-Added onback for combat shotgun, added onback sprite

-Added ak331
-Added carbine
-Added assault rifle magazines

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1136 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
uhangi@gmail.com
2011-02-26 05:34:18 +00:00
parent e8d6c50871
commit e792d76c00
5 changed files with 202 additions and 1 deletions

View File

@@ -115,6 +115,12 @@
icon_state = "45-10"
amount_left = 10.0
/obj/item/weapon/ammo/assaultmag
desc = "There are 30 bullets left!"
name = "5.56x45mm NATO"
icon_state = "5.56"
amount_left = 30.0
/obj/item/weapon/ammo/shell //easier to add new shell types. Like badmin laser/taser/pulse shells.
desc = "Generic shell description."
name = "Generic shell."
@@ -592,7 +598,7 @@
icon_state = "cshotgun"
w_class = 4.0
force = 12.0
flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY // THERE IS NO COMBAT SHOTGUN BACK SPRITE. DON'T ADD ONBACK -- Callagan
flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY | ONBACK
shellsmax = 8
origin_tech = "combat=3"
@@ -703,6 +709,32 @@
m_amt = 2000
// origin_tech = "combat=3;materials=2"
/obj/item/weapon/gun/carbine
desc = "There are 0 bullets left. Uses 5.56x45mm NATO"
name = "carbine"
icon_state = "carbinenomag"
var/obj/item/weapon/ammo/assaultmag/magazine
flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY
w_class = 4.0
throw_speed = 2
throw_range = 10
force = 6.0
m_amt = 2000
// origin_tech = "combat=3;materials=2"
/obj/item/weapon/gun/ak331
desc = "There are 0 bullets left. Uses 5.56x45mm NATO"
name = "ak331"
icon_state = "ak331nomag"
var/obj/item/weapon/ammo/assaultmag/magazine
flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY
w_class = 4.0
throw_speed = 2
throw_range = 10
force = 18.0
m_amt = 2000
// origin_tech = "combat=3;materials=2"
/obj/item/weapon/gun/detectiverevolver
desc = "A cheap Martian knock-off of a Smith & Wesson Model 10. Uses .38-Special rounds."
name = ".38 revolver"