Medical Expansion (#6465)

* Starts work on the Medical Expansion.

* Further Work

* Save Everything!

* Large volume of things.

* Log of Change

* I'm an idiot.

* Kidney assisted sprites. They didn't exist, for some reason.

* Fixfix

* Fixfix

* Update encased.dm

* Update glass.dm

* Update Chemistry-Reagents.dm

I am once more an idiot.

* Split augs.

* Fixfix
This commit is contained in:
Mechoid
2019-10-19 20:27:39 -07:00
committed by Atermonera
parent 5c849287c5
commit e2e870f2b4
80 changed files with 2581 additions and 167 deletions
@@ -128,6 +128,15 @@
icon_state = "scalpel_manager_on"
force = 7.5
/obj/item/weapon/surgical/scalpel/ripper
name = "organ pincers"
desc = "A horrifying bladed tool with a large metal spike in its center. The tool is used for rapidly removing organs from hopefully willing patients."
icon_state = "organ_ripper"
item_state = "bone_setter"
force = 15.0
toolspeed = 0.75
origin_tech = list(TECH_MATERIAL = 5, TECH_BIO = 3, TECH_ILLEGAL = 2)
/*
* Circular Saw
*/
@@ -147,6 +156,19 @@
sharp = 1
edge = 1
/obj/item/weapon/surgical/circular_saw/manager
name = "energetic bone diverter"
desc = "For heavy duty cutting (and sealing), with science!"
icon_state = "adv_saw"
item_state = "saw3"
hitsound = 'sound/weapons/emitter2.ogg'
damtype = SEARING
w_class = ITEMSIZE_LARGE
origin_tech = list(TECH_BIO = 4, TECH_MATERIAL = 6, TECH_MAGNET = 6)
matter = list(DEFAULT_WALL_MATERIAL = 12500)
attack_verb = list("attacked", "slashed", "seared", "cut")
toolspeed = 0.75
//misc, formerly from code/defines/weapons.dm
/obj/item/weapon/surgical/bonegel
name = "bone gel"
@@ -245,4 +267,4 @@
/obj/item/weapon/surgical/bone_clamp/alien
icon = 'icons/obj/abductor.dmi'
toolspeed = 0.75
toolspeed = 0.75