Port SSnightshift from Paradise

Makes the station have a night mode.
This commit is contained in:
Aronai Sieyes
2020-05-03 21:17:55 -04:00
parent bfaf43e65f
commit df12cd888a
11 changed files with 196 additions and 20 deletions

View File

@@ -270,6 +270,9 @@ var/list/gamemode_cache = list()
// disables the annoying "You have already logged in this round, disconnect or be banned" popup for multikeying, because it annoys the shit out of me when testing.
var/disable_cid_warn_popup = FALSE
// whether or not to use the nightshift subsystem to perform lighting changes
var/static/enable_night_shifts = FALSE
/datum/configuration/New()
var/list/L = typesof(/datum/game_mode) - /datum/game_mode
for (var/T in L)
@@ -888,6 +891,9 @@ var/list/gamemode_cache = list()
if("disable_cid_warn_popup")
config.disable_cid_warn_popup = TRUE
if("enable_night_shifts")
config.enable_night_shifts = TRUE
else
log_misc("Unknown setting in configuration: '[name]'")

View File

@@ -0,0 +1,62 @@
SUBSYSTEM_DEF(nightshift)
name = "Night Shift"
init_order = INIT_ORDER_NIGHTSHIFT
priority = FIRE_PRIORITY_NIGHTSHIFT
wait = 60 SECONDS
flags = SS_NO_TICK_CHECK
var/nightshift_active = FALSE
var/nightshift_first_check = 30 SECONDS
var/high_security_mode = FALSE
/datum/controller/subsystem/nightshift/Initialize()
if(!config.enable_night_shifts)
can_fire = FALSE
/*
if(config.randomize_shift_time)
GLOB.gametime_offset = rand(0, 23) HOURS
*/
return ..()
/datum/controller/subsystem/nightshift/fire(resumed = FALSE)
if(round_duration_in_ticks < nightshift_first_check)
return
check_nightshift()
/datum/controller/subsystem/nightshift/proc/announce(message)
var/announce_z
if(using_map.station_levels.len)
announce_z = pick(using_map.station_levels)
priority_announcement.Announce(message, new_title = "Automated Lighting System Announcement", new_sound = 'sound/misc/notice2.ogg', zlevel = announce_z)
/datum/controller/subsystem/nightshift/proc/check_nightshift(check_canfire=FALSE) //This is called from elsewhere, like setting the alert levels
if(check_canfire && !can_fire)
return
var/emergency = security_level > SEC_LEVEL_GREEN
var/announcing = TRUE
var/night_time = using_map.get_nightshift()
if(high_security_mode != emergency)
high_security_mode = emergency
if(night_time)
announcing = FALSE
if(!emergency)
announce("Restoring night lighting configuration to normal operation.")
else
announce("Disabling night lighting: Station is in a state of emergency.")
if(emergency)
night_time = FALSE
if(nightshift_active != night_time)
update_nightshift(night_time, announcing)
/datum/controller/subsystem/nightshift/proc/update_nightshift(active, announce = TRUE)
nightshift_active = active
if(announce)
if(active)
announce("Good evening, crew. To reduce power consumption and stimulate the circadian rhythms of some species, all of the lights aboard the station have been dimmed for the night.")
else
announce("Good morning, crew. As it is now day time, all of the lights aboard the station have been restored to their former brightness.")
for(var/obj/machinery/power/apc/apc in machines)
if(apc.z in using_map.station_levels)
apc.set_nightshift(active, TRUE)
CHECK_TICK