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synced 2025-12-15 20:52:07 +00:00
Completed ZAS rework. Needs testing, and consideration to make zones sleep.
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@@ -126,7 +126,6 @@ datum/controller/game_controller/proc/process()
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timer = world.timeofday
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last_thing_processed = air_master.type
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air_master.current_cycle++
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if(!air_master.Tick()) //Runtimed.
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air_master.failed_ticks++
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if(air_master.failed_ticks > 5)
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@@ -136,7 +135,8 @@ datum/controller/game_controller/proc/process()
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log_admin("ZASALERT: unable run zone/process() -- [air_master.tick_progress]")
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air_processing_killed = 1
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air_master.failed_ticks = 0
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air_cost = (world.timeofday - timer) / 10
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air_cost = (world.timeofday - timer) / 10
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sleep(breather_ticks)
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