From 51090b5ad946acfc3b5c016f71815d5da14bbfe0 Mon Sep 17 00:00:00 2001 From: Belsima Date: Mon, 28 Oct 2019 15:07:59 -0400 Subject: [PATCH] stops referencing nonexistent gib4 sprite --- code/game/objects/effects/decals/Cleanable/humans.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 8b8bba5a9d..7a773c733e 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -199,10 +199,10 @@ var/global/list/image/splatter_cache=list() overlays += giblets /obj/effect/decal/cleanable/blood/gibs/up - random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1") + random_icon_states = list("gib1", "gib2", "gib3", "gib5", "gib6","gibup1","gibup1","gibup1") /obj/effect/decal/cleanable/blood/gibs/down - random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1") + random_icon_states = list("gib1", "gib2", "gib3", "gib5", "gib6","gibdown1","gibdown1","gibdown1") /obj/effect/decal/cleanable/blood/gibs/body random_icon_states = list("gibhead", "gibtorso")