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Fixes being able to lie down while buckled in movable chairs
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@@ -753,6 +753,10 @@ note dizziness decrements automatically in the mob's Life() proc.
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lying = 0
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else
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lying = 1
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else if (buckled && (buckled.movable))
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anchored = 0
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canmove = 1
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lying = 0
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else if( stat || weakened || paralysis || resting || sleeping || (status_flags & FAKEDEATH))
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lying = 1
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canmove = 0
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