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Changes Hooligan Meat to Crab Meat
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@@ -72,7 +72,7 @@
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attack_edge = TRUE
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melee_attack_delay = 1 SECOND
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/crab
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response_help = "pets"
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response_disarm = "gently pushes aside"
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@@ -117,4 +117,4 @@
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for(var/mob/living/L in hearers(holder))
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if(!istype(L, holder)) // Don't follow other hooligan crabs.
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holder.visible_message("<span class='notice'>\The [holder] starts to follow \the [L].</span>")
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set_follow(L, rand(20 SECONDS, 40 SECONDS))
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set_follow(L, rand(20 SECONDS, 40 SECONDS))
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