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Lying on the ground can be left or right
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@@ -136,7 +136,11 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
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anim_time = 1 //Thud
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if(lying && !species.prone_icon) //Only rotate them if we're not drawing a specific icon for being prone.
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M.Turn(90)
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var/randn = rand(1, 2)
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if(randn <= 1) // randomly choose a rotation
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M.Turn(-90)
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else
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M.Turn(90)
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M.Scale(desired_scale_x, desired_scale_y)
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M.Translate(1,-6)
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layer = MOB_LAYER -0.01 // Fix for a byond bug where turf entry order no longer matters
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