Makes Engineer Borgs Great Again

Gives construction module exclusive items to the engineering module and
comments out the construction module.
This commit is contained in:
Andrew
2017-06-19 00:21:11 -05:00
parent 515951cbf4
commit de7bae13ab
2 changed files with 16 additions and 4 deletions

View File

@@ -9,7 +9,7 @@ var/global/list/robot_modules = list(
"Security" = /obj/item/weapon/robot_module/robot/security/general,
"Combat" = /obj/item/weapon/robot_module/robot/security/combat,
"Engineering" = /obj/item/weapon/robot_module/robot/engineering/general,
"Construction" = /obj/item/weapon/robot_module/robot/engineering/construction,
// "Construction" = /obj/item/weapon/robot_module/robot/engineering/construction,
"Janitor" = /obj/item/weapon/robot_module/robot/janitor
)
@@ -342,6 +342,8 @@ var/global/list/robot_modules = list(
name = "construction robot module"
no_slip = 1
/* Merged back into engineering (Hell, it's about time.)
/obj/item/weapon/robot_module/robot/engineering/construction/New()
..()
src.modules += new /obj/item/borg/sight/meson(src)
@@ -381,6 +383,7 @@ var/global/list/robot_modules = list(
var/obj/item/stack/material/cyborg/glass/reinforced/RG = new (src)
RG.synths = list(metal, glass)
src.modules += RG
*/
/obj/item/weapon/robot_module/robot/engineering/general/New()
..()
@@ -399,12 +402,17 @@ var/global/list/robot_modules = list(
src.modules += new /obj/item/device/floor_painter(src)
src.emag = new /obj/item/weapon/melee/baton/robot/arm(src)
src.modules += new /obj/item/device/geiger(src)
src.modules += new /obj/item/weapon/rcd/borg(src)
src.modules += new /obj/item/weapon/pickaxe/plasmacutter(src)
src.modules += new /obj/item/weapon/gripper/no_use/loader(src)
var/datum/matter_synth/metal = new /datum/matter_synth/metal(40000)
var/datum/matter_synth/glass = new /datum/matter_synth/glass(40000)
var/datum/matter_synth/plasteel = new /datum/matter_synth/plasteel()
var/datum/matter_synth/wire = new /datum/matter_synth/wire()
synths += metal
synths += glass
synths += plasteel
synths += wire
var/obj/item/weapon/matter_decompiler/MD = new /obj/item/weapon/matter_decompiler(src)
@@ -428,8 +436,12 @@ var/global/list/robot_modules = list(
C.synths = list(wire)
src.modules += C
var/obj/item/stack/tile/floor/cyborg/S = new /obj/item/stack/tile/floor/cyborg(src)
S.synths = list(metal)
var/obj/item/stack/tile/floor/cyborg/F = new /obj/item/stack/tile/floor/cyborg(src)
F.synths = list(metal)
src.modules += F
var/obj/item/stack/material/cyborg/plasteel/S = new (src)
S.synths = list(plasteel)
src.modules += S
var/obj/item/stack/material/cyborg/glass/reinforced/RG = new (src)