Merge pull request #6883 from VOREStation/vplk-port-tickrate-change

Safely change world.fps for SStimer
This commit is contained in:
Atermonera
2020-03-22 17:16:48 -07:00
committed by GitHub
6 changed files with 40 additions and 27 deletions

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@@ -196,7 +196,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
#else
world.sleep_offline = 1
#endif
world.fps = config.fps
world.change_fps(config.fps)
var/initialized_tod = REALTIMEOFDAY
sleep(1)
initializations_finished_with_no_players_logged_in = initialized_tod < REALTIMEOFDAY - 10

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@@ -631,4 +631,18 @@ proc/establish_old_db_connection()
maxz++
max_z_changed()
// Call this to change world.fps, don't modify it directly.
/world/proc/change_fps(new_value = 20)
if(new_value <= 0)
CRASH("change_fps() called with [new_value] new_value.")
if(fps == new_value)
return //No change required.
fps = new_value
on_tickrate_change()
// Called whenver world.tick_lag or world.fps are changed.
/world/proc/on_tickrate_change()
SStimer?.reset_buckets()
#undef FAILED_DB_CONNECTION_CUTOFF

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@@ -0,0 +1,23 @@
//Merged Doohl's and the existing ticklag as they both had good elements about them ~
//Replaces the old Ticklag verb, fps is easier to understand
/client/proc/set_server_fps()
set category = "Debug"
set name = "Set Server FPS"
set desc = "Sets game speed in frames-per-second. Can potentially break the game"
if(!check_rights(R_DEBUG))
return
var/new_fps = round(input("Sets game frames-per-second. Can potentially break the game (default: [config.fps])", "FPS", world.fps) as num|null)
if(new_fps <= 0)
to_chat(src, "<span class='danger'>Error: set_server_fps(): Invalid world.fps value. No changes made.</span>")
return
if(new_fps > config.fps * 1.5)
if(alert(src, "You are setting fps to a high value:\n\t[new_fps] frames-per-second\n\tconfig.fps = [config.fps]", "Warning!", "Confirm", "ABORT-ABORT-ABORT") != "Confirm")
return
var/msg = "[key_name(src)] has modified world.fps to [new_fps]"
log_admin(msg, 0)
message_admins(msg, 0)
world.change_fps(new_fps)
feedback_add_details("admin_verb", "SETFPS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!

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@@ -139,7 +139,7 @@ var/list/debug_verbs = list (
,/client/proc/cmd_assume_direct_control
,/client/proc/jump_to_dead_group
,/client/proc/startSinglo
,/client/proc/ticklag
,/client/proc/set_server_fps
,/client/proc/cmd_admin_grantfullaccess
,/client/proc/kaboom
,/client/proc/cmd_admin_areatest

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@@ -1,24 +0,0 @@
//Merged Doohl's and the existing ticklag as they both had good elements about them ~Carn
/client/proc/ticklag()
set category = "Debug"
set name = "Set Ticklag"
set desc = "Sets a new tick lag. Recommend you don't mess with this too much! Stable, time-tested ticklag value is 0.9"
if(!check_rights(R_DEBUG)) return
var/newtick = input("Sets a new tick lag. Please don't mess with this too much! The stable, time-tested ticklag value is 0.9","Lag of Tick", world.tick_lag) as num|null
//I've used ticks of 2 before to help with serious singulo lags
if(newtick && newtick <= 2 && newtick > 0)
log_admin("[key_name(src)] has modified world.tick_lag to [newtick]", 0)
message_admins("[key_name(src)] has modified world.tick_lag to [newtick]", 0)
world.tick_lag = newtick
feedback_add_details("admin_verb","TICKLAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
switch(alert("Enable Tick Compensation?","Tick Comp is currently: [config.Tickcomp]","Yes","No"))
if("Yes") config.Tickcomp = 1
else config.Tickcomp = 0
else
to_chat(src, "<font color='red'>Error: ticklag(): Invalid world.ticklag value. No changes made.</font>")