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Fixes #8673, also makes some messages clearer and removes the twin cooldowns on rig weapons
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@@ -9,10 +9,12 @@
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cell_type = /obj/item/weapon/cell/crap
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/obj/item/weapon/gun/energy/taser/mounted
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name = "mounted taser gun"
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self_recharge = 1
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use_external_power = 1
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/obj/item/weapon/gun/energy/taser/mounted/cyborg
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name = "taser gun"
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cell_type = /obj/item/weapon/cell/secborg
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recharge_time = 10 //Time it takes for shots to recharge (in ticks)
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