourself and allies from incoming threats" + + charge_max = 300 + spell_flags = 0 + invocation = "none" + invocation_type = SpI_NONE + range = 0 + summon_type = list(/obj/effect/forcefield/cult) + duration = 200 + + hud_state = "const_juggwall" + +//Code for the Juggernaut construct's forcefield, that seemed like a good place to put it. +/obj/effect/forcefield/cult + desc = "That eerie looking obstacle seems to have been pulled from another dimension through sheer force" + name = "Juggerwall" + icon = 'icons/effects/effects.dmi' + icon_state = "m_shield_cult" + l_color = "#B40000" + luminosity = 2 + +/obj/effect/forcefield/cult/cultify() + return diff --git a/code/modules/spells/aoe_turf/conjure/forcewall.dm b/code/modules/spells/aoe_turf/conjure/forcewall.dm new file mode 100644 index 0000000000..0c5ada5bd1 --- /dev/null +++ b/code/modules/spells/aoe_turf/conjure/forcewall.dm @@ -0,0 +1,52 @@ +/spell/aoe_turf/conjure/forcewall + name = "Forcewall" + desc = "Create a wall of pure energy at your location." + summon_type = list(/obj/effect/forcefield) + duration = 300 + charge_max = 100 + spell_flags = 0 + range = 0 + cast_sound = null + + hud_state = "wiz_shield" + +/spell/aoe_turf/conjure/forcewall/mime + name = "Invisible wall" + desc = "Create an invisible wall on your location." + school = "mime" + panel = "Mime" + summon_type = list(/obj/effect/forcefield/mime) + invocation_type = SpI_EMOTE + invocation = "mimes placing their hands on a flat surfacing, and pushing against it." + charge_max = 300 + cast_sound = null + + override_base = "grey" + hud_state = "mime_wall" + +/obj/effect/forcefield + desc = "A space wizard's magic wall." + name = "FORCEWALL" + icon = 'icons/effects/effects.dmi' + icon_state = "m_shield" + anchored = 1.0 + opacity = 0 + density = 1 + unacidable = 1 + +/obj/effect/forcefield/bullet_act(var/obj/item/projectile/Proj, var/def_zone) + var/turf/T = get_turf(src.loc) + if(T) + for(var/mob/M in T) + Proj.on_hit(M,M.bullet_act(Proj, def_zone)) + return + +/obj/effect/forcefield/mime + icon_state = "empty" + name = "invisible wall" + desc = "You have a bad feeling about this." + +/obj/effect/forcefield/cultify() + new /obj/effect/forcefield/cult(get_turf(src)) + qdel(src) + return diff --git a/code/modules/spells/aoe_turf/disable_tech.dm b/code/modules/spells/aoe_turf/disable_tech.dm new file mode 100644 index 0000000000..5192ecb664 --- /dev/null +++ b/code/modules/spells/aoe_turf/disable_tech.dm @@ -0,0 +1,23 @@ +/spell/aoe_turf/disable_tech + name = "Disable Tech" + desc = "This spell disables all weapons, cameras and most other technology in range." + charge_max = 400 + spell_flags = NEEDSCLOTHES + invocation = "NEC CANTIO" + invocation_type = SpI_SHOUT + selection_type = "range" + range = 0 + inner_radius = -1 + + cooldown_min = 200 //50 deciseconds reduction per rank + + var/emp_heavy = 6 + var/emp_light = 10 + + hud_state = "wiz_tech" + +/spell/aoe_turf/disable_tech/cast(list/targets) + + for(var/turf/target in targets) + empulse(get_turf(target), emp_heavy, emp_light) + return \ No newline at end of file diff --git a/code/modules/spells/aoe_turf/knock.dm b/code/modules/spells/aoe_turf/knock.dm new file mode 100644 index 0000000000..3b3cae83d6 --- /dev/null +++ b/code/modules/spells/aoe_turf/knock.dm @@ -0,0 +1,44 @@ +/spell/aoe_turf/knock + name = "Knock" + desc = "This spell opens nearby doors and does not require wizard garb." + + school = "transmutation" + charge_max = 100 + spell_flags = 0 + invocation = "AULIE OXIN FIERA" + invocation_type = SpI_WHISPER + range = 3 + cooldown_min = 20 //20 deciseconds reduction per rank + + hud_state = "wiz_knock" + +/spell/aoe_turf/knock/cast(list/targets) + for(var/turf/T in targets) + for(var/obj/machinery/door/door in T.contents) + spawn(1) + if(istype(door,/obj/machinery/door/airlock)) + var/obj/machinery/door/airlock/AL = door //casting is important + AL.locked = 0 + door.open() + return + + +//Construct version +/spell/aoe_turf/knock/harvester + name = "Disintegrate Doors" + desc = "No door shall stop you." + + spell_flags = CONSTRUCT_CHECK + + charge_max = 100 + invocation = "" + invocation_type = "silent" + range = 5 + + hud_state = "const_knock" + +/spell/aoe_turf/knock/harvester/cast(list/targets) + for(var/turf/T in targets) + for(var/obj/machinery/door/door in T.contents) + spawn door.cultify() + return \ No newline at end of file diff --git a/code/modules/spells/aoe_turf/smoke.dm b/code/modules/spells/aoe_turf/smoke.dm new file mode 100644 index 0000000000..e055fc702f --- /dev/null +++ b/code/modules/spells/aoe_turf/smoke.dm @@ -0,0 +1,17 @@ +/spell/aoe_turf/smoke + name = "Smoke" + desc = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb." + + school = "conjuration" + charge_max = 120 + spell_flags = 0 + invocation = "none" + invocation_type = SpI_NONE + range = 1 + inner_radius = -1 + cooldown_min = 20 //25 deciseconds reduction per rank + + smoke_spread = 2 + smoke_amt = 5 + + hud_state = "wiz_smoke" diff --git a/code/modules/spells/aoe_turf/summons.dm b/code/modules/spells/aoe_turf/summons.dm new file mode 100644 index 0000000000..f9f1242bc9 --- /dev/null +++ b/code/modules/spells/aoe_turf/summons.dm @@ -0,0 +1,41 @@ +/spell/aoe_turf/conjure/summonEdSwarm //test purposes + name = "Dispense Wizard Justice" + desc = "This spell dispenses wizard justice." + + summon_type = list(/obj/machinery/bot/secbot/ed209) + summon_amt = 10 + range = 3 + newVars = list("emagged" = 1,"name" = "Wizard's Justicebot") + + hud_state = "wiz_ed" + +/spell/aoe_turf/conjure/carp + name = "Summon Carp" + desc = "This spell conjures a simple carp." + + school = "conjuration" + charge_max = 1200 + spell_flags = NEEDSCLOTHES + invocation = "NOUK FHUNMM SACP RISSKA" + invocation_type = SpI_SHOUT + range = 1 + + summon_type = list(/mob/living/simple_animal/hostile/carp) + + hud_state = "wiz_carp" + +/spell/aoe_turf/conjure/creature + name = "Summon Creature Swarm" + desc = "This spell tears the fabric of reality, allowing horrific daemons to spill forth" + + school = "conjuration" + charge_max = 1200 + spell_flags = 0 + invocation = "IA IA" + invocation_type = SpI_SHOUT + summon_amt = 10 + range = 3 + + summon_type = list(/mob/living/simple_animal/hostile/creature) + + hud_state = "wiz_creature" \ No newline at end of file diff --git a/code/modules/spells/area_teleport.dm b/code/modules/spells/area_teleport.dm deleted file mode 100644 index 05a8e655ed..0000000000 --- a/code/modules/spells/area_teleport.dm +++ /dev/null @@ -1,82 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/area_teleport - name = "Area teleport" - desc = "This spell teleports you to a type of area of your selection." - - var/randomise_selection = 0 //if it lets the usr choose the teleport loc or picks it from the list - var/invocation_area = 1 //if the invocation appends the selected area - -/obj/effect/proc_holder/spell/targeted/area_teleport/perform(list/targets, recharge = 1) - var/thearea = before_cast(targets) - if(!thearea || !cast_check(1)) - revert_cast() - return - invocation(thearea) - spawn(0) - if(charge_type == "recharge" && recharge) - start_recharge() - cast(targets,thearea) - after_cast(targets) - -/obj/effect/proc_holder/spell/targeted/area_teleport/before_cast(list/targets) - var/A = null - - if(!randomise_selection) - A = input("Area to teleport to", "Teleport", A) in teleportlocs - else - A = pick(teleportlocs) - - var/area/thearea = teleportlocs[A] - - return thearea - -/obj/effect/proc_holder/spell/targeted/area_teleport/cast(list/targets,area/thearea) - for(var/mob/living/target in targets) - var/list/L = list() - for(var/turf/T in get_area_turfs(thearea.type)) - if(!T.density) - var/clear = 1 - for(var/obj/O in T) - if(O.density) - clear = 0 - break - if(clear) - L+=T - - if(!L.len) - usr <<"The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry." - return - - if(target && target.buckled) - target.buckled.unbuckle_mob() - - var/list/tempL = L - var/attempt = null - var/success = 0 - while(tempL.len) - attempt = pick(tempL) - success = target.Move(attempt) - if(!success) - tempL.Remove(attempt) - else - break - - if(!success) - target.loc = pick(L) - - return - -/obj/effect/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null) - if(!invocation_area || !chosenarea) - ..() - else - switch(invocation_type) - if("shout") - usr.say("[invocation] [uppertext(chosenarea.name)]") - if(usr.gender==MALE) - playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) - else - playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) - if("whisper") - usr.whisper("[invocation] [uppertext(chosenarea.name)]") - - return \ No newline at end of file diff --git a/code/modules/spells/artifacts.dm b/code/modules/spells/artifacts.dm new file mode 100644 index 0000000000..0a96b6aa2e --- /dev/null +++ b/code/modules/spells/artifacts.dm @@ -0,0 +1,19 @@ +//////////////////////Scrying orb////////////////////// + +/obj/item/weapon/scrying + name = "scrying orb" + desc = "An incandescent orb of otherworldly energy, staring into it gives you vision beyond mortal means." + icon = 'icons/obj/projectiles.dmi' + icon_state = "bluespace" + throw_speed = 3 + throw_range = 7 + throwforce = 10 + damtype = BURN + force = 10 + hitsound = 'sound/items/welder2.ogg' + +/obj/item/weapon/scrying/attack_self(mob/user as mob) + user << "You can see... everything!" + visible_message("[usr] stares into [src], their eyes glazing over.") + announce_ghost_joinleave(user.ghostize(1), 1, "You feel that they used a powerful artifact to [pick("invade","disturb","disrupt","infest","taint","spoil","blight")] this place with their presence.") + return diff --git a/code/modules/spells/conjure.dm b/code/modules/spells/conjure.dm deleted file mode 100644 index 2034bf931f..0000000000 --- a/code/modules/spells/conjure.dm +++ /dev/null @@ -1,87 +0,0 @@ -/obj/effect/proc_holder/spell/aoe_turf/conjure - name = "Conjure" - desc = "This spell conjures objs of the specified types in range." - - var/list/summon_type = list() //determines what exactly will be summoned - //should be text, like list("/obj/machinery/bot/ed209") - - var/summon_lifespan = 0 // 0=permanent, any other time in deciseconds - var/summon_amt = 1 //amount of objects summoned - var/summon_ignore_density = 0 //if set to 1, adds dense tiles to possible spawn places - var/summon_ignore_prev_spawn_points = 0 //if set to 1, each new object is summoned on a new spawn point - - var/list/newVars = list() //vars of the summoned objects will be replaced with those where they meet - //should have format of list("emagged" = 1,"name" = "Wizard's Justicebot"), for example - var/delay = 1//Go Go Gadget Inheritance - -/obj/effect/proc_holder/spell/aoe_turf/conjure/cast(list/targets) - - for(var/turf/T in targets) - if(T.density && !summon_ignore_density) - targets -= T - playsound(src.loc, 'sound/items/welder.ogg', 50, 1) - - if(do_after(usr,delay)) - for(var/i=0,iSome strange aura is blocking the way!" - src.canmove = 0 - spawn(2) src.canmove = 1 - -/obj/effect/dummy/spell_jaunt/ex_act(blah) - return -/obj/effect/dummy/spell_jaunt/bullet_act(blah) - return \ No newline at end of file diff --git a/code/modules/spells/explosion.dm b/code/modules/spells/explosion.dm deleted file mode 100644 index b93667ab47..0000000000 --- a/code/modules/spells/explosion.dm +++ /dev/null @@ -1,15 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/explosion - name = "Explosion" - desc = "This spell explodes an area." - - var/ex_severe = 1 - var/ex_heavy = 2 - var/ex_light = 3 - var/ex_flash = 4 - -/obj/effect/proc_holder/spell/targeted/explosion/cast(list/targets) - - for(var/mob/living/target in targets) - explosion(target.loc,ex_severe,ex_heavy,ex_light,ex_flash) - - return \ No newline at end of file diff --git a/code/modules/spells/general/area_teleport.dm b/code/modules/spells/general/area_teleport.dm new file mode 100644 index 0000000000..77e1ee47c4 --- /dev/null +++ b/code/modules/spells/general/area_teleport.dm @@ -0,0 +1,85 @@ +/spell/area_teleport + name = "Teleport" + desc = "This spell teleports you to a type of area of your selection." + + school = "abjuration" + charge_max = 600 + spell_flags = NEEDSCLOTHES + invocation = "SCYAR NILA" + invocation_type = SpI_SHOUT + cooldown_min = 200 //100 deciseconds reduction per rank + + smoke_spread = 1 + smoke_amt = 5 + + var/randomise_selection = 0 //if it lets the usr choose the teleport loc or picks it from the list + var/invocation_area = 1 //if the invocation appends the selected area + + cast_sound = 'sound/effects/teleport.ogg' + + hud_state = "wiz_tele" + +/spell/area_teleport/before_cast() + return + +/spell/area_teleport/choose_targets() + var/A = null + + if(!randomise_selection) + A = input("Area to teleport to", "Teleport", A) in teleportlocs + else + A = pick(teleportlocs) + + var/area/thearea = teleportlocs[A] + + return list(thearea) + +/spell/area_teleport/cast(area/thearea, mob/user) + if(!istype(thearea)) + if(istype(thearea, /list)) + thearea = thearea[1] + var/list/L = list() + for(var/turf/T in get_area_turfs(thearea.type)) + if(!T.density) + var/clear = 1 + for(var/obj/O in T) + if(O.density) + clear = 0 + break + if(clear) + L+=T + + if(!L.len) + user <<"The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry." + return + + if(user && user.buckled) + user.buckled = null + + var/attempt = null + var/success = 0 + while(L.len) + attempt = pick(L) + success = user.Move(attempt) + if(!success) + L.Remove(attempt) + else + break + + if(!success) + user.loc = pick(L) + + return + +/spell/area_teleport/after_cast() + return + +/spell/area_teleport/invocation(mob/user, area/chosenarea) + if(!istype(chosenarea)) + return //can't have that, can we + if(!invocation_area || !chosenarea) + ..() + else + invocation += "[uppertext(chosenarea.name)]" + ..() + return \ No newline at end of file diff --git a/code/modules/spells/general/rune_write.dm b/code/modules/spells/general/rune_write.dm new file mode 100644 index 0000000000..c110a76ac1 --- /dev/null +++ b/code/modules/spells/general/rune_write.dm @@ -0,0 +1,175 @@ +/spell/rune_write + name = "Scribe a Rune" + desc = "Let's you instantly manifest a working rune." + + school = "evocation" + charge_max = 100 + charge_type = Sp_RECHARGE + invocation_type = SpI_NONE + + spell_flags = CONSTRUCT_CHECK + + hud_state = "const_rune" + + smoke_amt = 1 + +/spell/rune_write/choose_targets(mob/user = usr) + return list(user) + +/spell/rune_write/cast(null, mob/user = usr) + if(!cultwords["travel"]) + runerandom() + var/list/runes = list("Teleport", "Teleport Other", "Spawn a Tome", "Change Construct Type", "Convert", "EMP", "Drain Blood", "See Invisible", "Resurrect", "Hide Runes", "Reveal Runes", "Astral Journey", "Manifest a Ghost", "Imbue Talisman", "Sacrifice", "Wall", "Free Cultist", "Summon Cultist", "Deafen", "Blind", "BloodBoil", "Communicate", "Stun") + var/r = input(user, "Choose a rune to scribe", "Rune Scribing") in runes //not cancellable. + var/obj/effect/rune/R = new /obj/effect/rune(user.loc) + if(istype(user.loc,/turf)) + var/area/A = get_area(user) + log_and_message_admins("created \an [r] rune at \the [A.name] - [user.loc.x]-[user.loc.y]-[user.loc.z].", user) + switch(r) + if("Teleport") + if(cast_check(1)) + var/beacon + if(user) + beacon = input(user, "Select the last rune", "Rune Scribing") in rnwords + R.word1=cultwords["travel"] + R.word2=cultwords["self"] + R.word3=beacon + R.check_icon() + if("Teleport Other") + if(cast_check(1)) + var/beacon + if(user) + beacon = input(user, "Select the last rune", "Rune Scribing") in rnwords + R.word1=cultwords["travel"] + R.word2=cultwords["other"] + R.word3=beacon + R.check_icon() + if("Spawn a Tome") + if(cast_check(1)) + R.word1=cultwords["see"] + R.word2=cultwords["blood"] + R.word3=cultwords["hell"] + R.check_icon() + if("Change Construct Type") + if(cast_check(1)) + R.word1=cultwords["hell"] + R.word2=cultwords["destroy"] + R.word3=cultwords["other"] + R.check_icon() + if("Convert") + if(cast_check(1)) + R.word1=cultwords["join"] + R.word2=cultwords["blood"] + R.word3=cultwords["self"] + R.check_icon() + if("EMP") + if(cast_check(1)) + R.word1=cultwords["destroy"] + R.word2=cultwords["see"] + R.word3=cultwords["technology"] + R.check_icon() + if("Drain Blood") + if(cast_check(1)) + R.word1=cultwords["travel"] + R.word2=cultwords["blood"] + R.word3=cultwords["self"] + R.check_icon() + if("See Invisible") + if(cast_check(1)) + R.word1=cultwords["see"] + R.word2=cultwords["hell"] + R.word3=cultwords["join"] + R.check_icon() + if("Resurrect") + if(cast_check(1)) + R.word1=cultwords["blood"] + R.word2=cultwords["join"] + R.word3=cultwords["hell"] + R.check_icon() + if("Hide Runes") + if(cast_check(1)) + R.word1=cultwords["hide"] + R.word2=cultwords["see"] + R.word3=cultwords["blood"] + R.check_icon() + if("Astral Journey") + if(cast_check(1)) + R.word1=cultwords["hell"] + R.word2=cultwords["travel"] + R.word3=cultwords["self"] + R.check_icon() + if("Manifest a Ghost") + if(cast_check(1)) + R.word1=cultwords["blood"] + R.word2=cultwords["see"] + R.word3=cultwords["travel"] + R.check_icon() + if("Imbue Talisman") + if(cast_check(1)) + R.word1=cultwords["hell"] + R.word2=cultwords["technology"] + R.word3=cultwords["join"] + R.check_icon() + if("Sacrifice") + if(cast_check(1)) + R.word1=cultwords["hell"] + R.word2=cultwords["blood"] + R.word3=cultwords["join"] + R.check_icon() + if("Reveal Runes") + if(cast_check(1)) + R.word1=cultwords["blood"] + R.word2=cultwords["see"] + R.word3=cultwords["hide"] + R.check_icon() + if("Wall") + if(cast_check(1)) + R.word1=cultwords["destroy"] + R.word2=cultwords["travel"] + R.word3=cultwords["self"] + R.check_icon() + if("Freedom") + if(cast_check(1)) + R.word1=cultwords["travel"] + R.word2=cultwords["technology"] + R.word3=cultwords["other"] + R.check_icon() + if("Cultsummon") + if(cast_check(1)) + R.word1=cultwords["join"] + R.word2=cultwords["other"] + R.word3=cultwords["self"] + R.check_icon() + if("Deafen") + if(cast_check(1)) + R.word1=cultwords["hide"] + R.word2=cultwords["other"] + R.word3=cultwords["see"] + R.check_icon() + if("Blind") + if(cast_check(1)) + R.word1=cultwords["destroy"] + R.word2=cultwords["see"] + R.word3=cultwords["other"] + R.check_icon() + if("BloodBoil") + if(cast_check(1)) + R.word1=cultwords["destroy"] + R.word2=cultwords["see"] + R.word3=cultwords["blood"] + R.check_icon() + if("Communicate") + if(cast_check(1)) + R.word1=cultwords["self"] + R.word2=cultwords["other"] + R.word3=cultwords["technology"] + R.check_icon() + if("Stun") + if(cast_check(1)) + R.word1=cultwords["join"] + R.word2=cultwords["hide"] + R.word3=cultwords["technology"] + R.check_icon() + else + user << " You do not have enough space to write a proper rune." + return diff --git a/code/modules/spells/genetic.dm b/code/modules/spells/genetic.dm deleted file mode 100644 index bcb7d04280..0000000000 --- a/code/modules/spells/genetic.dm +++ /dev/null @@ -1,31 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/genetic - name = "Genetic" - desc = "This spell inflicts a set of mutations and disabilities upon the target." - - var/disabilities = 0 //bits - var/list/mutations = list() //mutation strings - var/duration = 100 //deciseconds - /* - Disabilities - 1st bit - ? - 2nd bit - ? - 3rd bit - ? - 4th bit - ? - 5th bit - ? - 6th bit - ? - */ - -/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets) - - for(var/mob/living/target in targets) - for(var/x in mutations) - target.mutations.Add(x) - target.disabilities |= disabilities - target.update_mutations() //update target's mutation overlays - spawn(duration) - for(var/x in mutations) - target.mutations.Remove(x) - target.disabilities &= ~disabilities - target.update_mutations() - - return \ No newline at end of file diff --git a/code/modules/spells/horsemask.dm b/code/modules/spells/horsemask.dm deleted file mode 100644 index 32e362f346..0000000000 --- a/code/modules/spells/horsemask.dm +++ /dev/null @@ -1,50 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/horsemask - name = "Curse of the Horseman" - desc = "This spell triggers a curse on a target, causing them to wield an unremovable horse head mask. They will speak like a horse! Any masks they are wearing will be disintegrated. This spell does not require robes." - school = "transmutation" - charge_type = "recharge" - charge_max = 150 - charge_counter = 0 - clothes_req = 0 - stat_allowed = 0 - invocation = "KN'A FTAGHU, PUCK 'BTHNK!" - invocation_type = "shout" - range = 7 - selection_type = "range" - var/list/compatible_mobs = list(/mob/living/carbon/human) - -/obj/effect/proc_holder/spell/targeted/horsemask/cast(list/targets, mob/user = usr) - if(!targets.len) - user << "No target found in range." - return - - var/mob/living/carbon/target = targets[1] - - if(!(target.type in compatible_mobs)) - user << "It'd be stupid to curse [target] with a horse's head!" - return - - if(!(target in oview(range)))//If they are not in overview after selection. - user << "They are too far away!" - return - - var/obj/item/clothing/mask/horsehead/magic/magichead = new /obj/item/clothing/mask/horsehead/magic - target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \ - "Your face burns up, and shortly after the fire you realise you have the face of a horse!") - target.equip_to_slot(magichead, slot_wear_mask) - - flick("e_flash", target.flash) - -//item used by the horsehead spell -/obj/item/clothing/mask/horsehead/magic - //flags_inv = null //so you can still see their face... no. How can you recognize someone when their face is completely different? - voicechange = 1 //NEEEEIIGHH - - dropped(mob/user as mob) - canremove = 1 - ..() - - equipped(var/mob/user, var/slot) - if (slot == slot_wear_mask) - canremove = 0 //curses! - ..() diff --git a/code/modules/spells/inflict_handler.dm b/code/modules/spells/inflict_handler.dm deleted file mode 100644 index 34b810d309..0000000000 --- a/code/modules/spells/inflict_handler.dm +++ /dev/null @@ -1,59 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/inflict_handler - name = "Inflict Handler" - desc = "This spell blinds and/or destroys/damages/heals and/or weakens/stuns the target." - - var/amt_weakened = 0 - var/amt_paralysis = 0 - var/amt_stunned = 0 - - //set to negatives for healing - var/amt_dam_fire = 0 - var/amt_dam_brute = 0 - var/amt_dam_oxy = 0 - var/amt_dam_tox = 0 - - var/amt_eye_blind = 0 - var/amt_eye_blurry = 0 - - var/destroys = "none" //can be "none", "gib" or "disintegrate" - -/obj/effect/proc_holder/spell/targeted/inflict_handler/cast(list/targets) - - for(var/mob/living/target in targets) - switch(destroys) - if("gib") - target.gib() - if("gib_brain") - if(ishuman(target) || issmall(target)) - var/mob/living/carbon/C = target - if(!C.has_brain()) // Their brain is already taken out - var/obj/item/organ/brain/B = new(C.loc) - B.transfer_identity(C) - target.gib() - if("disintegrate") - target.dust() - - if(!target) - continue - //damage - if(amt_dam_brute > 0) - if(amt_dam_fire >= 0) - target.take_overall_damage(amt_dam_brute,amt_dam_fire) - else if (amt_dam_fire < 0) - target.take_overall_damage(amt_dam_brute,0) - target.heal_overall_damage(0,amt_dam_fire) - else if(amt_dam_brute < 0) - if(amt_dam_fire > 0) - target.take_overall_damage(0,amt_dam_fire) - target.heal_overall_damage(amt_dam_brute,0) - else if (amt_dam_fire <= 0) - target.heal_overall_damage(amt_dam_brute,amt_dam_fire) - target.adjustToxLoss(amt_dam_tox) - target.oxyloss += amt_dam_oxy - //disabling - target.Weaken(amt_weakened) - target.Paralyse(amt_paralysis) - target.Stun(amt_stunned) - - target.eye_blind += amt_eye_blind - target.eye_blurry += amt_eye_blurry \ No newline at end of file diff --git a/code/modules/spells/knock.dm b/code/modules/spells/knock.dm deleted file mode 100644 index 9ebf664942..0000000000 --- a/code/modules/spells/knock.dm +++ /dev/null @@ -1,20 +0,0 @@ -/obj/effect/proc_holder/spell/aoe_turf/knock - name = "Knock" - desc = "This spell opens nearby doors and does not require wizard garb." - - school = "transmutation" - charge_max = 100 - clothes_req = 0 - invocation = "AULIE OXIN FIERA" - invocation_type = "whisper" - range = 3 - -/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets) - for(var/turf/T in targets) - for(var/obj/machinery/door/door in T.contents) - spawn(1) - if(istype(door,/obj/machinery/door/airlock)) - var/obj/machinery/door/airlock/A = door - A.unlock(1) //forced because it's magic! - door.open() - return diff --git a/code/modules/spells/mind_transfer.dm b/code/modules/spells/mind_transfer.dm deleted file mode 100644 index a4f8258ff7..0000000000 --- a/code/modules/spells/mind_transfer.dm +++ /dev/null @@ -1,116 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/mind_transfer - name = "Mind Transfer" - desc = "This spell allows the user to switch bodies with a target." - - school = "transmutation" - charge_max = 600 - clothes_req = 0 - invocation = "GIN'YU CAPAN" - invocation_type = "whisper" - range = 1 - var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell - var/list/compatible_mobs = list(/mob/living/carbon/human) //which types of mobs are affected by the spell. NOTE: change at your own risk - var/base_spell_loss_chance = 20 //base probability of the wizard losing a spell in the process - var/spell_loss_chance_modifier = 7 //amount of probability of losing a spell added per spell (mind_transfer included) - var/spell_loss_amount = 1 //the maximum amount of spells possible to lose during a single transfer - var/msg_wait = 500 //how long in deciseconds it waits before telling that body doesn't feel right or mind swap robbed of a spell - var/paralysis_amount_caster = 20 //how much the caster is paralysed for after the spell - var/paralysis_amount_victim = 20 //how much the victim is paralysed for after the spell - -/* -Urist: I don't feel like figuring out how you store object spells so I'm leaving this for you to do. -Make sure spells that are removed from spell_list are actually removed and deleted when mind transfering. -Also, you never added distance checking after target is selected. I've went ahead and did that. -*/ -/obj/effect/proc_holder/spell/targeted/mind_transfer/cast(list/targets,mob/user = usr) - if(!targets.len) - user << "No mind found." - return - - if(targets.len > 1) - user << "Too many minds! You're not a hive damnit!"//Whaa...aat? - return - - var/mob/living/target = targets[1] - - if(!(target in oview(range)))//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it. - user << "They are too far away!" - return - - if(!(target.type in compatible_mobs)) - user << "Their mind isn't compatible with yours." - return - - if(target.stat == DEAD) - user << "You didn't study necromancy back at the Space Wizard Federation academy." - return - - if(!target.key || !target.mind) - user << "They appear to be catatonic. Not even magic can affect their vacant mind." - return - - if(target.mind.special_role in protected_roles) - user << "Their mind is resisting your spell." - return - - var/mob/living/victim = target//The target of the spell whos body will be transferred to. - var/mob/caster = user//The wizard/whomever doing the body transferring. - - //SPELL LOSS BEGIN - admin_attack_log(caster, victim, "Used mind transfer on", "Had mind transfer used on him by", "used mind transfer on") - - //NOTE: The caster must ALWAYS keep mind transfer, even when other spells are lost. - var/obj/effect/proc_holder/spell/targeted/mind_transfer/m_transfer = locate() in user.spell_list//Find mind transfer directly. - var/list/checked_spells = user.spell_list - checked_spells -= m_transfer //Remove Mind Transfer from the list. - - if(caster.spell_list.len)//If they have any spells left over after mind transfer is taken out. If they don't, we don't need this. - for(var/i=spell_loss_amount,(i>0&&checked_spells.len),i--)//While spell loss amount is greater than zero and checked_spells has spells in it, run this proc. - for(var/j=checked_spells.len,(j>0&&checked_spells.len),j--)//While the spell list to check is greater than zero and has spells in it, run this proc. - if(prob(base_spell_loss_chance)) - checked_spells -= pick(checked_spells)//Pick a random spell to remove. - spawn(msg_wait) - victim << "The mind transfer has robbed you of a spell." - break//Spell lost. Break loop, going back to the previous for() statement. - else//Or keep checking, adding spell chance modifier to increase chance of losing a spell. - base_spell_loss_chance += spell_loss_chance_modifier - - checked_spells += m_transfer//Add back Mind Transfer. - user.spell_list = checked_spells//Set user spell list to whatever the new list is. - //SPELL LOSS END - - //MIND TRANSFER BEGIN - if(caster.mind.special_verbs.len)//If the caster had any special verbs, remove them from the mob verb list. - for(var/V in caster.mind.special_verbs)//Since the caster is using an object spell system, this is mostly moot. - caster.verbs -= V//But a safety nontheless. - - if(victim.mind.special_verbs.len)//Now remove all of the victim's verbs. - for(var/V in victim.mind.special_verbs) - victim.verbs -= V - - var/mob/dead/observer/ghost = victim.ghostize(0) - ghost.spell_list = victim.spell_list//If they have spells, transfer them. Now we basically have a backup mob. - - caster.mind.transfer_to(victim) - victim.spell_list = caster.spell_list//Now they are inside the victim's body. - - if(victim.mind.special_verbs.len)//To add all the special verbs for the original caster. - for(var/V in caster.mind.special_verbs)//Not too important but could come into play. - caster.verbs += V - - ghost.mind.transfer_to(caster) - caster.key = ghost.key //have to transfer the key since the mind was not active - caster.spell_list = ghost.spell_list - - if(caster.mind.special_verbs.len)//If they had any special verbs, we add them here. - for(var/V in caster.mind.special_verbs) - caster.verbs += V - //MIND TRANSFER END - - //Here we paralyze both mobs and knock them out for a time. - caster.Paralyse(paralysis_amount_caster) - victim.Paralyse(paralysis_amount_victim) - - //After a certain amount of time the victim gets a message about being in a different body. - spawn(msg_wait) - caster << "\red You feel woozy and lightheaded. Your body doesn't seem like your own." diff --git a/code/modules/spells/no_clothes.dm b/code/modules/spells/no_clothes.dm new file mode 100644 index 0000000000..782fe1909f --- /dev/null +++ b/code/modules/spells/no_clothes.dm @@ -0,0 +1,5 @@ +/spell/noclothes + name = "No Clothes" + desc = "This is a placeholder for knowing if you dont need clothes for any spell." + + spell_flags = NO_BUTTON \ No newline at end of file diff --git a/code/modules/spells/projectile.dm b/code/modules/spells/projectile.dm deleted file mode 100644 index 24c79a0a1c..0000000000 --- a/code/modules/spells/projectile.dm +++ /dev/null @@ -1,83 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/projectile - name = "Projectile" - desc = "This spell summons projectiles which try to hit the targets." - - var/proj_icon = 'icons/obj/projectiles.dmi' - var/proj_icon_state = "spell" - var/proj_name = "a spell projectile" - - var/proj_trail = 0 //if it leaves a trail - var/proj_trail_lifespan = 0 //deciseconds - var/proj_trail_icon = 'icons/obj/wizard.dmi' - var/proj_trail_icon_state = "trail" - - var/proj_type = "/obj/effect/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this - - var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle - var/proj_homing = 1 //if it follows the target - var/proj_insubstantial = 0 //if it can pass through dense objects or not - var/proj_trigger_range = 0 //the range from target at which the projectile triggers cast(target) - - var/proj_lifespan = 15 //in deciseconds * proj_step_delay - var/proj_step_delay = 1 //lower = faster - -/obj/effect/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr) - - for(var/mob/living/target in targets) - spawn(0) - var/obj/effect/proc_holder/spell/targeted/projectile - if(istext(proj_type)) - var/projectile_type = text2path(proj_type) - projectile = new projectile_type(user) - if(istype(proj_type,/obj/effect/proc_holder/spell)) - projectile = new /obj/effect/proc_holder/spell/targeted/trigger(user) - projectile:linked_spells += proj_type - projectile.icon = proj_icon - projectile.icon_state = proj_icon_state - projectile.set_dir(get_dir(target,projectile)) - projectile.name = proj_name - - var/current_loc = usr.loc - - projectile.loc = current_loc - - for(var/i = 0,i < proj_lifespan,i++) - if(!projectile) - break - - if(proj_homing) - if(proj_insubstantial) - projectile.set_dir(get_dir(projectile,target)) - projectile.loc = get_step_to(projectile,target) - else - step_to(projectile,target) - else - if(proj_insubstantial) - projectile.loc = get_step(projectile,dir) - else - step(projectile,dir) - - if(!proj_lingering && projectile.loc == current_loc) //if it didn't move since last time - del(projectile) - break - - if(proj_trail && projectile) - spawn(0) - if(projectile) - var/obj/effect/overlay/trail = new /obj/effect/overlay(projectile.loc) - trail.icon = proj_trail_icon - trail.icon_state = proj_trail_icon_state - trail.density = 0 - spawn(proj_trail_lifespan) - del(trail) - - if(projectile.loc in range(target.loc,proj_trigger_range)) - projectile.perform(list(target)) - break - - current_loc = projectile.loc - - sleep(proj_step_delay) - - if(projectile) - del(projectile) \ No newline at end of file diff --git a/code/modules/spells/spell.dm b/code/modules/spells/spell.dm deleted file mode 100644 index 2ae347ee4a..0000000000 --- a/code/modules/spells/spell.dm +++ /dev/null @@ -1,302 +0,0 @@ -/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist - set category = "Fun" - set name = "Give Spell" - set desc = "Gives a spell to a mob." - var/list/spell_names = list() - for(var/v in spells) - // "/obj/effect/proc_holder/spell/" 30 symbols ~Intercross21 - spell_names.Add(copytext("[v]", 31, 0)) - var/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spell_names - if(!S) return - var/path = text2path("/obj/effect/proc_holder/spell/[S]") - T.spell_list += new path - feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].") - message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1) - -/obj/effect/proc_holder - var/panel = "Debug"//What panel the proc holder needs to go on. - -var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin verb for now - -/obj/effect/proc_holder/spell - name = "Spell" - desc = "A wizard spell" - density = 0 - opacity = 0 - - var/school = "evocation" //not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit? - - var/charge_type = "recharge" //can be recharge or charges, see charge_max and charge_counter descriptions; can also be based on the holder's vars now, use "holder_var" for that - - var/charge_max = 100 //recharge time in deciseconds if charge_type = "recharge" or starting charges if charge_type = "charges" - var/charge_counter = 0 //can only cast spells if it equals recharge, ++ each decisecond if charge_type = "recharge" or -- each cast if charge_type = "charges" - - var/holder_var_type = "bruteloss" //only used if charge_type equals to "holder_var" - var/holder_var_amount = 20 //same. The amount adjusted with the mob's var when the spell is used - - var/clothes_req = 1 //see if it requires clothes - var/stat_allowed = 0 //see if it requires being conscious/alive, need to set to 1 for ghostpells - var/invocation = "HURP DURP" //what is uttered when the wizard casts the spell - var/invocation_type = "none" //can be none, whisper and shout - var/range = 7 //the range of the spell; outer radius for aoe spells - var/message = "" //whatever it says to the guy affected by it - var/selection_type = "view" //can be "range" or "view" - - var/overlay = 0 - var/overlay_icon = 'icons/obj/wizard.dmi' - var/overlay_icon_state = "spell" - var/overlay_lifespan = 0 - - var/sparks_spread = 0 - var/sparks_amt = 0 //cropped at 10 - var/smoke_spread = 0 //1 - harmless, 2 - harmful - var/smoke_amt = 0 //cropped at 10 - - var/critfailchance = 0 - var/centcomm_cancast = 1 //Whether or not the spell should be allowed on z2 - -/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell - - if(!(src in usr.spell_list)) - usr << "\red You shouldn't have this spell! Something's wrong." - return 0 - - if(usr.z == 2 && !centcomm_cancast) //Certain spells are not allowed on the centcomm zlevel - return 0 - - if(!skipcharge) - switch(charge_type) - if("recharge") - if(charge_counter < charge_max) - usr << "[name] is still recharging." - return 0 - if("charges") - if(!charge_counter) - usr << "[name] has no charges left." - return 0 - - if(usr.stat && !stat_allowed) - usr << "Not when you're incapacitated." - return 0 - - if(ishuman(usr) || issmall(usr)) - if(istype(usr.wear_mask, /obj/item/clothing/mask/muzzle)) - usr << "Mmmf mrrfff!" - return 0 - - if(clothes_req) //clothes check - if(!istype(usr, /mob/living/carbon/human)) - usr << "You aren't a human, Why are you trying to cast a human spell, silly non-human? Casting human spells is for humans." - return 0 - if(!istype(usr:wear_suit, /obj/item/clothing/suit/wizrobe) && !istype(user:wear_suit, /obj/item/clothing/suit/space/void/wizard)) - usr << "I don't feel strong enough without my robe." - return 0 - if(!istype(usr:shoes, /obj/item/clothing/shoes/sandal)) - usr << "I don't feel strong enough without my sandals." - return 0 - if(!istype(usr:head, /obj/item/clothing/head/wizard) && !istype(user:head, /obj/item/clothing/head/helmet/space/void/wizard)) - usr << "I don't feel strong enough without my hat." - return 0 - - if(!skipcharge) - switch(charge_type) - if("recharge") - charge_counter = 0 //doesn't start recharging until the targets selecting ends - if("charges") - charge_counter-- //returns the charge if the targets selecting fails - if("holdervar") - adjust_var(user, holder_var_type, holder_var_amount) - - return 1 - -/obj/effect/proc_holder/spell/proc/invocation(mob/user = usr) //spelling the spell out and setting it on recharge/reducing charges amount - - switch(invocation_type) - if("shout") - if(prob(50))//Auto-mute? Fuck that noise - usr.say(invocation) - else - usr.say(replacetext(invocation," ","`")) - if(usr.gender==MALE) - playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) - else - playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) - if("whisper") - if(prob(50)) - usr.whisper(invocation) - else - usr.whisper(replacetext(invocation," ","`")) - -/obj/effect/proc_holder/spell/New() - ..() - - charge_counter = charge_max - -/obj/effect/proc_holder/spell/Click() - if(cast_check()) - choose_targets() - return 1 - -/obj/effect/proc_holder/spell/proc/choose_targets(mob/user = usr) //depends on subtype - /targeted or /aoe_turf - return - -/obj/effect/proc_holder/spell/proc/start_recharge() - while(charge_counter < charge_max) - sleep(1) - charge_counter++ - -/obj/effect/proc_holder/spell/proc/perform(list/targets, recharge = 1) //if recharge is started is important for the trigger spells - before_cast(targets) - invocation() - spawn(0) - if(charge_type == "recharge" && recharge) - start_recharge() - if(prob(critfailchance)) - critfail(targets) - else - cast(targets) - after_cast(targets) - -/obj/effect/proc_holder/spell/proc/before_cast(list/targets) - if(overlay) - for(var/atom/target in targets) - var/location - if(istype(target,/mob/living)) - location = target.loc - else if(istype(target,/turf)) - location = target - var/obj/effect/overlay/spell = new /obj/effect/overlay(location) - spell.icon = overlay_icon - spell.icon_state = overlay_icon_state - spell.anchored = 1 - spell.density = 0 - spawn(overlay_lifespan) - del(spell) - -/obj/effect/proc_holder/spell/proc/after_cast(list/targets) - for(var/atom/target in targets) - var/location - if(istype(target,/mob/living)) - location = target.loc - else if(istype(target,/turf)) - location = target - if(istype(target,/mob/living) && message) - target << text("[message]") - if(sparks_spread) - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() - sparks.set_up(sparks_amt, 0, location) //no idea what the 0 is - sparks.start() - if(smoke_spread) - if(smoke_spread == 1) - var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread() - smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is - smoke.start() - else if(smoke_spread == 2) - var/datum/effect/effect/system/smoke_spread/bad/smoke = new /datum/effect/effect/system/smoke_spread/bad() - smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is - smoke.start() - -/obj/effect/proc_holder/spell/proc/cast(list/targets) - return - -/obj/effect/proc_holder/spell/proc/critfail(list/targets) - return - -/obj/effect/proc_holder/spell/proc/revert_cast(mob/user = usr) //resets recharge or readds a charge - switch(charge_type) - if("recharge") - charge_counter = charge_max - if("charges") - charge_counter++ - if("holdervar") - adjust_var(user, holder_var_type, -holder_var_amount) - - return - -/obj/effect/proc_holder/spell/proc/adjust_var(mob/living/target = usr, type, amount) //handles the adjustment of the var when the spell is used. has some hardcoded types - switch(type) - if("bruteloss") - target.adjustBruteLoss(amount) - if("fireloss") - target.adjustFireLoss(amount) - if("toxloss") - target.adjustToxLoss(amount) - if("oxyloss") - target.adjustOxyLoss(amount) - if("stunned") - target.AdjustStunned(amount) - if("weakened") - target.AdjustWeakened(amount) - if("paralysis") - target.AdjustParalysis(amount) - else - target.vars[type] += amount //I bear no responsibility for the runtimes that'll happen if you try to adjust non-numeric or even non-existant vars - return - -/obj/effect/proc_holder/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob - var/max_targets = 1 //leave 0 for unlimited targets in range, 1 for one selectable target in range, more for limited number of casts (can all target one guy, depends on target_ignore_prev) in range - var/target_ignore_prev = 1 //only important if max_targets > 1, affects if the spell can be cast multiple times at one person from one cast - var/include_user = 0 //if it includes usr in the target list - -/obj/effect/proc_holder/spell/aoe_turf //affects all turfs in view or range (depends) - var/inner_radius = -1 //for all your ring spell needs - -/obj/effect/proc_holder/spell/targeted/choose_targets(mob/user = usr) - var/list/targets = list() - - switch(max_targets) - if(0) //unlimited - for(var/mob/living/target in view_or_range(range, user, selection_type)) - targets += target - if(1) //single target can be picked - if(range < 0) - targets += user - else - var/possible_targets = list() - - for(var/mob/living/M in view_or_range(range, user, selection_type)) - if(!include_user && user == M) - continue - possible_targets += M - - targets += input("Choose the target for the spell.", "Targeting") as mob in possible_targets - else - var/list/possible_targets = list() - for(var/mob/living/target in view_or_range(range, user, selection_type)) - possible_targets += target - for(var/i=1,i<=max_targets,i++) - if(!possible_targets.len) - break - if(target_ignore_prev) - var/target = pick(possible_targets) - possible_targets -= target - targets += target - else - targets += pick(possible_targets) - - if(!include_user && (user in targets)) - targets -= user - - if(!targets.len) //doesn't waste the spell - revert_cast(user) - return - - perform(targets) - - return - -/obj/effect/proc_holder/spell/aoe_turf/choose_targets(mob/user = usr) - var/list/targets = list() - - for(var/turf/target in view_or_range(range,user,selection_type)) - if(!(target in view_or_range(inner_radius,user,selection_type))) - targets += target - - if(!targets.len) //doesn't waste the spell - revert_cast() - return - - perform(targets) - - return \ No newline at end of file diff --git a/code/modules/spells/spell_code.dm b/code/modules/spells/spell_code.dm new file mode 100644 index 0000000000..0a3078507a --- /dev/null +++ b/code/modules/spells/spell_code.dm @@ -0,0 +1,341 @@ +var/list/spells = typesof(/spell) //needed for the badmin verb for now + +/spell + name = "Spell" + desc = "A spell" + parent_type = /atom/movable + var/panel = "Spells"//What panel the proc holder needs to go on. + + var/school = "evocation" //not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit? + + var/charge_type = Sp_RECHARGE //can be recharge or charges, see charge_max and charge_counter descriptions; can also be based on the holder's vars now, use "holder_var" for that + + var/charge_max = 100 //recharge time in deciseconds if charge_type = Sp_RECHARGE or starting charges if charge_type = Sp_CHARGES + var/charge_counter = 0 //can only cast spells if it equals recharge, ++ each decisecond if charge_type = Sp_RECHARGE or -- each cast if charge_type = Sp_CHARGES + var/still_recharging_msg = "The spell is still recharging." + + var/silenced = 0 //not a binary - the length of time we can't cast this for + + var/holder_var_type = "bruteloss" //only used if charge_type equals to "holder_var" + var/holder_var_amount = 20 //same. The amount adjusted with the mob's var when the spell is used + + var/spell_flags = NEEDSCLOTHES + var/invocation = "HURP DURP" //what is uttered when the wizard casts the spell + var/invocation_type = SpI_NONE //can be none, whisper, shout, and emote + var/range = 7 //the range of the spell; outer radius for aoe spells + var/message = "" //whatever it says to the guy affected by it + var/selection_type = "view" //can be "range" or "view" + var/atom/movable/holder //where the spell is. Normally the user, can be a projectile + + var/duration = 0 //how long the spell lasts + + var/list/spell_levels = list(Sp_SPEED = 0, Sp_POWER = 0) //the current spell levels - total spell levels can be obtained by just adding the two values + var/list/level_max = list(Sp_TOTAL = 4, Sp_SPEED = 4, Sp_POWER = 0) //maximum possible levels in each category. Total does cover both. + var/cooldown_reduc = 0 //If set, defines how much charge_max drops by every speed upgrade + var/delay_reduc = 0 + var/cooldown_min = 0 //minimum possible cooldown for a charging spell + + var/overlay = 0 + var/overlay_icon = 'icons/obj/wizard.dmi' + var/overlay_icon_state = "spell" + var/overlay_lifespan = 0 + + var/sparks_spread = 0 + var/sparks_amt = 0 //cropped at 10 + var/smoke_spread = 0 //1 - harmless, 2 - harmful + var/smoke_amt = 0 //cropped at 10 + + var/critfailchance = 0 + + var/cast_delay = 1 + var/cast_sound = "" + + var/hud_state = "" //name of the icon used in generating the spell hud object + var/override_base = "" + +/////////////////////// +///SETUP AND PROCESS/// +/////////////////////// + +/spell/New() + ..() + + //still_recharging_msg = "[name] is still recharging." + charge_counter = charge_max + +/spell/proc/process() + spawn while(charge_counter < charge_max) + charge_counter++ + sleep(1) + return + +/spell/Click() + ..() + + perform(usr) + +///////////////// +/////CASTING///// +///////////////// + +/spell/proc/choose_targets(mob/user = usr) //depends on subtype - see targeted.dm, aoe_turf.dm, dumbfire.dm, or code in general folder + return + +/spell/proc/perform(mob/user = usr, skipcharge = 0) //if recharge is started is important for the trigger spells + if(!holder) + holder = user //just in case + if(!cast_check(skipcharge, user)) + return + if(cast_delay && !spell_do_after(user, cast_delay)) + return + var/list/targets = choose_targets(user) + if(targets && targets.len) + invocation(user, targets) + take_charge(user, skipcharge) + + before_cast(targets) //applies any overlays and effects + user.attack_log += text("\[[time_stamp()]\] [user.real_name] ([user.ckey]) cast the spell [name].") + if(prob(critfailchance)) + critfail(targets, user) + else + cast(targets, user) + after_cast(targets) //generates the sparks, smoke, target messages etc. + + +/spell/proc/cast(list/targets, mob/user) //the actual meat of the spell + return + +/spell/proc/critfail(list/targets, mob/user) //the wizman has fucked up somehow + return + +/spell/proc/adjust_var(mob/living/target = usr, type, amount) //handles the adjustment of the var when the spell is used. has some hardcoded types + switch(type) + if("bruteloss") + target.adjustBruteLoss(amount) + if("fireloss") + target.adjustFireLoss(amount) + if("toxloss") + target.adjustToxLoss(amount) + if("oxyloss") + target.adjustOxyLoss(amount) + if("stunned") + target.AdjustStunned(amount) + if("weakened") + target.AdjustWeakened(amount) + if("paralysis") + target.AdjustParalysis(amount) + else + target.vars[type] += amount //I bear no responsibility for the runtimes that'll happen if you try to adjust non-numeric or even non-existant vars + return + +/////////////////////////// +/////CASTING WRAPPERS////// +/////////////////////////// + +/spell/proc/before_cast(list/targets) + var/valid_targets[0] + for(var/atom/target in targets) + // Check range again (fixes long-range EI NATH) + if(!(target in view_or_range(range,usr,selection_type))) + continue + + valid_targets += target + + if(overlay) + var/location + if(istype(target,/mob/living)) + location = target.loc + else if(istype(target,/turf)) + location = target + var/obj/effect/overlay/spell = new /obj/effect/overlay(location) + spell.icon = overlay_icon + spell.icon_state = overlay_icon_state + spell.anchored = 1 + spell.density = 0 + spawn(overlay_lifespan) + del(spell) + return valid_targets + +/spell/proc/after_cast(list/targets) + for(var/atom/target in targets) + var/location = get_turf(target) + if(istype(target,/mob/living) && message) + target << text("[message]") + if(sparks_spread) + var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() + sparks.set_up(sparks_amt, 0, location) //no idea what the 0 is + sparks.start() + if(smoke_spread) + if(smoke_spread == 1) + var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread() + smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is + smoke.start() + else if(smoke_spread == 2) + var/datum/effect/effect/system/smoke_spread/bad/smoke = new /datum/effect/effect/system/smoke_spread/bad() + smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is + smoke.start() + +///////////////////// +////CASTING TOOLS//// +///////////////////// +/*Checkers, cost takers, message makers, etc*/ + +/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell + + if(!(src in user.spell_list)) + user << "You shouldn't have this spell! Something's wrong." + return 0 + + if(silenced > 0) + return + + if(user.z == 2 && spell_flags & Z2NOCAST) //Certain spells are not allowed on the centcomm zlevel + return 0 + + if(spell_flags & CONSTRUCT_CHECK) + for(var/turf/T in range(holder, 1)) + if(findNullRod(T)) + return 0 + + if(istype(user, /mob/living/simple_animal)) + var/mob/living/simple_animal/SA = user + if(SA.purge) + SA << "The nullrod's power interferes with your own!" + return 0 + + if(!src.check_charge(skipcharge, user)) //sees if we can cast based on charges alone + return 0 + + if(!(spell_flags & GHOSTCAST)) + if(user.stat && !(spell_flags & STATALLOWED)) + usr << "Not when you're incapacitated." + return 0 + + if(ishuman(user) && !(invocation_type in list(SpI_EMOTE, SpI_NONE))) + if(istype(user.wear_mask, /obj/item/clothing/mask/muzzle)) + user << "Mmmf mrrfff!" + return 0 + + var/spell/noclothes/spell = locate() in user.spell_list + if((spell_flags & NEEDSCLOTHES) && !(spell && istype(spell)))//clothes check + if(!user.wearing_wiz_garb()) + return 0 + + return 1 + +/spell/proc/check_charge(var/skipcharge, mob/user) + if(!skipcharge) + switch(charge_type) + if(Sp_RECHARGE) + if(charge_counter < charge_max) + user << still_recharging_msg + return 0 + if(Sp_CHARGES) + if(!charge_counter) + user << "[name] has no charges left." + return 0 + return 1 + +/spell/proc/take_charge(mob/user = user, var/skipcharge) + if(!skipcharge) + switch(charge_type) + if(Sp_RECHARGE) + charge_counter = 0 //doesn't start recharging until the targets selecting ends + src.process() + return 1 + if(Sp_CHARGES) + charge_counter-- //returns the charge if the targets selecting fails + return 1 + if(Sp_HOLDVAR) + adjust_var(user, holder_var_type, holder_var_amount) + return 1 + return 0 + return 1 + +/spell/proc/invocation(mob/user = usr, var/list/targets) //spelling the spell out and setting it on recharge/reducing charges amount + + switch(invocation_type) + if(SpI_SHOUT) + if(prob(50))//Auto-mute? Fuck that noise + user.say(invocation) + else + user.say(replacetext(invocation," ","`")) + if(SpI_WHISPER) + if(prob(50)) + user.whisper(invocation) + else + user.whisper(replacetext(invocation," ","`")) + if(SpI_EMOTE) + user.emote("me", 1, invocation) //the 1 means it's for everyone in view, the me makes it an emote, and the invocation is written accordingly. + +///////////////////// +///UPGRADING PROCS/// +///////////////////// + +/spell/proc/can_improve(var/upgrade_type) + if(level_max[Sp_TOTAL] <= ( spell_levels[Sp_SPEED] + spell_levels[Sp_POWER] )) //too many levels, can't do it + return 0 + + if(upgrade_type && upgrade_type in spell_levels && upgrade_type in level_max) + if(spell_levels[upgrade_type] >= level_max[upgrade_type]) + return 0 + + return 1 + +/spell/proc/empower_spell() + return + +/spell/proc/quicken_spell() + if(!can_improve(Sp_SPEED)) + return 0 + + spell_levels[Sp_SPEED]++ + + if(delay_reduc && cast_delay) + cast_delay = max(0, cast_delay - delay_reduc) + else if(cast_delay) + cast_delay = round( max(0, initial(cast_delay) * ((level_max[Sp_SPEED] - spell_levels[Sp_SPEED]) / level_max[Sp_SPEED] ) ) ) + + if(charge_type == Sp_RECHARGE) + if(cooldown_reduc) + charge_max = max(cooldown_min, charge_max - cooldown_reduc) + else + charge_max = round( max(cooldown_min, initial(charge_max) * ((level_max[Sp_SPEED] - spell_levels[Sp_SPEED]) / level_max[Sp_SPEED] ) ) ) //the fraction of the way you are to max speed levels is the fraction you lose + if(charge_max < charge_counter) + charge_counter = charge_max + + var/temp = "" + name = initial(name) + switch(level_max[Sp_SPEED] - spell_levels[Sp_SPEED]) + if(3) + temp = "You have improved [name] into Efficient [name]." + name = "Efficient [name]" + if(2) + temp = "You have improved [name] into Quickened [name]." + name = "Quickened [name]" + if(1) + temp = "You have improved [name] into Free [name]." + name = "Free [name]" + if(0) + temp = "You have improved [name] into Instant [name]." + name = "Instant [name]" + + return temp + +/spell/proc/spell_do_after(var/mob/user as mob, delay as num, var/numticks = 5) + if(!user || isnull(user)) + return 0 + if(numticks == 0) + return 1 + + var/delayfraction = round(delay/numticks) + var/Location = user.loc + var/originalstat = user.stat + + for(var/i = 0, i= 1 && max_uses >=1) - uses-- - /* - */ - var/list/available_spells = list(magicmissile = "Magic Missile", fireball = "Fireball", disintegrate = "Disintegrate", disabletech = "Disable Tech", smoke = "Smoke", blind = "Blind", mindswap = "Mind Transfer", forcewall = "Forcewall", blink = "Blink", teleport = "Teleport", mutate = "Mutate", etherealjaunt = "Ethereal Jaunt", knock = "Knock", horseman = "Curse of the Horseman", summonguns = "Summon Guns", staffchange = "Staff of Change", mentalfocus = "Mental Focus", soulstone = "Six Soul Stone Shards and the spell Artificer", armor = "Mastercrafted Armor Set", staffanimate = "Staff of Animation") - var/already_knows = 0 - for(var/obj/effect/proc_holder/spell/aspell in H.spell_list) - if(available_spells[href_list["spell_choice"]] == aspell.name) - already_knows = 1 - temp = "You already know that spell." - uses++ - break - /* - */ - if(!already_knows) - switch(href_list["spell_choice"]) - if("magicmissile") - feedback_add_details("wizard_spell_learned","MM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile(H) - temp = "This spell fires several, slow moving, magic projectiles at nearby targets. If a projectile hits a target, the target is stunned for some time." - if("fireball") - feedback_add_details("wizard_spell_learned","FB") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/dumbfire/fireball(H) - temp = "This spell fires a fireball in the direction you're facing and does not require wizard garb. Be careful not to fire it at people that are standing next to you." - if("disintegrate") - feedback_add_details("wizard_spell_learned","DG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/inflict_handler/disintegrate(H) - temp = "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown." - if("disabletech") - feedback_add_details("wizard_spell_learned","DT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech(H) - temp = "This spell releases an EMP from your person disabling most technology within range; computers, doors, prosthetics, etc." - if("smoke") - feedback_add_details("wizard_spell_learned","SM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/smoke(H) - temp = "This spell spawns a cloud of vision obscuring smoke at your location and does not require wizard garb." - if("blind") - feedback_add_details("wizard_spell_learned","BD") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/trigger/blind(H) - temp = "This spell temporarly blinds a single person and does not require wizard garb." - if("mindswap") - feedback_add_details("wizard_spell_learned","MT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/mind_transfer(H) - temp = "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process." - if("forcewall") - feedback_add_details("wizard_spell_learned","FW") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall(H) - temp = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb." - if("blink") - feedback_add_details("wizard_spell_learned","BL") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(H) - temp = "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience." - if("teleport") - feedback_add_details("wizard_spell_learned","TP") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(H) - temp = "This spell teleports you to an area of your selection, and creates a cloud of smoke around you upon arrival. Very useful if you are in danger.." - if("mutate") - feedback_add_details("wizard_spell_learned","MU") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/genetic/mutate(H) - temp = "This spell causes you to turn into a hulk, gaining super strength and the ability to punch down walls! You also gain the ability to fire lasers from your eyes!" - if("etherealjaunt") - feedback_add_details("wizard_spell_learned","EJ") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(H) - temp = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls." - if("knock") - feedback_add_details("wizard_spell_learned","KN") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/knock(H) - temp = "This spell opens nearby doors and does not require wizard garb." - if("horseman") - feedback_add_details("wizard_spell_learned","HH") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/horsemask(H) - temp = "This spell will curse a person to wear an unremovable horse mask (it has glue on the inside) and speak like a horse. It does not require a wizard garb. Do note the curse will disintegrate the target's current mask if they are wearing one." - if("summonguns") - feedback_add_details("wizard_spell_learned","SG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - rightandwrong() - max_uses-- - temp = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill eachother. Just be careful not to get hit in the crossfire!" - if("staffchange") - feedback_add_details("wizard_spell_learned","ST") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/energy/staff(get_turf(H)) - temp = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself" - max_uses-- - if("mentalfocus") - feedback_add_details("wizard_spell_learned","MF") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/energy/staff/focus(get_turf(H)) - temp = "An artefact that channels the will of the user into destructive bolts of force." - max_uses-- - if("soulstone") - feedback_add_details("wizard_spell_learned","SS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/storage/belt/soulstone/full(get_turf(H)) - H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/construct(H) - temp = "Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot." - max_uses-- - if("armor") - feedback_add_details("wizard_spell_learned","HS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/clothing/shoes/sandal(get_turf(H)) //In case they've lost them. - new /obj/item/clothing/gloves/purple(get_turf(H))//To complete the outfit - new /obj/item/clothing/suit/space/void/wizard(get_turf(H)) - new /obj/item/clothing/head/helmet/space/void/wizard(get_turf(H)) - temp = "An artefact suit of armor that allows you to cast spells while providing more protection against attacks and the void of space." - max_uses-- - if("staffanimation") - feedback_add_details("wizard_spell_learned","SA") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/energy/staff/animate(get_turf(H)) - temp = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines." - max_uses-- - if("scrying") - feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/scrying(get_turf(H)) - if (!(XRAY in H.mutations)) - H.mutations.Add(XRAY) - H.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) - H.see_in_dark = 8 - H.see_invisible = SEE_INVISIBLE_LEVEL_TWO - H << "The walls suddenly disappear." - temp = "You have purchased a scrying orb, and gained x-ray vision." - max_uses-- - else - if(href_list["temp"]) - temp = null - attack_self(H) - - return +/obj/item/weapon/spellbook + name = "spell book" + desc = "The legendary book of spells of the wizard." + icon = 'icons/obj/library.dmi' + icon_state ="spellbook" + throw_speed = 1 + throw_range = 5 + w_class = 1.0 + var/uses = 5 + var/temp = null + var/max_uses = 5 + var/op = 1 + +/obj/item/weapon/spellbook/attack_self(mob/user = usr) + if(!user) + return + user.set_machine(src) + var/dat + if(temp) + dat = "[temp]

        Clear" + else + + // AUTOFIXED BY fix_string_idiocy.py + dat = {"The Book of Spells:
        + Spells left to memorize: [uses]
        +
        + Memorize which spell:
        + The number after the spell name is the cooldown time.
        + Magic Missile (10)
        + This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
        + Fireball (10)
        + This spell fires a fireball in the direction you're facing and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
        + Disintegrate (60)
        + This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
        + Disable Technology (60)
        + This spell disables all weapons, cameras and most other technology in range.
        + Smoke (10)
        + This spell spawns a cloud of choking smoke at your location and does not require wizard garb.
        + Blind (30)
        + This spell temporarly blinds a single person and does not require wizard garb.
        + Subjugation (30)
        + This spell temporarily subjugates a target's mind and does not require wizard garb.
        + Mind Transfer (60)
        + This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process.
        + Forcewall (10)
        + This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb.
        + Blink (2)
        + This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.
        + Teleport (60)
        + This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.
        + Mutate (60)
        + This spell causes you to turn into a hulk and gain telekinesis for a short while.
        + Ethereal Jaunt (60)
        + This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.
        + Knock (10)
        + This spell opens nearby doors and does not require wizard garb.
        + Curse of the Horseman (15)
        + This spell will curse a person to wear an unremovable horse mask (it has glue on the inside) and speak like a horse. It does not require wizard garb.
        + Flesh to Stone (60)
        + This spell will curse a person to immediately turn into an unmoving statue. The effect will eventually wear off if the statue is not destroyed.
        + Remove Clothes Requirement Warning: this takes away 2 spell choices.
        +
        + Artefacts:
        + Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of spells.
        + It is recommended that only experienced wizards attempt to wield such artefacts.
        +
        + Staff of Change
        + An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself.
        +
        + Mental Focus
        + An artefact that channels the will of the user into destructive bolts of force.
        +
        + Six Soul Stone Shards and the spell Artificer
        + Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot.
        +
        + Mastercrafted Armor Set
        + An artefact suit of armor that allows you to cast spells while providing more protection against attacks and the void of space.
        +
        + Staff of Animation
        + An arcane staff capable of shooting bolts of eldritch energy which cause inanimate objects to come to life. This magic doesn't affect machines.
        +
        + Scrying Orb
        + An incandescent orb of crackling energy, using it will allow you to ghost while alive, allowing you to spy upon the station with ease. In addition, buying it will permanently grant you x-ray vision.
        +
        "} + // END AUTOFIX + if(op) + dat += "Re-memorize Spells
        " + user << browse(dat, "window=radio") + onclose(user, "radio") + return + +/obj/item/weapon/spellbook/Topic(href, href_list) + ..() + var/mob/living/carbon/human/H = usr + + if(H.stat || H.restrained()) + return + if(!istype(H, /mob/living/carbon/human)) + return 1 + + if(H.mind.special_role == "apprentice") + temp = "If you got caught sneaking a peak from your teacher's spellbook, you'd likely be expelled from the Wizard Academy. Better not." + return + + if(loc == H || (in_range(src, H) && istype(loc, /turf))) + H.set_machine(src) + if(href_list["spell_choice"]) + if(href_list["spell_choice"] == "rememorize") + var/area/wizard_station/A = locate() + if(usr in A.contents) + uses = max_uses + H.spellremove() + temp = "All spells have been removed. You may now memorize a new set of spells." + feedback_add_details("wizard_spell_learned","UM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + else + temp = "You may only re-memorize spells whilst located inside the wizard sanctuary." + else if(uses >= 1 && max_uses >=1) + if(href_list["spell_choice"] == "noclothes") + if(uses < 2) + return + uses-- + /* + */ + var/list/available_spells = list(magicmissile = "Magic Missile", fireball = "Fireball", disintegrate = "Disintegrate", disabletech = "Disable Tech", smoke = "Smoke", blind = "Blind", subjugation = "Subjugation", mindswap = "Mind Transfer", forcewall = "Forcewall", blink = "Blink", teleport = "Teleport", mutate = "Mutate", etherealjaunt = "Ethereal Jaunt", knock = "Knock", horseman = "Curse of the Horseman", staffchange = "Staff of Change", mentalfocus = "Mental Focus", soulstone = "Six Soul Stone Shards and the spell Artificer", armor = "Mastercrafted Armor Set", staffanimate = "Staff of Animation", noclothes = "No Clothes",fleshtostone = "Flesh to Stone") + var/already_knows = 0 + for(var/spell/aspell in H.spell_list) + if(available_spells[href_list["spell_choice"]] == initial(aspell.name)) + already_knows = 1 + if(!aspell.can_improve()) + temp = "This spell cannot be improved further." + uses++ + break + else + if(aspell.can_improve("speed") && aspell.can_improve("power")) + switch(alert(src, "Do you want to upgrade this spell's speed or power?", "Select Upgrade", "Speed", "Power", "Cancel")) + if("Speed") + temp = aspell.quicken_spell() + if("Power") + temp = aspell.empower_spell() + else + uses++ + break + else if (aspell.can_improve("speed")) + temp = aspell.quicken_spell() + else if (aspell.can_improve("power")) + temp = aspell.empower_spell() + /* + */ + if(!already_knows) + switch(href_list["spell_choice"]) + if("noclothes") + feedback_add_details("wizard_spell_learned","NC") + H.add_spell(new/spell/noclothes) + temp = "This teaches you how to use your spells without your magical garb, truely you are the wizardest." + uses-- + if("magicmissile") + feedback_add_details("wizard_spell_learned","MM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/projectile/magic_missile) + temp = "You have learned magic missile." + if("fireball") + feedback_add_details("wizard_spell_learned","FB") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/projectile/dumbfire/fireball) + temp = "You have learned fireball." + if("disintegrate") + feedback_add_details("wizard_spell_learned","DG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/disintegrate) + temp = "You have learned disintegrate." + if("disabletech") + feedback_add_details("wizard_spell_learned","DT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/aoe_turf/disable_tech) + temp = "You have learned disable technology." + if("smoke") + feedback_add_details("wizard_spell_learned","SM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/aoe_turf/smoke) + temp = "You have learned smoke." + if("blind") + feedback_add_details("wizard_spell_learned","BD") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/genetic/blind) + temp = "You have learned blind." + if("subjugation") + feedback_add_details("wizard_spell_learned","SJ") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/subjugation) + temp = "You have learned subjugate." + if("mindswap") + feedback_add_details("wizard_spell_learned","MT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/mind_transfer) + temp = "You have learned mindswap." + if("forcewall") + feedback_add_details("wizard_spell_learned","FW") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/aoe_turf/conjure/forcewall) + temp = "You have learned forcewall." + if("blink") + feedback_add_details("wizard_spell_learned","BL") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/aoe_turf/blink) + temp = "You have learned blink." + if("teleport") + feedback_add_details("wizard_spell_learned","TP") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/area_teleport) + temp = "You have learned teleport." + if("mutate") + feedback_add_details("wizard_spell_learned","MU") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/genetic/mutate) + temp = "You have learned mutate." + if("etherealjaunt") + feedback_add_details("wizard_spell_learned","EJ") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/ethereal_jaunt) + temp = "You have learned ethereal jaunt." + if("knock") + feedback_add_details("wizard_spell_learned","KN") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/aoe_turf/knock) + temp = "You have learned knock." + if("horseman") + feedback_add_details("wizard_spell_learned","HH") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/horsemask) + temp = "You have learned curse of the horseman." + if("fleshtostone") + feedback_add_details("wizard_spell_learned","FS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.add_spell(new/spell/targeted/flesh_to_stone) + temp = "You have learned flesh to stone." + if("staffchange") + feedback_add_details("wizard_spell_learned","ST") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/gun/energy/staff(get_turf(H)) + temp = "You have purchased a staff of change." + max_uses-- + if("mentalfocus") + feedback_add_details("wizard_spell_learned","MF") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/gun/energy/staff/focus(get_turf(H)) + temp = "An artefact that channels the will of the user into destructive bolts of force." + max_uses-- + if("soulstone") + feedback_add_details("wizard_spell_learned","SS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/storage/belt/soulstone/full(get_turf(H)) + H.add_spell(new/spell/aoe_turf/conjure/construct) + temp = "You have purchased a belt full of soulstones and have learned the artificer spell." + max_uses-- + if("armor") + feedback_add_details("wizard_spell_learned","HS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/clothing/shoes/sandal(get_turf(H)) //In case they've lost them. + new /obj/item/clothing/gloves/purple(get_turf(H))//To complete the outfit + new /obj/item/clothing/suit/space/void/wizard(get_turf(H)) + new /obj/item/clothing/head/helmet/space/void/wizard(get_turf(H)) + temp = "You have purchased a suit of wizard armor." + max_uses-- + if("staffanimation") + feedback_add_details("wizard_spell_learned","SA") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/gun/energy/staff/animate(get_turf(H)) + temp = "You have purchased a staff of animation." + max_uses-- + if("scrying") + feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/scrying(get_turf(H)) + if (!(XRAY in H.mutations)) + H.mutations.Add(XRAY) + H.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) + H.see_in_dark = 8 + H.see_invisible = SEE_INVISIBLE_LEVEL_TWO + H << "\blue The walls suddenly disappear." + temp = "You have purchased a scrying orb, and gained x-ray vision." + max_uses-- + else + if(href_list["temp"]) + temp = null + attack_self() + + return + +//Single Use Spellbooks// + +/obj/item/weapon/spellbook/oneuse + var/spell = /spell/targeted/projectile/magic_missile //just a placeholder to avoid runtimes if someone spawned the generic + var/spellname = "sandbox" + var/used = 0 + name = "spellbook of " + uses = 1 + max_uses = 1 + desc = "This template spellbook was never meant for the eyes of man..." + +/obj/item/weapon/spellbook/oneuse/New() + ..() + name += spellname + +/obj/item/weapon/spellbook/oneuse/attack_self(mob/user as mob) + var/spell/S = new spell(user) + for(var/spell/knownspell in user.spell_list) + if(knownspell.type == S.type) + if(user.mind) + if(user.mind.special_role == "apprentice" || user.mind.special_role == "Wizard") + user <<"You're already far more versed in this spell than this flimsy how-to book can provide." + else + user <<"You've already read this one." + return + if(used) + recoil(user) + else + user.add_spell(S) + user <<"you rapidly read through the arcane book. Suddenly you realize you understand [spellname]!" + user.attack_log += text("\[[time_stamp()]\] [user.real_name] ([user.ckey]) learned the spell [spellname] ([S]).") + onlearned(user) + +/obj/item/weapon/spellbook/oneuse/proc/recoil(mob/user as mob) + user.visible_message("[src] glows in a black light!") + +/obj/item/weapon/spellbook/oneuse/proc/onlearned(mob/user as mob) + used = 1 + user.visible_message("[src] glows dark for a second!") + +/obj/item/weapon/spellbook/oneuse/attackby() + return + +/obj/item/weapon/spellbook/oneuse/fireball + spell = /spell/targeted/projectile/dumbfire/fireball + spellname = "fireball" + icon_state ="bookfireball" + desc = "This book feels warm to the touch." + +/obj/item/weapon/spellbook/oneuse/fireball/recoil(mob/user as mob) + ..() + explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2) + qdel(src) + +/obj/item/weapon/spellbook/oneuse/smoke + spell = /spell/aoe_turf/smoke + spellname = "smoke" + icon_state ="booksmoke" + desc = "This book is overflowing with the dank arts." + +/obj/item/weapon/spellbook/oneuse/smoke/recoil(mob/user as mob) + ..() + user <<"Your stomach rumbles..." + if(user.nutrition) + user.nutrition -= 200 + if(user.nutrition <= 0) + user.nutrition = 0 + +/obj/item/weapon/spellbook/oneuse/blind + spell = /spell/targeted/genetic/blind + spellname = "blind" + icon_state ="bookblind" + desc = "This book looks blurry, no matter how you look at it." + +/obj/item/weapon/spellbook/oneuse/blind/recoil(mob/user as mob) + ..() + user <<"You go blind!" + user.eye_blind = 10 + +/obj/item/weapon/spellbook/oneuse/mindswap + spell = /spell/targeted/mind_transfer + spellname = "mindswap" + icon_state ="bookmindswap" + desc = "This book's cover is pristine, though its pages look ragged and torn." + var/mob/stored_swap = null //Used in used book recoils to store an identity for mindswaps + +/obj/item/weapon/spellbook/oneuse/mindswap/onlearned() + spellname = pick("fireball","smoke","blind","forcewall","knock","horses","charge") + icon_state = "book[spellname]" + name = "spellbook of [spellname]" //Note, desc doesn't change by design + ..() + +/obj/item/weapon/spellbook/oneuse/mindswap/recoil(mob/user as mob) + ..() + if(stored_swap in dead_mob_list) + stored_swap = null + if(!stored_swap) + stored_swap = user + user <<"For a moment you feel like you don't even know who you are anymore." + return + if(stored_swap == user) + user <<"You stare at the book some more, but there doesn't seem to be anything else to learn..." + return + + if(user.mind.special_verbs.len) + for(var/V in user.mind.special_verbs) + user.verbs -= V + + if(stored_swap.mind.special_verbs.len) + for(var/V in stored_swap.mind.special_verbs) + stored_swap.verbs -= V + + var/mob/dead/observer/ghost = stored_swap.ghostize(0) + ghost.spell_list = stored_swap.spell_list + + user.mind.transfer_to(stored_swap) + stored_swap.spell_list = user.spell_list + + if(stored_swap.mind.special_verbs.len) + for(var/V in user.mind.special_verbs) + user.verbs += V + + ghost.mind.transfer_to(user) + user.key = ghost.key + user.spell_list = ghost.spell_list + + if(user.mind.special_verbs.len) + for(var/V in user.mind.special_verbs) + user.verbs += V + + stored_swap <<"You're suddenly somewhere else... and someone else?!" + user <<"Suddenly you're staring at [src] again... where are you, who are you?!" + stored_swap = null + +/obj/item/weapon/spellbook/oneuse/forcewall + spell = /spell/aoe_turf/conjure/forcewall + spellname = "forcewall" + icon_state ="bookforcewall" + desc = "This book has a dedication to mimes everywhere inside the front cover." + +/obj/item/weapon/spellbook/oneuse/forcewall/recoil(mob/user as mob) + ..() + user <<"You suddenly feel very solid!" + var/obj/structure/closet/statue/S = new /obj/structure/closet/statue(user.loc, user) + S.timer = 30 + user.drop_item() + + +/obj/item/weapon/spellbook/oneuse/knock + spell = /spell/aoe_turf/knock + spellname = "knock" + icon_state ="bookknock" + desc = "This book is hard to hold closed properly." + +/obj/item/weapon/spellbook/oneuse/knock/recoil(mob/user as mob) + ..() + user <<"You're knocked down!" + user.Weaken(20) + +/obj/item/weapon/spellbook/oneuse/horsemask + spell = /spell/targeted/horsemask + spellname = "horses" + icon_state ="bookhorses" + desc = "This book is more horse than your mind has room for." + +/obj/item/weapon/spellbook/oneuse/horsemask/recoil(mob/living/carbon/user as mob) + if(istype(user, /mob/living/carbon/human)) + user <<"HOR-SIE HAS RISEN" + var/obj/item/clothing/mask/horsehead/magichead = new /obj/item/clothing/mask/horsehead + magichead.canremove = 0 //curses! + magichead.flags_inv = null //so you can still see their face + magichead.voicechange = 1 //NEEEEIIGHH + user.drop_from_inventory(user.wear_mask) + user.equip_to_slot_if_possible(magichead, slot_wear_mask, 1, 1) + qdel(src) + else + user <<"I say thee neigh" + +/obj/item/weapon/spellbook/oneuse/charge + spell = /spell/aoe_turf/charge + spellname = "charging" + icon_state ="bookcharge" + desc = "This book is made of 100% post-consumer wizard." + +/obj/item/weapon/spellbook/oneuse/charge/recoil(mob/user as mob) + ..() + user <<"[src] suddenly feels very warm!" + empulse(src, 1, 1) diff --git a/code/modules/spells/spells.dm b/code/modules/spells/spells.dm new file mode 100644 index 0000000000..d20eea00dc --- /dev/null +++ b/code/modules/spells/spells.dm @@ -0,0 +1,64 @@ +/mob/Life() + ..() + if(spell_masters && spell_masters.len) + for(var/obj/screen/movable/spell_master/spell_master in spell_masters) + spell_master.update_spells(0, src) + +/mob/Stat() + ..() + if(spell_list && spell_list.len && statpanel("Spells")) + for(var/spell/S in spell_list) + switch(S.charge_type) + if(Sp_RECHARGE) + statpanel("Spells","[S.charge_counter/10.0]/[S.charge_max/10]",S) + if(Sp_CHARGES) + statpanel("Spells","[S.charge_counter]/[S.charge_max]",S) + if(Sp_HOLDVAR) + statpanel("Spells","[S.holder_var_type] [S.holder_var_amount]",S) + +/mob/proc/add_spell(var/spell/spell_to_add, var/spell_base = "wiz_spell_ready", var/master_type = /obj/screen/movable/spell_master) + if(!spell_masters) + spell_masters = list() + + if(spell_masters.len) + for(var/obj/screen/movable/spell_master/spell_master in spell_masters) + if(spell_master.type == master_type) + spell_list.Add(spell_to_add) + spell_master.add_spell(spell_to_add) + return 1 + + var/obj/screen/movable/spell_master/new_spell_master = new master_type //we're here because either we didn't find our type, or we have no spell masters to attach to + if(client) + src.client.screen += new_spell_master + new_spell_master.spell_holder = src + new_spell_master.add_spell(spell_to_add) + if(spell_base) + new_spell_master.icon_state = spell_base + spell_masters.Add(new_spell_master) + spell_list.Add(spell_to_add) + return 1 + +/mob/proc/remove_spell(var/spell/spell_to_remove) + if(!spell_to_remove || !istype(spell_to_remove)) + return + + if(!(spell_to_remove in spell_list)) + return + + if(!spell_masters || !spell_masters.len) + return + + spell_list.Remove(spell_to_remove) + for(var/obj/screen/movable/spell_master/spell_master in spell_masters) + spell_master.remove_spell(spell_to_remove) + return 1 + +/mob/proc/silence_spells(var/amount = 0) + if(!(amount >= 0)) + return + + if(!spell_masters || !spell_masters.len) + return + + for(var/obj/screen/movable/spell_master/spell_master in spell_masters) + spell_master.silence_spells(amount) diff --git a/code/modules/spells/targeted/disintegrate.dm b/code/modules/spells/targeted/disintegrate.dm new file mode 100644 index 0000000000..c3f0ee80e9 --- /dev/null +++ b/code/modules/spells/targeted/disintegrate.dm @@ -0,0 +1,27 @@ +/spell/targeted/disintegrate + name = "Disintegrate" + desc = "This spell instantly kills somebody adjacent to you with the vilest of magick." + + school = "evocation" + charge_max = 600 + spell_flags = NEEDSCLOTHES + invocation = "EI NATH" + invocation_type = SpI_SHOUT + range = 1 + cooldown_min = 200 //100 deciseconds reduction per rank + + sparks_spread = 1 + sparks_amt = 4 + + hud_state = "wiz_disint" + +/spell/targeted/disintegrate/cast(var/list/targets) + ..() + for(var/mob/living/target in targets) + if(ishuman(target)) + var/mob/living/carbon/C = target + if(!C.has_brain()) // Their brain is already taken out + var/obj/item/organ/brain/B = new(C.loc) + B.transfer_identity(C) + target.gib() + return \ No newline at end of file diff --git a/code/modules/spells/targeted/ethereal_jaunt.dm b/code/modules/spells/targeted/ethereal_jaunt.dm new file mode 100644 index 0000000000..2a0e52cc13 --- /dev/null +++ b/code/modules/spells/targeted/ethereal_jaunt.dm @@ -0,0 +1,98 @@ +/spell/targeted/ethereal_jaunt + name = "Ethereal Jaunt" + desc = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls." + + school = "transmutation" + charge_max = 300 + spell_flags = Z2NOCAST | NEEDSCLOTHES | INCLUDEUSER + invocation = "none" + invocation_type = SpI_NONE + range = -1 + max_targets = 1 + cooldown_min = 100 //50 deciseconds reduction per rank + duration = 50 //in deciseconds + + hud_state = "wiz_jaunt" + +/spell/targeted/ethereal_jaunt/cast(list/targets) //magnets, so mostly hardcoded + for(var/mob/living/target in targets) + target.monkeyizing = 1 //protects the mob from being transformed (replaced) midjaunt and getting stuck in bluespace + if(target.buckled) target.buckled = null + spawn(0) + var/mobloc = get_turf(target.loc) + var/obj/effect/dummy/spell_jaunt/holder = new /obj/effect/dummy/spell_jaunt( mobloc ) + var/atom/movable/overlay/animation = new /atom/movable/overlay( mobloc ) + animation.name = "water" + animation.density = 0 + animation.anchored = 1 + animation.icon = 'icons/mob/mob.dmi' + animation.layer = 5 + animation.master = holder + target.ExtinguishMob() + if(target.buckled) + target.buckled = null + jaunt_disappear(animation, target) + target.loc = holder + target.monkeyizing=0 //mob is safely inside holder now, no need for protection. + jaunt_steam(mobloc) + sleep(duration) + mobloc = get_turf(target.loc) + animation.loc = mobloc + jaunt_steam(mobloc) + target.canmove = 0 + holder.reappearing = 1 + sleep(20) + jaunt_reappear(animation, target) + sleep(5) + if(!target.forceMove(mobloc)) + for(var/direction in list(1,2,4,8,5,6,9,10)) + var/turf/T = get_step(mobloc, direction) + if(T) + if(target.forceMove(T)) + break + target.canmove = 1 + target.client.eye = target + del(animation) + del(holder) + +/spell/targeted/ethereal_jaunt/proc/jaunt_disappear(var/atom/movable/overlay/animation, var/mob/living/target) + animation.icon_state = "liquify" + flick("liquify",animation) + +/spell/targeted/ethereal_jaunt/proc/jaunt_reappear(var/atom/movable/overlay/animation, var/mob/living/target) + flick("reappear",animation) + +/spell/targeted/ethereal_jaunt/proc/jaunt_steam(var/mobloc) + var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread() + steam.set_up(10, 0, mobloc) + steam.start() + +/obj/effect/dummy/spell_jaunt + name = "water" + icon = 'icons/effects/effects.dmi' + icon_state = "nothing" + var/canmove = 1 + var/reappearing = 0 + density = 0 + anchored = 1 + +/obj/effect/dummy/spell_jaunt/Destroy() + // Eject contents if deleted somehow + for(var/atom/movable/AM in src) + AM.loc = get_turf(src) + ..() + +/obj/effect/dummy/spell_jaunt/relaymove(var/mob/user, direction) + if (!src.canmove || reappearing) return + var/turf/newLoc = get_step(src,direction) + if(!(newLoc.flags & NOJAUNT)) + loc = newLoc + else + user << "Some strange aura is blocking the way!" + src.canmove = 0 + spawn(2) src.canmove = 1 + +/obj/effect/dummy/spell_jaunt/ex_act(blah) + return +/obj/effect/dummy/spell_jaunt/bullet_act(blah) + return \ No newline at end of file diff --git a/code/modules/spells/targeted/flesh_to_stone.dm b/code/modules/spells/targeted/flesh_to_stone.dm new file mode 100644 index 0000000000..e640fba5c6 --- /dev/null +++ b/code/modules/spells/targeted/flesh_to_stone.dm @@ -0,0 +1,21 @@ +/spell/targeted/flesh_to_stone + name = "Flesh to Stone" + desc = "This spell turns a single person into an inert statue for a long period of time." + + school = "transmutation" + charge_max = 600 + spell_flags = NEEDSCLOTHES + range = 3 + max_targets = 1 + invocation = "STAUN EI" + invocation_type = SpI_SHOUT + amt_stunned = 5//just exists to make sure the statue "catches" them + cooldown_min = 200 //100 deciseconds reduction per rank + + hud_state = "wiz_statue" + +/spell/targeted/flesh_to_stone/cast(var/list/targets, mob/user) + ..() + for(var/mob/living/target in targets) + new /obj/structure/closet/statue(target.loc, target) //makes the statue + return \ No newline at end of file diff --git a/code/modules/spells/targeted/genetic.dm b/code/modules/spells/targeted/genetic.dm new file mode 100644 index 0000000000..028cdafba0 --- /dev/null +++ b/code/modules/spells/targeted/genetic.dm @@ -0,0 +1,68 @@ +/* +Other mutation or disability spells can be found in +code\game\dna\genes\vg_powers.dm //hulk is in this file +code\game\dna\genes\goon_disabilities.dm +code\game\dna\genes\goon_powers.dm +*/ +/spell/targeted/genetic + name = "Genetic modifier" + desc = "This spell inflicts a set of mutations and disabilities upon the target." + + var/disabilities = 0 //bits + var/list/mutations = list() //mutation strings + duration = 100 //deciseconds + + +/spell/targeted/genetic/cast(list/targets) + ..() + for(var/mob/living/target in targets) + for(var/x in mutations) + target.mutations.Add(x) + target.disabilities |= disabilities + target.update_mutations() //update target's mutation overlays + spawn(duration) + for(var/x in mutations) + target.mutations.Remove(x) + target.disabilities &= ~disabilities + target.update_mutations() + return + +/spell/targeted/genetic/blind + name = "Blind" + disabilities = 1 + duration = 300 + + charge_max = 300 + + spell_flags = 0 + invocation = "STI KALY" + invocation_type = SpI_WHISPER + message = "Your eyes cry out in pain!" + cooldown_min = 50 + + range = 7 + max_targets = 0 + + amt_eye_blind = 10 + amt_eye_blurry = 20 + + hud_state = "wiz_blind" + +/spell/targeted/genetic/mutate + name = "Mutate" + desc = "This spell causes you to turn into a hulk and gain laser vision for a short while." + + school = "transmutation" + charge_max = 400 + spell_flags = Z2NOCAST | NEEDSCLOTHES | INCLUDEUSER + invocation = "BIRUZ BENNAR" + invocation_type = SpI_SHOUT + message = "\blue You feel strong! You feel a pressure building behind your eyes!" + range = 0 + max_targets = 1 + + mutations = list(LASER, HULK) + duration = 300 + cooldown_min = 300 //25 deciseconds reduction per rank + + hud_state = "wiz_hulk" diff --git a/code/modules/spells/targeted/harvest.dm b/code/modules/spells/targeted/harvest.dm new file mode 100644 index 0000000000..844f223744 --- /dev/null +++ b/code/modules/spells/targeted/harvest.dm @@ -0,0 +1,36 @@ +/spell/targeted/harvest + name = "Harvest" + desc = "Back to where I come from, and you're coming with me." + + school = "transmutation" + charge_max = 200 + spell_flags = Z2NOCAST | CONSTRUCT_CHECK | INCLUDEUSER + invocation = "" + invocation_type = SpI_NONE + range = 0 + max_targets = 0 + + overlay = 1 + overlay_icon = 'icons/effects/effects.dmi' + overlay_icon_state = "rune_teleport" + overlay_lifespan = 0 + + hud_state = "const_harvest" + +/spell/targeted/harvest/cast(list/targets, mob/user)//because harvest is already a proc + ..() + + var/destination = null + for(var/obj/machinery/singularity/narsie/large/N in narsie_list) + destination = N.loc + break + if(destination) + var/prey = 0 + for(var/mob/living/M in targets) + if(!findNullRod(M)) + M.forceMove(destination) + if(M != user) + prey = 1 + user << "You warp back to Nar-Sie[prey ? " along with your prey":""]." + else + user << "...something's wrong!"//There shouldn't be an instance of Harvesters when Nar-Sie isn't in the world. diff --git a/code/modules/spells/targeted/horsemask.dm b/code/modules/spells/targeted/horsemask.dm new file mode 100644 index 0000000000..dad2032b72 --- /dev/null +++ b/code/modules/spells/targeted/horsemask.dm @@ -0,0 +1,35 @@ +/spell/targeted/horsemask + name = "Curse of the Horseman" + desc = "This spell triggers a curse on a target, causing them to wield an unremovable horse head mask. They will speak like a horse! Any masks they are wearing will be disintegrated. This spell does not require robes." + school = "transmutation" + charge_type = Sp_RECHARGE + charge_max = 150 + charge_counter = 0 + spell_flags = 0 + invocation = "KN'A FTAGHU, PUCK 'BTHNK!" + invocation_type = SpI_SHOUT + range = 7 + max_targets = 1 + cooldown_min = 30 //30 deciseconds reduction per rank + selection_type = "range" + + compatible_mobs = list(/mob/living/carbon/human) + + hud_state = "wiz_horse" + +/spell/targeted/horsemask/cast(list/targets, mob/user = usr) + ..() + for(var/mob/living/target in targets) + var/obj/item/clothing/mask/horsehead/magichead = new /obj/item/clothing/mask/horsehead + magichead.canremove = 0 //curses! + magichead.flags_inv = null //so you can still see their face + magichead.voicechange = 1 //NEEEEIIGHH + target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \ + "Your face burns up, and shortly after the fire you realise you have the face of a horse!") + var/obj/old_mask = target.wear_mask + if(old_mask) + target.drop_from_inventory(old_mask) + qdel(old_mask) //get rid of this shit + target.equip_to_slot_if_possible(magichead, slot_wear_mask, 1, 1) + + flick("e_flash", target.flash) \ No newline at end of file diff --git a/code/modules/spells/targeted/mind_transfer.dm b/code/modules/spells/targeted/mind_transfer.dm new file mode 100644 index 0000000000..6f4525b62c --- /dev/null +++ b/code/modules/spells/targeted/mind_transfer.dm @@ -0,0 +1,73 @@ +/spell/targeted/mind_transfer + name = "Mind Transfer" + desc = "This spell allows the user to switch bodies with a target." + + school = "transmutation" + charge_max = 600 + spell_flags = 0 + invocation = "GIN'YU CAPAN" + invocation_type = SpI_WHISPER + max_targets = 1 + range = 1 + cooldown_min = 200 //100 deciseconds reduction per rank + compatible_mobs = list(/mob/living/carbon/human) //which types of mobs are affected by the spell. NOTE: change at your own risk + + var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell + var/msg_wait = 500 //how long in deciseconds it waits before telling that body doesn't feel right or mind swap robbed of a spell + amt_paralysis = 20 //how much the victim is paralysed for after the spell + + hud_state = "wiz_mindswap" + +/spell/targeted/mind_transfer/cast(list/targets, mob/user) + ..() + + for(var/mob/living/target in targets) + if(target.stat == DEAD) + user << "You didn't study necromancy back at the Space Wizard Federation academy." + continue + + if(!target.key || !target.mind) + user << "They appear to be catatonic. Not even magic can affect their vacant mind." + continue + + if(target.mind.special_role in protected_roles) + user << "Their mind is resisting your spell." + continue + + var/mob/living/victim = target//The target of the spell whos body will be transferred to. + var/mob/caster = user//The wizard/whomever doing the body transferring. + + //MIND TRANSFER BEGIN + if(caster.mind.special_verbs.len)//If the caster had any special verbs, remove them from the mob verb list. + for(var/V in caster.mind.special_verbs)//Since the caster is using an object spell system, this is mostly moot. + caster.verbs -= V//But a safety nontheless. + + if(victim.mind.special_verbs.len)//Now remove all of the victim's verbs. + for(var/V in victim.mind.special_verbs) + victim.verbs -= V + + var/mob/dead/observer/ghost = victim.ghostize(0) + ghost.spell_list = victim.spell_list//If they have spells, transfer them. Now we basically have a backup mob. + + caster.mind.transfer_to(victim) + victim.spell_list = caster.spell_list//Now they are inside the victim's body. + + if(victim.mind.special_verbs.len)//To add all the special verbs for the original caster. + for(var/V in caster.mind.special_verbs)//Not too important but could come into play. + caster.verbs += V + + ghost.mind.transfer_to(caster) + caster.key = ghost.key //have to transfer the key since the mind was not active + caster.spell_list = ghost.spell_list + + if(caster.mind.special_verbs.len)//If they had any special verbs, we add them here. + for(var/V in caster.mind.special_verbs) + caster.verbs += V + //MIND TRANSFER END + + //Target is handled in ..(), so we handle the caster here + caster.Paralyse(amt_paralysis) + + //After a certain amount of time the victim gets a message about being in a different body. + spawn(msg_wait) + caster << "\red You feel woozy and lightheaded. Your body doesn't seem like your own." diff --git a/code/modules/spells/targeted/projectile/dumbfire.dm b/code/modules/spells/targeted/projectile/dumbfire.dm new file mode 100644 index 0000000000..cd13f7169c --- /dev/null +++ b/code/modules/spells/targeted/projectile/dumbfire.dm @@ -0,0 +1,13 @@ +/spell/targeted/projectile/dumbfire + name = "dumbfire spell" + +/spell/targeted/projectile/dumbfire/choose_targets(mob/user = usr) + var/list/targets = list() + + var/starting_dir = user.dir //where are we facing at the time of casting? + var/turf/starting_turf = get_turf(user) + var/current_turf = starting_turf + for(var/i = 1; i <= src.range; i++) + current_turf = get_step(current_turf, starting_dir) + targets += current_turf + return targets \ No newline at end of file diff --git a/code/modules/spells/targeted/projectile/fireball.dm b/code/modules/spells/targeted/projectile/fireball.dm new file mode 100644 index 0000000000..ec48c4ab49 --- /dev/null +++ b/code/modules/spells/targeted/projectile/fireball.dm @@ -0,0 +1,39 @@ +/spell/targeted/projectile/dumbfire/fireball + name = "Fireball" + desc = "This spell fires a fireball at a target and does not require wizard garb." + + proj_type = /obj/item/projectile/spell_projectile/fireball + + school = "evocation" + charge_max = 100 + spell_flags = 0 + invocation = "ONI SOMA" + invocation_type = SpI_SHOUT + range = 20 + cooldown_min = 20 //10 deciseconds reduction per rank + + spell_flags = 0 + + duration = 20 + proj_step_delay = 1 + + amt_dam_brute = 20 + amt_dam_fire = 25 + + var/ex_severe = -1 + var/ex_heavy = 1 + var/ex_light = 2 + var/ex_flash = 5 + + hud_state = "wiz_fireball" + +/spell/targeted/projectile/dumbfire/fireball/prox_cast(var/list/targets, spell_holder) + for(var/mob/living/M in targets) + apply_spell_damage(M) + explosion(get_turf(spell_holder), ex_severe, ex_heavy, ex_light, ex_flash) + +//PROJECTILE + +/obj/item/projectile/spell_projectile/fireball + name = "fireball" + icon_state = "fireball" \ No newline at end of file diff --git a/code/modules/spells/targeted/projectile/magic_missile.dm b/code/modules/spells/targeted/projectile/magic_missile.dm new file mode 100644 index 0000000000..c3589ce94b --- /dev/null +++ b/code/modules/spells/targeted/projectile/magic_missile.dm @@ -0,0 +1,40 @@ +/spell/targeted/projectile/magic_missile + name = "Magic Missile" + desc = "This spell fires several, slow moving, magic projectiles at nearby targets." + + school = "evocation" + charge_max = 150 + spell_flags = NEEDSCLOTHES + invocation = "FORTI GY AMA" + invocation_type = SpI_SHOUT + range = 7 + cooldown_min = 90 //15 deciseconds reduction per rank + + max_targets = 0 + + proj_type = /obj/item/projectile/spell_projectile/seeking/magic_missile + duration = 10 + proj_step_delay = 5 + + hud_state = "wiz_mm" + + amt_paralysis = 3 + amt_stunned = 3 + + amt_dam_fire = 10 + +/spell/targeted/projectile/magic_missile/prox_cast(var/list/targets, atom/spell_holder) + spell_holder.visible_message("\The [spell_holder] pops with a flash!") + for(var/mob/living/M in targets) + apply_spell_damage(M) + return + +//PROJECTILE + +/obj/item/projectile/spell_projectile/seeking/magic_missile + name = "magic missile" + icon_state = "magicm" + + proj_trail = 1 + proj_trail_lifespan = 5 + proj_trail_icon_state = "magicmd" diff --git a/code/modules/spells/targeted/projectile/projectile.dm b/code/modules/spells/targeted/projectile/projectile.dm new file mode 100644 index 0000000000..a0c403b51a --- /dev/null +++ b/code/modules/spells/targeted/projectile/projectile.dm @@ -0,0 +1,53 @@ +/* +Projectile spells make special projectiles (obj/item/spell_projectile) and fire them at targets +Dumbfire projectile spells fire directly ahead of the user +spell_projectiles call their spell's (carried) prox_cast when they get in range of a target +If the spell_projectile is seeking, it will update its target every process and follow them +*/ + +/spell/targeted/projectile + name = "projectile spell" + + range = 7 + + var/proj_type = /obj/item/projectile/spell_projectile //use these. They are very nice + + var/proj_step_delay = 1 //lower = faster + var/cast_prox_range = 1 + +/spell/targeted/projectile/cast(list/targets, mob/user = usr) + + if(istext(proj_type)) + proj_type = text2path(proj_type) // sanity filters + + for(var/atom/target in targets) + var/obj/item/projectile/projectile = new proj_type(user.loc, user.dir) + + if(!projectile) + return + + projectile.original = target + projectile.starting = get_turf(user) + projectile.shot_from = user //fired from the user + projectile.current = projectile.original + projectile.yo = target.y - user.y + projectile.xo = target.x - user.x + projectile.kill_count = src.duration + projectile.hitscan = !proj_step_delay + projectile.step_delay = proj_step_delay + if(istype(projectile, /obj/item/projectile/spell_projectile)) + var/obj/item/projectile/spell_projectile/SP = projectile + SP.carried = src //casting is magical + spawn projectile.process() + return + +/spell/targeted/projectile/proc/choose_prox_targets(mob/user = usr, var/atom/movable/spell_holder) + var/list/targets = list() + for(var/mob/living/M in range(spell_holder, cast_prox_range)) + if(M == user && !(spell_flags & INCLUDEUSER)) + continue + targets += M + return targets + +/spell/targeted/projectile/proc/prox_cast(var/list/targets, var/atom/movable/spell_holder) + return targets \ No newline at end of file diff --git a/code/modules/spells/targeted/shift.dm b/code/modules/spells/targeted/shift.dm new file mode 100644 index 0000000000..8f8ef57e51 --- /dev/null +++ b/code/modules/spells/targeted/shift.dm @@ -0,0 +1,24 @@ +/spell/targeted/ethereal_jaunt/shift + name = "Phase Shift" + desc = "This spell allows you to pass through walls" + + charge_max = 200 + spell_flags = Z2NOCAST | INCLUDEUSER | CONSTRUCT_CHECK + invocation_type = SpI_NONE + range = -1 + duration = 50 //in deciseconds + + hud_state = "const_shift" + +/spell/targeted/ethereal_jaunt/shift/jaunt_disappear(var/atom/movable/overlay/animation, var/mob/living/target) + animation.icon_state = "phase_shift" + animation.dir = target.dir + flick("phase_shift",animation) + +/spell/targeted/ethereal_jaunt/shift/jaunt_reappear(var/atom/movable/overlay/animation, var/mob/living/target) + animation.icon_state = "phase_shift2" + animation.dir = target.dir + flick("phase_shift2",animation) + +/spell/targeted/ethereal_jaunt/shift/jaunt_steam(var/mobloc) + return \ No newline at end of file diff --git a/code/modules/spells/targeted/subjugate.dm b/code/modules/spells/targeted/subjugate.dm new file mode 100644 index 0000000000..76cbcea777 --- /dev/null +++ b/code/modules/spells/targeted/subjugate.dm @@ -0,0 +1,20 @@ +/spell/targeted/subjugation + name = "Subjugation" + desc = "This spell temporarily subjugates a target's mind and does not require wizard garb." + + school = "transmutation" + charge_max = 300 + spell_flags = 0 + invocation = "DII ODA BAJI" + invocation_type = SpI_WHISPER + message = "You suddenly feel completely overwhelmed!" + + max_targets = 1 + + amt_dizziness = 300 + amt_confused = 300 + amt_stuttering = 300 + + compatible_mobs = list(/mob/living/carbon/human) + + hud_state = "wiz_subj" diff --git a/code/modules/spells/targeted/targeted.dm b/code/modules/spells/targeted/targeted.dm new file mode 100644 index 0000000000..96bbab9905 --- /dev/null +++ b/code/modules/spells/targeted/targeted.dm @@ -0,0 +1,145 @@ +/* +Targeted spells (with the exception of dumbfire) select from all the mobs in the defined range +Targeted spells have two useful flags: INCLUDEUSER and SELECTABLE. These are explained in setup.dm +*/ + + +/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob + var/max_targets = 1 //leave 0 for unlimited targets in range, more for limited number of casts (can all target one guy, depends on target_ignore_prev) in range + var/target_ignore_prev = 1 //only important if max_targets > 1, affects if the spell can be cast multiple times at one person from one cast + + + var/amt_weakened = 0 + var/amt_paralysis = 0 + var/amt_stunned = 0 + + var/amt_dizziness = 0 + var/amt_confused = 0 + var/amt_stuttering = 0 + + //set to negatives for healing + var/amt_dam_fire = 0 + var/amt_dam_brute = 0 + var/amt_dam_oxy = 0 + var/amt_dam_tox = 0 + + var/amt_eye_blind = 0 + var/amt_eye_blurry = 0 + + var/list/compatible_mobs = list() + + +/spell/targeted/choose_targets(mob/user = usr) + var/list/targets = list() + + if(max_targets == 0) //unlimited + if(range == -2) + targets = living_mob_list + else + for(var/mob/living/target in view_or_range(range, user, selection_type)) + targets += target + + else if(max_targets == 1) //single target can be picked + if((range == 0 || range == -1) && spell_flags & INCLUDEUSER) + targets += user + else + var/list/possible_targets = list() + var/list/starting_targets + if(range == -2) + starting_targets = living_mob_list + else + starting_targets = view_or_range(range, user, selection_type) + + for(var/mob/living/M in starting_targets) + if(!(spell_flags & INCLUDEUSER) && M == user) + continue + if(compatible_mobs && compatible_mobs.len) + if(!is_type_in_list(M, compatible_mobs)) continue + if(compatible_mobs && compatible_mobs.len && !is_type_in_list(M, compatible_mobs)) + continue + possible_targets += M + + if(possible_targets.len) + if(spell_flags & SELECTABLE) //if we are allowed to choose. see setup.dm for details + var/mob/temp_target = input(user, "Choose the target for the spell.", "Targeting") as null|mob in possible_targets + if(temp_target) + targets += temp_target + else + targets += pick(possible_targets) + //Adds a safety check post-input to make sure those targets are actually in range. + + + else + var/list/possible_targets = list() + var/list/starting_targets + + if(range == -2) + starting_targets = living_mob_list + else + starting_targets = view_or_range(range, user, selection_type) + + for(var/mob/living/target in starting_targets) + if(!(spell_flags & INCLUDEUSER) && target == user) + continue + if(compatible_mobs && !is_type_in_list(target, compatible_mobs)) + continue + possible_targets += target + + if(spell_flags & SELECTABLE) + for(var/i = 1; i<=max_targets, i++) + if(!possible_targets.len) + break + var/mob/M = input(user, "Choose the target for the spell.", "Targeting") as null|mob in possible_targets + if(!M) + break + if(range != -2) + if(!(M in view_or_range(range, user, selection_type))) + continue + targets += M + possible_targets -= M + else + for(var/i=1,i<=max_targets,i++) + if(!possible_targets.len) + break + if(target_ignore_prev) + var/target = pick(possible_targets) + possible_targets -= target + targets += target + else + targets += pick(possible_targets) + + if(!(spell_flags & INCLUDEUSER) && (user in targets)) + targets -= user + + if(compatible_mobs && compatible_mobs.len) + for(var/mob/living/target in targets) //filters out all the non-compatible mobs + if(!is_type_in_list(target, compatible_mobs)) + targets -= target + + return targets + +/spell/targeted/cast(var/list/targets, mob/user) + for(var/mob/living/target in targets) + if(range >= 0) + if(!(target in view_or_range(range, user, selection_type))) //filter at time of casting + targets -= target + continue + apply_spell_damage(target) + +/spell/targeted/proc/apply_spell_damage(mob/living/target) + target.adjustBruteLoss(amt_dam_brute) + target.adjustFireLoss(amt_dam_fire) + target.adjustToxLoss(amt_dam_tox) + target.adjustOxyLoss(amt_dam_oxy) + //disabling + target.Weaken(amt_weakened) + target.Paralyse(amt_paralysis) + target.Stun(amt_stunned) + if(amt_weakened || amt_paralysis || amt_stunned) + if(target.buckled) + target.buckled = null + target.eye_blind += amt_eye_blind + target.eye_blurry += amt_eye_blurry + target.dizziness += amt_dizziness + target.confused += amt_confused + target.stuttering += amt_stuttering \ No newline at end of file diff --git a/code/modules/spells/trigger.dm b/code/modules/spells/trigger.dm deleted file mode 100644 index 5e2ed8475f..0000000000 --- a/code/modules/spells/trigger.dm +++ /dev/null @@ -1,28 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/trigger - name = "Trigger" - desc = "This spell triggers another spell or a few." - - var/list/linked_spells = list() //those are just referenced by the trigger spell and are unaffected by it directly - var/list/starting_spells = list() //those are added on New() to contents from default spells and are deleted when the trigger spell is deleted to prevent memory leaks - -/obj/effect/proc_holder/spell/targeted/trigger/New() - ..() - - for(var/spell in starting_spells) - var/spell_to_add = text2path(spell) - new spell_to_add(src) //should result in adding to contents, needs testing - -/obj/effect/proc_holder/spell/targeted/trigger/Del() - for(var/spell in contents) - del(spell) - - ..() - -/obj/effect/proc_holder/spell/targeted/trigger/cast(list/targets) - for(var/mob/living/target in targets) - for(var/obj/effect/proc_holder/spell/spell in contents) - spell.perform(list(target),0) - for(var/obj/effect/proc_holder/spell/spell in linked_spells) - spell.perform(list(target),0) - - return \ No newline at end of file diff --git a/code/modules/spells/turf_teleport.dm b/code/modules/spells/turf_teleport.dm deleted file mode 100644 index d59bff313a..0000000000 --- a/code/modules/spells/turf_teleport.dm +++ /dev/null @@ -1,34 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/turf_teleport - name = "Turf Teleport" - desc = "This spell teleports the target to the turf in range." - - var/inner_tele_radius = 1 - var/outer_tele_radius = 2 - - var/include_space = 0 //whether it includes space tiles in possible teleport locations - var/include_dense = 0 //whether it includes dense tiles in possible teleport locations - -/obj/effect/proc_holder/spell/targeted/turf_teleport/cast(list/targets) - for(var/mob/living/target in targets) - var/list/turfs = new/list() - for(var/turf/T in range(target,outer_tele_radius)) - if(T in range(target,inner_tele_radius)) continue - if(istype(T,/turf/space) && !include_space) continue - if(T.density && !include_dense) continue - if(T.x>world.maxx-outer_tele_radius || T.xworld.maxy-outer_tele_radius || T.y[src] hums with power as [usr] deals a blow to reality itself!
        ") - else - user << "\red The unearthly energies that powered the blade are now dormant" - -// Scrying orb // - -/obj/item/weapon/scrying - name = "scrying orb" - desc = "An incandescent orb of otherworldly energy, staring into it gives you vision beyond mortal means." - icon = 'icons/obj/projectiles.dmi' - icon_state = "bluespace" - throw_speed = 3 - throw_range = 7 - throwforce = 10 - damtype = BURN - force = 10 - hitsound = 'sound/items/welder2.ogg' - -/obj/item/weapon/scrying/attack_self(mob/user as mob) - user << "You can see... everything!" - visible_message("[usr] stares into [src], their eyes glazing over.") - announce_ghost_joinleave(user.ghostize(1), 1, "You feel that they used a powerful artifact to [pick("invade","disturb","disrupt","infest","taint","spoil","blight")] this place with their presence.") - return \ No newline at end of file diff --git a/code/modules/spells/wizard_spells.dm b/code/modules/spells/wizard_spells.dm deleted file mode 100644 index f5d7fe9a8e..0000000000 --- a/code/modules/spells/wizard_spells.dm +++ /dev/null @@ -1,327 +0,0 @@ -/obj/effect/proc_holder/spell/targeted/projectile/magic_missile - name = "Magic Missile" - desc = "This spell fires several, slow moving, magic projectiles at nearby targets." - - school = "evocation" - charge_max = 150 - clothes_req = 1 - invocation = "FORTI GY AMA" - invocation_type = "shout" - range = 7 - - max_targets = 0 - - proj_icon_state = "magicm" - proj_name = "a magic missile" - proj_lingering = 1 - proj_type = "/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile" - - proj_lifespan = 20 - proj_step_delay = 5 - - proj_trail = 1 - proj_trail_lifespan = 5 - proj_trail_icon_state = "magicmd" - -/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile - amt_weakened = 5 - amt_dam_fire = 10 - -/obj/effect/proc_holder/spell/targeted/genetic/mutate - name = "Mutate" - desc = "This spell causes you to turn into a hulk and gain laser vision for a short while." - - school = "transmutation" - charge_max = 400 - clothes_req = 1 - invocation = "BIRUZ BENNAR" - invocation_type = "shout" - message = "\blue You feel strong! You feel a pressure building behind your eyes!" - range = -1 - include_user = 1 - - mutations = list(LASER, HULK) - duration = 300 - -/obj/effect/proc_holder/spell/targeted/inflict_handler/disintegrate - name = "Disintegrate" - desc = "This spell instantly kills somebody adjacent to you with the vilest of magick." - - school = "evocation" - charge_max = 600 - clothes_req = 1 - invocation = "EI NATH" - invocation_type = "shout" - range = 1 - - destroys = "gib_brain" - - sparks_spread = 1 - sparks_amt = 4 - -/obj/effect/proc_holder/spell/targeted/smoke - name = "Smoke" - desc = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb." - - school = "conjuration" - charge_max = 120 - clothes_req = 0 - invocation = "none" - invocation_type = "none" - range = -1 - include_user = 1 - - smoke_spread = 2 - smoke_amt = 10 - -/obj/effect/proc_holder/spell/targeted/emplosion/disable_tech - name = "Disable Tech" - desc = "This spell disables all weapons, cameras and most other technology in range." - charge_max = 400 - clothes_req = 1 - invocation = "NEC CANTIO" - invocation_type = "shout" - range = -1 - include_user = 1 - - emp_heavy = 6 - emp_light = 10 - -/obj/effect/proc_holder/spell/targeted/turf_teleport/blink - name = "Blink" - desc = "This spell randomly teleports you a short distance." - - school = "abjuration" - charge_max = 20 - clothes_req = 1 - invocation = "none" - invocation_type = "none" - range = -1 - include_user = 1 - - smoke_spread = 1 - smoke_amt = 10 - - inner_tele_radius = 0 - outer_tele_radius = 6 - - centcomm_cancast = 0 //prevent people from getting to centcomm - -/obj/effect/proc_holder/spell/targeted/area_teleport/teleport - name = "Teleport" - desc = "This spell teleports you to a type of area of your selection." - - school = "abjuration" - charge_max = 600 - clothes_req = 1 - invocation = "SCYAR NILA" - invocation_type = "shout" - range = -1 - include_user = 1 - - smoke_spread = 1 - smoke_amt = 5 - -/obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall - name = "Forcewall" - desc = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb." - - school = "transmutation" - charge_max = 100 - clothes_req = 0 - invocation = "TARCOL MINTI ZHERI" - invocation_type = "whisper" - range = 0 - - summon_type = list("/obj/effect/forcefield") - summon_lifespan = 300 - - -/obj/effect/proc_holder/spell/aoe_turf/conjure/carp - name = "Summon Carp" - desc = "This spell conjures a simple carp." - - school = "conjuration" - charge_max = 1200 - clothes_req = 1 - invocation = "NOUK FHUNMM SACP RISSKA" - invocation_type = "shout" - range = 1 - - summon_type = list(/mob/living/simple_animal/hostile/carp) - - -/obj/effect/proc_holder/spell/aoe_turf/conjure/construct - name = "Artificer" - desc = "This spell conjures a construct which may be controlled by Shades" - - school = "conjuration" - charge_max = 600 - clothes_req = 0 - invocation = "none" - invocation_type = "none" - range = 0 - - summon_type = list(/obj/structure/constructshell) - - -/obj/effect/proc_holder/spell/aoe_turf/conjure/creature - name = "Summon Creature Swarm" - desc = "This spell tears the fabric of reality, allowing horrific daemons to spill forth" - - school = "conjuration" - charge_max = 1200 - clothes_req = 0 - invocation = "IA IA" - invocation_type = "shout" - summon_amt = 10 - range = 3 - - summon_type = list(/mob/living/simple_animal/hostile/creature) - -/obj/effect/proc_holder/spell/targeted/trigger/blind - name = "Blind" - desc = "This spell temporarily blinds a single person and does not require wizard garb." - - school = "transmutation" - charge_max = 300 - clothes_req = 0 - invocation = "STI KALY" - invocation_type = "whisper" - message = "\blue Your eyes cry out in pain!" - - starting_spells = list("/obj/effect/proc_holder/spell/targeted/inflict_handler/blind","/obj/effect/proc_holder/spell/targeted/genetic/blind") - -/obj/effect/proc_holder/spell/targeted/inflict_handler/blind - amt_eye_blind = 10 - amt_eye_blurry = 20 - -/obj/effect/proc_holder/spell/targeted/genetic/blind - disabilities = 1 - duration = 300 - -/obj/effect/proc_holder/spell/dumbfire/fireball - name = "Fireball" - desc = "This spell fires a fireball at a target and does not require wizard garb." - - school = "evocation" - charge_max = 100 - clothes_req = 0 - invocation = "ONI SOMA" - invocation_type = "shout" - range = 20 - - proj_icon_state = "fireball" - proj_name = "a fireball" - proj_type = "/obj/effect/proc_holder/spell/turf/fireball" - - proj_lifespan = 200 - proj_step_delay = 1 - -/obj/effect/proc_holder/spell/turf/fireball/cast(var/turf/T) - explosion(T, -1, 1, 2, 3) - - -/obj/effect/proc_holder/spell/targeted/inflict_handler/fireball - amt_dam_brute = 20 - amt_dam_fire = 25 - -/obj/effect/proc_holder/spell/targeted/explosion/fireball - ex_severe = -1 - ex_heavy = -1 - ex_light = 2 - ex_flash = 5 - - - - - - -//////////////////////////////Construct Spells///////////////////////// - -/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser - charge_max = 1800 - -/obj/effect/proc_holder/spell/aoe_turf/conjure/floor - name = "Floor Construction" - desc = "This spell constructs a cult floor" - - school = "conjuration" - charge_max = 20 - clothes_req = 0 - invocation = "none" - invocation_type = "none" - range = 0 - summon_type = list(/turf/simulated/floor/engine/cult) - centcomm_cancast = 0 //Stop crashing the server by spawning turfs on transit tiles - -/obj/effect/proc_holder/spell/aoe_turf/conjure/wall - name = "Leser Construction" - desc = "This spell constructs a cult wall" - - school = "conjuration" - charge_max = 100 - clothes_req = 0 - invocation = "none" - invocation_type = "none" - range = 0 - summon_type = list(/turf/simulated/wall/cult) - centcomm_cancast = 0 //Stop crashing the server by spawning turfs on transit tiles - -/obj/effect/proc_holder/spell/aoe_turf/conjure/wall/reinforced - name = "Greater Construction" - desc = "This spell constructs a reinforced metal wall" - - school = "conjuration" - charge_max = 300 - clothes_req = 0 - invocation = "none" - invocation_type = "none" - range = 0 - centcomm_cancast = 0 //Stop crashing the server by spawning turfs on transit tiles - delay = 50 - - summon_type = list(/turf/simulated/wall/r_wall) - -/obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone - name = "Summon Soulstone" - desc = "This spell reaches into Nar-Sie's realm, summoning one of the legendary fragments across time and space" - - school = "conjuration" - charge_max = 3000 - clothes_req = 0 - invocation = "none" - invocation_type = "none" - range = 0 - - summon_type = list(/obj/item/device/soulstone) - - -/obj/effect/proc_holder/spell/aoe_turf/conjure/lesserforcewall - name = "Shield" - desc = "This spell creates a temporary forcefield to shield yourself and allies from incoming fire" - - school = "transmutation" - charge_max = 300 - clothes_req = 0 - invocation = "none" - invocation_type = "none" - range = 0 - summon_type = list(/obj/effect/forcefield) - summon_lifespan = 50 - - -/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift - name = "Phase Shift" - desc = "This spell allows you to pass through walls" - - school = "transmutation" - charge_max = 200 - clothes_req = 0 - invocation = "none" - invocation_type = "none" - range = -1 - include_user = 1 - phaseshift = 1 - jaunt_duration = 50 //in deciseconds - centcomm_cancast = 0 //Stop people from getting to centcomm \ No newline at end of file diff --git a/code/modules/surgery/headreattach.dm b/code/modules/surgery/headreattach.dm index 9957ee8b78..ad47b14429 100644 --- a/code/modules/surgery/headreattach.dm +++ b/code/modules/surgery/headreattach.dm @@ -1,5 +1,6 @@ //This is an uguu head restoration surgery TOTALLY not yoinked from chinsky's limb reattacher /datum/surgery_step/attach_head/ + priority = 3 // Must be higher than /datum/surgery_step/internal allowed_tools = list(/obj/item/organ/external/head = 100) can_infect = 0 @@ -7,20 +8,20 @@ max_duration = 100 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) - if(..()) - var/obj/item/organ/external/head = target.get_organ(target_zone) - return !head && target_zone == "head" + var/obj/item/organ/external/head = target.get_organ(target_zone) + return isnull(head) && target_zone == "head" && !isnull(target.species.has_limbs["head"]) begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) - user.visible_message("[user] starts attaching [tool] to [target]'s reshaped neck.", \ - "You start attaching [tool] to [target]'s reshaped neck.") + user.visible_message("[user] starts attaching [tool] to [target]'s neck.", \ + "You start attaching [tool] to [target]'s neck.") end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) user.visible_message("\blue [user] has attached [target]'s head to the body.", \ "\blue You have attached [target]'s head to the body.") var/obj/item/organ/external/head = tool - head.loc = target + user.drop_from_inventory(head) head.replaced(target) + head.loc = target head.status = 0 target.update_body() target.updatehealth() diff --git a/code/modules/surgery/organs_internal.dm b/code/modules/surgery/organs_internal.dm index 8f5d7155dd..182c3eac2a 100644 --- a/code/modules/surgery/organs_internal.dm +++ b/code/modules/surgery/organs_internal.dm @@ -228,7 +228,7 @@ var/list/attached_organs = list() for(var/organ in target.internal_organs_by_name) var/obj/item/organ/I = target.internal_organs_by_name[organ] - if(!I.status && I.parent_organ == target_zone) + if(I && !I.status && I.parent_organ == target_zone) attached_organs |= organ var/organ_to_remove = input(user, "Which organ do you want to prepare for removal?") as null|anything in attached_organs @@ -347,7 +347,7 @@ return 0 else if(target.species.has_organ[O.organ_tag]) - if(O.is_damaged()) + if(O.damage > (O.max_damage * 0.75)) user << "\red \The [O.organ_tag] [o_is] in no state to be transplanted." return 2 @@ -410,7 +410,7 @@ var/list/removable_organs = list() for(var/organ in target.internal_organs_by_name) var/obj/item/organ/I = target.internal_organs_by_name[organ] - if(I.status & ORGAN_CUT_AWAY && I.parent_organ == target_zone) + if(I && I.status & ORGAN_CUT_AWAY && I.parent_organ == target_zone) removable_organs |= organ var/organ_to_replace = input(user, "Which organ do you want to reattach?") as null|anything in removable_organs diff --git a/code/modules/surgery/robolimbs.dm b/code/modules/surgery/robolimbs.dm index e845d8bb7b..578833e418 100644 --- a/code/modules/surgery/robolimbs.dm +++ b/code/modules/surgery/robolimbs.dm @@ -41,7 +41,7 @@ for(var/part_name in L.part) if(!isnull(target.get_organ(part_name))) continue - var/list/organ_data = target.species.has_limbs["[target_zone]"] + var/list/organ_data = target.species.has_limbs["[part_name]"] if(!organ_data) continue var/new_limb_type = organ_data["path"] diff --git a/code/setup.dm b/code/setup.dm index 29ea83aeaf..e5c8242477 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -255,7 +255,7 @@ #define slot_legs 21 #define slot_tie 22 -// Mob sprite sheets. These need to be strings as numbers +// Mob sprite sheets. These need to be strings as numbers // cannot be used as associative list keys. #define icon_l_hand "slot_l_hand" #define icon_r_hand "slot_r_hand" @@ -756,6 +756,7 @@ var/list/be_special_flags = list( #define MAX_MESSAGE_LEN 1024 #define MAX_PAPER_MESSAGE_LEN 3072 #define MAX_BOOK_MESSAGE_LEN 9216 +#define MAX_LNAME_LEN 64 #define MAX_NAME_LEN 26 // Event defines. @@ -778,8 +779,6 @@ var/list/be_special_flags = list( //General-purpose life speed define for plants. #define HYDRO_SPEED_MULTIPLIER 1 -#define NANO_IGNORE_DISTANCE 1 - // Robot AI notifications #define ROBOT_NOTIFICATION_NEW_UNIT 1 #define ROBOT_NOTIFICATION_NEW_NAME 2 @@ -863,3 +862,50 @@ var/list/be_special_flags = list( #define DROPLIMB_EDGE 0 #define DROPLIMB_BLUNT 1 #define DROPLIMB_BURN 2 + +// Custom layer definitions, supplementing the default TURF_LAYER, MOB_LAYER, etc. +#define DOOR_OPEN_LAYER 2.7 //Under all objects if opened. 2.7 due to tables being at 2.6 +#define DOOR_CLOSED_LAYER 3.1 //Above most items if closed +#define OBFUSCATION_LAYER 14 //Where images covering the view for eyes are put +#define SCREEN_LAYER 17 //Mob HUD/effects layer + + +///////////////// +////WIZARD ////// +///////////////// + +/* WIZARD SPELL FLAGS */ +#define GHOSTCAST 1 //can a ghost cast it? +#define NEEDSCLOTHES 2 //does it need the wizard garb to cast? Nonwizard spells should not have this +#define NEEDSHUMAN 4 //does it require the caster to be human? +#define Z2NOCAST 8 //if this is added, the spell can't be cast at centcomm +#define STATALLOWED 16 //if set, the user doesn't have to be conscious to cast. Required for ghost spells +#define IGNOREPREV 32 //if set, each new target does not overlap with the previous one +//The following flags only affect different types of spell, and therefore overlap +//Targeted spells +#define INCLUDEUSER 64 //does the spell include the caster in its target selection? +#define SELECTABLE 128 //can you select each target for the spell? +//AOE spells +#define IGNOREDENSE 64 //are dense turfs ignored in selection? +#define IGNORESPACE 128 //are space turfs ignored in selection? +//End split flags +#define CONSTRUCT_CHECK 256 //used by construct spells - checks for nullrods +#define NO_BUTTON 512 //spell won't show up in the HUD with this + +//invocation +#define SpI_SHOUT "shout" +#define SpI_WHISPER "whisper" +#define SpI_EMOTE "emote" +#define SpI_NONE "none" + +//upgrading +#define Sp_SPEED "speed" +#define Sp_POWER "power" +#define Sp_TOTAL "total" + +//casting costs +#define Sp_RECHARGE "recharge" +#define Sp_CHARGES "charges" +#define Sp_HOLDVAR "holdervar" + +///////WIZ END///////// diff --git a/html/changelog.html b/html/changelog.html index 11ccdbedce..22483bd709 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -56,6 +56,15 @@ should be listed in the changelog upon commit though. Thanks. --> +
        +

        7 April 2015

        +

        RavingManiac updated:

        +
          +
        • You can now pay vending machines and EFTPOS scanners without removing your ID from your PDA or wallet. Clicking on the vending machine with your ID/PDA/wallet/cash also brings up the menu now instead of attacking the vending machine.
        • +
        +
        + +

        24 February 2015

        Zuhayr updated:

        diff --git a/icons/effects/cameravis.dmi b/icons/effects/cameravis.dmi index 3ecc9eb80a..2b819836fc 100644 Binary files a/icons/effects/cameravis.dmi and b/icons/effects/cameravis.dmi differ diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi index 0c99056632..ed60b1fa86 100644 Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ diff --git a/icons/mob/hands.dmi b/icons/mob/hands.dmi index 091ecf1269..f79c6641cb 100644 Binary files a/icons/mob/hands.dmi and b/icons/mob/hands.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index e6903797d4..8038dc3d78 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/rig_back.dmi b/icons/mob/rig_back.dmi index f5fef65c74..fdd761de54 100644 Binary files a/icons/mob/rig_back.dmi and b/icons/mob/rig_back.dmi differ diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi index 777f68c62e..5237308264 100644 Binary files a/icons/mob/robots.dmi and b/icons/mob/robots.dmi differ diff --git a/icons/mob/screen1.dmi b/icons/mob/screen1.dmi index 5196ec25f8..4dae20e2e6 100644 Binary files a/icons/mob/screen1.dmi and b/icons/mob/screen1.dmi differ diff --git a/icons/mob/screen_spells.dmi b/icons/mob/screen_spells.dmi new file mode 100644 index 0000000000..db693428d0 Binary files /dev/null and b/icons/mob/screen_spells.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index e8f9800334..afb8b52361 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/card.dmi b/icons/obj/card.dmi index 4a8c1d3b46..f4c1cb1086 100644 Binary files a/icons/obj/card.dmi and b/icons/obj/card.dmi differ diff --git a/icons/obj/clothing/glasses.dmi b/icons/obj/clothing/glasses.dmi index ac7af620b1..79fc6c98ab 100644 Binary files a/icons/obj/clothing/glasses.dmi and b/icons/obj/clothing/glasses.dmi differ diff --git a/icons/obj/clothing/gloves.dmi b/icons/obj/clothing/gloves.dmi index 1657f8b17a..6399acfc15 100644 Binary files a/icons/obj/clothing/gloves.dmi and b/icons/obj/clothing/gloves.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index a55c1b1cc2..ec29f0ce41 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi index 5f9553089b..5098143271 100644 Binary files a/icons/obj/clothing/shoes.dmi and b/icons/obj/clothing/shoes.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index a5ed2192bc..b8156cad06 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/icons/obj/cryogenics.dmi b/icons/obj/cryogenics.dmi index b731ec3c67..9b33a5ba8b 100644 Binary files a/icons/obj/cryogenics.dmi and b/icons/obj/cryogenics.dmi differ diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi index c141d0dad1..4297bbb992 100644 Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi index 21a0022aab..7e8957d0ad 100644 Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ diff --git a/icons/obj/rig_modules.dmi b/icons/obj/rig_modules.dmi index eb542d0777..02af395159 100644 Binary files a/icons/obj/rig_modules.dmi and b/icons/obj/rig_modules.dmi differ diff --git a/icons/obj/stationobjs.dmi b/icons/obj/stationobjs.dmi index c172c160b6..2813c5d7f8 100755 Binary files a/icons/obj/stationobjs.dmi and b/icons/obj/stationobjs.dmi differ diff --git a/icons/obj/statue.dmi b/icons/obj/statue.dmi new file mode 100644 index 0000000000..a577e8da3e Binary files /dev/null and b/icons/obj/statue.dmi differ diff --git a/icons/obj/weapons.dmi b/icons/obj/weapons.dmi index 77e1f1d7de..1dfa399993 100644 Binary files a/icons/obj/weapons.dmi and b/icons/obj/weapons.dmi differ diff --git a/icons/obj/wizard.dmi b/icons/obj/wizard.dmi index 1d6bad4c50..b7d095f87a 100644 Binary files a/icons/obj/wizard.dmi and b/icons/obj/wizard.dmi differ diff --git a/icons/obj/xenoarchaeology.dmi b/icons/obj/xenoarchaeology.dmi index ab6cd5a97d..4ec3da1adc 100644 Binary files a/icons/obj/xenoarchaeology.dmi and b/icons/obj/xenoarchaeology.dmi differ diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm index 1f0a960d34..c7bc121401 100644 --- a/maps/exodus-1.dmm +++ b/maps/exodus-1.dmm @@ -25,7 +25,7 @@ "aay" = (/turf/simulated/wall,/area/security/range) "aaz" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/fore) "aaA" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/space) -"aaB" = (/obj/machinery/camera{c_tag = "Armory Exterior"; dir = 4},/turf/space,/area/space) +"aaB" = (/obj/machinery/camera/network/security{c_tag = "Armory Exterior"; dir = 4},/turf/space,/area/space) "aaC" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/range) "aaD" = (/obj/structure/target_stake,/turf/simulated/floor{icon_state = "delivery"},/area/security/range) "aaE" = (/turf/simulated/floor,/area/security/range) @@ -62,7 +62,7 @@ "abj" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/security/range) "abk" = (/turf/space,/area/skipjack_station/northeast_solars) "abl" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/turf/simulated/floor,/area/security/range) -"abm" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Riot Control"; req_access = list(2)},/turf/simulated/floor,/area/security/brig) +"abm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor,/area/security/brig) "abn" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/meson/prescription,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "abp" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) @@ -82,7 +82,7 @@ "abD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/range) "abE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/range) "abF" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) -"abG" = (/obj/machinery/camera{c_tag = "Security Medical Station"; dir = 1; network = list("SS13")},/turf/simulated/floor,/area/security/range) +"abG" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Riot Control"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/security/brig) "abH" = (/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) "abI" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = 22},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/security/range) "abJ" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/range) @@ -126,14 +126,14 @@ "acv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) "acw" = (/obj/machinery/power/solar_control{id = "auxsolarnorth"; name = "Fore Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/foresolar) "acx" = (/turf/simulated/floor/plating,/area/maintenance/foresolar) -"acy" = (/obj/machinery/camera{c_tag = "Fore Solar Control"; dir = 1},/obj/structure/cable,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"acz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Fore Solar Access"; dir = 8},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/security_port) +"acy" = (/obj/structure/cable,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera/autoname/engineering{dir = 1},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"acz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "Solar Access - Fore"; dir = 8},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/security_port) "acA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/tactical) "acB" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "acC" = (/obj/machinery/door/window/brigdoor{dir = 1; id = "Cell 3"; name = "Cell 3"; req_access = list(2)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "acD" = (/obj/machinery/door_control{id = "Cell 3"; name = "Cell 3 Door"; pixel_x = -1; pixel_y = -28; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/brig) "acE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acF" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acF" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/plating,/area/security/brig) "acG" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/security/main) "acH" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor,/area/security/main) "acI" = (/obj/structure/disposalpipe/segment,/obj/structure/table,/obj/machinery/recharger,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main) @@ -152,7 +152,7 @@ "acV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) "acW" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "acX" = (/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acY" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acY" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/plating,/area/security/brig) "acZ" = (/obj/structure/table,/obj/machinery/recharger,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) "ada" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/main) "adb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) @@ -168,24 +168,24 @@ "adl" = (/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adm" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adn" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main) -"ado" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"adp" = (/obj/structure/table,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"ado" = (/obj/machinery/computer/area_atmos/area,/turf/simulated/floor/plating,/area/security/brig) +"adp" = (/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/plating,/area/security/brig) "adq" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "adr" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/security_port) -"ads" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"adu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ads" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/camera/network/security{c_tag = "Security - Brig Center"; dir = 1},/turf/simulated/floor,/area/security/brig) +"adt" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/computer/guestpass{pixel_y = -29},/obj/machinery/camera/network/security{c_tag = "Security - Brig East"; dir = 1},/turf/simulated/floor,/area/security/brig) +"adu" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera/network/security{c_tag = "Security - Equipment South"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "adv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) "adw" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "adx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) "ady" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"adz" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/storage/box/emps{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/obj/machinery/camera/network/security{c_tag = "Security - HoS' Office"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "adA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "adB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adC" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "adD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "adE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"adF" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adF" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_x = 2; pixel_y = 4},/obj/item/weapon/pen,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/network/security{c_tag = "Security - Evidence Storage"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "adG" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation Observation"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "adH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) "adI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) @@ -202,8 +202,8 @@ "adT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "adU" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main) "adV" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) -"adW" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adX" = (/obj/machinery/light,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adW" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/obj/machinery/camera/network/security{c_tag = "Security - Processing"; dir = 4},/turf/simulated/floor,/area/security/brig) +"adX" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/network/security{c_tag = "Security - Interrogation Observation"; dir = 4},/turf/simulated/floor,/area/security/brig) "adY" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "adZ" = (/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aea" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main) @@ -222,18 +222,18 @@ "aen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aeo" = (/obj/item/weapon/hand_labeler,/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Warden's Desk"; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aep" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"aeq" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/flashlight/lamp/green{dir = 2; pixel_x = 10; pixel_y = 12},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -4; pixel_y = 7; req_access = list(2)},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) +"aeq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) "aer" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) "aes" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) "aet" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) -"aeu" = (/obj/machinery/camera{c_tag = "Security Office South"; dir = 8; network = list("SS13")},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"aeu" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1449; listening = 0; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/camera/network/security{c_tag = "Security - Interrogation"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aev" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aew" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "aex" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port) "aey" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/plating,/area/maintenance/security_port) "aez" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/turf/simulated/floor,/area/security/brig) "aeA" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) -"aeB" = (/obj/machinery/camera{c_tag = "Armoury"},/obj/machinery/deployable/barrier,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) +"aeB" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera/network/prison{c_tag = "Security - Brig Cell 1"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "aeC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden) "aeD" = (/obj/structure/closet/l3closet/security,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) "aeE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/bombclosetsecurity,/obj/machinery/firealarm{pixel_y = 27},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) @@ -258,7 +258,7 @@ "aeX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden) "aeY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden) "aeZ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/security/warden) -"afa" = (/obj/machinery/camera{c_tag = "Security Equipment North"; dir = 4; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/security/main) +"afa" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/security{c_tag = "Security - Solitary Confinement South"},/turf/simulated/floor/plating,/area/security/brig) "afb" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/main) "afc" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Security"; sortType = "Security"},/turf/simulated/floor{icon_state = "red"},/area/security/main) "afd" = (/turf/simulated/floor{icon_state = "red"},/area/security/main) @@ -314,7 +314,7 @@ "agb" = (/turf/simulated/floor/plating,/area/maintenance/security_port) "agc" = (/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/plating,/area/maintenance/security_port) "agd" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) -"age" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) +"age" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/obj/structure/cable/green,/obj/machinery/camera/network/security{c_tag = "Security - IA Office"; dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "agf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden) "agg" = (/obj/machinery/door_control{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) "agh" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) @@ -326,11 +326,11 @@ "agn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table,/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "ago" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos) "agp" = (/turf/simulated/wall,/area/crew_quarters/heads/hos) -"agq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) -"agr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/goldenplaque,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"agq" = (/obj/structure/grille,/obj/structure/sign/goldenplaque,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"agr" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "ags" = (/obj/machinery/door/airlock{id_tag = "visitdoor"; name = "Visitation Area"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/lobby) -"agt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) -"agu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"agt" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"agu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(30)},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "agv" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hos) "agw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "agx" = (/obj/machinery/door/airlock{name = "Visitation Area"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) @@ -370,14 +370,14 @@ "ahf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/security/brig) "ahg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) "ahh" = (/obj/machinery/photocopier,/obj/machinery/newscaster/security_unit{pixel_x = -30; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahi" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/camera{c_tag = "Security Warden Office"; dir = 2; network = list("SS13")},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ahi" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/camera/network/security{c_tag = "Security - Brig West"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "ahj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ahk" = (/obj/structure/table/reinforced,/obj/machinery/photocopier/faxmachine{department = "Warden's Office"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ahl" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/item/weapon/stamp/denied{pixel_x = 5},/obj/item/weapon/stamp,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ahm" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/clipboard,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/item/weapon/paper{info = "\[center]\[Large]\[b]NSS Exodus\[/b]\[/large]\[br] \[small]Armoury Inventory\[/small]\[/center] \[hr] \[hr] \[br] \[b]Weaponry\[/b]\[br] \[field] Energy Gun(s)\[br] \[field] Laser Gun(s)\[br] \[field] Ion Rifle(s)\[br] \[field] Combat Shotgun(s) \[hr] \[b]Armour\[/b]\[br] \[field] Bulletproof Vest(s)\[br] \[field] Abalative Vest(s)\[br] \[field] Biohazard Suit(s)\[br] \[field] Bomb Suit(s) \[hr] \[b]Auxiliary Equipment\[/b]\[br] \[field] Gasmask(s)\[br] \[field] box(es) of Flashbangs\[br] \[field] box(es) of Handcuffs\[br] \[field] box(es) of R.O.B.U.S.T. Cartridges \[hr] \[b]Riot Equipment\[/b]\[br] \[field] Stun Baton(s)\[br] \[field] Riot Suit(s)\[br] \[field] Riot Shield(s) \[hr] \[b]Tactical Equipment\[/b]\[br] \[field] Tactical Armour(s)\[br] \[field] Tactical Helmet(s)\[br] \[field] Tactical Jumpsuit(s)\[br] \[field] Green Balaclava(s)\[br] \[field] Tactical HUD(s)\[br] \[field] Combat Belt(s)\[br] \[field] Black Glove(s)\[br] \[field] Jackboot(s) \[hr] \[b]Implants\[/b]\[br] \[field] Tracking Implant Box(es)\[br] \[field] Chemical Implant Box(es) \[hr] \[b]Defense Systems\[/b]\[br] \[field] Deployable Barrier(s)\[br] \[field] Portable Flasher(s) \[hr] \[b]Other\[/b]\[br] \[field] Holobadge Box(es) \[hr] \[b]\[center]Warden's's Signature:\[/b] \[field]\[/center] \[hr]"; name = "Armory Inventory"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ahn" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/main) "aho" = (/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"ahp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"ahp" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "ahq" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/obj/item/device/radio/off,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) @@ -394,7 +394,7 @@ "ahD" = (/obj/structure/table,/obj/item/stack/medical/ointment,/obj/item/weapon/folder/red,/obj/item/stack/medical/bruise_pack{pixel_x = 10; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/brig) "ahE" = (/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/brig) "ahF" = (/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"ahG" = (/obj/machinery/camera{c_tag = "Interrogation"; network = list("SS13","Interrogation")},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1449; listening = 0; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"ahG" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera/network/prison{c_tag = "Security - Brig Cell 2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "ahH" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ahI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ahJ" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dorm_airlock"; name = "Dormitory Airlock Console"; pixel_x = 25; pixel_y = 0; req_one_access = list(1,5,11,18,24); tag_airpump = "dorm_pump"; tag_chamber_sensor = "dorm_sensor"; tag_exterior_door = "dorm_outer"; tag_interior_door = "dorm_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/dormitory) @@ -408,7 +408,7 @@ "ahR" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/detectives_office) "ahS" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) "ahT" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/vending/coffee,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"ahU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"ahU" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "ahV" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask{pixel_x = -4; pixel_y = 8},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahW" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) @@ -421,14 +421,14 @@ "aie" = (/obj/structure/closet,/obj/item/clothing/head/ushanka,/turf/simulated/floor/plating,/area/maintenance/security_port) "aif" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/security_port) "aig" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_port) -"aih" = (/obj/machinery/camera{c_tag = "Interrogation Observation"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/security/brig) +"aih" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/security{c_tag = "Security - Solitary Confinement North"},/turf/simulated/floor/plating,/area/security/brig) "aii" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/security/brig) "aij" = (/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig) "aik" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ail" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/obj/item/device/taperecorder,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aim" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "ain" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"aio" = (/obj/machinery/camera{c_tag = "Security Processing"; dir = 4; network = list("SS13")},/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/brig) +"aio" = (/obj/machinery/computer/arcade,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera/network/prison{c_tag = "Security - Common Brig Northwest"},/turf/simulated/floor,/area/security/prison) "aip" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aiq" = (/obj/structure/table,/turf/simulated/floor,/area/security/brig) "air" = (/obj/machinery/computer/secure_data,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) @@ -437,7 +437,7 @@ "aiu" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aiv" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "aiw" = (/obj/machinery/vending/security,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"aix" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"aix" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "aiy" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "aiz" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig) "aiA" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) @@ -451,7 +451,7 @@ "aiI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aiJ" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aiK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"aiL" = (/obj/machinery/camera{c_tag = "Evidence Storage"; dir = 8; network = list("SS13")},/obj/structure/table,/obj/item/weapon/folder/red{pixel_x = 2; pixel_y = 4},/obj/item/weapon/pen,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"aiL" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table,/obj/item/weapon/book/manual/security_space_law{pixel_y = 6},/obj/machinery/camera/network/security{c_tag = "Security - Lobby"; dir = 4},/turf/simulated/floor,/area/security/lobby) "aiM" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/brig) "aiN" = (/obj/structure/table,/obj/item/weapon/storage/box/evidence,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) "aiO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) @@ -462,15 +462,15 @@ "aiT" = (/obj/machinery/computer/prisoner,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aiU" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/device/radio/off,/obj/item/weapon/wrench,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aiV" = (/obj/structure/closet/secure_closet/warden,/obj/item/device/megaphone,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"aiW" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Security Equipment South"; dir = 4; network = list("SS13")},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) +"aiW" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/security/brig) "aiX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "aiY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "aiZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"aja" = (/obj/machinery/camera{c_tag = "Brig East"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/computer/guestpass{pixel_y = -29},/turf/simulated/floor,/area/security/brig) +"aja" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/prison) "ajb" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "ajc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos) -"ajd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "HoS Office South"; dir = 1},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"aje" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"ajd" = (/obj/machinery/door/blast/regular{dir = 1; id = "Cell 3"; name = "Cell Door"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/security/prison) +"aje" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/flashlight/lamp/green{dir = 2; pixel_x = 10; pixel_y = 12},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) "ajf" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ajg" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ajh" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) @@ -549,7 +549,7 @@ "akC" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) "akD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig) "akE" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"akF" = (/obj/machinery/camera{c_tag = "Brig Center"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/security/brig) +"akF" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "akG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/brig) "akH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/security/brig) "akI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/security/brig) @@ -574,8 +574,8 @@ "alb" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/security/detectives_office) "alc" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/security/brig) "ald" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/security/brig) -"ale" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig) -"alf" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/machinery/computer/area_atmos/area,/turf/simulated/floor/plating,/area/security/brig) +"ale" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door_timer/cell_6{id = "Cell 2"; name = "Cell 2"; pixel_x = 32},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) +"alf" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera/network/prison{c_tag = "Security - Brig Cell 3"; dir = 8},/turf/simulated/floor{icon_state = "red"},/area/security/prison) "alg" = (/obj/machinery/light{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "alh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "ali" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) @@ -583,17 +583,17 @@ "alk" = (/turf/simulated/floor/plating/airless,/area/solar/auxport) "all" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "alm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"aln" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Armoury - Secure"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"aln" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/security{c_tag = "Security - Prison Observation"; dir = 1},/turf/simulated/floor,/area/security/brig) "alo" = (/obj/machinery/door/blast/regular{id = "Cell 1"; name = "Cell Door"},/turf/simulated/floor,/area/security/prison) "alp" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig) -"alq" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"alq" = (/obj/machinery/computer/security/wooden_tv,/obj/machinery/camera/network/security{c_tag = "Security - Forensic Office"; dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "alr" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) "als" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) "alt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/brig) "alu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/brig) -"alv" = (/obj/machinery/door_control{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"alv" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/camera/network/security{c_tag = "Security - Brig Toxin Control"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/security/brig) "alw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig) -"alx" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/random/projectile,/obj/random/projectile,/obj/random/projectile,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"alx" = (/obj/effect/decal/cleanable/generic,/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor/plating,/area/security/brig) "aly" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "alz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "alA" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) @@ -609,10 +609,10 @@ "alK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) "alL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "visit_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/lobby) "alM" = (/turf/simulated/floor/plating,/area/security/brig) -"alN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) +"alN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "alO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/security_starboard) -"alP" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 8},/obj/random/energy,/obj/random/energy,/obj/random/energy,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"alQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) +"alP" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/camera/network/security{c_tag = "Security - Prison Processing"; dir = 1},/turf/simulated/floor,/area/security/brig) +"alQ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) "alR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) "alS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/brig) "alT" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/prison) @@ -621,7 +621,7 @@ "alW" = (/turf/simulated/wall,/area/security/prison) "alX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor,/area/security/prison) "alY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"alZ" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/stunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"alZ" = (/obj/machinery/door/blast/regular{id = "Armoury"; name = "Emergency Access"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/armoury) "ama" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_starboard) "amb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) "amc" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/turf/simulated/floor/carpet,/area/security/detectives_office) @@ -640,30 +640,30 @@ "amp" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/flash,/obj/item/weapon/handcuffs,/turf/simulated/floor/carpet,/area/security/detectives_office) "amq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office) "amr" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"ams" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/brig) -"amt" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"amu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"ams" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"amt" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"amu" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/storage/box/emps{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "amv" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/power/sensor{name = "Powernet Sensor - Security Subgrid"; name_tag = "Security Subgrid"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/security) "amw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"amx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range) +"amx" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range) "amy" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access = list(10)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar) "amz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/hallway/primary/fore) -"amA" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/camera{c_tag = "Brig Toxin Control"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/security/brig) +"amA" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "amB" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/security/brig) "amC" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/machinery/portable_atmospherics/powered/scrubber,/obj/item/weapon/wrench,/turf/simulated/floor/plating,/area/security/brig) -"amD" = (/obj/effect/decal/cleanable/generic,/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/security/brig) -"amE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"amF" = (/obj/machinery/camera{c_tag = "Prison Wing Processing"; dir = 1},/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/brig) +"amD" = (/obj/structure/table,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"amE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"amF" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 8},/obj/machinery/camera/network/security{c_tag = "Armoury - Secure"; dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "amG" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor,/area/security/brig) "amH" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "brig_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "brig_solar_airlock"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_airpump = "brig_solar_pump"; tag_chamber_sensor = "brig_solar_sensor"; tag_exterior_door = "brig_solar_outer"; tag_interior_door = "brig_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "brig_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/foresolar) "amI" = (/turf/simulated/floor{icon_state = "red"},/area/security/prison) -"amJ" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 3"; dir = 8; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"},/area/security/prison) +"amJ" = (/turf/simulated/wall/r_wall,/area/security/armoury) "amK" = (/obj/machinery/flasher{id = "permentryflash"; name = "Floor mounted flash"; pixel_x = 0},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison) "amL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "amM" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "amN" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig) -"amO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = 3; pixel_y = -33},/turf/simulated/floor,/area/security/brig) -"amP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Prison Wing Observation"; dir = 1; network = list("SS13")},/turf/simulated/floor,/area/security/brig) +"amO" = (/obj/machinery/computer/station_alert/security,/turf/simulated/floor,/area/security/main) +"amP" = (/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) "amQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = -3; pixel_y = -33},/turf/simulated/floor,/area/security/brig) "amR" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison) "amS" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/southright{dir = 4},/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/security/lobby) @@ -673,7 +673,7 @@ "amW" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "amX" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "amY" = (/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"amZ" = (/obj/machinery/computer/security/wooden_tv,/obj/machinery/camera{c_tag = "Forensic Office"; dir = 4; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"amZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) "ana" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) "anb" = (/obj/item/device/radio/intercom{pixel_x = 29; pixel_y = -1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "anc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/security_starboard) @@ -685,11 +685,11 @@ "ani" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) "anj" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) "ank" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"anl" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/wall,/area/security/brig) -"anm" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/wall,/area/security/brig) -"ann" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"ano" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door_timer/cell_6{id = "Cell 2"; name = "Cell 2"; pixel_x = 32},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"anp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/prison) +"anl" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"anm" = (/obj/machinery/door_control{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"ann" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/random/projectile,/obj/random/projectile,/obj/random/projectile,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"ano" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 8},/obj/random/energy,/obj/random/energy,/obj/random/energy,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"anp" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) "anq" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) "anr" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/turf/simulated/wall,/area/security/prison) "ans" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) @@ -733,9 +733,9 @@ "aoe" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) "aof" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor,/area/security/range) "aog" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/prison) -"aoh" = (/obj/machinery/camera{c_tag = "Brig Cell 2"; dir = 2; network = list("SS13","Prison")},/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"aoh" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/stunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "aoi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"aoj" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical) +"aoj" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "aok" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison) "aol" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/prison) "aom" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southleft,/turf/simulated/floor,/area/security/prison) @@ -744,8 +744,8 @@ "aop" = (/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = 0; pixel_y = 26; wires = 7},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aoq" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/prison) "aor" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aos" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/range) -"aot" = (/obj/machinery/camera{c_tag = "Security Lobby"; dir = 4; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table,/obj/item/weapon/book/manual/security_space_law{pixel_y = 6},/turf/simulated/floor,/area/security/lobby) +"aos" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"aot" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) "aou" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/lobby) "aov" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/lobby) "aow" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) @@ -767,7 +767,7 @@ "aoM" = (/obj/machinery/door/blast/regular{id = "Cell 2"; name = "Cell Door"},/turf/simulated/floor,/area/security/prison) "aoN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/prison) "aoO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"aoP" = (/obj/machinery/door/blast/regular{dir = 1; id = "Cell 3"; name = "Cell Door"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/security/prison) +"aoP" = (/obj/machinery/camera/network/security{c_tag = "Security - Medical Station"; dir = 1},/turf/simulated/floor,/area/security/range) "aoQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) "aoR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison) "aoS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "brigobs"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) @@ -777,7 +777,7 @@ "aoW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/lawoffice) "aoX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "aoY" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"aoZ" = (/obj/machinery/door/blast/regular{id = "Armoury"; name = "Emergency Access"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/warden) +"aoZ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/machinery/camera/network/security{c_tag = "Armoury - Tactical Equipment"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical) "apa" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway) "apb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "apc" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/security/brig) @@ -807,7 +807,7 @@ "apA" = (/obj/machinery/requests_console{pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "apB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory) "apC" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory) -"apD" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement North"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) +"apD" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/security{c_tag = "Security - Firing Range"; dir = 8},/turf/simulated/floor,/area/security/range) "apE" = (/obj/machinery/light{dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "apF" = (/turf/simulated/floor/wood,/area/maintenance/dormitory) "apG" = (/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/maintenance/dormitory) @@ -858,7 +858,7 @@ "aqz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aqA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/crate,/obj/item/weapon/reagent_containers/food/drinks/bottle/wine,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aqB" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aqC" = (/obj/machinery/camera{c_tag = "Brig West"; dir = 4; network = list("SS13")},/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) +"aqC" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/security{c_tag = "Security - Warden's Office"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aqD" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/librarycomp{pixel_y = 0},/obj/structure/table,/turf/simulated/floor,/area/security/prison) "aqE" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/security/prison) "aqF" = (/obj/structure/table,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/turf/simulated/floor,/area/security/prison) @@ -891,12 +891,12 @@ "arg" = (/obj/structure/table,/obj/item/weapon/dice/d20,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/maintenance/dormitory) "arh" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dorm_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/dormitory) "ari" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"arj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"arj" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/obj/machinery/button/windowtint{pixel_x = -26; pixel_y = 30},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -36; pixel_y = 39; req_access = list(2)},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ark" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/evahallway) "arl" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "arm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "arn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) -"aro" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 1"; dir = 2; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"aro" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) "arp" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison) "arq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/prison) "arr" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor,/area/security/prison) @@ -915,7 +915,7 @@ "arE" = (/turf/simulated/wall,/area/hallway/primary/fore) "arF" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/door_control{id = "lawyer_blast"; name = "Privacy Shutters"; pixel_y = -25},/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/item/device/camera{pixel_x = 3; pixel_y = -4},/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/storage/secure/briefcase,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "arG" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"arH" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/obj/structure/cable/green,/obj/machinery/camera{c_tag = "Internal Affairs Office"; dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) +"arH" = (/obj/machinery/deployable/barrier,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/obj/machinery/camera/network/security{c_tag = "Armoury"},/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) "arI" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/security/detectives_office) "arJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/dormitory) "arK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) @@ -923,17 +923,17 @@ "arM" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "arN" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/maintenance/dormitory) "arO" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/box/donut,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"arP" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"arP" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/camera/network/security{c_tag = "Security - Equipment North"; dir = 4},/turf/simulated/floor,/area/security/main) "arQ" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "arR" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) -"arS" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"arS" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "arT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "arU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) "arV" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display{density = 0; layer = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "arW" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "arX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "arY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/prison) -"arZ" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement South"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) +"arZ" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "asa" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory) "asb" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) "asc" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/security/prison) @@ -1059,7 +1059,7 @@ "aus" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) "aut" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison) "auu" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 8; icon_state = "right"; name = "Library Desk Door"; req_access = list(37)},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/library) -"auv" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/turf/simulated/floor,/area/security/prison) +"auv" = (/obj/machinery/light,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "auw" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) "aux" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/sleep) "auy" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/sleep) @@ -1082,7 +1082,7 @@ "auP" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) "auQ" = (/turf/simulated/wall,/area/maintenance/arrivals) "auR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"auS" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"auS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) "auT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/arrivals) "auU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals) "auV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals) @@ -1091,7 +1091,7 @@ "auY" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "auZ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "ava" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"avb" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/machinery/camera{c_tag = "Common Brig Southwest"; dir = 4; network = list("SS13")},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/prison) +"avb" = (/obj/machinery/light,/obj/machinery/flasher/portable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "avc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "avd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/prison) "ave" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) @@ -1118,7 +1118,7 @@ "avz" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/security/prison) "avA" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "avB" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod1/station) -"avC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"avC" = (/obj/machinery/flasher/portable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) "avD" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod1/station) "avE" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod2/station) "avF" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) @@ -1135,8 +1135,8 @@ "avQ" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) "avR" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/locker) "avS" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eva_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/evahallway) -"avT" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port) -"avU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"avT" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/machinery/camera/network/security{c_tag = "Security - Briefing"; dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"avU" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "avV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "avW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "avX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1150,7 +1150,7 @@ "awf" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) "awg" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor,/area/security/prison) "awh" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/clothing/head/soft/orange,/obj/item/clothing/shoes/sandal,/turf/simulated/floor,/area/security/prison) -"awi" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 25; req_one_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) +"awi" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "awj" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "awk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) "awl" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe,/obj/item/clothing/suit/apron/overalls,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) @@ -1367,7 +1367,7 @@ "aAo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_x = -2; pixel_y = -28},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness) "aAp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) "aAq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness) -"aAr" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aAr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = 3; pixel_y = -33},/obj/machinery/computer/station_alert/security,/turf/simulated/floor,/area/security/brig) "aAs" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aAt" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "aAu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) @@ -1442,9 +1442,9 @@ "aBL" = (/turf/simulated/wall,/area/hallway/secondary/entry/port) "aBM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2) "aBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2) -"aBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/arrivals) +"aBO" = (/obj/structure/bed/chair{dir = 8},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aBP" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aBQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library) +"aBQ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/obj/machinery/camera/autoname/engineering{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBS" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBT" = (/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1487,9 +1487,9 @@ "aCE" = (/turf/simulated/wall,/area/security/checkpoint2) "aCF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/arrivals) "aCG" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) -"aCH" = (/obj/machinery/camera{c_tag = "Fore Port Solar Control"; dir = 1},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aCH" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/camera/autoname/engineering{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aCI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aCJ" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aCJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Access - Fore Starboard"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library) "aCK" = (/turf/simulated/wall,/area/storage/primary) "aCL" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aCM" = (/turf/simulated/wall/r_wall,/area/storage/primary) @@ -1562,7 +1562,7 @@ "aEb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/primary) "aEc" = (/obj/structure/table,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) "aEd" = (/obj/structure/table,/obj/machinery/alarm{pixel_y = 23},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) -"aEe" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Primary Tool Storage"},/obj/machinery/requests_console{department = "Tool Storage"; departmentType = 0; pixel_y = 30},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) +"aEe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/brig) "aEf" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) "aEg" = (/obj/structure/table,/obj/machinery/light_switch{pixel_y = 28},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) "aEh" = (/obj/structure/table,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) @@ -1586,7 +1586,7 @@ "aEz" = (/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "aEA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "aEB" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/clothing/shoes/magboots,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aEC" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"aEC" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/entry/port) "aED" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_one) "aEE" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one) "aEF" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/tape_roll,/turf/simulated/floor/wood,/area/library) @@ -1617,7 +1617,7 @@ "aFe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library) "aFg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) -"aFh" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aFh" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/library) "aFi" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/library) "aFj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "dark"},/area/maintenance/library) "aFk" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/arrival/station) @@ -1644,7 +1644,7 @@ "aFF" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/entry/port) "aFG" = (/obj/machinery/light/small{dir = 1},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "aFH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aFI" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aFI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port) "aFJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/storage/primary) "aFK" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/primary) "aFL" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary) @@ -1654,14 +1654,14 @@ "aFP" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/gateway) "aFQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage) "aFR" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"aFS" = (/obj/machinery/camera{c_tag = "Gateway"; dir = 4; network = list("SS13")},/obj/machinery/vending/coffee,/turf/simulated/floor,/area/gateway) +"aFS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aFT" = (/turf/simulated/floor,/area/gateway) "aFU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/gateway) "aFV" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/closet/wardrobe/xenos,/turf/simulated/floor,/area/gateway) "aFW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aFX" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) "aFY" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aFZ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/exit) +"aFZ" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access = list(0); req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port) "aGa" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aGb" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) "aGc" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore) @@ -1672,7 +1672,7 @@ "aGh" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry/port) "aGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aGj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) -"aGk" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 32; req_one_access = list(13)},/turf/space,/area/space) +"aGk" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aGl" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aGm" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aGn" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/crew_quarters/toilet) @@ -1703,13 +1703,13 @@ "aGM" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/arrival/station) "aGN" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/shuttle/arrival/station) "aGO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aGP" = (/obj/machinery/camera{c_tag = "Security Checkpoint"; dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint2) +"aGP" = (/obj/structure/table,/obj/machinery/requests_console{department = "Tool Storage"; departmentType = 0; pixel_y = 30},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/autoname/civilian_west,/turf/simulated/floor,/area/storage/primary) "aGQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aGR" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aGS" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aGT" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aGU" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint2) -"aGV" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aGV" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 25; req_one_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) "aGW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aGX" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aGY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/secondary/entry/port) @@ -1748,7 +1748,7 @@ "aHF" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aHG" = (/obj/machinery/light/small{dir = 8},/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aHH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aHI" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/exit) +"aHI" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "aHJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "aHK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHL" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) @@ -1795,7 +1795,7 @@ "aIA" = (/turf/simulated/wall,/area/hallway/secondary/entry/starboard) "aIB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aIC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aID" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"aID" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker) "aIE" = (/obj/structure/sign/double/map/left,/turf/simulated/wall,/area/hallway/secondary/entry/starboard) "aIF" = (/obj/structure/sign/double/map/right,/turf/simulated/wall,/area/hallway/secondary/entry/starboard) "aIG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) @@ -2075,7 +2075,7 @@ "aNU" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_one) "aNV" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "L1"},/area/hallway/primary/central_one) "aNW" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "L3"},/area/hallway/primary/central_one) -"aNX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port) +"aNX" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "aNY" = (/turf/simulated/floor{icon_state = "L7"},/area/hallway/primary/central_one) "aNZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "L9"},/area/hallway/primary/central_one) "aOa" = (/turf/simulated/floor{icon_state = "L11"},/area/hallway/primary/central_one) @@ -2320,7 +2320,7 @@ "aSF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aSG" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard) "aSH" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{name = "Visitation Window"; req_access = list(63)},/turf/simulated/floor,/area/security/prison) -"aSI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aSI" = (/obj/machinery/vending/coffee,/obj/machinery/camera/autoname/civilian_west{dir = 4},/turf/simulated/floor,/area/gateway) "aSJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aSK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aSL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) @@ -2459,7 +2459,7 @@ "aVo" = (/turf/simulated/floor,/area/hallway/secondary/exit) "aVp" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) "aVq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aVr" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/entry/port) +"aVr" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "aVs" = (/turf/simulated/floor{dir = 2; icon_state = "arrival"},/area/hallway/secondary/entry/port) "aVt" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "arrival"},/area/hallway/secondary/entry/port) "aVu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/port) @@ -2479,7 +2479,7 @@ "aVI" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/arrivals) "aVJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/research_port) "aVK" = (/turf/simulated/floor/plating,/area/storage/emergency2) -"aVL" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/camera{c_tag = "Auxiliary Tool Storage"; dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/storage/tools) +"aVL" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/autoname/civilian_west{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint2) "aVM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/storage/tools) "aVN" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/storage/tools) "aVO" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/storage/tools) @@ -2530,7 +2530,7 @@ "aWH" = (/obj/structure/table/woodentable,/obj/machinery/librarycomp{pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/wood,/area/library) "aWI" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aWJ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"aWK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aWK" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/camera/autoname/civilian_west,/turf/simulated/floor,/area/storage/tools) "aWL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aWM" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge) "aWN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge) @@ -2557,9 +2557,9 @@ "aXi" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/crew_quarters/locker) "aXj" = (/obj/structure/table,/turf/simulated/floor,/area/crew_quarters/locker) "aXk" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker) -"aXl" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera{c_tag = "Locker Room East"; dir = 8; network = list("SS13")},/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) +"aXl" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room East"; dir = 8},/turf/simulated/floor,/area/crew_quarters/locker) "aXm" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/storage/art) -"aXn" = (/obj/structure/table,/obj/item/weapon/storage/fancy/crayons,/obj/item/weapon/storage/fancy/crayons,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/camera{c_tag = "Art Storage"; dir = 1},/obj/machinery/light/small,/turf/simulated/floor,/area/storage/art) +"aXn" = (/obj/structure/table,/obj/item/weapon/storage/fancy/crayons,/obj/item/weapon/storage/fancy/crayons,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/light/small,/obj/machinery/camera/autoname/civilian_west{dir = 1},/turf/simulated/floor,/area/storage/art) "aXo" = (/obj/structure/table,/obj/item/device/camera_film,/obj/item/device/camera,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/storage/art) "aXp" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/storage/emergency2) "aXq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/research_port) @@ -2715,7 +2715,7 @@ "bak" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/crew_quarters/locker) "bal" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) "bam" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/crew_quarters/locker) -"ban" = (/obj/machinery/camera{c_tag = "Locker Room West"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) +"ban" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room West"; dir = 1},/turf/simulated/floor,/area/crew_quarters/locker) "bao" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/crew_quarters/locker) "bap" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) "baq" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Locker Room"; sortType = "Locker Room"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker) @@ -2730,7 +2730,7 @@ "baz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/civilian_west) "baA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/medical) "baB" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/bridge) -"baC" = (/obj/item/clothing/gloves/rainbow,/obj/item/clothing/shoes/rainbow,/obj/item/clothing/head/soft/rainbow,/obj/item/clothing/under/rainbow,/turf/simulated/floor/plating,/area/maintenance/locker) +"baC" = (/obj/structure/filingcabinet,/turf/simulated/floor,/area/security/vacantoffice) "baD" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/storage/tools) "baE" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/storage/tools) "baF" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/machinery/light,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/storage/tools) @@ -2957,8 +2957,8 @@ "beS" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "beT" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/turf/simulated/floor,/area/security/vacantoffice) "beU" = (/obj/machinery/firealarm{dir = 2; pixel_y = -24},/obj/machinery/light,/turf/simulated/floor,/area/security/vacantoffice) -"beV" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Vacant Office"; dir = 1},/turf/simulated/floor,/area/security/vacantoffice) -"beW" = (/obj/structure/filingcabinet/medical{pixel_y = 0},/turf/simulated/floor,/area/security/vacantoffice) +"beV" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera/autoname/civilian_west{dir = 1},/turf/simulated/floor,/area/security/vacantoffice) +"beW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/bridge/meeting_room) "beX" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/locker) "beY" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/locker) "beZ" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) @@ -3109,19 +3109,19 @@ "bhO" = (/turf/space,/area/shuttle/specops/station) "bhP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bhQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft) -"bhR" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"bhR" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/maintenance/locker) "bhS" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"bhT" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bhU" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bhV" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker) -"bhW" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bhX" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/wall,/area/maintenance/locker) +"bhT" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bhU" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"bhV" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bhW" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/exit) +"bhX" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 32; req_one_access = list(13)},/turf/space,/area/space) "bhY" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/locker) "bhZ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/locker) "bia" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bib" = (/obj/machinery/portable_atmospherics/powered/scrubber,/obj/machinery/light,/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/locker) "bic" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/crew_quarters/locker) -"bid" = (/obj/machinery/camera{c_tag = "Locker Room South"; dir = 8; network = list("SS13")},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/locker) +"bid" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room South"; dir = 8},/turf/simulated/floor,/area/crew_quarters/locker) "bie" = (/obj/item/weapon/cigbutt,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/locker) "bif" = (/obj/structure/disposalpipe/sortjunction/wildcard,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) "big" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) @@ -3190,15 +3190,15 @@ "bjr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) "bjs" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bjt" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bju" = (/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/locker) -"bjv" = (/obj/effect/landmark{name = "blobstart"},/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/locker) +"bju" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/bridge/meeting_room) +"bjv" = (/obj/machinery/camera/autoname/civilian_west{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bjw" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access = list(7)},/obj/machinery/button/ignition{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing) "bjx" = (/obj/structure/disposalpipe/tagger/partial{name = "Sorting Office"; sort_tag = "Sorting Office"},/turf/simulated/floor/plating,/area/maintenance/locker) "bjy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bjz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bjA" = (/obj/item/stack/sheet/cardboard,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bjB" = (/obj/machinery/camera{c_tag = "Cargo Bay Storage"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bjC" = (/obj/machinery/camera{c_tag = "Cargo Delivery Office"; dir = 4; network = list("SS13")},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) +"bjB" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/autoname/civilian_west{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) +"bjC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/bridge/meeting_room) "bjD" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) "bjE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_one) "bjF" = (/obj/machinery/door/blast/regular{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main) @@ -3255,11 +3255,11 @@ "bkE" = (/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor{dir = 2; icon_state = "escape"},/area/hallway/secondary/exit) "bkF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 2; icon_state = "escape"},/area/hallway/secondary/exit) "bkG" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "escape"},/area/hallway/secondary/exit) -"bkH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Mental Health"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"bkH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/autoname/civilian_west{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bkI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/exit) "bkJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "bkK" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute C"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c) -"bkL" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Secondary Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/medical/medbay2) +"bkL" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/crew_quarters/captain) "bkM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Diagnostics Maintenance Access"; req_access = list(5)},/turf/simulated/floor/plating,/area/medical/sleeper) "bkN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bkO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor,/area/hallway/secondary/entry/aft) @@ -3273,7 +3273,7 @@ "bkW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "bkX" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access = list(10,24,5)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engineering/break_room) "bkY" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo) -"bkZ" = (/obj/machinery/camera{c_tag = "Locker Room Toilets"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"bkZ" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard) "bla" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/locker) "blb" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) "blc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) @@ -3306,7 +3306,7 @@ "blD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "blE" = (/obj/machinery/camera{c_tag = "Medbay Lobby Starboard"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) "blF" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/megaphone,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"blG" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"blG" = (/obj/structure/closet/secure_closet/cargotech,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Bay North"},/turf/simulated/floor,/area/quartermaster/storage) "blH" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain) "blI" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/wood,/area/crew_quarters/captain) "blJ" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3536,7 +3536,7 @@ "bpZ" = (/obj/structure/table,/obj/item/clothing/head/soft,/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/clothing/head/soft,/turf/simulated/floor,/area/quartermaster/storage) "bqa" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 0; pixel_y = 30},/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/quartermaster/storage) "bqb" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/quartermaster/storage) -"bqc" = (/obj/machinery/camera{c_tag = "Cargo Bay North"},/obj/structure/closet/secure_closet/cargotech,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/quartermaster/storage) +"bqc" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/medical/morgue) "bqd" = (/obj/structure/closet/secure_closet/cargotech,/turf/simulated/floor,/area/quartermaster/storage) "bqe" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/quartermaster/storage) "bqf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/quartermaster/storage) @@ -3570,7 +3570,7 @@ "bqH" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bqI" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bqJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bqK" = (/obj/machinery/camera{c_tag = "Common Brig Northwest"; dir = 4; network = list("SS13","Prison")},/obj/machinery/computer/arcade,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/prison) +"bqK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "bqL" = (/turf/simulated/wall/r_wall,/area/medical/chemistry) "bqM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bqN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) @@ -3609,13 +3609,13 @@ "bru" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward) "brv" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "brw" = (/obj/machinery/door/firedoor,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"brx" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft) -"bry" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/aft) +"brx" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/exit) +"bry" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "brz" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) "brA" = (/turf/simulated/floor,/area/hallway/secondary/entry/aft) "brB" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) "brC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal) -"brD" = (/obj/machinery/camera{c_tag = "Disposals"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal) +"brD" = (/obj/machinery/camera/autoname/civilian_west{dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal) "brE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker) "brF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "brG" = (/turf/simulated/wall/r_wall,/area/maintenance/locker) @@ -3662,7 +3662,7 @@ "bsv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Diagnostics Room"; req_access = list(5)},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) "bsw" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception) "bsx" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/box/cups,/obj/item/weapon/storage/box/cups{pixel_x = 2; pixel_y = 5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/reception) -"bsy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access = list(56)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"bsy" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/disposal) "bsz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/machinery/computer/med_data/laptop,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception) "bsA" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception) "bsB" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/turf/simulated/floor/plating/airless,/area/rnd/test_area) @@ -3750,7 +3750,7 @@ "buf" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/crew,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/reception) "bug" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) "buh" = (/obj/structure/table,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"},/turf/simulated/floor,/area/medical/reception) -"bui" = (/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/maintenance/research_port) +"bui" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/arrivals) "buj" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/crew_quarters/heads/hop) "buk" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/filingcabinet/medical{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/reception) "bul" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception) @@ -3793,7 +3793,7 @@ "buW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "buX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "buY" = (/obj/machinery/mass_driver{id = "trash"},/turf/simulated/floor/plating/airless,/area/maintenance/disposal) -"buZ" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) +"buZ" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/camera/autoname/civilian_west,/turf/simulated/floor,/area/quartermaster/office) "bva" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/disposal) "bvb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/disposal) "bvc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) @@ -3810,7 +3810,7 @@ "bvn" = (/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/obj/structure/table,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/quartermaster/office) "bvo" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/clipboard,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/quartermaster/office) "bvp" = (/obj/machinery/computer/ordercomp,/turf/simulated/floor,/area/quartermaster/office) -"bvq" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/quartermaster/office) +"bvq" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bvr" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "bvs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_three) "bvt" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_three) @@ -3859,7 +3859,7 @@ "bwk" = (/turf/simulated/wall,/area/medical/medbay2) "bwl" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) "bwm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay2) -"bwn" = (/obj/machinery/door/airlock/glass_mining{name = "Quartermaster"; req_access = list(41)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/qm) +"bwn" = (/obj/structure/table,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/item/device/multitool,/obj/machinery/camera/autoname/civilian_west{dir = 4},/turf/simulated/floor,/area/quartermaster/office) "bwo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/assembly/chargebay) "bwp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/assembly/chargebay) "bwq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/assembly/robotics) @@ -4035,13 +4035,13 @@ "bzE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/rnd/research) "bzF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/research) "bzG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/research) -"bzH" = (/obj/machinery/door/airlock/glass_command{name = "Research Director"; req_access = list(30)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/rnd/research) +"bzH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster/office) "bzI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/rnd/research) "bzJ" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/westleft{dir = 8; name = "Server Room"; opacity = 1; req_access = list(30)},/obj/machinery/door/window/westleft{dir = 4; name = "Server Room"; opacity = 1; req_access = list(30)},/turf/simulated/floor{icon_state = "dark"},/area/server) "bzK" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/docking) "bzL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/docking) "bzM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/docking) -"bzN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/rnd/docking) +"bzN" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bzO" = (/obj/machinery/door_control{id = "acute1"; name = "EMT Storage Privacy Shutters"; pixel_x = 26; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bzP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bzQ" = (/turf/simulated/floor/plating,/area/quartermaster/storage) @@ -4049,7 +4049,7 @@ "bzS" = (/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) "bzT" = (/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/storage) "bzU" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #1"},/obj/machinery/bot/mulebot{beacon_freq = 1400; home_destination = "QM #1"; suffix = "#1"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) -"bzV" = (/obj/structure/table,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/machinery/camera{c_tag = "Cargo Office"; dir = 4; network = list("SS13")},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/item/device/multitool,/turf/simulated/floor,/area/quartermaster/office) +"bzV" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bzW" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor,/area/quartermaster/office) "bzX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/quartermaster/office) "bzY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/office) @@ -4073,8 +4073,8 @@ "bAq" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/teleporter) "bAr" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central_two) "bAs" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry) -"bAt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) -"bAu" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office) +"bAt" = (/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) +"bAu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/shuttle/plating,/area/rnd/docking) "bAv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bAw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bAx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) @@ -4091,7 +4091,7 @@ "bAI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAJ" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bAL" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bAL" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "cargo_bay"; name = "cargo bay hatch controller"; pixel_x = -30; pixel_y = 0; req_one_access = list(13,31); tag_door = "cargo_bay_door"},/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Recieving Dock"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage) "bAM" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2) "bAN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/medbay2) "bAO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitepurplecorner"},/area/medical/medbay2) @@ -4128,8 +4128,8 @@ "bBt" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient A"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a) "bBu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage) "bBv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) -"bBw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) -"bBx" = (/obj/structure/closet/emcloset,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) +"bBw" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{id_tag = "cargodoor"; name = "Cargo Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) +"bBx" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access = list(17)},/turf/simulated/floor,/area/teleporter) "bBy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/shuttle/plating,/area/rnd/docking) "bBz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/research/station) "bBA" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access = list(5)},/obj/machinery/door_control{id = "acute2"; name = "Acute Treatment Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) @@ -4171,7 +4171,7 @@ "bCk" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay3) "bCl" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) "bCm" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bCn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"bCn" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bCo" = (/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/window/southright{name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bCp" = (/turf/simulated/wall,/area/medical/genetics) "bCq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) @@ -4184,15 +4184,15 @@ "bCx" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bCy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bCz" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bCA" = (/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking) +"bCA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bCB" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Research Division"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bCC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bCD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bCE" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/machinery/camera{c_tag = "Toxins Lab"; dir = 4; network = list("SS13","Research")},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bCF" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay3) "bCG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bCH" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bCI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "research_dock_pump"},/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/rnd/docking) +"bCH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/shuttle/plating,/area/rnd/docking) +"bCI" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -28},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office) "bCJ" = (/turf/simulated/wall,/area/rnd/docking) "bCK" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/engineering) "bCL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_one_access = list(13,48)},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) @@ -4208,13 +4208,13 @@ "bCV" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/account_database,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/crew_quarters/heads/hop) "bCW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bCX" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/hop,/obj/item/device/eftpos{eftpos_name = "HoP EFTPOS scanner"},/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bCY" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bCY" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "hopdoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 26; pixel_y = -17; req_access = list(57)},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bCZ" = (/obj/machinery/computer/message_monitor,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bDa" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bDb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bDc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_inner"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/turf/simulated/floor,/area/quartermaster/miningdock) "bDd" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -12; pixel_y = 20},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/turretid/stun{control_area = "\improper AI Upload Chamber"; name = "AI Upload turret control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) -"bDe" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/turf/simulated/floor,/area/quartermaster/qm) +"bDe" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/rnd/research) "bDf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_outer"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bDg" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "bDh" = (/obj/effect/landmark/start{name = "Cyborg"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) @@ -4270,19 +4270,19 @@ "bEf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/rnd/research) "bEg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) "bEh" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bEi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) -"bEj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) -"bEk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) +"bEi" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/rnd/research) +"bEj" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/rnd/research) +"bEk" = (/obj/machinery/camera/autoname{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bEl" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bEm" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) "bEn" = (/turf/simulated/wall,/area/maintenance/research_shuttle) "bEo" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bEp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) +"bEp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "exterior access button"; pixel_x = -40; pixel_y = 8; req_one_access = list(13,65)},/obj/structure/lattice,/turf/space,/area/space) "bEq" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/medical/sleeper) "bEr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Treatment"; req_access = list(5)},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) "bEs" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/camera{c_tag = "Medbay Acute"; network = list("SS13")},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bEt" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/medical/sleeper) -"bEu" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/docking) +"bEu" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Bay South"; dir = 1},/turf/simulated/floor,/area/quartermaster/storage) "bEv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/docking) "bEw" = (/obj/machinery/door/airlock/maintenance{name = "Mining Maintenance"; req_access = list(48)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bEx" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/floor/plating,/area/quartermaster/storage) @@ -4290,7 +4290,7 @@ "bEz" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage) "bEA" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage) "bEB" = (/obj/machinery/light,/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/quartermaster/storage) -"bEC" = (/obj/machinery/camera{c_tag = "Cargo Bay South"; dir = 1},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor,/area/quartermaster/storage) +"bEC" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) "bED" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/quartermaster/storage) "bEE" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #4"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) "bEF" = (/obj/structure/table,/obj/machinery/newscaster{pixel_x = -27; pixel_y = 1},/obj/item/weapon/tape_roll,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/floor,/area/quartermaster/office) @@ -4298,9 +4298,9 @@ "bEH" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/computer/guestpass{pixel_y = -28},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "browncorner"},/area/quartermaster/office) "bEI" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) "bEJ" = (/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/quartermaster/office) -"bEK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/office) -"bEL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/office) -"bEM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/quartermaster/office) +"bEK" = (/obj/machinery/status_display/supply_display,/turf/simulated/wall,/area/quartermaster/qm) +"bEL" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) +"bEM" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) "bEN" = (/obj/machinery/atm{pixel_x = -28},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_three) "bEO" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central_three) "bEP" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/hallway/primary/central_three) @@ -4371,11 +4371,11 @@ "bGc" = (/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bGd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bGe" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bGf" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) -"bGg" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking) -"bGh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking) -"bGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/shuttle/plating,/area/rnd/docking) -"bGj" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "research_dock_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/rnd/docking) +"bGf" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera/network/prison{c_tag = "Security - Brig Bedroom"; dir = 6},/turf/simulated/floor,/area/security/prison) +"bGg" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera/network/prison{c_tag = "Security - Common Brig Southwest"; dir = 4},/turf/simulated/floor,/area/security/prison) +"bGh" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce/equipped,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) +"bGi" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/server) +"bGj" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/rnd/research) "bGk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bGl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) "bGm" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) @@ -4459,7 +4459,7 @@ "bHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Central Primary Hallway South South-West"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three) "bHN" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) "bHO" = (/obj/structure/sign/securearea{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/primary/central_three) -"bHP" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) +"bHP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/server) "bHQ" = (/obj/structure/sign/securearea{pixel_y = 32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/primary/central_three) "bHR" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/hallway/primary/central_three) "bHS" = (/obj/machinery/camera{c_tag = "Central Primary Hallway South South-East"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three) @@ -4496,8 +4496,8 @@ "bIx" = (/turf/simulated/wall/r_wall,/area/server) "bIy" = (/obj/machinery/r_n_d/server/robotics,/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) "bIz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 0; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/cryo) -"bIA" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bIB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/server) +"bIA" = (/obj/structure/table/rack,/obj/item/weapon/rig/hazmat/equipped,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bIB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/server) "bIC" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bID" = (/obj/machinery/camera{c_tag = "Research Division Server Room"; dir = 2; network = list("SS13","Research"); pixel_x = 0},/obj/machinery/power/apc/high{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bIE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) @@ -4508,7 +4508,7 @@ "bIJ" = (/turf/simulated/wall,/area/rnd/storage) "bIK" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) "bIL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) -"bIM" = (/obj/structure/table/rack,/obj/item/weapon/rig/hazmat,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bIM" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bIN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bIO" = (/obj/machinery/computer/mecha,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bIP" = (/obj/machinery/computer/area_atmos,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) @@ -4519,11 +4519,11 @@ "bIU" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access = list(65)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bIV" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) "bIW" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/turf/simulated/floor,/area/quartermaster/miningdock) -"bIX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) +"bIX" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13,65)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bIY" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/qm) "bIZ" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/turf/simulated/floor,/area/quartermaster/qm) "bJa" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/stamp{name = "Quartermaster's stamp"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/qm) -"bJb" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Quartermaster's Office"; dir = 8},/turf/simulated/floor,/area/quartermaster/qm) +"bJb" = (/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/rnd/docking) "bJc" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIW"; location = "QM"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/hallway/primary/central_three) "bJd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/hallway/primary/central_three) "bJe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) @@ -4569,7 +4569,7 @@ "bJS" = (/obj/machinery/alarm/server{dir = 4; pixel_x = -22; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) "bJT" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) "bJU" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bJV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = 8; req_one_access = list(13,65)},/turf/space,/area/space) +"bJV" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/bridge/meeting_room) "bJW" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bJX" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bJY" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) @@ -4579,7 +4579,7 @@ "bKc" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) "bKd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bKe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) -"bKf" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access = list(17)},/turf/simulated/floor,/area/hallway/primary/central_two) +"bKf" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "research_dock_pump"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/docking) "bKg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bKh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bKi" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hop) @@ -4588,7 +4588,7 @@ "bKl" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bKm" = (/obj/structure/closet/crate,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/assembly/prox_sensor,/obj/item/device/flashlight,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bKn" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bKo" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) +"bKo" = (/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/medical/sleeper) "bKp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "bKq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "bKr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area) @@ -4599,9 +4599,9 @@ "bKw" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/mining/station) "bKx" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/mining/station) "bKy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/mining/station) -"bKz" = (/obj/machinery/computer/security/mining,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/camera{c_tag = "Mining Dock"; dir = 4; network = list("SS13")},/turf/simulated/floor,/area/quartermaster/miningdock) +"bKz" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/mining{id_tag = "cargodoor"; name = "Mining Dock"; req_access = list(48)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) "bKA" = (/turf/simulated/floor,/area/quartermaster/miningdock) -"bKB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/qm) +"bKB" = (/obj/machinery/door/airlock/command{id_tag = "hopdoor"; name = "Head of Personnel"; req_access = list(57)},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/heads/hop) "bKC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/qm) "bKD" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster/qm) "bKE" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/qm) @@ -4639,7 +4639,7 @@ "bLk" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "bLl" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) "bLm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) -"bLn" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) +"bLn" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"},/area/turret_protected/ai_upload_foyer) "bLo" = (/turf/simulated/wall,/area/medical/genetics_cloning) "bLp" = (/obj/structure/computerframe,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) "bLq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/plating,/area/medical/genetics) @@ -4649,9 +4649,9 @@ "bLu" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bLv" = (/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_port) "bLw" = (/obj/machinery/r_n_d/server/core,/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bLx" = (/obj/machinery/camera{c_tag = "Cargo Recieving Dock"; dir = 4},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "cargo_bay"; name = "cargo bay hatch controller"; pixel_x = -30; pixel_y = 0; req_one_access = list(13,31); tag_door = "cargo_bay_door"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage) +"bLx" = (/obj/structure/table,/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bLy" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bLz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/server) +"bLz" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/door_control{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = -38; pixel_y = 13; req_access = list(47)},/obj/machinery/button/windowtint{pixel_x = -26; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control-switch for the cargo doors."; id = "researchdoor"; name = "Research door control"; normaldoorcontrol = 1; pixel_x = -27; pixel_y = 13; req_access = list(30)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bLA" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bLB" = (/obj/machinery/computer/rdservercontrol,/turf/simulated/floor{icon_state = "dark"},/area/server) "bLC" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor{icon_state = "dark"},/area/server) @@ -4686,7 +4686,7 @@ "bMf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) "bMg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) "bMh" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bMi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/quartermaster/qm) +"bMi" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "research_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/rnd/docking) "bMj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/quartermaster/qm) "bMk" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/quartermaster/qm) "bMl" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) @@ -4722,7 +4722,7 @@ "bMP" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera{c_tag = "Toxins Storage"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor,/area/rnd/storage) "bMQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/mob/living/simple_animal/mouse/white,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) "bMR" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/rnd/storage) -"bMS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) +"bMS" = (/obj/machinery/light/small{dir = 4},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "research_dock_airlock"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,65); tag_airpump = "research_dock_pump"; tag_chamber_sensor = "research_dock_sensor"; tag_exterior_door = "research_dock_outer"; tag_interior_door = "research_dock_inner"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/docking) "bMT" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bMU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) "bMV" = (/turf/simulated/wall/r_wall,/area/rnd/mixing) @@ -4746,7 +4746,7 @@ "bNn" = (/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) "bNo" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/quartermaster/miningdock) "bNp" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/quartermaster/miningdock) -"bNq" = (/obj/structure/closet,/obj/machinery/light_switch{pixel_x = -27},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/quartermaster/qm) +"bNq" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/obj/machinery/button/windowtint{pixel_x = 24; pixel_y = -24},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "qmdoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = -25; req_access = list(20)},/obj/machinery/door_control{desc = "A remote control-switch for the cargo doors."; id = "cargodoor"; name = "Cargo door control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = -34; req_access = list(41)},/turf/simulated/floor,/area/quartermaster/qm) "bNr" = (/obj/structure/closet/secure_closet/quartermaster,/turf/simulated/floor,/area/quartermaster/qm) "bNs" = (/obj/structure/table,/obj/item/weapon/coin/silver{pixel_x = -3; pixel_y = 3},/obj/item/weapon/coin/silver,/obj/item/device/eftpos{eftpos_name = "Quartermaster EFTPOS scanner"},/turf/simulated/floor,/area/quartermaster/qm) "bNt" = (/obj/structure/table,/obj/item/weapon/cartridge/quartermaster{pixel_x = 6; pixel_y = 5},/obj/item/weapon/cartridge/quartermaster,/obj/item/weapon/cartridge/quartermaster{pixel_x = -4; pixel_y = 7},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/quartermaster/qm) @@ -4757,7 +4757,7 @@ "bNy" = (/turf/simulated/wall,/area/storage/tech) "bNz" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flash,/obj/item/device/flash,/obj/machinery/ai_status_display{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/tech) "bNA" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plating,/area/storage/tech) -"bNB" = (/obj/machinery/camera{c_tag = "Tech Storage"; dir = 2},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/storage/tech) +"bNB" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Access - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/arrivals) "bNC" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/turf/simulated/floor/plating,/area/storage/tech) "bND" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/unary_atmos/heater,/obj/item/weapon/circuitboard/unary_atmos/cooler{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) "bNE" = (/obj/machinery/vending/assist,/turf/simulated/floor/plating,/area/storage/tech) @@ -4781,7 +4781,7 @@ "bNW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bNX" = (/obj/item/weapon/camera_assembly,/turf/simulated/floor/plating,/area/medical/genetics) "bNY" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) -"bNZ" = (/obj/machinery/hologram/holopad,/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bNZ" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/rnd/research) "bOa" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bOb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access = list(7)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bOc" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) @@ -4797,7 +4797,7 @@ "bOm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bOn" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bOo" = (/obj/machinery/light,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/medical/genetics) -"bOp" = (/obj/machinery/button/driver{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/rnd/mixing) +"bOp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/shuttle/plating,/area/rnd/docking) "bOq" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/engine,/area/rnd/misc_lab) "bOr" = (/obj/machinery/portable_atmospherics/canister,/obj/machinery/light{dir = 1},/turf/simulated/floor/engine,/area/rnd/misc_lab) "bOs" = (/turf/simulated/floor/engine,/area/rnd/misc_lab) @@ -4901,7 +4901,7 @@ "bQm" = (/turf/simulated/floor/airless{icon_state = "warning"; dir = 1},/area/rnd/test_area) "bQn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bQo" = (/obj/item/weapon/ore/silver,/obj/item/weapon/ore/silver,/obj/item/weapon/ore/iron,/obj/structure/closet/crate,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_dock_pump"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/quartermaster/miningdock) -"bQp" = (/obj/machinery/camera{c_tag = "Mining Dock External"; dir = 8},/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "warning"},/area/quartermaster/miningdock) +"bQp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/shuttle/plating,/area/rnd/docking) "bQq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/wall,/area/quartermaster/miningdock) "bQr" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor{dir = 10; icon_state = "brown"},/area/quartermaster/miningdock) "bQs" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/miningdock) @@ -4913,7 +4913,7 @@ "bQy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/cargo) "bQz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/storage/tech) "bQA" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/borgupload{pixel_x = -1; pixel_y = 1},/obj/item/weapon/circuitboard/aiupload{pixel_x = 2; pixel_y = -2},/turf/simulated/floor,/area/storage/tech) -"bQB" = (/obj/machinery/camera{c_tag = "Secure Tech Storage"; dir = 2},/turf/simulated/floor,/area/storage/tech) +"bQB" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/autoname/security,/turf/simulated/floor/plating,/area/storage/tech) "bQC" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/storage/tech) "bQD" = (/obj/structure/table,/obj/item/device/aicard,/obj/item/weapon/aiModule/reset,/turf/simulated/floor/plating,/area/storage/tech) "bQE" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/pandemic{pixel_x = -3; pixel_y = 3},/obj/item/weapon/circuitboard/rdconsole,/obj/item/weapon/circuitboard/destructive_analyzer,/obj/item/weapon/circuitboard/protolathe,/obj/item/weapon/circuitboard/rdserver{pixel_x = 3; pixel_y = -3},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/tech) @@ -4941,7 +4941,7 @@ "bRa" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/rnd/research) "bRb" = (/obj/structure/table/rack,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) "bRc" = (/obj/structure/table,/obj/item/weapon/folder/white{pixel_y = 10},/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/item/weapon/stamp/cmo,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo) -"bRd" = (/obj/structure/table,/obj/machinery/door_control{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = 5; pixel_y = 15; req_access = list(47)},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bRd" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) "bRe" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access = list(5)},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/sleeper) "bRf" = (/obj/machinery/computer/crew,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bRg" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_a) @@ -4962,10 +4962,10 @@ "bRv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) "bRw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bRx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo) -"bRy" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = list(57)},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_three) -"bRz" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"},/area/hallway/primary/central_three) -"bRA" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/mining{name = "Mining Dock"; req_access = list(48)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) -"bRB" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "research_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "research_dock_airlock"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,65); tag_airpump = "research_dock_pump"; tag_chamber_sensor = "research_dock_sensor"; tag_exterior_door = "research_dock_outer"; tag_interior_door = "research_dock_inner"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/docking) +"bRy" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/autoname/civilian_west{dir = 8},/turf/simulated/floor,/area/quartermaster/qm) +"bRz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/command{name = "Research Director"; req_access = list(30)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/rnd/research) +"bRA" = (/obj/machinery/computer/security/mining,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/camera/autoname/civilian_west{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) +"bRB" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/quartermaster/qm) "bRC" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) "bRD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/rnd/mixing) "bRE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/mixing) @@ -5010,9 +5010,9 @@ "bSr" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) "bSs" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bSt" = (/obj/machinery/computer/crew,/obj/machinery/light,/turf/simulated/floor{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) -"bSu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_inner"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) +"bSu" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/quartermaster/qm) "bSv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bSw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13,65)},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking) +"bSw" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bSx" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bSy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bSz" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/rnd/mixing) @@ -5155,7 +5155,7 @@ "bVg" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bVh" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bVi" = (/turf/simulated/wall,/area/medical/patient_wing) -"bVj" = (/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/hallway/primary/central_two) +"bVj" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_inner"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bVk" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) "bVl" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "RD Office"; name = "RD Office"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bVm" = (/obj/machinery/door/window/eastleft{name = "Mail"; req_access = list(50)},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office) @@ -5167,7 +5167,7 @@ "bVs" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bVt" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bVu" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the proceedings inside the test chamber."; name = "Test Chamber Monitor"; network = list("Miscellaneous Reseach"); pixel_x = 32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVv" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard) +"bVv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/light_switch{pixel_x = -24; pixel_y = -24},/turf/simulated/floor,/area/quartermaster/qm) "bVw" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bVx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) "bVy" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) @@ -5212,7 +5212,7 @@ "bWl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/medical/sleeper) "bWm" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 30; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door_control{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 39; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bWn" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) -"bWo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/medical/sleeper) +"bWo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/mining{id_tag = "qmdoor"; name = "Quartermaster"; req_access = list(41)},/turf/simulated/floor,/area/quartermaster/qm) "bWp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/medical/sleeper) "bWq" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/quartermaster/storage) "bWr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) @@ -5236,7 +5236,7 @@ "bWJ" = (/obj/structure/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) "bWK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitered_b"; tag = "icon-whitered_b (WEST)"},/area/medical/patient_wing) "bWL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing) -"bWM" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command) +"bWM" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bWN" = (/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWP" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) @@ -5274,7 +5274,7 @@ "bXv" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/engine,/area/rnd/mixing) "bXw" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bXx" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/engineering/foyer) -"bXy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"bXy" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/camera{c_tag = "Research Division Central"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) "bXz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) "bXA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) "bXB" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) @@ -5340,7 +5340,7 @@ "bYJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) "bYK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) "bYL" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/crew_quarters/heads/chief) -"bYM" = (/obj/machinery/computer/station_alert,/obj/machinery/computer/security/telescreen{desc = "Used to monitor the engine room."; layer = 3.3; name = "Engine Monitor"; network = list("Supermatter"); pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"bYM" = (/obj/machinery/camera/autoname/security,/turf/simulated/floor,/area/storage/tech) "bYN" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bYO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bYP" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/heads/chief) @@ -5353,10 +5353,10 @@ "bYW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) "bYX" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) "bYY" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) -"bYZ" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay4) -"bZa" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay4) +"bYZ" = (/obj/structure/closet,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/quartermaster/qm) +"bZa" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bZb" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoC_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_c) -"bZc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bZc" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster/miningdock) "bZd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bZe" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/wall/r_wall,/area/rnd/mixing) "bZf" = (/turf/simulated/wall/r_wall,/area/maintenance/atmos_control) @@ -5388,7 +5388,7 @@ "bZF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "bZG" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "bZH" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/maintenance/atmos_control) -"bZI" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/camera{c_tag = "Telescience Control Room"; dir = 1; network = list("SS13","Research"); pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bZI" = (/obj/machinery/computer/station_alert,/obj/machinery/computer/security/telescreen{desc = "Used to monitor the engine room."; layer = 3.3; name = "Engine Monitor"; network = list("Engine"); pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bZJ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/closet/bombcloset,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bZK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light,/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bZL" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/locker) @@ -5402,7 +5402,7 @@ "bZT" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "bZU" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "bZV" = (/obj/machinery/button/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief) -"bZW" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"bZW" = (/obj/machinery/button/driver{dir = 2; id = "toxinsdriver"; pixel_y = 24},/obj/machinery/camera{c_tag = "Toxins Launch Room"; dir = 2},/turf/simulated/floor,/area/rnd/mixing) "bZX" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bZY" = (/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) "bZZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) @@ -5475,7 +5475,7 @@ "cbo" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "cbp" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "cbq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cbr" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) +"cbr" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/machinery/camera/autoname/civilian_west{dir = 8},/turf/simulated/floor{icon_state = "warning"},/area/quartermaster/miningdock) "cbs" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cbt" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Medical Reception"; req_access = list(5)},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/medical/reception) "cbu" = (/obj/structure/table/reinforced,/obj/machinery/photocopier/faxmachine{department = "Chief Engineer's Office"},/turf/simulated/floor,/area/crew_quarters/heads/chief) @@ -5483,12 +5483,12 @@ "cbw" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cbx" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cby" = (/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"cbz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cbz" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "cbA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) "cbB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Chemistry Laboratory"; req_access = list(33)},/obj/structure/sign/chemistry{pixel_x = 32},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "cbC" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) "cbD" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cbE" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Engineering Break Room"; dir = 8; network = list("SS13")},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cbE" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/camera{c_tag = "Miscellaneous Reseach"; dir = 1; network = list("SS13","Research"); pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "cbF" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cbG" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cbH" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) @@ -5500,8 +5500,8 @@ "cbN" = (/turf/simulated/floor{icon_state = "white"},/area/medical/ward) "cbO" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6,5)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/medbay2) "cbP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/medical/psych) -"cbQ" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -4},/obj/machinery/button/windowtint{pixel_x = 3},/turf/simulated/floor/wood,/area/medical/psych) -"cbR" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/medical/psych) +"cbQ" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"cbR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/medical/sleeper) "cbS" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cbT" = (/obj/structure/closet/crate{icon_state = "crateopen"; name = "Grenade Crate"; opened = 1},/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cbU" = (/obj/structure/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) @@ -5542,13 +5542,13 @@ "ccD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ccE" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) -"ccG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) +"ccG" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) "ccH" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "ccK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccL" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 6; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = -34},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccM" = (/obj/machinery/camera{c_tag = "Chief Engineer's Office"; dir = 1; network = list("SS13")},/obj/item/device/radio/intercom{layer = 4; name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"ccM" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/autoname/engineering{dir = 8},/turf/simulated/floor/carpet,/area/engineering/break_room) "ccN" = (/obj/machinery/newscaster{layer = 3.3; pixel_x = 0; pixel_y = -27},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) @@ -5561,7 +5561,7 @@ "ccW" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/maintenance/atmos_control) "ccX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "ccY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"ccZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"ccZ" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/medical/psych) "cda" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) "cdb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) "cdc" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = -21},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) @@ -5601,7 +5601,7 @@ "cdK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) "cdL" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora_storage) "cdM" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/turf/simulated/floor{dir = 5; icon_state = "whiteblue"},/area/hallway/primary/starboard) -"cdN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"cdN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{id_tag = "mentaldoor"; name = "Mental Health"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/psych) "cdO" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology) "cdP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) "cdQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) @@ -5626,19 +5626,19 @@ "cej" = (/turf/simulated/wall,/area/construction) "cek" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) "cel" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cem" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -8; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft) +"cem" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "cen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engineering/break_room) "ceo" = (/obj/machinery/iv_drip,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "cep" = (/obj/structure/table,/obj/item/weapon/storage/box/cdeathalarm_kit,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "ceq" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoC_window_tint"; pixel_y = -26},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c) "cer" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) -"ces" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"ces" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -8; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft) "cet" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/atmos_control) "ceu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cev" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"cew" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cev" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/medical/psych) +"cew" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Secondary Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cex" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"cey" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cey" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "cedoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 26; pixel_y = 17; req_access = list(56)},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cez" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "ceA" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) "ceB" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "engineering_cubicle"; name = "Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) @@ -5684,7 +5684,7 @@ "cfp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/smartfridge,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cfq" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/research_starboard) "cfr" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard) -"cfs" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/research_starboard) +"cfs" = (/obj/item/device/radio/intercom{layer = 4; name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/autoname/engineering{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cft" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "cfu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Electrical Maintenance"; req_access = list(19)},/turf/simulated/floor/plating,/area/maintenance/substation/command) "cfv" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/rnd/test_area) @@ -5807,14 +5807,14 @@ "chI" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "chJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage) "chK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"chL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"chL" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/generic,/obj/machinery/camera/network/engineering{c_tag = "Solar Access - Aft Starboard"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/research_starboard) "chM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "chN" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) "chO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"chP" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"chP" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Air"},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) "chQ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "chR" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"chS" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"chS" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Oxygen"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) "chT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "chU" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "chV" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/reinforced{icon_state = "table"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engineering/engine_eva) @@ -5874,7 +5874,7 @@ "ciX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/medical/surgeryprep) "ciY" = (/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "ciZ" = (/obj/machinery/shower{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cja" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cja" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrogen"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) "cjb" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) "cjc" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) "cjd" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) @@ -5885,7 +5885,7 @@ "cji" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_eva) "cjj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) "cjk" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cjl" = (/obj/machinery/camera{c_tag = "Engineering EVA Storage"; dir = 1; network = list("SS13")},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cjl" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/autoname/engineering{dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cjm" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cjn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "cjo" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) @@ -6071,7 +6071,7 @@ "cmM" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) "cmN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/locker_room) "cmO" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) -"cmP" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Locker Room"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) +"cmP" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/camera/autoname/engineering{dir = 1},/turf/simulated/floor,/area/engineering/engine_eva) "cmQ" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) "cmR" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery) "cmS" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) @@ -6212,23 +6212,23 @@ "cpx" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/engineering/atmos) "cpy" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos) "cpz" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/engineering/atmos) -"cpA" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos) +"cpA" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/autoname/engineering{dir = 1},/turf/simulated/floor,/area/engineering/locker_room) "cpB" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos) -"cpC" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cpC" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics North West"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos) "cpD" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/engineering/atmos) "cpE" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/engineering/atmos) "cpF" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/atmos) "cpG" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/space,/area/space) "cpH" = (/turf/simulated/floor,/area/engineering/atmos) "cpI" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space) -"cpJ" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) +"cpJ" = (/obj/machinery/atmospherics/binary/pump{name = "O2 to Connector"},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) "cpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft) "cpL" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/engineering/atmos) "cpM" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) "cpN" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/engineering/atmos) "cpO" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) "cpP" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space) -"cpQ" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/atmos) +"cpQ" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump{name = "N2 to Connector"},/turf/simulated/floor,/area/engineering/atmos) "cpR" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space) "cpS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/port) "cpT" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) @@ -6236,14 +6236,14 @@ "cpV" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/engineering/atmos) "cpW" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) "cpX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) -"cpY" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cpY" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics North East"},/turf/simulated/floor,/area/engineering/atmos) "cpZ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) "cqa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"cqb" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/engineering/atmos) +"cqb" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1; name = "Air to Ports"},/turf/simulated/floor,/area/engineering/atmos) "cqc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) "cqd" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engineering/atmos/monitoring) "cqe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cqf" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cqf" = (/obj/machinery/atmospherics/binary/pump/on{name = "Ports to Waste"},/turf/simulated/floor,/area/engineering/atmos) "cqg" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) "cqh" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "cqi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) @@ -6263,7 +6263,7 @@ "cqw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cqx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cqy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cqz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/camera/autoname{dir = 4},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cqz" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/autoname/engineering{dir = 8},/turf/simulated/floor,/area/engineering/atmos/monitoring) "cqA" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/door_control{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_one_access = list(12,5)},/turf/simulated/floor{dir = 1; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) "cqB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cqC" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6286,7 +6286,7 @@ "cqT" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/security/prison) "cqU" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) "cqV" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cqW" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor,/area/engineering/atmos) +"cqW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/camera/autoname/engineering{dir = 4},/turf/simulated/floor,/area/engineering/engineering_monitoring) "cqX" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) "cqY" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos) "cqZ" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/engineering/atmos) @@ -6354,7 +6354,7 @@ "csj" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engineering_monitoring) "csk" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) "csl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"csm" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"csm" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Air Tank Bypass Pump"},/turf/simulated/floor,/area/engineering/atmos) "csn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering) "cso" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/engineering) "csp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/workshop) @@ -6413,8 +6413,8 @@ "ctq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "ctr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "cts" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctt" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Engineering Workshop"; dir = 8; network = list("SS13"); pixel_y = -23},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"ctu" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/camera{c_tag = "Engineering Hard Storage"; dir = 4; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/storage) +"ctt" = (/obj/machinery/atmospherics/binary/pump/on{name = "Scrubber to Waste"},/turf/simulated/floor,/area/engineering/atmos) +"ctu" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1; name = "Air to Supply"},/turf/simulated/floor,/area/engineering/atmos) "ctv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) "ctw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/engineering) "ctx" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access = list(10,24)},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) @@ -6448,7 +6448,7 @@ "ctZ" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cua" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) "cub" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery) -"cuc" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cuc" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "O2 to Transit"},/turf/simulated/floor,/area/engineering/atmos) "cud" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) "cue" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) "cuf" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/atmos) @@ -6506,14 +6506,14 @@ "cvf" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/rnd/xenobiology) "cvg" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/rnd/xenobiology) "cvh" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cvi" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cvi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/command{id_tag = "cedoor"; name = "Chief Engineer"; req_access = list(56)},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cvj" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) "cvk" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) "cvl" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cvm" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) "cvn" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering/atmos) "cvo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering/atmos) -"cvp" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos) +"cvp" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) "cvq" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering) "cvr" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep) "cvs" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engineering) @@ -6661,8 +6661,8 @@ "cye" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cyf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cyg" = (/obj/machinery/camera{c_tag = "Xenobiology South"; dir = 8; network = list("SS13","Research"); pixel_y = -22},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cyh" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Engineering Outpost","Power Alarms","Atmosphere Alarms","Fire Alarms","Atmospherics")},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cyi" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cyh" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cyi" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor,/area/engineering/engineering_monitoring) "cyj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/engineering/atmos) "cyk" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering/atmos) "cyl" = (/turf/simulated/floor,/area/engineering/atmos/storage) @@ -6678,7 +6678,7 @@ "cyv" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) "cyw" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cyx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) -"cyy" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/engineering/atmos) +"cyy" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "N2 to Transit"},/turf/simulated/floor,/area/engineering/atmos) "cyz" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) "cyA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor,/area/engineering/atmos) "cyB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/atmos) @@ -6743,7 +6743,7 @@ "czI" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) "czJ" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czK" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czL" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/autoname,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"czL" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Supply to Waste"},/turf/simulated/floor,/area/engineering/atmos) "czM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor,/area/engineering/atmos) "czN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering) "czO" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) @@ -6779,7 +6779,7 @@ "cAs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) "cAt" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) "cAu" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/atmos/storage) -"cAv" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage) +"cAv" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/autoname/engineering{dir = 8},/turf/simulated/floor,/area/engineering/workshop) "cAw" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) "cAx" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "cAy" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering) @@ -6815,12 +6815,12 @@ "cBc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology) "cBd" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) "cBe" = (/obj/machinery/light,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"cBf" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos) -"cBg" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cBf" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/autoname/engineering{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) +"cBg" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix to Supply"},/turf/simulated/floor,/area/engineering/atmos) "cBh" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos) "cBi" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos) "cBj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/engineering/atmos) -"cBk" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"cBk" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Mix to Waste"},/turf/simulated/floor,/area/engineering/atmos) "cBl" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology) "cBm" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/atmos) "cBn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) @@ -6831,7 +6831,7 @@ "cBs" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cBt" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos) "cBu" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos) -"cBv" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos) +"cBv" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics South East"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) "cBw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area/maintenance/incinerator) "cBx" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos) "cBy" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/engineering/atmos) @@ -6904,7 +6904,7 @@ "cCN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology) "cCO" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) "cCP" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) -"cCQ" = (/obj/machinery/computer/shuttle_control/engineering,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cCQ" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Transit to Waste"},/turf/simulated/floor,/area/engineering/atmos) "cCR" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/engineering) "cCS" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) "cCT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) @@ -6941,7 +6941,7 @@ "cDy" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engineering/engine_monitoring) "cDz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) "cDA" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock) -"cDB" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 2; network = list("SS13","Supermatter")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engineering/engine_airlock) +"cDB" = (/obj/machinery/atmospherics/binary/passive_gate{name = "Waste to Space"},/turf/simulated/floor,/area/engineering/atmos) "cDC" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) "cDD" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDE" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) @@ -6969,7 +6969,7 @@ "cEa" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology) "cEb" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cEc" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engineering/engine_smes) -"cEd" = (/turf/simulated/floor,/area/engineering/engine_smes) +"cEd" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/medical/psych) "cEe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) "cEf" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engineering/engine_monitoring) "cEg" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) @@ -6998,7 +6998,7 @@ "cED" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cEE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) "cEF" = (/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) -"cEG" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/machinery/camera{c_tag = "Drone Fabrication"; dir = 8; network = list("SS13")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cEG" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cEH" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cEI" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/engine_smes) "cEJ" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) @@ -7030,20 +7030,20 @@ "cFj" = (/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) "cFk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cFl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) -"cFm" = (/obj/machinery/camera{c_tag = "SMES"; dir = 8; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_smes) +"cFm" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Transit to Mix"},/turf/simulated/floor,/area/engineering/atmos) "cFn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFo" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/secure_closet/personal/patient,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engineering/engine_smes) -"cFq" = (/obj/structure/table/reinforced,/obj/machinery/camera{c_tag = "Engine Monitoring Room"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cFq" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Transit"},/turf/simulated/floor,/area/engineering/atmos) "cFr" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access = list(11)},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) "cFs" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/engine_monitoring) "cFt" = (/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/engine_monitoring) "cFu" = (/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{id_tag = "engine_room_airlock"; name = "Engine Room Airlock"; pixel_x = -24; tag_airpump = "engine_airlock_pump"; tag_chamber_sensor = "eng_al_c_snsr"; tag_exterior_door = "engine_airlock_exterior"; tag_exterior_sensor = "eng_al_ext_snsr"; tag_interior_door = "engine_airlock_interior"; tag_interior_sensor = "eng_al_int_snsr"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_airlock) "cFv" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_airlock) "cFw" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 8; frequency = 1379; id = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cFx" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cFy" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cFz" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cFx" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Phoron to Transit"},/turf/simulated/floor,/area/engineering/atmos) +"cFy" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Transit"},/turf/simulated/floor,/area/engineering/atmos) +"cFz" = (/obj/machinery/atmospherics/binary/pump{name = "Transit to Mix Tank"},/turf/simulated/floor,/area/engineering/atmos) "cFA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cFB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cFC" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) @@ -7067,7 +7067,7 @@ "cFU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) "cFV" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) "cFW" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cFX" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFX" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Transit"},/turf/simulated/floor,/area/engineering/atmos) "cFY" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_airlock) "cFZ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_airlock) "cGa" = (/turf/simulated/floor/plating,/area/engineering/engine_airlock) @@ -7086,7 +7086,7 @@ "cGn" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) "cGo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cGp" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cGq" = (/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_waste) +"cGq" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/camera/autoname/engineering{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage) "cGr" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cGs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_room) "cGt" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_waste) @@ -7199,12 +7199,12 @@ "cIw" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) "cIx" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) "cIy" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIz" = (/obj/machinery/camera{c_tag = "Engineering Core West"; dir = 8; network = list("SS13","Supermatter")},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"cIz" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics South West"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos) "cIA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{dir = 8; icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cIB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/turf/simulated/floor,/area/engineering/engine_eva) "cIC" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cID" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIE" = (/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cIE" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Connector"},/turf/simulated/floor,/area/engineering/atmos) "cIF" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) "cIG" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room) "cIH" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) @@ -7247,7 +7247,7 @@ "cJs" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) "cJt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cJu" = (/turf/simulated/floor/engine/nitrogen,/area/engineering/engine_room) -"cJv" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cJv" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Phoron to Connector"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) "cJw" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cJx" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) "cJy" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/turf/simulated/floor/plating,/area/engineering/engine_room) @@ -7272,8 +7272,8 @@ "cJR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cJS" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/portsolar) "cJT" = (/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cJU" = (/obj/machinery/camera{c_tag = "Aft Port Solar Control"; dir = 1},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cJV" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engi_engine) +"cJU" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Connector"},/turf/simulated/floor,/area/engineering/atmos) +"cJV" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos) "cJW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJX" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJY" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/engi_engine) @@ -7327,6 +7327,37 @@ "cKU" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) "cKV" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) "cKW" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access = list(10)},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access = list(10)},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"cKX" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"cKY" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft) +"cKZ" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/aft) +"cLa" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "mentaldoor"; name = "door lock"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = 8; req_access = list(20); specialfunctions = 4},/obj/machinery/button/windowtint{pixel_x = -22},/obj/machinery/light_switch{pixel_x = -28},/turf/simulated/floor/wood,/area/medical/psych) +"cLb" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cLc" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cLd" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cLe" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cLf" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cLg" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cLh" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/atmos) +"cLi" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos) +"cLj" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = -10},/turf/simulated/floor,/area/engineering/engine_smes) +"cLk" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Connector"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"cLl" = (/obj/machinery/computer/shuttle_control/engineering,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera/autoname/engineering{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cLm" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/autoname/engine,/turf/simulated/floor,/area/engineering/engine_airlock) +"cLn" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera/autoname/engineering{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cLo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/autoname/engine{dir = 8},/turf/simulated/floor,/area/engineering/engine_smes) +"cLp" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera/autoname/engine{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cLq" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Carbon Dioxide"; dir = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cLr" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Phoron"; dir = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cLs" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrous Oxide"; dir = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cLt" = (/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Gas Mixing"; dir = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cLu" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cLv" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/camera/autoname/engine,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_waste) +"cLw" = (/obj/machinery/camera/network/engine{c_tag = "Engine Core West"; dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"cLx" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/meter,/obj/machinery/camera/network/engine{c_tag = "Engine Core East"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cLy" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable,/obj/machinery/camera/autoname/engineering{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cLz" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/camera/network/engineering{c_tag = "Solar Access - Aft Port"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engi_engine) +"cLA" = (/obj/machinery/camera/network/engine{c_tag = "Engine Core South"; dir = 1},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cLB" = (/obj/item/weapon/shard,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/research_port) (1,1,1) = {" aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -7393,52 +7424,52 @@ 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHncwrcHpaaacHncwrcHpaaacHncwrcHpaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaLaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm index 1a39f4702b..bd3ed97768 100644 --- a/maps/exodus-2.dmm +++ b/maps/exodus-2.dmm @@ -153,7 +153,7 @@ "cW" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) "cX" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) "cY" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew14,/area/space) -"cZ" = (/turf/space/transit/north/shuttlespace_ns11,/area/skipjack_station/transit) +"cZ" = (/turf/space/transit/north/shuttlespace_ns14,/area/skipjack_station/transit) "da" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "db" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) "dc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) @@ -348,42 +348,42 @@ "gJ" = (/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit) "gK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) "gL" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"gM" = (/turf/space/transit/north/shuttlespace_ns5,/area/skipjack_station/transit) -"gN" = (/turf/space/transit/north/shuttlespace_ns15,/area/skipjack_station/transit) +"gM" = (/turf/space/transit/north/shuttlespace_ns9,/area/skipjack_station/transit) +"gN" = (/turf/space/transit/north/shuttlespace_ns13,/area/skipjack_station/transit) "gO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) "gP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) "gQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) "gR" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "gS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"gT" = (/turf/space/transit/north/shuttlespace_ns6,/area/skipjack_station/transit) -"gU" = (/turf/space/transit/north/shuttlespace_ns1,/area/skipjack_station/transit) -"gV" = (/turf/space/transit/north/shuttlespace_ns12,/area/skipjack_station/transit) +"gT" = (/turf/space/transit/north/shuttlespace_ns4,/area/skipjack_station/transit) +"gU" = (/turf/space/transit/north/shuttlespace_ns8,/area/skipjack_station/transit) +"gV" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) "gW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "gX" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) -"gY" = (/turf/space/transit/north/shuttlespace_ns2,/area/skipjack_station/transit) +"gY" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) "gZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"ha" = (/turf/space/transit/north/shuttlespace_ns8,/area/skipjack_station/transit) +"ha" = (/turf/space/transit/north/shuttlespace_ns12,/area/skipjack_station/transit) "hb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"hc" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_one_access = list(13); tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) -"hd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) +"hc" = (/turf/space/transit/north/shuttlespace_ns7,/area/skipjack_station/transit) +"hd" = (/turf/space/transit/north/shuttlespace_ns3,/area/skipjack_station/transit) "he" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "hf" = (/turf/space,/area/shuttle/escape_pod1/centcom) "hg" = (/turf/space,/area/shuttle/escape_pod2/centcom) "hh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"hi" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) -"hj" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_one_access = list(13); tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) -"hk" = (/turf/space/transit/north/shuttlespace_ns13,/area/skipjack_station/transit) +"hi" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) +"hj" = (/turf/space/transit/north/shuttlespace_ns11,/area/skipjack_station/transit) +"hk" = (/turf/space/transit/north/shuttlespace_ns6,/area/skipjack_station/transit) "hl" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) "hm" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) "hn" = (/obj/machinery/computer/syndicate_elite_shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) "ho" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) -"hp" = (/turf/space/transit/north/shuttlespace_ns9,/area/skipjack_station/transit) -"hq" = (/turf/space/transit/north/shuttlespace_ns3,/area/skipjack_station/transit) -"hr" = (/turf/space/transit/north/shuttlespace_ns10,/area/skipjack_station/transit) +"hp" = (/turf/space/transit/north/shuttlespace_ns2,/area/skipjack_station/transit) +"hq" = (/turf/space/transit/north/shuttlespace_ns10,/area/skipjack_station/transit) +"hr" = (/turf/space/transit/north/shuttlespace_ns5,/area/skipjack_station/transit) "hs" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) -"ht" = (/turf/space/transit/north/shuttlespace_ns7,/area/skipjack_station/transit) +"ht" = (/turf/space/transit/north/shuttlespace_ns1,/area/skipjack_station/transit) "hu" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) -"hv" = (/turf/space/transit/north/shuttlespace_ns4,/area/skipjack_station/transit) +"hv" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "syndicate_elite"; name = "Front Hull Door"; opacity = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate_elite/mothership) "hw" = (/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership) "hx" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/centcom/evac) "hy" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/space,/area/centcom/evac) @@ -396,19 +396,19 @@ "hF" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac) "hG" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/centcom/evac) "hH" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/centcom/evac) -"hI" = (/turf/space/transit/north/shuttlespace_ns14,/area/skipjack_station/transit) -"hJ" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"hI" = (/turf/space/transit/north/shuttlespace_ns15,/area/skipjack_station/transit) +"hJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "hK" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/centcom/evac) "hL" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/shuttle/plating,/area/centcom/evac) "hM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/plating,/area/centcom/evac) "hN" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/centcom/evac) "hO" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/centcom/evac) "hP" = (/obj/structure/closet/emcloset,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"hQ" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"hQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "hR" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "hS" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "hT" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 0},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"hU" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) +"hU" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_1_recovery"; pixel_x = 25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_1_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "hV" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/centcom/evac) "hW" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2},/area/centcom/evac) "hX" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/shuttle/plating,/area/centcom/evac) @@ -424,11 +424,11 @@ "ih" = (/turf/unsimulated/wall,/area/syndicate_mothership) "ii" = (/turf/simulated/shuttle/plating,/area/centcom/evac) "ij" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/centcom/evac) -"ik" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"ik" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_2_recovery"; pixel_x = -25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_2_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "il" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "im" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "in" = (/obj/item/weapon/stool,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"io" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"io" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "ip" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "iq" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod1/transit) "ir" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape_pod1/transit) @@ -445,7 +445,7 @@ "iC" = (/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "iD" = (/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "iE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/centcom/evac) -"iF" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) +"iF" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "iG" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/centcom/evac) "iH" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod1/transit) "iI" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape_pod1/transit) @@ -478,16 +478,16 @@ "jj" = (/turf/space,/area/shuttle/escape_pod5/centcom) "jk" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jl" = (/turf/space,/area/shuttle/escape_pod3/centcom) -"jm" = (/obj/machinery/door/airlock/hatch{name = "Cockpit"; req_access = list(109)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) -"jn" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access = list(103)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) +"jm" = (/obj/machinery/door/airlock/maintenance_hatch{req_access = list(101)},/turf/simulated/shuttle/plating,/area/centcom/evac) +"jn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "jo" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"jp" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"jq" = (/obj/machinery/door/airlock/centcom{name = "Restroom"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"jp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_one_access = list(13); tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"jq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "jr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) "js" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jt" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership) -"ju" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jv" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) +"ju" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_one_access = list(13); tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"jv" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jw" = (/obj/machinery/door/blast/regular{id = "smindicate"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "jx" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_mothership) "jy" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swallc1"},/area/centcom/evac) @@ -495,8 +495,8 @@ "jA" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jC" = (/obj/machinery/computer/security/nuclear,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jD" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) -"jE" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) +"jD" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"jE" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) "jF" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jG" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) "jH" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) @@ -528,20 +528,20 @@ "kh" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) "ki" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "kj" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) -"kk" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "syndicate_elite"; name = "Front Hull Door"; opacity = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate_elite/mothership) +"kk" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "km" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "ko" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kp" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership) -"kq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) +"kq" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership) "ks" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership) "kt" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"ku" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) +"ku" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "kv" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) "kw" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) -"kx" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_1_recovery"; pixel_x = 25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_1_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"kx" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access = list(103)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "ky" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kz" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kA" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) @@ -552,17 +552,17 @@ "kF" = (/obj/structure/table,/obj/item/weapon/folder,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kH" = (/obj/structure/closet/crate/freezer,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) -"kI" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_2_recovery"; pixel_x = -25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_2_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"kI" = (/obj/machinery/door/airlock/hatch{name = "Cockpit"; req_access = list(109)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "kJ" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kK" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kL" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kM" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/centcom/evac) "kO" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/centcom/evac) -"kP" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) +"kP" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "kQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"kR" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"kS" = (/obj/machinery/door/airlock/maintenance_hatch{req_access = list(101)},/turf/simulated/shuttle/plating,/area/centcom/evac) +"kR" = (/obj/machinery/door/airlock/centcom{name = "Restroom"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"kS" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kT" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "kU" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/vomit,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "kV" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) @@ -588,7 +588,7 @@ "lp" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "lq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'FOURTH WALL'."; name = "\improper FOURTH WALL"; pixel_x = -32},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "lr" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"ls" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) +"ls" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lt" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lu" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) "lv" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{dir = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) @@ -598,11 +598,11 @@ "lz" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "lA" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "lB" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) -"lC" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lD" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) +"lC" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"lD" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lE" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/syndicate_mothership) "lF" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership) -"lG" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"lG" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "lH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "lI" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 10},/area/syndicate_mothership) "lJ" = (/turf/simulated/floor/wood{icon_state = "wood-broken"},/area/syndicate_mothership) @@ -620,14 +620,14 @@ "lV" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) "lW" = (/turf/simulated/floor/wood{icon_state = "wood-broken3"},/area/syndicate_mothership) "lX" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lY" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"lY" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"lZ" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "ma" = (/obj/structure/table,/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -3; pixel_y = -3},/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"mb" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"mc" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"mb" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"mc" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "md" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/adv,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "me" = (/obj/item/weapon/weldingtool,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"mf" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"mf" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) "mg" = (/obj/item/weapon/crowbar,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "mh" = (/obj/structure/table,/obj/effect/spawner/newbomb/timer/syndicate,/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership) "mi" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) @@ -676,18 +676,18 @@ "mZ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "na" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "nb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) -"nc" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"nc" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full{pixel_x = 2; pixel_y = 6},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "ne" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nf" = (/obj/structure/sign/double/map/left{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "ng" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nh" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"ni" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom) +"ni" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "nj" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nk" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nl" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nm" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) -"nn" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) +"nn" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "no" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "np" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nq" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) @@ -702,7 +702,7 @@ "nz" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_station/start) "nA" = (/obj/structure/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"nC" = (/obj/machinery/door_control{id = "syndieshutters_infirmary"; name = "remote shutter control"; pixel_x = -25},/obj/structure/mopbucket,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"nC" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nD" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nE" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = 3; pixel_y = 12},/obj/item/weapon/reagent_containers/food/drinks/bottle/wine{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nF" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/belt/security,/obj/item/ammo_magazine/mc9mm/flash,/obj/item/weapon/gun/projectile/pistol/flash,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) @@ -710,9 +710,9 @@ "nH" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "nI" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "nJ" = (/obj/machinery/computer/security/nuclear,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"nK" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"nK" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nL" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"nM" = (/obj/machinery/door_control{id = "syndieshutters_workshop"; name = "remote shutter control"; pixel_x = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"nM" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nN" = (/obj/machinery/door/blast/regular{id = "syndieshutters_telebay"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "nO" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = 32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "nP" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) @@ -739,7 +739,7 @@ "ok" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "ol" = (/obj/machinery/door/airlock/centcom{name = "Suit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "om" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_station/start) -"on" = (/obj/machinery/door_control{id = "syndieshutters_telebay"; name = "remote shutter control"; pixel_x = 0; pixel_y = -25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"on" = (/obj/machinery/door/window/northright{name = "Flight Deck"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oo" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_station/start) "op" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oq" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) @@ -754,66 +754,66 @@ "oz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = -32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oA" = (/obj/structure/bed/chair{dir = 8},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oB" = (/obj/machinery/recharger/wallcharger{pixel_x = -25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oC" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"oC" = (/obj/structure/closet/secure_closet/medical_wall{pixel_x = -32; pixel_y = 0; req_access = list(150)},/obj/item/stack/medical/splint,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oD" = (/obj/effect/landmark{name = "Syndicate-Uplink"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oE" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/mask/gas/syndicate,/obj/item/clothing/head/helmet/space/void/merc,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oF" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) -"oG" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oG" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oH" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 0; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oI" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/space) "oJ" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oK" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oL" = (/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oL" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oN" = (/turf/unsimulated/wall,/area/centcom) -"oO" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "synd_sensor"; pixel_x = 8; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oO" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "merc_shuttle_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) -"oQ" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oR" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle"; pixel_x = -25; pixel_y = 0; req_one_access = list(101); tag_door = "admin_shuttle_hatch"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) -"oS" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oQ" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "merc_shuttle_sensor"; pixel_x = 8; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oR" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "merc_shuttle_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "merc_shuttle"; pixel_x = -8; pixel_y = 25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oS" = (/obj/machinery/door/airlock/vault{name = "Armory"; req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oT" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom) "oU" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom) "oV" = (/turf/unsimulated/floor{name = "plating"},/area/centcom) "oW" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) "oX" = (/obj/machinery/flasher{id = "syndieflash"; pixel_x = 0; pixel_y = 28},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) "oY" = (/obj/item/device/radio/electropack,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) -"oZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "synd_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oZ" = (/obj/machinery/door/airlock/external{density = 1; frequency = 1331; id_tag = "merc_shuttle_outer"; name = "Ship External Access"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "smindicate"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "pa" = (/obj/machinery/vending/cola{name = "hacked Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) -"pb" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"pb" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pc" = (/obj/machinery/door/airlock/centcom{name = "Hardsuit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pd" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) "pe" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) -"pf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"pf" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pg" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) "ph" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_station/start) "pi" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) "pj" = (/obj/item/weapon/cigbutt,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) -"pk" = (/obj/structure/table,/obj/structure/closet/secure_closet/medical_wall{pixel_y = 32; req_access = list(150)},/obj/item/bodybag,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 4; pixel_y = 7},/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"pk" = (/obj/machinery/door/window{dir = 1; name = "Cell"; req_access = list(150)},/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pl" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"pm" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "synd_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"pm" = (/obj/machinery/door/airlock/external{frequency = 1331; id_tag = "merc_base_hatch"; req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pn" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"po" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"po" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "merc_shuttle_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pp" = (/obj/machinery/vending/boozeomat,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) "pq" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pr" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "ps" = (/obj/machinery/microwave,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"pt" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) +"pt" = (/obj/machinery/door/airlock/external{frequency = 1331; id_tag = "merc_shuttle_inner"; name = "Ship External Access"; req_access = list(0)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pu" = (/turf/simulated/floor/plating,/area/shuttle/administration/centcom) "pv" = (/obj/item/device/multitool,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pw" = (/obj/item/weapon/storage/toolbox/mechanical,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"px" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) -"py" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/living) +"px" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"py" = (/obj/machinery/vending/assist{contraband = null; name = "AntagCorpVend"; products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4, /obj/item/clothing/glasses/sunglasses = 4)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"pA" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/obj/item/clothing/mask/surgical,/obj/item/clothing/gloves/latex,/obj/item/weapon/surgicaldrill,/obj/structure/closet/secure_closet/medical_wall{pixel_x = 32; pixel_y = 0; req_access = null; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"pA" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) "pB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"pC" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = list(150)},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) +"pC" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pD" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pE" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pF" = (/turf/unsimulated/wall,/area/centcom/living) "pG" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) "pH" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pI" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"pJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/supply/dock) +"pJ" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pK" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pL" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pM" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) @@ -831,8 +831,8 @@ "pY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/living) "pZ" = (/turf/unsimulated/wall,/area/centcom/suppy) "qa" = (/obj/structure/table,/obj/item/weapon/kitchen/utensil/knife{pixel_x = -6},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = -1},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 4},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"qb" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"qc" = (/obj/machinery/telecomms/allinone{intercept = 1},/obj/machinery/door/window/northright{name = "Telecoms Mainframe"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"qb" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle"; pixel_x = -25; pixel_y = 0; req_one_access = list(101); tag_door = "admin_shuttle_hatch"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"qc" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qd" = (/obj/structure/closet/syndicate/suit{name = "suit closet"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qe" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/administration/centcom) "qf" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) @@ -845,7 +845,7 @@ "qm" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Thunderdome Autolathe"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qn" = (/obj/structure/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) -"qp" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"qp" = (/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qq" = (/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "qr" = (/obj/machinery/atm{pixel_y = 24},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) "qs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) @@ -859,12 +859,12 @@ "qA" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom/suppy) "qB" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy) "qC" = (/obj/structure/closet{name = "custodial"},/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/mop,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"qD" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) -"qE" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) +"qD" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"qE" = (/obj/structure/table,/obj/structure/closet/secure_closet/medical_wall{pixel_y = 32; req_access = list(150)},/obj/item/bodybag,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 4; pixel_y = 7},/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "qF" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -1; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qG" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/space,/area/shuttle/administration/centcom) "qH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) -"qI" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) +"qI" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) "qJ" = (/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "qK" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "qL" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living) @@ -885,12 +885,12 @@ "ra" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rb" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4; start_pressure = 740.5},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rc" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = -2; pixel_y = -2},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"rd" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) +"rd" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom) "re" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rf" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler{pixel_y = 2},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rg" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rh" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"ri" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) +"ri" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rj" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rk" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rl" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) @@ -898,22 +898,22 @@ "rn" = (/obj/machinery/computer/cloning,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "ro" = (/obj/machinery/clonepod,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "rp" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) -"rq" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "supply_shuttle"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,31); tag_door = "supply_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/supply/dock) +"rq" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rr" = (/obj/structure/device/piano{dir = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "rs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) -"rt" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) +"rt" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "ru" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "rv" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/wall,/area/centcom/living) "rw" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "rx" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "ry" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "rz" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/shuttle/floor,/area/supply/dock) -"rA" = (/obj/machinery/door/window/northright{name = "Flight Deck"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"rA" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "rC" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rD" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"rE" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"rF" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full{pixel_x = 2; pixel_y = 6},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) +"rE" = (/obj/machinery/door_control{id = "syndieshutters_infirmary"; name = "remote shutter control"; pixel_x = -25},/obj/structure/mopbucket,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"rF" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rG" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rH" = (/obj/structure/table,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) @@ -922,41 +922,41 @@ "rL" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "rM" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "rN" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) -"rO" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) +"rO" = (/obj/machinery/door_control{id = "syndieshutters_telebay"; name = "remote shutter control"; pixel_x = 0; pixel_y = -25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"rQ" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"rR" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"rQ" = (/obj/machinery/door_control{id = "syndieshutters_workshop"; name = "remote shutter control"; pixel_x = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"rR" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "rS" = (/obj/structure/table,/obj/item/device/aicard,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"rT" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "synd_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1331; id_tag = "synd_airlock"; pixel_x = -8; pixel_y = 25; tag_airpump = "synd_pump"; tag_chamber_sensor = "synd_sensor"; tag_exterior_door = "synd_outer"; tag_interior_door = "synd_inner"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"rT" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "rU" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "rV" = (/obj/structure/table/reinforced,/obj/machinery/librarycomp,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/shuttle/administration/centcom) "rW" = (/obj/structure/bookcase,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/shuttle/administration/centcom) "rX" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "rY" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) -"rZ" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_outer"; locked = 0; name = "Ship External Access"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "smindicate"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"sa" = (/obj/machinery/door/airlock/vault{name = "Armory"; req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"sb" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"rZ" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) +"sa" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"sb" = (/obj/machinery/telecomms/allinone{intercept = 1},/obj/machinery/door/window/northright{name = "Telecoms Mainframe"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sc" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sd" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"sd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/supply/dock) "se" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/structure/sign/nosmoking_1{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sf" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_inner"; locked = 0; name = "Ship External Access"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"sf" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/obj/item/clothing/mask/surgical,/obj/item/clothing/gloves/latex,/obj/item/weapon/surgicaldrill,/obj/structure/closet/secure_closet/medical_wall{pixel_x = 32; pixel_y = 0; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "sg" = (/obj/machinery/door/window/northright{icon_state = "right"; dir = 2},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sh" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "si" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "sj" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/shuttle/administration/centcom) "sk" = (/turf/simulated/floor{icon_state = "chapel"},/area/shuttle/administration/centcom) -"sl" = (/obj/machinery/vending/assist{contraband = null; name = "AntagCorpVend"; products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4, /obj/item/clothing/glasses/sunglasses = 4)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"sl" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = list(150)},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "sm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) "sn" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "so" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sp" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sq" = (/obj/machinery/door/window{dir = 1; name = "Cell"; req_access = list(150)},/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"sq" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "sr" = (/obj/structure/table,/obj/item/roller{pixel_y = 8},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "ss" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "st" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "su" = (/obj/item/weapon/weldingtool,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sv" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sw" = (/obj/structure/closet/secure_closet/medical_wall{pixel_x = -32; pixel_y = 0; req_access = list(150)},/obj/item/stack/medical/splint,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"sv" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "supply_shuttle"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,31); tag_door = "supply_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/supply/dock) +"sw" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) "sx" = (/obj/structure/table,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/living) "sy" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) "sz" = (/obj/machinery/sleeper,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/living) @@ -965,15 +965,15 @@ "sC" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "sD" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "sE" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/shuttle/floor,/area/supply/dock) -"sF" = (/turf/simulated/mineral,/area/syndicate_mothership{name = "\improper Raider Base"}) +"sF" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) "sG" = (/obj/structure/table,/obj/item/weapon/scalpel,/obj/item/weapon/circular_saw{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "sH" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/iv_drip,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sI" = (/turf/unsimulated/wall{tag = "icon-iron4"; icon_state = "iron4"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"sI" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sJ" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sK" = (/obj/item/weapon/crowbar,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sL" = (/obj/machinery/vending/medical,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sM" = (/obj/machinery/chem_master,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) -"sN" = (/turf/unsimulated/wall{icon_state = "iron12"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"sN" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/living) "sO" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living) "sP" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living) "sQ" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/living) @@ -1002,7 +1002,7 @@ "tn" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_station/start) "to" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_station/start) "tp" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/living) -"tq" = (/turf/unsimulated/wall{tag = "icon-iron8"; icon_state = "iron8"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"tq" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/weapon/gun/projectile/automatic/l6_saw,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "tr" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/supply/dock) "ts" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/supply/dock) "tt" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/supply/dock) @@ -1015,17 +1015,17 @@ "tA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"},/turf/space,/area/supply/dock) "tB" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/supply/dock) "tC" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"},/turf/space,/area/supply/dock) -"tD" = (/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"tE" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"tF" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"}) -"tG" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"tH" = (/turf/unsimulated/wall{tag = "icon-iron2"; icon_state = "iron2"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"tD" = (/obj/structure/table/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tE" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tF" = (/obj/structure/table/rack,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tG" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/gun/launcher/grenade,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tH" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "tI" = (/obj/structure/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "tJ" = (/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "tK" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "tL" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary) "tM" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) -"tN" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"tN" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "tO" = (/obj/machinery/telecomms/receiver/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control) "tP" = (/obj/machinery/telecomms/bus/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) "tQ" = (/obj/machinery/telecomms/processor/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) @@ -1036,9 +1036,9 @@ "tV" = (/obj/machinery/teleport/hub,/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control) "tW" = (/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control) "tX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"tY" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"tZ" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"ua" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"tY" = (/obj/machinery/vending/assist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tZ" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"ua" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "ub" = (/obj/effect/landmark{name = "prisonwarp"},/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "uc" = (/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary) "ud" = (/turf/unsimulated/floor{icon_state = "platingdmg3"},/area/prison/solitary) @@ -1046,12 +1046,12 @@ "uf" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "ug" = (/turf/unsimulated/wall,/area/centcom/test) "uh" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"ui" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"}) -"uj" = (/turf/unsimulated/wall{icon_state = "iron9"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"ui" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"uj" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "uk" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"ul" = (/turf/unsimulated/wall{icon_state = "iron13"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"um" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"un" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"ul" = (/obj/machinery/shieldwallgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"um" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) +"un" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "uo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "up" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "uq" = (/obj/structure/closet/secure_closet/security,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) @@ -1062,9 +1062,9 @@ "uv" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "uw" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 9},/area/centcom/specops) "ux" = (/obj/machinery/door/blast/regular{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) -"uy" = (/obj/structure/urinal{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) -"uz" = (/obj/item/tape/engineering{tag = "icon-engineering_h"; icon_state = "engineering_h"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"uA" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"uy" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"uz" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"uA" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access = list(11); id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access = list(11); id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "uB" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary) "uC" = (/obj/structure/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "uD" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/control) @@ -1094,18 +1094,18 @@ "vb" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vc" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"ve" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access = list(19)},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"vf" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"vg" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"ve" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access = list(108)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) +"vf" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"vg" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "vh" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/wall,/area/prison/solitary) "vi" = (/turf/unsimulated/floor{icon_state = "platingdmg1"},/area/prison/solitary) "vj" = (/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary) -"vk" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"vk" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "vm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "vn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "vo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"vp" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"vp" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "vq" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "vr" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "vs" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) @@ -1114,28 +1114,28 @@ "vv" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vw" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vx" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/taperoll/police,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vy" = (/turf/unsimulated/wall{icon_state = "iron14"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"vz" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"vA" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"vy" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vz" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vA" = (/obj/machinery/pipedispenser/disposal/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vB" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control) "vC" = (/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control) "vD" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control) -"vE" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/cobweb2{tag = "icon-cobweb1"; icon_state = "cobweb1"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"vE" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vF" = (/obj/structure/closet/secure_closet/courtroom,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vG" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vI" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) "vJ" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vK" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) +"vK" = (/obj/machinery/power/emitter,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vL" = (/obj/structure/sign/poster{poster_type = "/datum/poster/bay_50"; pixel_x = -32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"vM" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) -"vN" = (/obj/item/xenos_claw,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"vO" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"vP" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"vQ" = (/obj/item/clothing/mask/gas/swat{desc = "A close-fitting mask clearly not made for a human face."; name = "\improper alien mask"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"vR" = (/turf/unsimulated/wall{tag = "icon-iron1"; icon_state = "iron1"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"vS" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{dir = 4; pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) -"vT" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"vM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vN" = (/obj/structure/table/reinforced,/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vO" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) +"vP" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access = list(107)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) +"vQ" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vR" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vS" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vT" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vU" = (/obj/structure/sign/securearea{name = "\improper CAUTION"; pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "vV" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control) "vW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) @@ -1149,16 +1149,16 @@ "we" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wf" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) -"wh" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"wh" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wi" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) "wj" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/teleporter,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wk" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom) -"wl" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_dock"; name = "docking port controller"; pixel_x = 25; pixel_y = 0; req_one_access = list(13); tag_door = "centcom_dock_airlock"},/turf/unsimulated/floor{dir = 6; icon_state = "warning"},/area/centcom/evac) +"wl" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wm" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) -"wn" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"wo" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"wp" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"wq" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"wn" = (/obj/structure/table/reinforced,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"wp" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wq" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "ws" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wt" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) @@ -1167,12 +1167,12 @@ "ww" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wx" = (/obj/mecha/working/ripley/firefighter,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) "wy" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,/obj/item/mecha_parts/mecha_equipment/tool/rcd,/obj/item/weapon/pickaxe/diamonddrill,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wz" = (/obj/item/pizzabox/meat,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"wA" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access = list(2)},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"wB" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"wz" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wA" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access = list(104)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/test) +"wB" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wC" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wE" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"wE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom) "wF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "wG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "wH" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) @@ -1183,61 +1183,61 @@ "wM" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wN" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1443; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wP" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"wP" = (/obj/machinery/recharge_station,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wR" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wS" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wT" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control) "wU" = (/obj/structure/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control) -"wV" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"wV" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/handcuffs,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wW" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"wX" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"wY" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"wZ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) -"xa" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"xb" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; tag_door = "centcom_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) -"xc" = (/obj/item/clothing/head/xenos,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"xd" = (/obj/item/organ/xenos/plasmavessel,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"xe" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror/raider{pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"wX" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wY" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wZ" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/hand_tele,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"xa" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; 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pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xJ" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xK" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xL" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xM" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"xN" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xO" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/specops) "xP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "xQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"xR" = (/obj/structure/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"xR" = (/obj/structure/sign/redcross{pixel_y = -32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "xS" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "xT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) "xU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) @@ -1246,19 +1246,19 @@ "xX" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/control) "xY" = (/obj/machinery/camera{c_tag = "Jury Room"; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "xZ" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"ya" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"yb" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"yc" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"yd" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"ye" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor,/area/centcom/control) -"yf" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; tag_door = "specops_shuttle_port_hatch"},/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"yg" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"ya" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yb" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"yd" = (/obj/structure/bed/chair/office/light,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"ye" = (/obj/structure/undies_wardrobe,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yf" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yg" = (/obj/machinery/door/airlock/centcom{name = "Medical Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "yh" = (/turf/unsimulated/wall,/area/centcom/creed) -"yi" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"yj" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"yk" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom) -"yl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"ym" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"yi" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yj" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yk" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yl" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"ym" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/specops) "yn" = (/obj/structure/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "yo" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "yp" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) @@ -1271,47 +1271,47 @@ "yw" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) "yx" = (/obj/structure/table/rack,/obj/item/weapon/rig/merc/empty,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "yy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"yz" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 8; pixel_y = 25; req_one_access = list(13); tag_door = "escape_shuttle_hatch"},/obj/machinery/camera{c_tag = "Shuttle Bridge West"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"yA" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"yz" = (/obj/structure/table/rack,/obj/item/device/lightreplacer,/obj/item/device/lightreplacer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yA" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yB" = (/obj/structure/table/rack,/obj/item/weapon/storage/secure/briefcase,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"yC" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Command"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"yD" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"yC" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/pillbottles,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yD" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yE" = (/obj/item/weapon/mop,/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yF" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket{amount_per_transfer_from_this = 50},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yG" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"yG" = (/obj/machinery/chem_master,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yH" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "yI" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "yJ" = (/obj/structure/table/rack,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yK" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"yK" = (/obj/machinery/chemical_dispenser/ert,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yL" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control) "yM" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) "yN" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "yO" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "yP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"yQ" = (/obj/machinery/camera{c_tag = "Assault Armor South"; dir = 1; network = list("ERT")},/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops) +"yQ" = (/obj/structure/closet/crate,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yR" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yS" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT0"; name = "Launch Bay #0"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"yS" = (/obj/structure/table/reinforced,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "yT" = (/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) "yU" = (/obj/structure/closet/secure_closet/injection,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) "yV" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control) -"yW" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT0"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) -"yX" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"yY" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yZ" = (/obj/machinery/door/airlock/centcom{name = "Armory Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"yW" = (/obj/structure/table/reinforced,/obj/item/weapon/stamp/centcomm,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yX" = (/obj/structure/closet{icon_closed = "syndicate1"; icon_opened = "syndicate1open"; icon_state = "syndicate1"; name = "emergency response team wardrobe"},/obj/item/clothing/under/ert,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/rank/centcom_officer,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"yY" = (/obj/effect/landmark{name = "Response Team"},/obj/effect/landmark{name = "Commando"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yZ" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "za" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/weapon/melee/energy/axe,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "zb" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/weapon/melee/energy/axe,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "zc" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zd" = (/obj/machinery/telecomms/relay/preset/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"ze" = (/obj/machinery/door/airlock/centcom{name = "Engineering Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"ze" = (/obj/structure/closet/crate,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zf" = (/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) -"zg" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops) -"zh" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"zi" = (/obj/structure/table/rack,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/grenade_launcher,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/rcd,/obj/item/rig_module/device/rcd,/obj/item/rig_module/chem_dispenser/injector,/obj/item/rig_module/chem_dispenser/injector,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/mounted/egun,/obj/item/rig_module/mounted/egun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zg" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"zh" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_centcom_dock"; name = "docking port controller"; pixel_x = 0; pixel_y = -25; req_one_access = list(103); tag_door = "specops_centcom_dock_door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"zi" = (/obj/machinery/door/airlock/centcom{name = "Holding Cell"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "zj" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/red,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"zk" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) -"zl" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"zm" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"zn" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zk" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/device/flash,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flash,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zl" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/roller,/obj/item/roller,/obj/item/roller,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zm" = (/obj/structure/closet/crate/medical,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/bonegel{pixel_x = 4; pixel_y = 3},/obj/item/weapon/bonesetter,/obj/item/weapon/scalpel,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/hemostat{pixel_y = 4},/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/obj/item/stack/nanopaste,/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/breath/medical,/obj/item/clothing/mask/surgical,/obj/item/clothing/mask/surgical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zn" = (/obj/machinery/iv_drip,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zo" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) "zp" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zq" = (/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) @@ -1321,13 +1321,13 @@ "zu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control) "zv" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/control) "zw" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control) -"zx" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,/obj/item/mecha_parts/mecha_equipment/tool/cable_layer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zx" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control) "zz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "zA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "zB" = (/turf/unsimulated/floor{icon_state = "loadingarea"},/area/centcom/specops) -"zC" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"zD" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) +"zC" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/device/flash,/obj/item/device/flash,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zD" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zE" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zF" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) "zG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/centcom/control) @@ -1338,7 +1338,7 @@ "zL" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "zM" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/specops/centcom) "zN" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/specops/centcom) -"zO" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zO" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zP" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom) "zQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor,/area/centcom/control) "zR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape/centcom) @@ -1351,24 +1351,24 @@ "zY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom) "zZ" = (/obj/machinery/computer/security/telescreen{desc = ""; name = "Spec. Ops. Monitor"; network = list("ERT"); pixel_y = 30},/obj/machinery/computer/shuttle_control/specops,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Aa" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"Ab" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Ab" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops) "Ac" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ad" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"Ae" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/device/flash,/obj/item/device/flash,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Ae" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "Af" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "Ag" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Weapon Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"Ah" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Ah" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Ai" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape/centcom) "Aj" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) "Ak" = (/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) "Al" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape/centcom) "Am" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"An" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Ao" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"An" = (/turf/simulated/mineral,/area/syndicate_mothership{name = "\improper Raider Base"}) +"Ao" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Ap" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) "Aq" = (/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control) -"Ar" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/hand_tele,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"As" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/handcuffs,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Ar" = (/turf/unsimulated/wall{icon_state = "iron12"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"As" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/syndicate_mothership{name = "\improper Raider Base"}) "At" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom) "Au" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) "Av" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) @@ -1377,7 +1377,7 @@ "Ay" = (/obj/machinery/computer/prisoner{name = "Implant Management"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Az" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "AA" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom) -"AB" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/taperoll/engineering,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"AB" = (/obj/machinery/vending/cola{name = "Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "AC" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "AD" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "AE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/specops/centcom) @@ -1386,7 +1386,7 @@ "AH" = (/turf/unsimulated/wall,/area/centcom/ferry) "AI" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "AJ" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/skills{icon_state = "medlaptop"; pixel_x = 3; pixel_y = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"AK" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"AK" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/syndicate_mothership{name = "\improper Raider Base"}) "AL" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "AM" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "AN" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) @@ -1394,15 +1394,15 @@ "AP" = (/obj/machinery/atm{pixel_x = -26},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) "AQ" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) "AR" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape/centcom) -"AS" = (/obj/structure/closet/crate,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"AS" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "AT" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/escape/centcom) "AU" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape/centcom) "AV" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry) "AW" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "AX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "AY" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/ferry) -"AZ" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"Ba" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"AZ" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Ba" = (/obj/structure/table,/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/cobweb2{icon_state = "spiderling"; name = "dead spider"; tag = "icon-spiderling"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Bb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "Bc" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) "Bd" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/control) @@ -1423,11 +1423,11 @@ "Bs" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/transport1/centcom) "Bt" = (/obj/machinery/door/airlock/external{frequency = 1380; glass = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_bay_door"; locked = 1; name = "Transport Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) "Bu" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Bv" = (/obj/structure/closet/crate,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Bv" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Bw" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "Bx" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "By" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/shuttle/transport1/centcom) -"Bz" = (/obj/structure/table/reinforced,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"Bz" = (/obj/machinery/vending/cigarette{name = "cigarette machine"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "BA" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/shuttle/transport1/centcom) "BB" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/transport1/centcom) "BC" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) @@ -1440,7 +1440,7 @@ "BJ" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BL" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) -"BM" = (/obj/structure/table/reinforced,/obj/item/weapon/stamp/centcomm,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"BM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "BN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/unsimulated/wall,/area/centcom/ferry) "BO" = (/obj/machinery/door/airlock/external{name = "Arrivals Bar Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) "BP" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control) @@ -1452,7 +1452,7 @@ "BV" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom) "BW" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/transport1/centcom) "BX" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/shuttle/transport1/centcom) -"BY" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"BY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; tag_door = "specops_shuttle_port_hatch"},/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "BZ" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_floor_f6"},/area/shuttle/transport1/centcom) "Ca" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "Cb" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom) @@ -1467,9 +1467,9 @@ "Ck" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) "Cl" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) "Cm" = (/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/evac) -"Cn" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Cn" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Co" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) -"Cp" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Cp" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor,/area/centcom/control) "Cq" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "Cr" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Cs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/transport1/centcom) @@ -1491,7 +1491,7 @@ "CI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "CJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "CK" = (/turf/unsimulated/floor{icon_state = "warning"},/area/centcom/evac) -"CL" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/pillbottles,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"CL" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "CM" = (/obj/structure/window/shuttle{icon_state = "window3"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "CN" = (/turf/unsimulated/wall,/area/centcom/holding) "CO" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) @@ -1536,11 +1536,11 @@ "DB" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/holding) "DC" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) "DD" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"DE" = (/obj/machinery/chemical_dispenser/ert,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"DE" = (/turf/unsimulated/wall{icon_state = "iron13"},/area/syndicate_mothership{name = "\improper Raider Base"}) "DF" = (/obj/item/weapon/inflatable_duck,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) "DG" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) "DH" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"DI" = (/obj/machinery/chem_master,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"DI" = (/turf/unsimulated/wall{tag = "icon-iron8"; icon_state = "iron8"},/area/syndicate_mothership{name = "\improper Raider Base"}) "DJ" = (/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre) "DK" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet1-0"},/area/holodeck/source_theatre) "DL" = (/turf/unsimulated/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/centcom/ferry) @@ -1552,9 +1552,9 @@ "DR" = (/obj/structure/table/woodentable{dir = 5},/obj/item/clothing/under/suit_jacket,/obj/item/clothing/suit/wcoat,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "DS" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "DT" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"DU" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"DU" = (/turf/unsimulated/wall{tag = "icon-iron4"; icon_state = "iron4"},/area/syndicate_mothership{name = "\improper Raider Base"}) "DV" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"DW" = (/obj/structure/table/rack,/obj/item/device/lightreplacer,/obj/item/device/lightreplacer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"DW" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/syndicate_mothership{name = "\improper Raider Base"}) "DX" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding) "DY" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "DZ" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) @@ -1573,10 +1573,10 @@ "Em" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/transit) "En" = (/turf/space/transit/east/shuttlespace_ew10,/area/shuttle/escape_pod5/transit) "Eo" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/item/weapon/inflatable_duck,/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) -"Ep" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Ep" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Eq" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/glass/rag,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"Er" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"Es" = (/obj/machinery/door/airlock/centcom{name = "Medical Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"Er" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom) +"Es" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Et" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding) "Eu" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) "Ev" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom) @@ -1594,7 +1594,7 @@ "EH" = (/turf/unsimulated/wall,/area/tdome) "EI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "EJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"EK" = (/obj/structure/bed/chair/office/light,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"EK" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "EL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "EM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "EN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) @@ -1633,7 +1633,7 @@ "Fu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding) "Fv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "Fw" = (/turf/unsimulated/floor{tag = "icon-whitehall (EAST)"; icon_state = "whitehall"; dir = 4},/area/centcom/holding) -"Fx" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"Fx" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Fy" = (/turf/unsimulated/floor{dir = 4; icon_state = "whitegreen"},/area/centcom/holding) "Fz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding) "FA" = (/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/tdome) @@ -1642,7 +1642,7 @@ "FD" = (/turf/unsimulated/floor{tag = "icon-whitehall (NORTHEAST)"; icon_state = "whitehall"; dir = 5},/area/centcom/holding) "FE" = (/obj/machinery/optable,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "FF" = (/turf/unsimulated/floor{tag = "icon-whitehall (NORTHWEST)"; icon_state = "whitehall"; dir = 9},/area/centcom/holding) -"FG" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"FG" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 8; pixel_y = 25; req_one_access = list(13); tag_door = "escape_shuttle_hatch"},/obj/machinery/camera{c_tag = "Shuttle Bridge West"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "FH" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreen"},/area/centcom/holding) "FI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding) "FJ" = (/turf/unsimulated/floor{icon_state = "red"; dir = 10},/area/tdome) @@ -1660,8 +1660,8 @@ "FV" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/adv{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) "FW" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) "FX" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding) -"FY" = (/obj/structure/sign/redcross{pixel_y = -32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"FZ" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"FY" = (/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"FZ" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Ga" = (/obj/structure/closet/secure_closet/bar,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) "Gb" = (/turf/unsimulated/floor{icon_state = "white"},/area/tdome) "Gc" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) @@ -1719,14 +1719,14 @@ "Hc" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome) "Hd" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand,/area/beach) "He" = (/obj/effect/overlay/palmtree_r,/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) -"Hf" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"Hf" = (/obj/structure/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Hg" = (/obj/machinery/door/blast/regular{id = "thunderdomeaxe"; name = "Axe Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "Hh" = (/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) "Hi" = (/turf/unsimulated/floor{icon_state = "redcorner"; dir = 8},/area/tdome) "Hj" = (/obj/structure/table/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"Hk" = (/obj/structure/undies_wardrobe,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"Hk" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Hl" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome) -"Hm" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Hm" = (/turf/unsimulated/wall{tag = "icon-iron1"; icon_state = "iron1"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Hn" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/tdome) "Ho" = (/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "Hp" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) @@ -1773,7 +1773,7 @@ "Ie" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "If" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/nuclear,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Ig" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) -"Ih" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Ih" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "\[center]\[b]LIST OF SPELLS AVAILABLE\[/b]\[/center]\[br]\[br]Magic Missile:\[br]This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.\[br]\[br]Fireball:\[br]This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.\[br]\[br]Disintegrate:\[br]This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.\[br]\[br]Disable Technology:\[br]This spell disables all weapons, cameras and most other technology in range.\[br]\[br]Smoke:\[br]This spell spawns a cloud of choking smoke at your location and does not require wizard garb.\[br]\[br]Blind:\[br]This spell temporarly blinds a single person and does not require wizard garb.\[br]Forcewall:\[br]This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.\[br]\[br]Blink:\[br]This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.\[br]\[br]Teleport:\[br]This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.\[br]\[br]Mutate:\[br]This spell causes you to turn into a hulk, and gain telekinesis for a short while.\[br]\[br]Ethereal Jaunt:\[br]This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.\[br]\[br]Knock:\[br]This spell opens nearby doors and does not require wizard garb.\[br]"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) "Ii" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/satchel/withwallet,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station) "Ij" = (/obj/structure/toilet{pixel_y = 8},/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station) "Ik" = (/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station) @@ -1800,27 +1800,27 @@ "IF" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "IG" = (/obj/structure/mineral_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IH" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"II" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"IJ" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"IK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) -"IL" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"II" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IJ" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IK" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"IL" = (/turf/unsimulated/wall{icon_state = "iron14"},/area/syndicate_mothership{name = "\improper Raider Base"}) "IM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/cultpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IN" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IO" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IP" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IQ" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IR" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IS" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"IT" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"IU" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access = list(11); id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access = list(11); id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"IV" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access = list(108)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) -"IW" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"IX" = (/obj/structure/table/rack,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"IY" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"IS" = (/turf/unsimulated/wall{tag = "icon-iron2"; icon_state = "iron2"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IT" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IU" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IV" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access = list(19)},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"IW" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/cobweb2{tag = "icon-cobweb1"; icon_state = "cobweb1"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IX" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "IZ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) -"Ja" = (/obj/structure/table/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Jb" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/weapon/gun/projectile/automatic/l6_saw,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Jc" = (/obj/machinery/shieldwallgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Ja" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) +"Jb" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jc" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Jd" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Je" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Jf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/cups,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) @@ -1829,57 +1829,57 @@ "Ji" = (/obj/item/target/syndicate,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jj" = (/obj/item/target/alien,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jk" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/wizard_station) -"Jl" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Jl" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"}) "Jm" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) "Jn" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"Jo" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Jp" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Jq" = (/obj/machinery/vending/assist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Jr" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Jo" = (/obj/item/tape/engineering{tag = "icon-engineering_h"; icon_state = "engineering_h"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jp" = (/obj/structure/urinal{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jq" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jr" = (/turf/unsimulated/wall{icon_state = "iron9"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Js" = (/obj/structure/table/woodentable,/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/milosoup,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Jt" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Ju" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jv" = (/turf/unsimulated/wall/fakeglass,/area/wizard_station) "Jw" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) "Jx" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"Jy" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Jz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JA" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/gun/launcher/grenade,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JB" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom) -"JD" = (/obj/machinery/recharge_station,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JE" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JF" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Jy" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jz" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"JA" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JB" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JC" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JD" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JE" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "JG" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"JH" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JI" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JJ" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JK" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JL" = (/obj/structure/table/reinforced,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JM" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JN" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JO" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access = list(104)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/test) +"JH" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access = list(2)},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"JI" = (/obj/item/clothing/head/xenos,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JJ" = (/obj/item/organ/xenos/plasmavessel,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JK" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror/raider{pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JL" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; tag_door = "centcom_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"JM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) +"JN" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"JO" = (/obj/item/clothing/mask/gas/swat{desc = "A close-fitting mask clearly not made for a human face."; name = "\improper alien mask"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "JP" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chawanmushi,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "JQ" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c1,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "JR" = (/obj/structure/table/reinforced,/obj/item/weapon/book/manual/robotics_cyborgs,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "JS" = (/obj/structure/table/reinforced,/obj/item/robot_parts/head,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "JT" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) -"JU" = (/obj/structure/table/reinforced,/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JV" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) -"JW" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access = list(107)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) -"JX" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JY" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"JZ" = (/obj/machinery/power/emitter,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Ka" = (/obj/machinery/pipedispenser/disposal/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Kb" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Kc" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"Kd" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) +"JU" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JV" = (/obj/item/xenos_claw,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JW" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JX" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{dir = 4; pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JY" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JZ" = (/obj/item/pizzabox/meat,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Ka" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kb" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kc" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kd" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Ke" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/wizard_station) "Kf" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/wizard_station) "Kg" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/wizard_station) "Kh" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 4},/area/wizard_station) -"Ki" = (/turf/unsimulated/wall{tag = "icon-iron1"; icon_state = "iron1"},/area/shuttle/skipjack/station) -"Kj" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) +"Ki" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_dock"; name = "docking port controller"; pixel_x = 25; pixel_y = 0; req_one_access = list(13); tag_door = "centcom_dock_airlock"},/turf/unsimulated/floor{dir = 6; icon_state = "warning"},/area/centcom/evac) +"Kj" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Kk" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) "Kl" = (/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) "Km" = (/turf/unsimulated/floor{tag = "icon-ironsand8"; icon_state = "ironsand8"},/turf/unsimulated/floor{tag = "icon-asteroid8"; name = "plating"; icon_state = "asteroid8"},/area/wizard_station) @@ -1888,18 +1888,18 @@ "Kp" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "Kq" = (/obj/structure/flora/ausbushes/fullgrass,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "Kr" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"Ks" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) +"Ks" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Kt" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"Ku" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"Kv" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/simulated/floor,/area/tdome) -"Kw" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Kx" = (/obj/item/weapon/wrench,/obj/item/weapon/mop,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Ky" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/item/weapon/crowbar,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Kz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"KA" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/shuttle/skipjack/station) -"KB" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"KC" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"KD" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Ku" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kv" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac) +"Kw" = (/obj/item/organ/xenos/eggsac,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kx" = (/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Ky" = (/obj/item/organ/stack,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kz" = (/obj/structure/bed/chair,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KD" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) "KE" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) "KF" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod5/transit) "KG" = (/turf/unsimulated/floor{tag = "icon-ironsand14"; icon_state = "ironsand14"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) @@ -1907,46 +1907,46 @@ "KI" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "KJ" = (/obj/item/weapon/caution,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) "KK" = (/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"KL" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/shuttle/skipjack/station) -"KM" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"KN" = (/turf/unsimulated/wall{icon_state = "iron13"},/area/shuttle/skipjack/station) -"KO" = (/turf/unsimulated/wall{icon_state = "iron12"},/area/shuttle/skipjack/station) -"KP" = (/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"KQ" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"KR" = (/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"KS" = (/obj/machinery/atmospherics/pipe/tank/nitrogen{dir = 1; initialize_directions = 1; start_pressure = 493.6},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"KT" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/shuttle/skipjack/station) -"KU" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"KV" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"KW" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) -"KX" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) -"KY" = (/obj/structure/table,/obj/item/weapon/deck,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"KZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"La" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Lb" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Lc" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Ld" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Le" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"Lf" = (/turf/unsimulated/wall{tag = "icon-iron7"; icon_state = "iron7"},/area/shuttle/skipjack/station) -"Lg" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Lh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"Li" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/shuttle/skipjack/station) -"Lj" = (/turf/unsimulated/wall{tag = "icon-iron4"; icon_state = "iron4"},/area/shuttle/skipjack/station) -"Lk" = (/turf/unsimulated/wall{tag = "icon-iron8"; icon_state = "iron8"},/area/shuttle/skipjack/station) -"Ll" = (/obj/structure/table,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/stack/medical/advanced/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Lm" = (/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Ln" = (/obj/structure/table,/obj/item/weapon/deck,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"Lo" = (/obj/structure/table,/obj/item/weapon/legcuffs,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"Lp" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Lq" = (/obj/structure/table,/obj/item/weapon/cautery,/obj/item/weapon/retractor,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Lr" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Ls" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"Lt" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rainbow,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"KL" = (/obj/machinery/computer/station_alert,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KM" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KN" = (/obj/item/clothing/head/philosopher_wig,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_south_mech"; pixel_y = 19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"KP" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"}) +"KQ" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KR" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"}) +"KS" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"KT" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access = list(5)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"KU" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KV" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KW" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) +"KX" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"KY" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) +"KZ" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) +"La" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) +"Lb" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_alc/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) +"Lc" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) +"Ld" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron1"},/area/shuttle/skipjack/station) +"Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Lf" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) +"Lg" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron6"},/area/shuttle/skipjack/station) +"Lh" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Li" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Lj" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Lk" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron10"},/area/shuttle/skipjack/station) +"Ll" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Lm" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) +"Ln" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"Lo" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron13"},/area/shuttle/skipjack/station) +"Lp" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron12"},/area/shuttle/skipjack/station) +"Lq" = (/obj/machinery/atmospherics/pipe/tank/air,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Lr" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) +"Ls" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron3"},/area/shuttle/skipjack/station) +"Lt" = (/obj/structure/table,/obj/item/weapon/deck,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) "Lu" = (/turf/unsimulated/floor{tag = "icon-ironsand7"; icon_state = "ironsand7"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) "Lv" = (/turf/unsimulated/floor{tag = "icon-ironsand12"; icon_state = "ironsand12"},/turf/unsimulated/floor{tag = "icon-asteroid2"; name = "plating"; icon_state = "asteroid2"},/area/wizard_station) -"Lw" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Lw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"Ly" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"Ly" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron7"},/area/shuttle/skipjack/station) "Lz" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre) "LA" = (/turf/simulated/floor/holofloor/grass,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea) "LB" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre) @@ -1970,51 +1970,51 @@ "LT" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod5/transit) "LU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) "LV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"LW" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"LX" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/shuttle/skipjack/station) -"LY" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"LZ" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"Ma" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"Mb" = (/turf/unsimulated/wall{icon_state = "iron9"},/area/shuttle/skipjack/station) -"Mc" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Md" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Me" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Mf" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Mg" = (/turf/unsimulated/wall{icon_state = "iron14"},/area/shuttle/skipjack/station) -"Mh" = (/obj/item/pizzabox/meat,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Mi" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Mj" = (/obj/structure/bed,/obj/item/weapon/bedsheet/clown,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Mk" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Ml" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Mm" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Mn" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) -"Mo" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"Mp" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"Mq" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"Mr" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"Ms" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"Mt" = (/turf/unsimulated/wall{tag = "icon-iron2"; icon_state = "iron2"},/area/shuttle/skipjack/station) -"Mu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"Mv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"Mw" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) -"Mx" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northwest_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"My" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"Mz" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northeast_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"LW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"LX" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron11"},/area/shuttle/skipjack/station) +"LY" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron4"},/area/shuttle/skipjack/station) +"LZ" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron8"},/area/shuttle/skipjack/station) +"Ma" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Mb" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Mc" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rainbow,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Md" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Me" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron5"},/area/shuttle/skipjack/station) +"Mf" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron9"},/area/shuttle/skipjack/station) +"Mg" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Mh" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Mi" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron14"},/area/shuttle/skipjack/station) +"Mj" = (/obj/item/pizzabox/meat,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Mk" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Ml" = (/obj/structure/bed,/obj/item/weapon/bedsheet/clown,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Mm" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Mn" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Mo" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Mp" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mq" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access = list(45)},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Mr" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/harpoon,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/weapon/rig/light/stealth,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Ms" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mt" = (/obj/structure/table,/obj/item/seeds/potatoseed,/obj/item/seeds/potatoseed,/obj/item/seeds/ambrosiavulgarisseed,/obj/item/weapon/minihoe,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mu" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mv" = (/obj/machinery/vending/hydroseeds,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mw" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mx" = (/obj/machinery/washing_machine,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"My" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/clothing/shoes/magboots,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/obj/item/clothing/suit/space/void/mining,/obj/item/clothing/head/helmet/space/void/mining,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/suit/space/void/atmos,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "MA" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"MB" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) -"MC" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access = list(45)},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"MD" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southeast_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"ME" = (/obj/structure/table/rack,/obj/item/weapon/rig/light/hacker,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"MF" = (/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"MG" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southwest_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"MH" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access = list(150); tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"MI" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"MJ" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"MK" = (/obj/structure/bed/chair{dir = 1},/obj/item/clothing/glasses/thermal/monocle,/obj/item/clothing/head/pirate,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"ML" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"MM" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access = list(150); tag_chamber_sensor = "vox_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) -"MN" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"MO" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MB" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/flame/lighter/zippo,/obj/item/clothing/gloves/yellow,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/card/emag,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MC" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28},/turf/unsimulated/floor{tag = "icon-whitecorner (NORTH)"; icon_state = "whitecorner"; dir = 1},/area/centcom/holding) +"MD" = (/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"ME" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MG" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MH" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron2"},/area/shuttle/skipjack/station) +"MI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MK" = (/obj/item/robot_parts/head,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"ML" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northwest_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MM" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MN" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"MO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "MP" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "MQ" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "MR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) @@ -2027,7 +2027,7 @@ "MY" = (/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "MZ" = (/obj/machinery/camera{c_tag = "Crescent Arrivals East"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) "Na" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"Nb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Nb" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Nc" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Nd" = (/obj/machinery/computer/secure_data,/obj/machinery/camera{c_tag = "Crescent Arrivals North"; dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Ne" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/escape/centcom) @@ -2039,7 +2039,7 @@ "Nk" = (/obj/machinery/computer/shuttle_control/emergency,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Nl" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Nm" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Nn" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Nn" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northeast_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "No" = (/obj/machinery/status_display{pixel_y = 30},/obj/structure/table,/obj/machinery/camera{c_tag = "Shuttle Bridge East"},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Np" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Nq" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{dir = 9; icon_state = "whitegreen"},/area/centcom/holding) @@ -2053,7 +2053,7 @@ "Ny" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Nz" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/obj/machinery/camera{c_tag = "Crescent Bar East"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "NA" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"NB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"NB" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southeast_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "NC" = (/obj/machinery/status_display{pixel_y = -30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "ND" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) "NE" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) @@ -2064,7 +2064,7 @@ "NJ" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NK" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = -4; pixel_y = 0},/obj/item/weapon/wrench,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NL" = (/obj/structure/closet/hydrant{pixel_x = -30; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) -"NM" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/turf/unsimulated/floor{icon_state = "dark"},/area/shuttle/skipjack/station) +"NM" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "NN" = (/obj/machinery/door/airlock/glass_mining{name = "Shuttle Cargo"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) "NO" = (/obj/machinery/camera{c_tag = "Crescent Bar West"; dir = 4},/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) "NP" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) @@ -2072,63 +2072,64 @@ "NR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NS" = (/obj/machinery/recharge_station,/obj/machinery/camera{c_tag = "Shuttle East Storage"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) "NT" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) -"NU" = (/obj/item/robot_parts/head,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"NU" = (/obj/item/robot_parts/robot_suit,/obj/item/robot_parts/r_leg,/obj/item/robot_parts/r_arm,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "NV" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NW" = (/obj/machinery/camera{c_tag = "Shuttle Medical"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NX" = (/obj/structure/closet/crate/freezer/rations,/obj/machinery/camera{c_tag = "Shuttle West Storage"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) "NY" = (/obj/structure/closet/crate/freezer/rations,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) -"NZ" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"NZ" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) "Oa" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "Ob" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) -"Oc" = (/obj/structure/table,/obj/item/seeds/potatoseed,/obj/item/seeds/potatoseed,/obj/item/seeds/ambrosiavulgarisseed,/obj/item/weapon/minihoe,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Od" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/harpoon,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/weapon/rig/light/stealth,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Oe" = (/obj/structure/table/rack,/obj/item/weapon/melee/energy/sword/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Of" = (/obj/machinery/vending/hydroseeds,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Og" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/clothing/shoes/magboots,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Oh" = (/obj/machinery/washing_machine,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Oi" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/obj/item/clothing/suit/space/void/mining,/obj/item/clothing/head/helmet/space/void/mining,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/suit/space/void/atmos,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Oj" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/flame/lighter/zippo,/obj/item/clothing/gloves/yellow,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/card/emag,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Ok" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28},/turf/unsimulated/floor{tag = "icon-whitecorner (NORTH)"; icon_state = "whitecorner"; dir = 1},/area/centcom/holding) -"Ol" = (/obj/item/robot_parts/robot_suit,/obj/item/robot_parts/r_leg,/obj/item/robot_parts/r_arm,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Om" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/crossbow,/obj/item/stack/rods{amount = 10},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"On" = (/obj/structure/table/rack,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/grenade/spawnergrenade,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) -"Oo" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Op" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) -"Oq" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Or" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"Os" = (/obj/item/organ/stack,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Ot" = (/obj/item/organ/xenos/eggsac,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Ou" = (/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Ov" = (/obj/structure/bed/chair,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Ow" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Ox" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/glasses/thermal/monocle,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Oy" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Oz" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac) -"OA" = (/obj/item/clothing/head/philosopher_wig,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OB" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_south_mech"; pixel_y = 19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"OG" = (/obj/machinery/computer/station_alert,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OH" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OI" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"}) -"OJ" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OK" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OL" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"}) -"OM" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) -"ON" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"OO" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access = list(5)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"OP" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"OQ" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"OR" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"OS" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_alc/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"OT" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"OU" = (/turf/space,/area/shuttle/skipjack/station) -"OV" = (/mob/living/carbon/human/monkey{name = "Murphey"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) +"Oc" = (/obj/structure/table/rack,/obj/item/weapon/rig/light/hacker,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Od" = (/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Oe" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southwest_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Of" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access = list(150); tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Og" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Oh" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Oi" = (/obj/item/weapon/wrench,/obj/item/weapon/mop,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Oj" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Ok" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/item/weapon/crowbar,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Ol" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Om" = (/obj/structure/bed/chair{dir = 1},/obj/item/clothing/glasses/thermal/plain/monocle,/obj/item/clothing/head/pirate,/turf/simulated/shuttle/floor{icon_state ="floor4"},/area/shuttle/skipjack/station) +"On" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) +"Oo" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Op" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"Oq" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"Or" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"Os" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Ot" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Ou" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access = list(150); tag_chamber_sensor = "vox_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Ov" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) +"Ow" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"Ox" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"Oy" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) +"Oz" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) +"OA" = (/obj/structure/table,/obj/item/weapon/deck,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) +"OB" = (/obj/structure/table,/obj/item/weapon/legcuffs,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) +"OC" = (/obj/structure/table,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/stack/medical/advanced/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"OD" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"OE" = (/obj/structure/table,/obj/item/weapon/cautery,/obj/item/weapon/retractor,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"OF" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) +"OG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"OH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"OI" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"OJ" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) +"OK" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"OL" = (/obj/structure/table/rack,/obj/item/weapon/melee/energy/sword/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"OM" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"ON" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) +"OO" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/crossbow,/obj/item/stack/rods{amount = 10},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"OP" = (/obj/structure/table/rack,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/grenade/spawnergrenade,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) +"OQ" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/glasses/thermal/plain/monocle,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"OS" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"OT" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/simulated/floor,/area/tdome) +"OU" = (/obj/structure/table/woodentable,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) +"OV" = (/turf/space,/area/shuttle/skipjack/station) "OW" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"OX" = (/obj/structure/table/woodentable,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"OY" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "\[center]\[b]LIST OF SPELLS AVAILABLE\[/b]\[/center]\[br]\[br]Magic Missile:\[br]This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.\[br]\[br]Fireball:\[br]This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.\[br]\[br]Disintegrate:\[br]This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.\[br]\[br]Disable Technology:\[br]This spell disables all weapons, cameras and most other technology in range.\[br]\[br]Smoke:\[br]This spell spawns a cloud of choking smoke at your location and does not require wizard garb.\[br]\[br]Blind:\[br]This spell temporarly blinds a single person and does not require wizard garb.\[br]Forcewall:\[br]This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.\[br]\[br]Blink:\[br]This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.\[br]\[br]Teleport:\[br]This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.\[br]\[br]Mutate:\[br]This spell causes you to turn into a hulk, and gain telekinesis for a short while.\[br]\[br]Ethereal Jaunt:\[br]This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.\[br]\[br]Knock:\[br]This spell opens nearby doors and does not require wizard garb.\[br]"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) +"OX" = (/mob/living/carbon/human/monkey{name = "Murphey"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) +"OY" = (/obj/machinery/door/airlock/centcom{name = "Engineering Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"OZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "merc_shuttle"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(0)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"Pa" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1331; id_tag = "merc_base"; pixel_x = -25; pixel_y = -5},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) (1,1,1) = {" 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+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKlKEKkJvKGLvLuJvKHKIKpJvKJKtKKHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVaMaMOVOVOVOVOVOVOVaMaMOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM "} diff --git a/maps/exodus-3.dmm b/maps/exodus-3.dmm index 0e2012a824..5df83f754f 100644 --- a/maps/exodus-3.dmm +++ b/maps/exodus-3.dmm @@ -84,8 +84,8 @@ "bF" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bG" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/obj/item/stack/cable_coil/cut,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bH" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bI" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bJ" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"bI" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) +"bJ" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bK" = (/obj/machinery/power/apc{dir = 8; name = "west bump-derelict"; operating = 0; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bL" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bM" = (/obj/machinery/light/small,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) @@ -269,129 +269,130 @@ "fi" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 29; pixel_y = 0},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/turret_protected/tcomsat) "fj" = (/obj/machinery/telecomms/bus/preset_one,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "fk" = (/obj/machinery/telecomms/processor/preset_one,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fl" = (/obj/machinery/telecomms/receiver/preset_left,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fm" = (/obj/machinery/telecomms/receiver/preset_right,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fn" = (/obj/machinery/telecomms/processor/preset_three,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fo" = (/obj/machinery/telecomms/bus/preset_three,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fp" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat) -"fq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"fr" = (/turf/simulated/floor,/area/turret_protected/tcomsat) -"fs" = (/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor,/area/turret_protected/tcomsat) -"ft" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/ansible,/obj/item/weapon/stock_parts/subspace/ansible,/obj/item/weapon/stock_parts/subspace/ansible,/turf/simulated/floor,/area/turret_protected/tcomsat) -"fu" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/transmitter,/obj/item/weapon/stock_parts/subspace/transmitter,/turf/simulated/floor,/area/turret_protected/tcomsat) -"fv" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/turf/simulated/floor,/area/turret_protected/tcomsat) -"fw" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/crystal,/obj/item/weapon/stock_parts/subspace/crystal,/obj/item/weapon/stock_parts/subspace/crystal,/turf/simulated/floor,/area/turret_protected/tcomsat) -"fx" = (/obj/machinery/telecomms/server/presets/science,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fy" = (/obj/machinery/telecomms/server/presets/medical,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fz" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fA" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fB" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fC" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fD" = (/obj/machinery/telecomms/server/presets/command,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fE" = (/obj/machinery/telecomms/server/presets/security,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"fG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fH" = (/obj/machinery/camera{c_tag = "Central Compartment South"; dir = 1; network = list("Tcomsat")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/tcommsat/chamber) -"fK" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/space,/area/turret_protected/tcomsat) -"fL" = (/obj/structure/window/reinforced,/obj/structure/lattice,/obj/machinery/light{dir = 1},/turf/space,/area/turret_protected/tcomsat) -"fM" = (/turf/simulated/wall/r_wall,/area/turret_protected/tcomfoyer) -"fN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = -32; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/turret_protected/tcomfoyer) -"fO" = (/obj/machinery/porta_turret{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/turret_protected/tcomfoyer) -"fP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/turret_protected/tcomfoyer) -"fQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/camera{c_tag = "Telecoms Foyer"; dir = 2; network = list("Tcomsat")},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/turretid/lethal{ailock = 1; check_synth = 1; control_area = "\improper Telecoms Satellite"; desc = "A firewall prevents AIs from interacting with this device."; name = "Telecoms lethal turret control"; pixel_y = 29; req_access = list(61)},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/turret_protected/tcomfoyer) -"fR" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/turret_protected/tcomfoyer) -"fS" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/turret_protected/tcomfoyer) +"fl" = (/obj/machinery/bluespacerelay,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"fm" = (/obj/machinery/telecomms/receiver/preset_left,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"fn" = (/obj/machinery/telecomms/receiver/preset_right,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"fo" = (/obj/machinery/telecomms/processor/preset_three,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"fp" = (/obj/machinery/telecomms/bus/preset_three,/turf/simulated/floor{dir = 4; 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"constructionsite_vent"},/obj/machinery/camera/autoname,/turf/simulated/floor,/area/constructionsite/teleporter) "bH" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "constructionsite_inner"; locked = 1; req_access = list(10)},/turf/simulated/floor,/area/constructionsite/teleporter) +"bI" = (/obj/machinery/power/apc/high{dir = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/plating/airless,/area/constructionsite/ai) "bJ" = (/turf/simulated/floor/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/constructionsite/ai) +"bK" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating/airless,/area/constructionsite/ai) +"bL" = (/obj/machinery/drone_fabricator/derelict,/turf/simulated/floor/plating/airless,/area/constructionsite/ai) +"bM" = (/obj/machinery/power/apc/high{dir = 2; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "south bump"; pixel_y = -24},/turf/simulated/floor/airless,/area/constructionsite/atmospherics) +"bN" = (/obj/machinery/power/emitter{anchored = 1; dir = 8; id = "EngineEmitter"; state = 2},/turf/simulated/floor/plating/airless,/area/space) +"bO" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/turf/simulated/floor/plating/airless,/area/space) +"bP" = (/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating/airless,/area/constructionsite/engineering) +"bQ" = (/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating/airless,/area/constructionsite/engineering) "cj" = (/obj/structure/lattice,/turf/space,/area/constructionsite/maintenance) "ck" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access = list(30)},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore) "cl" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access = list(30)},/turf/simulated/floor/plating/airless,/area/constructionsite/ai) 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafRfRfTfTfTfTfTfRfRfRfSfRfRfRfTfTfTfTfTfRfRaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafWfWfXfTfTfTfXfZbPfTfTfTbQfZfXfTfTfTfXfWfWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalabababalabababalabababalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalalgealalalgealalalgealalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalbOalgealalalgealalalgealbNalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalabalabababalabababalabalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalabalabaaabalabaaabalabalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalabalabababalabababalabalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -362,7 +370,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalabalabababalabababalabalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalabalabaaabalabaaabalabalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalalalabababalabababalalalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalalgealalalgealalalgealalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalbOalgealalalgealalalgealbNalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalalalalalalalalalalalalalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/exodus-5.dmm b/maps/exodus-5.dmm index 98aae30971..3dab2a1108 100644 --- a/maps/exodus-5.dmm +++ b/maps/exodus-5.dmm @@ -1396,7 +1396,7 @@ "AR" = (/obj/item/weapon/cigbutt,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/outpost/mining_main/dorms) "AS" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bar"},/area/outpost/mining_main/dorms) "AT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall) -"AU" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/floor,/area/outpost/mining_main/west_hall) +"AU" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table/rack,/obj/item/weapon/rig/industrial/equipped,/turf/simulated/floor,/area/outpost/mining_main/west_hall) "AV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/outpost/mining_main/west_hall) "AW" = (/obj/machinery/camera{c_tag = "Storage Room"; dir = 1; network = list("MINE")},/turf/simulated/floor,/area/outpost/mining_main/west_hall) "AX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored) @@ -1578,7 +1578,7 @@ "Er" = (/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/camera/autoname/engineering_outpost,/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/wood,/area/outpost/engineering/meeting) "Es" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/sign/vacuum{pixel_x = 32},/turf/simulated/floor,/area/outpost/engineering/hallway) "Et" = (/obj/structure/sign/electricshock,/turf/simulated/wall,/area/outpost/engineering/hallway) -"Eu" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera/autoname/engineering_outpost{dir = 8},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored) +"Eu" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera/network/engineering_outpost{c_tag = "Engineering Outpost Airlock"; dir = 8},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored) "Ev" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/outpost/engineering/hallway) "Ew" = (/obj/structure/table/rack,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/shoes/magboots,/obj/item/clothing/gloves/yellow,/obj/machinery/camera/autoname/engineering_outpost{dir = 1},/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/obj/item/weapon/storage/briefcase/inflatable,/turf/simulated/floor,/area/outpost/engineering/storage) "Ex" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/camera/autoname/engineering_outpost{dir = 1},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 82.1472; oxygen = 21.8366; temperature = 293.15},/area/outpost/engineering/telecomms) diff --git a/sound/effects/teleport.ogg b/sound/effects/teleport.ogg new file mode 100644 index 0000000000..650867782b Binary files /dev/null and b/sound/effects/teleport.ogg differ diff --git a/sound/items/goggles_charge.ogg b/sound/items/goggles_charge.ogg new file mode 100644 index 0000000000..b41bbf1d06 Binary files /dev/null and b/sound/items/goggles_charge.ogg differ