diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm index 50161ed7a7..682c80f174 100644 --- a/code/game/jobs/job/job.dm +++ b/code/game/jobs/job/job.dm @@ -4,8 +4,8 @@ var/title = "NOPE" //Job access. The use of minimal_access or access is determined by a config setting: config.jobs_have_minimal_access - var/minimal_access = list() //Useful for servers which prefer to only have access given to the places a job absolutely needs (Larger server population) - var/access = list() //Useful for servers which either have fewer players, so each person needs to fill more than one role, or servers which like to give more access, so players can't hide forever in their super secure departments (I'm looking at you, chemistry!) + var/list/minimal_access = list() //Useful for servers which prefer to only have access given to the places a job absolutely needs (Larger server population) + var/list/access = list() //Useful for servers which either have fewer players, so each person needs to fill more than one role, or servers which like to give more access, so players can't hide forever in their super secure departments (I'm looking at you, chemistry!) //Bitflags for the job var/flag = 0 @@ -46,12 +46,12 @@ /datum/job/proc/get_access() if(!config) //Needed for robots. - return src.minimal_access + return src.minimal_access.Copy() if(config.jobs_have_minimal_access) - return src.minimal_access + return src.minimal_access.Copy() else - return src.access + return src.access.Copy() //If the configuration option is set to require players to be logged as old enough to play certain jobs, then this proc checks that they are, otherwise it just returns 1 /datum/job/proc/player_old_enough(client/C) diff --git a/code/game/objects/items/weapons/swords_axes_etc.dm b/code/game/objects/items/weapons/swords_axes_etc.dm index f8e24e1d85..24d622bff1 100644 --- a/code/game/objects/items/weapons/swords_axes_etc.dm +++ b/code/game/objects/items/weapons/swords_axes_etc.dm @@ -120,8 +120,8 @@ /obj/item/weapon/melee/telebaton/attack_self(mob/user as mob) on = !on if(on) - user.visible_message("\red You extend the baton.",\ - "\red With a flick of their wrist, [user] extends their telescopic baton.",\ + user.visible_message("\red With a flick of their wrist, [user] extends their telescopic baton.",\ + "\red You extend the baton.",\ "You hear an ominous click.") icon_state = "telebaton_1" item_state = "telebaton_1" @@ -129,8 +129,8 @@ force = 15//quite robust attack_verb = list("smacked", "struck", "slapped") else - user.visible_message("\blue You collapse the baton.",\ - "\blue [user] collapses their telescopic baton.",\ + user.visible_message("\blue [user] collapses their telescopic baton.",\ + "\blue You collapse the baton.",\ "You hear a click.") icon_state = "telebaton_0" item_state = "telebaton_0" diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm index ec94da4075..65e44caefe 100644 --- a/code/modules/mob/living/carbon/human/death.dm +++ b/code/modules/mob/living/carbon/human/death.dm @@ -48,9 +48,6 @@ /mob/living/carbon/human/death(gibbed) - if(halloss > 0 && !gibbed) - halloss = 0 - return if(stat == DEAD) return if(healths) healths.icon_state = "health5" stat = DEAD diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 5415ba9900..0ac3e9eb05 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -210,14 +210,14 @@ /mob/living/silicon/robot/verb/Namepick() if(custom_name) return 0 + spawn(0) + var/newname + newname = input(src,"You are a robot. Enter a name, or leave blank for the default name.", "Name change","") as text + if (newname != "") + custom_name = newname - var/newname - newname = input(src,"You are a robot. Enter a name, or leave blank for the default name.", "Name change","") as text - if (newname != "") - custom_name = newname - - updatename("Default") - updateicon() + updatename("Default") + updateicon() /mob/living/silicon/robot/verb/cmd_robot_alerts() set category = "Robot Commands"