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Added a "Deadman's switch" (Not really) to the signaler, shooting while standing off makes the other guy shoot, balanced stunning, added a time limit to switching hostage modes.
Signalers: Right click verb makes you ready to signal it, being shot with it in your active hand has a 80% chance to trigger it, dropping it has a 5% chance. Stunning always stuns you SOME, but armor can now lessen it (It used to be possible to not get stunned at all by being shot normally) Shooting during a mexican standoff now makes the other guy shoot you too. Added a time to how quickly you can adjust hostage things. 1.5 seconds per thing.
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@@ -62,6 +62,7 @@
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update_icon()
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examine()
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set src in oview(7)
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..()
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if(src in usr)
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usr << "It claims to contain [contents.len ? descriptor : descriptor + "... but it looks empty"]."
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