Fixes ghost jump-to-mob

This commit is contained in:
Heroman
2019-06-26 08:50:42 +10:00
parent 8b14c49d52
commit e60772da0c
+1 -1
View File
@@ -394,7 +394,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if (!target)//Make sure we actually have a target
return
else
var/mob/M = getmobs()[target] //Destination mob
var/mob/M = target //Destination mob
var/turf/T = get_turf(M) //Turf of the destination mob
if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination.