Medical Expansion (#6465)

* Starts work on the Medical Expansion.

* Further Work

* Save Everything!

* Large volume of things.

* Log of Change

* I'm an idiot.

* Kidney assisted sprites. They didn't exist, for some reason.

* Fixfix

* Fixfix

* Update encased.dm

* Update glass.dm

* Update Chemistry-Reagents.dm

I am once more an idiot.

* Split augs.

* Fixfix
This commit is contained in:
Mechoid
2019-10-19 20:27:39 -07:00
committed by Atermonera
parent 5c849287c5
commit e2e870f2b4
80 changed files with 2581 additions and 167 deletions
+5
View File
@@ -164,6 +164,11 @@
if(name != "Noise") // Audible Emotes
if(ishuman(speaker))
var/mob/living/carbon/human/H = speaker
if(H.species.has_organ[O_VOICE] && !(flags & SIGNLANG) && !(flags & NONVERBAL)) // Does the species need a voicebox? Is the language even spoken?
var/obj/item/organ/internal/voicebox/vocal = H.internal_organs_by_name[O_VOICE]
if(!vocal || vocal.is_broken() || vocal.mute)
return FALSE
if(src.name in H.species.assisted_langs)
. = FALSE
var/obj/item/organ/internal/voicebox/vox = locate() in H.internal_organs // Only voiceboxes for now. Maybe someday it'll include other organs, but I'm not that clever