Fixes shotgun shell description

Fixes shotgun shell description not indicating when a shell is spent.
This commit is contained in:
mwerezak
2014-11-10 00:15:29 -05:00
parent c82bbd0d29
commit d74f49ce9b
3 changed files with 5 additions and 2 deletions

View File

@@ -38,7 +38,6 @@
return 0
AC.loc = get_turf(src) //Eject casing onto ground.
if(AC.BB)
AC.desc += " This one is spent." //descriptions are magic - only when there's a projectile in the casing
in_chamber = AC.BB //Load projectile into chamber.
AC.BB.loc = src //Set projectile loc to gun.
return 1