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https://github.com/PolarisSS13/Polaris.git
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Added old cyborg module sprites. Cyborgs can now select multiple styles, if there are multiple styles to select from.
Signed-off-by: CompactNinja <kulzernite@hotmail.com>
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@@ -95,27 +95,43 @@
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modtype = "Miner"
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if("Medical")
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var/sprite = input(src,"Chassis Style", "Chassis Style", "Cancel") in list("Humanoid","Non-Humanoid")
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module = new /obj/item/weapon/robot_module/medical(src)
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hands.icon_state = "medical"
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icon_state = "surgeon"
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if (sprite == "Humanoid")
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src.icon_state = "medicalrobot"
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if (sprite == "Non-Humanoid")
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src.icon_state = "surgeon"
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modtype = "Med"
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if("Security")
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var/sprite = input(src,"Chassis Style", "Chassis Style", "Cancel") in list("Humanoid","Non-Humanoid")
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module = new /obj/item/weapon/robot_module/security(src)
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hands.icon_state = "security"
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icon_state = "bloodhound"
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if (sprite == "Humanoid")
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src.icon_state = "securityrobot"
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if (sprite == "Non-Humanoid")
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src.icon_state = "bloodhound"
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modtype = "Sec"
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if("Engineering")
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var/sprite = input(src,"Chassis Style", "Chassis Style", "Cancel") in list("Humanoid","Non-Humanoid")
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module = new /obj/item/weapon/robot_module/engineering(src)
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hands.icon_state = "engineer"
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icon_state = "landmate"
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if (sprite == "Humanoid")
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src.icon_state = "engineerrobot"
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if (sprite == "Non-Humanoid")
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src.icon_state = "landmate"
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modtype = "Eng"
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if("Janitor")
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var/sprite = input(src,"Chassis Style", "Chassis Style", "Cancel") in list("Humanoid","Non-Humanoid")
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module = new /obj/item/weapon/robot_module/janitor(src)
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hands.icon_state = "janitor"
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icon_state = "mopgearrex"
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if (sprite == "Humanoid")
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src.icon_state = "janitorrobot"
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if (sprite == "Non-Humanoid")
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src.icon_state = "mopgearrex"
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modtype = "Jan"
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overlays -= "eyes" //Takes off the eyes that it started with
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