Fixed announcer ai powersupply runtime

This commit is contained in:
Heroman
2019-04-12 19:36:21 +10:00
parent e968925caa
commit d7bb5ae299

View File

@@ -299,7 +299,10 @@ var/list/ai_verbs_default = list(
/obj/machinery/ai_powersupply/New(var/mob/living/silicon/ai/ai=null)
powered_ai = ai
powered_ai.psupply = src
forceMove(powered_ai.loc)
if(istype(powered_ai,/mob/living/silicon/ai/announcer)) //Don't try to get a loc for a nullspace announcer mob, just put it into it
forceMove(powered_ai)
else
forceMove(powered_ai.loc)
..()
use_power(1) // Just incase we need to wake up the power system.