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Prevents mindless candidates for mutiny mode, adds loyalists/mutineers to AntagHUD, allows admins to reassign heads, and adds remaining Directive X objectives to Check Antagonists panel.
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@@ -1772,6 +1772,14 @@
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holder.icon_state = "huddeathsquad"
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if("Ninja")
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holder.icon_state = "hudninja"
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if("head_loyalist")
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holder.icon_state = "loyalist"
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if("loyalist")
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holder.icon_state = "loyalist"
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if("head_mutineer")
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holder.icon_state = "mutineer"
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if("mutineer")
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holder.icon_state = "mutineer"
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hud_list[SPECIALROLE_HUD] = holder
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hud_updateflag = 0
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@@ -610,7 +610,7 @@ var/list/slot_equipment_priority = list( \
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return istype(src, /mob/living/silicon) || get_species() == "Machine"
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/mob/proc/is_ready()
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return !!client
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return client && !!mind
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/mob/proc/get_gender()
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return gender
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@@ -443,7 +443,7 @@
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return client.prefs.gender
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/mob/new_player/is_ready()
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return ready && !!client
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return ready && ..()
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/mob/new_player/hear_say(var/message, var/verb = "says", var/datum/language/language = null, var/alt_name = "",var/italics = 0, var/mob/speaker = null)
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return
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