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Corrected oversight
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@@ -4,6 +4,5 @@
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if(!key) //key and mind have become seperated. I believe this is for when a staff member aghosts.
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mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body.
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//This causes instant sleep and tags a player as SSD. See life.dm for furthering SSD.
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if(sleeping < 2 && mind.active)
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sleeping = 2
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if(mind.active)
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player_logged = 1
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