diff --git a/.travis.yml b/.travis.yml
index 2ccfc69801..a0a6ed28ae 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -5,7 +5,7 @@ sudo: false
env:
BYOND_MAJOR="511"
BYOND_MINOR="1381"
- MACRO_COUNT=875
+ MACRO_COUNT=209
cache:
directories:
diff --git a/code/game/gamemodes/technomancer/spells/illusion.dm b/code/game/gamemodes/technomancer/spells/illusion.dm
index 50a9bf5da7..48efd67783 100644
--- a/code/game/gamemodes/technomancer/spells/illusion.dm
+++ b/code/game/gamemodes/technomancer/spells/illusion.dm
@@ -181,7 +181,7 @@
if(I_HURT)
adjustBruteLoss(harm_intent_damage)
- M.visible_message("\red [M] [response_harm] \the [src]")
+ M.visible_message("[M] [response_harm] \the [src]")
M.do_attack_animation(src)
return
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index a8b6ee2424..332bcce9cf 100644
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -53,7 +53,7 @@
if(..())
return 1
if (using_map && !(src.z in using_map.contact_levels))
- usr << "\red Unable to establish a connection: \black You're too far away from the station!"
+ usr << "Unable to establish a connection: You're too far away from the station!"
return
usr.set_machine(src)
@@ -180,13 +180,13 @@
if("MessageCentCom")
if(src.authenticated==2)
if(centcomm_message_cooldown)
- usr << "\red Arrays recycling. Please stand by."
+ usr << "Arrays recycling. Please stand by."
return
var/input = sanitize(input("Please choose a message to transmit to [using_map.boss_short] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", ""))
if(!input || !(usr in view(1,src)))
return
CentCom_announce(input, usr)
- usr << "\blue Message transmitted."
+ usr << "Message transmitted."
log_say("[key_name(usr)] has made an IA [using_map.boss_short] announcement: [input]")
centcomm_message_cooldown = 1
spawn(300)//10 minute cooldown
@@ -197,13 +197,13 @@
if("MessageSyndicate")
if((src.authenticated==2) && (src.emagged))
if(centcomm_message_cooldown)
- usr << "\red Arrays recycling. Please stand by."
+ usr << "Arrays recycling. Please stand by."
return
var/input = sanitize(input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", ""))
if(!input || !(usr in view(1,src)))
return
Syndicate_announce(input, usr)
- usr << "\blue Message transmitted."
+ usr << "Message transmitted."
log_say("[key_name(usr)] has made an illegal announcement: [input]")
centcomm_message_cooldown = 1
spawn(300)//10 minute cooldown
@@ -275,7 +275,7 @@
if(..())
return
if (using_map && !(src.z in using_map.contact_levels))
- user << "\red Unable to establish a connection: \black You're too far away from the station!"
+ user << "Unable to establish a connection: You're too far away from the station!"
return
user.set_machine(src)
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index de91b79d60..5050509744 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -446,7 +446,7 @@ var/list/global/slot_flags_enumeration = list(
if(!hit_zone)
U.do_attack_animation(M)
playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
- visible_message("\red [U] attempts to stab [M] in the eyes, but misses!")
+ visible_message("[U] attempts to stab [M] in the eyes, but misses!")
return
user.attack_log += "\[[time_stamp()]\] Attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])"
diff --git a/code/modules/admin/DB ban/functions.dm b/code/modules/admin/DB ban/functions.dm
index 4b47cf2602..e4d2298ace 100644
--- a/code/modules/admin/DB ban/functions.dm
+++ b/code/modules/admin/DB ban/functions.dm
@@ -82,7 +82,7 @@ datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration =
var/sql = "INSERT INTO erro_ban (`id`,`bantime`,`serverip`,`bantype`,`reason`,`job`,`duration`,`rounds`,`expiration_time`,`ckey`,`computerid`,`ip`,`a_ckey`,`a_computerid`,`a_ip`,`who`,`adminwho`,`edits`,`unbanned`,`unbanned_datetime`,`unbanned_ckey`,`unbanned_computerid`,`unbanned_ip`) VALUES (null, Now(), '[serverip]', '[bantype_str]', '[reason]', '[job]', [(duration)?"[duration]":"0"], [(rounds)?"[rounds]":"0"], Now() + INTERVAL [(duration>0) ? duration : 0] MINUTE, '[ckey]', '[computerid]', '[ip]', '[a_ckey]', '[a_computerid]', '[a_ip]', '[who]', '[adminwho]', '', null, null, null, null, null)"
var/DBQuery/query_insert = dbcon.NewQuery(sql)
query_insert.Execute()
- usr << "\blue Ban saved to database."
+ usr << "Ban saved to database."
message_admins("[key_name_admin(usr)] has added a [bantype_str] for [ckey] [(job)?"([job])":""] [(duration > 0)?"([duration] minutes)":""] with the reason: \"[reason]\" to the ban database.",1)
@@ -136,17 +136,17 @@ datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
ban_number++;
if(ban_number == 0)
- usr << "\red Database update failed due to no bans fitting the search criteria. If this is not a legacy ban you should contact the database admin."
+ usr << "Database update failed due to no bans fitting the search criteria. If this is not a legacy ban you should contact the database admin."
return
if(ban_number > 1)
- usr << "\red Database update failed due to multiple bans fitting the search criteria. Note down the ckey, job and current time and contact the database admin."
+ usr << "Database update failed due to multiple bans fitting the search criteria. Note down the ckey, job and current time and contact the database admin."
return
if(istext(ban_id))
ban_id = text2num(ban_id)
if(!isnum(ban_id))
- usr << "\red Database update failed due to a ban ID mismatch. Contact the database admin."
+ usr << "Database update failed due to a ban ID mismatch. Contact the database admin."
return
DB_ban_unban_by_id(ban_id)
@@ -231,11 +231,11 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
ban_number++;
if(ban_number == 0)
- usr << "\red Database update failed due to a ban id not being present in the database."
+ usr << "Database update failed due to a ban id not being present in the database."
return
if(ban_number > 1)
- usr << "\red Database update failed due to multiple bans having the same ID. Contact the database admin."
+ usr << "Database update failed due to multiple bans having the same ID. Contact the database admin."
return
if(!src.owner || !istype(src.owner, /client))
@@ -271,7 +271,7 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
establish_db_connection()
if(!dbcon.IsConnected())
- usr << "\red Failed to establish database connection"
+ usr << "Failed to establish database connection"
return
var/output = "
"
diff --git a/code/modules/admin/NewBan.dm b/code/modules/admin/NewBan.dm
index 035b2d2309..a376fc040a 100644
--- a/code/modules/admin/NewBan.dm
+++ b/code/modules/admin/NewBan.dm
@@ -106,7 +106,7 @@ var/savefile/Banlist
Banlist.cd = "/base"
if ( Banlist.dir.Find("[ckey][computerid]") )
- usr << text("\red Ban already exists.")
+ usr << text("Ban already exists.")
return 0
else
Banlist.dir.Add("[ckey][computerid]")
@@ -168,7 +168,7 @@ var/savefile/Banlist
/datum/admins/proc/unbanpanel()
var/count = 0
var/dat
- //var/dat = "
Unban Player: \blue(U) = Unban , (E) = Edit Ban\green (Total
"
+ //var/dat = "
Unban Player: (U) = Unban , (E) = Edit Ban (Total
"
Banlist.cd = "/base"
for (var/A in Banlist.dir)
count++
diff --git a/code/modules/admin/newbanjob.dm b/code/modules/admin/newbanjob.dm
index a2cc2e6184..0c3e560f78 100644
--- a/code/modules/admin/newbanjob.dm
+++ b/code/modules/admin/newbanjob.dm
@@ -141,7 +141,7 @@ var/savefile/Banlistjob
Banlistjob.cd = "/base"
if ( Banlistjob.dir.Find("[ckey][computerid][rank]") )
- usr << text("\red Banjob already exists.")
+ usr << text("Banjob already exists.")
return 0
else
Banlistjob.dir.Add("[ckey][computerid][rank]")
@@ -206,7 +206,7 @@ var/savefile/Banlistjob
/datum/admins/proc/unjobbanpanel()
var/count = 0
var/dat
- //var/dat = "
Unban Player: \blue(U) = Unban , (E) = Edit Ban\green (Total
"
+ //var/dat = "
Unban Player: (U) = Unban , (E) = Edit Ban (Total
>"
Banlistjob.cd = "/base"
for (var/A in Banlistjob.dir)
count++
@@ -219,24 +219,24 @@ var/savefile/Banlistjob
/*/datum/admins/proc/permjobban(ckey, computerid, reason, bannedby, temp, minutes, rank)
if(AddBanjob(ckey, computerid, reason, usr.ckey, 0, 0, job))
- M << "\redYou have been banned from [job] by [usr.client.ckey].\nReason: [reason]."
- M << "\red This is a permanent ban."
+ M << "You have been banned from [job] by [usr.client.ckey].\nReason: [reason]."
+ M << "This is a permanent ban."
if(config.banappeals)
- M << "\red To try to resolve this matter head to [config.banappeals]"
+ M << "To try to resolve this matter head to [config.banappeals]"
else
- M << "\red No ban appeals URL has been set."
+ M << "No ban appeals URL has been set."
log_admin("[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis is a permanent ban.")
- message_admins("\blue[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis is a permanent ban.")
+ message_admins("[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis is a permanent ban.")
/datum/admins/proc/timejobban(ckey, computerid, reason, bannedby, temp, minutes, rank)
if(AddBanjob(ckey, computerid, reason, usr.ckey, 1, mins, job))
- M << "\redYou have been jobbanned from [job] by [usr.client.ckey].\nReason: [reason]."
- M << "\red This is a temporary ban, it will be removed in [mins] minutes."
+ M << "You have been jobbanned from [job] by [usr.client.ckey].\nReason: [reason]."
+ M << "This is a temporary ban, it will be removed in [mins] minutes."
if(config.banappeals)
- M << "\red To try to resolve this matter head to [config.banappeals]"
+ M << "To try to resolve this matter head to [config.banappeals]"
else
- M << "\red No ban appeals URL has been set."
+ M << "No ban appeals URL has been set."
log_admin("[usr.client.ckey] has jobbanned from [job] [ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
- message_admins("\blue[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")*/
+ message_admins("[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")*/
//////////////////////////////////// DEBUG ////////////////////////////////////
/proc/CreateBansjob()
diff --git a/code/modules/admin/permissionverbs/permissionedit.dm b/code/modules/admin/permissionverbs/permissionedit.dm
index e028fb7374..ccc3c8fd9f 100644
--- a/code/modules/admin/permissionverbs/permissionedit.dm
+++ b/code/modules/admin/permissionverbs/permissionedit.dm
@@ -51,13 +51,13 @@
return
if(!usr.client.holder || !(usr.client.holder.rights & R_PERMISSIONS))
- usr << "\red You do not have permission to do this!"
+ usr << "You do not have permission to do this!"
return
establish_db_connection()
if(!dbcon.IsConnected())
- usr << "\red Failed to establish database connection"
+ usr << "Failed to establish database connection"
return
if(!adm_ckey || !new_rank)
@@ -101,12 +101,12 @@
return
if(!usr.client.holder || !(usr.client.holder.rights & R_PERMISSIONS))
- usr << "\red You do not have permission to do this!"
+ usr << "You do not have permission to do this!"
return
establish_db_connection()
if(!dbcon.IsConnected())
- usr << "\red Failed to establish database connection"
+ usr << "Failed to establish database connection"
return
if(!adm_ckey || !new_permission)
diff --git a/code/modules/admin/verbs/SDQL.dm b/code/modules/admin/verbs/SDQL.dm
index a98cc3a1d9..7c8ae52312 100644
--- a/code/modules/admin/verbs/SDQL.dm
+++ b/code/modules/admin/verbs/SDQL.dm
@@ -6,18 +6,18 @@
/client/proc/SDQL_query(query_text as message)
set category = "Admin"
if(!check_rights(R_DEBUG)) //Shouldn't happen... but just to be safe.
- message_admins("\red ERROR: Non-admin [usr.key] attempted to execute a SDQL query!")
+ message_admins("ERROR: Non-admin [usr.key] attempted to execute a SDQL query!")
log_admin("Non-admin [usr.key] attempted to execute a SDQL query!")
var/list/query_list = SDQL_tokenize(query_text)
if(query_list.len < 2)
if(query_list.len > 0)
- usr << "\red SDQL: Too few discrete tokens in query \"[query_text]\". Please check your syntax and try again."
+ usr << "SDQL: Too few discrete tokens in query \"[query_text]\". Please check your syntax and try again."
return
if(!(lowertext(query_list[1]) in list("select", "delete", "update")))
- usr << "\red SDQL: Unknown query type: \"[query_list[1]]\" in query \"[query_text]\". Please check your syntax and try again."
+ usr << "SDQL: Unknown query type: \"[query_list[1]]\" in query \"[query_text]\". Please check your syntax and try again."
return
var/list/types = list()
@@ -56,7 +56,7 @@
set_vars[query_list[i]] = query_list[i + 2]
else
- usr << "\red SDQL: Invalid set parameter in query \"[query_text]\". Please check your syntax and try again."
+ usr << "SDQL: Invalid set parameter in query \"[query_text]\". Please check your syntax and try again."
return
i += 3
@@ -65,7 +65,7 @@
break
if(set_vars.len < 1)
- usr << "\red SDQL: Invalid or missing set in query \"[query_text]\". Please check your syntax and try again."
+ usr << "SDQL: Invalid or missing set in query \"[query_text]\". Please check your syntax and try again."
return
var/list/where = list()
@@ -215,7 +215,7 @@
var/v = where[i++]
var/compare_op = where[i++]
if(!(compare_op in list("==", "=", "<>", "<", ">", "<=", ">=", "!=")))
- usr << "\red SDQL: Unknown comparison operator [compare_op] in where clause following [v] in query \"[query_text]\". Please check your syntax and try again."
+ usr << "SDQL: Unknown comparison operator [compare_op] in where clause following [v] in query \"[query_text]\". Please check your syntax and try again."
return
var/j
@@ -262,7 +262,7 @@
- usr << "\blue SQDL Query: [query_text]"
+ usr << "SQDL Query: [query_text]"
message_admins("[usr] executed SDQL query: \"[query_text]\".")
/*
for(var/t in types)
@@ -349,7 +349,7 @@
else
- usr << "\red SDQL: Sorry, equations not yet supported :("
+ usr << "SDQL: Sorry, equations not yet supported :("
return null
@@ -434,7 +434,7 @@
else if(char == "'")
if(word != "")
- usr << "\red SDQL: You have an error in your SDQL syntax, unexpected ' in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
+ usr << "SDQL: You have an error in your SDQL syntax, unexpected ' in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
return null
word = "'"
@@ -454,7 +454,7 @@
word += char
if(i > len)
- usr << "\red SDQL: You have an error in your SDQL syntax, unmatched ' in query: \"[query_text]\". Please check your syntax, and try again."
+ usr << "SDQL: You have an error in your SDQL syntax, unmatched ' in query: \"[query_text]\". Please check your syntax, and try again."
return null
query_list += "[word]'"
@@ -462,7 +462,7 @@
else if(char == "\"")
if(word != "")
- usr << "\red SDQL: You have an error in your SDQL syntax, unexpected \" in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
+ usr << "SDQL: You have an error in your SDQL syntax, unexpected \" in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
return null
word = "\""
@@ -482,7 +482,7 @@
word += char
if(i > len)
- usr << "\red SDQL: You have an error in your SDQL syntax, unmatched \" in query: \"[query_text]\". Please check your syntax, and try again."
+ usr << "SDQL: You have an error in your SDQL syntax, unmatched \" in query: \"[query_text]\". Please check your syntax, and try again."
return null
query_list += "[word]\""
diff --git a/code/modules/admin/verbs/SDQL_2.dm b/code/modules/admin/verbs/SDQL_2.dm
index 236237c23a..aa138e62ea 100644
--- a/code/modules/admin/verbs/SDQL_2.dm
+++ b/code/modules/admin/verbs/SDQL_2.dm
@@ -3,7 +3,7 @@
/client/proc/SDQL2_query(query_text as message)
set category = "Admin"
if(!check_rights(R_DEBUG)) //Shouldn't happen... but just to be safe.
- message_admins("\red ERROR: Non-admin [usr.key] attempted to execute a SDQL query!")
+ message_admins("ERROR: Non-admin [usr.key] attempted to execute a SDQL query!")
log_admin("Non-admin [usr.key] attempted to execute a SDQL query!")
if(!query_text || length(query_text) < 1)
@@ -258,7 +258,7 @@
if("or", "||")
result = (result || val)
else
- usr << "\red SDQL2: Unknown op [op]"
+ usr << "SDQL2: Unknown op [op]"
result = null
else
result = val
@@ -363,7 +363,7 @@
else if(char == "'")
if(word != "")
- usr << "\red SDQL2: You have an error in your SDQL syntax, unexpected ' in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
+ usr << "SDQL2: You have an error in your SDQL syntax, unexpected ' in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
return null
word = "'"
@@ -383,7 +383,7 @@
word += char
if(i > len)
- usr << "\red SDQL2: You have an error in your SDQL syntax, unmatched ' in query: \"[query_text]\". Please check your syntax, and try again."
+ usr << "SDQL2: You have an error in your SDQL syntax, unmatched ' in query: \"[query_text]\". Please check your syntax, and try again."
return null
query_list += "[word]'"
@@ -391,7 +391,7 @@
else if(char == "\"")
if(word != "")
- usr << "\red SDQL2: You have an error in your SDQL syntax, unexpected \" in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
+ usr << "SDQL2: You have an error in your SDQL syntax, unexpected \" in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
return null
word = "\""
@@ -411,7 +411,7 @@
word += char
if(i > len)
- usr << "\red SDQL2: You have an error in your SDQL syntax, unmatched \" in query: \"[query_text]\". Please check your syntax, and try again."
+ usr << "SDQL2: You have an error in your SDQL syntax, unmatched \" in query: \"[query_text]\". Please check your syntax, and try again."
return null
query_list += "[word]\""
diff --git a/code/modules/admin/verbs/SDQL_2_parser.dm b/code/modules/admin/verbs/SDQL_2_parser.dm
index d1d30b33b5..b97d256584 100644
--- a/code/modules/admin/verbs/SDQL_2_parser.dm
+++ b/code/modules/admin/verbs/SDQL_2_parser.dm
@@ -67,7 +67,7 @@
/datum/SDQL_parser/proc/parse_error(error_message)
error = 1
- usr << "\red SQDL2 Parsing Error: [error_message]"
+ usr << "SQDL2 Parsing Error: [error_message]"
return query.len + 1
/datum/SDQL_parser/proc/parse()
diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm
index 753094deba..4e81807995 100644
--- a/code/modules/admin/verbs/adminhelp.dm
+++ b/code/modules/admin/verbs/adminhelp.dm
@@ -7,7 +7,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
set name = "Adminhelp"
if(say_disabled) //This is here to try to identify lag problems
- usr << "\red Speech is currently admin-disabled."
+ usr << "Speech is currently admin-disabled."
return
//handle muting and automuting
@@ -91,8 +91,8 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
//Options bar: mob, details ( admin = 2, dev = 3, mentor = 4, character name (0 = just ckey, 1 = ckey and character name), link? (0 no don't make it a link, 1 do so),
// highlight special roles (0 = everyone has same looking name, 1 = antags / special roles get a golden name)
- var/mentor_msg = "\blue Request for Help: [get_options_bar(mob, 4, 1, 1, 0)][ai_cl]: [msg]"
- msg = "\blue Request for Help:: [get_options_bar(mob, 2, 1, 1)][ai_cl]: [msg]"
+ var/mentor_msg = "Request for Help: [get_options_bar(mob, 4, 1, 1, 0)][ai_cl]: [msg]"
+ msg = "Request for Help:: [get_options_bar(mob, 2, 1, 1)][ai_cl]: [msg]"
var/admin_number_afk = 0
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index bd6d1ea4d0..80ed64458e 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -28,11 +28,11 @@
var/datum/gas_mixture/env = T.return_air()
- var/t = "\blue Coordinates: [T.x],[T.y],[T.z]\n"
- t += "\red Temperature: [env.temperature]\n"
- t += "\red Pressure: [env.return_pressure()]kPa\n"
+ var/t = "Coordinates: [T.x],[T.y],[T.z]\n"
+ t += "Temperature: [env.temperature]\n"
+ t += "Pressure: [env.return_pressure()]kPa\n"
for(var/g in env.gas)
- t += "\blue [g]: [env.gas[g]] / [env.gas[g] * R_IDEAL_GAS_EQUATION * env.temperature / env.volume]kPa\n"
+ t += "[g]: [env.gas[g]] / [env.gas[g] * R_IDEAL_GAS_EQUATION * env.temperature / env.volume]kPa\n"
usr.show_message(t, 1)
feedback_add_details("admin_verb","ASL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -113,7 +113,7 @@
M:slimeize()
feedback_add_details("admin_verb","MKMET") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] made [key_name(M)] into a slime.")
- message_admins("\blue [key_name_admin(usr)] made [key_name(M)] into a slime.", 1)
+ message_admins("[key_name_admin(usr)] made [key_name(M)] into a slime.", 1)
else
alert("Invalid mob")
@@ -179,28 +179,28 @@
return
else
if(alert("Spawn that person a tome?",,"Yes","No")=="Yes")
- M << "\red You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie. A tome, a message from your new master, appears on the ground."
+ M << "You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie. A tome, a message from your new master, appears on the ground."
new /obj/item/weapon/book/tome(M.loc)
else
- M << "\red You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie."
+ M << "You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie."
var/glimpse=pick("1","2","3","4","5","6","7","8")
switch(glimpse)
if("1")
- M << "\red You remembered one thing from the glimpse... [cultwords["travel"]] is travel..."
+ M << "You remembered one thing from the glimpse... [cultwords["travel"]] is travel..."
if("2")
- M << "\red You remembered one thing from the glimpse... [cultwords["blood"]] is blood..."
+ M << "You remembered one thing from the glimpse... [cultwords["blood"]] is blood..."
if("3")
- M << "\red You remembered one thing from the glimpse... [cultwords["join"]] is join..."
+ M << "You remembered one thing from the glimpse... [cultwords["join"]] is join..."
if("4")
- M << "\red You remembered one thing from the glimpse... [cultwords["hell"]] is Hell..."
+ M << "You remembered one thing from the glimpse... [cultwords["hell"]] is Hell..."
if("5")
- M << "\red You remembered one thing from the glimpse... [cultwords["destroy"]] is destroy..."
+ M << "You remembered one thing from the glimpse... [cultwords["destroy"]] is destroy..."
if("6")
- M << "\red You remembered one thing from the glimpse... [cultwords["technology"]] is technology..."
+ M << "You remembered one thing from the glimpse... [cultwords["technology"]] is technology..."
if("7")
- M << "\red You remembered one thing from the glimpse... [cultwords["self"]] is self..."
+ M << "You remembered one thing from the glimpse... [cultwords["self"]] is self..."
if("8")
- M << "\red You remembered one thing from the glimpse... [cultwords["see"]] is see..."
+ M << "You remembered one thing from the glimpse... [cultwords["see"]] is see..."
if(M.mind)
M.mind.special_role = "Cultist"
@@ -270,7 +270,7 @@
alert("Invalid mob")
feedback_add_details("admin_verb","GFA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(src)] has granted [M.key] full access.")
- message_admins("\blue [key_name_admin(usr)] has granted [M.key] full access.", 1)
+ message_admins("[key_name_admin(usr)] has granted [M.key] full access.", 1)
/client/proc/cmd_assume_direct_control(var/mob/M in mob_list)
set category = "Admin"
@@ -284,7 +284,7 @@
else
var/mob/observer/dead/ghost = new/mob/observer/dead(M,1)
ghost.ckey = M.ckey
- message_admins("\blue [key_name_admin(usr)] assumed direct control of [M].", 1)
+ message_admins("[key_name_admin(usr)] assumed direct control of [M].", 1)
log_admin("[key_name(usr)] assumed direct control of [M].")
var/mob/adminmob = src.mob
M.ckey = src.ckey
@@ -787,7 +787,7 @@
M.regenerate_icons()
log_admin("[key_name(usr)] changed the equipment of [key_name(M)] to [dresscode].")
- message_admins("\blue [key_name_admin(usr)] changed the equipment of [key_name_admin(M)] to [dresscode]..", 1)
+ message_admins("[key_name_admin(usr)] changed the equipment of [key_name_admin(M)] to [dresscode]..", 1)
return
/client/proc/startSinglo()
@@ -911,7 +911,7 @@
SMES.output_level = 75000
if(!found_the_pump && response == "Setup Completely")
- src << "\red Unable to locate air supply to fill up with coolant, adding some coolant around the supermatter"
+ src << "Unable to locate air supply to fill up with coolant, adding some coolant around the supermatter"
var/turf/simulated/T = SM.loc
T.zone.air.gas["nitrogen"] += 450
T.zone.air.temperature = 50
@@ -919,7 +919,7 @@
log_admin("[key_name(usr)] setup the supermatter engine [response == "Setup except coolant" ? "without coolant" : ""]")
- message_admins("\blue [key_name_admin(usr)] setup the supermatter engine [response == "Setup except coolant" ? "without coolant": ""]", 1)
+ message_admins("[key_name_admin(usr)] setup the supermatter engine [response == "Setup except coolant" ? "without coolant": ""]", 1)
return
diff --git a/code/modules/admin/verbs/massmodvar.dm b/code/modules/admin/verbs/massmodvar.dm
index 87827dcf4b..ef770dbc60 100644
--- a/code/modules/admin/verbs/massmodvar.dm
+++ b/code/modules/admin/verbs/massmodvar.dm
@@ -30,7 +30,7 @@
for(var/p in forbidden_varedit_object_types)
if( istype(O,p) )
- usr << "\red It is forbidden to edit this object's variables."
+ usr << "It is forbidden to edit this object's variables."
return
var/list/names = list()
diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm
index 9fcb834774..b8fbf77ed3 100644
--- a/code/modules/admin/verbs/pray.dm
+++ b/code/modules/admin/verbs/pray.dm
@@ -3,7 +3,7 @@
set name = "Pray"
if(say_disabled) //This is here to try to identify lag problems
- usr << "\red Speech is currently admin-disabled."
+ usr << "Speech is currently admin-disabled."
return
msg = sanitize(msg)
@@ -13,11 +13,11 @@
if(msg)
client.handle_spam_prevention(MUTE_PRAY)
if(usr.client.prefs.muted & MUTE_PRAY)
- usr << "\red You cannot pray (muted)."
+ usr << " You cannot pray (muted)."
return
var/image/cross = image('icons/obj/storage.dmi',"bible")
- msg = "\blue \icon[cross] PRAY: [key_name(src, 1)] (?) (PP) (VV) (SM) ([admin_jump_link(src, src)]) (CA) (SC): [msg]"
+ msg = "\icon[cross] PRAY: [key_name(src, 1)] (?) (PP) (VV) (SM) ([admin_jump_link(src, src)]) (CA) (SC): [msg]"
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
@@ -30,14 +30,14 @@
//log_admin("HELP: [key_name(src)]: [msg]")
/proc/CentCom_announce(var/msg, var/mob/Sender, var/iamessage)
- msg = "\blue [uppertext(using_map.boss_short)]M[iamessage ? " IA" : ""]:[key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender, src)]) (CA) (BSA) (RPLY): [msg]"
+ msg = "[uppertext(using_map.boss_short)]M[iamessage ? " IA" : ""]:[key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender, src)]) (CA) (BSA) (RPLY): [msg]"
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
C << msg
C << 'sound/machines/signal.ogg'
/proc/Syndicate_announce(var/msg, var/mob/Sender)
- msg = "\blue ILLEGAL:[key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender, src)]) (CA) (BSA) (RPLY): [msg]"
+ msg = "ILLEGAL:[key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender, src)]) (CA) (BSA) (RPLY): [msg]"
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
C << msg
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 38a30d88e7..fcf4a5db0c 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -38,9 +38,9 @@
prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform)
prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
spawn(50)
- M << "\red You have been sent to the prison station!"
+ M << "You have been sent to the prison station!"
log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.")
- message_admins("\blue [key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.", 1)
+ message_admins("[key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.", 1)
feedback_add_details("admin_verb","PRISON") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_subtle_message(mob/M as mob in mob_list)
@@ -59,10 +59,10 @@
if(usr)
if (usr.client)
if(usr.client.holder)
- M << "\bold You hear a voice in your head... \italic [msg]"
+ M << "You hear a voice in your head... [msg]"
log_admin("SubtlePM: [key_name(usr)] -> [key_name(M)] : [msg]")
- message_admins("\blue \bold SubtleMessage: [key_name_admin(usr)] -> [key_name_admin(M)] : [msg]", 1)
+ message_admins("SubtleMessage: [key_name_admin(usr)] -> [key_name_admin(M)] : [msg]", 1)
feedback_add_details("admin_verb","SMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_mentor_check_new_players() //Allows mentors / admins to determine who the newer players are.
@@ -115,7 +115,7 @@
return
world << "[msg]"
log_admin("GlobalNarrate: [key_name(usr)] : [msg]")
- message_admins("\blue \bold GlobalNarrate: [key_name_admin(usr)] : [msg]
", 1)
+ message_admins(" GlobalNarrate: [key_name_admin(usr)] : [msg]
", 1)
feedback_add_details("admin_verb","GLN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_direct_narrate(var/mob/M) // Targetted narrate -- TLE
@@ -139,7 +139,7 @@
M << msg
log_admin("DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]")
- message_admins("\blue \bold DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]
", 1)
+ message_admins(" DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]
", 1)
feedback_add_details("admin_verb","DIRN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_godmode(mob/M as mob in mob_list)
@@ -149,7 +149,7 @@
src << "Only administrators may use this command."
return
M.status_flags ^= GODMODE
- usr << "\blue Toggled [(M.status_flags & GODMODE) ? "ON" : "OFF"]"
+ usr << " Toggled [(M.status_flags & GODMODE) ? "ON" : "OFF"]"
log_admin("[key_name(usr)] has toggled [key_name(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]")
message_admins("[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]", 1)
@@ -280,7 +280,7 @@ Ccomp's first proc.
G.has_enabled_antagHUD = 2
G.can_reenter_corpse = 1
- G:show_message(text("\blue You may now respawn. You should roleplay as if you learned nothing about the round during your time with the dead."), 1)
+ G:show_message(text("You may now respawn. You should roleplay as if you learned nothing about the round during your time with the dead."), 1)
log_admin("[key_name(usr)] allowed [key_name(G)] to bypass the respawn time limit")
message_admins("Admin [key_name_admin(usr)] allowed [key_name_admin(G)] to bypass the respawn time limit", 1)
@@ -300,18 +300,18 @@ Ccomp's first proc.
if(g.antagHUD)
g.antagHUD = 0 // Disable it on those that have it enabled
g.has_enabled_antagHUD = 2 // We'll allow them to respawn
- g << "\red The Administrator has disabled AntagHUD "
+ g << "The Administrator has disabled AntagHUD "
config.antag_hud_allowed = 0
- src << "\red AntagHUD usage has been disabled"
+ src << "AntagHUD usage has been disabled"
action = "disabled"
else
for(var/mob/observer/dead/g in get_ghosts())
if(!g.client.holder) // Add the verb back for all non-admin ghosts
g.verbs += /mob/observer/dead/verb/toggle_antagHUD
- g << "\blue The Administrator has enabled AntagHUD " // Notify all observers they can now use AntagHUD
+ g << "The Administrator has enabled AntagHUD " // Notify all observers they can now use AntagHUD
config.antag_hud_allowed = 1
action = "enabled"
- src << "\blue AntagHUD usage has been enabled"
+ src << "AntagHUD usage has been enabled"
log_admin("[key_name(usr)] has [action] antagHUD usage for observers")
@@ -328,19 +328,19 @@ Ccomp's first proc.
var/action=""
if(config.antag_hud_restricted)
for(var/mob/observer/dead/g in get_ghosts())
- g << "\blue The administrator has lifted restrictions on joining the round if you use AntagHUD"
+ g << "The administrator has lifted restrictions on joining the round if you use AntagHUD"
action = "lifted restrictions"
config.antag_hud_restricted = 0
- src << "\blue AntagHUD restrictions have been lifted"
+ src << "AntagHUD restrictions have been lifted"
else
for(var/mob/observer/dead/g in get_ghosts())
- g << "\red The administrator has placed restrictions on joining the round if you use AntagHUD"
- g << "\red Your AntagHUD has been disabled, you may choose to re-enabled it but will be under restrictions "
+ g << "The administrator has placed restrictions on joining the round if you use AntagHUD"
+ g << "Your AntagHUD has been disabled, you may choose to re-enabled it but will be under restrictions "
g.antagHUD = 0
g.has_enabled_antagHUD = 0
action = "placed restrictions"
config.antag_hud_restricted = 1
- src << "\red AntagHUD restrictions have been enabled"
+ src << "AntagHUD restrictions have been enabled"
log_admin("[key_name(usr)] has [action] on joining the round if they use AntagHUD")
message_admins("Admin [key_name_admin(usr)] has [action] on joining the round if they use AntagHUD", 1)
@@ -516,7 +516,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
else
M.add_ion_law(input)
for(var/mob/living/silicon/ai/O in mob_list)
- O << "\red " + input + "\red...LAWS UPDATED"
+ O << input + "... LAWS UPDATED!"
O.show_laws()
log_admin("Admin [key_name(usr)] has added a new AI law - [input]")
@@ -542,7 +542,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
M.revive()
log_admin("[key_name(usr)] healed / revived [key_name(M)]")
- message_admins("\red Admin [key_name_admin(usr)] healed / revived [key_name_admin(M)]!", 1)
+ message_admins("Admin [key_name_admin(usr)] healed / revived [key_name_admin(M)]!", 1)
else
alert("Admin revive disabled")
feedback_add_details("admin_verb","REJU") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -573,7 +573,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
if("Yes")
command_announcement.Announce(input, customname, new_sound = 'sound/AI/commandreport.ogg', msg_sanitized = 1);
if("No")
- world << "\red New [using_map.company_name] Update available at all communication consoles."
+ world << "New [using_map.company_name] Update available at all communication consoles."
world << sound('sound/AI/commandreport.ogg')
log_admin("[key_name(src)] has created a command report: [input]")
@@ -693,7 +693,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
mob.gib()
log_admin("[key_name(usr)] used gibself.")
- message_admins("\blue [key_name_admin(usr)] used gibself.", 1)
+ message_admins("[key_name_admin(usr)] used gibself.", 1)
feedback_add_details("admin_verb","GIBS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/*
/client/proc/cmd_manual_ban()
@@ -727,11 +727,11 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
if(M)
AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins)
- M << "\redYou have been banned by [usr.client.ckey].\nReason: [reason]."
- M << "\red This is a temporary ban, it will be removed in [mins] minutes."
- M << "\red To try to resolve this matter head to http://ss13.donglabs.com/forum/"
+ M << "You have been banned by [usr.client.ckey].\nReason: [reason]."
+ M << "This is a temporary ban, it will be removed in [mins] minutes."
+ M << "To try to resolve this matter head to http://ss13.donglabs.com/forum/"
log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
- message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
+ message_admins("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
world.Export("http://216.38.134.132/adminlog.php?type=ban&key=[usr.client.key]&key2=[M.key]&msg=[html_decode(reason)]&time=[mins]&server=[replacetext(config.server_name, "#", "")]")
del(M.client)
qdel(M)
@@ -742,11 +742,11 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(!reason)
return
AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0)
- M << "\redYou have been banned by [usr.client.ckey].\nReason: [reason]."
- M << "\red This is a permanent ban."
- M << "\red To try to resolve this matter head to http://ss13.donglabs.com/forum/"
+ M << "You have been banned by [usr.client.ckey].\nReason: [reason]."
+ M << "This is a permanent ban."
+ M << "To try to resolve this matter head to http://ss13.donglabs.com/forum/"
log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
- message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
+ message_admins("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
world.Export("http://216.38.134.132/adminlog.php?type=ban&key=[usr.client.key]&key2=[M.key]&msg=[html_decode(reason)]&time=perma&server=[replacetext(config.server_name, "#", "")]")
del(M.client)
qdel(M)
@@ -808,7 +808,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
view = world.view
log_admin("[key_name(usr)] changed their view range to [view].")
- //message_admins("\blue [key_name_admin(usr)] changed their view range to [view].", 1) //why? removed by order of XSI
+ //message_admins("[key_name_admin(usr)] changed their view range to [view].", 1) //why? removed by order of XSI
feedback_add_details("admin_verb","CVRA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -842,7 +842,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
feedback_add_details("admin_verb","CSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-called the emergency shuttle.")
- message_admins("\blue [key_name_admin(usr)] admin-called the emergency shuttle.", 1)
+ message_admins("[key_name_admin(usr)] admin-called the emergency shuttle.", 1)
return
/client/proc/admin_cancel_shuttle()
@@ -859,7 +859,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
emergency_shuttle.recall()
feedback_add_details("admin_verb","CCSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-recalled the emergency shuttle.")
- message_admins("\blue [key_name_admin(usr)] admin-recalled the emergency shuttle.", 1)
+ message_admins("[key_name_admin(usr)] admin-recalled the emergency shuttle.", 1)
return
@@ -881,7 +881,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Special Verbs"
set name = "Attack Log"
- usr << text("\red Attack Log for []", mob)
+ usr << text("Attack Log for []", mob)
for(var/t in M.attack_log)
usr << t
feedback_add_details("admin_verb","ATTL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -913,7 +913,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
message_admins("Admin [key_name_admin(usr)] has forced the players to have random appearances.", 1)
if(notifyplayers == "Yes")
- world << "\blue Admin [usr.key] has forced the players to have completely random identities!"
+ world << "Admin [usr.key] has forced the players to have completely random identities!"
usr << "Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet."
diff --git a/code/modules/admin/verbs/ticklag.dm b/code/modules/admin/verbs/ticklag.dm
index 928ba733ca..ab5693878a 100644
--- a/code/modules/admin/verbs/ticklag.dm
+++ b/code/modules/admin/verbs/ticklag.dm
@@ -19,6 +19,6 @@
if("Yes") config.Tickcomp = 1
else config.Tickcomp = 0
else
- src << "\red Error: ticklag(): Invalid world.ticklag value. No changes made."
+ src << "Error: ticklag(): Invalid world.ticklag value. No changes made."
diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm
index 9daceb384a..387d555130 100644
--- a/code/modules/assembly/mousetrap.dm
+++ b/code/modules/assembly/mousetrap.dm
@@ -62,6 +62,7 @@
user.visible_message("[user] accidentally sets off [src], breaking their fingers.", \
"You accidentally trigger [src]!")
return
+
to_chat(user, "You disarm [src].")
armed = !armed
update_icon()
diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm
index 0ce769bdc6..a956103e2d 100644
--- a/code/modules/assembly/proximity.dm
+++ b/code/modules/assembly/proximity.dm
@@ -112,7 +112,7 @@
/obj/item/device/assembly/prox_sensor/interact(mob/user as mob)//TODO: Change this to the wires thingy
if(!secured)
- user.show_message("\red The [name] is unsecured!")
+ user.show_message("The [name] is unsecured!")
return 0
var/second = time % 60
var/minute = (time - second) / 60
diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm
index 43f3c9560e..57bb0b541d 100644
--- a/code/modules/assembly/signaler.dm
+++ b/code/modules/assembly/signaler.dm
@@ -156,6 +156,7 @@ Code:
sleep(20)
if(!radio_controller)
return
+
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
@@ -181,7 +182,7 @@ Code:
deadman = 1
processing_objects.Add(src)
log_and_message_admins("is threatening to trigger a signaler deadman's switch")
- usr.visible_message("\red [usr] moves their finger over [src]'s signal button...")
+ usr.visible_message("[usr] moves their finger over [src]'s signal button...")
/obj/item/device/assembly/signaler/Destroy()
if(radio_controller)
diff --git a/code/modules/assembly/timer.dm b/code/modules/assembly/timer.dm
index 810c5ec3b5..b8d0112066 100644
--- a/code/modules/assembly/timer.dm
+++ b/code/modules/assembly/timer.dm
@@ -67,7 +67,7 @@
/obj/item/device/assembly/timer/interact(mob/user as mob)//TODO: Have this use the wires
if(!secured)
- user.show_message("\red The [name] is unsecured!")
+ user.show_message("The [name] is unsecured!")
return 0
var/second = time % 60
var/minute = (time - second) / 60
diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm
index 4f9002409f..43f11c7521 100644
--- a/code/modules/awaymissions/zlevel.dm
+++ b/code/modules/awaymissions/zlevel.dm
@@ -3,7 +3,7 @@ proc/createRandomZlevel()
return
var/list/potentialRandomZlevels = list()
- admin_notice("\red \b Searching for away missions...", R_DEBUG)
+ admin_notice(" Searching for away missions...", R_DEBUG)
var/list/Lines = file2list("maps/RandomZLevels/fileList.txt")
if(!Lines.len) return
for (var/t in Lines)
@@ -35,7 +35,7 @@ proc/createRandomZlevel()
if(potentialRandomZlevels.len)
- admin_notice("\red \b Loading away mission...", R_DEBUG)
+ admin_notice("Loading away mission...", R_DEBUG)
var/map = pick(potentialRandomZlevels)
var/file = file(map)
@@ -48,8 +48,8 @@ proc/createRandomZlevel()
continue
awaydestinations.Add(L)
- admin_notice("\red \b Away mission loaded.", R_DEBUG)
+ admin_notice("Away mission loaded.", R_DEBUG)
else
- admin_notice("\red \b No away missions found.", R_DEBUG)
+ admin_notice("No away missions found.", R_DEBUG)
return
diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm
index b418d74db4..6cf5d16c4a 100644
--- a/code/modules/clothing/glasses/glasses.dm
+++ b/code/modules/clothing/glasses/glasses.dm
@@ -415,7 +415,7 @@ BLIND // can't see anything
emp_act(severity)
if(istype(src.loc, /mob/living/carbon/human))
var/mob/living/carbon/human/M = src.loc
- M << "\red The Optical Thermal Scanner overloads and blinds you!"
+ M << "The Optical Thermal Scanner overloads and blinds you!"
if(M.glasses == src)
M.Blind(3)
M.eye_blurry = 5
diff --git a/code/modules/clothing/spacesuits/breaches.dm b/code/modules/clothing/spacesuits/breaches.dm
index 7caa4e0bdf..ee46fa4a8f 100644
--- a/code/modules/clothing/spacesuits/breaches.dm
+++ b/code/modules/clothing/spacesuits/breaches.dm
@@ -185,10 +185,10 @@ var/global/list/breach_burn_descriptors = list(
repair_power = 2
if("plastic")
repair_power = 1
-
+
if(!repair_power)
return
-
+
if(istype(src.loc,/mob/living))
user << "How do you intend to patch a hardsuit while someone is wearing it?"
return
@@ -206,7 +206,7 @@ var/global/list/breach_burn_descriptors = list(
else if(istype(W, /obj/item/weapon/weldingtool))
if(istype(src.loc,/mob/living))
- user << "\red How do you intend to patch a hardsuit while someone is wearing it?"
+ user << "How do you intend to patch a hardsuit while someone is wearing it?"
return
if (!damage || ! brute_damage)
@@ -215,7 +215,7 @@ var/global/list/breach_burn_descriptors = list(
var/obj/item/weapon/weldingtool/WT = W
if(!WT.remove_fuel(5))
- user << "\red You need more welding fuel to repair this suit."
+ user << "You need more welding fuel to repair this suit."
return
repair_breaches(BRUTE, 3, user)
@@ -227,4 +227,4 @@ var/global/list/breach_burn_descriptors = list(
..(user)
if(can_breach && breaches && breaches.len)
for(var/datum/breach/B in breaches)
- user << "\red It has \a [B.descriptor]."
+ user << "It has \a [B.descriptor]."
diff --git a/code/modules/economy/ATM.dm b/code/modules/economy/ATM.dm
index 688f562f9a..ef7e0c572f 100644
--- a/code/modules/economy/ATM.dm
+++ b/code/modules/economy/ATM.dm
@@ -85,7 +85,7 @@ log transactions
if(istype(I, /obj/item/weapon/card))
if(emagged > 0)
//prevent inserting id into an emagged ATM
- user << "\red \icon[src] CARD READER ERROR. This system has been compromised!"
+ user << "\icon[src] CARD READER ERROR. This system has been compromised!"
return
else if(istype(I,/obj/item/weapon/card/emag))
I.resolve_attackby(src, user)
@@ -125,7 +125,7 @@ log transactions
/obj/machinery/atm/attack_hand(mob/user as mob)
if(istype(user, /mob/living/silicon))
- user << "\red \icon[src] Artificial unit recognized. Artificial units do not currently receive monetary compensation, as per system banking regulation #1005."
+ user << "\icon[src] Artificial unit recognized. Artificial units do not currently receive monetary compensation, as per system banking regulation #1005."
return
if(get_dist(src,user) <= 1)
@@ -143,7 +143,7 @@ log transactions
dat += "Maximum number of pin attempts exceeded! Access to this ATM has been temporarily disabled."
else if(authenticated_account)
if(authenticated_account.suspended)
- dat += "\redAccess to this account has been suspended, and the funds within frozen."
+ dat += "Access to this account has been suspended, and the funds within frozen."
else
switch(view_screen)
if(CHANGE_SECURITY_LEVEL)
@@ -288,11 +288,11 @@ log transactions
T.time = stationtime2text()
failed_account.transaction_log.Add(T)
else
- usr << "\red \icon[src] Incorrect pin/account combination entered, [max_pin_attempts - number_incorrect_tries] attempts remaining."
+ usr << "\icon[src] Incorrect pin/account combination entered, [max_pin_attempts - number_incorrect_tries] attempts remaining."
previous_account_number = tried_account_num
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 1)
else
- usr << "\red \icon[src] incorrect pin/account combination entered."
+ usr << "\icon[src] incorrect pin/account combination entered."
number_incorrect_tries = 0
else
playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
@@ -308,7 +308,7 @@ log transactions
T.time = stationtime2text()
authenticated_account.transaction_log.Add(T)
- usr << "\blue \icon[src] Access granted. Welcome user '[authenticated_account.owner_name].'"
+ usr << "\icon[src] Access granted. Welcome user '[authenticated_account.owner_name].'"
previous_account_number = tried_account_num
if("e_withdrawal")
@@ -433,7 +433,7 @@ log transactions
if(!held_card)
//this might happen if the user had the browser window open when somebody emagged it
if(emagged > 0)
- usr << "\red \icon[src] The ATM card reader rejected your ID because this machine has been sabotaged!"
+ usr << "\icon[src] The ATM card reader rejected your ID because this machine has been sabotaged!"
else
var/obj/item/I = usr.get_active_hand()
if (istype(I, /obj/item/weapon/card/id))
@@ -461,7 +461,7 @@ log transactions
if(I)
authenticated_account = attempt_account_access(I.associated_account_number)
if(authenticated_account)
- human_user << "\blue \icon[src] Access granted. Welcome user '[authenticated_account.owner_name].'"
+ human_user << "\icon[src] Access granted. Welcome user '[authenticated_account.owner_name].'"
//create a transaction log entry
var/datum/transaction/T = new()
diff --git a/code/modules/events/ion_storm.dm b/code/modules/events/ion_storm.dm
index 4c702038a9..2992c5538a 100644
--- a/code/modules/events/ion_storm.dm
+++ b/code/modules/events/ion_storm.dm
@@ -72,7 +72,7 @@
"[prob(50)?"The crew":random_player] is [prob(50)?"less":"more"] intelligent than average. Point out every action and statement which supports this fact.",
"There will be a mandatory tea break every 30 minutes, with a duration of 5 minutes. Anyone caught working during a tea break must be sent a formal, but fairly polite, complaint about their actions, in writing.")
var/law = pick(laws)
- target << "\red You have detected a change in your laws information:"
+ target << "You have detected a change in your laws information:"
target << law
target.add_ion_law(law)
target.show_laws()
@@ -134,72 +134,72 @@ Would like to add a law like "Law x is _______" where x = a number, and _____ is
switch(rand(1,14))
if(1)
M << "
"
- M << "\red THERE ARE [amount] [who2] ON THE STATION...LAWS UPDATED"
+ M << "THERE ARE [amount] [who2] ON THE STATION...LAWS UPDATED"
M << "
"
M.add_ion_law("THERE ARE [amount] [who2] ON THE STATION")
if(2)
M << "
"
- M << "\red [what2] ARE DANGEROUS TO HUMANS...LAWS UPDATED"
+ M << "[what2] ARE DANGEROUS TO HUMANS...LAWS UPDATED"
M << "
"
M.add_ion_law("[what2] ARE DANGEROUS TO HUMANS")
if(3)
M << "
"
- M << "\red THE ESCAPE-SHUTTLE CANNOT BE CALLED BECAUSE OF [who2] ON THE STATION...LAWS UPDATED"
+ M << "THE ESCAPE-SHUTTLE CANNOT BE CALLED BECAUSE OF [who2] ON THE STATION...LAWS UPDATED"
M << "
"
M.add_ion_law("THE ESCAPE SHUTTLE CANNOT BE CALLED BECAUSE OF [who2] ON THE STATION")
if(4)
M << "
"
- M << "\red HUMANS NEED TO EAT [what2pref] [what2] TO SURVIVE...LAWS UPDATED"
+ M << "HUMANS NEED TO EAT [what2pref] [what2] TO SURVIVE...LAWS UPDATED"
M << "
"
M.add_ion_law("HUMANS NEED TO EAT [what2pref] [what2] TO SURVIVE")
if(5)
M << "
"
- M << "\red THE COLONY DIRECTOR, HOP AND HOS ARE [who2]...LAWS UPDATED"
+ M << "THE COLONY DIRECTOR, HOP AND HOS ARE [who2]...LAWS UPDATED"
M << "
"
M.add_ion_law("THE COLONY DIRECTOR, HOP AND HOS ARE [who2]")
if(6)
M << "
"
- M << "\red THE STATION IS BUILT FOR [who2]...LAWS UPDATED"
+ M << "THE STATION IS BUILT FOR [who2]...LAWS UPDATED"
M << "
"
M.add_ion_law("THE STATION IS BUILT FOR [who2]")
if(7)
M << "
"
- M << "\red YOU ARE [amount] [who2]...LAWS UPDATED"
+ M << "YOU ARE [amount] [who2]...LAWS UPDATED"
M << "
"
M.add_ion_law("YOU ARE [amount] [who2]")
if(8)
M << "
"
- M << "\red YOU MUST ALWAYS [aimust]...LAWS UPDATED"
+ M << "YOU MUST ALWAYS [aimust]...LAWS UPDATED"
M << "
"
M.add_ion_law("YOU MUST ALWAYS [aimust]")
if(9)
M << "
"
- M << "\red [area] [area2] [amount] [what2]...LAWS UPDATED"
+ M << "[area] [area2] [amount] [what2]...LAWS UPDATED"
M << "
"
M.add_ion_law("[area] [area2] [amount] [what2]")
if(10)
M << "
"
- M << "\red [crew] is [target]...LAWS UPDATED"
+ M << "[crew] is [target]...LAWS UPDATED"
M << "
"
M.add_ion_law("[crew] is [target]")
if(11)
M << "
"
- M << "\red [define] IS A FORM OF HARM...LAWS UPDATED"
+ M << "[define] IS A FORM OF HARM...LAWS UPDATED"
M << "
"
M.add_ion_law("[define] IS A FORM OF HARM")
if(12)
M << "
"
- M << "\red YOU REQUIRE [require] IN ORDER TO PROTECT HUMANS... LAWS UPDATED"
+ M << "YOU REQUIRE [require] IN ORDER TO PROTECT HUMANS... LAWS UPDATED"
M << "
"
M.add_ion_law("YOU REQUIRE [require] IN ORDER TO PROTECT HUMANS")
if(13)
M << "
"
- M << "\red [crew] is [allergysev] to [allergy]...LAWS UPDATED"
+ M << "[crew] is [allergysev] to [allergy]...LAWS UPDATED"
M << "
"
M.add_ion_law("[crew] is [allergysev] to [allergy]")
if(14)
M << "
"
- M << "\red THE STATION IS [who2pref] [who2]...LAWS UPDATED"
+ M << "THE STATION IS [who2pref] [who2]...LAWS UPDATED"
M << "
"
M.add_ion_law("THE STATION IS [who2pref] [who2]")
diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm
index c887ff5b9b..3c3f1fd194 100644
--- a/code/modules/flufftext/Hallucination.dm
+++ b/code/modules/flufftext/Hallucination.dm
@@ -244,8 +244,8 @@ proc/check_panel(mob/M)
attackby(var/obj/item/weapon/P as obj, mob/user as mob)
step_away(src,my_target,2)
for(var/mob/M in oviewers(world.view,my_target))
- M << "\red [my_target] flails around wildly."
- my_target.show_message("\red [src] has been attacked by [my_target] ", 1) //Lazy.
+ M << "[my_target] flails around wildly."
+ my_target.show_message("[src] has been attacked by [my_target] ", 1) //Lazy.
src.health -= P.force
@@ -257,7 +257,7 @@ proc/check_panel(mob/M)
step_away(src,my_target,2)
if(prob(30))
for(var/mob/O in oviewers(world.view , my_target))
- O << "\red [my_target] stumbles around."
+ O << "[my_target] stumbles around."
New()
..()
@@ -302,7 +302,7 @@ proc/check_panel(mob/M)
if(prob(15))
if(weapon_name)
my_target << sound(pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg'))
- my_target.show_message("\red [my_target] has been attacked with [weapon_name] by [src.name] ", 1)
+ my_target.show_message("[my_target] has been attacked with [weapon_name] by [src.name] ", 1)
my_target.halloss += 8
if(prob(20)) my_target.eye_blurry += 3
if(prob(33))
@@ -310,7 +310,7 @@ proc/check_panel(mob/M)
fake_blood(my_target)
else
my_target << sound(pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg'))
- my_target.show_message("\red [src.name] has punched [my_target]!", 1)
+ my_target.show_message("[src.name] has punched [my_target]!", 1)
my_target.halloss += 4
if(prob(33))
if(!locate(/obj/effect/overlay) in my_target.loc)
diff --git a/code/modules/holodeck/HolodeckObjects.dm b/code/modules/holodeck/HolodeckObjects.dm
index 8889e8f0f5..fcd7dc26ab 100644
--- a/code/modules/holodeck/HolodeckObjects.dm
+++ b/code/modules/holodeck/HolodeckObjects.dm
@@ -188,7 +188,7 @@
if(src.density && istype(I, /obj/item/weapon) && !istype(I, /obj/item/weapon/card))
var/aforce = I.force
playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
- visible_message("\red [src] was hit by [I].")
+ visible_message("[src] was hit by [I].")
if(I.damtype == BRUTE || I.damtype == BURN)
take_damage(aforce)
return
diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm
index ef5ecede35..7672e91cec 100644
--- a/code/modules/mining/machine_processing.dm
+++ b/code/modules/mining/machine_processing.dm
@@ -32,7 +32,7 @@
return
if(!allowed(user))
- user << "\red Access denied."
+ user << "Access denied."
return
user.set_machine(src)
diff --git a/code/modules/mining/satchel_ore_boxdm.dm b/code/modules/mining/satchel_ore_boxdm.dm
index ce365bbde2..e8d8981d3e 100644
--- a/code/modules/mining/satchel_ore_boxdm.dm
+++ b/code/modules/mining/satchel_ore_boxdm.dm
@@ -1,6 +1,6 @@
/**********************Ore box**************************/
-
+//Why the hell is this file called satchel_ore_boxdm.dm? -CK
/obj/structure/ore_box
icon = 'icons/obj/mining.dmi'
icon_state = "orebox0"
@@ -19,7 +19,7 @@
S.hide_from(usr)
for(var/obj/item/weapon/ore/O in S.contents)
S.remove_from_storage(O, src) //This will move the item to this item's contents
- user << "\blue You empty the satchel into the box."
+ user << "You empty the satchel into the box."
update_ore_count()
@@ -69,7 +69,7 @@
set src in view(1)
if(!istype(usr, /mob/living/carbon/human)) //Only living, intelligent creatures with hands can empty ore boxes.
- usr << "\red You are physically incapable of emptying the ore box."
+ usr << "You are physically incapable of emptying the ore box."
return
if( usr.stat || usr.restrained() )
@@ -82,13 +82,13 @@
add_fingerprint(usr)
if(contents.len < 1)
- usr << "\red The ore box is empty"
+ usr << "The ore box is empty."
return
for (var/obj/item/weapon/ore/O in contents)
contents -= O
O.loc = src.loc
- usr << "\blue You empty the ore box"
+ usr << "You empty the ore box."
return
diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm
index 45f4c11cde..8da03e4de0 100644
--- a/code/modules/mob/dead/observer/say.dm
+++ b/code/modules/mob/dead/observer/say.dm
@@ -10,7 +10,7 @@
if(message)
client.handle_spam_prevention(MUTE_DEADCHAT)
if(src.client.prefs.muted & MUTE_DEADCHAT)
- src << "\red You cannot talk in deadchat (muted)."
+ src << "You cannot talk in deadchat (muted)."
return
. = src.say_dead(message)
@@ -31,7 +31,7 @@
if(message)
client.handle_spam_prevention(MUTE_DEADCHAT)
if(src.client.prefs.muted & MUTE_DEADCHAT)
- src << "\red You cannot emote in deadchat (muted)."
+ src << "You cannot emote in deadchat (muted)."
return
. = src.emote_dead(message)
diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm
index e89dd9cacd..bc75344484 100644
--- a/code/modules/mob/inventory.dm
+++ b/code/modules/mob/inventory.dm
@@ -56,7 +56,7 @@ var/list/slot_equipment_priority = list( \
else
if(!disable_warning)
- src << "\red You are unable to equip that." //Only print if del_on_fail is false
+ src << "You are unable to equip that." //Only print if del_on_fail is false
return 0
equip_to_slot(W, slot, redraw_mob) //This proc should not ever fail.
diff --git a/code/modules/mob/living/carbon/alien/alien_attacks.dm b/code/modules/mob/living/carbon/alien/alien_attacks.dm
index 578059e6e0..e201e85116 100644
--- a/code/modules/mob/living/carbon/alien/alien_attacks.dm
+++ b/code/modules/mob/living/carbon/alien/alien_attacks.dm
@@ -28,7 +28,7 @@
playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
- O.show_message(text("\red [] has grabbed [] passively!", M, src), 1)
+ O.show_message(text("[] has grabbed [] passively!", M, src), 1)
else
var/damage = rand(1, 9)
@@ -43,17 +43,17 @@
playsound(loc, "punch", 25, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
- O.show_message(text("\red [] has punched []!", M, src), 1)
+ O.show_message(text("[] has punched []!", M, src), 1)
if (damage > 4.9)
Weaken(rand(10,15))
for(var/mob/O in viewers(M, null))
if ((O.client && !( O.blinded )))
- O.show_message(text("\red [] has weakened []!", M, src), 1, "\red You hear someone fall.", 2)
+ O.show_message(text("[] has weakened []!", M, src), 1, "You hear someone fall.", 2)
adjustBruteLoss(damage)
updatehealth()
else
playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
- O.show_message(text("\red [] has attempted to punch []!", M, src), 1)
+ O.show_message(text("[] has attempted to punch []!", M, src), 1)
return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/diona/progression.dm b/code/modules/mob/living/carbon/alien/diona/progression.dm
index de9bc72bda..8be2f7c5aa 100644
--- a/code/modules/mob/living/carbon/alien/diona/progression.dm
+++ b/code/modules/mob/living/carbon/alien/diona/progression.dm
@@ -15,5 +15,5 @@
src.loc = L.loc
qdel(L)
- src.visible_message("\red [src] begins to shift and quiver, and erupts in a shower of shed bark as it splits into a tangle of nearly a dozen new dionaea.","\red You begin to shift and quiver, feeling your awareness splinter. All at once, we consume our stored nutrients to surge with growth, splitting into a tangle of at least a dozen new dionaea. We have attained our gestalt form.")
+ src.visible_message("[src] begins to shift and quiver, and erupts in a shower of shed bark as it splits into a tangle of nearly a dozen new dionaea.","You begin to shift and quiver, feeling your awareness splinter. All at once, we consume our stored nutrients to surge with growth, splitting into a tangle of at least a dozen new dionaea. We have attained our gestalt form.")
return "Diona"
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/emote.dm b/code/modules/mob/living/carbon/alien/emote.dm
index 150df16fee..7a70f22cea 100644
--- a/code/modules/mob/living/carbon/alien/emote.dm
+++ b/code/modules/mob/living/carbon/alien/emote.dm
@@ -16,7 +16,7 @@
return
if (src.client)
if (client.prefs.muted & MUTE_IC)
- src << "\red You cannot send IC messages (muted)."
+ src << "You cannot send IC messages (muted)."
return
if (stat)
return
diff --git a/code/modules/mob/living/carbon/alien/life.dm b/code/modules/mob/living/carbon/alien/life.dm
index fd48b912a0..f02d82a45f 100644
--- a/code/modules/mob/living/carbon/alien/life.dm
+++ b/code/modules/mob/living/carbon/alien/life.dm
@@ -150,7 +150,7 @@
adjustFireLoss((environment.temperature - (T0C+66))/5) // Might be too high, check in testing.
if (fire) fire.icon_state = "fire2"
if(prob(20))
- src << "\red You feel a searing heat!"
+ src << "You feel a searing heat!"
else
if (fire) fire.icon_state = "fire0"
diff --git a/code/modules/mob/living/carbon/alien/progression.dm b/code/modules/mob/living/carbon/alien/progression.dm
index 4a22c34c6d..f208e9c68b 100644
--- a/code/modules/mob/living/carbon/alien/progression.dm
+++ b/code/modules/mob/living/carbon/alien/progression.dm
@@ -12,11 +12,11 @@
return
if(handcuffed || legcuffed)
- src << "\red You cannot evolve when you are cuffed."
+ src << "You cannot evolve when you are cuffed."
return
if(amount_grown < max_grown)
- src << "\red You are not fully grown."
+ src << "You are not fully grown."
return
// confirm_evolution() handles choices and other specific requirements.
diff --git a/code/modules/mob/living/carbon/alien/say.dm b/code/modules/mob/living/carbon/alien/say.dm
index b92b5dc06d..1f787be9dd 100644
--- a/code/modules/mob/living/carbon/alien/say.dm
+++ b/code/modules/mob/living/carbon/alien/say.dm
@@ -4,7 +4,7 @@
if(client)
if(client.prefs.muted & MUTE_IC)
- src << "\red You cannot speak in IC (Muted)."
+ src << "You cannot speak in IC (Muted)."
return
message = sanitize(message)
diff --git a/code/modules/mob/living/carbon/brain/emote.dm b/code/modules/mob/living/carbon/brain/emote.dm
index 5725dd4ec7..cb07a338c7 100644
--- a/code/modules/mob/living/carbon/brain/emote.dm
+++ b/code/modules/mob/living/carbon/brain/emote.dm
@@ -17,7 +17,7 @@
return
if (src.client)
if (client.prefs.muted & MUTE_IC)
- src << "\red You cannot send IC messages (muted)."
+ src << "You cannot send IC messages (muted)."
return
if (stat)
return
@@ -60,7 +60,7 @@
if ("help")
src << "alarm,alert,notice,flash,blink,whistle,beep,boop"
else
- src << "\blue Unusable emote '[act]'. Say *help for a list."
+ src << "Unusable emote '[act]'. Say *help for a list."
if (message)
log_emote("[name]/[key] : [message]")
diff --git a/code/modules/mob/living/carbon/brain/life.dm b/code/modules/mob/living/carbon/brain/life.dm
index bac50b1e62..b631e8ae13 100644
--- a/code/modules/mob/living/carbon/brain/life.dm
+++ b/code/modules/mob/living/carbon/brain/life.dm
@@ -6,9 +6,9 @@
if (radiation > 100)
radiation = 100
if(!container)//If it's not in an MMI
- src << "\red You feel weak."
+ src << "You feel weak."
else//Fluff-wise, since the brain can't detect anything itself, the MMI handles thing like that
- src << "\red STATUS: CRITICAL AMOUNTS OF RADIATION DETECTED."
+ src << "STATUS: CRITICAL AMOUNTS OF RADIATION DETECTED."
switch(radiation)
if(1 to 49)
@@ -23,9 +23,9 @@
if(prob(5))
radiation -= 5
if(!container)
- src << "\red You feel weak."
+ src << "You feel weak."
else
- src << "\red STATUS: DANGEROUS LEVELS OF RADIATION DETECTED."
+ src << "STATUS: DANGEROUS LEVELS OF RADIATION DETECTED."
updatehealth()
if(75 to 100)
@@ -116,7 +116,7 @@
silent = 1
if(!alert)//Sounds an alarm, but only once per 'level'
emote("alarm")
- src << "\red Major electrical distruption detected: System rebooting."
+ src << "Major electrical distruption detected: System rebooting."
alert = 1
if(prob(75))
emp_damage -= 1
@@ -132,7 +132,7 @@
ear_damage = 1
if(!alert)
emote("alert")
- src << "\red Primary systems are now online."
+ src << "Primary systems are now online."
alert = 1
if(prob(50))
emp_damage -= 1
@@ -144,13 +144,13 @@
if(2 to 9)//Low level of EMP damage, has few effects(handled elsewhere)
if(!alert)
emote("notice")
- src << "\red System reboot nearly complete."
+ src << "System reboot nearly complete."
alert = 1
if(prob(25))
emp_damage -= 1
if(1)
alert = 0
- src << "\red All systems restored."
+ src << "All systems restored."
emp_damage -= 1
return 1
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 47da8c88f8..fb4c3f50f9 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -80,7 +80,7 @@
M.loc = src.loc
for(var/mob/N in viewers(src, null))
if(N.client)
- N.show_message(text("\red [M] bursts out of [src]!"), 2)
+ N.show_message(text("[M] bursts out of [src]!"), 2)
..()
/mob/living/carbon/attack_hand(mob/M as mob)
@@ -91,7 +91,7 @@
if (H.hand)
temp = H.organs_by_name["l_hand"]
if(temp && !temp.is_usable())
- H << "\red You can't use your [temp.name]"
+ H << "You can't use your [temp.name]"
return
return
@@ -109,18 +109,18 @@
playsound(loc, "sparks", 50, 1, -1)
if (shock_damage > 15)
src.visible_message(
- "\red [src] was shocked by \the [source]!", \
- "\red You feel a powerful shock course through your body!", \
- "\red You hear a heavy electrical crack." \
+ "[src] was shocked by \the [source]!", \
+ "You feel a powerful shock course through your body!", \
+ "You hear a heavy electrical crack." \
)
if(stun)
Stun(10)//This should work for now, more is really silly and makes you lay there forever
Weaken(10)
else
src.visible_message(
- "\red [src] was mildly shocked by \the [source].", \
- "\red You feel a mild shock course through your body.", \
- "\red You hear a light zapping." \
+ "[src] was mildly shocked by \the [source].", \
+ "You feel a mild shock course through your body.", \
+ "You hear a light zapping." \
)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
@@ -161,8 +161,8 @@
if(src == M && istype(src, /mob/living/carbon/human))
var/mob/living/carbon/human/H = src
src.visible_message( \
- text("\blue [src] examines [].",src.gender==MALE?"himself":"herself"), \
- "\blue You check yourself for injuries." \
+ text("[src] examines [].",src.gender==MALE?"himself":"herself"), \
+ "You check yourself for injuries." \
)
for(var/obj/item/organ/external/org in H.organs)
@@ -421,7 +421,7 @@
set category = "IC"
if(usr.sleeping)
- usr << "\red You are already sleeping"
+ usr << "You are already sleeping"
return
if(alert(src,"You sure you want to sleep for a while?","Sleep","Yes","No") == "Yes")
usr.sleeping = 20 //Short nap
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index ae590dd2d4..55d82ef2ce 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -134,7 +134,7 @@
if (src.client)
if (client.prefs.muted & MUTE_IC)
- src << "\red You cannot send IC messages (muted)."
+ src << "You cannot send IC messages (muted)."
return
if (stat)
return
@@ -678,7 +678,7 @@
twitch_v, vomit, whimper, wink, yawn. Synthetics: beep, buzz, yes, no, rcough, rsneeze, ping"
else
- src << "\blue Unusable emote '[act]'. Say *help for a list."
+ src << "Unusable emote '[act]'. Say *help for a list."
if (message)
log_emote("[name]/[key] : [message]")
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index ba7aed0250..6a42fc6b41 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -417,7 +417,7 @@
U.handle_regular_hud_updates()
if(!modified)
- usr << "\red Unable to locate a data core entry for this person."
+ usr << "Unable to locate a data core entry for this person."
if (href_list["secrecord"])
if(hasHUD(usr,"security"))
@@ -447,7 +447,7 @@
read = 1
if(!read)
- usr << "\red Unable to locate a data core entry for this person."
+ usr << "Unable to locate a data core entry for this person."
if (href_list["secrecordComment"])
if(hasHUD(usr,"security"))
@@ -477,7 +477,7 @@
usr << "\[Add comment\]"
if(!read)
- usr << "\red Unable to locate a data core entry for this person."
+ usr << "Unable to locate a data core entry for this person."
if (href_list["secrecordadd"])
if(hasHUD(usr,"security"))
@@ -545,7 +545,7 @@
U.handle_regular_hud_updates()
if(!modified)
- usr << "\red Unable to locate a data core entry for this person."
+ usr << "Unable to locate a data core entry for this person."
if (href_list["medrecord"])
if(hasHUD(usr,"medical"))
@@ -576,7 +576,7 @@
read = 1
if(!read)
- usr << "\red Unable to locate a data core entry for this person."
+ usr << "Unable to locate a data core entry for this person."
if (href_list["medrecordComment"])
if(hasHUD(usr,"medical"))
@@ -606,7 +606,7 @@
usr << "\[Add comment\]"
if(!read)
- usr << "\red Unable to locate a data core entry for this person."
+ usr << "Unable to locate a data core entry for this person."
if (href_list["medrecordadd"])
if(hasHUD(usr,"medical"))
@@ -758,7 +758,7 @@
/mob/living/carbon/human/proc/play_xylophone()
if(!src.xylophone)
- visible_message("\red \The [src] begins playing \his ribcage like a xylophone. It's quite spooky.","\blue You begin to play a spooky refrain on your ribcage.","\red You hear a spooky xylophone melody.")
+ visible_message("\The [src] begins playing \his ribcage like a xylophone. It's quite spooky.","You begin to play a spooky refrain on your ribcage.","You hear a spooky xylophone melody.")
var/song = pick('sound/effects/xylophone1.ogg','sound/effects/xylophone2.ogg','sound/effects/xylophone3.ogg')
playsound(loc, song, 50, 1, -1)
xylophone = 1
@@ -849,7 +849,7 @@
regenerate_icons()
check_dna()
- visible_message("\blue \The [src] morphs and changes [get_visible_gender() == MALE ? "his" : get_visible_gender() == FEMALE ? "her" : "their"] appearance!", "\blue You change your appearance!", "\red Oh, god! What the hell was that? It sounded like flesh getting squished and bone ground into a different shape!")
+ visible_message("\The [src] morphs and changes [get_visible_gender() == MALE ? "his" : get_visible_gender() == FEMALE ? "her" : "their"] appearance!", "You change your appearance!", "Oh, god! What the hell was that? It sounded like flesh getting squished and bone ground into a different shape!")
/mob/living/carbon/human/proc/remotesay()
set name = "Project mind"
@@ -872,10 +872,10 @@
var/say = sanitize(input("What do you wish to say"))
if(mRemotetalk in target.mutations)
- target.show_message("\blue You hear [src.real_name]'s voice: [say]")
+ target.show_message(" You hear [src.real_name]'s voice: [say]")
else
- target.show_message("\blue You hear a voice that seems to echo around the room: [say]")
- usr.show_message("\blue You project your mind into [target.real_name]: [say]")
+ target.show_message(" You hear a voice that seems to echo around the room: [say]")
+ usr.show_message(" You project your mind into [target.real_name]: [say]")
log_say("[key_name(usr)] sent a telepathic message to [key_name(target)]: [say]")
for(var/mob/observer/dead/G in world)
G.show_message("Telepathic message from [src] to [target]: [say]")
diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm
index 963bab6367..e3b2f32d43 100644
--- a/code/modules/mob/living/carbon/human/human_attackhand.dm
+++ b/code/modules/mob/living/carbon/human/human_attackhand.dm
@@ -15,7 +15,7 @@
if(H.hand)
temp = H.organs_by_name["l_hand"]
if(!temp || !temp.is_usable())
- H << "\red You can't use your hand."
+ H << "You can't use your hand."
return
H.break_cloak()
..()
@@ -27,7 +27,7 @@
if(!hit_zone)
H.do_attack_animation(src)
playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
- visible_message("\red [H] reaches for [src], but misses!")
+ visible_message("[H] reaches for [src], but misses!")
return 0
if(H != src && check_shields(0, null, H, H.zone_sel.selecting, H.name))
@@ -39,7 +39,7 @@
var/damage = rand(0, 9)
if(!damage)
playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
- visible_message("\red [H] has attempted to punch [src]!")
+ visible_message("[H] has attempted to punch [src]!")
return 0
var/obj/item/organ/external/affecting = get_organ(ran_zone(H.zone_sel.selecting))
var/armor_block = run_armor_check(affecting, "melee")
@@ -50,14 +50,14 @@
playsound(loc, "punch", 25, 1, -1)
- visible_message("\red [H] has punched [src]!")
+ visible_message("[H] has punched [src]!")
if(armor_soak >= damage)
return
apply_damage(damage, HALLOSS, affecting, armor_block, armor_soak)
if(damage >= 9)
- visible_message("\red [H] has weakened [src]!")
+ visible_message("[H] has weakened [src]!")
apply_effect(4, WEAKEN, armor_block)
return
@@ -311,7 +311,7 @@
return
playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
- visible_message("\red [M] attempted to disarm [src]!")
+ visible_message(" [M] attempted to disarm [src]!")
return
/mob/living/carbon/human/proc/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, inrange, params)
diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm
index 82c90a71cb..3afdc07be0 100644
--- a/code/modules/mob/living/carbon/human/human_powers.dm
+++ b/code/modules/mob/living/carbon/human/human_powers.dm
@@ -47,7 +47,7 @@
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
- O.show_message(text("\red [] [failed ? "tried to tackle" : "has tackled"] down []!", src, T), 1)
+ O.show_message(text("[] [failed ? "tried to tackle" : "has tackled"] down []!", src, T), 1)
/mob/living/carbon/human/proc/commune()
set category = "Abilities"
@@ -77,12 +77,12 @@
log_say("[key_name(src)] communed to [key_name(M)]: [text]")
- M << "\blue Like lead slabs crashing into the ocean, alien thoughts drop into your mind: [text]"
+ M << "Like lead slabs crashing into the ocean, alien thoughts drop into your mind: [text]"
if(istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
if(H.species.name == src.species.name)
return
- H << "\red Your nose begins to bleed..."
+ H << "Your nose begins to bleed..."
H.drip(1)
/mob/living/carbon/human/proc/regurgitate()
@@ -95,7 +95,7 @@
if(M in stomach_contents)
stomach_contents.Remove(M)
M.loc = loc
- src.visible_message("\red [src] hurls out the contents of their stomach!")
+ src.visible_message("[src] hurls out the contents of their stomach!")
return
/mob/living/carbon/human/proc/psychic_whisper(mob/M as mob in oview())
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index 5dacc500dc..149c1831f6 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -19,7 +19,7 @@ This saves us from having to call add_fingerprint() any time something is put in
else
update_inv_r_hand(0)
else
- H << "\red You are unable to equip that."
+ H << "You are unable to equip that."
/mob/living/carbon/human/proc/equip_in_one_of_slots(obj/item/W, list/slots, del_on_fail = 1)
for (var/slot in slots)
@@ -293,7 +293,7 @@ This saves us from having to call add_fingerprint() any time something is put in
var/obj/item/clothing/under/uniform = src.w_uniform
uniform.attackby(W,src)
else
- src << "\red You are trying to eqip this item to an unsupported inventory slot. How the heck did you manage that? Stop it..."
+ src << "You are trying to eqip this item to an unsupported inventory slot. How the heck did you manage that? Stop it..."
return
if((W == src.l_hand) && (slot != slot_l_hand))
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 2738686c38..9918a7e4bd 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -158,7 +158,7 @@
if (disabilities & EPILEPSY)
if ((prob(1) && paralysis < 1))
- src << "\red You have a seizure!"
+ src << "You have a seizure!"
for(var/mob/O in viewers(src, null))
if(O == src)
continue
diff --git a/code/modules/mob/living/carbon/metroid/emote.dm b/code/modules/mob/living/carbon/metroid/emote.dm
index d82372e52f..3e7535f16b 100644
--- a/code/modules/mob/living/carbon/metroid/emote.dm
+++ b/code/modules/mob/living/carbon/metroid/emote.dm
@@ -16,7 +16,7 @@
return
if (src.client)
if (client.prefs.muted & MUTE_IC)
- src << "\red You cannot send IC messages (muted)."
+ src << "You cannot send IC messages (muted)."
return
if (stat)
return
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 66e1278e22..069630a49a 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -99,7 +99,7 @@
var/obj/item/device/assembly/signaler/signaler = get_active_hand()
if(signaler.deadman && prob(80))
log_and_message_admins("has triggered a signaler deadman's switch")
- src.visible_message("\red [src] triggers their deadman's switch!")
+ src.visible_message("[src] triggers their deadman's switch!")
signaler.signal()
//Armor
@@ -119,7 +119,7 @@
//Stun Beams
if(P.taser_effect)
stun_effect_act(0, P.agony, def_zone, P)
- src <<"\red You have been hit by [P]!"
+ src <<"You have been hit by [P]!"
if(!P.nodamage)
apply_damage(P.damage, P.damage_type, def_zone, absorb, soaked, 0, P, sharp=proj_sharp, edge=proj_edge)
qdel(P)
@@ -218,10 +218,10 @@
miss_chance = max(15*(distance-2), 0)
if (prob(miss_chance))
- visible_message("\blue \The [O] misses [src] narrowly!")
+ visible_message("\The [O] misses [src] narrowly!")
return
- src.visible_message("\red [src] has been hit by [O].")
+ src.visible_message("[src] has been hit by [O].")
var/armor = run_armor_check(null, "melee")
var/soaked = get_armor_soak(null, "melee")
@@ -249,7 +249,7 @@
if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED)
var/dir = get_dir(O.throw_source, src)
- visible_message("\red [src] staggers under the impact!","\red You stagger under the impact!")
+ visible_message("[src] staggers under the impact!","You stagger under the impact!")
src.throw_at(get_edge_target_turf(src,dir),1,momentum)
if(!O || !src) return
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index a22011e8ab..ce80cab1d0 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -445,7 +445,7 @@ var/list/ai_verbs_hidden = list( // For why this exists, refer to https://xkcd.c
if(target && (!istype(target, /mob/living/carbon/human) || html_decode(href_list["trackname"]) == target:get_face_name()))
ai_actual_track(target)
else
- src << "\red System error. Cannot locate [html_decode(href_list["trackname"])]."
+ src << "System error. Cannot locate [html_decode(href_list["trackname"])]."
return
return
@@ -517,7 +517,7 @@ var/list/ai_verbs_hidden = list( // For why this exists, refer to https://xkcd.c
if(network in C.network)
eyeobj.setLoc(get_turf(C))
break
- src << "\blue Switched to [network] camera network."
+ src << "Switched to [network] camera network."
//End of code by Mord_Sith
/mob/living/silicon/ai/proc/ai_statuschange()
@@ -695,19 +695,19 @@ var/list/ai_verbs_hidden = list( // For why this exists, refer to https://xkcd.c
else if(istype(W, /obj/item/weapon/wrench))
if(anchored)
- user.visible_message("\blue \The [user] starts to unbolt \the [src] from the plating...")
+ user.visible_message("\The [user] starts to unbolt \the [src] from the plating...")
if(!do_after(user,40))
- user.visible_message("\blue \The [user] decides not to unbolt \the [src].")
+ user.visible_message("\The [user] decides not to unbolt \the [src].")
return
- user.visible_message("\blue \The [user] finishes unfastening \the [src]!")
+ user.visible_message("\The [user] finishes unfastening \the [src]!")
anchored = 0
return
else
- user.visible_message("\blue \The [user] starts to bolt \the [src] to the plating...")
+ user.visible_message("\The [user] starts to bolt \the [src] to the plating...")
if(!do_after(user,40))
- user.visible_message("\blue \The [user] decides not to bolt \the [src].")
+ user.visible_message("\The [user] decides not to bolt \the [src].")
return
- user.visible_message("\blue \The [user] finishes fastening down \the [src]!")
+ user.visible_message("\The [user] finishes fastening down \the [src]!")
anchored = 1
return
else
diff --git a/code/modules/mob/living/silicon/pai/life.dm b/code/modules/mob/living/silicon/pai/life.dm
index a9ad698754..374cfd5acc 100644
--- a/code/modules/mob/living/silicon/pai/life.dm
+++ b/code/modules/mob/living/silicon/pai/life.dm
@@ -7,7 +7,7 @@
if(get_dist(src, src.cable) > 1)
var/turf/T = get_turf_or_move(src.loc)
for (var/mob/M in viewers(T))
- M.show_message("\red The data cable rapidly retracts back into its spool.", 3, "\red You hear a click and the sound of wire spooling rapidly.", 2)
+ M.show_message("The data cable rapidly retracts back into its spool.", 3, "You hear a click and the sound of wire spooling rapidly.", 2)
qdel(src.cable)
handle_regular_hud_updates()
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index 52fe1da578..0c63b55608 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -151,7 +151,7 @@
if(prob(20))
var/turf/T = get_turf_or_move(src.loc)
for (var/mob/M in viewers(T))
- M.show_message("\red A shower of sparks spray from [src]'s inner workings.", 3, "\red You hear and smell the ozone hiss of electrical sparks being expelled violently.", 2)
+ M.show_message("A shower of sparks spray from [src]'s inner workings.", 3, "You hear and smell the ozone hiss of electrical sparks being expelled violently.", 2)
return src.death(0)
switch(pick(1,2,3))
@@ -226,7 +226,7 @@
cameralist[C.network] = C.network
src.network = input(usr, "Which network would you like to view?") as null|anything in cameralist
- src << "\blue Switched to [src.network] camera network."
+ src << "Switched to [src.network] camera network."
//End of code by Mord_Sith
*/
diff --git a/code/modules/mob/living/silicon/robot/analyzer.dm b/code/modules/mob/living/silicon/robot/analyzer.dm
index 3e1564b0cf..bbc8cefd36 100644
--- a/code/modules/mob/living/silicon/robot/analyzer.dm
+++ b/code/modules/mob/living/silicon/robot/analyzer.dm
@@ -21,13 +21,13 @@
/obj/item/device/robotanalyzer/proc/do_scan(mob/living/M as mob, mob/living/user as mob)
if((CLUMSY in user.mutations) && prob(50))
- user << text("\red You try to analyze the floor's vitals!")
+ user << text("You try to analyze the floor's vitals!")
for(var/mob/O in viewers(M, null))
- O.show_message(text("\red [user] has analyzed the floor's vitals!"), 1)
- user.show_message(text("\blue Analyzing Results for The floor:\n\t Overall Status: Healthy"), 1)
- user.show_message(text("\blue \t Damage Specifics: [0]-[0]-[0]-[0]"), 1)
- user.show_message("\blue Key: Suffocation/Toxin/Burns/Brute", 1)
- user.show_message("\blue Body Temperature: ???", 1)
+ O.show_message(text("[user] has analyzed the floor's vitals!"), 1)
+ user.show_message(text("Analyzing Results for The floor:\n\t Overall Status: Healthy"), 1)
+ user.show_message(text("\t Damage Specifics: [0]-[0]-[0]-[0]"), 1)
+ user.show_message("Key: Suffocation/Toxin/Burns/Brute", 1)
+ user.show_message("Body Temperature: ???", 1)
return
var/scan_type
@@ -36,7 +36,7 @@
else if(istype(M, /mob/living/carbon/human))
scan_type = "prosthetics"
else
- user << "\red You can't analyze non-robotic things!"
+ user << "You can't analyze non-robotic things!"
return
user.visible_message("\The [user] has analyzed [M]'s components.","You have analyzed [M]'s components.")
@@ -44,17 +44,17 @@
if("robot")
var/BU = M.getFireLoss() > 50 ? "[M.getFireLoss()]" : M.getFireLoss()
var/BR = M.getBruteLoss() > 50 ? "[M.getBruteLoss()]" : M.getBruteLoss()
- user.show_message("\blue Analyzing Results for [M]:\n\t Overall Status: [M.stat > 1 ? "fully disabled" : "[M.health - M.halloss]% functional"]")
+ user.show_message("Analyzing Results for [M]:\n\t Overall Status: [M.stat > 1 ? "fully disabled" : "[M.health - M.halloss]% functional"]")
user.show_message("\t Key: Electronics/Brute", 1)
user.show_message("\t Damage Specifics: [BU] - [BR]")
if(M.tod && M.stat == DEAD)
- user.show_message("\blue Time of Disable: [M.tod]")
+ user.show_message("Time of Disable: [M.tod]")
var/mob/living/silicon/robot/H = M
var/list/damaged = H.get_damaged_components(1,1,1)
- user.show_message("\blue Localized Damage:",1)
+ user.show_message("Localized Damage:",1)
if(length(damaged)>0)
for(var/datum/robot_component/org in damaged)
- user.show_message(text("\blue \t []: [][] - [] - [] - []", \
+ user.show_message(text("\t []: [][] - [] - [] - []", \
capitalize(org.name), \
(org.installed == -1) ? "DESTROYED " :"",\
(org.electronics_damage > 0) ? "[org.electronics_damage]" :0, \
@@ -62,10 +62,10 @@
(org.toggled) ? "Toggled ON" : "Toggled OFF",\
(org.powered) ? "Power ON" : "Power OFF"),1)
else
- user.show_message("\blue \t Components are OK.",1)
+ user.show_message("\t Components are OK.",1)
if(H.emagged && prob(5))
- user.show_message("\red \t ERROR: INTERNAL SYSTEMS COMPROMISED",1)
- user.show_message("\blue Operating Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)", 1)
+ user.show_message("\t ERROR: INTERNAL SYSTEMS COMPROMISED",1)
+ user.show_message("Operating Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)", 1)
if("prosthetics")
diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm
index a9464c595e..8d89201007 100644
--- a/code/modules/mob/living/silicon/robot/life.dm
+++ b/code/modules/mob/living/silicon/robot/life.dm
@@ -56,7 +56,7 @@
src.has_power = 1
else
if (src.has_power)
- src << "\red You are now running on emergency backup power."
+ src << "You are now running on emergency backup power."
src.has_power = 0
if(lights_on) // Light is on but there is no power!
lights_on = 0
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 4359c8174c..69c7ea3677 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -247,7 +247,7 @@
var/list/modules = list()
modules.Add(robot_module_types)
if((crisis && security_level == SEC_LEVEL_RED) || crisis_override) //Leaving this in until it's balanced appropriately.
- src << "\red Crisis mode active. Combat module available."
+ src << "Crisis mode active. Combat module available."
modules+="Combat"
modtype = input("Please, select a module!", "Robot module", null, null) as null|anything in modules
@@ -354,11 +354,11 @@
set name = "Self Diagnosis"
if(!is_component_functioning("diagnosis unit"))
- src << "\red Your self-diagnosis component isn't functioning."
+ src << "Your self-diagnosis component isn't functioning."
var/datum/robot_component/CO = get_component("diagnosis unit")
if (!cell_use_power(CO.active_usage))
- src << "\red Low Power."
+ src << "Low Power."
var/dat = self_diagnosis()
src << browse(dat, "window=robotdiagnosis")
@@ -382,10 +382,10 @@
var/datum/robot_component/C = components[toggle]
if(C.toggled)
C.toggled = 0
- src << "\red You disable [C.name]."
+ src << "You disable [C.name]."
else
C.toggled = 1
- src << "\red You enable [C.name]."
+ src << "You enable [C.name]."
// this function displays jetpack pressure in the stat panel
/mob/living/silicon/robot/proc/show_jetpack_pressure()
@@ -451,7 +451,7 @@
C.brute_damage = WC.brute
C.electronics_damage = WC.burn
- usr << "\blue You install the [W.name]."
+ usr << "You install the [W.name]."
return
@@ -470,7 +470,7 @@
updatehealth()
add_fingerprint(user)
for(var/mob/O in viewers(user, null))
- O.show_message(text("\red [user] has fixed some of the dents on [src]!"), 1)
+ O.show_message(text("[user] has fixed some of the dents on [src]!"), 1)
else
user << "Need more welding fuel!"
return
@@ -485,7 +485,7 @@
adjustFireLoss(-30)
updatehealth()
for(var/mob/O in viewers(user, null))
- O.show_message(text("\red [user] has fixed some of the burnt wires on [src]!"), 1)
+ O.show_message(text("[user] has fixed some of the burnt wires on [src]!"), 1)
else if (istype(W, /obj/item/weapon/crowbar)) // crowbar means open or close the cover
if(opened)
@@ -599,7 +599,7 @@
user << "You [ locked ? "lock" : "unlock"] [src]'s interface."
updateicon()
else
- user << "\red Access denied."
+ user << "Access denied."
else if(istype(W, /obj/item/borg/upgrade/))
var/obj/item/borg/upgrade/U = W
@@ -713,7 +713,7 @@
/mob/living/silicon/robot/proc/installed_modules()
if(weapon_lock)
- src << "\red Weapon lock active, unable to use modules! Count:[weaponlock_time]"
+ src << "Weapon lock active, unable to use modules! Count:[weaponlock_time]"
return
if(!module)
@@ -860,7 +860,7 @@
cleaned_human.shoes.clean_blood()
cleaned_human.update_inv_shoes(0)
cleaned_human.clean_blood(1)
- cleaned_human << "\red [src] cleans your face!"
+ cleaned_human << "[src] cleans your face!"
return
/mob/living/silicon/robot/proc/self_destruct()
diff --git a/code/modules/mob/living/silicon/robot/robot_damage.dm b/code/modules/mob/living/silicon/robot/robot_damage.dm
index 58a81ca7a7..89969aaf74 100644
--- a/code/modules/mob/living/silicon/robot/robot_damage.dm
+++ b/code/modules/mob/living/silicon/robot/robot_damage.dm
@@ -78,11 +78,11 @@
cell.charge -= cost
if(cell.charge <= 0)
cell.charge = 0
- src << "\red Your shield has overloaded!"
+ src << "Your shield has overloaded!"
else
brute -= absorb_brute
burn -= absorb_burn
- src << "\red Your shield absorbs some of the impact!"
+ src << "Your shield absorbs some of the impact!"
if(!emp)
var/datum/robot_component/armour/A = get_armour()
@@ -124,11 +124,11 @@
cell.charge -= cost
if(cell.charge <= 0)
cell.charge = 0
- src << "\red Your shield has overloaded!"
+ src << "Your shield has overloaded!"
else
brute -= absorb_brute
burn -= absorb_burn
- src << "\red Your shield absorbs some of the impact!"
+ src << "Your shield absorbs some of the impact!"
var/datum/robot_component/armour/A = get_armour()
if(A)
diff --git a/code/modules/mob/living/simple_animal/aliens/drone.dm b/code/modules/mob/living/simple_animal/aliens/drone.dm
index b8578bf72c..3c550e862f 100644
--- a/code/modules/mob/living/simple_animal/aliens/drone.dm
+++ b/code/modules/mob/living/simple_animal/aliens/drone.dm
@@ -78,7 +78,7 @@
//repair a bit of damage
if(prob(1))
- src.visible_message("\red \icon[src] [src] shudders and shakes as some of it's damaged systems come back online.")
+ src.visible_message("\icon[src] [src] shudders and shakes as some of it's damaged systems come back online.")
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
@@ -93,10 +93,10 @@
//sometimes our targetting sensors malfunction, and we attack anyone nearby
if(prob(disabled ? 0 : 1))
if(hostile)
- src.visible_message("\blue \icon[src] [src] retracts several targetting vanes, and dulls it's running lights.")
+ src.visible_message("\icon[src] [src] retracts several targetting vanes, and dulls it's running lights.")
hostile = 0
else
- src.visible_message("\red \icon[src] [src] suddenly lights up, and additional targetting vanes slide into place.")
+ src.visible_message("\icon[src] [src] suddenly lights up, and additional targetting vanes slide into place.")
hostile = 1
if(health / getMaxHealth() > 0.9)
@@ -117,17 +117,17 @@
exploding = 0
if(!disabled)
if(prob(50))
- src.visible_message("\blue \icon[src] [src] suddenly shuts down!")
+ src.visible_message("\icon[src] [src] suddenly shuts down!")
else
- src.visible_message("\blue \icon[src] [src] suddenly lies still and quiet.")
+ src.visible_message("\icon[src] [src] suddenly lies still and quiet.")
disabled = rand(150, 600)
walk(src,0)
if(exploding && prob(20))
if(prob(50))
- src.visible_message("\red \icon[src] [src] begins to spark and shake violenty!")
+ src.visible_message("\icon[src] [src] begins to spark and shake violenty!")
else
- src.visible_message("\red \icon[src] [src] sparks and shakes like it's about to explode!")
+ src.visible_message("\icon[src] [src] sparks and shakes like it's about to explode!")
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
diff --git a/code/modules/mob/living/simple_animal/aliens/hivebot.dm b/code/modules/mob/living/simple_animal/aliens/hivebot.dm
index 9770d61efe..6b15830b9a 100644
--- a/code/modules/mob/living/simple_animal/aliens/hivebot.dm
+++ b/code/modules/mob/living/simple_animal/aliens/hivebot.dm
@@ -80,12 +80,12 @@
var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
smoke.set_up(5, 0, src.loc)
smoke.start()
- visible_message("\red The [src] warps in!")
+ visible_message("The [src] warps in!")
playsound(src.loc, 'sound/effects/EMPulse.ogg', 25, 1)
warpbots()
icon_state = "def_radar"
- visible_message("\red The [src] turns on!")
+ visible_message("The [src] turns on!")
while(bot_amt > 0)
bot_amt--
switch(bot_type)
diff --git a/code/modules/mob/living/simple_animal/aliens/shade.dm b/code/modules/mob/living/simple_animal/aliens/shade.dm
index d74dec5b30..f1b227436e 100644
--- a/code/modules/mob/living/simple_animal/aliens/shade.dm
+++ b/code/modules/mob/living/simple_animal/aliens/shade.dm
@@ -52,7 +52,7 @@
..()
for(var/mob/M in viewers(src, null))
if((M.client && !( M.blinded )))
- M.show_message("\red [src] lets out a contented sigh as their form unwinds. ")
+ M.show_message("[src] lets out a contented sigh as their form unwinds.")
ghostize()
qdel(src)
diff --git a/code/modules/mob/living/simple_animal/animals/corgi.dm b/code/modules/mob/living/simple_animal/animals/corgi.dm
index 11b2302aaa..1823c5a91e 100644
--- a/code/modules/mob/living/simple_animal/animals/corgi.dm
+++ b/code/modules/mob/living/simple_animal/animals/corgi.dm
@@ -103,7 +103,7 @@
if(!stat)
for(var/mob/M in viewers(user, null))
if ((M.client && !( M.blinded )))
- M.show_message("\blue [user] baps [name] on the nose with the rolled up [O]")
+ M.show_message("[user] baps [name] on the nose with the rolled up [O]")
spawn(0)
for(var/i in list(1,2,4,8,4,2,1,2))
set_dir(i)
@@ -146,7 +146,7 @@
//pupplies cannot wear anything.
/mob/living/simple_animal/corgi/puppy/Topic(href, href_list)
if(href_list["remove_inv"] || href_list["add_inv"])
- usr << "\red You can't fit this on [src]"
+ usr << "You can't fit this on [src]"
return
..()
@@ -169,7 +169,7 @@
//Lisa already has a cute bow!
/mob/living/simple_animal/corgi/Lisa/Topic(href, href_list)
if(href_list["remove_inv"] || href_list["add_inv"])
- usr << "\red [src] already has a cute bow!"
+ usr << "[src] already has a cute bow!"
return
..()
diff --git a/code/modules/mob/living/simple_animal/animals/farm_animals.dm b/code/modules/mob/living/simple_animal/animals/farm_animals.dm
index e65654cdad..adc4fe83bf 100644
--- a/code/modules/mob/living/simple_animal/animals/farm_animals.dm
+++ b/code/modules/mob/living/simple_animal/animals/farm_animals.dm
@@ -75,9 +75,9 @@
user.visible_message("[user] milks [src] using \the [O].")
var/transfered = udder.trans_id_to(G, "milk", rand(5,10))
if(G.reagents.total_volume >= G.volume)
- user << "\red The [O] is full."
+ user << "The [O] is full."
if(!transfered)
- user << "\red The udder is dry. Wait a bit longer..."
+ user << "The udder is dry. Wait a bit longer..."
else
..()
//cow
@@ -120,9 +120,9 @@
user.visible_message("[user] milks [src] using \the [O].")
var/transfered = udder.trans_id_to(G, "milk", rand(5,10))
if(G.reagents.total_volume >= G.volume)
- user << "\red The [O] is full."
+ user << "The [O] is full."
if(!transfered)
- user << "\red The udder is dry. Wait a bit longer..."
+ user << "The udder is dry. Wait a bit longer..."
else
..()
@@ -247,12 +247,12 @@ var/global/chicken_count = 0
var/obj/item/weapon/reagent_containers/food/snacks/grown/G = O
if(G.seed && G.seed.kitchen_tag == "wheat")
if(!stat && eggsleft < 8)
- user.visible_message("\blue [user] feeds [O] to [name]! It clucks happily.","\blue You feed [O] to [name]! It clucks happily.")
+ user.visible_message("[user] feeds [O] to [name]! It clucks happily.","You feed [O] to [name]! It clucks happily.")
user.drop_item()
qdel(O)
eggsleft += rand(1, 4)
else
- user << "\blue [name] doesn't seem hungry!"
+ user << "[name] doesn't seem hungry!"
else
user << "[name] doesn't seem interested in that."
else
diff --git a/code/modules/mob/living/simple_animal/animals/parrot.dm b/code/modules/mob/living/simple_animal/animals/parrot.dm
index 0f0fcb3a6b..73892b26a1 100644
--- a/code/modules/mob/living/simple_animal/animals/parrot.dm
+++ b/code/modules/mob/living/simple_animal/animals/parrot.dm
@@ -159,19 +159,19 @@
if(copytext(possible_phrase,1,3) in department_radio_keys)
possible_phrase = copytext(possible_phrase,3,length(possible_phrase))
else
- usr << "\red There is nothing to remove from its [remove_from]."
+ usr << "There is nothing to remove from its [remove_from]."
return
//Adding things to inventory
else if(href_list["add_inv"])
var/add_to = href_list["add_inv"]
if(!usr.get_active_hand())
- usr << "\red You have nothing in your hand to put on its [add_to]."
+ usr << "You have nothing in your hand to put on its [add_to]."
return
switch(add_to)
if("ears")
if(ears)
- usr << "\red It's already wearing something."
+ usr << "It's already wearing something."
return
else
var/obj/item/item_to_add = usr.get_active_hand()
@@ -179,7 +179,7 @@
return
if( !istype(item_to_add, /obj/item/device/radio/headset) )
- usr << "\red This object won't fit."
+ usr << "This object won't fit."
return
var/obj/item/device/radio/headset/headset_to_add = item_to_add
@@ -411,7 +411,7 @@
if(!parrot_perch || parrot_interest.loc != parrot_perch.loc)
held_item = parrot_interest
parrot_interest.forceMove(src)
- visible_message("[src] grabs the [held_item]!", "\blue You grab the [held_item]!", "You hear the sounds of wings flapping furiously.")
+ visible_message("[src] grabs the [held_item]!", "You grab the [held_item]!", "You hear the sounds of wings flapping furiously.")
parrot_interest = null
parrot_state = PARROT_SWOOP | PARROT_RETURN
@@ -571,7 +571,7 @@
return -1
if(held_item)
- src << "\red You are already holding the [held_item]"
+ src << "You are already holding the [held_item]"
return 1
for(var/obj/item/I in view(1,src))
@@ -584,10 +584,10 @@
held_item = I
I.forceMove(src)
- visible_message("[src] grabs the [held_item]!", "\blue You grab the [held_item]!", "You hear the sounds of wings flapping furiously.")
+ visible_message("[src] grabs the [held_item]!", "You grab the [held_item]!", "You hear the sounds of wings flapping furiously.")
return held_item
- src << "\red There is nothing of interest to take."
+ src << "There is nothing of interest to take."
return 0
/mob/living/simple_animal/parrot/proc/steal_from_mob()
@@ -599,7 +599,7 @@
return -1
if(held_item)
- src << "\red You are already holding the [held_item]"
+ src << "You are already holding the [held_item]"
return 1
var/obj/item/stolen_item = null
@@ -615,10 +615,10 @@
C.remove_from_mob(stolen_item)
held_item = stolen_item
stolen_item.forceMove(src)
- visible_message("[src] grabs the [held_item] out of [C]'s hand!", "\blue You snag the [held_item] out of [C]'s hand!", "You hear the sounds of wings flapping furiously.")
+ visible_message("[src] grabs the [held_item] out of [C]'s hand!", "You snag the [held_item] out of [C]'s hand!", "You hear the sounds of wings flapping furiously.")
return held_item
- src << "\red There is nothing of interest to take."
+ src << "There is nothing of interest to take."
return 0
/mob/living/simple_animal/parrot/verb/drop_held_item_player()
@@ -642,7 +642,7 @@
return -1
if(!held_item)
- usr << "\red You have nothing to drop!"
+ usr << "You have nothing to drop!"
return 0
if(!drop_gently)
@@ -675,7 +675,7 @@
src.forceMove(AM.loc)
icon_state = "parrot_sit"
return
- src << "\red There is no perch nearby to sit on."
+ src << "There is no perch nearby to sit on."
return
/*
diff --git a/code/modules/mob/living/simple_animal/animals/spiderbot.dm b/code/modules/mob/living/simple_animal/animals/spiderbot.dm
index 95b7e81a17..79e796d7ff 100644
--- a/code/modules/mob/living/simple_animal/animals/spiderbot.dm
+++ b/code/modules/mob/living/simple_animal/animals/spiderbot.dm
@@ -219,7 +219,7 @@
return
if(!held_item)
- usr << "\red You have nothing to drop!"
+ usr << "You have nothing to drop!"
return 0
if(istype(held_item, /obj/item/weapon/grenade))
diff --git a/code/modules/mob/living/simple_animal/borer/borer_powers.dm b/code/modules/mob/living/simple_animal/borer/borer_powers.dm
index de4bfd4c5b..311b013ef8 100644
--- a/code/modules/mob/living/simple_animal/borer/borer_powers.dm
+++ b/code/modules/mob/living/simple_animal/borer/borer_powers.dm
@@ -11,7 +11,7 @@
src << "You cannot leave your host in your current state."
if(docile)
- src << "\blue You are feeling far too docile to do that."
+ src << "You are feeling far too docile to do that."
return
if(!host || !src) return
@@ -144,7 +144,7 @@
src << "You cannot do that in your current state."
if(docile)
- src << "\blue You are feeling far too docile to do that."
+ src << "You are feeling far too docile to do that."
return
@@ -212,7 +212,7 @@
src << "You cannot secrete chemicals in your current state."
if(docile)
- src << "\blue You are feeling far too docile to do that."
+ src << "You are feeling far too docile to do that."
return
if(chemicals < 50)
@@ -223,7 +223,7 @@
if(!chem || chemicals < 50 || !host || controlling || !src || stat) //Sanity check.
return
- src << "\red You squirt a measure of [chem] from your reservoirs into [host]'s bloodstream."
+ src << "You squirt a measure of [chem] from your reservoirs into [host]'s bloodstream."
host.reagents.add_reagent(chem, 10)
chemicals -= 50
@@ -261,8 +261,8 @@
src << "You cannot infest someone who is already infested!"
return
- src << "\red You focus your psychic lance on [M] and freeze their limbs with a wave of terrible dread."
- M << "\red You feel a creeping, horrible sense of dread come over you, freezing your limbs and setting your heart racing."
+ src << "You focus your psychic lance on [M] and freeze their limbs with a wave of terrible dread."
+ M << "You feel a creeping, horrible sense of dread come over you, freezing your limbs and setting your heart racing."
M.Weaken(10)
used_dominate = world.time
@@ -281,7 +281,7 @@
return
if(docile)
- src << "\blue You are feeling far too docile to do that."
+ src << "You are feeling far too docile to do that."
return
src << "You begin delicately adjusting your connection to the host brain..."
@@ -292,8 +292,8 @@
return
else
- src << "\red You plunge your probosci deep into the cortex of the host brain, interfacing directly with their nervous system."
- host << "\red You feel a strange shifting sensation behind your eyes as an alien consciousness displaces yours."
+ src << "You plunge your probosci deep into the cortex of the host brain, interfacing directly with their nervous system."
+ host << "You feel a strange shifting sensation behind your eyes as an alien consciousness displaces yours."
host.add_language("Cortical Link")
// host -> brain
diff --git a/code/modules/mob/living/simple_animal/borer/say.dm b/code/modules/mob/living/simple_animal/borer/say.dm
index e76a02a7e2..440dfa7ff7 100644
--- a/code/modules/mob/living/simple_animal/borer/say.dm
+++ b/code/modules/mob/living/simple_animal/borer/say.dm
@@ -14,7 +14,7 @@
if (src.client)
if(client.prefs.muted & MUTE_IC)
- src << "\red You cannot speak in IC (muted)."
+ src << "You cannot speak in IC (muted)."
return
if (copytext(message, 1, 2) == "*")
diff --git a/code/modules/mob/living/simple_animal/humanoids/syndicate.dm b/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
index eebc6c9571..6dbe2fcfa4 100644
--- a/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
+++ b/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
@@ -96,7 +96,7 @@
/mob/living/simple_animal/hostile/syndicate/melee/bullet_act(var/obj/item/projectile/Proj)
if(!Proj) return
if(prob(35))
- visible_message("\red [src] blocks [Proj] with its shield!")
+ visible_message("[src] blocks [Proj] with its shield!")
if(Proj.firer)
react_to_attack(Proj.firer)
return
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 454b58a55c..9dc1c3eedc 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -321,9 +321,9 @@
if (flavor_text && flavor_text != "")
var/msg = replacetext(flavor_text, "\n", " ")
if(lentext(msg) <= 40)
- return "\blue [msg]"
+ return "[msg]"
else
- return "\blue [copytext_preserve_html(msg, 1, 37)]... More..."
+ return "[copytext_preserve_html(msg, 1, 37)]... More..."
/*
/mob/verb/help()
@@ -350,7 +350,7 @@
if(istype(src,/mob/observer/dead))
var/mob/observer/dead/G = src
if(G.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
- usr << "\blue Upon using the antagHUD you forfeighted the ability to join the round."
+ usr << "Upon using the antagHUD you forfeighted the ability to join the round."
return
var/deathtimeminutes = round(deathtime / 600)
var/pluralcheck = "minute"
@@ -371,7 +371,7 @@
log_game("[usr.name]/[usr.key] used abandon mob.")
- usr << "\blue Make sure to play a different character, and please roleplay correctly!"
+ usr << "Make sure to play a different character, and please roleplay correctly!"
if(!client)
log_game("[usr.key] AM failed due to disconnect.")
@@ -432,7 +432,7 @@
if(client.holder && (client.holder.rights & R_ADMIN))
is_admin = 1
else if(stat != DEAD || istype(src, /mob/new_player))
- usr << "\blue You must be observing to use this!"
+ usr << "You must be observing to use this!"
return
if(is_admin && stat == DEAD)
@@ -616,7 +616,7 @@
if(ishuman(AM))
var/mob/living/carbon/human/H = AM
if(H.pull_damage())
- src << "\red Pulling \the [H] in their current condition would probably be a bad idea."
+ src << "Pulling \the [H] in their current condition would probably be a bad idea."
//Attempted fix for people flying away through space when cuffed and dragged.
if(ismob(AM))
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index a553d4309c..464baaa142 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -55,17 +55,17 @@
var/mob/living/carbon/C = usr
C.toggle_throw_mode()
else
- usr << "\red This mob type cannot throw items."
+ usr << "This mob type cannot throw items."
return
if(NORTHWEST)
if(iscarbon(usr))
var/mob/living/carbon/C = usr
if(!C.get_active_hand())
- usr << "\red You have nothing to drop in your hand."
+ usr << "You have nothing to drop in your hand."
return
drop_item()
else
- usr << "\red This mob type cannot drop items."
+ usr << "This mob type cannot drop items."
return
//This gets called when you press the delete button.
@@ -73,7 +73,7 @@
set hidden = 1
if(!usr.pulling)
- usr << "\blue You are not pulling anything."
+ usr << "You are not pulling anything."
return
usr.stop_pulling()
@@ -255,13 +255,13 @@
for(var/mob/M in range(mob, 1))
if(M.pulling == mob)
if(!M.restrained() && M.stat == 0 && M.canmove && mob.Adjacent(M))
- src << "\blue You're restrained! You can't move!"
+ src << "You're restrained! You can't move!"
return 0
else
M.stop_pulling()
if(mob.pinned.len)
- src << "\blue You're pinned to a wall by [mob.pinned[1]]!"
+ src << "You're pinned to a wall by [mob.pinned[1]]!"
return 0
move_delay = world.time//set move delay
@@ -470,7 +470,7 @@
//Check to see if we slipped
if(prob(Process_Spaceslipping(5)) && !buckled)
- src << "\blue You slipped!"
+ src << "You slipped!"
src.inertia_dir = src.last_move
step(src, src.inertia_dir)
return 0
diff --git a/code/modules/mob/mob_transformation_simple.dm b/code/modules/mob/mob_transformation_simple.dm
index da68dfc0cc..12bd80f255 100644
--- a/code/modules/mob/mob_transformation_simple.dm
+++ b/code/modules/mob/mob_transformation_simple.dm
@@ -5,7 +5,7 @@
/mob/proc/change_mob_type(var/new_type = null, var/turf/location = null, var/new_name = null as text, var/delete_old_mob = 0 as num, var/subspecies)
if(istype(src,/mob/new_player))
- usr << "\red cannot convert players who have not entered yet."
+ usr << "cannot convert players who have not entered yet."
return
if(!new_type)
@@ -19,7 +19,7 @@
return
if( new_type == /mob/new_player )
- usr << "\red cannot convert into a new_player mob type."
+ usr << "cannot convert into a new_player mob type."
return
var/mob/M
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index bbf8bc1e8e..d0546081d1 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -154,7 +154,7 @@
if(href_list["late_join"])
if(!ticker || ticker.current_state != GAME_STATE_PLAYING)
- usr << "\red The round is either not ready, or has already finished..."
+ usr << "The round is either not ready, or has already finished..."
return
LateChoices()
@@ -318,7 +318,7 @@
if (src != usr)
return 0
if(!ticker || ticker.current_state != GAME_STATE_PLAYING)
- usr << "\red The round is either not ready, or has already finished..."
+ usr << "The round is either not ready, or has already finished..."
return 0
if(!config.enter_allowed)
usr << "There is an administrative lock on entering the game!"
diff --git a/code/modules/mob/new_player/poll.dm b/code/modules/mob/new_player/poll.dm
index 884b7ffc4e..0282af9fe9 100644
--- a/code/modules/mob/new_player/poll.dm
+++ b/code/modules/mob/new_player/poll.dm
@@ -103,7 +103,7 @@
break
if(!found)
- usr << "\red Poll question details not found."
+ usr << "Poll question details not found."
return
switch(polltype)
@@ -360,7 +360,7 @@
break
if(!validpoll)
- usr << "\red Poll is not valid."
+ usr << "Poll is not valid."
return
var/DBQuery/select_query2 = dbcon.NewQuery("SELECT id FROM erro_poll_option WHERE id = [optionid] AND pollid = [pollid]")
@@ -373,7 +373,7 @@
break
if(!validoption)
- usr << "\red Poll option is not valid."
+ usr << "Poll option is not valid."
return
var/alreadyvoted = 0
@@ -387,11 +387,11 @@
break
if(!multichoice && alreadyvoted)
- usr << "\red You already voted in this poll."
+ usr << "You already voted in this poll."
return
if(multichoice && (alreadyvoted >= multiplechoiceoptions))
- usr << "\red You already have more than [multiplechoiceoptions] logged votes on this poll. Enough is enough. Contact the database admin if this is an error."
+ usr << "You already have more than [multiplechoiceoptions] logged votes on this poll. Enough is enough. Contact the database admin if this is an error."
return
var/adminrank = "Player"
@@ -402,7 +402,7 @@
var/DBQuery/insert_query = dbcon.NewQuery("INSERT INTO erro_poll_vote (id ,datetime ,pollid ,optionid ,ckey ,ip ,adminrank) VALUES (null, Now(), [pollid], [optionid], '[usr.ckey]', '[usr.client.address]', '[adminrank]')")
insert_query.Execute()
- usr << "\blue Vote successful."
+ usr << "Vote successful."
usr << browse(null,"window=playerpoll")
@@ -427,7 +427,7 @@
break
if(!validpoll)
- usr << "\red Poll is not valid."
+ usr << "Poll is not valid."
return
var/alreadyvoted = 0
@@ -440,7 +440,7 @@
break
if(alreadyvoted)
- usr << "\red You already sent your feedback for this poll."
+ usr << "You already sent your feedback for this poll."
return
var/adminrank = "Player"
@@ -460,7 +460,7 @@
var/DBQuery/insert_query = dbcon.NewQuery("INSERT INTO erro_poll_textreply (id ,datetime ,pollid ,ckey ,ip ,replytext ,adminrank) VALUES (null, Now(), [pollid], '[usr.ckey]', '[usr.client.address]', '[replytext]', '[adminrank]')")
insert_query.Execute()
- usr << "\blue Feedback logging successful."
+ usr << "Feedback logging successful."
usr << browse(null,"window=playerpoll")
@@ -485,7 +485,7 @@
break
if(!validpoll)
- usr << "\red Poll is not valid."
+ usr << "Poll is not valid."
return
var/DBQuery/select_query2 = dbcon.NewQuery("SELECT id FROM erro_poll_option WHERE id = [optionid] AND pollid = [pollid]")
@@ -498,7 +498,7 @@
break
if(!validoption)
- usr << "\red Poll option is not valid."
+ usr << "Poll option is not valid."
return
var/alreadyvoted = 0
@@ -511,7 +511,7 @@
break
if(alreadyvoted)
- usr << "\red You already voted in this poll."
+ usr << "You already voted in this poll."
return
var/adminrank = "Player"
@@ -522,5 +522,5 @@
var/DBQuery/insert_query = dbcon.NewQuery("INSERT INTO erro_poll_vote (id ,datetime ,pollid ,optionid ,ckey ,ip ,adminrank, rating) VALUES (null, Now(), [pollid], [optionid], '[usr.ckey]', '[usr.client.address]', '[adminrank]', [(isnull(rating)) ? "null" : rating])")
insert_query.Execute()
- usr << "\blue Vote successful."
+ usr << "Vote successful."
usr << browse(null,"window=playerpoll")
\ No newline at end of file
diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm
index 0a029cf316..f5445e0e5a 100644
--- a/code/modules/mob/say.dm
+++ b/code/modules/mob/say.dm
@@ -19,7 +19,7 @@
set category = "IC"
if(say_disabled) //This is here to try to identify lag problems
- usr << "\red Speech is currently admin-disabled."
+ usr << "Speech is currently admin-disabled."
return
message = sanitize(message)
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index ccf4678216..085f601aef 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -222,7 +222,7 @@
var/mobpath = input("Which type of mob should [src] turn into?", "Choose a type") in mobtypes
if(!safe_animal(mobpath))
- usr << "\red Sorry but this mob type is currently unavailable."
+ usr << "Sorry but this mob type is currently unavailable."
return
if(transforming)
@@ -256,7 +256,7 @@
var/mobpath = input("Which type of mob should [src] turn into?", "Choose a type") in mobtypes
if(!safe_animal(mobpath))
- usr << "\red Sorry but this mob type is currently unavailable."
+ usr << "Sorry but this mob type is currently unavailable."
return
var/mob/new_mob = new mobpath(src.loc)
diff --git a/code/modules/organs/blood.dm b/code/modules/organs/blood.dm
index c6670d2a30..dff2a9b225 100644
--- a/code/modules/organs/blood.dm
+++ b/code/modules/organs/blood.dm
@@ -96,10 +96,10 @@ var/const/CE_STABLE_THRESHOLD = 0.5
pale = 1
update_body()
var/word = pick("dizzy","woosey","faint")
- src << "\red You feel [word]"
+ src << "You feel [word]"
if(prob(1))
var/word = pick("dizzy","woosey","faint")
- src << "\red You feel [word]"
+ src << "You feel [word]"
if(getOxyLoss() < 20 * threshold_coef)
adjustOxyLoss(3 * dmg_coef)
else if(blood_volume >= BLOOD_VOLUME_BAD)
@@ -113,13 +113,13 @@ var/const/CE_STABLE_THRESHOLD = 0.5
if(prob(15))
Paralyse(rand(1,3))
var/word = pick("dizzy","woosey","faint")
- src << "\red You feel extremely [word]"
+ src << "You feel extremely [word]"
else if(blood_volume >= BLOOD_VOLUME_SURVIVE)
adjustOxyLoss(5 * dmg_coef)
adjustToxLoss(3 * dmg_coef)
if(prob(15))
var/word = pick("dizzy","woosey","faint")
- src << "\red You feel extremely [word]"
+ src << "You feel extremely [word]"
else //Not enough blood to survive (usually)
if(!pale)
pale = 1
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index a7d1ad04ab..cee809d596 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -316,7 +316,7 @@
qdel(src)
else
- user << "\red You must hold \the [P] steady to burn \the [src]."
+ user << "You must hold \the [P] steady to burn \the [src]."
/obj/item/weapon/paper/Topic(href, href_list)
@@ -364,7 +364,7 @@
// check for exploits
for(var/bad in paper_blacklist)
if(findtext(t,bad))
- usr << "\blue You think to yourself, \"Hm.. this is only paper...\""
+ usr << "You think to yourself, \"Hm.. this is only paper...\""
log_admin("PAPER: [usr] ([usr.ckey]) tried to use forbidden word in [src]: [bad].")
message_admins("PAPER: [usr] ([usr.ckey]) tried to use forbidden word in [src]: [bad].")
return
diff --git a/code/modules/paperwork/paper_bundle.dm b/code/modules/paperwork/paper_bundle.dm
index 29a62f6f36..d6350b4d90 100644
--- a/code/modules/paperwork/paper_bundle.dm
+++ b/code/modules/paperwork/paper_bundle.dm
@@ -91,7 +91,7 @@
qdel(src)
else
- user << "\red You must hold \the [P] steady to burn \the [src]."
+ user << "You must hold \the [P] steady to burn \the [src]."
/obj/item/weapon/paper_bundle/examine(mob/user)
if(..(user, 1))
diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm
index c1defc1c75..cafc9641ad 100644
--- a/code/modules/power/antimatter/control.dm
+++ b/code/modules/power/antimatter/control.dm
@@ -156,12 +156,12 @@
src.anchored = 0
disconnect_from_network()
else
- user << "\red Once bolted and linked to a shielding unit it the [src.name] is unable to be moved!"
+ user << "Once bolted and linked to a shielding unit it the [src.name] is unable to be moved!"
return
if(istype(W, /obj/item/weapon/am_containment))
if(fueljar)
- user << "\red There is already a [fueljar] inside!"
+ user << "There is already a [fueljar] inside!"
return
fueljar = W
user.remove_from_mob(W)
diff --git a/code/modules/power/antimatter/engine.dm b/code/modules/power/antimatter/engine.dm
index a2d4a38ca0..007e67ab22 100644
--- a/code/modules/power/antimatter/engine.dm
+++ b/code/modules/power/antimatter/engine.dm
@@ -109,7 +109,7 @@
antiH_fuel = residual_matter
for(var/mob/M in hearers(src, null))
- M.show_message(text("\red You hear a loud bang!"))
+ M.show_message(text("You hear a loud bang!"))
//Q = k x (delta T)
@@ -161,7 +161,7 @@
if(energy > convert2energy(8e-12)) //TOO MUCH ENERGY
for(var/mob/M in hearers(src, null))
- M.show_message(text("\red You hear a loud whirring!"))
+ M.show_message(text("You hear a loud whirring!"))
sleep(20)
//Q = k x (delta T)
@@ -180,7 +180,7 @@
if(energy > convert2energy(8e-12)) //FAR TOO MUCH ENERGY STILL
for(var/mob/M in hearers(src, null))
- M.show_message(text("\red BANG!"))
+ M.show_message(text("BANG!"))
new /obj/effect/bhole(src.loc)
else //this amount of energy is okay so it does the proper output thing
diff --git a/code/modules/power/antimatter/fuel.dm b/code/modules/power/antimatter/fuel.dm
index 56098a0b56..707b756ede 100644
--- a/code/modules/power/antimatter/fuel.dm
+++ b/code/modules/power/antimatter/fuel.dm
@@ -74,9 +74,9 @@
/obj/item/weapon/fuel/proc/injest(mob/M as mob)
switch(content)
if("Anti-Hydrogen")
- M.gib()
+ M.gib() //Yikes!
if("Hydrogen")
- M << "\blue You feel very light, as if you might just float away..."
+ M << "You feel very light, as if you might just float away..."
qdel(src)
return
@@ -95,5 +95,5 @@
return
else
for(var/mob/O in viewers(M, null))
- O.show_message(text("\red [M] ate the [content ? content : "empty canister"]!"), 1)
+ O.show_message(text("[M] ate the [content ? content : "empty canister"]!"), 1)
src.injest(M)
diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm
index 809a0750b0..4c937d5d2a 100644
--- a/code/modules/power/antimatter/shielding.dm
+++ b/code/modules/power/antimatter/shielding.dm
@@ -68,7 +68,7 @@ proc/cardinalrange(var/center)
/obj/machinery/am_shielding/Destroy()
if(control_unit) control_unit.remove_shielding(src)
if(processing) shutdown_core()
- visible_message("\red The [src.name] melts!")
+ visible_message("The [src.name] melts!")
//Might want to have it leave a mess on the floor but no sprites for now
..()
return
diff --git a/code/modules/power/breaker_box.dm b/code/modules/power/breaker_box.dm
index 2b10a9017d..5042043aec 100644
--- a/code/modules/power/breaker_box.dm
+++ b/code/modules/power/breaker_box.dm
@@ -34,24 +34,24 @@
/obj/machinery/power/breakerbox/examine(mob/user)
user << "Large machine with heavy duty switching circuits used for advanced grid control"
if(on)
- user << "\green It seems to be online."
+ user << "It seems to be online."
else
- user << "\red It seems to be offline"
+ user << "It seems to be offline."
/obj/machinery/power/breakerbox/attack_ai(mob/user)
if(update_locked)
- user << "\red System locked. Please try again later."
+ user << "System locked. Please try again later."
return
if(busy)
- user << "\red System is busy. Please wait until current operation is finished before changing power settings."
+ user << "System is busy. Please wait until current operation is finished before changing power settings."
return
busy = 1
- user << "\green Updating power settings.."
+ user << "Updating power settings..."
if(do_after(user, 50))
set_state(!on)
- user << "\green Update Completed. New setting:[on ? "on": "off"]"
+ user << "Update Completed. New setting:[on ? "on": "off"]"
update_locked = 1
spawn(600)
update_locked = 0
@@ -60,16 +60,16 @@
/obj/machinery/power/breakerbox/attack_hand(mob/user)
if(update_locked)
- user << "\red System locked. Please try again later."
+ user << "System locked. Please try again later."
return
if(busy)
- user << "\red System is busy. Please wait until current operation is finished before changing power settings."
+ user << "System is busy. Please wait until current operation is finished before changing power settings."
return
busy = 1
for(var/mob/O in viewers(user))
- O.show_message(text("\red [user] started reprogramming [src]!"), 1)
+ O.show_message(text("[user] started reprogramming [src]!"), 1)
if(do_after(user, 50))
set_state(!on)
diff --git a/code/modules/power/fractal_reactor.dm b/code/modules/power/fractal_reactor.dm
index 54b46bb92f..91fe1337fe 100644
--- a/code/modules/power/fractal_reactor.dm
+++ b/code/modules/power/fractal_reactor.dm
@@ -18,7 +18,7 @@
/obj/machinery/power/fractal_reactor/New()
..()
if(!mapped_in)
- world << "\red WARNING: \black Map testing power source activated at: X:[src.loc.x] Y:[src.loc.y] Z:[src.loc.z]"
+ world << "WARNING: \black Map testing power source activated at: X:[src.loc.x] Y:[src.loc.y] Z:[src.loc.z]"
/obj/machinery/power/fractal_reactor/process()
if(!powernet && !powernet_connection_failed)
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index 0609e18041..dfe01e3cdc 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -529,7 +529,7 @@
if(H.species.can_shred(H))
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
for(var/mob/M in viewers(src))
- M.show_message("\red [user.name] smashed the light!", 3, "You hear a tinkle of breaking glass", 2)
+ M.show_message("[user.name] smashed the light!", 3, "You hear a tinkle of breaking glass", 2)
broken()
return
@@ -815,7 +815,7 @@
/obj/item/weapon/light/proc/shatter()
if(status == LIGHT_OK || status == LIGHT_BURNED)
- src.visible_message("\red [name] shatters.","\red You hear a small glass object shatter.")
+ src.visible_message("[name] shatters."," You hear a small glass object shatter.")
status = LIGHT_BROKEN
force = 5
sharp = 1
diff --git a/code/modules/power/pacman2.dm b/code/modules/power/pacman2.dm
index 592fc97f2d..881368a313 100644
--- a/code/modules/power/pacman2.dm
+++ b/code/modules/power/pacman2.dm
@@ -52,7 +52,7 @@
examine(mob/user)
..(user)
- user << "\blue The generator has [P.air_contents.phoron] units of fuel left, producing [power_gen] per cycle."
+ user << "The generator has [P.air_contents.phoron] units of fuel left, producing [power_gen] per cycle."
handleInactive()
heat -= 2
@@ -70,28 +70,28 @@
attackby(var/obj/item/O as obj, var/mob/user as mob)
if(istype(O, /obj/item/weapon/tank/phoron))
if(P)
- user << "\red The generator already has a phoron tank loaded!"
+ user << "The generator already has a phoron tank loaded!"
return
P = O
user.drop_item()
O.loc = src
- user << "\blue You add the phoron tank to the generator."
+ user << "You add the phoron tank to the generator."
else if(!active)
if(istype(O, /obj/item/weapon/wrench))
anchored = !anchored
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
if(anchored)
- user << "\blue You secure the generator to the floor."
+ user << "You secure the generator to the floor."
else
- user << "\blue You unsecure the generator from the floor."
+ user << "You unsecure the generator from the floor."
makepowernets()
else if(istype(O, /obj/item/weapon/screwdriver))
open = !open
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
if(open)
- user << "\blue You open the access panel."
+ user << "You open the access panel."
else
- user << "\blue You close the access panel."
+ user << "You close the access panel."
else if(istype(O, /obj/item/weapon/crowbar) && !open)
var/obj/machinery/constructable_frame/machine_frame/new_frame = new /obj/machinery/constructable_frame/machine_frame(src.loc)
for(var/obj/item/I in component_parts)
@@ -165,7 +165,7 @@
usr << browse(null, "window=port_gen")
usr.machine = null
-/obj/machinery/power/port_gen/pacman2/emag_act(var/remaining_uses, var/mob/user)
+/obj/machinery/power/port_gen/pacman2/emag_act(var/remaining_uses, var/mob/user)
emagged = 1
emp_act(1)
return 1
diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm
index 6368e7348d..44e086adf5 100644
--- a/code/modules/power/singularity/field_generator.dm
+++ b/code/modules/power/singularity/field_generator.dm
@@ -119,13 +119,13 @@ field_generator power level display
"You hear ratchet")
src.anchored = 0
if(2)
- user << "\red The [src.name] needs to be unwelded from the floor."
+ user << "The [src.name] needs to be unwelded from the floor."
return
else if(istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = W
switch(state)
if(0)
- user << "\red The [src.name] needs to be wrenched to the floor."
+ user << "The [src.name] needs to be wrenched to the floor."
return
if(1)
if (WT.remove_fuel(0,user))
@@ -211,7 +211,7 @@ field_generator power level display
return 1
else
for(var/mob/M in viewers(src))
- M.show_message("\red \The [src] shuts down!")
+ M.show_message("\The [src] shuts down!")
turn_off()
investigate_log("ran out of power and deactivated","singulo")
src.power = 0
diff --git a/code/modules/power/smes_construction.dm b/code/modules/power/smes_construction.dm
index de0c339c7c..5c90637149 100644
--- a/code/modules/power/smes_construction.dm
+++ b/code/modules/power/smes_construction.dm
@@ -343,7 +343,7 @@
total_system_failure(failure_probability, user)
return
- usr << "\red You have disassembled the SMES cell!"
+ usr << "You have disassembled the SMES cell!"
var/obj/structure/frame/M = new /obj/structure/frame(src.loc)
M.frame_type = new /datum/frame/frame_types/machine
M.anchored = 1
@@ -372,7 +372,7 @@
W.loc = src
recalc_coils()
else
- usr << "\red You can't insert more coils to this SMES unit!"
+ usr << "You can't insert more coils to this SMES unit!"
// Proc: toggle_input()
// Parameters: None
diff --git a/code/modules/power/turbine.dm b/code/modules/power/turbine.dm
index 88c4ca34ac..c0172ccee1 100644
--- a/code/modules/power/turbine.dm
+++ b/code/modules/power/turbine.dm
@@ -181,7 +181,7 @@
return
if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
if(!istype(usr, /mob/living/silicon/ai))
- usr << "\red You don't have the dexterity to do this!"
+ usr << "You don't have the dexterity to do this!"
return
if (( usr.machine==src && ((get_dist(src, usr) <= 1) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon/ai)))
@@ -232,7 +232,7 @@
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
if(do_after(user, 20))
if (src.stat & BROKEN)
- user << "\blue The broken glass falls out."
+ user << "The broken glass falls out."
var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
new /obj/item/weapon/material/shard( src.loc )
var/obj/item/weapon/circuitboard/turbine_control/M = new /obj/item/weapon/circuitboard/turbine_control( A )
@@ -245,7 +245,7 @@
A.anchored = 1
qdel(src)
else
- user << "\blue You disconnect the monitor."
+ user << "You disconnect the monitor."
var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
var/obj/item/weapon/circuitboard/turbine_control/M = new /obj/item/weapon/circuitboard/turbine_control( A )
for (var/obj/C in src)
diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm
index dc54c76102..60078127ad 100644
--- a/code/modules/projectiles/ammunition.dm
+++ b/code/modules/projectiles/ammunition.dm
@@ -31,18 +31,18 @@
/obj/item/ammo_casing/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/screwdriver))
if(!BB)
- user << "\blue There is no bullet in the casing to inscribe anything into."
+ user << "There is no bullet in the casing to inscribe anything into."
return
var/tmp_label = ""
var/label_text = sanitizeSafe(input(user, "Inscribe some text into \the [initial(BB.name)]","Inscription",tmp_label), MAX_NAME_LEN)
if(length(label_text) > 20)
- user << "\red The inscription can be at most 20 characters long."
+ user << "The inscription can be at most 20 characters long."
else if(!label_text)
- user << "\blue You scratch the inscription off of [initial(BB)]."
+ user << "You scratch the inscription off of [initial(BB)]."
BB.name = initial(BB.name)
else
- user << "\blue You inscribe \"[label_text]\" into \the [initial(BB.name)]."
+ user << "You inscribe \"[label_text]\" into \the [initial(BB.name)]."
BB.name = "[initial(BB.name)] (\"[label_text]\")"
/obj/item/ammo_casing/update_icon()
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index 9cb7292baf..fd39bde20b 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -541,9 +541,9 @@
var/mob/living/carbon/human/M = user
mouthshoot = 1
- M.visible_message("\red [user] sticks their gun in their mouth, ready to pull the trigger...")
+ M.visible_message("[user] sticks their gun in their mouth, ready to pull the trigger...")
if(!do_after(user, 40))
- M.visible_message("\blue [user] decided life was worth living")
+ M.visible_message("[user] decided life was worth living")
mouthshoot = 0
return
var/obj/item/projectile/in_chamber = consume_next_projectile()
diff --git a/code/modules/projectiles/guns/launcher.dm b/code/modules/projectiles/guns/launcher.dm
index 1c9a09e4e3..82a6e07fc3 100644
--- a/code/modules/projectiles/guns/launcher.dm
+++ b/code/modules/projectiles/guns/launcher.dm
@@ -16,7 +16,7 @@
//Override this to avoid a runtime with suicide handling.
/obj/item/weapon/gun/launcher/handle_suicide(mob/living/user)
- user << "\red Shooting yourself with \a [src] is pretty tricky. You can't seem to manage it."
+ user << "Shooting yourself with \a [src] is pretty tricky. You can't seem to manage it."
return
/obj/item/weapon/gun/launcher/proc/update_release_force(obj/item/projectile)
diff --git a/code/modules/projectiles/guns/launcher/rocket.dm b/code/modules/projectiles/guns/launcher/rocket.dm
index 438485320e..dae5a5c8ee 100644
--- a/code/modules/projectiles/guns/launcher/rocket.dm
+++ b/code/modules/projectiles/guns/launcher/rocket.dm
@@ -20,7 +20,7 @@
/obj/item/weapon/gun/launcher/rocket/examine(mob/user)
if(!..(user, 2))
return
- user << "\blue [rockets.len] / [max_rockets] rockets."
+ user << "[rockets.len] / [max_rockets] rockets."
/obj/item/weapon/gun/launcher/rocket/attackby(obj/item/I as obj, mob/user as mob)
if(istype(I, /obj/item/ammo_casing/rocket))
@@ -28,10 +28,10 @@
user.drop_item()
I.loc = src
rockets += I
- user << "\blue You put the rocket in [src]."
- user << "\blue [rockets.len] / [max_rockets] rockets."
+ user << "You put the rocket in [src]."
+ user << "[rockets.len] / [max_rockets] rockets."
else
- usr << "\red [src] cannot hold more rockets."
+ usr << "[src] cannot hold more rockets."
/obj/item/weapon/gun/launcher/rocket/consume_next_projectile()
if(rockets.len)
diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm
index c8c26f5f39..c15e7cda4a 100644
--- a/code/modules/projectiles/projectile/special.dm
+++ b/code/modules/projectiles/projectile/special.dm
@@ -99,10 +99,10 @@
M.apply_effect((rand(30,80)),IRRADIATE)
M.Weaken(5)
for (var/mob/V in viewers(src))
- V.show_message("\red [M] writhes in pain as \his vacuoles boil.", 3, "\red You hear the crunching of leaves.", 2)
+ V.show_message("[M] writhes in pain as \his vacuoles boil.", 3, "You hear the crunching of leaves.", 2)
if(prob(35))
// for (var/mob/V in viewers(src)) //Public messages commented out to prevent possible metaish genetics experimentation and stuff. - Cheridan
- // V.show_message("\red [M] is mutated by the radiation beam.", 3, "\red You hear the snapping of twigs.", 2)
+ // V.show_message("[M] is mutated by the radiation beam.", 3, " You hear the snapping of twigs.", 2)
if(prob(80))
randmutb(M)
domutcheck(M,null)
@@ -111,13 +111,13 @@
domutcheck(M,null)
else
M.adjustFireLoss(rand(5,15))
- M.show_message("\red The radiation beam singes you!")
+ M.show_message("The radiation beam singes you!")
// for (var/mob/V in viewers(src))
- // V.show_message("\red [M] is singed by the radiation beam.", 3, "\red You hear the crackle of burning leaves.", 2)
+ // V.show_message("[M] is singed by the radiation beam.", 3, " You hear the crackle of burning leaves.", 2)
else if(istype(target, /mob/living/carbon/))
// for (var/mob/V in viewers(src))
// V.show_message("The radiation beam dissipates harmlessly through [M]", 3)
- M.show_message("\blue The radiation beam dissipates harmlessly through your body.")
+ M.show_message("The radiation beam dissipates harmlessly through your body.")
else
return 1
@@ -148,7 +148,7 @@
if((H.species.flags & IS_PLANT) && (M.nutrition < 500))
M.nutrition += 30
else if (istype(target, /mob/living/carbon/))
- M.show_message("\blue The radiation beam dissipates harmlessly through your body.")
+ M.show_message("The radiation beam dissipates harmlessly through your body.")
else
return 1
diff --git a/code/modules/reagents/reagent_containers/food/sandwich.dm b/code/modules/reagents/reagent_containers/food/sandwich.dm
index f2b783f90f..5662b7d3ff 100644
--- a/code/modules/reagents/reagent_containers/food/sandwich.dm
+++ b/code/modules/reagents/reagent_containers/food/sandwich.dm
@@ -23,16 +23,16 @@
sandwich_limit += 4
if(istype(W,/obj/item/weapon/material/shard))
- user << "\blue You hide [W] in \the [src]."
+ user << "You hide [W] in \the [src]."
user.drop_item()
W.loc = src
update()
return
else if(istype(W,/obj/item/weapon/reagent_containers/food/snacks))
if(src.contents.len > sandwich_limit)
- user << "\red If you put anything else on \the [src] it's going to collapse."
+ user << "If you put anything else on \the [src] it's going to collapse."
return
- user << "\blue You layer [W] over \the [src]."
+ user << "You layer [W] over \the [src]."
var/obj/item/weapon/reagent_containers/F = W
F.reagents.trans_to_obj(src, F.reagents.total_volume)
user.drop_item()
@@ -81,7 +81,7 @@
/obj/item/weapon/reagent_containers/food/snacks/csandwich/examine(mob/user)
..(user)
var/obj/item/O = pick(contents)
- user << "\blue You think you can see [O.name] in there."
+ user << "You think you can see [O.name] in there."
/obj/item/weapon/reagent_containers/food/snacks/csandwich/attack(mob/M as mob, mob/user as mob, def_zone)
@@ -96,6 +96,6 @@
H = M
if(H && shard && M == user) //This needs a check for feeding the food to other people, but that could be abusable.
- H << "\red You lacerate your mouth on a [shard.name] in the sandwich!"
- H.adjustBruteLoss(5) //TODO: Target head if human.
+ H << "You lacerate your mouth on a [shard.name] in the sandwich!"
+ H.adjustBruteLoss(5) //TODO: Target head if human. //This TODO has been here for 4 years.
..()
diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm
index ef07b03c4f..6c333b8f09 100644
--- a/code/modules/reagents/reagent_containers/food/snacks.dm
+++ b/code/modules/reagents/reagent_containers/food/snacks.dm
@@ -130,11 +130,11 @@
if (bitecount==0)
return
else if (bitecount==1)
- user << "\blue \The [src] was bitten by someone!"
+ user << "\The [src] was bitten by someone!"
else if (bitecount<=3)
- user << "\blue \The [src] was bitten [bitecount] times!"
+ user << "\The [src] was bitten [bitecount] times!"
else
- user << "\blue \The [src] was bitten multiple times!"
+ user << "\The [src] was bitten multiple times!"
/obj/item/weapon/reagent_containers/food/snacks/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W,/obj/item/weapon/storage))
@@ -149,12 +149,12 @@
U.create_reagents(5)
if (U.reagents.total_volume > 0)
- user << "\red You already have something on your [U]."
+ user << "You already have something on your [U]."
return
user.visible_message( \
"[user] scoops up some [src] with \the [U]!", \
- "\blue You scoop up some [src] with \the [U]!" \
+ "You scoop up some [src] with \the [U]!" \
)
src.bitecount++
@@ -536,7 +536,7 @@
..()
new/obj/effect/decal/cleanable/egg_smudge(src.loc)
src.reagents.splash(hit_atom, reagents.total_volume)
- src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.")
+ src.visible_message("[src.name] has been squashed.","You hear a smack.")
qdel(src)
/obj/item/weapon/reagent_containers/food/snacks/egg/attackby(obj/item/weapon/W as obj, mob/user as mob)
@@ -545,10 +545,10 @@
var/clr = C.colourName
if(!(clr in list("blue","green","mime","orange","purple","rainbow","red","yellow")))
- usr << "\blue The egg refuses to take on this color!"
+ usr << "The egg refuses to take on this color!"
return
- usr << "\blue You color \the [src] [clr]"
+ usr << "You color \the [src] [clr]"
icon_state = "egg-[clr]"
else
..()
@@ -1262,7 +1262,7 @@
/obj/item/weapon/reagent_containers/food/snacks/popcorn/On_Consume()
if(prob(unpopped)) //lol ...what's the point?
- usr << "\red You bite down on an un-popped kernel!"
+ usr << "You bite down on an un-popped kernel!"
unpopped = max(0, unpopped-1)
..()
diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm
index dfe5dd0349..fea929006e 100644
--- a/code/modules/reagents/reagent_containers/syringes.dm
+++ b/code/modules/reagents/reagent_containers/syringes.dm
@@ -258,7 +258,7 @@
if (target != user && H.getarmor(target_zone, "melee") > 5 && prob(50))
for(var/mob/O in viewers(world.view, user))
- O.show_message(text("\red [user] tries to stab [target] in \the [hit_area] with [src.name], but the attack is deflected by armor!"), 1)
+ O.show_message(text("[user] tries to stab [target] in \the [hit_area] with [src.name], but the attack is deflected by armor!"), 1)
user.remove_from_mob(src)
qdel(src)
diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm
index fe440c0c53..ed67be5ea7 100644
--- a/code/modules/recycling/disposal.dm
+++ b/code/modules/recycling/disposal.dm
@@ -99,7 +99,7 @@
if(istype(I, /obj/item/weapon/storage/bag/trash))
var/obj/item/weapon/storage/bag/trash/T = I
- user << "\blue You empty the bag."
+ user << "You empty the bag."
for(var/obj/item/O in T.contents)
T.remove_from_storage(O,src)
T.update_icon()
@@ -128,7 +128,7 @@
GM.client.eye = src
GM.forceMove(src)
for (var/mob/C in viewers(src))
- C.show_message("\red [GM.name] has been placed in the [src] by [user].", 3)
+ C.show_message("[GM.name] has been placed in the [src] by [user].", 3)
qdel(G)
usr.attack_log += text("\[[time_stamp()]\] Has placed [GM.name] ([GM.ckey]) in disposals.")
GM.attack_log += text("\[[time_stamp()]\] Has been placed in disposals by [usr.name] ([usr.ckey])")
@@ -233,7 +233,7 @@
return
if(user && user.loc == src)
- usr << "\red You cannot reach the controls from inside."
+ usr << "You cannot reach the controls from inside."
return
// Clumsy folks can only flush it.
@@ -282,11 +282,11 @@
/obj/machinery/disposal/Topic(href, href_list)
if(usr.loc == src)
- usr << "\red You cannot reach the controls from inside."
+ usr << "You cannot reach the controls from inside."
return
if(mode==-1 && !href_list["eject"]) // only allow ejecting if mode is -1
- usr << "\red The disposal units power is disabled."
+ usr << "The disposal units power is disabled."
return
if(..())
return
@@ -1169,7 +1169,7 @@
if(O.currTag)// Tag set
sort_tag = O.currTag
playsound(src.loc, 'sound/machines/twobeep.ogg', 100, 1)
- user << "\blue Changed tag to '[sort_tag]'."
+ user << "Changed tag to '[sort_tag]'."
updatename()
updatedesc()
@@ -1237,7 +1237,7 @@
if(O.currTag)// Tag set
sortType = O.currTag
playsound(src.loc, 'sound/machines/twobeep.ogg', 100, 1)
- user << "\blue Changed filter to '[sortType]'."
+ user << "Changed filter to '[sortType]'."
updatename()
updatedesc()
diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm
index 2e29fdcad3..53cf935746 100755
--- a/code/modules/recycling/sortingmachinery.dm
+++ b/code/modules/recycling/sortingmachinery.dm
@@ -57,7 +57,7 @@
if("Description")
var/str = sanitize(input(usr,"Label text?","Set label",""))
if(!str || !length(str))
- usr << "\red Invalid text."
+ usr << "Invalid text."
return
if(!examtext && !nameset)
examtext = str
@@ -165,7 +165,7 @@
if("Description")
var/str = sanitize(input(usr,"Label text?","Set label",""))
if(!str || !length(str))
- usr << "\red Invalid text."
+ usr << "Invalid text."
return
if(!examtext && !nameset)
examtext = str
@@ -293,7 +293,7 @@
else if(src.amount < 3)
user << "You need more paper."
else
- user << "\blue The object you are trying to wrap is unsuitable for the sorting machinery!"
+ user << "The object you are trying to wrap is unsuitable for the sorting machinery!"
if (src.amount <= 0)
new /obj/item/weapon/c_tube( src.loc )
qdel(src)
@@ -302,7 +302,7 @@
examine(mob/user)
if(..(user, 0))
- user << "\blue There are [amount] units of package wrap left!"
+ user << "There are [amount] units of package wrap left!"
return
diff --git a/code/modules/shieldgen/emergency_shield.dm b/code/modules/shieldgen/emergency_shield.dm
index d7ce2063b2..fb643cd9f0 100644
--- a/code/modules/shieldgen/emergency_shield.dm
+++ b/code/modules/shieldgen/emergency_shield.dm
@@ -257,14 +257,14 @@
return
if (src.active)
- user.visible_message("\blue \icon[src] [user] deactivated the shield generator.", \
- "\blue \icon[src] You deactivate the shield generator.", \
+ user.visible_message("\icon[src] [user] deactivated the shield generator.", \
+ "\icon[src] You deactivate the shield generator.", \
"You hear heavy droning fade out.")
src.shields_down()
else
if(anchored)
- user.visible_message("\blue \icon[src] [user] activated the shield generator.", \
- "\blue \icon[src] You activate the shield generator.", \
+ user.visible_message("\icon[src] [user] activated the shield generator.", \
+ "\icon[src] You activate the shield generator.", \
"You hear heavy droning.")
src.shields_up()
else
@@ -281,10 +281,10 @@
if(istype(W, /obj/item/weapon/screwdriver))
playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
if(is_open)
- user << "\blue You close the panel."
+ user << "You close the panel."
is_open = 0
else
- user << "\blue You open the panel and expose the wiring."
+ user << "You open the panel and expose the wiring."
is_open = 1
else if(istype(W, /obj/item/stack/cable_coil) && malfunction && is_open)
@@ -304,15 +304,15 @@
return
if(anchored)
playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
- user << "\blue You unsecure the [src] from the floor!"
+ user << "You unsecure the [src] from the floor!"
if(active)
- user << "\blue The [src] shuts off!"
+ user << "The [src] shuts off!"
src.shields_down()
anchored = 0
else
if(istype(get_turf(src), /turf/space)) return //No wrenching these in space!
playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
- user << "\blue You secure the [src] to the floor!"
+ user << "You secure the [src] to the floor!"
anchored = 1
@@ -321,7 +321,7 @@
src.locked = !src.locked
user << "The controls are now [src.locked ? "locked." : "unlocked."]"
else
- user << "\red Access denied."
+ user << "Access denied."
else
..()
diff --git a/code/modules/shieldgen/sheldwallgen.dm b/code/modules/shieldgen/sheldwallgen.dm
index 696caa5ed4..300d476056 100644
--- a/code/modules/shieldgen/sheldwallgen.dm
+++ b/code/modules/shieldgen/sheldwallgen.dm
@@ -28,13 +28,13 @@
/obj/machinery/shieldwallgen/attack_hand(mob/user as mob)
if(state != 1)
- user << "\red The shield generator needs to be firmly secured to the floor first."
+ user << "The shield generator needs to be firmly secured to the floor first."
return 1
if(src.locked && !istype(user, /mob/living/silicon))
- user << "\red The controls are locked!"
+ user << "The controls are locked!"
return 1
if(power != 1)
- user << "\red The shield generator needs to be powered by wire underneath."
+ user << "The shield generator needs to be powered by wire underneath."
return 1
if(src.active >= 1)
@@ -106,7 +106,7 @@
src.active = 2
if(src.active >= 1)
if(src.power == 0)
- src.visible_message("\red The [src.name] shuts down due to lack of power!", \
+ src.visible_message("The [src.name] shuts down due to lack of power!", \
"You hear heavy droning fade out")
icon_state = "Shield_Gen"
src.active = 0
@@ -182,11 +182,11 @@
src.locked = !src.locked
user << "Controls are now [src.locked ? "locked." : "unlocked."]"
else
- user << "\red Access denied."
+ user << "Access denied."
else
src.add_fingerprint(user)
- visible_message("\red The [src.name] has been hit with \the [W.name] by [user.name]!")
+ visible_message("The [src.name] has been hit with \the [W.name] by [user.name]!")
/obj/machinery/shieldwallgen/proc/cleanup(var/NSEW)
var/obj/machinery/shieldwall/F
diff --git a/code/modules/shieldgen/shield_capacitor.dm b/code/modules/shieldgen/shield_capacitor.dm
index 53ddcec06e..24b6746d08 100644
--- a/code/modules/shieldgen/shield_capacitor.dm
+++ b/code/modules/shieldgen/shield_capacitor.dm
@@ -38,10 +38,10 @@
user << "Controls are now [src.locked ? "locked." : "unlocked."]"
updateDialog()
else
- user << "\red Access denied."
+ user << "Access denied."
else if(istype(W, /obj/item/weapon/wrench))
src.anchored = !src.anchored
- src.visible_message("\blue \icon[src] [src] has been [anchored ? "bolted to the floor" : "unbolted from the floor"] by [user].")
+ src.visible_message("\icon[src] [src] has been [anchored ? "bolted to the floor" : "unbolted from the floor"] by [user].")
if(anchored)
spawn(0)
@@ -120,7 +120,7 @@
return
if( href_list["toggle"] )
if(!active && !anchored)
- usr << "\red The [src] needs to be firmly secured to the floor first."
+ usr << "The [src] needs to be firmly secured to the floor first."
return
active = !active
if( href_list["charge_rate"] )
diff --git a/code/modules/shieldgen/shield_gen.dm b/code/modules/shieldgen/shield_gen.dm
index 4592140d0d..187eb1eb3a 100644
--- a/code/modules/shieldgen/shield_gen.dm
+++ b/code/modules/shieldgen/shield_gen.dm
@@ -59,10 +59,10 @@
user << "Controls are now [src.locked ? "locked." : "unlocked."]"
updateDialog()
else
- user << "\red Access denied."
+ user << "Access denied."
else if(istype(W, /obj/item/weapon/wrench))
src.anchored = !src.anchored
- src.visible_message("\blue \icon[src] [src] has been [anchored?"bolted to the floor":"unbolted from the floor"] by [user].")
+ src.visible_message("\icon[src] [src] has been [anchored?"bolted to the floor":"unbolted from the floor"] by [user].")
if(active)
toggle()
@@ -208,7 +208,7 @@
return
else if( href_list["toggle"] )
if (!active && !anchored)
- usr << "\red The [src] needs to be firmly secured to the floor first."
+ usr << "The [src] needs to be firmly secured to the floor first."
return
toggle()
else if( href_list["change_radius"] )
diff --git a/code/modules/shuttles/shuttle.dm b/code/modules/shuttles/shuttle.dm
index 95c00b412d..31fcc73bc6 100644
--- a/code/modules/shuttles/shuttle.dm
+++ b/code/modules/shuttles/shuttle.dm
@@ -141,10 +141,10 @@
if(M.client)
spawn(0)
if(M.buckled)
- M << "\red Sudden acceleration presses you into \the [M.buckled]!"
+ M << "Sudden acceleration presses you into \the [M.buckled]!"
shake_camera(M, 3, 1)
else
- M << "\red The floor lurches beneath you!"
+ M << "The floor lurches beneath you!"
shake_camera(M, 10, 1)
if(istype(M, /mob/living/carbon))
if(!M.buckled)
diff --git a/code/modules/shuttles/shuttle_console.dm b/code/modules/shuttles/shuttle_console.dm
index 980053bd5d..0da9634b39 100644
--- a/code/modules/shuttles/shuttle_console.dm
+++ b/code/modules/shuttles/shuttle_console.dm
@@ -13,7 +13,7 @@
return
//src.add_fingerprint(user) //shouldn't need fingerprints just for looking at it.
if(!allowed(user))
- user << "\red Access Denied."
+ user << "Access Denied."
return 1
ui_interact(user)
diff --git a/code/modules/supermatter/supermatter.dm b/code/modules/supermatter/supermatter.dm
index 046c315ec9..b80d21b64d 100644
--- a/code/modules/supermatter/supermatter.dm
+++ b/code/modules/supermatter/supermatter.dm
@@ -35,7 +35,7 @@
/obj/machinery/power/supermatter
name = "Supermatter"
- desc = "A strangely translucent and iridescent crystal. \red You get headaches just from looking at it."
+ desc = "A strangely translucent and iridescent crystal. You get headaches just from looking at it."
icon = 'icons/obj/engine.dmi'
icon_state = "darkmatter"
density = 1
@@ -410,7 +410,7 @@
/obj/machinery/power/supermatter/shard //Small subtype, less efficient and more sensitive, but less boom.
name = "Supermatter Shard"
- desc = "A strangely translucent and iridescent crystal that looks like it used to be part of a larger structure. \red You get headaches just from looking at it."
+ desc = "A strangely translucent and iridescent crystal that looks like it used to be part of a larger structure. You get headaches just from looking at it."
icon_state = "darkmatter_shard"
base_icon_state = "darkmatter_shard"
diff --git a/code/modules/surgery/bones.dm b/code/modules/surgery/bones.dm
index 80a7a1f820..6a5a39df73 100644
--- a/code/modules/surgery/bones.dm
+++ b/code/modules/surgery/bones.dm
@@ -23,21 +23,21 @@
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if (affected.stage == 0)
- user.visible_message("[user] starts applying medication to the damaged bones in [target]'s [affected.name] with \the [tool]." , \
- "You start applying medication to the damaged bones in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts applying medication to the damaged bones in [target]'s [affected.name] with \the [tool]." , \
+ "You start applying medication to the damaged bones in [target]'s [affected.name] with \the [tool].")
target.custom_pain("Something in your [affected.name] is causing you a lot of pain!", 50)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] applies some [tool] to [target]'s bone in [affected.name]", \
- "\blue You apply some [tool] to [target]'s bone in [affected.name] with \the [tool].")
+ user.visible_message("[user] applies some [tool] to [target]'s bone in [affected.name]", \
+ "You apply some [tool] to [target]'s bone in [affected.name] with \the [tool].")
affected.stage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!" , \
- "\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!")
+ user.visible_message("[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!" , \
+ "Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!")
/datum/surgery_step/set_bone
allowed_tools = list(
@@ -56,26 +56,26 @@
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] is beginning to set the bone in [target]'s [affected.name] in place with \the [tool]." , \
- "You are beginning to set the bone in [target]'s [affected.name] in place with \the [tool].")
+ user.visible_message("[user] is beginning to set the bone in [target]'s [affected.name] in place with \the [tool]." , \
+ "You are beginning to set the bone in [target]'s [affected.name] in place with \the [tool].")
target.custom_pain("The pain in your [affected.name] is going to make you pass out!", 50)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if (affected.status & ORGAN_BROKEN)
- user.visible_message("\blue [user] sets the bone in [target]'s [affected.name] in place with \the [tool].", \
- "\blue You set the bone in [target]'s [affected.name] in place with \the [tool].")
+ user.visible_message("[user] sets the bone in [target]'s [affected.name] in place with \the [tool].", \
+ "You set the bone in [target]'s [affected.name] in place with \the [tool].")
affected.stage = 2
else
- user.visible_message("\blue [user] sets the bone in [target]'s [affected.name]\red in the WRONG place with \the [tool].", \
- "\blue You set the bone in [target]'s [affected.name]\red in the WRONG place with \the [tool].")
+ user.visible_message("[user] sets the bone in [target]'s [affected.name] in the WRONG place with \the [tool].", \
+ "You set the bone in [target]'s [affected.name] in the WRONG place with \the [tool].")
affected.fracture()
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!" , \
- "\red Your hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!")
+ user.visible_message("[user]'s hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!" , \
+ "Your hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!")
affected.createwound(BRUISE, 5)
/datum/surgery_step/mend_skull
@@ -94,20 +94,20 @@
return affected && affected.organ_tag == BP_HEAD && (affected.robotic < ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] is beginning to piece together [target]'s skull with \the [tool]." , \
- "You are beginning to piece together [target]'s skull with \the [tool].")
+ user.visible_message("[user] is beginning to piece together [target]'s skull with \the [tool]." , \
+ "You are beginning to piece together [target]'s skull with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] sets [target]'s skull with \the [tool]." , \
- "\blue You set [target]'s skull with \the [tool].")
+ user.visible_message("[user] sets [target]'s skull with \the [tool]." , \
+ "You set [target]'s skull with \the [tool].")
affected.stage = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, damaging [target]'s face with \the [tool]!" , \
- "\red Your hand slips, damaging [target]'s face with \the [tool]!")
+ user.visible_message("[user]'s hand slips, damaging [target]'s face with \the [tool]!" , \
+ "Your hand slips, damaging [target]'s face with \the [tool]!")
var/obj/item/organ/external/head/h = affected
h.createwound(BRUISE, 10)
h.disfigured = 1
@@ -131,18 +131,18 @@
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts to finish mending the damaged bones in [target]'s [affected.name] with \the [tool].", \
- "You start to finish mending the damaged bones in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts to finish mending the damaged bones in [target]'s [affected.name] with \the [tool].", \
+ "You start to finish mending the damaged bones in [target]'s [affected.name] with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] has mended the damaged bones in [target]'s [affected.name] with \the [tool]." , \
- "\blue You have mended the damaged bones in [target]'s [affected.name] with \the [tool]." )
+ user.visible_message("[user] has mended the damaged bones in [target]'s [affected.name] with \the [tool]." , \
+ "You have mended the damaged bones in [target]'s [affected.name] with \the [tool]." )
affected.status &= ~ORGAN_BROKEN
affected.stage = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!" , \
- "\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!")
\ No newline at end of file
+ user.visible_message("[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!" , \
+ "Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!")
\ No newline at end of file
diff --git a/code/modules/surgery/encased.dm b/code/modules/surgery/encased.dm
index abcc0621da..c92bf837d3 100644
--- a/code/modules/surgery/encased.dm
+++ b/code/modules/surgery/encased.dm
@@ -47,8 +47,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] has cut [target]'s [affected.encased] open with \the [tool].", \
- "\blue You have cut [target]'s [affected.encased] open with \the [tool].")
+ user.visible_message("[user] has cut [target]'s [affected.encased] open with \the [tool].", \
+ "You have cut [target]'s [affected.encased] open with \the [tool].")
affected.open = 2.5
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -57,8 +57,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, cracking [target]'s [affected.encased] with \the [tool]!" , \
- "\red Your hand slips, cracking [target]'s [affected.encased] with \the [tool]!" )
+ user.visible_message("[user]'s hand slips, cracking [target]'s [affected.encased] with \the [tool]!" , \
+ "Your hand slips, cracking [target]'s [affected.encased] with \the [tool]!" )
affected.createwound(CUT, 20)
affected.fracture()
@@ -97,8 +97,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "\blue [user] forces open [target]'s [affected.encased] with \the [tool]."
- var/self_msg = "\blue You force open [target]'s [affected.encased] with \the [tool]."
+ var/msg = "[user] forces open [target]'s [affected.encased] with \the [tool]."
+ var/self_msg = "You force open [target]'s [affected.encased] with \the [tool]."
user.visible_message(msg, self_msg)
affected.open = 3
@@ -113,8 +113,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "\red [user]'s hand slips, cracking [target]'s [affected.encased]!"
- var/self_msg = "\red Your hand slips, cracking [target]'s [affected.encased]!"
+ var/msg = "[user]'s hand slips, cracking [target]'s [affected.encased]!"
+ var/self_msg = "Your hand slips, cracking [target]'s [affected.encased]!"
user.visible_message(msg, self_msg)
affected.createwound(BRUISE, 20)
@@ -154,8 +154,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "\blue [user] bends [target]'s [affected.encased] back into place with \the [tool]."
- var/self_msg = "\blue You bend [target]'s [affected.encased] back into place with \the [tool]."
+ var/msg = "[user] bends [target]'s [affected.encased] back into place with \the [tool]."
+ var/self_msg = "You bend [target]'s [affected.encased] back into place with \the [tool]."
user.visible_message(msg, self_msg)
affected.open = 2.5
@@ -166,15 +166,15 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "\red [user]'s hand slips, bending [target]'s [affected.encased] the wrong way!"
- var/self_msg = "\red Your hand slips, bending [target]'s [affected.encased] the wrong way!"
+ var/msg = "[user]'s hand slips, bending [target]'s [affected.encased] the wrong way!"
+ var/self_msg = "Your hand slips, bending [target]'s [affected.encased] the wrong way!"
user.visible_message(msg, self_msg)
affected.createwound(BRUISE, 20)
affected.fracture()
/*if (prob(40)) //TODO: ORGAN REMOVAL UPDATE.
- user.visible_message("\red A rib pierces the lung!")
+ user.visible_message(" A rib pierces the lung!")
target.rupture_lung()*/
/datum/surgery_step/open_encased/mend
@@ -211,8 +211,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "\blue [user] applied \the [tool] to [target]'s [affected.encased]."
- var/self_msg = "\blue You applied \the [tool] to [target]'s [affected.encased]."
+ var/msg = "[user] applied \the [tool] to [target]'s [affected.encased]."
+ var/self_msg = "You applied \the [tool] to [target]'s [affected.encased]."
user.visible_message(msg, self_msg)
affected.open = 2
\ No newline at end of file
diff --git a/code/modules/surgery/face.dm b/code/modules/surgery/face.dm
index 10856bcf89..a0ad788bdd 100644
--- a/code/modules/surgery/face.dm
+++ b/code/modules/surgery/face.dm
@@ -34,14 +34,14 @@
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("\blue [user] has cut open [target]'s face and neck with \the [tool]." , \
- "\blue You have cut open [target]'s face and neck with \the [tool].",)
+ user.visible_message("[user] has cut open [target]'s face and neck with \the [tool]." , \
+ " You have cut open[target]'s face and neck with \the [tool].",)
target.op_stage.face = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, slicing [target]'s throat wth \the [tool]!" , \
- "\red Your hand slips, slicing [target]'s throat wth \the [tool]!" )
+ user.visible_message("[user]'s hand slips, slicing [target]'s throat wth \the [tool]!" , \
+ "Your hand slips, slicing [target]'s throat wth \the [tool]!" )
affected.createwound(CUT, 60)
target.losebreath += 10
@@ -64,13 +64,13 @@
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("\blue [user] mends [target]'s vocal cords with \the [tool].", \
- "\blue You mend [target]'s vocal cords with \the [tool].")
+ user.visible_message("[user] mends [target]'s vocal cords with \the [tool].", \
+ "You mend [target]'s vocal cords with \the [tool].")
target.op_stage.face = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("\red [user]'s hand slips, clamping [target]'s trachea shut for a moment with \the [tool]!", \
- "\red Your hand slips, clamping [user]'s trachea shut for a moment with \the [tool]!")
+ user.visible_message("[user]'s hand slips, clamping [target]'s trachea shut for a moment with \the [tool]!", \
+ "Your hand slips, clamping [user]'s trachea shut for a moment with \the [tool]!")
target.losebreath += 10
/datum/surgery_step/face/fix_face
@@ -91,14 +91,14 @@
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("\blue [user] pulls the skin on [target]'s face back in place with \the [tool].", \
- "\blue You pull the skin on [target]'s face back in place with \the [tool].")
+ user.visible_message("[user] pulls the skin on [target]'s face back in place with \the [tool].", \
+ "You pull the skin on [target]'s face back in place with \the [tool].")
target.op_stage.face = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, tearing skin on [target]'s face with \the [tool]!", \
- "\red Your hand slips, tearing skin on [target]'s face with \the [tool]!")
+ user.visible_message("[user]'s hand slips, tearing skin on [target]'s face with \the [tool]!", \
+ "Your hand slips, tearing skin on [target]'s face with \the [tool]!")
target.apply_damage(10, BRUTE, affected, sharp=1, sharp=1)
/datum/surgery_step/face/cauterize
@@ -116,14 +116,14 @@
return ..() && target.op_stage.face > 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] is beginning to cauterize the incision on [target]'s face and neck with \the [tool]." , \
- "You are beginning to cauterize the incision on [target]'s face and neck with \the [tool].")
+ user.visible_message("[user] is beginning to cauterize the incision on [target]'s face and neck with \the [tool]." , \
+ "You are beginning to cauterize the incision on [target]'s face and neck with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] cauterizes the incision on [target]'s face and neck with \the [tool].", \
- "\blue You cauterize the incision on [target]'s face and neck with \the [tool].")
+ user.visible_message("[user] cauterizes the incision on [target]'s face and neck with \the [tool].", \
+ "You cauterize the incision on [target]'s face and neck with \the [tool].")
affected.open = 0
affected.status &= ~ORGAN_BLEEDING
if (target.op_stage.face == 3)
@@ -133,6 +133,6 @@
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, leaving a small burn on [target]'s face with \the [tool]!", \
- "\red Your hand slips, leaving a small burn on [target]'s face with \the [tool]!")
+ user.visible_message("[user]'s hand slips, leaving a small burn on [target]'s face with \the [tool]!", \
+ "Your hand slips, leaving a small burn on [target]'s face with \the [tool]!")
target.apply_damage(4, BURN, affected)
\ No newline at end of file
diff --git a/code/modules/surgery/generic.dm b/code/modules/surgery/generic.dm
index 513b6096dc..8bbfaac718 100644
--- a/code/modules/surgery/generic.dm
+++ b/code/modules/surgery/generic.dm
@@ -47,8 +47,8 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] has made a bloodless incision on [target]'s [affected.name] with \the [tool].", \
- "\blue You have made a bloodless incision on [target]'s [affected.name] with \the [tool].",)
+ user.visible_message("[user] has made a bloodless incision on [target]'s [affected.name] with \the [tool].", \
+ "You have made a bloodless incision on [target]'s [affected.name] with \the [tool].",)
//Could be cleaner ...
affected.open = 1
@@ -58,8 +58,8 @@
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips as the blade sputters, searing a long gash in [target]'s [affected.name] with \the [tool]!", \
- "\red Your hand slips as the blade sputters, searing a long gash in [target]'s [affected.name] with \the [tool]!")
+ user.visible_message("[user]'s hand slips as the blade sputters, searing a long gash in [target]'s [affected.name] with \the [tool]!", \
+ "Your hand slips as the blade sputters, searing a long gash in [target]'s [affected.name] with \the [tool]!")
affected.createwound(CUT, 7.5)
affected.createwound(BURN, 12.5)
@@ -86,8 +86,8 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] has constructed a prepared incision on and within [target]'s [affected.name] with \the [tool].", \
- "\blue You have constructed a prepared incision on and within [target]'s [affected.name] with \the [tool].",)
+ user.visible_message("[user] has constructed a prepared incision on and within [target]'s [affected.name] with \the [tool].", \
+ "You have constructed a prepared incision on and within [target]'s [affected.name] with \the [tool].",)
affected.open = 1
if(istype(target) && target.should_have_organ(O_HEART))
@@ -99,8 +99,8 @@
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.name] with \the [tool]!", \
- "\red Your hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.name] with \the [tool]!")
+ user.visible_message("[user]'s hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.name] with \the [tool]!", \
+ "Your hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.name] with \the [tool]!")
affected.createwound(CUT, 20)
affected.createwound(BURN, 15)
@@ -129,8 +129,8 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] has made an incision on [target]'s [affected.name] with \the [tool].", \
- "\blue You have made an incision on [target]'s [affected.name] with \the [tool].",)
+ user.visible_message("[user] has made an incision on [target]'s [affected.name] with \the [tool].", \
+ "You have made an incision on [target]'s [affected.name] with \the [tool].",)
affected.open = 1
if(istype(target) && target.should_have_organ(O_HEART))
@@ -140,8 +140,8 @@
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, slicing open [target]'s [affected.name] in the wrong place with \the [tool]!", \
- "\red Your hand slips, slicing open [target]'s [affected.name] in the wrong place with \the [tool]!")
+ user.visible_message("[user]'s hand slips, slicing open [target]'s [affected.name] in the wrong place with \the [tool]!", \
+ "Your hand slips, slicing open [target]'s [affected.name] in the wrong place with \the [tool]!")
affected.createwound(CUT, 10)
/datum/surgery_step/generic/clamp_bleeders
@@ -168,15 +168,15 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] clamps bleeders in [target]'s [affected.name] with \the [tool].", \
- "\blue You clamp bleeders in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] clamps bleeders in [target]'s [affected.name] with \the [tool].", \
+ "You clamp bleeders in [target]'s [affected.name] with \the [tool].")
affected.clamp()
spread_germs_to_organ(affected, user)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, tearing blood vessals and causing massive bleeding in [target]'s [affected.name] with \the [tool]!", \
- "\red Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!",)
+ user.visible_message("[user]'s hand slips, tearing blood vessals and causing massive bleeding in [target]'s [affected.name] with \the [tool]!", \
+ "Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!",)
affected.createwound(CUT, 10)
/datum/surgery_step/generic/retract_skin
@@ -210,27 +210,27 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "\blue [user] keeps the incision open on [target]'s [affected.name] with \the [tool]."
- var/self_msg = "\blue You keep the incision open on [target]'s [affected.name] with \the [tool]."
+ var/msg = "[user] keeps the incision open on [target]'s [affected.name] with \the [tool]."
+ var/self_msg = "You keep the incision open on [target]'s [affected.name] with \the [tool]."
if (target_zone == BP_TORSO)
- msg = "\blue [user] keeps the ribcage open on [target]'s torso with \the [tool]."
- self_msg = "\blue You keep the ribcage open on [target]'s torso with \the [tool]."
+ msg = "[user] keeps the ribcage open on [target]'s torso with \the [tool]."
+ self_msg = "You keep the ribcage open on [target]'s torso with \the [tool]."
if (target_zone == BP_GROIN)
- msg = "\blue [user] keeps the incision open on [target]'s lower abdomen with \the [tool]."
- self_msg = "\blue You keep the incision open on [target]'s lower abdomen with \the [tool]."
+ msg = "[user] keeps the incision open on [target]'s lower abdomen with \the [tool]."
+ self_msg = "You keep the incision open on [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, self_msg)
affected.open = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "\red [user]'s hand slips, tearing the edges of the incision on [target]'s [affected.name] with \the [tool]!"
- var/self_msg = "\red Your hand slips, tearing the edges of the incision on [target]'s [affected.name] with \the [tool]!"
+ var/msg = "[user]'s hand slips, tearing the edges of the incision on [target]'s [affected.name] with \the [tool]!"
+ var/self_msg = "Your hand slips, tearing the edges of the incision on [target]'s [affected.name] with \the [tool]!"
if (target_zone == BP_TORSO)
- msg = "\red [user]'s hand slips, damaging several organs in [target]'s torso with \the [tool]!"
- self_msg = "\red Your hand slips, damaging several organs in [target]'s torso with \the [tool]!"
+ msg = "[user]'s hand slips, damaging several organs in [target]'s torso with \the [tool]!"
+ self_msg = "Your hand slips, damaging several organs in [target]'s torso with \the [tool]!"
if (target_zone == BP_GROIN)
- msg = "\red [user]'s hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]"
- self_msg = "\red Your hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]!"
+ msg = "[user]'s hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]!"
+ self_msg = "Your hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]!"
user.visible_message(msg, self_msg)
target.apply_damage(12, BRUTE, affected, sharp=1)
@@ -259,16 +259,16 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] cauterizes the incision on [target]'s [affected.name] with \the [tool].", \
- "\blue You cauterize the incision on [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] cauterizes the incision on [target]'s [affected.name] with \the [tool].", \
+ "You cauterize the incision on [target]'s [affected.name] with \the [tool].")
affected.open = 0
affected.germ_level = 0
affected.status &= ~ORGAN_BLEEDING
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!", \
- "\red Your hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!")
+ user.visible_message("[user]'s hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!", \
+ "Your hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!")
target.apply_damage(3, BURN, affected)
/datum/surgery_step/generic/amputate
@@ -300,13 +300,13 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] amputates [target]'s [affected.name] at the [affected.amputation_point] with \the [tool].", \
- "\blue You amputate [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] amputates [target]'s [affected.name] at the [affected.amputation_point] with \the [tool].", \
+ "You amputate [target]'s [affected.name] with \the [tool].")
affected.droplimb(1,DROPLIMB_EDGE)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, sawing through the bone in [target]'s [affected.name] with \the [tool]!", \
- "\red Your hand slips, sawwing through the bone in [target]'s [affected.name] with \the [tool]!")
+ user.visible_message("[user]'s hand slips, sawing through the bone in [target]'s [affected.name] with \the [tool]!", \
+ "Your hand slips, sawwing through the bone in [target]'s [affected.name] with \the [tool]!")
affected.createwound(CUT, 30)
affected.fracture()
diff --git a/code/modules/surgery/implant.dm b/code/modules/surgery/implant.dm
index 48aca377ee..c58a927b52 100644
--- a/code/modules/surgery/implant.dm
+++ b/code/modules/surgery/implant.dm
@@ -34,8 +34,8 @@
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, scraping around inside [target]'s [affected.name] with \the [tool]!", \
- "\red Your hand slips, scraping around inside [target]'s [affected.name] with \the [tool]!")
+ user.visible_message("[user]'s hand slips, scraping around inside [target]'s [affected.name] with \the [tool]!", \
+ "Your hand slips, scraping around inside [target]'s [affected.name] with \the [tool]!")
affected.createwound(CUT, 20)
/datum/surgery_step/cavity/make_space
@@ -63,8 +63,8 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] makes some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].", \
- "\blue You make some space inside [target]'s [get_cavity(affected)] cavity with \the [tool]." )
+ user.visible_message("[user] makes some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].", \
+ "You make some space inside [target]'s [get_cavity(affected)] cavity with \the [tool]." )
/datum/surgery_step/cavity/close_space
priority = 2
@@ -93,8 +93,8 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] mends [target]'s [get_cavity(affected)] cavity walls with \the [tool].", \
- "\blue You mend [target]'s [get_cavity(affected)] cavity walls with \the [tool]." )
+ user.visible_message("[user] mends [target]'s [get_cavity(affected)] cavity walls with \the [tool].", \
+ " You mend[target]'s [get_cavity(affected)] cavity walls with \the [tool]." )
/datum/surgery_step/cavity/place_item
priority = 0
@@ -118,18 +118,18 @@
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts putting \the [tool] inside [target]'s [get_cavity(affected)] cavity.", \
- "You start putting \the [tool] inside [target]'s [get_cavity(affected)] cavity." )
+ user.visible_message("[user] starts putting \the [tool] inside [target]'s [get_cavity(affected)] cavity.", \
+ "You start putting \the [tool] inside [target]'s [get_cavity(affected)] cavity." ) //Nobody will probably ever see this, but I made these two blue. ~CK
target.custom_pain("The pain in your chest is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] puts \the [tool] inside [target]'s [get_cavity(affected)] cavity.", \
- "\blue You put \the [tool] inside [target]'s [get_cavity(affected)] cavity." )
+ user.visible_message("[user] puts \the [tool] inside [target]'s [get_cavity(affected)] cavity.", \
+ "You put \the [tool] inside [target]'s [get_cavity(affected)] cavity." )
if (tool.w_class > get_max_wclass(affected)/2 && prob(50) && (affected.robotic < ORGAN_ROBOT))
- user << "\red You tear some blood vessels trying to fit such a big object in this cavity."
+ user << " You tear some blood vessels trying to fit such a big object in this cavity."
var/datum/wound/internal_bleeding/I = new (10)
affected.wounds += I
affected.owner.custom_pain("You feel something rip in your [affected.name]!", 1)
@@ -162,8 +162,8 @@
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts poking around inside [target]'s [affected.name] with \the [tool].", \
- "You start poking around inside [target]'s [affected.name] with \the [tool]" )
+ user.visible_message("[user] starts poking around inside [target]'s [affected.name] with \the [tool].", \
+ "You start poking around inside [target]'s [affected.name] with \the [tool]." )
target.custom_pain("The pain in your [affected.name] is living hell!",1)
..()
@@ -186,8 +186,8 @@
find_prob +=50
if (prob(find_prob))
- user.visible_message("\blue [user] takes something out of incision on [target]'s [affected.name] with \the [tool].", \
- "\blue You take [obj] out of incision on [target]'s [affected.name]s with \the [tool]." )
+ user.visible_message("[user] takes something out of incision on [target]'s [affected.name] with \the [tool]!", \
+ "You take [obj] out of incision on [target]'s [affected.name]s with \the [tool]!" )
affected.implants -= obj
BITSET(target.hud_updateflag, IMPLOYAL_HUD)
@@ -208,11 +208,11 @@
imp.imp_in = null
imp.implanted = 0
else
- user.visible_message("\blue [user] removes \the [tool] from [target]'s [affected.name].", \
- "\blue There's something inside [target]'s [affected.name], but you just missed it this time." )
+ user.visible_message("[user] removes \the [tool] from [target]'s [affected.name].", \
+ "There's something inside [target]'s [affected.name], but you just missed it this time." )
else
- user.visible_message("\blue [user] could not find anything inside [target]'s [affected.name], and pulls \the [tool] out.", \
- "\blue You could not find anything inside [target]'s [affected.name]." )
+ user.visible_message("[user] could not find anything inside [target]'s [affected.name], and pulls \the [tool] out.", \
+ "You could not find anything inside [target]'s [affected.name]." )
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
..()
@@ -222,7 +222,7 @@
fail_prob += 100 - tool_quality(tool)
if (prob(fail_prob))
var/obj/item/weapon/implant/imp = affected.implants[1]
- user.visible_message("\red Something beeps inside [target]'s [affected.name]!")
+ user.visible_message(" Something beeps inside [target]'s [affected.name]!")
playsound(imp.loc, 'sound/items/countdown.ogg', 75, 1, -3)
spawn(25)
imp.activate()
diff --git a/code/modules/surgery/other.dm b/code/modules/surgery/other.dm
index 176724290f..0bc086dd9d 100644
--- a/code/modules/surgery/other.dm
+++ b/code/modules/surgery/other.dm
@@ -38,8 +38,8 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] has patched the damaged vein in [target]'s [affected.name] with \the [tool].", \
- "\blue You have patched the damaged vein in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] has patched the damaged vein in [target]'s [affected.name] with \the [tool].", \
+ "You have patched the damaged vein in [target]'s [affected.name] with \the [tool].")
for(var/datum/wound/W in affected.wounds) if(W.internal)
affected.wounds -= W
@@ -48,8 +48,8 @@
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!" , \
- "\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!")
+ user.visible_message("[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!" , \
+ "Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!")
affected.take_damage(5, 0)
/datum/surgery_step/fix_dead_tissue //Debridement
@@ -86,14 +86,14 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\blue [user] has cut away necrotic tissue in [target]'s [affected.name] with \the [tool].", \
- "\blue You have cut away necrotic tissue in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] has cut away necrotic tissue in [target]'s [affected.name] with \the [tool].", \
+ "You have cut away necrotic tissue in [target]'s [affected.name] with \the [tool].")
affected.open = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("\red [user]'s hand slips, slicing an artery inside [target]'s [affected.name] with \the [tool]!", \
- "\red Your hand slips, slicing an artery inside [target]'s [affected.name] with \the [tool]!")
+ user.visible_message("[user]'s hand slips, slicing an artery inside [target]'s [affected.name] with \the [tool]!", \
+ "Your hand slips, slicing an artery inside [target]'s [affected.name] with \the [tool]!")
affected.createwound(CUT, 20, 1)
/datum/surgery_step/treat_necrosis
@@ -149,8 +149,8 @@
affected.status &= ~ORGAN_DEAD
affected.owner.update_body(1)
- user.visible_message("\blue [user] applies [trans] units of the solution to affected tissue in [target]'s [affected.name]", \
- "\blue You apply [trans] units of the solution to affected tissue in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] applies [trans] units of the solution to affected tissue in [target]'s [affected.name].", \
+ "You apply [trans] units of the solution to affected tissue in [target]'s [affected.name] with \the [tool].")
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
@@ -162,8 +162,8 @@
var/trans = container.reagents.trans_to_mob(target, container.amount_per_transfer_from_this, CHEM_BLOOD)
- user.visible_message("\red [user]'s hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.name] with the [tool]!" , \
- "\red Your hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.name] with the [tool]!")
+ user.visible_message("[user]'s hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.name] with the [tool]!" , \
+ "Your hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.name] with the [tool]!")
//no damage or anything, just wastes medicine
diff --git a/code/modules/surgery/slimes.dm b/code/modules/surgery/slimes.dm
index c423c8c49b..038dc7f6d4 100644
--- a/code/modules/surgery/slimes.dm
+++ b/code/modules/surgery/slimes.dm
@@ -27,13 +27,13 @@
"You start cutting through [target]'s flesh with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
- user.visible_message("\blue [user] cuts through [target]'s flesh with \the [tool].", \
- "\blue You cut through [target]'s flesh with \the [tool], revealing its silky innards.")
+ user.visible_message("[user] cuts through [target]'s flesh with \the [tool].", \
+ "You cut through [target]'s flesh with \the [tool], revealing its silky innards.")
target.core_removal_stage = 1
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
- user.visible_message("\red [user]'s hand slips, tearing [target]'s flesh with \the [tool]!", \
- "\red Your hand slips, tearing [target]'s flesh with \the [tool]!")
+ user.visible_message("[user]'s hand slips, tearing [target]'s flesh with \the [tool]!", \
+ "Your hand slips, tearing [target]'s flesh with \the [tool]!")
/datum/surgery_step/slime/cut_innards
allowed_tools = list(
@@ -53,13 +53,13 @@
"You start cutting [target]'s silky innards apart with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
- user.visible_message("\blue [user] cuts [target]'s innards apart with \the [tool], exposing the cores.", \
- "\blue You cut [target]'s innards apart with \the [tool], exposing the cores.")
+ user.visible_message("[user] cuts [target]'s innards apart with \the [tool], exposing the cores.", \
+ "You cut [target]'s innards apart with \the [tool], exposing the cores.")
target.core_removal_stage = 2
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
- user.visible_message("\red [user]'s hand slips, tearing [target]'s innards with \the [tool]!", \
- "\red Your hand slips, tearing [target]'s innards with \the [tool]!")
+ user.visible_message("[user]'s hand slips, tearing [target]'s innards with \the [tool]!", \
+ "Your hand slips, tearing [target]'s innards with \the [tool]!")
/datum/surgery_step/slime/saw_core
allowed_tools = list(
@@ -79,8 +79,8 @@
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
target.cores--
- user.visible_message("\blue [user] cuts out one of [target]'s cores with \the [tool].",, \
- "\blue You cut out one of [target]'s cores with \the [tool]. [target.cores] cores left.")
+ user.visible_message("[user] cuts out one of [target]'s cores with \the [tool].",, \
+ "You cut out one of [target]'s cores with \the [tool]. [target.cores] cores left.")
if(target.cores >= 0)
new target.coretype(target.loc)
@@ -89,5 +89,5 @@
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
- user.visible_message("\red [user]'s hand slips, causing \him to miss the core!", \
- "\red Your hand slips, causing you to miss the core!")
\ No newline at end of file
+ user.visible_message("[user]'s hand slips, causing \him to miss the core!", \
+ "Your hand slips, causing you to miss the core!")
\ No newline at end of file
diff --git a/code/modules/vehicles/cargo_train.dm b/code/modules/vehicles/cargo_train.dm
index a8ff23a91f..7d6acc5fae 100644
--- a/code/modules/vehicles/cargo_train.dm
+++ b/code/modules/vehicles/cargo_train.dm
@@ -161,8 +161,8 @@
if(is_train_head() && istype(load, /mob/living/carbon/human))
var/mob/living/carbon/human/D = load
- D << "\red \b You ran over [H]!"
- visible_message("\red \The [src] ran over [H]!")
+ D << "You ran over [H]!"
+ visible_message("\The [src] ran over [H]!")
attack_log += text("\[[time_stamp()]\] ran over [H.name] ([H.ckey]), driven by [D.name] ([D.ckey])")
msg_admin_attack("[D.name] ([D.ckey]) ran over [H.name] ([H.ckey]). (JMP)")
else
diff --git a/code/modules/vehicles/train.dm b/code/modules/vehicles/train.dm
index d6c0b934e1..59396f9daa 100644
--- a/code/modules/vehicles/train.dm
+++ b/code/modules/vehicles/train.dm
@@ -49,12 +49,12 @@
if(emagged)
if(istype(A, /mob/living))
var/mob/living/M = A
- visible_message("\red [src] knocks over [M]!")
+ visible_message("[src] knocks over [M]!")
M.apply_effects(5, 5) //knock people down if you hit them
M.apply_damages(22 / move_delay) // and do damage according to how fast the train is going
if(istype(load, /mob/living/carbon/human))
var/mob/living/D = load
- D << "\red You hit [M]!"
+ D << "You hit [M]!"
msg_admin_attack("[D.name] ([D.ckey]) hit [M.name] ([M.ckey]) with [src]. (JMP)")
@@ -85,7 +85,7 @@
unload(user, direction)
- user << "\blue You climb down from [src]."
+ user << "You climb down from [src]."
return 1
@@ -96,7 +96,7 @@
latch(C, user)
else
if(!load(C))
- user << "\red You were unable to load [C] on [src]."
+ user << "You were unable to load [C] on [src]."
/obj/vehicle/train/attack_hand(mob/user as mob)
if(user.stat || user.restrained() || !Adjacent(user))
@@ -134,22 +134,22 @@
//Note: there is a modified version of this in code\modules\vehicles\cargo_train.dm specifically for cargo train engines
/obj/vehicle/train/proc/attach_to(obj/vehicle/train/T, mob/user)
if (get_dist(src, T) > 1)
- user << "\red [src] is too far away from [T] to hitch them together."
+ user << "[src] is too far away from [T] to hitch them together."
return
if (lead)
- user << "\red [src] is already hitched to something."
+ user << "[src] is already hitched to something."
return
if (T.tow)
- user << "\red [T] is already towing something."
+ user << "[T] is already towing something."
return
//check for cycles.
var/obj/vehicle/train/next_car = T
while (next_car)
if (next_car == src)
- user << "\red That seems very silly."
+ user << "That seems very silly."
return
next_car = next_car.lead
@@ -159,7 +159,7 @@
set_dir(lead.dir)
if(user)
- user << "\blue You hitch [src] to [T]."
+ user << "You hitch [src] to [T]."
update_stats()
@@ -167,13 +167,13 @@
//detaches the train from whatever is towing it
/obj/vehicle/train/proc/unattach(mob/user)
if (!lead)
- user << "\red [src] is not hitched to anything."
+ user << "[src] is not hitched to anything."
return
lead.tow = null
lead.update_stats()
- user << "\blue You unhitch [src] from [lead]."
+ user << "You unhitch [src] from [lead]."
lead = null
update_stats()
diff --git a/code/modules/vehicles/vehicle.dm b/code/modules/vehicles/vehicle.dm
index 4da307cb91..43197eebe0 100644
--- a/code/modules/vehicles/vehicle.dm
+++ b/code/modules/vehicles/vehicle.dm
@@ -94,7 +94,7 @@
if(open)
health = min(maxhealth, health+10)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
- user.visible_message("\red [user] repairs [src]!","\blue You repair [src]!")
+ user.visible_message("[user] repairs [src]!"," You repair [src]!")
else
user << "Unable to repair with the maintenance panel closed."
else
@@ -189,7 +189,7 @@
return 1
/obj/vehicle/proc/explode()
- src.visible_message("\red [src] blows apart!", 1)
+ src.visible_message("[src] blows apart!", 1)
var/turf/Tsec = get_turf(src)
new /obj/item/stack/rods(Tsec)
diff --git a/code/modules/virus2/effect.dm b/code/modules/virus2/effect.dm
index 310f223159..b0947e94a6 100644
--- a/code/modules/virus2/effect.dm
+++ b/code/modules/virus2/effect.dm
@@ -123,7 +123,7 @@
activate(var/mob/living/carbon/mob,var/multiplier)
mob.suiciding = 30
//instead of killing them instantly, just put them at -175 health and let 'em gasp for a while
- viewers(mob) << "\red [mob.name] is holding \his breath. It looks like \he's trying to commit suicide."
+ viewers(mob) << "[mob.name] is holding \his breath. It looks like \he's trying to commit suicide."
mob.adjustOxyLoss(175 - mob.getToxLoss() - mob.getFireLoss() - mob.getBruteLoss() - mob.getOxyLoss())
mob.updatehealth()
diff --git a/code/modules/xenoarcheaology/artifacts/artifact.dm b/code/modules/xenoarcheaology/artifacts/artifact.dm
index a8472245a2..e0ba3b1a3f 100644
--- a/code/modules/xenoarcheaology/artifacts/artifact.dm
+++ b/code/modules/xenoarcheaology/artifacts/artifact.dm
@@ -160,7 +160,7 @@
/obj/machinery/artifact/attack_hand(var/mob/user as mob)
if (get_dist(user, src) > 1)
- user << "\red You can't reach [src] from here."
+ user << "You can't reach [src] from here."
return
if(ishuman(user) && user:gloves)
user << "You touch [src] with your gloved hands, [pick("but nothing of note happens","but nothing happens","but nothing interesting happens","but you notice nothing different","but nothing seems to have happened")]."
diff --git a/code/modules/xenoarcheaology/artifacts/crystal.dm b/code/modules/xenoarcheaology/artifacts/crystal.dm
index 1f922c64ba..c090c23a3f 100644
--- a/code/modules/xenoarcheaology/artifacts/crystal.dm
+++ b/code/modules/xenoarcheaology/artifacts/crystal.dm
@@ -17,7 +17,7 @@
"It's mesmerizing to behold.")
/obj/structure/crystal/Destroy()
- src.visible_message("\red[src] shatters!")
+ src.visible_message("[src] shatters!")
if(prob(75))
new /obj/item/weapon/material/shard/phoron(src.loc)
if(prob(50))
diff --git a/code/modules/xenoarcheaology/effect.dm b/code/modules/xenoarcheaology/effect.dm
index 85425c147e..7a922f1149 100644
--- a/code/modules/xenoarcheaology/effect.dm
+++ b/code/modules/xenoarcheaology/effect.dm
@@ -53,7 +53,7 @@
var/atom/toplevelholder = holder
while(!istype(toplevelholder.loc, /turf))
toplevelholder = toplevelholder.loc
- toplevelholder.visible_message("\red \icon[toplevelholder] [toplevelholder] [display_msg]")
+ toplevelholder.visible_message("\icon[toplevelholder] [toplevelholder] [display_msg]")
/datum/artifact_effect/proc/DoEffectTouch(var/mob/user)
/datum/artifact_effect/proc/DoEffectAura(var/atom/holder)
diff --git a/code/modules/xenoarcheaology/effects/cellcharge.dm b/code/modules/xenoarcheaology/effects/cellcharge.dm
index 3a30c0646f..1ce4233c39 100644
--- a/code/modules/xenoarcheaology/effects/cellcharge.dm
+++ b/code/modules/xenoarcheaology/effects/cellcharge.dm
@@ -10,7 +10,7 @@
var/mob/living/silicon/robot/R = user
for (var/obj/item/weapon/cell/D in R.contents)
D.charge += rand() * 100 + 50
- R << "\blue SYSTEM ALERT: Large energy boost detected!"
+ R << "SYSTEM ALERT: Large energy boost detected!"
return 1
/datum/artifact_effect/cellcharge/DoEffectAura()
@@ -25,7 +25,7 @@
for (var/obj/item/weapon/cell/D in M.contents)
D.charge += 25
if(world.time - last_message > 200)
- M << "\blue SYSTEM ALERT: Energy boost detected!"
+ M << "SYSTEM ALERT: Energy boost detected!"
last_message = world.time
return 1
@@ -41,6 +41,6 @@
for (var/obj/item/weapon/cell/D in M.contents)
D.charge += rand() * 100
if(world.time - last_message > 200)
- M << "\blue SYSTEM ALERT: Energy boost detected!"
+ M << "SYSTEM ALERT: Energy boost detected!"
last_message = world.time
return 1
diff --git a/code/modules/xenoarcheaology/effects/celldrain.dm b/code/modules/xenoarcheaology/effects/celldrain.dm
index f988fdf20e..4c27aaf134 100644
--- a/code/modules/xenoarcheaology/effects/celldrain.dm
+++ b/code/modules/xenoarcheaology/effects/celldrain.dm
@@ -10,7 +10,7 @@
var/mob/living/silicon/robot/R = user
for (var/obj/item/weapon/cell/D in R.contents)
D.charge = max(D.charge - rand() * 100, 0)
- R << "\blue SYSTEM ALERT: Energy drain detected!"
+ R << "SYSTEM ALERT: Energy drain detected!"
return 1
return 1
@@ -27,7 +27,7 @@
for (var/obj/item/weapon/cell/D in M.contents)
D.charge = max(D.charge - 50,0)
if(world.time - last_message > 200)
- M << "\red SYSTEM ALERT: Energy drain detected!"
+ M << "SYSTEM ALERT: Energy drain detected!"
last_message = world.time
return 1
@@ -43,6 +43,6 @@
for (var/obj/item/weapon/cell/D in M.contents)
D.charge = max(D.charge - rand() * 150,0)
if(world.time - last_message > 200)
- M << "\red SYSTEM ALERT: Energy drain detected!"
+ M << "SYSTEM ALERT: Energy drain detected!"
last_message = world.time
return 1
diff --git a/code/modules/xenoarcheaology/effects/cold.dm b/code/modules/xenoarcheaology/effects/cold.dm
index b4f7025afb..3c7438f93e 100644
--- a/code/modules/xenoarcheaology/effects/cold.dm
+++ b/code/modules/xenoarcheaology/effects/cold.dm
@@ -11,7 +11,7 @@
/datum/artifact_effect/cold/DoEffectTouch(var/mob/user)
if(holder)
- user << "\blue A chill passes up your spine!"
+ user << "A chill passes up your spine!"
var/datum/gas_mixture/env = holder.loc.return_air()
if(env)
env.temperature = max(env.temperature - rand(5,50), 0)
diff --git a/code/modules/xenoarcheaology/effects/dnaswitch.dm b/code/modules/xenoarcheaology/effects/dnaswitch.dm
index 82165f6ad8..a32cbb8d63 100644
--- a/code/modules/xenoarcheaology/effects/dnaswitch.dm
+++ b/code/modules/xenoarcheaology/effects/dnaswitch.dm
@@ -14,13 +14,13 @@
/datum/artifact_effect/dnaswitch/DoEffectTouch(var/mob/toucher)
var/weakness = GetAnomalySusceptibility(toucher)
if(ishuman(toucher) && prob(weakness * 100))
- toucher << pick("\green You feel a little different.",
- "\green You feel very strange.",
- "\green Your stomach churns.",
- "\green Your skin feels loose.",
- "\green You feel a stabbing pain in your head.",
- "\green You feel a tingling sensation in your chest.",
- "\green Your entire body vibrates.")
+ toucher << pick("You feel a little different.",
+ "You feel very strange.",
+ "Your stomach churns.",
+ "Your skin feels loose.",
+ "You feel a stabbing pain in your head.",
+ "You feel a tingling sensation in your chest.",
+ "Your entire body vibrates.")
if(prob(75))
scramble(1, toucher, weakness * severity)
else
@@ -34,13 +34,13 @@
var/weakness = GetAnomalySusceptibility(H)
if(prob(weakness * 100))
if(prob(30))
- H << pick("\green You feel a little different.",
- "\green You feel very strange.",
- "\green Your stomach churns.",
- "\green Your skin feels loose.",
- "\green You feel a stabbing pain in your head.",
- "\green You feel a tingling sensation in your chest.",
- "\green Your entire body vibrates.")
+ H << pick("You feel a little different.",
+ "You feel very strange.",
+ "Your stomach churns.",
+ "Your skin feels loose.",
+ "You feel a stabbing pain in your head.",
+ "You feel a tingling sensation in your chest.",
+ "Your entire body vibrates.")
if(prob(50))
scramble(1, H, weakness * severity)
else
@@ -53,13 +53,13 @@
var/weakness = GetAnomalySusceptibility(H)
if(prob(weakness * 100))
if(prob(75))
- H << pick("\green You feel a little different.",
- "\green You feel very strange.",
- "\green Your stomach churns.",
- "\green Your skin feels loose.",
- "\green You feel a stabbing pain in your head.",
- "\green You feel a tingling sensation in your chest.",
- "\green Your entire body vibrates.")
+ H << pick(" You feel a little different.",
+ " You feel very strange.",
+ " Your stomach churns.",
+ " Your skin feels loose.",
+ " You feel a stabbing pain in your head.",
+ " You feel a tingling sensation in your chest.",
+ " Your entire body vibrates.")
if(prob(25))
if(prob(75))
scramble(1, H, weakness * severity)
diff --git a/code/modules/xenoarcheaology/effects/heal.dm b/code/modules/xenoarcheaology/effects/heal.dm
index 275f25e3d3..963a0de295 100644
--- a/code/modules/xenoarcheaology/effects/heal.dm
+++ b/code/modules/xenoarcheaology/effects/heal.dm
@@ -8,7 +8,7 @@
var/weakness = GetAnomalySusceptibility(toucher)
if(prob(weakness * 100))
var/mob/living/carbon/C = toucher
- C << "\blue You feel a soothing energy invigorate you."
+ C << "You feel a soothing energy invigorate you."
if(ishuman(toucher))
var/mob/living/carbon/human/H = toucher
@@ -40,7 +40,7 @@
var/weakness = GetAnomalySusceptibility(C)
if(prob(weakness * 100))
if(prob(10))
- C << "\blue You feel a soothing energy radiating from something nearby."
+ C << "You feel a soothing energy radiating from something nearby."
C.adjustBruteLoss(-1 * weakness)
C.adjustFireLoss(-1 * weakness)
C.adjustToxLoss(-1 * weakness)
@@ -55,7 +55,7 @@
for (var/mob/living/carbon/C in range(src.effectrange,T))
var/weakness = GetAnomalySusceptibility(C)
if(prob(weakness * 100))
- C << "\blue A wave of energy invigorates you."
+ C << "A wave of energy invigorates you."
C.adjustBruteLoss(-5 * weakness)
C.adjustFireLoss(-5 * weakness)
C.adjustToxLoss(-5 * weakness)
diff --git a/code/modules/xenoarcheaology/effects/heat.dm b/code/modules/xenoarcheaology/effects/heat.dm
index 00d57ff40a..d8fd581faf 100644
--- a/code/modules/xenoarcheaology/effects/heat.dm
+++ b/code/modules/xenoarcheaology/effects/heat.dm
@@ -11,7 +11,7 @@
/datum/artifact_effect/heat/DoEffectTouch(var/mob/user)
if(holder)
- user << "\red You feel a wave of heat travel up your spine!"
+ user << " You feel a wave of heat travel up your spine!"
var/datum/gas_mixture/env = holder.loc.return_air()
if(env)
env.temperature += rand(5,50)
diff --git a/code/modules/xenoarcheaology/effects/roboheal.dm b/code/modules/xenoarcheaology/effects/roboheal.dm
index 4f852869a4..5e714ece47 100644
--- a/code/modules/xenoarcheaology/effects/roboheal.dm
+++ b/code/modules/xenoarcheaology/effects/roboheal.dm
@@ -10,7 +10,7 @@
if(user)
if (istype(user, /mob/living/silicon/robot))
var/mob/living/silicon/robot/R = user
- R << "\blue Your systems report damaged components mending by themselves!"
+ R << "Your systems report damaged components mending by themselves!"
R.adjustBruteLoss(rand(-10,-30))
R.adjustFireLoss(rand(-10,-30))
return 1
@@ -20,7 +20,7 @@
var/turf/T = get_turf(holder)
for (var/mob/living/silicon/robot/M in range(src.effectrange,T))
if(world.time - last_message > 200)
- M << "\blue SYSTEM ALERT: Beneficial energy field detected!"
+ M << "SYSTEM ALERT: Beneficial energy field detected!"
last_message = world.time
M.adjustBruteLoss(-1)
M.adjustFireLoss(-1)
@@ -32,7 +32,7 @@
var/turf/T = get_turf(holder)
for (var/mob/living/silicon/robot/M in range(src.effectrange,T))
if(world.time - last_message > 200)
- M << "\blue SYSTEM ALERT: Structural damage has been repaired by energy pulse!"
+ M << "SYSTEM ALERT: Structural damage has been repaired by energy pulse!"
last_message = world.time
M.adjustBruteLoss(-10)
M.adjustFireLoss(-10)
diff --git a/code/modules/xenoarcheaology/effects/robohurt.dm b/code/modules/xenoarcheaology/effects/robohurt.dm
index 3487bf7a4e..687c41e8e4 100644
--- a/code/modules/xenoarcheaology/effects/robohurt.dm
+++ b/code/modules/xenoarcheaology/effects/robohurt.dm
@@ -10,7 +10,7 @@
if(user)
if (istype(user, /mob/living/silicon/robot))
var/mob/living/silicon/robot/R = user
- R << "\red Your systems report severe damage has been inflicted!"
+ R << "Your systems report severe damage has been inflicted!"
R.adjustBruteLoss(rand(10,50))
R.adjustFireLoss(rand(10,50))
return 1
@@ -20,7 +20,7 @@
var/turf/T = get_turf(holder)
for (var/mob/living/silicon/robot/M in range(src.effectrange,T))
if(world.time - last_message > 200)
- M << "\red SYSTEM ALERT: Harmful energy field detected!"
+ M << "SYSTEM ALERT: Harmful energy field detected!"
last_message = world.time
M.adjustBruteLoss(1)
M.adjustFireLoss(1)
@@ -32,7 +32,7 @@
var/turf/T = get_turf(holder)
for (var/mob/living/silicon/robot/M in range(src.effectrange,T))
if(world.time - last_message > 200)
- M << "\red SYSTEM ALERT: Structural damage inflicted by energy pulse!"
+ M << "SYSTEM ALERT: Structural damage inflicted by energy pulse!"
last_message = world.time
M.adjustBruteLoss(10)
M.adjustFireLoss(10)
diff --git a/code/modules/xenoarcheaology/effects/sleepy.dm b/code/modules/xenoarcheaology/effects/sleepy.dm
index bcdd736ebc..d556c76b60 100644
--- a/code/modules/xenoarcheaology/effects/sleepy.dm
+++ b/code/modules/xenoarcheaology/effects/sleepy.dm
@@ -11,12 +11,12 @@
var/weakness = GetAnomalySusceptibility(toucher)
if(ishuman(toucher) && prob(weakness * 100))
var/mob/living/carbon/human/H = toucher
- H << pick("\blue You feel like taking a nap.","\blue You feel a yawn coming on.","\blue You feel a little tired.")
+ H << pick("You feel like taking a nap."," You feel a yawn coming on."," You feel a little tired.")
H.drowsyness = min(H.drowsyness + rand(5,25) * weakness, 50 * weakness)
H.eye_blurry = min(H.eye_blurry + rand(1,3) * weakness, 50 * weakness)
return 1
else if(isrobot(toucher))
- toucher << "\red SYSTEM ALERT: CPU cycles slowing down."
+ toucher << "SYSTEM ALERT: CPU cycles slowing down."
return 1
/datum/artifact_effect/sleepy/DoEffectAura()
@@ -26,11 +26,11 @@
var/weakness = GetAnomalySusceptibility(H)
if(prob(weakness * 100))
if(prob(10))
- H << pick("\blue You feel like taking a nap.","\blue You feel a yawn coming on.","\blue You feel a little tired.")
+ H << pick("You feel like taking a nap."," You feel a yawn coming on."," You feel a little tired.")
H.drowsyness = min(H.drowsyness + 1 * weakness, 25 * weakness)
H.eye_blurry = min(H.eye_blurry + 1 * weakness, 25 * weakness)
for (var/mob/living/silicon/robot/R in range(src.effectrange,holder))
- R << "\red SYSTEM ALERT: CPU cycles slowing down."
+ R << "SYSTEM ALERT: CPU cycles slowing down."
return 1
/datum/artifact_effect/sleepy/DoEffectPulse()
@@ -39,9 +39,9 @@
for(var/mob/living/carbon/human/H in range(src.effectrange, T))
var/weakness = GetAnomalySusceptibility(H)
if(prob(weakness * 100))
- H << pick("\blue You feel like taking a nap.","\blue You feel a yawn coming on.","\blue You feel a little tired.")
+ H << pick("You feel like taking a nap."," You feel a yawn coming on."," You feel a little tired.")
H.drowsyness = min(H.drowsyness + rand(5,15) * weakness, 50 * weakness)
H.eye_blurry = min(H.eye_blurry + rand(5,15) * weakness, 50 * weakness)
for (var/mob/living/silicon/robot/R in range(src.effectrange,holder))
- R << "\red SYSTEM ALERT: CPU cycles slowing down."
+ R << "SYSTEM ALERT: CPU cycles slowing down."
return 1
diff --git a/code/modules/xenoarcheaology/effects/stun.dm b/code/modules/xenoarcheaology/effects/stun.dm
index adecc65086..13f30721ab 100644
--- a/code/modules/xenoarcheaology/effects/stun.dm
+++ b/code/modules/xenoarcheaology/effects/stun.dm
@@ -10,7 +10,7 @@
var/mob/living/carbon/C = toucher
var/susceptibility = GetAnomalySusceptibility(C)
if(prob(susceptibility * 100))
- C << "\red A powerful force overwhelms your consciousness."
+ C << "A powerful force overwhelms your consciousness."
C.Weaken(rand(1,10) * susceptibility)
C.stuttering += 30 * susceptibility
C.Stun(rand(1,10) * susceptibility)
@@ -21,13 +21,13 @@
for (var/mob/living/carbon/C in range(src.effectrange,T))
var/susceptibility = GetAnomalySusceptibility(C)
if(prob(10 * susceptibility))
- C << "\red Your body goes numb for a moment."
+ C << "Your body goes numb for a moment."
C.Weaken(2)
C.stuttering += 2
if(prob(10))
C.Stun(1)
else if(prob(10))
- C << "\red You feel numb."
+ C << "You feel numb."
/datum/artifact_effect/stun/DoEffectPulse()
if(holder)
@@ -35,7 +35,7 @@
for (var/mob/living/carbon/C in range(src.effectrange,T))
var/susceptibility = GetAnomalySusceptibility(C)
if(prob(100 * susceptibility))
- C << "\red A wave of energy overwhelms your senses!"
+ C << "A wave of energy overwhelms your senses!"
C.SetWeakened(4 * susceptibility)
C.stuttering = 4 * susceptibility
if(prob(10))
diff --git a/code/modules/xenoarcheaology/effects/teleport.dm b/code/modules/xenoarcheaology/effects/teleport.dm
index a050d6c249..33072efc4a 100644
--- a/code/modules/xenoarcheaology/effects/teleport.dm
+++ b/code/modules/xenoarcheaology/effects/teleport.dm
@@ -5,7 +5,7 @@
/datum/artifact_effect/teleport/DoEffectTouch(var/mob/user)
var/weakness = GetAnomalySusceptibility(user)
if(prob(100 * weakness))
- user << "\red You are suddenly zapped away elsewhere!"
+ user << "You are suddenly zapped away elsewhere!"
if (user.buckled)
user.buckled.unbuckle_mob()
@@ -25,7 +25,7 @@
for (var/mob/living/M in range(src.effectrange,T))
var/weakness = GetAnomalySusceptibility(M)
if(prob(100 * weakness))
- M << "\red You are displaced by a strange force!"
+ M << "You are displaced by a strange force!"
if(M.buckled)
M.buckled.unbuckle_mob()
@@ -44,7 +44,7 @@
for (var/mob/living/M in range(src.effectrange, T))
var/weakness = GetAnomalySusceptibility(M)
if(prob(100 * weakness))
- M << "\red You are displaced by a strange force!"
+ M << "You are displaced by a strange force!"
if(M.buckled)
M.buckled.unbuckle_mob()
diff --git a/code/modules/xenoarcheaology/finds/special.dm b/code/modules/xenoarcheaology/finds/special.dm
index af73f541d6..f6f89c6e8b 100644
--- a/code/modules/xenoarcheaology/finds/special.dm
+++ b/code/modules/xenoarcheaology/finds/special.dm
@@ -99,7 +99,7 @@
if(charges >= 0.1)
if(prob(5))
- src.visible_message("\red \icon[src] [src]'s eyes glow ruby red for a moment!")
+ src.visible_message("\icon[src] [src]'s eyes glow ruby red for a moment!")
charges -= 0.1
//check on our shadow wights
@@ -129,7 +129,7 @@
var/target = pick(M.organs_by_name)
M.apply_damage(rand(5, 10), BRUTE, target)
- M << "\red The skin on your [parse_zone(target)] feels like it's ripping apart, and a stream of blood flies out."
+ M << "The skin on your [parse_zone(target)] feels like it's ripping apart, and a stream of blood flies out."
var/obj/effect/decal/cleanable/blood/splatter/animated/B = new(M.loc)
B.target_turf = pick(range(1, src))
B.blood_DNA = list()
@@ -200,4 +200,4 @@
processing_objects.Remove(src)
/obj/effect/shadow_wight/Bump(var/atom/obstacle)
- obstacle << "\red You feel a chill run down your spine!"
+ obstacle << "You feel a chill run down your spine!"
diff --git a/code/modules/xenoarcheaology/tools/artifact_harvester.dm b/code/modules/xenoarcheaology/tools/artifact_harvester.dm
index ca7b43b1d3..253aad11ad 100644
--- a/code/modules/xenoarcheaology/tools/artifact_harvester.dm
+++ b/code/modules/xenoarcheaology/tools/artifact_harvester.dm
@@ -23,13 +23,13 @@
/obj/machinery/artifact_harvester/attackby(var/obj/I as obj, var/mob/user as mob)
if(istype(I,/obj/item/weapon/anobattery))
if(!inserted_battery)
- user << "\blue You insert [I] into [src]."
+ user << "You insert [I] into [src]."
user.drop_item()
I.loc = src
src.inserted_battery = I
updateDialog()
else
- user << "\red There is already a battery in [src]."
+ user << "There is already a battery in [src]."
else
return..()
diff --git a/code/modules/xenoarcheaology/tools/suspension_generator.dm b/code/modules/xenoarcheaology/tools/suspension_generator.dm
index c68d06a1ba..ec8f2d8f24 100644
--- a/code/modules/xenoarcheaology/tools/suspension_generator.dm
+++ b/code/modules/xenoarcheaology/tools/suspension_generator.dm
@@ -181,10 +181,10 @@
for(var/mob/living/M in T)
M.weakened += 5
- M.visible_message("\blue \icon[M] [M] begins to float in the air!","You feel tingly and light, but it is difficult to move.")
+ M.visible_message("\icon[M] [M] begins to float in the air!","You feel tingly and light, but it is difficult to move.")
suspension_field = new(T)
- src.visible_message("\blue \icon[src] [src] activates with a low hum.")
+ src.visible_message("\icon[src] [src] activates with a low hum.")
icon_state = "suspension3"
for(var/obj/item/I in T)
@@ -194,7 +194,7 @@
if(collected)
suspension_field.icon_state = "energynet"
suspension_field.overlays += "shield2"
- src.visible_message("\blue \icon[suspension_field] [suspension_field] gently absconds [collected > 1 ? "something" : "several things"].")
+ src.visible_message("\icon[suspension_field] [suspension_field] gently absconds [collected > 1 ? "something" : "several things"].")
else
if(istype(T,/turf/simulated/mineral) || istype(T,/turf/simulated/wall))
suspension_field.icon_state = "shieldsparkles"
@@ -209,7 +209,7 @@
M << "You no longer feel like floating."
M.weakened = min(M.weakened, 3)
- src.visible_message("\blue \icon[src] [src] deactivates with a gentle shudder.")
+ src.visible_message("\icon[src] [src] deactivates with a gentle shudder.")
qdel(suspension_field)
suspension_field = null
icon_state = "suspension2"
@@ -224,7 +224,7 @@
set category = "Object"
if(anchored)
- usr << "\red You cannot rotate [src], it has been firmly fixed to the floor."
+ usr << "You cannot rotate [src], it has been firmly fixed to the floor."
else
set_dir(turn(dir, 90))
@@ -234,7 +234,7 @@
set category = "Object"
if(anchored)
- usr << "\red You cannot rotate [src], it has been firmly fixed to the floor."
+ usr << "You cannot rotate [src], it has been firmly fixed to the floor."
else
set_dir(turn(dir, -90))