Makes hull materials behave more uniformly

This commit is contained in:
Heroman
2019-08-30 09:10:18 +10:00
parent 95d6dd7eb6
commit e74cfd7c0c

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@@ -438,7 +438,7 @@ var/list/name_to_material
// Very rare alloy that is reflective, should be used sparingly.
/material/durasteel
name = "durasteel"
stack_type = /obj/item/stack/material/durasteel
stack_type = /obj/item/stack/material/durasteel/hull
integrity = 600
melting_point = 7000
icon_base = "metal"
@@ -460,6 +460,9 @@ var/list/name_to_material
explosion_resistance = 90
reflectivity = 0.9
/material/durasteel/hull/place_sheet(var/turf/target) //Deconstructed into normal durasteel sheets.
new /obj/item/stack/material/durasteel(target)
/material/plasteel/titanium
name = MAT_TITANIUM
stack_type = /obj/item/stack/material/titanium
@@ -475,6 +478,9 @@ var/list/name_to_material
icon_base = "hull"
icon_reinf = "reinf_mesh"
/material/plasteel/titanium/hull/place_sheet(var/turf/target) //Deconstructed into normal titanium sheets.
new /obj/item/stack/material/titanium(target)
/material/glass
name = "glass"
stack_type = /obj/item/stack/material/glass