diff --git a/code/modules/mob/living/living_movement.dm b/code/modules/mob/living/living_movement.dm index b8b3f9aae7..2be5bdc0e5 100644 --- a/code/modules/mob/living/living_movement.dm +++ b/code/modules/mob/living/living_movement.dm @@ -155,7 +155,7 @@ default behaviour is: now_pushing = 0 return var/move_time = movement_delay(loc, t) * SQRT_TWO - //move_time = DS2NEARESTTICK(move_time) + move_time = DS2NEARESTTICK(move_time) if(AM.Move(T2, t, move_time)) Move(T, t, move_time) diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index cd4ac22b63..a54e3d5a92 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -285,7 +285,7 @@ direct = turn(direct, pick(90, -90)) n = get_step(my_mob, direct) - //total_delay = DS2NEARESTTICK(total_delay) //Rounded to the next tick in equivalent ds + total_delay = DS2NEARESTTICK(total_delay) //Rounded to the next tick in equivalent ds my_mob.setMoveCooldown(total_delay) if(istype(my_mob.pulledby, /obj/structure/bed/chair/wheelchair))