diff --git a/code/game/objects/effects/decals/remains.dm b/code/game/objects/effects/decals/remains.dm index ff3c8d4a61..d35da75324 100644 --- a/code/game/objects/effects/decals/remains.dm +++ b/code/game/objects/effects/decals/remains.dm @@ -22,9 +22,39 @@ icon_state = "mouse" /obj/effect/decal/remains/lizard - desc = "They look like the remains of a small rodent." + desc = "They look like the remains of a small lizard." icon_state = "lizard" +/obj/effect/decal/remains/unathi + desc = "They look like Unathi remains. Pointy." + icon_state = "remainsunathi" + +/obj/effect/decal/remains/tajaran + desc = "They look like Tajaran remains. They're surprisingly small." + icon_state = "remainstajaran" + +/obj/effect/decal/remains/ribcage + desc = "They look like animal remains of some sort... You hope." + icon_state = "remainsribcage" + +/obj/effect/decal/remains/deer + desc = "They look like the remains of a large herbivore, picked clean." + icon_state = "remainsdeer" + +/obj/effect/decal/remains/posi + desc = "This looks like part of an old FBP. Hopefully it was empty." + icon_state = "remainsposi" + +/obj/effect/decal/remains/mummy1 + name = "mummified remains" + desc = "They look like human remains. They've been here a long time." + icon_state = "mummified1" + +/obj/effect/decal/remains/mummy2 + name = "mummified remains" + desc = "They look like human remains. They've been here a long time." + icon_state = "mummified2" + /obj/effect/decal/remains/attack_hand(mob/user as mob) user << "[src] sinks together into a pile of ash." var/turf/simulated/floor/F = get_turf(src) diff --git a/icons/effects/blood.dmi b/icons/effects/blood.dmi index f0146ec2cc..95e060cbd5 100644 Binary files a/icons/effects/blood.dmi and b/icons/effects/blood.dmi differ