Merge pull request #2804 from Nerezza/inflatablechanges

Inflatable QoL tweaks
This commit is contained in:
Anewbe
2016-11-22 23:26:54 -06:00
committed by GitHub
2 changed files with 64 additions and 17 deletions

View File

@@ -4,14 +4,20 @@
icon = 'icons/obj/inflatable.dmi'
icon_state = "folded_wall"
w_class = ITEMSIZE_NORMAL
var/deploy_path = /obj/structure/inflatable
attack_self(mob/user)
playsound(loc, 'sound/items/zip.ogg', 75, 1)
user << "<span class='notice'>You inflate [src].</span>"
var/obj/structure/inflatable/R = new /obj/structure/inflatable(user.loc)
src.transfer_fingerprints_to(R)
R.add_fingerprint(user)
qdel(src)
/obj/item/inflatable/attack_self(mob/user)
inflate(user,user.loc)
/obj/item/inflatable/afterattack(var/atom/A, var/mob/user)
..(A, user)
if(!user)
return
if(!user.Adjacent(A))
to_chat(user,"You can't reach!")
return
if(istype(A, /turf))
inflate(user,A)
/obj/structure/inflatable
name = "inflatable wall"
@@ -82,6 +88,17 @@
if(health <= 0)
deflate(1)
/obj/structure/inflatable/CtrlClick()
hand_deflate()
/obj/item/inflatable/proc/inflate(var/mob/user,var/location)
playsound(location, 'sound/items/zip.ogg', 75, 1)
to_chat(user,"<span class='notice'>You inflate [src].</span>")
var/obj/structure/inflatable/R = new deploy_path(location)
src.transfer_fingerprints_to(R)
R.add_fingerprint(user)
qdel(src)
/obj/structure/inflatable/proc/deflate(var/violent=0)
playsound(loc, 'sound/machines/hiss.ogg', 75, 1)
if(violent)
@@ -102,7 +119,7 @@
set category = "Object"
set src in oview(1)
if(isobserver(usr)) //to stop ghosts from deflating
if(isobserver(usr) || usr.restrained() || !usr.Adjacent(src))
return
verbs -= /obj/structure/inflatable/verb/hand_deflate
@@ -123,14 +140,7 @@
desc = "A folded membrane which rapidly expands into a simple door on activation."
icon = 'icons/obj/inflatable.dmi'
icon_state = "folded_door"
attack_self(mob/user)
playsound(loc, 'sound/items/zip.ogg', 75, 1)
user << "<span class='notice'>You inflate [src].</span>"
var/obj/structure/inflatable/door/R = new /obj/structure/inflatable/door(user.loc)
src.transfer_fingerprints_to(R)
R.add_fingerprint(user)
qdel(src)
deploy_path = /obj/structure/inflatable/door
/obj/structure/inflatable/door //Based on mineral door code
name = "inflatable door"
@@ -165,7 +175,6 @@
if(isSwitchingStates) return
if(ismob(user))
var/mob/M = user
if(world.time - user.last_bumped <= 60) return //NOTE do we really need that?
if(M.client)
if(iscarbon(M))
var/mob/living/carbon/C = M